From b7bc60978281c3ab97dbc4de43612c8a5eea2218 Mon Sep 17 00:00:00 2001 From: Silc 'Tokage' Renew <61938263+TokageItLab@users.noreply.github.com> Date: Fri, 23 Jul 2021 17:37:35 +0900 Subject: Remove extra signal firing in SELECT_MULTI mode --- editor/scene_tree_editor.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 24fc45dfd3..0468fe4ee0 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -664,11 +664,8 @@ void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_ editor_selection->remove_node(n); } - // Selection changed to be single node, so emit "selected" (for single node) rather than "changed" (for multiple nodes) - if (editor_selection->get_selected_nodes().size() == 1) { - selected = editor_selection->get_selected_node_list()[0]; - emit_signal("node_selected"); - } else { + // Emitted "selected" in _selected_changed() when select single node, so select multiple node emit "changed" + if (editor_selection->get_selected_nodes().size() > 1) { emit_signal(SNAME("node_changed")); } } -- cgit v1.2.3