From 8b82f4ad2ed2d608b076b2053011a17d79f389a6 Mon Sep 17 00:00:00 2001 From: karroffel Date: Fri, 2 Mar 2018 11:25:54 +0100 Subject: fix GLES2 line rendering fixes #17147 --- drivers/gles2/rasterizer_canvas_gles2.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp index 217f1522ee..5efd27de7f 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.cpp +++ b/drivers/gles2/rasterizer_canvas_gles2.cpp @@ -405,6 +405,8 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur Rect2 dst_rect = Rect2(r->rect.position, r->rect.size); + state.canvas_shader.set_uniform(CanvasShaderGLES2::COLOR_TEXPIXEL_SIZE, texpixel_size); + if (dst_rect.size.width < 0) { dst_rect.position.x += dst_rect.size.width; dst_rect.size.width *= -1; @@ -633,7 +635,7 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur Item::CommandPolygon *polygon = static_cast(command); state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_TEXTURE_RECT, false); - state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, false); + state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, true); if (state.canvas_shader.bind()) _set_uniforms(); -- cgit v1.2.3