From c475b1fd0b1f8a74b535e123f39c03bf4a2443d3 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Fri, 13 Nov 2020 19:48:37 +0100 Subject: Clarify packet peer `max_buffer_po2` in ProjectSettings documentation This closes https://github.com/godotengine/godot-docs/issues/4364. --- doc/classes/ProjectSettings.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 7ca2dae4d7..664fa361d6 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -858,7 +858,7 @@ Maximum number of warnings allowed to be sent from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. - Default size of packet peer stream for deserializing Godot data. Over this size, data is dropped. + Default size of packet peer stream for deserializing Godot data (in bytes, specified as a power of two). The default value [code]16[/code] is equal to 65,536 bytes. Over this size, data is dropped. Timeout (in seconds) for connection attempts using TCP. -- cgit v1.2.3