From 0c5eba826c9c9c87792ac416973d671e8b0a70d8 Mon Sep 17 00:00:00 2001 From: Giantblargg Date: Sun, 22 Oct 2017 04:13:46 -0600 Subject: Revert "In editor, instance DirectionalLight with an initial orientation" --- scene/3d/light.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index e994f4c79e..02d10523e7 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -369,12 +369,6 @@ DirectionalLight::DirectionalLight() set_shadow_depth_range(SHADOW_DEPTH_RANGE_STABLE); blend_splits = false; - -#ifdef TOOLS_ENABLED - if (Engine::get_singleton()->is_editor_hint()) - // Create light with a default natural "sun" orientation in editor, instead of looking horizontally on X - set_rotation_in_degrees(Vector3(-50, 25, 30)); -#endif } void OmniLight::set_shadow_mode(ShadowMode p_mode) { -- cgit v1.2.3