From 9e6f9742f4443b0fdb7593ea1fc1b3a7dd46409c Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 9 Nov 2017 17:58:32 -0300 Subject: adjust min stop to horizontal velocity --- scene/3d/physics_body.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 362421a534..bc089e5b41 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -995,7 +995,7 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve Transform gt = get_global_transform(); gt.origin -= collision.travel; set_global_transform(gt); - return Vector3(); + return floor_velocity; } } else if (collision.normal.dot(-p_floor_direction) >= Math::cos(p_floor_max_angle)) { //ceiling on_ceiling = true; -- cgit v1.2.3