From a27b427b1fffb1f66d082ceb33372d35ce9697d6 Mon Sep 17 00:00:00 2001 From: Tae Hong Ahn <33810422+taehong99@users.noreply.github.com> Date: Sat, 15 Apr 2023 18:25:10 -0400 Subject: update set_smooth_group description fixes https://github.com/godotengine/godot/issues/74452 (cherry picked from commit 5a775ac08cfe02dc8015768bdf69e9e59d85030f) --- doc/classes/SurfaceTool.xml | 1 + 1 file changed, 1 insertion(+) diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml index 5b567dbc28..9eb3dba731 100644 --- a/doc/classes/SurfaceTool.xml +++ b/doc/classes/SurfaceTool.xml @@ -242,6 +242,7 @@ Specifies the smooth group to use for the [i]next[/i] vertex. If this is never called, all vertices will have the default smooth group of [code]0[/code] and will be smoothed with adjacent vertices of the same group. To produce a mesh with flat normals, set the smooth group to [code]-1[/code]. + [b]Note:[/b] This function actually takes an [code]uint32_t[/code], so C# users should use [code]uint32.MaxValue[/code] instead of [code]-1[/code] to produce a mesh with flat normals. -- cgit v1.2.3