From 77f23a302307cb71724818ce4f183f6375e7fef8 Mon Sep 17 00:00:00 2001 From: Julian Mills Date: Sat, 14 May 2022 01:27:01 +0200 Subject: Fix script editor opening when external editor is configured --- editor/editor_node.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 194021669f..efbdf91d2f 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -2305,7 +2305,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) { if (main_plugin) { // Special case if use of external editor is true. Resource *current_res = Object::cast_to(current_obj); - if (main_plugin->get_name() == "Script" && current_obj->is_class("VisualScript") && current_res && !current_res->is_built_in() && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) { + if (main_plugin->get_name() == "Script" && !current_obj->is_class("VisualScript") && current_res && !current_res->is_built_in() && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) { if (!changing_scene) { main_plugin->edit(current_obj); } -- cgit v1.2.3