From 7aad7df5746a2d93ec58d86dc4e70c3f31029cec Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Thu, 13 Feb 2020 19:19:41 +0300 Subject: Restore drag&drop textures in visual shaders --- editor/plugins/visual_shader_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index ebd7b4edf6..7d59b8e20d 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2179,7 +2179,7 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da _add_custom_node(arr[i]); j++; } - } else if (ClassDB::get_parent_class(type) == "Texture") { + } else if (ClassDB::get_parent_class(type) == "Texture2D") { saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE); saved_node_pos_dirty = true; _add_texture_node(arr[i]); -- cgit v1.2.3