From 8a202bc2236ea30ee2baf9b6d7f90b7c7cd39bba Mon Sep 17 00:00:00 2001 From: Guilherme Felipe Date: Sat, 22 Dec 2018 12:18:04 -0200 Subject: Fix blend tree generating wrong node names Now it's possible to connect nodes again. --- editor/plugins/animation_blend_tree_editor_plugin.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 1e5a116f47..2dbf349271 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -134,6 +134,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() { node->set_offset(blend_tree->get_node_position(E->get()) * EDSCALE); node->set_title(agnode->get_caption()); + node->set_human_readable_collision_renaming(false); node->set_name(E->get()); int base = 0; -- cgit v1.2.3