From 4e6e25eae70e16e1c777fb40075465ffc5f2b9ee Mon Sep 17 00:00:00 2001 From: LoipesMas <46327403+LoipesMas@users.noreply.github.com> Date: Mon, 16 Aug 2021 20:05:11 +0200 Subject: Epsilon check for angular velocity in Body3DSW --- servers/physics_3d/body_3d_sw.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/servers/physics_3d/body_3d_sw.cpp b/servers/physics_3d/body_3d_sw.cpp index ea6064cb4c..0c4079332d 100644 --- a/servers/physics_3d/body_3d_sw.cpp +++ b/servers/physics_3d/body_3d_sw.cpp @@ -578,7 +578,7 @@ void Body3DSW::integrate_velocities(real_t p_step) { real_t ang_vel = total_angular_velocity.length(); Transform3D transform = get_transform(); - if (ang_vel != 0.0) { + if (!Math::is_zero_approx(ang_vel)) { Vector3 ang_vel_axis = total_angular_velocity / ang_vel; Basis rot(ang_vel_axis, ang_vel * p_step); Basis identity3(1, 0, 0, 0, 1, 0, 0, 0, 1); -- cgit v1.2.3