From 714953b3ac697f0925c740581880cb71e2f94777 Mon Sep 17 00:00:00 2001
From: Kanabenki <18357657+Kanabenki@users.noreply.github.com>
Date: Mon, 8 Apr 2019 11:14:10 +0200
Subject: Add optional position argument for add_point in Line2D
---
doc/classes/Line2D.xml | 3 +++
scene/2d/line_2d.cpp | 10 +++++++---
scene/2d/line_2d.h | 2 +-
3 files changed, 11 insertions(+), 4 deletions(-)
diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml
index 7efaf2b55f..8ef36e2725 100644
--- a/doc/classes/Line2D.xml
+++ b/doc/classes/Line2D.xml
@@ -16,8 +16,11 @@
+
+
Add a point at the [code]position[/code]. Appends the point at the end of the line.
+ If [code]at_position[/code] is given, the point is inserted before the point number [code]at_position[/code], moving that point (and every point after) after the inserted point. If [code]at_position[/code] is not given, or is an illegal value ([code]at_position < 0[/code] or [code]at_position >= [method get_point_count][/code]), the point will be appended at the end of the point list.
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index 73692e0535..ba06b3ebff 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -120,8 +120,12 @@ void Line2D::clear_points() {
}
}
-void Line2D::add_point(Vector2 pos) {
- _points.append(pos);
+void Line2D::add_point(Vector2 pos, int atpos) {
+ if (atpos < 0 || _points.size() < atpos) {
+ _points.append(pos);
+ } else {
+ _points.insert(atpos, pos);
+ }
update();
}
@@ -318,7 +322,7 @@ void Line2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_point_count"), &Line2D::get_point_count);
- ClassDB::bind_method(D_METHOD("add_point", "position"), &Line2D::add_point);
+ ClassDB::bind_method(D_METHOD("add_point", "position", "at_position"), &Line2D::add_point, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("remove_point", "i"), &Line2D::remove_point);
ClassDB::bind_method(D_METHOD("clear_points"), &Line2D::clear_points);
diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h
index 32befab2d3..8a6f7b2dc5 100644
--- a/scene/2d/line_2d.h
+++ b/scene/2d/line_2d.h
@@ -72,7 +72,7 @@ public:
void clear_points();
- void add_point(Vector2 pos);
+ void add_point(Vector2 pos, int atpos = -1);
void remove_point(int i);
void set_width(float width);
--
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