From a973ddd28db0ac6fa5fa77518fa041503241f139 Mon Sep 17 00:00:00 2001 From: Yuri Rubinsky Date: Thu, 24 Nov 2022 20:58:16 +0300 Subject: Fix custom visual shader nodes not being loaded at startup --- editor/plugins/visual_shader_editor_plugin.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index adc93c0752..d7777d9ebe 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -1113,6 +1113,8 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) { } visual_shader->set_graph_offset(graph->get_scroll_ofs() / EDSCALE); _set_mode(visual_shader->get_mode()); + + _update_nodes(); } else { if (visual_shader.is_valid()) { Callable ce = callable_mp(this, &VisualShaderEditor::_update_preview); -- cgit v1.2.3