From a3a537c2cf86ff4bf82385bbd17606654f8013c4 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 7 Jan 2019 10:51:57 -0300 Subject: Fix background color rendering on GLES2 (linear should not be used) --- drivers/gles2/rasterizer_scene_gles2.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 8f6b51d4c2..d9f1fe1212 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -2620,11 +2620,11 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const storage->frame.clear_request = false; } else if (!env || env->bg_mode == VS::ENV_BG_CLEAR_COLOR || env->bg_mode == VS::ENV_BG_SKY) { if (storage->frame.clear_request) { - clear_color = storage->frame.clear_request_color.to_linear(); + clear_color = storage->frame.clear_request_color; storage->frame.clear_request = false; } } else if (env->bg_mode == VS::ENV_BG_CANVAS || env->bg_mode == VS::ENV_BG_COLOR || env->bg_mode == VS::ENV_BG_COLOR_SKY) { - clear_color = env->bg_color.to_linear(); + clear_color = env->bg_color; storage->frame.clear_request = false; } else { storage->frame.clear_request = false; -- cgit v1.2.3