From 95408c86704b0b57dcff07051e780f8b1f459af1 Mon Sep 17 00:00:00 2001 From: bncastle Date: Wed, 1 Nov 2017 15:40:58 -0400 Subject: Select correct animation on creation of a new one - Select the correct animation when creating a new one. - Removed unneeded new_name variable. --- editor/plugins/sprite_frames_editor_plugin.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index b8274122f8..b3bb103577 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -365,13 +365,11 @@ void SpriteFramesEditor::_animation_name_edited() { } void SpriteFramesEditor::_animation_add() { - String new_name = "New Anim"; - - String name = new_name; + String name = "New Anim"; int counter = 0; while (frames->has_animation(name)) { counter++; - name = new_name + " " + itos(counter); + name = "New Anim " + itos(counter); } List nodes; @@ -393,7 +391,7 @@ void SpriteFramesEditor::_animation_add() { undo_redo->add_undo_method(E->get(), "set_animation", current); } - edited_anim = new_name; + edited_anim = name; undo_redo->commit_action(); } -- cgit v1.2.3