From e298144a41338d80b5f0090ce8f28aef888c13dd Mon Sep 17 00:00:00 2001 From: Michael Alexsander Date: Sun, 21 Aug 2022 22:10:41 -0300 Subject: Fix `ItemList` selection visual when the scrollbar visibility changes --- scene/gui/item_list.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index d0a25972f8..e3e9499705 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -932,11 +932,7 @@ void ItemList::_notification(int p_what) { scroll_bar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -bg->get_margin(SIDE_BOTTOM)); Size2 size = get_size(); - int width = size.width - bg->get_minimum_size().width; - if (scroll_bar->is_visible()) { - width -= mw; - } draw_style_box(bg, Rect2(Point2(), size)); @@ -1095,6 +1091,10 @@ void ItemList::_notification(int p_what) { shape_changed = false; } + if (scroll_bar->is_visible()) { + width -= mw; + } + //ensure_selected_visible needs to be checked before we draw the list. if (ensure_selected_visible && current >= 0 && current < items.size()) { Rect2 r = items[current].rect_cache; -- cgit v1.2.3