From b9cfc74f292484a30ebb57c16f1a6a05a97a5134 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 6 Feb 2022 15:01:25 +0100 Subject: Decrease the default number of SDFGI cascades to 4 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This improves rendering performance noticeably, especially when the camera moves fast. On a medium-sized test scene on a GTX 1080 in 2560×1440, going from 6 to cascades saves 0.5 ms of frame time while looking visually identical (as most of the scene fits within the 4 cascades). --- doc/classes/Environment.xml | 4 ++-- scene/resources/environment.h | 2 +- servers/rendering/renderer_rd/renderer_scene_environment_rd.h | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index c8c0494378..1517aa2a2b 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -175,7 +175,7 @@ - + The number of cascades to use for SDFGI (between 1 and 8). A higher number of cascades allows displaying SDFGI further away while preserving detail up close, at the cost of performance. When using SDFGI on small-scale levels, [member sdfgi_cascades] can often be decreased between [code]1[/code] and [code]4[/code] to improve performance. @@ -185,7 +185,7 @@ - + diff --git a/scene/resources/environment.h b/scene/resources/environment.h index b04723a221..cc20f59698 100644 --- a/scene/resources/environment.h +++ b/scene/resources/environment.h @@ -147,7 +147,7 @@ private: // SDFGI bool sdfgi_enabled = false; - int sdfgi_cascades = 6; + int sdfgi_cascades = 4; float sdfgi_min_cell_size = 0.2; SDFGIYScale sdfgi_y_scale = SDFGI_Y_SCALE_DISABLED; bool sdfgi_use_occlusion = false; diff --git a/servers/rendering/renderer_rd/renderer_scene_environment_rd.h b/servers/rendering/renderer_rd/renderer_scene_environment_rd.h index ed26fd467b..0c595e24e3 100644 --- a/servers/rendering/renderer_rd/renderer_scene_environment_rd.h +++ b/servers/rendering/renderer_rd/renderer_scene_environment_rd.h @@ -135,7 +135,7 @@ public: /// SDFGI bool sdfgi_enabled = false; - int sdfgi_cascades = 6; + int sdfgi_cascades = 4; float sdfgi_min_cell_size = 0.2; bool sdfgi_use_occlusion = false; float sdfgi_bounce_feedback = 0.0; -- cgit v1.2.3