From 848eeafe294cdb6bdf82af829e36add97e551016 Mon Sep 17 00:00:00 2001 From: ternvein Date: Tue, 1 Oct 2019 16:13:06 +0400 Subject: FIX: GridContainer children visibility check for min size evaluation --- scene/gui/grid_container.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index a6842603fd..d304a37f82 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -210,7 +210,7 @@ Size2 GridContainer::get_minimum_size() const { for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to(get_child(i)); - if (!c || !c->is_visible_in_tree()) + if (!c || !c->is_visible()) continue; int row = valid_controls_index / columns; int col = valid_controls_index % columns; -- cgit v1.2.3