From bd2e1df216435d07b3fa95cb47c1e83e9f56470b Mon Sep 17 00:00:00 2001 From: poke1024 Date: Wed, 7 Mar 2018 18:58:45 +0100 Subject: Fix unselectable flipped sprites (fixes 16461) --- scene/2d/sprite.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 0dd02a982c..3ec2108480 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -281,11 +281,17 @@ bool Sprite::_edit_is_selected_on_click(const Point2 &p_point, double p_toleranc Rect2 src_rect, dst_rect; bool filter_clip; _get_rects(src_rect, dst_rect, filter_clip); + dst_rect.size = dst_rect.size.abs(); if (!dst_rect.has_point(p_point)) return false; - Vector2 q = ((p_point - dst_rect.position) / dst_rect.size) * src_rect.size + src_rect.position; + Vector2 q = (p_point - dst_rect.position) / dst_rect.size; + if (hflip) + q.x = 1.0f - q.x; + if (vflip) + q.y = 1.0f - q.y; + q = q * src_rect.size + src_rect.position; Ref image = texture->get_data(); ERR_FAIL_COND_V(image.is_null(), false); -- cgit v1.2.3