From 87da209f147e3bb85f0e6191dba2f56916c847c0 Mon Sep 17 00:00:00 2001 From: Simon Wenner Date: Mon, 20 Apr 2015 22:36:28 +0200 Subject: fixed typos in the documentation --- doc/base/classes.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 342941970f..55e920db64 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -5286,7 +5286,7 @@ - Return a normal vector in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera proyection. This is useful for casting rays in the form of (origin,normal) for object intersection or picking. + Return a normal vector in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin,normal) for object intersection or picking. @@ -5303,7 +5303,7 @@ - Return a 3D position in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera proyection. This is useful for casting rays in the form of (origin,normal) for object intersection or picking. + Return a 3D position in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin,normal) for object intersection or picking. -- cgit v1.2.3