From ba9e619b51b7c1009c9a3fa464343ad446c5d3ba Mon Sep 17 00:00:00 2001 From: trollodel <33117082+trollodel@users.noreply.github.com> Date: Fri, 11 Nov 2022 20:12:48 +0100 Subject: Use forward-declarations in EditorPlugin where possible --- editor/editor_audio_buses.h | 1 + editor/editor_build_profile.h | 1 + editor/editor_feature_profile.h | 2 ++ editor/editor_node.cpp | 1 + editor/editor_plugin.cpp | 4 +++ editor/editor_plugin.h | 31 +++++++++++----------- editor/editor_run.cpp | 1 + editor/editor_undo_redo_manager.cpp | 1 + editor/filesystem_dock.cpp | 1 + editor/import/audio_stream_import_settings.cpp | 1 + editor/import/audio_stream_import_settings.h | 3 +++ editor/plugin_config_dialog.cpp | 1 + editor/plugins/abstract_polygon_2d_editor.h | 1 + editor/plugins/animation_blend_space_1d_editor.h | 3 ++- editor/plugins/animation_blend_space_2d_editor.cpp | 1 + editor/plugins/animation_blend_space_2d_editor.h | 4 +++ .../plugins/animation_blend_tree_editor_plugin.h | 7 ++++- editor/plugins/animation_state_machine_editor.h | 5 ++-- editor/plugins/asset_library_editor_plugin.h | 3 +++ editor/plugins/bit_map_editor_plugin.h | 3 +++ editor/plugins/canvas_item_editor_plugin.h | 3 +++ editor/plugins/control_editor_plugin.cpp | 1 + editor/plugins/control_editor_plugin.h | 2 ++ editor/plugins/cpu_particles_2d_editor_plugin.h | 5 +++- editor/plugins/curve_editor_plugin.h | 1 + editor/plugins/gpu_particles_2d_editor_plugin.h | 4 +++ editor/plugins/gpu_particles_3d_editor_plugin.h | 4 +++ .../gpu_particles_collision_sdf_editor_plugin.h | 1 + editor/plugins/gradient_editor_plugin.h | 1 + editor/plugins/gradient_texture_2d_editor_plugin.h | 1 + editor/plugins/material_editor_plugin.h | 1 + editor/plugins/mesh_editor_plugin.h | 1 + editor/plugins/mesh_instance_3d_editor_plugin.h | 4 +++ editor/plugins/multimesh_editor_plugin.h | 4 +++ editor/plugins/node_3d_editor_plugin.h | 6 +++++ editor/plugins/path_2d_editor_plugin.h | 2 ++ editor/plugins/path_3d_editor_plugin.h | 2 ++ editor/plugins/polygon_2d_editor_plugin.h | 6 +++++ editor/plugins/polygon_3d_editor_plugin.h | 2 ++ editor/plugins/resource_preloader_editor_plugin.h | 1 + editor/plugins/root_motion_editor_plugin.cpp | 2 ++ editor/plugins/root_motion_editor_plugin.h | 5 ++-- editor/plugins/script_editor_plugin.h | 1 + editor/plugins/shader_editor_plugin.h | 1 + editor/plugins/skeleton_2d_editor_plugin.h | 3 +++ editor/plugins/sprite_2d_editor_plugin.h | 4 +++ editor/plugins/texture_3d_editor_plugin.h | 1 + editor/plugins/texture_editor_plugin.h | 4 +++ editor/plugins/texture_layered_editor_plugin.h | 1 + editor/plugins/texture_region_editor_plugin.h | 2 ++ editor/plugins/theme_editor_plugin.h | 2 ++ editor/plugins/visual_shader_editor_plugin.h | 9 +------ editor/plugins/voxel_gi_editor_plugin.h | 1 + editor/scene_tree_dock.h | 2 ++ main/main.cpp | 1 + .../editor/editor_scene_exporter_gltf_plugin.h | 2 ++ modules/gridmap/editor/grid_map_editor_plugin.h | 3 +++ .../editor/replication_editor_plugin.cpp | 1 + .../multiplayer/editor/replication_editor_plugin.h | 12 ++++----- .../editor/navigation_mesh_editor_plugin.h | 2 ++ modules/noise/editor/noise_editor_plugin.cpp | 2 ++ 61 files changed, 151 insertions(+), 37 deletions(-) diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h index 436b391ccd..97e94089cc 100644 --- a/editor/editor_audio_buses.h +++ b/editor/editor_audio_buses.h @@ -47,6 +47,7 @@ #include "scene/gui/tree.h" class EditorAudioBuses; +class EditorFileDialog; class EditorAudioBus : public PanelContainer { GDCLASS(EditorAudioBus, PanelContainer); diff --git a/editor/editor_build_profile.h b/editor/editor_build_profile.h index 606c415429..9624f7e44b 100644 --- a/editor/editor_build_profile.h +++ b/editor/editor_build_profile.h @@ -117,6 +117,7 @@ public: VARIANT_ENUM_CAST(EditorBuildProfile::BuildOption) VARIANT_ENUM_CAST(EditorBuildProfile::BuildOptionCategory) +class EditorFileDialog; class EditorFileSystemDirectory; class EditorBuildProfileManager : public AcceptDialog { diff --git a/editor/editor_feature_profile.h b/editor/editor_feature_profile.h index 6868c54146..1d79844913 100644 --- a/editor/editor_feature_profile.h +++ b/editor/editor_feature_profile.h @@ -40,6 +40,8 @@ #include "scene/gui/split_container.h" #include "scene/gui/tree.h" +class EditorFileDialog; + class EditorFeatureProfile : public RefCounted { GDCLASS(EditorFeatureProfile, RefCounted); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 1bca1b3c87..227f35597c 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -114,6 +114,7 @@ #include "editor/import/audio_stream_import_settings.h" #include "editor/import/dynamic_font_import_settings.h" #include "editor/import/editor_import_collada.h" +#include "editor/import/editor_import_plugin.h" #include "editor/import/resource_importer_bitmask.h" #include "editor/import/resource_importer_bmfont.h" #include "editor/import/resource_importer_csv_translation.h" diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 8fca21ae7b..683731f982 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -30,14 +30,18 @@ #include "editor_plugin.h" +#include "editor/debugger/editor_debugger_node.h" #include "editor/editor_command_palette.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" #include "editor/editor_resource_preview.h" #include "editor/editor_settings.h" +#include "editor/editor_translation_parser.h" #include "editor/editor_undo_redo_manager.h" #include "editor/export/editor_export.h" #include "editor/filesystem_dock.h" +#include "editor/import/editor_import_plugin.h" +#include "editor/import/resource_importer_scene.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 753ccedf70..2d8f0c47cb 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -32,32 +32,33 @@ #define EDITOR_PLUGIN_H #include "core/io/config_file.h" -#include "editor/debugger/editor_debugger_node.h" -#include "editor/editor_inspector.h" -#include "editor/editor_translation_parser.h" -#include "editor/import/editor_import_plugin.h" -#include "editor/import/resource_importer_scene.h" -#include "editor/script_create_dialog.h" #include "scene/3d/camera_3d.h" -#include "scene/main/node.h" -#include "scene/resources/texture.h" +#include "scene/gui/control.h" class Node3D; -class Camera3D; +class Button; +class PopupMenu; class EditorCommandPalette; -class EditorSelection; class EditorExport; -class EditorSettings; -class EditorImportPlugin; class EditorExportPlugin; +class EditorFileSystem; +class EditorImportPlugin; +class EditorInspector; +class EditorInspectorPlugin; class EditorNode3DGizmoPlugin; +class EditorPaths; class EditorResourcePreview; -class EditorUndoRedoManager; -class EditorFileSystem; +class EditorSceneFormatImporter; +class EditorScenePostImportPlugin; +class EditorSelection; +class EditorSettings; class EditorToolAddons; -class EditorPaths; +class EditorTranslationParserPlugin; +class EditorUndoRedoManager; class FileSystemDock; +class ScriptCreateDialog; class ScriptEditor; +class VBoxContainer; class EditorInterface : public Node { GDCLASS(EditorInterface, Node); diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp index 41d5d1b0d2..913a0ba104 100644 --- a/editor/editor_run.cpp +++ b/editor/editor_run.cpp @@ -31,6 +31,7 @@ #include "editor_run.h" #include "core/config/project_settings.h" +#include "editor/debugger/editor_debugger_node.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "main/main.h" diff --git a/editor/editor_undo_redo_manager.cpp b/editor/editor_undo_redo_manager.cpp index 09b567fc68..8dfd8e0528 100644 --- a/editor/editor_undo_redo_manager.cpp +++ b/editor/editor_undo_redo_manager.cpp @@ -33,6 +33,7 @@ #include "core/io/resource.h" #include "core/os/os.h" #include "core/templates/local_vector.h" +#include "editor/debugger/editor_debugger_node.h" #include "editor/editor_log.h" #include "editor/editor_node.h" #include "scene/main/node.h" diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 62bcf0b193..30fa1e8a0d 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -42,6 +42,7 @@ #include "editor/editor_resource_preview.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/import/resource_importer_scene.h" #include "editor/import_dock.h" #include "editor/scene_create_dialog.h" #include "editor/scene_tree_dock.h" diff --git a/editor/import/audio_stream_import_settings.cpp b/editor/import/audio_stream_import_settings.cpp index d94b517003..a8cd4c3e49 100644 --- a/editor/import/audio_stream_import_settings.cpp +++ b/editor/import/audio_stream_import_settings.cpp @@ -32,6 +32,7 @@ #include "editor/audio_stream_preview.h" #include "editor/editor_file_system.h" #include "editor/editor_scale.h" +#include "scene/gui/check_box.h" AudioStreamImportSettings *AudioStreamImportSettings::singleton = nullptr; diff --git a/editor/import/audio_stream_import_settings.h b/editor/import/audio_stream_import_settings.h index 5e399237ca..fc756c6524 100644 --- a/editor/import/audio_stream_import_settings.h +++ b/editor/import/audio_stream_import_settings.h @@ -34,9 +34,12 @@ #include "editor/editor_plugin.h" #include "scene/audio/audio_stream_player.h" #include "scene/gui/color_rect.h" +#include "scene/gui/dialogs.h" #include "scene/gui/spin_box.h" #include "scene/resources/texture.h" +class CheckBox; + class AudioStreamImportSettings : public ConfirmationDialog { GDCLASS(AudioStreamImportSettings, ConfirmationDialog); diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp index a7ebf21cd2..affb31945d 100644 --- a/editor/plugin_config_dialog.cpp +++ b/editor/plugin_config_dialog.cpp @@ -36,6 +36,7 @@ #include "editor/editor_plugin.h" #include "editor/editor_scale.h" #include "editor/project_settings_editor.h" +#include "scene/gui/grid_container.h" void PluginConfigDialog::_clear_fields() { name_edit->set_text(""); diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h index 8a3db9d837..8414945223 100644 --- a/editor/plugins/abstract_polygon_2d_editor.h +++ b/editor/plugins/abstract_polygon_2d_editor.h @@ -36,6 +36,7 @@ #include "scene/gui/box_container.h" class CanvasItemEditor; +class ConfirmationDialog; class AbstractPolygon2DEditor : public HBoxContainer { GDCLASS(AbstractPolygon2DEditor, HBoxContainer); diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h index c8b01cb54b..54aa227c96 100644 --- a/editor/plugins/animation_blend_space_1d_editor.h +++ b/editor/plugins/animation_blend_space_1d_editor.h @@ -40,7 +40,8 @@ #include "scene/gui/separator.h" #include "scene/gui/tree.h" -class EditorUndoRedoManager; +class CheckBox; +class PanelContainer; class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin { GDCLASS(AnimationNodeBlendSpace1DEditor, AnimationTreeNodeEditorPlugin); diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 6f206ff445..3ec8324e1d 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -42,6 +42,7 @@ #include "editor/editor_undo_redo_manager.h" #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" +#include "scene/gui/grid_container.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" #include "scene/main/window.h" diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h index 1f015a1804..e4512b78a3 100644 --- a/editor/plugins/animation_blend_space_2d_editor.h +++ b/editor/plugins/animation_blend_space_2d_editor.h @@ -40,6 +40,10 @@ #include "scene/gui/separator.h" #include "scene/gui/tree.h" +class CheckBox; +class OptionButton; +class PanelContainer; + class EditorUndoRedoManager; class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin { diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index b55fc3b617..112c824d8e 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -31,17 +31,22 @@ #ifndef ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H #define ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H -#include "editor/editor_plugin.h" #include "editor/plugins/animation_tree_editor_plugin.h" #include "scene/animation/animation_blend_tree.h" #include "scene/gui/button.h" #include "scene/gui/graph_edit.h" +#include "scene/gui/panel_container.h" #include "scene/gui/popup.h" #include "scene/gui/tree.h" +class AcceptDialog; +class CheckBox; class ProgressBar; class EditorFileDialog; +class EditorProperty; class EditorUndoRedoManager; +class MenuButton; +class PanelContainer; class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin); diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h index d0828a5f52..180f238834 100644 --- a/editor/plugins/animation_state_machine_editor.h +++ b/editor/plugins/animation_state_machine_editor.h @@ -31,16 +31,17 @@ #ifndef ANIMATION_STATE_MACHINE_EDITOR_H #define ANIMATION_STATE_MACHINE_EDITOR_H -#include "editor/editor_plugin.h" #include "editor/plugins/animation_tree_editor_plugin.h" #include "scene/animation/animation_node_state_machine.h" -#include "scene/gui/button.h" #include "scene/gui/graph_edit.h" #include "scene/gui/popup.h" #include "scene/gui/tree.h" +class ConfirmationDialog; class EditorFileDialog; class EditorUndoRedoManager; +class OptionButton; +class PanelContainer; class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin { GDCLASS(AnimationNodeStateMachineEditor, AnimationTreeNodeEditorPlugin); diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h index 070d25e29f..2795892c2e 100644 --- a/editor/plugins/asset_library_editor_plugin.h +++ b/editor/plugins/asset_library_editor_plugin.h @@ -50,6 +50,9 @@ #include "scene/gui/texture_button.h" #include "scene/main/http_request.h" +class EditorFileDialog; +class MenuButton; + class EditorAssetLibraryItem : public PanelContainer { GDCLASS(EditorAssetLibraryItem, PanelContainer); diff --git a/editor/plugins/bit_map_editor_plugin.h b/editor/plugins/bit_map_editor_plugin.h index b045f8c751..8c65b1b6f1 100644 --- a/editor/plugins/bit_map_editor_plugin.h +++ b/editor/plugins/bit_map_editor_plugin.h @@ -31,9 +31,12 @@ #ifndef BIT_MAP_EDITOR_PLUGIN_H #define BIT_MAP_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "scene/resources/bit_map.h" +class TextureRect; + class BitMapEditor : public VBoxContainer { GDCLASS(BitMapEditor, VBoxContainer); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index ba193a67b8..74d4af9a13 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -42,8 +42,11 @@ #include "scene/gui/texture_rect.h" #include "scene/main/canvas_item.h" +class AcceptDialog; +class ConfirmationDialog; class EditorData; class CanvasItemEditorViewport; +class MenuButton; class ViewPanner; class CanvasItemEditorSelectedItem : public Object { diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp index 1791f7b420..6af9b85657 100644 --- a/editor/plugins/control_editor_plugin.cpp +++ b/editor/plugins/control_editor_plugin.cpp @@ -35,6 +35,7 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/canvas_item_editor_plugin.h" +#include "scene/gui/grid_container.h" #include "scene/gui/separator.h" // Inspector controls. diff --git a/editor/plugins/control_editor_plugin.h b/editor/plugins/control_editor_plugin.h index d78773a509..14886e77a4 100644 --- a/editor/plugins/control_editor_plugin.h +++ b/editor/plugins/control_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef CONTROL_EDITOR_PLUGIN_H #define CONTROL_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" @@ -45,6 +46,7 @@ #include "scene/gui/texture_rect.h" class EditorUndoRedoManager; +class GridContainer; // Inspector controls. class ControlPositioningWarning : public MarginContainer { diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.h b/editor/plugins/cpu_particles_2d_editor_plugin.h index 06ca208463..694162588b 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.h +++ b/editor/plugins/cpu_particles_2d_editor_plugin.h @@ -36,10 +36,13 @@ #include "scene/2d/cpu_particles_2d.h" #include "scene/gui/box_container.h" -class EditorPlugin; +class CheckBox; +class ConfirmationDialog; class SpinBox; class EditorFileDialog; class EditorUndoRedoManager; +class MenuButton; +class OptionButton; class CPUParticles2DEditorPlugin : public EditorPlugin { GDCLASS(CPUParticles2DEditorPlugin, EditorPlugin); diff --git a/editor/plugins/curve_editor_plugin.h b/editor/plugins/curve_editor_plugin.h index 5cf3b16a06..5503ce96ff 100644 --- a/editor/plugins/curve_editor_plugin.h +++ b/editor/plugins/curve_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef CURVE_EDITOR_PLUGIN_H #define CURVE_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "editor/editor_resource_preview.h" #include "scene/resources/curve.h" diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.h b/editor/plugins/gpu_particles_2d_editor_plugin.h index 0229b57c10..0a0ea21c1f 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.h +++ b/editor/plugins/gpu_particles_2d_editor_plugin.h @@ -37,8 +37,12 @@ #include "scene/gui/box_container.h" #include "scene/gui/spin_box.h" +class CheckBox; +class ConfirmationDialog; class EditorFileDialog; class EditorUndoRedoManager; +class MenuButton; +class OptionButton; class GPUParticles2DEditorPlugin : public EditorPlugin { GDCLASS(GPUParticles2DEditorPlugin, EditorPlugin); diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.h b/editor/plugins/gpu_particles_3d_editor_plugin.h index 17bdfa6e3f..e5b264cfe4 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.h +++ b/editor/plugins/gpu_particles_3d_editor_plugin.h @@ -35,6 +35,10 @@ #include "scene/3d/gpu_particles_3d.h" #include "scene/gui/spin_box.h" +class ConfirmationDialog; +class HBoxContainer; +class MenuButton; +class OptionButton; class SceneTreeDialog; class GPUParticles3DEditorBase : public Control { diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h index 684279039a..2c1f49df29 100644 --- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h +++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h @@ -37,6 +37,7 @@ struct EditorProgress; class EditorFileDialog; +class HBoxContainer; class GPUParticlesCollisionSDF3DEditorPlugin : public EditorPlugin { GDCLASS(GPUParticlesCollisionSDF3DEditorPlugin, EditorPlugin); diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h index ab191d83e2..f3859e74d3 100644 --- a/editor/plugins/gradient_editor_plugin.h +++ b/editor/plugins/gradient_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef GRADIENT_EDITOR_PLUGIN_H #define GRADIENT_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "gradient_editor.h" diff --git a/editor/plugins/gradient_texture_2d_editor_plugin.h b/editor/plugins/gradient_texture_2d_editor_plugin.h index 9faf33152a..0737300498 100644 --- a/editor/plugins/gradient_texture_2d_editor_plugin.h +++ b/editor/plugins/gradient_texture_2d_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef GRADIENT_TEXTURE_2D_EDITOR_PLUGIN_H #define GRADIENT_TEXTURE_2D_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "editor/editor_spin_slider.h" diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index 8e64434d8b..a6321dcf34 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef MATERIAL_EDITOR_PLUGIN_H #define MATERIAL_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "editor/plugins/editor_resource_conversion_plugin.h" #include "scene/3d/camera_3d.h" diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h index 6394cb1171..b8d6562c5c 100644 --- a/editor/plugins/mesh_editor_plugin.h +++ b/editor/plugins/mesh_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef MESH_EDITOR_PLUGIN_H #define MESH_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "scene/3d/camera_3d.h" #include "scene/3d/light_3d.h" diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.h b/editor/plugins/mesh_instance_3d_editor_plugin.h index 88800227d1..81ba263be0 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.h +++ b/editor/plugins/mesh_instance_3d_editor_plugin.h @@ -35,6 +35,10 @@ #include "scene/3d/mesh_instance_3d.h" #include "scene/gui/spin_box.h" +class AcceptDialog; +class ConfirmationDialog; +class MenuButton; + class MeshInstance3DEditor : public Control { GDCLASS(MeshInstance3DEditor, Control); diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h index 5773989d0d..76f86cfa5d 100644 --- a/editor/plugins/multimesh_editor_plugin.h +++ b/editor/plugins/multimesh_editor_plugin.h @@ -36,6 +36,10 @@ #include "scene/gui/slider.h" #include "scene/gui/spin_box.h" +class AcceptDialog; +class ConfirmationDialog; +class MenuButton; +class OptionButton; class SceneTreeDialog; class MultiMeshEditor : public Control { diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index 5ea1bf6dc1..5c5034a916 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -39,6 +39,7 @@ #include "scene/3d/light_3d.h" #include "scene/3d/visual_instance_3d.h" #include "scene/3d/world_environment.h" +#include "scene/gui/box_container.h" #include "scene/gui/color_picker.h" #include "scene/gui/panel_container.h" #include "scene/gui/spin_box.h" @@ -47,9 +48,14 @@ #include "scene/resources/fog_material.h" #include "scene/resources/sky_material.h" +class AcceptDialog; +class CheckBox; +class ConfirmationDialog; class EditorData; +class MenuButton; class Node3DEditor; class Node3DEditorViewport; +class OptionButton; class SubViewportContainer; class DirectionalLight3D; class WorldEnvironment; diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h index 13eca79010..d2015b2bb8 100644 --- a/editor/plugins/path_2d_editor_plugin.h +++ b/editor/plugins/path_2d_editor_plugin.h @@ -33,10 +33,12 @@ #include "editor/editor_plugin.h" #include "scene/2d/path_2d.h" +#include "scene/gui/box_container.h" #include "scene/gui/separator.h" class CanvasItemEditor; class EditorUndoRedoManager; +class MenuButton; class Path2DEditor : public HBoxContainer { GDCLASS(Path2DEditor, HBoxContainer); diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h index 11a640b79f..a2816c89ae 100644 --- a/editor/plugins/path_3d_editor_plugin.h +++ b/editor/plugins/path_3d_editor_plugin.h @@ -37,6 +37,8 @@ #include "scene/3d/path_3d.h" #include "scene/gui/separator.h" +class MenuButton; + class Path3DGizmo : public EditorNode3DGizmo { GDCLASS(Path3DGizmo, EditorNode3DGizmo); diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h index d878d3f9af..6021401e4f 100644 --- a/editor/plugins/polygon_2d_editor_plugin.h +++ b/editor/plugins/polygon_2d_editor_plugin.h @@ -33,11 +33,17 @@ #include "editor/plugins/abstract_polygon_2d_editor.h" +class AcceptDialog; +class ButtonGroup; +class HScrollBar; class HSlider; +class MenuButton; class Panel; class ScrollContainer; class SpinBox; +class TextureRect; class ViewPanner; +class VScrollBar; class Polygon2DEditor : public AbstractPolygon2DEditor { GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor); diff --git a/editor/plugins/polygon_3d_editor_plugin.h b/editor/plugins/polygon_3d_editor_plugin.h index 918072b429..fe8e2ce36d 100644 --- a/editor/plugins/polygon_3d_editor_plugin.h +++ b/editor/plugins/polygon_3d_editor_plugin.h @@ -34,10 +34,12 @@ #include "editor/editor_plugin.h" #include "scene/3d/collision_polygon_3d.h" #include "scene/3d/mesh_instance_3d.h" +#include "scene/gui/box_container.h" #include "scene/resources/immediate_mesh.h" class CanvasItemEditor; class EditorUndoRedoManager; +class MenuButton; class Polygon3DEditor : public HBoxContainer { GDCLASS(Polygon3DEditor, HBoxContainer); diff --git a/editor/plugins/resource_preloader_editor_plugin.h b/editor/plugins/resource_preloader_editor_plugin.h index ef80283dae..59641e2561 100644 --- a/editor/plugins/resource_preloader_editor_plugin.h +++ b/editor/plugins/resource_preloader_editor_plugin.h @@ -33,6 +33,7 @@ #include "editor/editor_plugin.h" #include "scene/gui/dialogs.h" +#include "scene/gui/panel_container.h" #include "scene/gui/tree.h" #include "scene/main/resource_preloader.h" diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp index de30c4100d..a38a040814 100644 --- a/editor/plugins/root_motion_editor_plugin.cpp +++ b/editor/plugins/root_motion_editor_plugin.cpp @@ -30,6 +30,8 @@ #include "root_motion_editor_plugin.h" #include "editor/editor_node.h" +#include "scene/animation/animation_player.h" +#include "scene/animation/animation_tree.h" #include "scene/main/window.h" void EditorPropertyRootMotion::_confirmed() { diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h index 5b8c1d77b3..7134b48c36 100644 --- a/editor/plugins/root_motion_editor_plugin.h +++ b/editor/plugins/root_motion_editor_plugin.h @@ -32,9 +32,8 @@ #define ROOT_MOTION_EDITOR_PLUGIN_H #include "editor/editor_inspector.h" -#include "editor/editor_spin_slider.h" -#include "editor/property_selector.h" -#include "scene/animation/animation_tree.h" + +class Tree; class EditorPropertyRootMotion : public EditorProperty { GDCLASS(EditorPropertyRootMotion, EditorProperty); diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index a45ce4cc22..3f84ded0a2 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -48,6 +48,7 @@ #include "scene/resources/text_file.h" class EditorFileDialog; +class TextureRect; class EditorSyntaxHighlighter : public SyntaxHighlighter { GDCLASS(EditorSyntaxHighlighter, SyntaxHighlighter) diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index 7638778af7..1ae419053e 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -35,6 +35,7 @@ class HSplitContainer; class ItemList; +class MenuButton; class ShaderCreateDialog; class TabContainer; class TextShaderEditor; diff --git a/editor/plugins/skeleton_2d_editor_plugin.h b/editor/plugins/skeleton_2d_editor_plugin.h index 295725b751..6794f72955 100644 --- a/editor/plugins/skeleton_2d_editor_plugin.h +++ b/editor/plugins/skeleton_2d_editor_plugin.h @@ -35,6 +35,9 @@ #include "scene/2d/skeleton_2d.h" #include "scene/gui/spin_box.h" +class AcceptDialog; +class MenuButton; + class Skeleton2DEditor : public Control { GDCLASS(Skeleton2DEditor, Control); diff --git a/editor/plugins/sprite_2d_editor_plugin.h b/editor/plugins/sprite_2d_editor_plugin.h index b87f108bd2..ae1083ed41 100644 --- a/editor/plugins/sprite_2d_editor_plugin.h +++ b/editor/plugins/sprite_2d_editor_plugin.h @@ -35,6 +35,10 @@ #include "scene/2d/sprite_2d.h" #include "scene/gui/spin_box.h" +class AcceptDialog; +class ConfirmationDialog; +class MenuButton; + class Sprite2DEditor : public Control { GDCLASS(Sprite2DEditor, Control); diff --git a/editor/plugins/texture_3d_editor_plugin.h b/editor/plugins/texture_3d_editor_plugin.h index 7795c83c8a..6790f6f2d5 100644 --- a/editor/plugins/texture_3d_editor_plugin.h +++ b/editor/plugins/texture_3d_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef TEXTURE_3D_EDITOR_PLUGIN_H #define TEXTURE_3D_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "scene/gui/spin_box.h" #include "scene/resources/shader.h" diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h index 9beada556c..d7312bfcb4 100644 --- a/editor/plugins/texture_editor_plugin.h +++ b/editor/plugins/texture_editor_plugin.h @@ -31,9 +31,13 @@ #ifndef TEXTURE_EDITOR_PLUGIN_H #define TEXTURE_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" +#include "scene/gui/margin_container.h" #include "scene/resources/texture.h" +class TextureRect; + class TexturePreview : public MarginContainer { GDCLASS(TexturePreview, MarginContainer); diff --git a/editor/plugins/texture_layered_editor_plugin.h b/editor/plugins/texture_layered_editor_plugin.h index f4dbc104c8..16a2f65386 100644 --- a/editor/plugins/texture_layered_editor_plugin.h +++ b/editor/plugins/texture_layered_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef TEXTURE_LAYERED_EDITOR_PLUGIN_H #define TEXTURE_LAYERED_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "scene/gui/spin_box.h" #include "scene/resources/shader.h" diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h index 7eda4f469f..48cbb6b70e 100644 --- a/editor/plugins/texture_region_editor_plugin.h +++ b/editor/plugins/texture_region_editor_plugin.h @@ -32,6 +32,7 @@ #define TEXTURE_REGION_EDITOR_PLUGIN_H #include "canvas_item_editor_plugin.h" +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "scene/2d/sprite_2d.h" #include "scene/3d/sprite_3d.h" @@ -41,6 +42,7 @@ class ViewPanner; class EditorUndoRedoManager; +class OptionButton; class TextureRegionEditor : public AcceptDialog { GDCLASS(TextureRegionEditor, AcceptDialog); diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h index 9f89a047cb..b54aa5de6c 100644 --- a/editor/plugins/theme_editor_plugin.h +++ b/editor/plugins/theme_editor_plugin.h @@ -45,6 +45,8 @@ #include "scene/resources/theme.h" class EditorFileDialog; +class PanelContainer; +class TabContainer; class ThemeItemImportTree : public VBoxContainer { GDCLASS(ThemeItemImportTree, VBoxContainer); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index f7e033d753..5e21215738 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -32,20 +32,13 @@ #define VISUAL_SHADER_EDITOR_PLUGIN_H #include "editor/editor_plugin.h" +#include "editor/editor_properties.h" #include "editor/plugins/editor_resource_conversion_plugin.h" #include "scene/resources/visual_shader.h" -class Button; -class CodeEdit; -class CodeHighlighter; class CurveEditor; class GraphEdit; class GraphNode; -class PopupMenu; -class PopupPanel; -class RichTextLabel; -class TextEdit; -class Tree; class VisualShaderEditor; class EditorUndoRedoManager; diff --git a/editor/plugins/voxel_gi_editor_plugin.h b/editor/plugins/voxel_gi_editor_plugin.h index 43d6f71e26..feff3b4f35 100644 --- a/editor/plugins/voxel_gi_editor_plugin.h +++ b/editor/plugins/voxel_gi_editor_plugin.h @@ -37,6 +37,7 @@ class EditorFileDialog; struct EditorProgress; +class HBoxContainer; class VoxelGIEditorPlugin : public EditorPlugin { GDCLASS(VoxelGIEditorPlugin, EditorPlugin); diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index 04bb4d93e7..6ec9d31ca8 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -46,6 +46,8 @@ #include "scene/gui/tree.h" #include "scene_tree_editor.h" +class TextureRect; + #include "modules/modules_enabled.gen.h" // For regex. #ifdef MODULE_REGEX_ENABLED class RenameDialog; diff --git a/main/main.cpp b/main/main.cpp index 0fce8e3d94..0a8de56e01 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -85,6 +85,7 @@ #endif #ifdef TOOLS_ENABLED +#include "editor/debugger/editor_debugger_node.h" #include "editor/doc_data_class_path.gen.h" #include "editor/doc_tools.h" #include "editor/editor_node.h" diff --git a/modules/gltf/editor/editor_scene_exporter_gltf_plugin.h b/modules/gltf/editor/editor_scene_exporter_gltf_plugin.h index 5af46bc752..66fd27b449 100644 --- a/modules/gltf/editor/editor_scene_exporter_gltf_plugin.h +++ b/modules/gltf/editor/editor_scene_exporter_gltf_plugin.h @@ -36,6 +36,8 @@ #include "editor/editor_plugin.h" #include "editor_scene_importer_gltf.h" +class EditorFileDialog; + class SceneExporterGLTFPlugin : public EditorPlugin { GDCLASS(SceneExporterGLTFPlugin, EditorPlugin); diff --git a/modules/gridmap/editor/grid_map_editor_plugin.h b/modules/gridmap/editor/grid_map_editor_plugin.h index 6fd38d9445..91f14690ca 100644 --- a/modules/gridmap/editor/grid_map_editor_plugin.h +++ b/modules/gridmap/editor/grid_map_editor_plugin.h @@ -35,11 +35,14 @@ #include "../grid_map.h" #include "editor/editor_plugin.h" +#include "scene/gui/box_container.h" #include "scene/gui/item_list.h" #include "scene/gui/slider.h" #include "scene/gui/spin_box.h" +class ConfirmationDialog; class EditorUndoRedoManager; +class MenuButton; class Node3DEditorPlugin; class GridMapEditor : public VBoxContainer { diff --git a/modules/multiplayer/editor/replication_editor_plugin.cpp b/modules/multiplayer/editor/replication_editor_plugin.cpp index aee5f5b483..de10420652 100644 --- a/modules/multiplayer/editor/replication_editor_plugin.cpp +++ b/modules/multiplayer/editor/replication_editor_plugin.cpp @@ -35,6 +35,7 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/inspector_dock.h" +#include "editor/property_selector.h" #include "editor/scene_tree_editor.h" #include "modules/multiplayer/multiplayer_synchronizer.h" #include "scene/gui/dialogs.h" diff --git a/modules/multiplayer/editor/replication_editor_plugin.h b/modules/multiplayer/editor/replication_editor_plugin.h index e60e49cc25..6c40a99293 100644 --- a/modules/multiplayer/editor/replication_editor_plugin.h +++ b/modules/multiplayer/editor/replication_editor_plugin.h @@ -32,17 +32,17 @@ #define REPLICATION_EDITOR_PLUGIN_H #include "editor/editor_plugin.h" - -#include "editor/editor_spin_slider.h" -#include "editor/property_selector.h" - -#include "../scene_replication_config.h" +#include "modules/multiplayer/scene_replication_config.h" +#include "scene/gui/box_container.h" class ConfirmationDialog; class MultiplayerSynchronizer; -class SceneTreeDialog; +class AcceptDialog; +class LineEdit; class Tree; class TreeItem; +class PropertySelector; +class SceneTreeDialog; class ReplicationEditor : public VBoxContainer { GDCLASS(ReplicationEditor, VBoxContainer); diff --git a/modules/navigation/editor/navigation_mesh_editor_plugin.h b/modules/navigation/editor/navigation_mesh_editor_plugin.h index bc9e4185b7..b7bde98131 100644 --- a/modules/navigation/editor/navigation_mesh_editor_plugin.h +++ b/modules/navigation/editor/navigation_mesh_editor_plugin.h @@ -35,6 +35,8 @@ #include "editor/editor_plugin.h" +class AcceptDialog; +class HBoxContainer; class NavigationRegion3D; class NavigationMeshEditor : public Control { diff --git a/modules/noise/editor/noise_editor_plugin.cpp b/modules/noise/editor/noise_editor_plugin.cpp index e8e73e4fd9..47f5f8f819 100644 --- a/modules/noise/editor/noise_editor_plugin.cpp +++ b/modules/noise/editor/noise_editor_plugin.cpp @@ -32,7 +32,9 @@ #ifdef TOOLS_ENABLED +#include "editor/editor_inspector.h" #include "editor/editor_scale.h" +#include "scene/gui/texture_rect.h" #include "modules/noise/noise.h" #include "modules/noise/noise_texture_2d.h" -- cgit v1.2.3