From 3479cf4b428b448f2fc30d7e4e44a578e96a0920 Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Mon, 27 Jan 2020 18:15:38 +0300 Subject: Removed unused method "build" from VisualShaderNodeExpression --- doc/classes/VisualShaderNodeExpression.xml | 6 ------ scene/resources/visual_shader.cpp | 6 ------ scene/resources/visual_shader.h | 2 -- 3 files changed, 14 deletions(-) diff --git a/doc/classes/VisualShaderNodeExpression.xml b/doc/classes/VisualShaderNodeExpression.xml index 7285171bbb..44ab5d136f 100644 --- a/doc/classes/VisualShaderNodeExpression.xml +++ b/doc/classes/VisualShaderNodeExpression.xml @@ -7,12 +7,6 @@ - - - - - - diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index a9d7cad07f..820659d70d 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -2532,10 +2532,6 @@ void VisualShaderNodeExpression::set_expression(const String &p_expression) { expression = p_expression; } -void VisualShaderNodeExpression::build() { - emit_changed(); -} - String VisualShaderNodeExpression::get_expression() const { return expression; } @@ -2642,8 +2638,6 @@ void VisualShaderNodeExpression::_bind_methods() { ClassDB::bind_method(D_METHOD("set_expression", "expression"), &VisualShaderNodeExpression::set_expression); ClassDB::bind_method(D_METHOD("get_expression"), &VisualShaderNodeExpression::get_expression); - ClassDB::bind_method(D_METHOD("build"), &VisualShaderNodeExpression::build); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "expression"), "set_expression", "get_expression"); } diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index d120ea6610..f81090d9cb 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -457,8 +457,6 @@ public: void set_expression(const String &p_expression); String get_expression() const; - void build(); - virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; VisualShaderNodeExpression(); -- cgit v1.2.3