From bcf4a56c74ebf66ea63f45c56b322bbf72f60d72 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Thu, 7 Oct 2021 15:46:55 +0200 Subject: Replace references to VisualServer in code comments with RenderingServer VisualServer no longer exists in the `master` branch. --- core/math/bvh.h | 2 +- editor/editor_resource_preview.cpp | 2 +- modules/bullet/soft_body_bullet.cpp | 8 ++++---- modules/theora/video_stream_theora.cpp | 2 +- modules/webm/video_stream_webm.cpp | 2 +- scene/3d/voxel_gi.cpp | 2 +- scene/3d/voxelizer.cpp | 2 +- scene/gui/control.h | 2 +- servers/rendering/renderer_canvas_cull.h | 2 +- servers/rendering/renderer_scene_cull.h | 2 +- servers/rendering/renderer_viewport.h | 6 +++--- servers/rendering/rendering_server_default.cpp | 2 +- servers/rendering_server.h | 2 +- 13 files changed, 18 insertions(+), 18 deletions(-) diff --git a/core/math/bvh.h b/core/math/bvh.h index cefbc9b0db..65b8b102a3 100644 --- a/core/math/bvh.h +++ b/core/math/bvh.h @@ -200,7 +200,7 @@ public: // use in conjunction with activate if you have deferred the collision check, and // set pairable has never been called. - // (deferred collision checks are a workaround for visual server for historical reasons) + // (deferred collision checks are a workaround for rendering server for historical reasons) void force_collision_check(BVHHandle p_handle) { if (USE_PAIRS) { // the aabb should already be up to date in the BVH diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index 8fc1345f3e..8783fe4fc0 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -439,7 +439,7 @@ void EditorResourcePreview::stop() { preview_sem.post(); while (!exited.is_set()) { OS::get_singleton()->delay_usec(10000); - RenderingServer::get_singleton()->sync(); //sync pending stuff, as thread may be blocked on visual server + RenderingServer::get_singleton()->sync(); //sync pending stuff, as thread may be blocked on rendering server } thread.wait_to_finish(); } diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp index 371800d8f3..81b832fb42 100644 --- a/modules/bullet/soft_body_bullet.cpp +++ b/modules/bullet/soft_body_bullet.cpp @@ -71,7 +71,7 @@ void SoftBodyBullet::update_rendering_server(RenderingServerHandler *p_rendering return; } - /// Update visual server vertices + /// Update rendering server vertices const btSoftBody::tNodeArray &nodes(bt_soft_body->m_nodes); const int nodes_count = nodes.size(); @@ -298,11 +298,11 @@ bool SoftBodyBullet::set_trimesh_body_shape(Vector p_indices, Vector vs_indices_to_physics_table; { // Map vertices diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp index 2f6faec8ec..8e80dfffca 100644 --- a/modules/theora/video_stream_theora.cpp +++ b/modules/theora/video_stream_theora.cpp @@ -108,7 +108,7 @@ void VideoStreamPlaybackTheora::video_write() { Ref img = memnew(Image(size.x, size.y, 0, Image::FORMAT_RGBA8, frame_data)); //zero copy image creation - texture->update(img); //zero copy send to visual server + texture->update(img); //zero copy send to rendering server frames_pending = 1; } diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp index 12e0f5bd25..187a27b6c2 100644 --- a/modules/webm/video_stream_webm.cpp +++ b/modules/webm/video_stream_webm.cpp @@ -311,7 +311,7 @@ void VideoStreamPlaybackWebm::update(float p_delta) { if (converted) { Ref img = memnew(Image(image.w, image.h, 0, Image::FORMAT_RGBA8, frame_data)); - texture->update(img); //Zero copy send to visual server + texture->update(img); //Zero copy send to rendering server video_frame_done = true; } } diff --git a/scene/3d/voxel_gi.cpp b/scene/3d/voxel_gi.cpp index d3d12d94e9..377abd5b38 100644 --- a/scene/3d/voxel_gi.cpp +++ b/scene/3d/voxel_gi.cpp @@ -398,7 +398,7 @@ void VoxelGI::bake(Node *p_from_node, bool p_create_visual_debug) { baker.end_bake(); - //create the data for visual server + //create the data for rendering server if (p_create_visual_debug) { MultiMeshInstance3D *mmi = memnew(MultiMeshInstance3D); diff --git a/scene/3d/voxelizer.cpp b/scene/3d/voxelizer.cpp index 04f371f4b2..e2588bb49c 100644 --- a/scene/3d/voxelizer.cpp +++ b/scene/3d/voxelizer.cpp @@ -661,7 +661,7 @@ void Voxelizer::end_bake() { _fixup_plot(0, 0); } -//create the data for visual server +//create the data for rendering server int Voxelizer::get_voxel_gi_octree_depth() const { return cell_subdiv; diff --git a/scene/gui/control.h b/scene/gui/control.h index bdc06319ea..be692b6a0c 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -408,7 +408,7 @@ public: Rect2 get_rect() const; Rect2 get_global_rect() const; Rect2 get_screen_rect() const; - Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server + Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the rendering server Rect2 get_anchorable_rect() const override; void set_rect(const Rect2 &p_rect); // Reset anchors to begin and set rect, for faster container children sorting. diff --git a/servers/rendering/renderer_canvas_cull.h b/servers/rendering/renderer_canvas_cull.h index 5e343dcf02..a2fdf95c76 100644 --- a/servers/rendering/renderer_canvas_cull.h +++ b/servers/rendering/renderer_canvas_cull.h @@ -315,4 +315,4 @@ public: ~RendererCanvasCull(); }; -#endif // VISUALSERVERCANVAS_H +#endif // RENDERING_SERVER_CANVAS_CULL_H diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h index 96fe6ce25c..68ca483e9f 100644 --- a/servers/rendering/renderer_scene_cull.h +++ b/servers/rendering/renderer_scene_cull.h @@ -1158,4 +1158,4 @@ public: virtual ~RendererSceneCull(); }; -#endif // VISUALSERVERSCENE_H +#endif // RENDERING_SERVER_SCENE_CULL_H diff --git a/servers/rendering/renderer_viewport.h b/servers/rendering/renderer_viewport.h index f6095e18d7..41d818cf99 100644 --- a/servers/rendering/renderer_viewport.h +++ b/servers/rendering/renderer_viewport.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef VISUALSERVERVIEWPORT_H -#define VISUALSERVERVIEWPORT_H +#ifndef RENDERER_VIEWPORT_H +#define RENDERER_VIEWPORT_H #include "core/templates/local_vector.h" #include "core/templates/rid_owner.h" @@ -282,4 +282,4 @@ public: virtual ~RendererViewport() {} }; -#endif // VISUALSERVERVIEWPORT_H +#endif // RENDERER_VIEWPORT_H diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp index 62390f9d4d..107c9f8040 100644 --- a/servers/rendering/rendering_server_default.cpp +++ b/servers/rendering/rendering_server_default.cpp @@ -38,7 +38,7 @@ #include "renderer_scene_cull.h" #include "rendering_server_globals.h" -// careful, these may run in different threads than the visual server +// careful, these may run in different threads than the rendering server int RenderingServerDefault::changes = 0; diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 579f8abbe6..efa8f9e5de 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -1416,7 +1416,7 @@ public: /* FREE */ - virtual void free(RID p_rid) = 0; ///< free RIDs associated with the visual server + virtual void free(RID p_rid) = 0; ///< free RIDs associated with the rendering server virtual void request_frame_drawn_callback(Object *p_where, const StringName &p_method, const Variant &p_userdata) = 0; 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