From 4396e98834f159da59ec790f2ff64fb65dacd9ce Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 1 Mar 2020 19:14:37 -0300 Subject: Refactored Input, create DisplayServer and DisplayServerX11 --- core/SCsub | 1 + core/debugger/remote_debugger.cpp | 2 +- core/global_constants.cpp | 2 +- core/input/SCsub | 20 + core/input/default_controller_mappings.h | 39 + core/input/gamecontrollerdb.txt | 765 +++++ core/input/gamecontrollerdb_204.txt | 269 ++ core/input/gamecontrollerdb_205.txt | 337 ++ core/input/godotcontrollerdb.txt | 37 + core/input/input.cpp | 1326 ++++++++ core/input/input.h | 329 ++ core/input/input_builders.py | 73 + core/input/input_event.cpp | 1404 +++++++++ core/input/input_event.h | 641 ++++ core/input/input_map.cpp | 338 ++ core/input/input_map.h | 91 + core/input_map.cpp | 338 -- core/input_map.h | 91 - core/method_ptrcall.h | 3 + core/os/input.cpp | 157 - core/os/input.h | 146 - core/os/input_event.cpp | 1374 --------- core/os/input_event.h | 625 ---- core/os/main_loop.h | 2 +- core/os/midi_driver.cpp | 4 +- core/os/os.cpp | 2 +- core/register_core_types.cpp | 4 +- core/type_info.h | 3 + core/variant_parser.cpp | 2 +- editor/animation_track_editor.cpp | 2 +- editor/code_editor.cpp | 2 +- editor/editor_audio_buses.cpp | 2 +- editor/editor_help.cpp | 2 +- editor/editor_node.cpp | 5 +- editor/editor_spin_slider.cpp | 2 +- editor/export_template_manager.cpp | 2 +- editor/plugins/animation_blend_space_2d_editor.cpp | 2 +- .../plugins/animation_blend_tree_editor_plugin.cpp | 2 +- editor/plugins/animation_player_editor_plugin.cpp | 2 +- editor/plugins/animation_state_machine_editor.cpp | 2 +- editor/plugins/animation_tree_editor_plugin.cpp | 2 +- editor/plugins/asset_library_editor_plugin.cpp | 2 +- editor/plugins/canvas_item_editor_plugin.cpp | 2 +- editor/plugins/collision_polygon_editor_plugin.cpp | 2 +- editor/plugins/curve_editor_plugin.cpp | 2 +- editor/plugins/polygon_2d_editor_plugin.cpp | 2 +- editor/plugins/script_editor_plugin.cpp | 2 +- editor/plugins/spatial_editor_plugin.cpp | 2 +- editor/plugins/texture_region_editor_plugin.cpp | 2 +- editor/plugins/tile_map_editor_plugin.cpp | 2 +- editor/plugins/tile_set_editor_plugin.cpp | 2 +- editor/plugins/visual_shader_editor_plugin.cpp | 2 +- editor/project_settings_editor.cpp | 2 +- editor/property_editor.cpp | 2 +- editor/scene_tree_dock.cpp | 2 +- main/SCsub | 9 - main/default_controller_mappings.h | 39 - main/gamecontrollerdb.txt | 765 ----- main/gamecontrollerdb_204.txt | 269 -- main/gamecontrollerdb_205.txt | 337 -- main/godotcontrollerdb.txt | 37 - main/input_default.cpp | 1197 -------- main/input_default.h | 280 -- main/main.cpp | 6 +- main/main_builders.py | 62 - modules/arkit/arkit_interface.mm | 2 +- modules/gdnative/arvr/arvr_interface_gdnative.cpp | 12 +- modules/gridmap/grid_map_editor_plugin.cpp | 2 +- modules/mobile_vr/mobile_vr_interface.cpp | 2 +- modules/visual_script/visual_script_editor.cpp | 2 +- modules/visual_script/visual_script_nodes.cpp | 2 +- platform/android/java_godot_lib_jni.cpp | 2 +- platform/android/os_android.h | 3 +- platform/haiku/haiku_direct_window.h | 2 +- platform/haiku/os_haiku.h | 2 +- platform/iphone/os_iphone.h | 4 +- platform/javascript/os_javascript.h | 2 +- platform/osx/joypad_osx.h | 2 +- platform/osx/os_osx.h | 3 +- platform/server/os_server.h | 2 +- platform/uwp/joypad_uwp.h | 2 +- platform/uwp/os_uwp.h | 3 +- platform/windows/os_windows.h | 3 +- platform/x11/SCsub | 1 + platform/x11/display_server_x11.cpp | 3216 ++++++++++++++++++++ platform/x11/display_server_x11.h | 315 ++ platform/x11/joypad_linux.cpp | 22 +- platform/x11/joypad_linux.h | 10 +- platform/x11/os_x11.cpp | 2 +- platform/x11/os_x11.h | 5 +- scene/2d/canvas_item.cpp | 3 +- scene/2d/touch_screen_button.cpp | 4 +- scene/3d/arvr_nodes.cpp | 2 +- scene/gui/color_picker.cpp | 2 +- scene/gui/graph_edit.cpp | 2 +- scene/gui/popup_menu.cpp | 2 +- scene/gui/shortcut.h | 2 +- scene/gui/spin_box.cpp | 2 +- scene/gui/text_edit.cpp | 2 +- scene/gui/tree.cpp | 2 +- scene/main/scene_tree.cpp | 4 +- scene/main/viewport.cpp | 2 +- servers/arvr/arvr_positional_tracker.cpp | 2 +- servers/display_server.cpp | 374 +++ servers/display_server.h | 273 ++ servers/register_server_types.cpp | 3 + 106 files changed, 9956 insertions(+), 5829 deletions(-) create mode 100644 core/input/SCsub create mode 100644 core/input/default_controller_mappings.h create mode 100644 core/input/gamecontrollerdb.txt create mode 100644 core/input/gamecontrollerdb_204.txt create mode 100644 core/input/gamecontrollerdb_205.txt create mode 100644 core/input/godotcontrollerdb.txt create mode 100644 core/input/input.cpp create mode 100644 core/input/input.h create mode 100644 core/input/input_builders.py create mode 100644 core/input/input_event.cpp create mode 100644 core/input/input_event.h create mode 100644 core/input/input_map.cpp create mode 100644 core/input/input_map.h delete mode 100644 core/input_map.cpp delete mode 100644 core/input_map.h delete mode 100644 core/os/input.cpp delete mode 100644 core/os/input.h delete mode 100644 core/os/input_event.cpp delete mode 100644 core/os/input_event.h delete mode 100644 main/default_controller_mappings.h delete mode 100644 main/gamecontrollerdb.txt delete mode 100644 main/gamecontrollerdb_204.txt delete mode 100644 main/gamecontrollerdb_205.txt delete mode 100644 main/godotcontrollerdb.txt delete mode 100644 main/input_default.cpp delete mode 100644 main/input_default.h create mode 100644 platform/x11/display_server_x11.cpp create mode 100644 platform/x11/display_server_x11.h create mode 100644 servers/display_server.cpp create mode 100644 servers/display_server.h diff --git a/core/SCsub b/core/SCsub index b4974196bd..ca003ce931 100644 --- a/core/SCsub +++ b/core/SCsub @@ -166,6 +166,7 @@ SConscript('math/SCsub') SConscript('crypto/SCsub') SConscript('io/SCsub') SConscript('debugger/SCsub') +SConscript('input/SCsub') SConscript('bind/SCsub') diff --git a/core/debugger/remote_debugger.cpp b/core/debugger/remote_debugger.cpp index 5f7ffb115c..09c60e222c 100644 --- a/core/debugger/remote_debugger.cpp +++ b/core/debugger/remote_debugger.cpp @@ -33,7 +33,7 @@ #include "core/debugger/debugger_marshalls.h" #include "core/debugger/engine_debugger.h" #include "core/debugger/script_debugger.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/os.h" #include "core/project_settings.h" #include "core/script_language.h" diff --git a/core/global_constants.cpp b/core/global_constants.cpp index 0945240c1f..8706a38453 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -30,8 +30,8 @@ #include "global_constants.h" +#include "core/input/input_event.h" #include "core/object.h" -#include "core/os/input_event.h" #include "core/os/keyboard.h" #include "core/variant.h" diff --git a/core/input/SCsub b/core/input/SCsub new file mode 100644 index 0000000000..f1660932e5 --- /dev/null +++ b/core/input/SCsub @@ -0,0 +1,20 @@ +#!/usr/bin/env python + +Import('env') + +from platform_methods import run_in_subprocess +import input_builders + + +# Order matters here. Higher index controller database files write on top of lower index database files. +controller_databases = ["#core/input/gamecontrollerdb_204.txt", "#core/input/gamecontrollerdb_205.txt", "#core/input/gamecontrollerdb.txt", "#core/input/godotcontrollerdb.txt"] + +env.Depends("#core/input/default_controller_mappings.gen.cpp", controller_databases) +env.CommandNoCache("#core/input/default_controller_mappings.gen.cpp", controller_databases, run_in_subprocess(input_builders.make_default_controller_mappings)) + +env.add_source_files(env.core_sources, "*.cpp") + +# Don't warn about duplicate entry here, we need it registered manually for first build, +# even if later builds will pick it up twice due to above *.cpp globbing. +env.add_source_files(env.core_sources, "#core/input/default_controller_mappings.gen.cpp", warn_duplicates=False) + diff --git a/core/input/default_controller_mappings.h b/core/input/default_controller_mappings.h new file mode 100644 index 0000000000..9e2a69acec --- /dev/null +++ b/core/input/default_controller_mappings.h @@ -0,0 +1,39 @@ +/*************************************************************************/ +/* default_controller_mappings.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DEFAULT_CONTROLLER_MAPPINGS_H +#define DEFAULT_CONTROLLER_MAPPINGS_H + +class DefaultControllerMappings { +public: + static const char *mappings[]; +}; + +#endif // DEFAULT_CONTROLLER_MAPPINGS_H diff --git a/core/input/gamecontrollerdb.txt b/core/input/gamecontrollerdb.txt new file mode 100644 index 0000000000..90d309c1c8 --- /dev/null +++ b/core/input/gamecontrollerdb.txt @@ -0,0 +1,765 @@ +# Game Controller DB for SDL in 2.0.10 format +# Source: https://github.com/gabomdq/SDL_GameControllerDB + +# Windows +03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows, +03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d000011ab000000000000,8BitDo F30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a4,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000310000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00015900000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00065280000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000060000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000061000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d000021ab000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00003028000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000351000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d000020ab000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006228000000000000,8BitDo SN30 GP,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000260000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000261000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000031000000000000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000006f0e00001413000000000000,Afterglow,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00000263000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001101000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001401000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001402000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000001d57000000000000,Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000869800002400000000007801,Astro C40 TR,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d6200000e557000000000000,Batarang,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, +030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000000055000000000000,Betop BFM Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000006321000000000000,BETOP CONTROLLER,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000790000000700000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000457500000401000000000000,Cobra,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000a102000000000000,Controller (Xbox 360 Wireless Receiver for Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ff02000000000000,Controller (Xbox One For Windows) - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ea02000000000000,Controller (Xbox One For Windows) - Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows, +03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bd12000002e0000000000000,Dual USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows, +030000006f0e00003001000000000000,EA SPORTS PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000852100000201000000000000,FF-GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000790000002201000000000000,Game Controller for PC,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows, +03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, +030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000ac0500003d03000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ac0500004d04000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006f0e00000102000000007801,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000005c1a00003330000000000000,Genius MaxFire Grandias 12V,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000300f00000b01000000000000,GGE909 Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c283000000000000,Gioteck,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c383000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c483000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000007d0400000540000000000000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +03000000632500002605000000000000,HJD-X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000000d0f00002d00000000000000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00009200000000000000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00001600000000007803,HORI Real Arcade Pro EX-SE (Xbox 360),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00009c00000000000000,Hori TAC Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000c100000000000000,Horipad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005500000000000000,Horipad 4 FPS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000ee00000000000000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, +030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, +03000000b50700001403000000000000,Impact Black,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000006f0e00002401000000000000,INJUSTICE FightStick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000ac0500002c02000000000000,IPEGA,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000491900000304000000000000,Ipega PG-9087 - Bluetooth Gamepad,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows, +030000006e0500000a20000000000000,JC-DUX60 ELECOM MMO Gamepad,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows, +030000006e0500000520000000000000,JC-P301U,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000320000000000000,JC-U3613M (DInput),a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000720000000000000,JC-W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows, +030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000bd12000003c0000000000000,JY-P70UR,a:b1,b:b0,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b4,x:b3,y:b2,platform:Windows, +03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows, +030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700006652000000000000,Mad Catz C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008433000000000000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008483000000000000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700006252000000000000,Mad Catz Micro C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, +03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000002418000000000000,Mega Drive,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000380700006382000000000000,MLG GamePad PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000efbe0000edfe000000000000,Monect Virtual Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows, +03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Windows, +03000000550900001472000000000000,NVIDIA Controller v01.04,a:b11,b:b10,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b5,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b4,righttrigger:a5,rightx:a3,righty:a6,start:b3,x:b9,y:b8,platform:Windows, +030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, +03000000782300000a10000000000000,Onlive Wireless Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows, +03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows, +03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d6200000c757000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000632500002306000000000000,PS Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000100800000100000000000000,PS1 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000008f0e00007530000000000000,PS1 Controller,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000100800000300000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000250900008888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000666600006706000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows, +030000006b1400000303000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000009d0d00001330000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000250900000500000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +030000004c0500006802000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b10,lefttrigger:a3~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:a4~,rightx:a2,righty:a5,start:b8,x:b3,y:b0,platform:Windows, +03000000632500007505000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +030000008f0e00001431000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000003807000056a8000000000000,PS3 RF pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, +03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, +03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000321500000204000000000000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000104000000000000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000507000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000321500000707000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006b140000020d000000000000,Revolution Pro Controller 2(1/2),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b0,y:b1,platform:Windows, +03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,platform:Windows, +03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows, +03000000a30600002106000000000000,Saitek PS1000,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000020f6000000000000,Saitek PS2700,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001101000000000000,Saitek Rumble Pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows, +0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000005e0400008e02000000007801,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000008f0e00000800000000000000,SpeedLink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000381000001214000000000000,SteelSeries Free,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows, +03000000790000001c18000000000000,STK-7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, +03000000d620000011a7000000000000,Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000007d0000000000000,T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f0400000ab1000000000000,T.16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows, +03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000023b3000000000000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, +030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000004f04000087b6000000000000,TWCS Throttle,dpdown:b8,dpleft:b9,dpright:b7,dpup:b6,leftstick:b5,lefttrigger:-a5,leftx:a0,lefty:a1,righttrigger:+a5,platform:Windows, +03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000006e0500001320000000000000,U4113,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000300f00000701000000000000,USB 4-Axis 12-Button Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000341a00002308000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000005509000000b4000000000000,USB gamepad,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,platform:Windows, +030000006b1400000203000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000790000000a00000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c183000000000000,USB gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ff1100004133000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000790000001a18000000000000,Venom,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00000302000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000ac0500005b05000000000000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000790000004f18000000000000,ZD-T Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, + +# Mac OS X +030000008f0e00000300000009010000,2In1 USB Joystick,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000190000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000260000001000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000031000001000000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000a00500003232000009010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X, +03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000007d0400000540000001010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f0000ee00000000010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X, +03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X, +030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000019c2000005030000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000006d04000018c2000000010000,Logitech RumblePad 2 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700008433000000010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700008483000000010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X, +0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000005e0400002700000001010000,Microsoft SideWinder Plug & Play Game Pad,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,leftx:a0,lefty:a1,righttrigger:b5,x:b2,y:b3,platform:Mac OS X, +03000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, +03000000632500007505000000020000,NEOGEO mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X, +030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000d620000011a7000000020000,Nintendo Switch Core (Plus) Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, +030000004c050000da0c000000010000,Playstation Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000321500000204000000010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000104000000010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000507000001010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000c6240000fefa000000000000,Rock Candy Gamepad for PS3,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Mac OS X, +03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, +03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, +030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X, +030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, +03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, +03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, +030000006f0e00000302000025040000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000791d00000103000009010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, +050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, +030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, + +# Linux +05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000310000011010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00008010000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux, +03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000060000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000061000000010000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +030000003512000012ab000010010000,8Bitdo SFC30 GamePad,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux, +05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00001290000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006228000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +030000005e0400008e02000020010000,8BitDo Wireless Adapter,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00000031000011010000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000013020000,Afterglow Prismatic Wired Controller 048-007-NA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +05000000491900000204000021000000,Amazon Fire Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, +05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, +03000000120c00000500000010010000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux, +03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, +03000000ffff0000ffff000000010000,Chinese-made Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux, +03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +030000004f04000004b3000010010000,Dual Power 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008f0e00000800000010010000,Gasia Co. Ltd PS(R) Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000007d0400000540000000010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux, +030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, +03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, +030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f0000c100000011010000,HORI CO. LTD. HORIPAD S,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00001600000000010000,Hori Real Arcade Pro.EX-SE (Xbox 360),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f0000ee00000011010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux, +03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000d80400008200000003000000,IMS PCU#0 Gamepad Interface,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux, +03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, +0500000049190000020400001b010000,Ipega PG-9069 - Bluetooth Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, +050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000019200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400000ac2000010010000,Logitech Inc. WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux, +030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,platform:Linux, +030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, +05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008433000011010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008483000011010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000790000004318000010010000,Mayflash GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux, +0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d620000010a7000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +0300000025090000e803000001010000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400000e00000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000050b000003090000,Microsoft X-Box One Elite 2 pad,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000005e040000e302000003020000,Microsoft X-Box One Elite pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000dd02000003020000,Microsoft X-Box One pad (Firmware 2015),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +03000000c62400001a53000000010000,Mini PE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +05000000d6200000e589000001000000,Moga 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +05000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux, +030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux, +050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux, +03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux, +030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008916000000fd000024010000,Razer Onza Tournament Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000204000011010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000104000011010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000507000000010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +0300000081170000990a000001010000,Retronic Adapter,a:b0,leftx:a0,lefty:a1,platform:Linux, +0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, +03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a1,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux, +03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a306000020f6000011010000,Saitek PS2700 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux, +03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, +03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000bc2000000055000010010000,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000ad1b000038f0000090040000,Street Fighter IV FightStick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, +030000004f04000026b3000002040000,Thrustmaster Gamepad GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000025b000002020000,Thrustmaster GPX Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000012b3000010010000,Thrustmaster vibrating gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +030000005e0400008e02000070050000,Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c01100000591000011010000,Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, +030000006f0e00000302000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000791d00000103000010010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, +030000005e040000a102000014010000,Xbox 360 Wireless Receiver (XBOX),a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000000000000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000005e040000ea02000001030000,Xbox One Wireless Controller (Model 1708),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000ac0500005b05000010010000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux, +03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, + +# Android +05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, +64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android, +37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005509000003720000cf7f3f00,NVIDIA Controller v01.01,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005509000010720000ffff3f00,NVIDIA Controller v01.03,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000004c050000cc090000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000003215000005070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000003215000007070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000003215000000090000bf7f3f00,Razer Serval,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, +5477696e20555342204a6f7973746963,Twin USB Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android, +050000005e040000e00200000ffe3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android, +050000005e040000fd020000ffff3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e04000091020000ff073f00,Xbox Wireless Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android, + +# iOS +05000000ac0500000100000000006d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac050000010000004f066d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac05000001000000cf076d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac0500000200000000006d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, +05000000ac050000020000004f066d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, +050000004c050000cc090000df070000,DUALSHOCK 4 Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, +4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, +05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, +05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, +050000005e040000e0020000df070000,Xbox Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, diff --git a/core/input/gamecontrollerdb_204.txt b/core/input/gamecontrollerdb_204.txt new file mode 100644 index 0000000000..7fbe925b25 --- /dev/null +++ b/core/input/gamecontrollerdb_204.txt @@ -0,0 +1,269 @@ +# Game Controller DB for SDL in 2.0.4 format +# Source: https://github.com/gabomdq/SDL_GameControllerDB + +# Windows +02200090000000000000504944564944,8Bitdo NES30 PRO USB,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +20380900000000000000504944564944,8Bitdo NES30 PRO Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +8f0e1200000000000000504944564944,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +c0111352000000000000504944564944,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, +d81d0b00000000000000504944564944,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +e8206058000000000000504944564944,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +5e048e02000000000000504944564944,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +791d0103000000000000504944564944,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +4f0423b3000000000000504944564944,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +341a0108000000000000504944564944,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +0d0f8500000000000000504944564944,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0f5e00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:a3,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f5f00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0f8400000000000000504944564944,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f8700000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +0d0f8800000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +0d0f2700000000000000504944564944,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +79000600000000000000504944564944,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +28040140000000000000504944564944,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +45130010000000000000504944564944,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +0d0f4900000000000000504944564944,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +d8140862000000000000504944564944,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +0d0f4000000000000000504944564944,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +0d0f6e00000000000000504944564944,HORIPAD 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0fee00000000000000504944564944,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f4d00000000000000504944564944,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +25090017000000000000504944564944,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, +d81d0f00000000000000504944564944,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +d81d1000000000000000504944564944,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +83056020000000000000504944564944,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, +6f0e2401000000000000504944564944,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +49190204000000000000504944564944,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +6d0418c2000000000000504944564944,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38075032000000000000504944564944,Mad Catz FightPad PRO PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38075082000000000000504944564944,Mad Catz FightPad PRO PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +38078433000000000000504944564944,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +38078483000000000000504944564944,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +38078134000000000000504944564944,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38078184000000000000504944564944,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +38078034000000000000504944564944,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38078084000000000000504944564944,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +38078532000000000000504944564944,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38073888000000000000504944564944,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38071888000000000000504944564944,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +25090128000000000000504944564944,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, +79004318000000000000504944564944,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +8f0e1030000000000000504944564944,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, +2509e803000000000000504944564944,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +79000018000000000000504944564944,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +8f0e0d31000000000000504944564944,Multilaser JS071 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +100801e5000000000000504944564944,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +bd1215d0000000000000504944564944,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +4b12014d000000000000504944564944,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, +36280100000000000000504944564944,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b15,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b14,x:b1,y:b2,platform:Windows, +4d6963726f736f66742050432d6a6f79,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a5,righty:a4,x:b1,y:b2,platform:Windows, +120cf60e000000000000504944564944,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +8f0e0300000000000000504944564944,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +10080100000000000000504944564944,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +10080300000000000000504944564944,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, +88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +10008200000000000000504944564944,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +300f0011000000000000504944564944,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, +300f1611000000000000504944564944,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +222c0020000000000000504944564944,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, +300f1210000000000000504944564944,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +341a0104000000000000504944564944,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, +222c0223000000000000504944564944,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +222c0023000000000000504944564944,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f1100000000000000504944564944,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +0d0f6a00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f6b00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0f8a00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f8b00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0f7000000000000000504944564944,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +0d0f2200000000000000504944564944,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +00f00300000000000000504944564944,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +00f0f100000000000000504944564944,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +6f0e1e01000000000000504944564944,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +300f1201000000000000504944564944,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b9,rightx:a2,righty:a3,start:b4,x:b0,y:b1,platform:Windows, +300f1001000000000000504944564944,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +9b280500000000000000504944564944,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +79001100000000000000504944564944,Sega Saturn Gamepad,a:b1,b:b2,leftshoulder:b6,lefttrigger:b3,leftx:a0,lefty:a4,rightshoulder:b7,righttrigger:b0,start:b8,x:b4,y:b5,platform:Windows, +4c05cc09000000000000504944564944,Sony DualShock 4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +4c05a00b000000000000504944564944,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +ff113133000000000000504944564944,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, +4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, +66660488000000000000504944564944,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +38076652000000000000504944564944,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +63252305000000000000504944564944,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +79001b18000000000000504944564944,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, + +# Mac OS X +10280000000000000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +830500000000000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +79000000000000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, +AD1B00000000000001F9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +0d0f0000000000004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +0d0f0000000000006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +83050000000000006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +2509000000000000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, +79000000000000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +d814000000000000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +8f0e0000000000000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, +4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +891600000000000000fd000000000000,Razer Onza Tournament,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +79000000000000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +81170000000000007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, +b4040000000000000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, +351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +4c05000000000000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +4c05000000000000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +11010000000000002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +11010000000000001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +4f0400000000000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, +4f0400000000000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, +bd1200000000000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +10080000000000000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, +050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, +050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, +5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +5e04000000000000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +5e04000000000000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +5e04000000000000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, + +# Linux +05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b1,y:b3,platform:Linux, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, +03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, +030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, +030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000016c2000010010000,Logitech Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, +05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000dd02000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000790000001100000010010000,RetroLink Saturn Classic Controller,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, +03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, +030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000011010000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000cc09000000010000,Sony DualShock 4 V2 BT,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, +030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000001010000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, + +# Android +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, + +# iOS +4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, +4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, diff --git a/core/input/gamecontrollerdb_205.txt b/core/input/gamecontrollerdb_205.txt new file mode 100644 index 0000000000..55c45eb148 --- /dev/null +++ b/core/input/gamecontrollerdb_205.txt @@ -0,0 +1,337 @@ +# Game Controller DB for SDL in 2.0.5 format +# Source: https://github.com/gabomdq/SDL_GameControllerDB + +# Windows +03000000022000000090000000000000,8Bitdo NES30 PRO USB,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000203800000900000000000000,8Bitdo NES30 PRO Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +030000008f0e00001200000000000000,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, +030000006b1400000055000000000000,bigben ps3padstreetnew,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +e8206058000000000000504944564944,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000004f04000023b3000000000000,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005e00000000000000,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:a3,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005f00000000000000,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, +030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006d04000016c2000000000000,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000451300000010000000000000,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006e00000000000000,HORIPAD 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004d00000000000000,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, +03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, +03000000b50700001403000000000000,IMPACT BLACK,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000006f0e00002401000000000000,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000006d04000019c2000000000000,Logitech Cordless RumblePad 2 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows, +6d0418c2000000000000504944564944,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000018c2000000000000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005032000000000000,Mad Catz FightPad PRO PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005082000000000000,Mad Catz FightPad PRO PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008433000000000000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008483000000000000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000008305000031b0000000000000,MaxfireBlaze3,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, +03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000001008000001e5000000000000,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, +03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b15,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b14,x:b1,y:b2,platform:Windows, +4d6963726f736f66742050432d6a6f79,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a5,righty:a4,x:b1,y:b2,platform:Windows, +03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00007530000000000000,PS (R) Gamepad,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000100800000100000000000000,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000100800000300000000000000,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000888800000803000000000000,PS3,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, +4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, +88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, +03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, +03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +030000006f0e00001e01000000000000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000cff000000000000,Saitek P2500,a:b2,b:b3,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b9,rightx:a2,righty:a3,start:b4,x:b0,y:b1,platform:Windows, +03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001101000000000000,saitek rumble pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001100000000000000,Sega Saturn Gamepad,a:b1,b:b2,leftshoulder:b6,lefttrigger:b3,leftx:a0,lefty:a4,rightshoulder:b7,righttrigger:b0,start:b8,x:b4,y:b5,platform:Windows, +03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, +030000004c050000cc09000000000000,Sony DualShock 4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000800000000000000,SpeedLink Strike FX Wireless,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, +03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, +030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000380700006652000000000000,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, + +# Mac OS X +03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +10280000000000000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +830500000000000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, +03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, +030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +11010000000000002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +11010000000000001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, +03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, +050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, +050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, +030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, + +# Linux +05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, +03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b1,y:b3,platform:Linux, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, +03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, +030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, +030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000016c2000010010000,Logitech Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, +05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008433000011010000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008483000011010000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000dd02000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000790000001100000010010000,RetroLink Saturn Classic Controller,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, +03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, +030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000011810000,Sony PLAYSTATION(R)3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c0500006802000000810000,Sony PLAYSTATION(R)3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, +030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, +03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, +0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000001010000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, + +# Android +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, + +# iOS +4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, +4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, diff --git a/core/input/godotcontrollerdb.txt b/core/input/godotcontrollerdb.txt new file mode 100644 index 0000000000..472b01947b --- /dev/null +++ b/core/input/godotcontrollerdb.txt @@ -0,0 +1,37 @@ +# Game Controller DB for SDL in 2.0.6+ format +# Source: https://github.com/godotengine/godot + +# Windows +9000318000000000000504944564944,Mayflash Wiimote PC Adapter,a:b2,b:h0.4,x:b0,y:b1,back:b4,start:b5,guide:b11,leftshoulder:b6,rightshoulder:b3,leftx:a0,lefty:a1,platform:Windows, +c911f055000000000000504944564944,GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +__XINPUT_DEVICE__,XInput Gamepad,a:b12,b:b13,x:b14,y:b15,start:b4,back:b5,leftstick:b6,rightstick:b7,leftshoulder:b8,rightshoulder:b9,dpup:b0,dpdown:b1,dpleft:b2,dpright:b3,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Windows, + +# Linux +030000006f0e00001302000000010000,Afterglow Gamepad for Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000362800000100000004010000,OUYA Game Controller,leftx:a0,lefty:a1,dpdown:b9,rightstick:b7,rightshoulder:b5,rightx:a3,start:b16,righty:a4,dpleft:b10,lefttrigger:b12,x:b1,dpup:b8,back:b14,leftstick:b6,leftshoulder:b4,y:b2,a:b0,dpright:b11,righttrigger:b13,b:b3,platform:Linux, +030000005e0400008e02000001000000,Microsoft X-Box 360 pad,leftstick:b9,leftx:a0,lefty:a1,dpdown:h0.1,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:h0.2,lefttrigger:a2,x:b2,dpup:h0.4,back:b6,leftshoulder:b4,y:b3,a:b0,dpright:h0.8,righttrigger:a5,b:b1,platform:Linux, +03000000fd0500002a26000000010000,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b5,rightshoulder:b7,rightx:a2,start:b11,righty:a3,dpleft:h0.8,lefttrigger:b8,x:b0,dpup:h0.1,back:b10,leftstick:b2,leftshoulder:b6,y:b1,a:b3,dpright:h0.2,righttrigger:b9,b:b4,platform:Linux, +030000006f0e00002801000011010000,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:h0.8,lefttrigger:b6,x:b0,dpup:h0.1,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,dpright:h0.2,righttrigger:b7,b:b2,platform:Linux, +030000000d0f00004d00000011010000,HORI Gem Pad 3,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Linux, +030000005e040000ea02000001030000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, + +# Android +4f5559412047616d6520436f6e74726f,OUYA Game Controller,leftx:a1,lefty:a3,dpdown:b12,rightstick:b8,rightshoulder:b10,rightx:a6,start:b-86,righty:a7,dpleft:b13,lefttrigger:b15,x:b2,dpup:b11,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:b14,righttrigger:b16,b:b1,platform:Android, +Default Android Gamepad,Default Controller,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,back:b4,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,platform:Android, +532e542e442e20496e74657261637420,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b25,rightshoulder:b27,rightx:a2,start:b31,righty:a3,dpleft:h0.8,lefttrigger:b28,x:b20,dpup:h0.1,back:b30,leftstick:b22,leftshoulder:b26,y:b21,a:b23,dpright:h0.2,righttrigger:b29,b:b24,platform:Android, +506572666f726d616e63652044657369,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:h0.2,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,platform:Android, +4d6963726f736f667420582d426f7820,Microsoft X-Box 360 pad,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,platform:Android, +484f524920434f2e2c4c544420205041,Hori Gem Pad 3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:b15,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,platform:Android, +47656e6572696320582d426f78207061,Logitech F-310,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a5,x:b2,dpup:h0.1,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a4,b:b1,platform:Android, + +# Javascript +Default HTML5 Gamepad, Default Mapping,leftx:a0,lefty:a1,dpdown:b13,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:b14,lefttrigger:a6,x:b2,dpup:b12,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b0,dpright:b15,righttrigger:a7,b:b1,platform:Javascript, +c2a94d6963726f736f66742058626f78,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,platform:Javascript, +303534632d303563342d576972656c65,PS4 Controller USB/Win,leftx:a0,lefty:a1,dpdown:b15,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a5,lefttrigger:a3,x:b0,dpup:b14,dpleft:b16,dpright:b17,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,righttrigger:b7,b:b2,platform:Javascript, +303534632d303563342d536f6e792043,PS4 Controller USB/Linux,leftx:a0,lefty:a1,dpdown:a7,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a5,dpleft:a6,lefttrigger:a3,x:b0,dpup:a7,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,dpright:a6,righttrigger:a4,b:b2,platform:Javascript, +303534632d303236382d536f6e792050,PS3 Controller USB/Linux,leftx:a0,lefty:a1,dpdown:b6,rightstick:b2,rightshoulder:b11,rightx:a2,start:b3,righty:a3,dpleft:b7,lefttrigger:b8,x:b15,dpup:b4,back:b0,leftstick:b1,leftshoulder:b10,y:b12,a:b14,dpright:b5,righttrigger:b9,b:b13,platform:Javascript, +303435652d303731392d58626f782033,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,platform:Javascript, +303435652d303238652d4d6963726f73,Wired X360 Controller,leftx:a0,lefty:a1,dpdown:a7,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:a6,lefttrigger:a2,x:b2,dpup:a7,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:a6,righttrigger:a5,b:b1,platform:Javascript, + +# UWP +__UWP_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:UWP, diff --git a/core/input/input.cpp b/core/input/input.cpp new file mode 100644 index 0000000000..2bede44d19 --- /dev/null +++ b/core/input/input.cpp @@ -0,0 +1,1326 @@ +/*************************************************************************/ +/* input.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "input.h" + +#include "core/input/default_controller_mappings.h" +#include "core/input/input_map.h" +#include "core/os/os.h" +#include "core/project_settings.h" + +#ifdef TOOLS_ENABLED +#include "editor/editor_settings.h" +#endif + +Input *Input::singleton = NULL; + +Input *Input::get_singleton() { + + return singleton; +} + +void Input::set_mouse_mode(MouseMode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 4); + OS::get_singleton()->set_mouse_mode((OS::MouseMode)p_mode); +} + +Input::MouseMode Input::get_mouse_mode() const { + + return (MouseMode)OS::get_singleton()->get_mouse_mode(); +} + +void Input::_bind_methods() { + + ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed); + ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed); + ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &Input::is_joy_button_pressed); + ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &Input::is_action_pressed); + ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &Input::is_action_just_pressed); + ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &Input::is_action_just_released); + ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &Input::get_action_strength); + ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping); + ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed); + ClassDB::bind_method(D_METHOD("is_joy_known", "device"), &Input::is_joy_known); + ClassDB::bind_method(D_METHOD("get_joy_axis", "device", "axis"), &Input::get_joy_axis); + ClassDB::bind_method(D_METHOD("get_joy_name", "device"), &Input::get_joy_name); + ClassDB::bind_method(D_METHOD("get_joy_guid", "device"), &Input::get_joy_guid); + ClassDB::bind_method(D_METHOD("get_connected_joypads"), &Input::get_connected_joypads); + ClassDB::bind_method(D_METHOD("get_joy_vibration_strength", "device"), &Input::get_joy_vibration_strength); + ClassDB::bind_method(D_METHOD("get_joy_vibration_duration", "device"), &Input::get_joy_vibration_duration); + ClassDB::bind_method(D_METHOD("get_joy_button_string", "button_index"), &Input::get_joy_button_string); + ClassDB::bind_method(D_METHOD("get_joy_button_index_from_string", "button"), &Input::get_joy_button_index_from_string); + ClassDB::bind_method(D_METHOD("get_joy_axis_string", "axis_index"), &Input::get_joy_axis_string); + ClassDB::bind_method(D_METHOD("get_joy_axis_index_from_string", "axis"), &Input::get_joy_axis_index_from_string); + ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &Input::stop_joy_vibration); + ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::vibrate_handheld, DEFVAL(500)); + ClassDB::bind_method(D_METHOD("get_gravity"), &Input::get_gravity); + ClassDB::bind_method(D_METHOD("get_accelerometer"), &Input::get_accelerometer); + ClassDB::bind_method(D_METHOD("get_magnetometer"), &Input::get_magnetometer); + ClassDB::bind_method(D_METHOD("get_gyroscope"), &Input::get_gyroscope); + //ClassDB::bind_method(D_METHOD("get_mouse_position"),&Input::get_mouse_position); - this is not the function you want + ClassDB::bind_method(D_METHOD("get_last_mouse_speed"), &Input::get_last_mouse_speed); + ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &Input::get_mouse_button_mask); + ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode); + ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode); + ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position); + ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press, DEFVAL(1.f)); + ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release); + ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); + ClassDB::bind_method(D_METHOD("get_current_cursor_shape"), &Input::get_current_cursor_shape); + ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); + ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event); + ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &Input::set_use_accumulated_input); + + BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); + BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); + BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED); + BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED); + + BIND_ENUM_CONSTANT(CURSOR_ARROW); + BIND_ENUM_CONSTANT(CURSOR_IBEAM); + BIND_ENUM_CONSTANT(CURSOR_POINTING_HAND); + BIND_ENUM_CONSTANT(CURSOR_CROSS); + BIND_ENUM_CONSTANT(CURSOR_WAIT); + BIND_ENUM_CONSTANT(CURSOR_BUSY); + BIND_ENUM_CONSTANT(CURSOR_DRAG); + BIND_ENUM_CONSTANT(CURSOR_CAN_DROP); + BIND_ENUM_CONSTANT(CURSOR_FORBIDDEN); + BIND_ENUM_CONSTANT(CURSOR_VSIZE); + BIND_ENUM_CONSTANT(CURSOR_HSIZE); + BIND_ENUM_CONSTANT(CURSOR_BDIAGSIZE); + BIND_ENUM_CONSTANT(CURSOR_FDIAGSIZE); + BIND_ENUM_CONSTANT(CURSOR_MOVE); + BIND_ENUM_CONSTANT(CURSOR_VSPLIT); + BIND_ENUM_CONSTANT(CURSOR_HSPLIT); + BIND_ENUM_CONSTANT(CURSOR_HELP); + + ADD_SIGNAL(MethodInfo("joy_connection_changed", PropertyInfo(Variant::INT, "device"), PropertyInfo(Variant::BOOL, "connected"))); +} + +void Input::get_argument_options(const StringName &p_function, int p_idx, List *r_options) const { +#ifdef TOOLS_ENABLED + + const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; + + String pf = p_function; + if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released" || pf == "get_action_strength")) { + + List pinfo; + ProjectSettings::get_singleton()->get_property_list(&pinfo); + + for (List::Element *E = pinfo.front(); E; E = E->next()) { + const PropertyInfo &pi = E->get(); + + if (!pi.name.begins_with("input/")) + continue; + + String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); + r_options->push_back(quote_style + name + quote_style); + } + } +#endif +} + +void Input::SpeedTrack::update(const Vector2 &p_delta_p) { + + uint64_t tick = OS::get_singleton()->get_ticks_usec(); + uint32_t tdiff = tick - last_tick; + float delta_t = tdiff / 1000000.0; + last_tick = tick; + + accum += p_delta_p; + accum_t += delta_t; + + if (accum_t > max_ref_frame * 10) + accum_t = max_ref_frame * 10; + + while (accum_t >= min_ref_frame) { + + float slice_t = min_ref_frame / accum_t; + Vector2 slice = accum * slice_t; + accum = accum - slice; + accum_t -= min_ref_frame; + + speed = (slice / min_ref_frame).linear_interpolate(speed, min_ref_frame / max_ref_frame); + } +} + +void Input::SpeedTrack::reset() { + last_tick = OS::get_singleton()->get_ticks_usec(); + speed = Vector2(); + accum_t = 0; +} + +Input::SpeedTrack::SpeedTrack() { + + min_ref_frame = 0.1; + max_ref_frame = 0.3; + reset(); +} + +bool Input::is_key_pressed(int p_keycode) const { + + _THREAD_SAFE_METHOD_ + return keys_pressed.has(p_keycode); +} + +bool Input::is_mouse_button_pressed(int p_button) const { + + _THREAD_SAFE_METHOD_ + return (mouse_button_mask & (1 << (p_button - 1))) != 0; +} + +static int _combine_device(int p_value, int p_device) { + + return p_value | (p_device << 20); +} + +bool Input::is_joy_button_pressed(int p_device, int p_button) const { + + _THREAD_SAFE_METHOD_ + return joy_buttons_pressed.has(_combine_device(p_button, p_device)); +} + +bool Input::is_action_pressed(const StringName &p_action) const { + + return action_state.has(p_action) && action_state[p_action].pressed; +} + +bool Input::is_action_just_pressed(const StringName &p_action) const { + + const Map::Element *E = action_state.find(p_action); + if (!E) + return false; + + if (Engine::get_singleton()->is_in_physics_frame()) { + return E->get().pressed && E->get().physics_frame == Engine::get_singleton()->get_physics_frames(); + } else { + return E->get().pressed && E->get().idle_frame == Engine::get_singleton()->get_idle_frames(); + } +} + +bool Input::is_action_just_released(const StringName &p_action) const { + + const Map::Element *E = action_state.find(p_action); + if (!E) + return false; + + if (Engine::get_singleton()->is_in_physics_frame()) { + return !E->get().pressed && E->get().physics_frame == Engine::get_singleton()->get_physics_frames(); + } else { + return !E->get().pressed && E->get().idle_frame == Engine::get_singleton()->get_idle_frames(); + } +} + +float Input::get_action_strength(const StringName &p_action) const { + const Map::Element *E = action_state.find(p_action); + if (!E) + return 0.0f; + + return E->get().strength; +} + +float Input::get_joy_axis(int p_device, int p_axis) const { + + _THREAD_SAFE_METHOD_ + int c = _combine_device(p_axis, p_device); + if (_joy_axis.has(c)) { + return _joy_axis[c]; + } else { + return 0; + } +} + +String Input::get_joy_name(int p_idx) { + + _THREAD_SAFE_METHOD_ + return joy_names[p_idx].name; +}; + +Vector2 Input::get_joy_vibration_strength(int p_device) { + if (joy_vibration.has(p_device)) { + return Vector2(joy_vibration[p_device].weak_magnitude, joy_vibration[p_device].strong_magnitude); + } else { + return Vector2(0, 0); + } +} + +uint64_t Input::get_joy_vibration_timestamp(int p_device) { + if (joy_vibration.has(p_device)) { + return joy_vibration[p_device].timestamp; + } else { + return 0; + } +} + +float Input::get_joy_vibration_duration(int p_device) { + if (joy_vibration.has(p_device)) { + return joy_vibration[p_device].duration; + } else { + return 0.f; + } +} + +static String _hex_str(uint8_t p_byte) { + + static const char *dict = "0123456789abcdef"; + char ret[3]; + ret[2] = 0; + + ret[0] = dict[p_byte >> 4]; + ret[1] = dict[p_byte & 0xf]; + + return ret; +}; + +void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) { + + _THREAD_SAFE_METHOD_ + Joypad js; + js.name = p_connected ? p_name : ""; + js.uid = p_connected ? p_guid : ""; + + if (p_connected) { + + String uidname = p_guid; + if (p_guid == "") { + int uidlen = MIN(p_name.length(), 16); + for (int i = 0; i < uidlen; i++) { + uidname = uidname + _hex_str(p_name[i]); + }; + }; + js.uid = uidname; + js.connected = true; + int mapping = fallback_mapping; + for (int i = 0; i < map_db.size(); i++) { + if (js.uid == map_db[i].uid) { + mapping = i; + js.name = map_db[i].name; + }; + }; + js.mapping = mapping; + } else { + js.connected = false; + for (int i = 0; i < JOY_BUTTON_MAX; i++) { + + if (i < JOY_AXIS_MAX) + set_joy_axis(p_idx, i, 0.0f); + + int c = _combine_device(i, p_idx); + joy_buttons_pressed.erase(c); + }; + }; + joy_names[p_idx] = js; + + emit_signal("joy_connection_changed", p_idx, p_connected); +}; + +Vector3 Input::get_gravity() const { + + _THREAD_SAFE_METHOD_ + return gravity; +} + +Vector3 Input::get_accelerometer() const { + + _THREAD_SAFE_METHOD_ + return accelerometer; +} + +Vector3 Input::get_magnetometer() const { + + _THREAD_SAFE_METHOD_ + return magnetometer; +} + +Vector3 Input::get_gyroscope() const { + + _THREAD_SAFE_METHOD_ + return gyroscope; +} + +void Input::parse_drop_files(const Vector &p_files) { + if (main_loop) { + main_loop->drop_files(p_files); + } +} +void Input::parse_notification(int p_notification) { + if (main_loop) { + main_loop->notification(p_notification); + } +} + +void Input::parse_input_event(const Ref &p_event) { + + _parse_input_event_impl(p_event, false); +} + +void Input::_parse_input_event_impl(const Ref &p_event, bool p_is_emulated) { + + // Notes on mouse-touch emulation: + // - Emulated mouse events are parsed, that is, re-routed to this method, so they make the same effects + // as true mouse events. The only difference is the situation is flagged as emulated so they are not + // emulated back to touch events in an endless loop. + // - Emulated touch events are handed right to the main loop (i.e., the SceneTree) because they don't + // require additional handling by this class. + + _THREAD_SAFE_METHOD_ + + Ref k = p_event; + if (k.is_valid() && !k->is_echo() && k->get_keycode() != 0) { + if (k->is_pressed()) + keys_pressed.insert(k->get_keycode()); + else + keys_pressed.erase(k->get_keycode()); + } + + Ref mb = p_event; + + if (mb.is_valid()) { + + if (mb->is_pressed()) { + mouse_button_mask |= (1 << (mb->get_button_index() - 1)); + } else { + mouse_button_mask &= ~(1 << (mb->get_button_index() - 1)); + } + + Point2 pos = mb->get_global_position(); + if (mouse_pos != pos) { + set_mouse_position(pos); + } + + if (main_loop && emulate_touch_from_mouse && !p_is_emulated && mb->get_button_index() == 1) { + Ref touch_event; + touch_event.instance(); + touch_event->set_pressed(mb->is_pressed()); + touch_event->set_position(mb->get_position()); + main_loop->input_event(touch_event); + } + } + + Ref mm = p_event; + + if (mm.is_valid()) { + + Point2 pos = mm->get_global_position(); + if (mouse_pos != pos) { + set_mouse_position(pos); + } + + if (main_loop && emulate_touch_from_mouse && !p_is_emulated && mm->get_button_mask() & 1) { + Ref drag_event; + drag_event.instance(); + + drag_event->set_position(mm->get_position()); + drag_event->set_relative(mm->get_relative()); + drag_event->set_speed(mm->get_speed()); + + main_loop->input_event(drag_event); + } + } + + Ref st = p_event; + + if (st.is_valid()) { + + if (st->is_pressed()) { + SpeedTrack &track = touch_speed_track[st->get_index()]; + track.reset(); + } else { + // Since a pointer index may not occur again (OSs may or may not reuse them), + // imperatively remove it from the map to keep no fossil entries in it + touch_speed_track.erase(st->get_index()); + } + + if (emulate_mouse_from_touch) { + + bool translate = false; + if (st->is_pressed()) { + if (mouse_from_touch_index == -1) { + translate = true; + mouse_from_touch_index = st->get_index(); + } + } else { + if (st->get_index() == mouse_from_touch_index) { + translate = true; + mouse_from_touch_index = -1; + } + } + + if (translate) { + Ref button_event; + button_event.instance(); + + button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); + button_event->set_position(st->get_position()); + button_event->set_global_position(st->get_position()); + button_event->set_pressed(st->is_pressed()); + button_event->set_button_index(BUTTON_LEFT); + if (st->is_pressed()) { + button_event->set_button_mask(mouse_button_mask | (1 << (BUTTON_LEFT - 1))); + } else { + button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1))); + } + + _parse_input_event_impl(button_event, true); + } + } + } + + Ref sd = p_event; + + if (sd.is_valid()) { + + SpeedTrack &track = touch_speed_track[sd->get_index()]; + track.update(sd->get_relative()); + sd->set_speed(track.speed); + + if (emulate_mouse_from_touch && sd->get_index() == mouse_from_touch_index) { + + Ref motion_event; + motion_event.instance(); + + motion_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); + motion_event->set_position(sd->get_position()); + motion_event->set_global_position(sd->get_position()); + motion_event->set_relative(sd->get_relative()); + motion_event->set_speed(sd->get_speed()); + motion_event->set_button_mask(mouse_button_mask); + + _parse_input_event_impl(motion_event, true); + } + } + + Ref jb = p_event; + + if (jb.is_valid()) { + + int c = _combine_device(jb->get_button_index(), jb->get_device()); + + if (jb->is_pressed()) + joy_buttons_pressed.insert(c); + else + joy_buttons_pressed.erase(c); + } + + Ref jm = p_event; + + if (jm.is_valid()) { + set_joy_axis(jm->get_device(), jm->get_axis(), jm->get_axis_value()); + } + + Ref ge = p_event; + + if (ge.is_valid()) { + + if (main_loop) { + main_loop->input_event(ge); + } + } + + for (const Map::Element *E = InputMap::get_singleton()->get_action_map().front(); E; E = E->next()) { + if (InputMap::get_singleton()->event_is_action(p_event, E->key())) { + + // Save the action's state + if (!p_event->is_echo() && is_action_pressed(E->key()) != p_event->is_action_pressed(E->key())) { + Action action; + action.physics_frame = Engine::get_singleton()->get_physics_frames(); + action.idle_frame = Engine::get_singleton()->get_idle_frames(); + action.pressed = p_event->is_action_pressed(E->key()); + action.strength = 0.f; + action_state[E->key()] = action; + } + action_state[E->key()].strength = p_event->get_action_strength(E->key()); + } + } + + if (main_loop) + main_loop->input_event(p_event); +} + +void Input::set_joy_axis(int p_device, int p_axis, float p_value) { + + _THREAD_SAFE_METHOD_ + int c = _combine_device(p_axis, p_device); + _joy_axis[c] = p_value; +} + +void Input::start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration) { + _THREAD_SAFE_METHOD_ + if (p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) { + return; + } + VibrationInfo vibration; + vibration.weak_magnitude = p_weak_magnitude; + vibration.strong_magnitude = p_strong_magnitude; + vibration.duration = p_duration; + vibration.timestamp = OS::get_singleton()->get_ticks_usec(); + joy_vibration[p_device] = vibration; +} + +void Input::stop_joy_vibration(int p_device) { + _THREAD_SAFE_METHOD_ + VibrationInfo vibration; + vibration.weak_magnitude = 0; + vibration.strong_magnitude = 0; + vibration.duration = 0; + vibration.timestamp = OS::get_singleton()->get_ticks_usec(); + joy_vibration[p_device] = vibration; +} + +void Input::vibrate_handheld(int p_duration_ms) { + OS::get_singleton()->vibrate_handheld(p_duration_ms); +} + +void Input::set_gravity(const Vector3 &p_gravity) { + + _THREAD_SAFE_METHOD_ + + gravity = p_gravity; +} + +void Input::set_accelerometer(const Vector3 &p_accel) { + + _THREAD_SAFE_METHOD_ + + accelerometer = p_accel; +} + +void Input::set_magnetometer(const Vector3 &p_magnetometer) { + + _THREAD_SAFE_METHOD_ + + magnetometer = p_magnetometer; +} + +void Input::set_gyroscope(const Vector3 &p_gyroscope) { + + _THREAD_SAFE_METHOD_ + + gyroscope = p_gyroscope; +} + +void Input::set_main_loop(MainLoop *p_main_loop) { + main_loop = p_main_loop; +} + +void Input::set_mouse_position(const Point2 &p_posf) { + + mouse_speed_track.update(p_posf - mouse_pos); + mouse_pos = p_posf; +} + +Point2 Input::get_mouse_position() const { + + return mouse_pos; +} +Point2 Input::get_last_mouse_speed() const { + + return mouse_speed_track.speed; +} + +int Input::get_mouse_button_mask() const { + + return mouse_button_mask; // do not trust OS implementation, should remove it - OS::get_singleton()->get_mouse_button_state(); +} + +void Input::warp_mouse_position(const Vector2 &p_to) { + + OS::get_singleton()->warp_mouse_position(p_to); +} + +Point2i Input::warp_mouse_motion(const Ref &p_motion, const Rect2 &p_rect) { + + // The relative distance reported for the next event after a warp is in the boundaries of the + // size of the rect on that axis, but it may be greater, in which case there's not problem as fmod() + // will warp it, but if the pointer has moved in the opposite direction between the pointer relocation + // and the subsequent event, the reported relative distance will be less than the size of the rect + // and thus fmod() will be disabled for handling the situation. + // And due to this mouse warping mechanism being stateless, we need to apply some heuristics to + // detect the warp: if the relative distance is greater than the half of the size of the relevant rect + // (checked per each axis), it will be considered as the consequence of a former pointer warp. + + const Point2i rel_sgn(p_motion->get_relative().x >= 0.0f ? 1 : -1, p_motion->get_relative().y >= 0.0 ? 1 : -1); + const Size2i warp_margin = p_rect.size * 0.5f; + const Point2i rel_warped( + Math::fmod(p_motion->get_relative().x + rel_sgn.x * warp_margin.x, p_rect.size.x) - rel_sgn.x * warp_margin.x, + Math::fmod(p_motion->get_relative().y + rel_sgn.y * warp_margin.y, p_rect.size.y) - rel_sgn.y * warp_margin.y); + + const Point2i pos_local = p_motion->get_global_position() - p_rect.position; + const Point2i pos_warped(Math::fposmod(pos_local.x, p_rect.size.x), Math::fposmod(pos_local.y, p_rect.size.y)); + if (pos_warped != pos_local) { + OS::get_singleton()->warp_mouse_position(pos_warped + p_rect.position); + } + + return rel_warped; +} + +void Input::iteration(float p_step) { +} + +void Input::action_press(const StringName &p_action, float p_strength) { + + Action action; + + action.physics_frame = Engine::get_singleton()->get_physics_frames(); + action.idle_frame = Engine::get_singleton()->get_idle_frames(); + action.pressed = true; + action.strength = p_strength; + + action_state[p_action] = action; +} + +void Input::action_release(const StringName &p_action) { + + Action action; + + action.physics_frame = Engine::get_singleton()->get_physics_frames(); + action.idle_frame = Engine::get_singleton()->get_idle_frames(); + action.pressed = false; + action.strength = 0.f; + + action_state[p_action] = action; +} + +void Input::set_emulate_touch_from_mouse(bool p_emulate) { + + emulate_touch_from_mouse = p_emulate; +} + +bool Input::is_emulating_touch_from_mouse() const { + + return emulate_touch_from_mouse; +} + +// Calling this whenever the game window is focused helps unstucking the "touch mouse" +// if the OS or its abstraction class hasn't properly reported that touch pointers raised +void Input::ensure_touch_mouse_raised() { + + if (mouse_from_touch_index != -1) { + mouse_from_touch_index = -1; + + Ref button_event; + button_event.instance(); + + button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); + button_event->set_position(mouse_pos); + button_event->set_global_position(mouse_pos); + button_event->set_pressed(false); + button_event->set_button_index(BUTTON_LEFT); + button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1))); + + _parse_input_event_impl(button_event, true); + } +} + +void Input::set_emulate_mouse_from_touch(bool p_emulate) { + + emulate_mouse_from_touch = p_emulate; +} + +bool Input::is_emulating_mouse_from_touch() const { + + return emulate_mouse_from_touch; +} + +Input::CursorShape Input::get_default_cursor_shape() const { + + return default_shape; +} + +void Input::set_default_cursor_shape(CursorShape p_shape) { + + if (default_shape == p_shape) + return; + + default_shape = p_shape; + // The default shape is set in Viewport::_gui_input_event. To instantly + // see the shape in the viewport we need to trigger a mouse motion event. + Ref mm; + mm.instance(); + mm->set_position(mouse_pos); + mm->set_global_position(mouse_pos); + parse_input_event(mm); +} + +Input::CursorShape Input::get_current_cursor_shape() const { + + return (Input::CursorShape)OS::get_singleton()->get_cursor_shape(); +} + +void Input::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + if (Engine::get_singleton()->is_editor_hint()) + return; + + OS::get_singleton()->set_custom_mouse_cursor(p_cursor, (OS::CursorShape)p_shape, p_hotspot); +} + +void Input::accumulate_input_event(const Ref &p_event) { + ERR_FAIL_COND(p_event.is_null()); + + if (!use_accumulated_input) { + parse_input_event(p_event); + return; + } + if (!accumulated_events.empty() && accumulated_events.back()->get()->accumulate(p_event)) { + return; //event was accumulated, exit + } + + accumulated_events.push_back(p_event); +} +void Input::flush_accumulated_events() { + + while (accumulated_events.front()) { + parse_input_event(accumulated_events.front()->get()); + accumulated_events.pop_front(); + } +} + +void Input::set_use_accumulated_input(bool p_enable) { + + use_accumulated_input = p_enable; +} + +void Input::release_pressed_events() { + + flush_accumulated_events(); // this is needed to release actions strengths + + keys_pressed.clear(); + joy_buttons_pressed.clear(); + _joy_axis.clear(); + + for (Map::Element *E = action_state.front(); E; E = E->next()) { + if (E->get().pressed) + action_release(E->key()); + } +} + +void Input::joy_button(int p_device, int p_button, bool p_pressed) { + + _THREAD_SAFE_METHOD_; + Joypad &joy = joy_names[p_device]; + //printf("got button %i, mapping is %i\n", p_button, joy.mapping); + if (joy.last_buttons[p_button] == p_pressed) { + return; + } + joy.last_buttons[p_button] = p_pressed; + if (joy.mapping == -1) { + _button_event(p_device, p_button, p_pressed); + return; + } + + const Map::Element *el = map_db[joy.mapping].buttons.find(p_button); + if (!el) { + //don't process un-mapped events for now, it could mess things up badly for devices with additional buttons/axis + //return _button_event(p_last_id, p_device, p_button, p_pressed); + return; + } + + JoyEvent map = el->get(); + if (map.type == TYPE_BUTTON) { + //fake additional axis event for triggers + if (map.index == JOY_L2 || map.index == JOY_R2) { + float value = p_pressed ? 1.0f : 0.0f; + int axis = map.index == JOY_L2 ? JOY_ANALOG_L2 : JOY_ANALOG_R2; + _axis_event(p_device, axis, value); + } + _button_event(p_device, map.index, p_pressed); + return; + } + + if (map.type == TYPE_AXIS) { + _axis_event(p_device, map.index, p_pressed ? 1.0 : 0.0); + } + // no event? +} + +void Input::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { + + _THREAD_SAFE_METHOD_; + + ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX); + + Joypad &joy = joy_names[p_device]; + + if (joy.last_axis[p_axis] == p_value.value) { + return; + } + + if (p_value.value > joy.last_axis[p_axis]) { + + if (p_value.value < joy.last_axis[p_axis] + joy.filter) { + + return; + } + } else if (p_value.value > joy.last_axis[p_axis] - joy.filter) { + + return; + } + + //when changing direction quickly, insert fake event to release pending inputmap actions + float last = joy.last_axis[p_axis]; + if (p_value.min == 0 && (last < 0.25 || last > 0.75) && (last - 0.5) * (p_value.value - 0.5) < 0) { + JoyAxis jx; + jx.min = p_value.min; + jx.value = p_value.value < 0.5 ? 0.6 : 0.4; + joy_axis(p_device, p_axis, jx); + } else if (ABS(last) > 0.5 && last * p_value.value < 0) { + JoyAxis jx; + jx.min = p_value.min; + jx.value = p_value.value < 0 ? 0.1 : -0.1; + joy_axis(p_device, p_axis, jx); + } + + joy.last_axis[p_axis] = p_value.value; + float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; + + if (joy.mapping == -1) { + _axis_event(p_device, p_axis, val); + return; + }; + + const Map::Element *el = map_db[joy.mapping].axis.find(p_axis); + if (!el) { + //return _axis_event(p_last_id, p_device, p_axis, p_value); + return; + }; + + JoyEvent map = el->get(); + + if (map.type == TYPE_BUTTON) { + //send axis event for triggers + if (map.index == JOY_L2 || map.index == JOY_R2) { + float value = p_value.min == 0 ? p_value.value : 0.5f + p_value.value / 2.0f; + int axis = map.index == JOY_L2 ? JOY_ANALOG_L2 : JOY_ANALOG_R2; + _axis_event(p_device, axis, value); + } + + if (map.index == JOY_DPAD_UP || map.index == JOY_DPAD_DOWN) { + bool pressed = p_value.value != 0.0f; + int button = p_value.value < 0 ? JOY_DPAD_UP : JOY_DPAD_DOWN; + + if (!pressed) { + if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_UP, p_device))) { + _button_event(p_device, JOY_DPAD_UP, false); + } + if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_DOWN, p_device))) { + _button_event(p_device, JOY_DPAD_DOWN, false); + } + } + if (pressed == joy_buttons_pressed.has(_combine_device(button, p_device))) { + return; + } + _button_event(p_device, button, true); + return; + } + if (map.index == JOY_DPAD_LEFT || map.index == JOY_DPAD_RIGHT) { + bool pressed = p_value.value != 0.0f; + int button = p_value.value < 0 ? JOY_DPAD_LEFT : JOY_DPAD_RIGHT; + + if (!pressed) { + if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_LEFT, p_device))) { + _button_event(p_device, JOY_DPAD_LEFT, false); + } + if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_RIGHT, p_device))) { + _button_event(p_device, JOY_DPAD_RIGHT, false); + } + } + if (pressed == joy_buttons_pressed.has(_combine_device(button, p_device))) { + return; + } + _button_event(p_device, button, true); + return; + } + float deadzone = p_value.min == 0 ? 0.5f : 0.0f; + bool pressed = p_value.value > deadzone; + if (pressed == joy_buttons_pressed.has(_combine_device(map.index, p_device))) { + // button already pressed or released, this is an axis bounce value + return; + } + _button_event(p_device, map.index, pressed); + return; + } + + if (map.type == TYPE_AXIS) { + + _axis_event(p_device, map.index, val); + return; + } + //printf("invalid mapping\n"); +} + +void Input::joy_hat(int p_device, int p_val) { + + _THREAD_SAFE_METHOD_; + const Joypad &joy = joy_names[p_device]; + + const JoyEvent *map; + + if (joy.mapping == -1) { + map = hat_map_default; + } else { + map = map_db[joy.mapping].hat; + }; + + int cur_val = joy_names[p_device].hat_current; + + if ((p_val & HAT_MASK_UP) != (cur_val & HAT_MASK_UP)) { + _button_event(p_device, map[HAT_UP].index, p_val & HAT_MASK_UP); + } + + if ((p_val & HAT_MASK_RIGHT) != (cur_val & HAT_MASK_RIGHT)) { + _button_event(p_device, map[HAT_RIGHT].index, p_val & HAT_MASK_RIGHT); + } + if ((p_val & HAT_MASK_DOWN) != (cur_val & HAT_MASK_DOWN)) { + _button_event(p_device, map[HAT_DOWN].index, p_val & HAT_MASK_DOWN); + } + if ((p_val & HAT_MASK_LEFT) != (cur_val & HAT_MASK_LEFT)) { + _button_event(p_device, map[HAT_LEFT].index, p_val & HAT_MASK_LEFT); + } + + joy_names[p_device].hat_current = p_val; +} + +void Input::_button_event(int p_device, int p_index, bool p_pressed) { + + Ref ievent; + ievent.instance(); + ievent->set_device(p_device); + ievent->set_button_index(p_index); + ievent->set_pressed(p_pressed); + + parse_input_event(ievent); +} + +void Input::_axis_event(int p_device, int p_axis, float p_value) { + + Ref ievent; + ievent.instance(); + ievent->set_device(p_device); + ievent->set_axis(p_axis); + ievent->set_axis_value(p_value); + + parse_input_event(ievent); +}; + +Input::JoyEvent Input::_find_to_event(String p_to) { + + // string names of the SDL buttons in the same order as input_event.h godot buttons + static const char *buttons[] = { "a", "b", "x", "y", "leftshoulder", "rightshoulder", "lefttrigger", "righttrigger", "leftstick", "rightstick", "back", "start", "dpup", "dpdown", "dpleft", "dpright", "guide", NULL }; + + static const char *axis[] = { "leftx", "lefty", "rightx", "righty", NULL }; + + JoyEvent ret; + ret.type = -1; + ret.index = 0; + + int i = 0; + while (buttons[i]) { + + if (p_to == buttons[i]) { + ret.type = TYPE_BUTTON; + ret.index = i; + ret.value = 0; + return ret; + }; + ++i; + }; + + i = 0; + while (axis[i]) { + + if (p_to == axis[i]) { + ret.type = TYPE_AXIS; + ret.index = i; + ret.value = 0; + return ret; + }; + ++i; + }; + + return ret; +}; + +void Input::parse_mapping(String p_mapping) { + + _THREAD_SAFE_METHOD_; + JoyDeviceMapping mapping; + for (int i = 0; i < HAT_MAX; ++i) + mapping.hat[i].index = 1024 + i; + + Vector entry = p_mapping.split(","); + if (entry.size() < 2) { + return; + } + + CharString uid; + uid.resize(17); + + mapping.uid = entry[0]; + mapping.name = entry[1]; + + int idx = 1; + while (++idx < entry.size()) { + + if (entry[idx] == "") + continue; + + String from = entry[idx].get_slice(":", 1).replace(" ", ""); + String to = entry[idx].get_slice(":", 0).replace(" ", ""); + + JoyEvent to_event = _find_to_event(to); + if (to_event.type == -1) + continue; + + String etype = from.substr(0, 1); + if (etype == "a") { + + int aid = from.substr(1, from.length() - 1).to_int(); + mapping.axis[aid] = to_event; + + } else if (etype == "b") { + + int bid = from.substr(1, from.length() - 1).to_int(); + mapping.buttons[bid] = to_event; + + } else if (etype == "h") { + + int hat_value = from.get_slice(".", 1).to_int(); + switch (hat_value) { + case 1: + mapping.hat[HAT_UP] = to_event; + break; + case 2: + mapping.hat[HAT_RIGHT] = to_event; + break; + case 4: + mapping.hat[HAT_DOWN] = to_event; + break; + case 8: + mapping.hat[HAT_LEFT] = to_event; + break; + }; + }; + }; + map_db.push_back(mapping); + //printf("added mapping with uuid %ls\n", mapping.uid.c_str()); +}; + +void Input::add_joy_mapping(String p_mapping, bool p_update_existing) { + parse_mapping(p_mapping); + if (p_update_existing) { + Vector entry = p_mapping.split(","); + String uid = entry[0]; + for (int i = 0; i < joy_names.size(); i++) { + if (uid == joy_names[i].uid) { + joy_names[i].mapping = map_db.size() - 1; + } + } + } +} + +void Input::remove_joy_mapping(String p_guid) { + for (int i = map_db.size() - 1; i >= 0; i--) { + if (p_guid == map_db[i].uid) { + map_db.remove(i); + } + } + for (int i = 0; i < joy_names.size(); i++) { + if (joy_names[i].uid == p_guid) { + joy_names[i].mapping = -1; + } + } +} + +void Input::set_fallback_mapping(String p_guid) { + + for (int i = 0; i < map_db.size(); i++) { + if (map_db[i].uid == p_guid) { + fallback_mapping = i; + return; + } + } +} + +//Defaults to simple implementation for platforms with a fixed gamepad layout, like consoles. +bool Input::is_joy_known(int p_device) { + + return OS::get_singleton()->is_joy_known(p_device); +} + +String Input::get_joy_guid(int p_device) const { + return OS::get_singleton()->get_joy_guid(p_device); +} + +//platforms that use the remapping system can override and call to these ones +bool Input::is_joy_mapped(int p_device) { + int mapping = joy_names[p_device].mapping; + return mapping != -1 ? (mapping != fallback_mapping) : false; +} + +String Input::get_joy_guid_remapped(int p_device) const { + ERR_FAIL_COND_V(!joy_names.has(p_device), ""); + return joy_names[p_device].uid; +} + +Array Input::get_connected_joypads() { + Array ret; + Map::Element *elem = joy_names.front(); + while (elem) { + if (elem->get().connected) { + ret.push_back(elem->key()); + } + elem = elem->next(); + } + return ret; +} + +static const char *_buttons[JOY_BUTTON_MAX] = { + "Face Button Bottom", + "Face Button Right", + "Face Button Left", + "Face Button Top", + "L", + "R", + "L2", + "R2", + "L3", + "R3", + "Select", + "Start", + "DPAD Up", + "DPAD Down", + "DPAD Left", + "DPAD Right" +}; + +static const char *_axes[JOY_AXIS_MAX] = { + "Left Stick X", + "Left Stick Y", + "Right Stick X", + "Right Stick Y", + "", + "", + "L2", + "R2", + "", + "" +}; + +String Input::get_joy_button_string(int p_button) { + ERR_FAIL_INDEX_V(p_button, JOY_BUTTON_MAX, ""); + return _buttons[p_button]; +} + +int Input::get_joy_button_index_from_string(String p_button) { + for (int i = 0; i < JOY_BUTTON_MAX; i++) { + if (p_button == _buttons[i]) { + return i; + } + } + ERR_FAIL_V(-1); +} + +int Input::get_unused_joy_id() { + for (int i = 0; i < JOYPADS_MAX; i++) { + if (!joy_names.has(i) || !joy_names[i].connected) { + return i; + } + } + return -1; +} + +String Input::get_joy_axis_string(int p_axis) { + ERR_FAIL_INDEX_V(p_axis, JOY_AXIS_MAX, ""); + return _axes[p_axis]; +} + +int Input::get_joy_axis_index_from_string(String p_axis) { + for (int i = 0; i < JOY_AXIS_MAX; i++) { + if (p_axis == _axes[i]) { + return i; + } + } + ERR_FAIL_V(-1); +} + +Input::Input() { + + singleton = this; + use_accumulated_input = true; + mouse_button_mask = 0; + mouse_window = 0; + emulate_touch_from_mouse = false; + emulate_mouse_from_touch = false; + mouse_from_touch_index = -1; + main_loop = NULL; + default_shape = CURSOR_ARROW; + + hat_map_default[HAT_UP].type = TYPE_BUTTON; + hat_map_default[HAT_UP].index = JOY_DPAD_UP; + hat_map_default[HAT_UP].value = 0; + + hat_map_default[HAT_RIGHT].type = TYPE_BUTTON; + hat_map_default[HAT_RIGHT].index = JOY_DPAD_RIGHT; + hat_map_default[HAT_RIGHT].value = 0; + + hat_map_default[HAT_DOWN].type = TYPE_BUTTON; + hat_map_default[HAT_DOWN].index = JOY_DPAD_DOWN; + hat_map_default[HAT_DOWN].value = 0; + + hat_map_default[HAT_LEFT].type = TYPE_BUTTON; + hat_map_default[HAT_LEFT].index = JOY_DPAD_LEFT; + hat_map_default[HAT_LEFT].value = 0; + + fallback_mapping = -1; + + // Parse default mappings. + { + int i = 0; + while (DefaultControllerMappings::mappings[i]) { + parse_mapping(DefaultControllerMappings::mappings[i++]); + } + } + + // If defined, parse SDL_GAMECONTROLLERCONFIG for possible new mappings/overrides. + String env_mapping = OS::get_singleton()->get_environment("SDL_GAMECONTROLLERCONFIG"); + if (env_mapping != "") { + Vector entries = env_mapping.split("\n"); + for (int i = 0; i < entries.size(); i++) { + if (entries[i] == "") + continue; + parse_mapping(entries[i]); + } + } +} + +////////////////////////////////////////////////////////// diff --git a/core/input/input.h b/core/input/input.h new file mode 100644 index 0000000000..eb2880e953 --- /dev/null +++ b/core/input/input.h @@ -0,0 +1,329 @@ +/*************************************************************************/ +/* input.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef INPUT_H +#define INPUT_H + +#include "core/object.h" +#include "core/os/main_loop.h" +#include "core/os/thread_safe.h" + +class Input : public Object { + + GDCLASS(Input, Object); + _THREAD_SAFE_CLASS_ + + static Input *singleton; + +public: + enum MouseMode { + MOUSE_MODE_VISIBLE, + MOUSE_MODE_HIDDEN, + MOUSE_MODE_CAPTURED, + MOUSE_MODE_CONFINED + }; + +#undef CursorShape + enum CursorShape { + CURSOR_ARROW, + CURSOR_IBEAM, + CURSOR_POINTING_HAND, + CURSOR_CROSS, + CURSOR_WAIT, + CURSOR_BUSY, + CURSOR_DRAG, + CURSOR_CAN_DROP, + CURSOR_FORBIDDEN, + CURSOR_VSIZE, + CURSOR_HSIZE, + CURSOR_BDIAGSIZE, + CURSOR_FDIAGSIZE, + CURSOR_MOVE, + CURSOR_VSPLIT, + CURSOR_HSPLIT, + CURSOR_HELP, + CURSOR_MAX + }; + + enum HatMask { + HAT_MASK_CENTER = 0, + HAT_MASK_UP = 1, + HAT_MASK_RIGHT = 2, + HAT_MASK_DOWN = 4, + HAT_MASK_LEFT = 8, + }; + + enum HatDir { + HAT_UP, + HAT_RIGHT, + HAT_DOWN, + HAT_LEFT, + HAT_MAX, + }; + + enum { + JOYPADS_MAX = 16, + }; + + struct JoyAxis { + int min; + float value; + }; + +private: + int mouse_button_mask; + + Set keys_pressed; + Set joy_buttons_pressed; + Map _joy_axis; + //Map custom_action_press; + Vector3 gravity; + Vector3 accelerometer; + Vector3 magnetometer; + Vector3 gyroscope; + Vector2 mouse_pos; + int64_t mouse_window; + MainLoop *main_loop; + + struct Action { + uint64_t physics_frame; + uint64_t idle_frame; + bool pressed; + float strength; + }; + + Map action_state; + + bool emulate_touch_from_mouse; + bool emulate_mouse_from_touch; + + int mouse_from_touch_index; + + struct VibrationInfo { + float weak_magnitude; + float strong_magnitude; + float duration; // Duration in seconds + uint64_t timestamp; + }; + + Map joy_vibration; + + struct SpeedTrack { + + uint64_t last_tick; + Vector2 speed; + Vector2 accum; + float accum_t; + float min_ref_frame; + float max_ref_frame; + + void update(const Vector2 &p_delta_p); + void reset(); + SpeedTrack(); + }; + + struct Joypad { + StringName name; + StringName uid; + bool connected; + bool last_buttons[JOY_BUTTON_MAX + 19]; //apparently SDL specifies 35 possible buttons on android + float last_axis[JOY_AXIS_MAX]; + float filter; + int last_hat; + int mapping; + int hat_current; + + Joypad() { + for (int i = 0; i < JOY_AXIS_MAX; i++) { + + last_axis[i] = 0.0f; + } + for (int i = 0; i < JOY_BUTTON_MAX + 19; i++) { + + last_buttons[i] = false; + } + connected = false; + last_hat = HAT_MASK_CENTER; + filter = 0.01f; + mapping = -1; + hat_current = 0; + } + }; + + SpeedTrack mouse_speed_track; + Map touch_speed_track; + Map joy_names; + int fallback_mapping; + + CursorShape default_shape; + + enum JoyType { + TYPE_BUTTON, + TYPE_AXIS, + TYPE_HAT, + TYPE_MAX, + }; + + struct JoyEvent { + int type; + int index; + int value; + }; + + struct JoyDeviceMapping { + + String uid; + String name; + Map buttons; + Map axis; + JoyEvent hat[HAT_MAX]; + }; + + JoyEvent hat_map_default[HAT_MAX]; + + Vector map_db; + + JoyEvent _find_to_event(String p_to); + void _button_event(int p_device, int p_index, bool p_pressed); + void _axis_event(int p_device, int p_axis, float p_value); + float _handle_deadzone(int p_device, int p_axis, float p_value); + + void _parse_input_event_impl(const Ref &p_event, bool p_is_emulated); + + List> accumulated_events; + bool use_accumulated_input; + +protected: + static void _bind_methods(); + +public: + void set_mouse_mode(MouseMode p_mode); + MouseMode get_mouse_mode() const; + void get_argument_options(const StringName &p_function, int p_idx, List *r_options) const; + + static Input *get_singleton(); + + bool is_key_pressed(int p_keycode) const; + bool is_mouse_button_pressed(int p_button) const; + bool is_joy_button_pressed(int p_device, int p_button) const; + bool is_action_pressed(const StringName &p_action) const; + bool is_action_just_pressed(const StringName &p_action) const; + bool is_action_just_released(const StringName &p_action) const; + float get_action_strength(const StringName &p_action) const; + + float get_joy_axis(int p_device, int p_axis) const; + String get_joy_name(int p_idx); + Array get_connected_joypads(); + Vector2 get_joy_vibration_strength(int p_device); + float get_joy_vibration_duration(int p_device); + uint64_t get_joy_vibration_timestamp(int p_device); + void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = ""); + void parse_joypad_mapping(String p_mapping, bool p_update_existing); + + Vector3 get_gravity() const; + Vector3 get_accelerometer() const; + Vector3 get_magnetometer() const; + Vector3 get_gyroscope() const; + + Point2 get_mouse_position() const; + Point2 get_last_mouse_speed() const; + int get_mouse_button_mask() const; + + void warp_mouse_position(const Vector2 &p_to); + Point2i warp_mouse_motion(const Ref &p_motion, const Rect2 &p_rect); + + void parse_drop_files(const Vector &p_files); + void parse_notification(int p_notification); + void parse_input_event(const Ref &p_event); + + void set_gravity(const Vector3 &p_gravity); + void set_accelerometer(const Vector3 &p_accel); + void set_magnetometer(const Vector3 &p_magnetometer); + void set_gyroscope(const Vector3 &p_gyroscope); + void set_joy_axis(int p_device, int p_axis, float p_value); + + void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0); + void stop_joy_vibration(int p_device); + void vibrate_handheld(int p_duration_ms = 500); + + void set_main_loop(MainLoop *p_main_loop); + void set_mouse_position(const Point2 &p_posf); + + void action_press(const StringName &p_action, float p_strength = 1.f); + void action_release(const StringName &p_action); + + void iteration(float p_step); + + void set_emulate_touch_from_mouse(bool p_emulate); + bool is_emulating_touch_from_mouse() const; + void ensure_touch_mouse_raised(); + + void set_emulate_mouse_from_touch(bool p_emulate); + bool is_emulating_mouse_from_touch() const; + + CursorShape get_default_cursor_shape() const; + void set_default_cursor_shape(CursorShape p_shape); + CursorShape get_current_cursor_shape() const; + void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); + + void parse_mapping(String p_mapping); + void joy_button(int p_device, int p_button, bool p_pressed); + void joy_axis(int p_device, int p_axis, const JoyAxis &p_value); + void joy_hat(int p_device, int p_val); + + void add_joy_mapping(String p_mapping, bool p_update_existing = false); + void remove_joy_mapping(String p_guid); + bool is_joy_known(int p_device); + String get_joy_guid(int p_device) const; + + String get_joy_button_string(int p_button); + String get_joy_axis_string(int p_axis); + int get_joy_axis_index_from_string(String p_axis); + int get_joy_button_index_from_string(String p_button); + + int get_unused_joy_id(); + + bool is_joy_mapped(int p_device); + String get_joy_guid_remapped(int p_device) const; + void set_fallback_mapping(String p_guid); + + void accumulate_input_event(const Ref &p_event); + void flush_accumulated_events(); + void set_use_accumulated_input(bool p_enable); + + void release_pressed_events(); + + Input(); +}; + +VARIANT_ENUM_CAST(Input::MouseMode); +VARIANT_ENUM_CAST(Input::CursorShape); + +#endif // INPUT_H diff --git a/core/input/input_builders.py b/core/input/input_builders.py new file mode 100644 index 0000000000..ca142c0c80 --- /dev/null +++ b/core/input/input_builders.py @@ -0,0 +1,73 @@ +"""Functions used to generate source files during build time + +All such functions are invoked in a subprocess on Windows to prevent build flakiness. +""" + +from platform_methods import subprocess_main +from collections import OrderedDict + + +def make_default_controller_mappings(target, source, env): + dst = target[0] + g = open(dst, "w") + + g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") + g.write("#include \"core/typedefs.h\"\n") + g.write("#include \"core/input/default_controller_mappings.h\"\n") + + # ensure mappings have a consistent order + platform_mappings = OrderedDict() + for src_path in source: + with open(src_path, "r") as f: + # read mapping file and skip header + mapping_file_lines = f.readlines()[2:] + + current_platform = None + for line in mapping_file_lines: + if not line: + continue + line = line.strip() + if len(line) == 0: + continue + if line[0] == "#": + current_platform = line[1:].strip() + if current_platform not in platform_mappings: + platform_mappings[current_platform] = {} + elif current_platform: + line_parts = line.split(",") + guid = line_parts[0] + if guid in platform_mappings[current_platform]: + g.write("// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format(src_path, current_platform, platform_mappings[current_platform][guid])) + valid_mapping = True + for input_map in line_parts[2:]: + if "+" in input_map or "-" in input_map or "~" in input_map: + g.write("// WARNING - DISCARDED UNSUPPORTED MAPPING TYPE FROM DATABASE {}: {} {}\n".format(src_path, current_platform, line)) + valid_mapping = False + break + if valid_mapping: + platform_mappings[current_platform][guid] = line + + platform_variables = { + "Linux": "#if X11_ENABLED", + "Windows": "#ifdef WINDOWS_ENABLED", + "Mac OS X": "#ifdef OSX_ENABLED", + "Android": "#if defined(__ANDROID__)", + "iOS": "#ifdef IPHONE_ENABLED", + "Javascript": "#ifdef JAVASCRIPT_ENABLED", + "UWP": "#ifdef UWP_ENABLED", + } + + g.write("const char* DefaultControllerMappings::mappings[] = {\n") + for platform, mappings in platform_mappings.items(): + variable = platform_variables[platform] + g.write("{}\n".format(variable)) + for mapping in mappings.values(): + g.write("\t\"{}\",\n".format(mapping)) + g.write("#endif\n") + + g.write("\tNULL\n};\n") + g.close() + + +if __name__ == '__main__': + subprocess_main(globals()) diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp new file mode 100644 index 0000000000..088d185b8d --- /dev/null +++ b/core/input/input_event.cpp @@ -0,0 +1,1404 @@ +/*************************************************************************/ +/* input_event.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "input_event.h" + +#include "core/input/input_map.h" +#include "core/os/keyboard.h" + +const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1; +const int InputEvent::DEVICE_ID_INTERNAL = -2; + +void InputEvent::set_device(int p_device) { + device = p_device; +} + +int InputEvent::get_device() const { + return device; +} + +bool InputEvent::is_action(const StringName &p_action) const { + + return InputMap::get_singleton()->event_is_action(Ref((InputEvent *)this), p_action); +} + +bool InputEvent::is_action_pressed(const StringName &p_action, bool p_allow_echo) const { + + bool pressed; + bool valid = InputMap::get_singleton()->event_get_action_status(Ref((InputEvent *)this), p_action, &pressed); + return valid && pressed && (p_allow_echo || !is_echo()); +} + +bool InputEvent::is_action_released(const StringName &p_action) const { + + bool pressed; + bool valid = InputMap::get_singleton()->event_get_action_status(Ref((InputEvent *)this), p_action, &pressed); + return valid && !pressed; +} + +float InputEvent::get_action_strength(const StringName &p_action) const { + + bool pressed; + float strength; + bool valid = InputMap::get_singleton()->event_get_action_status(Ref((InputEvent *)this), p_action, &pressed, &strength); + return valid ? strength : 0.0f; +} + +bool InputEvent::is_pressed() const { + + return false; +} + +bool InputEvent::is_echo() const { + + return false; +} + +Ref InputEvent::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { + + return Ref((InputEvent *)this); +} + +String InputEvent::as_text() const { + + return String(); +} + +bool InputEvent::action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { + + return false; +} + +bool InputEvent::shortcut_match(const Ref &p_event) const { + + return false; +} + +bool InputEvent::is_action_type() const { + + return false; +} + +void InputEvent::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_device", "device"), &InputEvent::set_device); + ClassDB::bind_method(D_METHOD("get_device"), &InputEvent::get_device); + + ClassDB::bind_method(D_METHOD("is_action", "action"), &InputEvent::is_action); + ClassDB::bind_method(D_METHOD("is_action_pressed", "action", "allow_echo"), &InputEvent::is_action_pressed, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("is_action_released", "action"), &InputEvent::is_action_released); + ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &InputEvent::get_action_strength); + + ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed); + ClassDB::bind_method(D_METHOD("is_echo"), &InputEvent::is_echo); + + ClassDB::bind_method(D_METHOD("as_text"), &InputEvent::as_text); + + ClassDB::bind_method(D_METHOD("shortcut_match", "event"), &InputEvent::shortcut_match); + + ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type); + + ClassDB::bind_method(D_METHOD("accumulate", "with_event"), &InputEvent::accumulate); + + ClassDB::bind_method(D_METHOD("xformed_by", "xform", "local_ofs"), &InputEvent::xformed_by, DEFVAL(Vector2())); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "device"), "set_device", "get_device"); +} + +InputEvent::InputEvent() { + + device = 0; +} +//////////////// + +void InputEventFromWindow::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_window_id", "id"), &InputEventFromWindow::set_window_id); + ClassDB::bind_method(D_METHOD("get_window_id"), &InputEventFromWindow::get_window_id); + ADD_PROPERTY(PropertyInfo(Variant::INT, "window_id"), "set_window_id", "get_window_id"); +} + +void InputEventFromWindow::set_window_id(int64_t p_id) { + window_id = p_id; +} +int64_t InputEventFromWindow::get_window_id() const { + return window_id; +} + +InputEventFromWindow::InputEventFromWindow() { + window_id = 0; +} + +////////////////// + +void InputEventWithModifiers::set_shift(bool p_enabled) { + + shift = p_enabled; +} + +bool InputEventWithModifiers::get_shift() const { + + return shift; +} + +void InputEventWithModifiers::set_alt(bool p_enabled) { + + alt = p_enabled; +} +bool InputEventWithModifiers::get_alt() const { + + return alt; +} + +void InputEventWithModifiers::set_control(bool p_enabled) { + + control = p_enabled; +} +bool InputEventWithModifiers::get_control() const { + + return control; +} + +void InputEventWithModifiers::set_metakey(bool p_enabled) { + + meta = p_enabled; +} +bool InputEventWithModifiers::get_metakey() const { + + return meta; +} + +void InputEventWithModifiers::set_command(bool p_enabled) { + + command = p_enabled; +} +bool InputEventWithModifiers::get_command() const { + + return command; +} + +void InputEventWithModifiers::set_modifiers_from_event(const InputEventWithModifiers *event) { + + set_alt(event->get_alt()); + set_shift(event->get_shift()); + set_control(event->get_control()); + set_metakey(event->get_metakey()); +} + +void InputEventWithModifiers::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_alt", "enable"), &InputEventWithModifiers::set_alt); + ClassDB::bind_method(D_METHOD("get_alt"), &InputEventWithModifiers::get_alt); + + ClassDB::bind_method(D_METHOD("set_shift", "enable"), &InputEventWithModifiers::set_shift); + ClassDB::bind_method(D_METHOD("get_shift"), &InputEventWithModifiers::get_shift); + + ClassDB::bind_method(D_METHOD("set_control", "enable"), &InputEventWithModifiers::set_control); + ClassDB::bind_method(D_METHOD("get_control"), &InputEventWithModifiers::get_control); + + ClassDB::bind_method(D_METHOD("set_metakey", "enable"), &InputEventWithModifiers::set_metakey); + ClassDB::bind_method(D_METHOD("get_metakey"), &InputEventWithModifiers::get_metakey); + + ClassDB::bind_method(D_METHOD("set_command", "enable"), &InputEventWithModifiers::set_command); + ClassDB::bind_method(D_METHOD("get_command"), &InputEventWithModifiers::get_command); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt"), "set_alt", "get_alt"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift"), "set_shift", "get_shift"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "control"), "set_control", "get_control"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta"), "set_metakey", "get_metakey"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command"), "set_command", "get_command"); +} + +InputEventWithModifiers::InputEventWithModifiers() { + + alt = false; + shift = false; + control = false; + meta = false; +} + +////////////////////////////////// + +void InputEventKey::set_pressed(bool p_pressed) { + + pressed = p_pressed; +} + +bool InputEventKey::is_pressed() const { + + return pressed; +} + +void InputEventKey::set_keycode(uint32_t p_keycode) { + + keycode = p_keycode; +} + +uint32_t InputEventKey::get_keycode() const { + + return keycode; +} + +void InputEventKey::set_physical_keycode(uint32_t p_keycode) { + + physical_keycode = p_keycode; +} + +uint32_t InputEventKey::get_physical_keycode() const { + + return physical_keycode; +} + +void InputEventKey::set_unicode(uint32_t p_unicode) { + + unicode = p_unicode; +} + +uint32_t InputEventKey::get_unicode() const { + + return unicode; +} + +void InputEventKey::set_echo(bool p_enable) { + + echo = p_enable; +} + +bool InputEventKey::is_echo() const { + + return echo; +} + +uint32_t InputEventKey::get_keycode_with_modifiers() const { + + uint32_t sc = keycode; + if (get_control()) + sc |= KEY_MASK_CTRL; + if (get_alt()) + sc |= KEY_MASK_ALT; + if (get_shift()) + sc |= KEY_MASK_SHIFT; + if (get_metakey()) + sc |= KEY_MASK_META; + + return sc; +} + +uint32_t InputEventKey::get_physical_keycode_with_modifiers() const { + + uint32_t sc = physical_keycode; + if (get_control()) + sc |= KEY_MASK_CTRL; + if (get_alt()) + sc |= KEY_MASK_ALT; + if (get_shift()) + sc |= KEY_MASK_SHIFT; + if (get_metakey()) + sc |= KEY_MASK_META; + + return sc; +} + +String InputEventKey::as_text() const { + + String kc = keycode_get_string(keycode); + if (kc == String()) + return kc; + + if (get_metakey()) { + kc = find_keycode_name(KEY_META) + ("+" + kc); + } + if (get_alt()) { + kc = find_keycode_name(KEY_ALT) + ("+" + kc); + } + if (get_shift()) { + kc = find_keycode_name(KEY_SHIFT) + ("+" + kc); + } + if (get_control()) { + kc = find_keycode_name(KEY_CONTROL) + ("+" + kc); + } + return kc; +} + +bool InputEventKey::action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { + + Ref key = p_event; + if (key.is_null()) + return false; + + bool match = false; + if (get_keycode() == 0) { + uint32_t code = get_physical_keycode_with_modifiers(); + uint32_t event_code = key->get_physical_keycode_with_modifiers(); + + match = get_physical_keycode() == key->get_physical_keycode() && (!key->is_pressed() || (code & event_code) == code); + } else { + uint32_t code = get_keycode_with_modifiers(); + uint32_t event_code = key->get_keycode_with_modifiers(); + + match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code); + } + if (match) { + if (p_pressed != NULL) + *p_pressed = key->is_pressed(); + if (p_strength != NULL) + *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + } + return match; +} + +bool InputEventKey::shortcut_match(const Ref &p_event) const { + + Ref key = p_event; + if (key.is_null()) + return false; + + uint32_t code = get_keycode_with_modifiers(); + uint32_t event_code = key->get_keycode_with_modifiers(); + + return code == event_code; +} + +void InputEventKey::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventKey::set_pressed); + + ClassDB::bind_method(D_METHOD("set_keycode", "keycode"), &InputEventKey::set_keycode); + ClassDB::bind_method(D_METHOD("get_keycode"), &InputEventKey::get_keycode); + + ClassDB::bind_method(D_METHOD("set_physical_keycode", "physical_keycode"), &InputEventKey::set_physical_keycode); + ClassDB::bind_method(D_METHOD("get_physical_keycode"), &InputEventKey::get_physical_keycode); + + ClassDB::bind_method(D_METHOD("set_unicode", "unicode"), &InputEventKey::set_unicode); + ClassDB::bind_method(D_METHOD("get_unicode"), &InputEventKey::get_unicode); + + ClassDB::bind_method(D_METHOD("set_echo", "echo"), &InputEventKey::set_echo); + + ClassDB::bind_method(D_METHOD("get_keycode_with_modifiers"), &InputEventKey::get_keycode_with_modifiers); + ClassDB::bind_method(D_METHOD("get_physical_keycode_with_modifiers"), &InputEventKey::get_physical_keycode_with_modifiers); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "keycode"), "set_keycode", "get_keycode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "physical_keycode"), "set_physical_keycode", "get_physical_keycode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "unicode"), "set_unicode", "get_unicode"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "echo"), "set_echo", "is_echo"); +} + +InputEventKey::InputEventKey() { + + pressed = false; + keycode = 0; + physical_keycode = 0; + unicode = 0; ///unicode + echo = false; +} + +//////////////////////////////////////// + +void InputEventMouse::set_button_mask(int p_mask) { + + button_mask = p_mask; +} +int InputEventMouse::get_button_mask() const { + + return button_mask; +} + +void InputEventMouse::set_position(const Vector2 &p_pos) { + + pos = p_pos; +} +Vector2 InputEventMouse::get_position() const { + + return pos; +} + +void InputEventMouse::set_global_position(const Vector2 &p_global_pos) { + + global_pos = p_global_pos; +} +Vector2 InputEventMouse::get_global_position() const { + + return global_pos; +} + +void InputEventMouse::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_button_mask", "button_mask"), &InputEventMouse::set_button_mask); + ClassDB::bind_method(D_METHOD("get_button_mask"), &InputEventMouse::get_button_mask); + + ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventMouse::set_position); + ClassDB::bind_method(D_METHOD("get_position"), &InputEventMouse::get_position); + + ClassDB::bind_method(D_METHOD("set_global_position", "global_position"), &InputEventMouse::set_global_position); + ClassDB::bind_method(D_METHOD("get_global_position"), &InputEventMouse::get_global_position); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask"), "set_button_mask", "get_button_mask"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position"), "set_global_position", "get_global_position"); +} + +InputEventMouse::InputEventMouse() { + + button_mask = 0; +} + +/////////////////////////////////////// + +void InputEventMouseButton::set_factor(float p_factor) { + + factor = p_factor; +} + +float InputEventMouseButton::get_factor() { + + return factor; +} + +void InputEventMouseButton::set_button_index(int p_index) { + + button_index = p_index; +} +int InputEventMouseButton::get_button_index() const { + + return button_index; +} + +void InputEventMouseButton::set_pressed(bool p_pressed) { + + pressed = p_pressed; +} +bool InputEventMouseButton::is_pressed() const { + + return pressed; +} + +void InputEventMouseButton::set_doubleclick(bool p_doubleclick) { + + doubleclick = p_doubleclick; +} +bool InputEventMouseButton::is_doubleclick() const { + + return doubleclick; +} + +Ref InputEventMouseButton::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { + + Vector2 g = get_global_position(); + Vector2 l = p_xform.xform(get_position() + p_local_ofs); + + Ref mb; + mb.instance(); + + mb->set_device(get_device()); + mb->set_window_id(get_window_id()); + mb->set_modifiers_from_event(this); + + mb->set_position(l); + mb->set_global_position(g); + + mb->set_button_mask(get_button_mask()); + mb->set_pressed(pressed); + mb->set_doubleclick(doubleclick); + mb->set_factor(factor); + mb->set_button_index(button_index); + + return mb; +} + +bool InputEventMouseButton::action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { + + Ref mb = p_event; + if (mb.is_null()) + return false; + + bool match = mb->button_index == button_index; + if (match) { + if (p_pressed != NULL) + *p_pressed = mb->is_pressed(); + if (p_strength != NULL) + *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + } + + return match; +} + +String InputEventMouseButton::as_text() const { + + String button_index_string = ""; + switch (get_button_index()) { + case BUTTON_LEFT: + button_index_string = "BUTTON_LEFT"; + break; + case BUTTON_RIGHT: + button_index_string = "BUTTON_RIGHT"; + break; + case BUTTON_MIDDLE: + button_index_string = "BUTTON_MIDDLE"; + break; + case BUTTON_WHEEL_UP: + button_index_string = "BUTTON_WHEEL_UP"; + break; + case BUTTON_WHEEL_DOWN: + button_index_string = "BUTTON_WHEEL_DOWN"; + break; + case BUTTON_WHEEL_LEFT: + button_index_string = "BUTTON_WHEEL_LEFT"; + break; + case BUTTON_WHEEL_RIGHT: + button_index_string = "BUTTON_WHEEL_RIGHT"; + break; + case BUTTON_XBUTTON1: + button_index_string = "BUTTON_XBUTTON1"; + break; + case BUTTON_XBUTTON2: + button_index_string = "BUTTON_XBUTTON2"; + break; + default: + button_index_string = itos(get_button_index()); + break; + } + return "InputEventMouseButton : button_index=" + button_index_string + ", pressed=" + (pressed ? "true" : "false") + ", position=(" + String(get_position()) + "), button_mask=" + itos(get_button_mask()) + ", doubleclick=" + (doubleclick ? "true" : "false"); +} + +void InputEventMouseButton::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMouseButton::set_factor); + ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMouseButton::get_factor); + + ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventMouseButton::set_button_index); + ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventMouseButton::get_button_index); + + ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventMouseButton::set_pressed); + // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventMouseButton::is_pressed); + + ClassDB::bind_method(D_METHOD("set_doubleclick", "doubleclick"), &InputEventMouseButton::set_doubleclick); + ClassDB::bind_method(D_METHOD("is_doubleclick"), &InputEventMouseButton::is_doubleclick); + + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "doubleclick"), "set_doubleclick", "is_doubleclick"); +} + +InputEventMouseButton::InputEventMouseButton() { + + factor = 1; + button_index = 0; + pressed = false; + doubleclick = false; +} + +//////////////////////////////////////////// + +void InputEventMouseMotion::set_tilt(const Vector2 &p_tilt) { + + tilt = p_tilt; +} + +Vector2 InputEventMouseMotion::get_tilt() const { + + return tilt; +} + +void InputEventMouseMotion::set_pressure(float p_pressure) { + + pressure = p_pressure; +} + +float InputEventMouseMotion::get_pressure() const { + + return pressure; +} + +void InputEventMouseMotion::set_relative(const Vector2 &p_relative) { + + relative = p_relative; +} + +Vector2 InputEventMouseMotion::get_relative() const { + + return relative; +} + +void InputEventMouseMotion::set_speed(const Vector2 &p_speed) { + + speed = p_speed; +} + +Vector2 InputEventMouseMotion::get_speed() const { + + return speed; +} + +Ref InputEventMouseMotion::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { + + Vector2 g = get_global_position(); + Vector2 l = p_xform.xform(get_position() + p_local_ofs); + Vector2 r = p_xform.basis_xform(get_relative()); + Vector2 s = p_xform.basis_xform(get_speed()); + + Ref mm; + mm.instance(); + + mm->set_device(get_device()); + mm->set_window_id(get_window_id()); + + mm->set_modifiers_from_event(this); + + mm->set_position(l); + mm->set_pressure(get_pressure()); + mm->set_tilt(get_tilt()); + mm->set_global_position(g); + + mm->set_button_mask(get_button_mask()); + mm->set_relative(r); + mm->set_speed(s); + + return mm; +} + +String InputEventMouseMotion::as_text() const { + + String button_mask_string = ""; + switch (get_button_mask()) { + case BUTTON_MASK_LEFT: + button_mask_string = "BUTTON_MASK_LEFT"; + break; + case BUTTON_MASK_MIDDLE: + button_mask_string = "BUTTON_MASK_MIDDLE"; + break; + case BUTTON_MASK_RIGHT: + button_mask_string = "BUTTON_MASK_RIGHT"; + break; + case BUTTON_MASK_XBUTTON1: + button_mask_string = "BUTTON_MASK_XBUTTON1"; + break; + case BUTTON_MASK_XBUTTON2: + button_mask_string = "BUTTON_MASK_XBUTTON2"; + break; + default: + button_mask_string = itos(get_button_mask()); + break; + } + return "InputEventMouseMotion : button_mask=" + button_mask_string + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")"; +} + +bool InputEventMouseMotion::accumulate(const Ref &p_event) { + + Ref motion = p_event; + if (motion.is_null()) + return false; + + if (get_window_id() != motion->get_window_id()) { + return false; + } + + if (is_pressed() != motion->is_pressed()) { + return false; + } + + if (get_button_mask() != motion->get_button_mask()) { + return false; + } + + if (get_shift() != motion->get_shift()) { + return false; + } + + if (get_control() != motion->get_control()) { + return false; + } + + if (get_alt() != motion->get_alt()) { + return false; + } + + if (get_metakey() != motion->get_metakey()) { + return false; + } + + set_position(motion->get_position()); + set_global_position(motion->get_global_position()); + set_speed(motion->get_speed()); + relative += motion->get_relative(); + + return true; +} + +void InputEventMouseMotion::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_tilt", "tilt"), &InputEventMouseMotion::set_tilt); + ClassDB::bind_method(D_METHOD("get_tilt"), &InputEventMouseMotion::get_tilt); + + ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMouseMotion::set_pressure); + ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMouseMotion::get_pressure); + + ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative); + ClassDB::bind_method(D_METHOD("get_relative"), &InputEventMouseMotion::get_relative); + + ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InputEventMouseMotion::set_speed); + ClassDB::bind_method(D_METHOD("get_speed"), &InputEventMouseMotion::get_speed); + + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed"); +} + +InputEventMouseMotion::InputEventMouseMotion() { + + pressure = 0; +} + +//////////////////////////////////////// + +void InputEventJoypadMotion::set_axis(int p_axis) { + + axis = p_axis; +} + +int InputEventJoypadMotion::get_axis() const { + + return axis; +} + +void InputEventJoypadMotion::set_axis_value(float p_value) { + + axis_value = p_value; +} + +float InputEventJoypadMotion::get_axis_value() const { + + return axis_value; +} + +bool InputEventJoypadMotion::is_pressed() const { + + return Math::abs(axis_value) >= 0.5f; +} + +bool InputEventJoypadMotion::action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { + + Ref jm = p_event; + if (jm.is_null()) + return false; + + bool match = (axis == jm->axis); // Matches even if not in the same direction, but returns a "not pressed" event. + if (match) { + bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0); + bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false; + if (p_pressed != NULL) + *p_pressed = pressed; + if (p_strength != NULL) { + if (pressed) { + if (p_deadzone == 1.0f) { + *p_strength = 1.0f; + } else { + *p_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())), 0.0f, 1.0f); + } + } else { + *p_strength = 0.0f; + } + } + } + return match; +} + +String InputEventJoypadMotion::as_text() const { + + return "InputEventJoypadMotion : axis=" + itos(axis) + ", axis_value=" + String(Variant(axis_value)); +} + +void InputEventJoypadMotion::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_axis", "axis"), &InputEventJoypadMotion::set_axis); + ClassDB::bind_method(D_METHOD("get_axis"), &InputEventJoypadMotion::get_axis); + + ClassDB::bind_method(D_METHOD("set_axis_value", "axis_value"), &InputEventJoypadMotion::set_axis_value); + ClassDB::bind_method(D_METHOD("get_axis_value"), &InputEventJoypadMotion::get_axis_value); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "axis_value"), "set_axis_value", "get_axis_value"); +} + +InputEventJoypadMotion::InputEventJoypadMotion() { + + axis = 0; + axis_value = 0; +} +///////////////////////////////// + +void InputEventJoypadButton::set_button_index(int p_index) { + + button_index = p_index; +} + +int InputEventJoypadButton::get_button_index() const { + + return button_index; +} + +void InputEventJoypadButton::set_pressed(bool p_pressed) { + + pressed = p_pressed; +} +bool InputEventJoypadButton::is_pressed() const { + + return pressed; +} + +void InputEventJoypadButton::set_pressure(float p_pressure) { + + pressure = p_pressure; +} +float InputEventJoypadButton::get_pressure() const { + + return pressure; +} + +bool InputEventJoypadButton::action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { + + Ref jb = p_event; + if (jb.is_null()) + return false; + + bool match = button_index == jb->button_index; + if (match) { + if (p_pressed != NULL) + *p_pressed = jb->is_pressed(); + if (p_strength != NULL) + *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + } + + return match; +} + +bool InputEventJoypadButton::shortcut_match(const Ref &p_event) const { + + Ref button = p_event; + if (button.is_null()) + return false; + + return button_index == button->button_index; +} + +String InputEventJoypadButton::as_text() const { + + return "InputEventJoypadButton : button_index=" + itos(button_index) + ", pressed=" + (pressed ? "true" : "false") + ", pressure=" + String(Variant(pressure)); +} + +void InputEventJoypadButton::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventJoypadButton::set_button_index); + ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventJoypadButton::get_button_index); + + ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventJoypadButton::set_pressure); + ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventJoypadButton::get_pressure); + + ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventJoypadButton::set_pressed); + // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventJoypadButton::is_pressed); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); +} + +InputEventJoypadButton::InputEventJoypadButton() { + + button_index = 0; + pressure = 0; + pressed = false; +} + +////////////////////////////////////////////// + +void InputEventScreenTouch::set_index(int p_index) { + + index = p_index; +} +int InputEventScreenTouch::get_index() const { + + return index; +} + +void InputEventScreenTouch::set_position(const Vector2 &p_pos) { + + pos = p_pos; +} +Vector2 InputEventScreenTouch::get_position() const { + + return pos; +} + +void InputEventScreenTouch::set_pressed(bool p_pressed) { + + pressed = p_pressed; +} +bool InputEventScreenTouch::is_pressed() const { + + return pressed; +} + +Ref InputEventScreenTouch::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { + + Ref st; + st.instance(); + st->set_device(get_device()); + st->set_window_id(get_window_id()); + st->set_index(index); + st->set_position(p_xform.xform(pos + p_local_ofs)); + st->set_pressed(pressed); + + return st; +} + +String InputEventScreenTouch::as_text() const { + + return "InputEventScreenTouch : index=" + itos(index) + ", pressed=" + (pressed ? "true" : "false") + ", position=(" + String(get_position()) + ")"; +} + +void InputEventScreenTouch::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenTouch::set_index); + ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenTouch::get_index); + + ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenTouch::set_position); + ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenTouch::get_position); + + ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventScreenTouch::set_pressed); + //ClassDB::bind_method(D_METHOD("is_pressed"),&InputEventScreenTouch::is_pressed); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); +} + +InputEventScreenTouch::InputEventScreenTouch() { + + index = 0; + pressed = false; +} + +///////////////////////////// + +void InputEventScreenDrag::set_index(int p_index) { + + index = p_index; +} + +int InputEventScreenDrag::get_index() const { + + return index; +} + +void InputEventScreenDrag::set_position(const Vector2 &p_pos) { + + pos = p_pos; +} +Vector2 InputEventScreenDrag::get_position() const { + + return pos; +} + +void InputEventScreenDrag::set_relative(const Vector2 &p_relative) { + + relative = p_relative; +} +Vector2 InputEventScreenDrag::get_relative() const { + + return relative; +} + +void InputEventScreenDrag::set_speed(const Vector2 &p_speed) { + + speed = p_speed; +} +Vector2 InputEventScreenDrag::get_speed() const { + + return speed; +} + +Ref InputEventScreenDrag::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { + + Ref sd; + + sd.instance(); + + sd->set_device(get_device()); + sd->set_window_id(get_window_id()); + + sd->set_index(index); + sd->set_position(p_xform.xform(pos + p_local_ofs)); + sd->set_relative(p_xform.basis_xform(relative)); + sd->set_speed(p_xform.basis_xform(speed)); + + return sd; +} + +String InputEventScreenDrag::as_text() const { + + return "InputEventScreenDrag : index=" + itos(index) + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")"; +} + +void InputEventScreenDrag::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenDrag::set_index); + ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenDrag::get_index); + + ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenDrag::set_position); + ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenDrag::get_position); + + ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventScreenDrag::set_relative); + ClassDB::bind_method(D_METHOD("get_relative"), &InputEventScreenDrag::get_relative); + + ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InputEventScreenDrag::set_speed); + ClassDB::bind_method(D_METHOD("get_speed"), &InputEventScreenDrag::get_speed); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed"); +} + +InputEventScreenDrag::InputEventScreenDrag() { + + index = 0; +} +///////////////////////////// + +void InputEventAction::set_action(const StringName &p_action) { + + action = p_action; +} +StringName InputEventAction::get_action() const { + + return action; +} + +void InputEventAction::set_pressed(bool p_pressed) { + + pressed = p_pressed; +} +bool InputEventAction::is_pressed() const { + + return pressed; +} + +void InputEventAction::set_strength(float p_strength) { + strength = CLAMP(p_strength, 0.0f, 1.0f); +} + +float InputEventAction::get_strength() const { + return strength; +} + +bool InputEventAction::shortcut_match(const Ref &p_event) const { + if (p_event.is_null()) + return false; + + return p_event->is_action(action); +} + +bool InputEventAction::is_action(const StringName &p_action) const { + + return action == p_action; +} + +bool InputEventAction::action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { + + Ref act = p_event; + if (act.is_null()) + return false; + + bool match = action == act->action; + if (match) { + if (p_pressed != NULL) + *p_pressed = act->pressed; + if (p_strength != NULL) + *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + } + return match; +} + +String InputEventAction::as_text() const { + + return "InputEventAction : action=" + action + ", pressed=(" + (pressed ? "true" : "false"); +} + +void InputEventAction::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_action", "action"), &InputEventAction::set_action); + ClassDB::bind_method(D_METHOD("get_action"), &InputEventAction::get_action); + + ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventAction::set_pressed); + //ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventAction::is_pressed); + + ClassDB::bind_method(D_METHOD("set_strength", "strength"), &InputEventAction::set_strength); + ClassDB::bind_method(D_METHOD("get_strength"), &InputEventAction::get_strength); + + // ClassDB::bind_method(D_METHOD("is_action", "name"), &InputEventAction::is_action); + + ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "action"), "set_action", "get_action"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_strength", "get_strength"); +} + +InputEventAction::InputEventAction() { + pressed = false; + strength = 1.0f; +} +///////////////////////////// + +void InputEventGesture::set_position(const Vector2 &p_pos) { + + pos = p_pos; +} + +void InputEventGesture::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventGesture::set_position); + ClassDB::bind_method(D_METHOD("get_position"), &InputEventGesture::get_position); + + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); +} + +Vector2 InputEventGesture::get_position() const { + + return pos; +} +///////////////////////////// + +void InputEventMagnifyGesture::set_factor(real_t p_factor) { + + factor = p_factor; +} + +real_t InputEventMagnifyGesture::get_factor() const { + + return factor; +} + +Ref InputEventMagnifyGesture::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { + + Ref ev; + ev.instance(); + + ev->set_device(get_device()); + ev->set_window_id(get_window_id()); + + ev->set_modifiers_from_event(this); + + ev->set_position(p_xform.xform(get_position() + p_local_ofs)); + ev->set_factor(get_factor()); + + return ev; +} + +String InputEventMagnifyGesture::as_text() const { + + return "InputEventMagnifyGesture : factor=" + rtos(get_factor()) + ", position=(" + String(get_position()) + ")"; +} + +void InputEventMagnifyGesture::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMagnifyGesture::set_factor); + ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMagnifyGesture::get_factor); + + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor"); +} + +InputEventMagnifyGesture::InputEventMagnifyGesture() { + + factor = 1.0; +} +///////////////////////////// + +void InputEventPanGesture::set_delta(const Vector2 &p_delta) { + + delta = p_delta; +} + +Vector2 InputEventPanGesture::get_delta() const { + return delta; +} + +Ref InputEventPanGesture::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { + + Ref ev; + ev.instance(); + + ev->set_device(get_device()); + ev->set_window_id(get_window_id()); + + ev->set_modifiers_from_event(this); + + ev->set_position(p_xform.xform(get_position() + p_local_ofs)); + ev->set_delta(get_delta()); + + return ev; +} + +String InputEventPanGesture::as_text() const { + + return "InputEventPanGesture : delta=(" + String(get_delta()) + "), position=(" + String(get_position()) + ")"; +} + +void InputEventPanGesture::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_delta", "delta"), &InputEventPanGesture::set_delta); + ClassDB::bind_method(D_METHOD("get_delta"), &InputEventPanGesture::get_delta); + + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "delta"), "set_delta", "get_delta"); +} + +InputEventPanGesture::InputEventPanGesture() { + + delta = Vector2(0, 0); +} +///////////////////////////// + +void InputEventMIDI::set_channel(const int p_channel) { + + channel = p_channel; +} + +int InputEventMIDI::get_channel() const { + return channel; +} + +void InputEventMIDI::set_message(const int p_message) { + + message = p_message; +} + +int InputEventMIDI::get_message() const { + return message; +} + +void InputEventMIDI::set_pitch(const int p_pitch) { + + pitch = p_pitch; +} + +int InputEventMIDI::get_pitch() const { + return pitch; +} + +void InputEventMIDI::set_velocity(const int p_velocity) { + + velocity = p_velocity; +} + +int InputEventMIDI::get_velocity() const { + return velocity; +} + +void InputEventMIDI::set_instrument(const int p_instrument) { + + instrument = p_instrument; +} + +int InputEventMIDI::get_instrument() const { + return instrument; +} + +void InputEventMIDI::set_pressure(const int p_pressure) { + + pressure = p_pressure; +} + +int InputEventMIDI::get_pressure() const { + return pressure; +} + +void InputEventMIDI::set_controller_number(const int p_controller_number) { + + controller_number = p_controller_number; +} + +int InputEventMIDI::get_controller_number() const { + return controller_number; +} + +void InputEventMIDI::set_controller_value(const int p_controller_value) { + + controller_value = p_controller_value; +} + +int InputEventMIDI::get_controller_value() const { + return controller_value; +} + +String InputEventMIDI::as_text() const { + + return "InputEventMIDI : channel=(" + itos(get_channel()) + "), message=(" + itos(get_message()) + ")"; +} + +void InputEventMIDI::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_channel", "channel"), &InputEventMIDI::set_channel); + ClassDB::bind_method(D_METHOD("get_channel"), &InputEventMIDI::get_channel); + ClassDB::bind_method(D_METHOD("set_message", "message"), &InputEventMIDI::set_message); + ClassDB::bind_method(D_METHOD("get_message"), &InputEventMIDI::get_message); + ClassDB::bind_method(D_METHOD("set_pitch", "pitch"), &InputEventMIDI::set_pitch); + ClassDB::bind_method(D_METHOD("get_pitch"), &InputEventMIDI::get_pitch); + ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &InputEventMIDI::set_velocity); + ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventMIDI::get_velocity); + ClassDB::bind_method(D_METHOD("set_instrument", "instrument"), &InputEventMIDI::set_instrument); + ClassDB::bind_method(D_METHOD("get_instrument"), &InputEventMIDI::get_instrument); + ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMIDI::set_pressure); + ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMIDI::get_pressure); + ClassDB::bind_method(D_METHOD("set_controller_number", "controller_number"), &InputEventMIDI::set_controller_number); + ClassDB::bind_method(D_METHOD("get_controller_number"), &InputEventMIDI::get_controller_number); + ClassDB::bind_method(D_METHOD("set_controller_value", "controller_value"), &InputEventMIDI::set_controller_value); + ClassDB::bind_method(D_METHOD("get_controller_value"), &InputEventMIDI::get_controller_value); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "channel"), "set_channel", "get_channel"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "message"), "set_message", "get_message"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "pitch"), "set_pitch", "get_pitch"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "velocity"), "set_velocity", "get_velocity"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "instrument"), "set_instrument", "get_instrument"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "pressure"), "set_pressure", "get_pressure"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_number"), "set_controller_number", "get_controller_number"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_value"), "set_controller_value", "get_controller_value"); +} + +InputEventMIDI::InputEventMIDI() { + + channel = 0; + message = 0; + pitch = 0; + velocity = 0; + instrument = 0; + pressure = 0; + controller_number = 0; + controller_value = 0; +} diff --git a/core/input/input_event.h b/core/input/input_event.h new file mode 100644 index 0000000000..2fdcdd0319 --- /dev/null +++ b/core/input/input_event.h @@ -0,0 +1,641 @@ +/*************************************************************************/ +/* input_event.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef INPUT_EVENT_H +#define INPUT_EVENT_H + +#include "core/math/transform_2d.h" +#include "core/os/copymem.h" +#include "core/resource.h" +#include "core/typedefs.h" +#include "core/ustring.h" + +/** + * Input Event classes. These are used in the main loop. + * The events are pretty obvious. + */ + +enum ButtonList { + BUTTON_LEFT = 1, + BUTTON_RIGHT = 2, + BUTTON_MIDDLE = 3, + BUTTON_WHEEL_UP = 4, + BUTTON_WHEEL_DOWN = 5, + BUTTON_WHEEL_LEFT = 6, + BUTTON_WHEEL_RIGHT = 7, + BUTTON_XBUTTON1 = 8, + BUTTON_XBUTTON2 = 9, + BUTTON_MASK_LEFT = (1 << (BUTTON_LEFT - 1)), + BUTTON_MASK_RIGHT = (1 << (BUTTON_RIGHT - 1)), + BUTTON_MASK_MIDDLE = (1 << (BUTTON_MIDDLE - 1)), + BUTTON_MASK_XBUTTON1 = (1 << (BUTTON_XBUTTON1 - 1)), + BUTTON_MASK_XBUTTON2 = (1 << (BUTTON_XBUTTON2 - 1)) +}; + +enum JoystickList { + + JOY_BUTTON_0 = 0, + JOY_BUTTON_1 = 1, + JOY_BUTTON_2 = 2, + JOY_BUTTON_3 = 3, + JOY_BUTTON_4 = 4, + JOY_BUTTON_5 = 5, + JOY_BUTTON_6 = 6, + JOY_BUTTON_7 = 7, + JOY_BUTTON_8 = 8, + JOY_BUTTON_9 = 9, + JOY_BUTTON_10 = 10, + JOY_BUTTON_11 = 11, + JOY_BUTTON_12 = 12, + JOY_BUTTON_13 = 13, + JOY_BUTTON_14 = 14, + JOY_BUTTON_15 = 15, + JOY_BUTTON_MAX = 16, + + JOY_L = JOY_BUTTON_4, + JOY_R = JOY_BUTTON_5, + JOY_L2 = JOY_BUTTON_6, + JOY_R2 = JOY_BUTTON_7, + JOY_L3 = JOY_BUTTON_8, + JOY_R3 = JOY_BUTTON_9, + JOY_SELECT = JOY_BUTTON_10, + JOY_START = JOY_BUTTON_11, + JOY_DPAD_UP = JOY_BUTTON_12, + JOY_DPAD_DOWN = JOY_BUTTON_13, + JOY_DPAD_LEFT = JOY_BUTTON_14, + JOY_DPAD_RIGHT = JOY_BUTTON_15, + + JOY_SONY_CIRCLE = JOY_BUTTON_1, + JOY_SONY_X = JOY_BUTTON_0, + JOY_SONY_SQUARE = JOY_BUTTON_2, + JOY_SONY_TRIANGLE = JOY_BUTTON_3, + + JOY_XBOX_A = JOY_BUTTON_0, + JOY_XBOX_B = JOY_BUTTON_1, + JOY_XBOX_X = JOY_BUTTON_2, + JOY_XBOX_Y = JOY_BUTTON_3, + + JOY_DS_A = JOY_BUTTON_1, + JOY_DS_B = JOY_BUTTON_0, + JOY_DS_X = JOY_BUTTON_3, + JOY_DS_Y = JOY_BUTTON_2, + + JOY_WII_C = JOY_BUTTON_5, + JOY_WII_Z = JOY_BUTTON_6, + + JOY_WII_MINUS = JOY_BUTTON_10, + JOY_WII_PLUS = JOY_BUTTON_11, + + JOY_VR_GRIP = JOY_BUTTON_2, + JOY_VR_PAD = JOY_BUTTON_14, + JOY_VR_TRIGGER = JOY_BUTTON_15, + + JOY_OCULUS_AX = JOY_BUTTON_7, + JOY_OCULUS_BY = JOY_BUTTON_1, + JOY_OCULUS_MENU = JOY_BUTTON_3, + + JOY_OPENVR_MENU = JOY_BUTTON_1, + + // end of history + + JOY_AXIS_0 = 0, + JOY_AXIS_1 = 1, + JOY_AXIS_2 = 2, + JOY_AXIS_3 = 3, + JOY_AXIS_4 = 4, + JOY_AXIS_5 = 5, + JOY_AXIS_6 = 6, + JOY_AXIS_7 = 7, + JOY_AXIS_8 = 8, + JOY_AXIS_9 = 9, + JOY_AXIS_MAX = 10, + + JOY_ANALOG_LX = JOY_AXIS_0, + JOY_ANALOG_LY = JOY_AXIS_1, + + JOY_ANALOG_RX = JOY_AXIS_2, + JOY_ANALOG_RY = JOY_AXIS_3, + + JOY_ANALOG_L2 = JOY_AXIS_6, + JOY_ANALOG_R2 = JOY_AXIS_7, + + JOY_VR_ANALOG_TRIGGER = JOY_AXIS_2, + JOY_VR_ANALOG_GRIP = JOY_AXIS_4, + + JOY_OPENVR_TOUCHPADX = JOY_AXIS_0, + JOY_OPENVR_TOUCHPADY = JOY_AXIS_1, +}; + +enum MidiMessageList { + MIDI_MESSAGE_NOTE_OFF = 0x8, + MIDI_MESSAGE_NOTE_ON = 0x9, + MIDI_MESSAGE_AFTERTOUCH = 0xA, + MIDI_MESSAGE_CONTROL_CHANGE = 0xB, + MIDI_MESSAGE_PROGRAM_CHANGE = 0xC, + MIDI_MESSAGE_CHANNEL_PRESSURE = 0xD, + MIDI_MESSAGE_PITCH_BEND = 0xE, +}; + +/** + * Input Modifier Status + * for keyboard/mouse events. + */ + +class InputEvent : public Resource { + GDCLASS(InputEvent, Resource); + + int device; + +protected: + static void _bind_methods(); + +public: + static const int DEVICE_ID_TOUCH_MOUSE; + static const int DEVICE_ID_INTERNAL; + + void set_device(int p_device); + int get_device() const; + + bool is_action(const StringName &p_action) const; + bool is_action_pressed(const StringName &p_action, bool p_allow_echo = false) const; + bool is_action_released(const StringName &p_action) const; + float get_action_strength(const StringName &p_action) const; + + // To be removed someday, since they do not make sense for all events + virtual bool is_pressed() const; + virtual bool is_echo() const; + // ...-. + + virtual String as_text() const; + + virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; + + virtual bool action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; + virtual bool shortcut_match(const Ref &p_event) const; + virtual bool is_action_type() const; + + virtual bool accumulate(const Ref &p_event) { return false; } + InputEvent(); +}; + +class InputEventFromWindow : public InputEvent { + + GDCLASS(InputEventFromWindow, InputEvent); + + int64_t window_id; + +protected: + static void _bind_methods(); + +public: + void set_window_id(int64_t p_id); + int64_t get_window_id() const; + + InputEventFromWindow(); +}; + +class InputEventWithModifiers : public InputEventFromWindow { + GDCLASS(InputEventWithModifiers, InputEventFromWindow); + + bool shift; + bool alt; +#ifdef APPLE_STYLE_KEYS + union { + bool command; + bool meta; //< windows/mac key + }; + + bool control; +#else + union { + bool command; //< windows/mac key + bool control; + }; + bool meta; //< windows/mac key + +#endif + +protected: + static void _bind_methods(); + +public: + void set_shift(bool p_enabled); + bool get_shift() const; + + void set_alt(bool p_enabled); + bool get_alt() const; + + void set_control(bool p_enabled); + bool get_control() const; + + void set_metakey(bool p_enabled); + bool get_metakey() const; + + void set_command(bool p_enabled); + bool get_command() const; + + void set_modifiers_from_event(const InputEventWithModifiers *event); + + InputEventWithModifiers(); +}; + +class InputEventKey : public InputEventWithModifiers { + + GDCLASS(InputEventKey, InputEventWithModifiers); + + bool pressed; /// otherwise release + + uint32_t keycode; ///< check keyboard.h , KeyCode enum, without modifier masks + uint32_t physical_keycode; + uint32_t unicode; ///unicode + + bool echo; /// true if this is an echo key + +protected: + static void _bind_methods(); + +public: + void set_pressed(bool p_pressed); + virtual bool is_pressed() const; + + void set_keycode(uint32_t p_keycode); + uint32_t get_keycode() const; + + void set_physical_keycode(uint32_t p_keycode); + uint32_t get_physical_keycode() const; + + void set_unicode(uint32_t p_unicode); + uint32_t get_unicode() const; + + void set_echo(bool p_enable); + virtual bool is_echo() const; + + uint32_t get_keycode_with_modifiers() const; + uint32_t get_physical_keycode_with_modifiers() const; + + virtual bool action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; + virtual bool shortcut_match(const Ref &p_event) const; + + virtual bool is_action_type() const { return true; } + + virtual String as_text() const; + + InputEventKey(); +}; + +class InputEventMouse : public InputEventWithModifiers { + + GDCLASS(InputEventMouse, InputEventWithModifiers); + + int button_mask; + + Vector2 pos; + Vector2 global_pos; + +protected: + static void _bind_methods(); + +public: + void set_button_mask(int p_mask); + int get_button_mask() const; + + void set_position(const Vector2 &p_pos); + Vector2 get_position() const; + + void set_global_position(const Vector2 &p_global_pos); + Vector2 get_global_position() const; + + InputEventMouse(); +}; + +class InputEventMouseButton : public InputEventMouse { + + GDCLASS(InputEventMouseButton, InputEventMouse); + + float factor; + int button_index; + bool pressed; //otherwise released + bool doubleclick; //last even less than doubleclick time + +protected: + static void _bind_methods(); + +public: + void set_factor(float p_factor); + float get_factor(); + + void set_button_index(int p_index); + int get_button_index() const; + + void set_pressed(bool p_pressed); + virtual bool is_pressed() const; + + void set_doubleclick(bool p_doubleclick); + bool is_doubleclick() const; + + virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; + virtual bool action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; + + virtual bool is_action_type() const { return true; } + virtual String as_text() const; + + InputEventMouseButton(); +}; + +class InputEventMouseMotion : public InputEventMouse { + + GDCLASS(InputEventMouseMotion, InputEventMouse); + + Vector2 tilt; + float pressure; + Vector2 relative; + Vector2 speed; + +protected: + static void _bind_methods(); + +public: + void set_tilt(const Vector2 &p_tilt); + Vector2 get_tilt() const; + + void set_pressure(float p_pressure); + float get_pressure() const; + + void set_relative(const Vector2 &p_relative); + Vector2 get_relative() const; + + void set_speed(const Vector2 &p_speed); + Vector2 get_speed() const; + + virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; + virtual String as_text() const; + + virtual bool accumulate(const Ref &p_event); + + InputEventMouseMotion(); +}; + +class InputEventJoypadMotion : public InputEvent { + + GDCLASS(InputEventJoypadMotion, InputEvent); + int axis; ///< Joypad axis + float axis_value; ///< -1 to 1 + +protected: + static void _bind_methods(); + +public: + void set_axis(int p_axis); + int get_axis() const; + + void set_axis_value(float p_value); + float get_axis_value() const; + + virtual bool is_pressed() const; + + virtual bool action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; + + virtual bool is_action_type() const { return true; } + virtual String as_text() const; + + InputEventJoypadMotion(); +}; + +class InputEventJoypadButton : public InputEvent { + GDCLASS(InputEventJoypadButton, InputEvent); + + int button_index; + bool pressed; + float pressure; //0 to 1 +protected: + static void _bind_methods(); + +public: + void set_button_index(int p_index); + int get_button_index() const; + + void set_pressed(bool p_pressed); + virtual bool is_pressed() const; + + void set_pressure(float p_pressure); + float get_pressure() const; + + virtual bool action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; + virtual bool shortcut_match(const Ref &p_event) const; + + virtual bool is_action_type() const { return true; } + virtual String as_text() const; + + InputEventJoypadButton(); +}; + +class InputEventScreenTouch : public InputEventFromWindow { + GDCLASS(InputEventScreenTouch, InputEventFromWindow); + int index; + Vector2 pos; + bool pressed; + +protected: + static void _bind_methods(); + +public: + void set_index(int p_index); + int get_index() const; + + void set_position(const Vector2 &p_pos); + Vector2 get_position() const; + + void set_pressed(bool p_pressed); + virtual bool is_pressed() const; + + virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; + virtual String as_text() const; + + InputEventScreenTouch(); +}; + +class InputEventScreenDrag : public InputEventFromWindow { + + GDCLASS(InputEventScreenDrag, InputEventFromWindow); + int index; + Vector2 pos; + Vector2 relative; + Vector2 speed; + +protected: + static void _bind_methods(); + +public: + void set_index(int p_index); + int get_index() const; + + void set_position(const Vector2 &p_pos); + Vector2 get_position() const; + + void set_relative(const Vector2 &p_relative); + Vector2 get_relative() const; + + void set_speed(const Vector2 &p_speed); + Vector2 get_speed() const; + + virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; + virtual String as_text() const; + + InputEventScreenDrag(); +}; + +class InputEventAction : public InputEvent { + + GDCLASS(InputEventAction, InputEvent); + + StringName action; + bool pressed; + float strength; + +protected: + static void _bind_methods(); + +public: + void set_action(const StringName &p_action); + StringName get_action() const; + + void set_pressed(bool p_pressed); + virtual bool is_pressed() const; + + void set_strength(float p_strength); + float get_strength() const; + + virtual bool is_action(const StringName &p_action) const; + + virtual bool action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; + + virtual bool shortcut_match(const Ref &p_event) const; + virtual bool is_action_type() const { return true; } + virtual String as_text() const; + + InputEventAction(); +}; + +class InputEventGesture : public InputEventWithModifiers { + + GDCLASS(InputEventGesture, InputEventWithModifiers); + + Vector2 pos; + +protected: + static void _bind_methods(); + +public: + void set_position(const Vector2 &p_pos); + Vector2 get_position() const; +}; + +class InputEventMagnifyGesture : public InputEventGesture { + + GDCLASS(InputEventMagnifyGesture, InputEventGesture); + real_t factor; + +protected: + static void _bind_methods(); + +public: + void set_factor(real_t p_factor); + real_t get_factor() const; + + virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; + virtual String as_text() const; + + InputEventMagnifyGesture(); +}; + +class InputEventPanGesture : public InputEventGesture { + + GDCLASS(InputEventPanGesture, InputEventGesture); + Vector2 delta; + +protected: + static void _bind_methods(); + +public: + void set_delta(const Vector2 &p_delta); + Vector2 get_delta() const; + + virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; + virtual String as_text() const; + + InputEventPanGesture(); +}; + +class InputEventMIDI : public InputEvent { + GDCLASS(InputEventMIDI, InputEvent); + + int channel; + int message; + int pitch; + int velocity; + int instrument; + int pressure; + int controller_number; + int controller_value; + +protected: + static void _bind_methods(); + +public: + void set_channel(const int p_channel); + int get_channel() const; + + void set_message(const int p_message); + int get_message() const; + + void set_pitch(const int p_pitch); + int get_pitch() const; + + void set_velocity(const int p_velocity); + int get_velocity() const; + + void set_instrument(const int p_instrument); + int get_instrument() const; + + void set_pressure(const int p_pressure); + int get_pressure() const; + + void set_controller_number(const int p_controller_number); + int get_controller_number() const; + + void set_controller_value(const int p_controller_value); + int get_controller_value() const; + + virtual String as_text() const; + + InputEventMIDI(); +}; + +#endif // INPUT_EVENT_H diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp new file mode 100644 index 0000000000..8f18c082d6 --- /dev/null +++ b/core/input/input_map.cpp @@ -0,0 +1,338 @@ +/*************************************************************************/ +/* input_map.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "input_map.h" + +#include "core/os/keyboard.h" +#include "core/project_settings.h" + +InputMap *InputMap::singleton = NULL; + +int InputMap::ALL_DEVICES = -1; + +void InputMap::_bind_methods() { + + ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action); + ClassDB::bind_method(D_METHOD("get_actions"), &InputMap::_get_actions); + ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.5f)); + ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action); + + ClassDB::bind_method(D_METHOD("action_set_deadzone", "action", "deadzone"), &InputMap::action_set_deadzone); + ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event); + ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event); + ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event); + ClassDB::bind_method(D_METHOD("action_erase_events", "action"), &InputMap::action_erase_events); + ClassDB::bind_method(D_METHOD("get_action_list", "action"), &InputMap::_get_action_list); + ClassDB::bind_method(D_METHOD("event_is_action", "event", "action"), &InputMap::event_is_action); + ClassDB::bind_method(D_METHOD("load_from_globals"), &InputMap::load_from_globals); +} + +void InputMap::add_action(const StringName &p_action, float p_deadzone) { + + ERR_FAIL_COND_MSG(input_map.has(p_action), "InputMap already has action '" + String(p_action) + "'."); + input_map[p_action] = Action(); + static int last_id = 1; + input_map[p_action].id = last_id; + input_map[p_action].deadzone = p_deadzone; + last_id++; +} + +void InputMap::erase_action(const StringName &p_action) { + + ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); + input_map.erase(p_action); +} + +Array InputMap::_get_actions() { + + Array ret; + List actions = get_actions(); + if (actions.empty()) + return ret; + + for (const List::Element *E = actions.front(); E; E = E->next()) { + + ret.push_back(E->get()); + } + + return ret; +} + +List InputMap::get_actions() const { + + List actions = List(); + if (input_map.empty()) { + return actions; + } + + for (Map::Element *E = input_map.front(); E; E = E->next()) { + actions.push_back(E->key()); + } + + return actions; +} + +List>::Element *InputMap::_find_event(Action &p_action, const Ref &p_event, bool *p_pressed, float *p_strength) const { + + for (List>::Element *E = p_action.inputs.front(); E; E = E->next()) { + + const Ref e = E->get(); + + //if (e.type != Ref::KEY && e.device != p_event.device) -- unsure about the KEY comparison, why is this here? + // continue; + + int device = e->get_device(); + if (device == ALL_DEVICES || device == p_event->get_device()) { + if (e->action_match(p_event, p_pressed, p_strength, p_action.deadzone)) { + return E; + } + } + } + + return NULL; +} + +bool InputMap::has_action(const StringName &p_action) const { + + return input_map.has(p_action); +} + +void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) { + + ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); + + input_map[p_action].deadzone = p_deadzone; +} + +void InputMap::action_add_event(const StringName &p_action, const Ref &p_event) { + + ERR_FAIL_COND_MSG(p_event.is_null(), "It's not a reference to a valid InputEvent object."); + ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); + if (_find_event(input_map[p_action], p_event)) + return; //already gots + + input_map[p_action].inputs.push_back(p_event); +} + +bool InputMap::action_has_event(const StringName &p_action, const Ref &p_event) { + + ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); + return (_find_event(input_map[p_action], p_event) != NULL); +} + +void InputMap::action_erase_event(const StringName &p_action, const Ref &p_event) { + + ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); + + List>::Element *E = _find_event(input_map[p_action], p_event); + if (E) + input_map[p_action].inputs.erase(E); +} + +void InputMap::action_erase_events(const StringName &p_action) { + + ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); + + input_map[p_action].inputs.clear(); +} + +Array InputMap::_get_action_list(const StringName &p_action) { + + Array ret; + const List> *al = get_action_list(p_action); + if (al) { + for (const List>::Element *E = al->front(); E; E = E->next()) { + + ret.push_back(E->get()); + } + } + + return ret; +} + +const List> *InputMap::get_action_list(const StringName &p_action) { + + const Map::Element *E = input_map.find(p_action); + if (!E) + return NULL; + + return &E->get().inputs; +} + +bool InputMap::event_is_action(const Ref &p_event, const StringName &p_action) const { + return event_get_action_status(p_event, p_action); +} + +bool InputMap::event_get_action_status(const Ref &p_event, const StringName &p_action, bool *p_pressed, float *p_strength) const { + Map::Element *E = input_map.find(p_action); + ERR_FAIL_COND_V_MSG(!E, false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); + + Ref input_event_action = p_event; + if (input_event_action.is_valid()) { + if (p_pressed != NULL) + *p_pressed = input_event_action->is_pressed(); + if (p_strength != NULL) + *p_strength = (p_pressed != NULL && *p_pressed) ? input_event_action->get_strength() : 0.0f; + return input_event_action->get_action() == p_action; + } + + bool pressed; + float strength; + List>::Element *event = _find_event(E->get(), p_event, &pressed, &strength); + if (event != NULL) { + if (p_pressed != NULL) + *p_pressed = pressed; + if (p_strength != NULL) + *p_strength = strength; + return true; + } else { + return false; + } +} + +const Map &InputMap::get_action_map() const { + return input_map; +} + +void InputMap::load_from_globals() { + + input_map.clear(); + + List pinfo; + ProjectSettings::get_singleton()->get_property_list(&pinfo); + + for (List::Element *E = pinfo.front(); E; E = E->next()) { + const PropertyInfo &pi = E->get(); + + if (!pi.name.begins_with("input/")) + continue; + + String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); + + Dictionary action = ProjectSettings::get_singleton()->get(pi.name); + float deadzone = action.has("deadzone") ? (float)action["deadzone"] : 0.5f; + Array events = action["events"]; + + add_action(name, deadzone); + for (int i = 0; i < events.size(); i++) { + Ref event = events[i]; + if (event.is_null()) + continue; + action_add_event(name, event); + } + } +} + +void InputMap::load_default() { + + Ref key; + + add_action("ui_accept"); + key.instance(); + key->set_keycode(KEY_ENTER); + action_add_event("ui_accept", key); + + key.instance(); + key->set_keycode(KEY_KP_ENTER); + action_add_event("ui_accept", key); + + key.instance(); + key->set_keycode(KEY_SPACE); + action_add_event("ui_accept", key); + + add_action("ui_select"); + key.instance(); + key->set_keycode(KEY_SPACE); + action_add_event("ui_select", key); + + add_action("ui_cancel"); + key.instance(); + key->set_keycode(KEY_ESCAPE); + action_add_event("ui_cancel", key); + + add_action("ui_focus_next"); + key.instance(); + key->set_keycode(KEY_TAB); + action_add_event("ui_focus_next", key); + + add_action("ui_focus_prev"); + key.instance(); + key->set_keycode(KEY_TAB); + key->set_shift(true); + action_add_event("ui_focus_prev", key); + + add_action("ui_left"); + key.instance(); + key->set_keycode(KEY_LEFT); + action_add_event("ui_left", key); + + add_action("ui_right"); + key.instance(); + key->set_keycode(KEY_RIGHT); + action_add_event("ui_right", key); + + add_action("ui_up"); + key.instance(); + key->set_keycode(KEY_UP); + action_add_event("ui_up", key); + + add_action("ui_down"); + key.instance(); + key->set_keycode(KEY_DOWN); + action_add_event("ui_down", key); + + add_action("ui_page_up"); + key.instance(); + key->set_keycode(KEY_PAGEUP); + action_add_event("ui_page_up", key); + + add_action("ui_page_down"); + key.instance(); + key->set_keycode(KEY_PAGEDOWN); + action_add_event("ui_page_down", key); + + add_action("ui_home"); + key.instance(); + key->set_keycode(KEY_HOME); + action_add_event("ui_home", key); + + add_action("ui_end"); + key.instance(); + key->set_keycode(KEY_END); + action_add_event("ui_end", key); + + //set("display/window/handheld/orientation", "landscape"); +} + +InputMap::InputMap() { + + ERR_FAIL_COND_MSG(singleton, "Singleton in InputMap already exist."); + singleton = this; +} diff --git a/core/input/input_map.h b/core/input/input_map.h new file mode 100644 index 0000000000..de6f57b0bf --- /dev/null +++ b/core/input/input_map.h @@ -0,0 +1,91 @@ +/*************************************************************************/ +/* input_map.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef INPUT_MAP_H +#define INPUT_MAP_H + +#include "core/input/input_event.h" +#include "core/object.h" + +class InputMap : public Object { + + GDCLASS(InputMap, Object); + +public: + /** + * A special value used to signify that a given Action can be triggered by any device + */ + static int ALL_DEVICES; + + struct Action { + int id; + float deadzone; + List> inputs; + }; + +private: + static InputMap *singleton; + + mutable Map input_map; + + List>::Element *_find_event(Action &p_action, const Ref &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const; + + Array _get_action_list(const StringName &p_action); + Array _get_actions(); + +protected: + static void _bind_methods(); + +public: + static _FORCE_INLINE_ InputMap *get_singleton() { return singleton; } + + bool has_action(const StringName &p_action) const; + List get_actions() const; + void add_action(const StringName &p_action, float p_deadzone = 0.5); + void erase_action(const StringName &p_action); + + void action_set_deadzone(const StringName &p_action, float p_deadzone); + void action_add_event(const StringName &p_action, const Ref &p_event); + bool action_has_event(const StringName &p_action, const Ref &p_event); + void action_erase_event(const StringName &p_action, const Ref &p_event); + void action_erase_events(const StringName &p_action); + + const List> *get_action_list(const StringName &p_action); + bool event_is_action(const Ref &p_event, const StringName &p_action) const; + bool event_get_action_status(const Ref &p_event, const StringName &p_action, bool *p_pressed = NULL, float *p_strength = NULL) const; + + const Map &get_action_map() const; + void load_from_globals(); + void load_default(); + + InputMap(); +}; + +#endif // INPUT_MAP_H diff --git a/core/input_map.cpp b/core/input_map.cpp deleted file mode 100644 index 8f18c082d6..0000000000 --- a/core/input_map.cpp +++ /dev/null @@ -1,338 +0,0 @@ -/*************************************************************************/ -/* input_map.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "input_map.h" - -#include "core/os/keyboard.h" -#include "core/project_settings.h" - -InputMap *InputMap::singleton = NULL; - -int InputMap::ALL_DEVICES = -1; - -void InputMap::_bind_methods() { - - ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action); - ClassDB::bind_method(D_METHOD("get_actions"), &InputMap::_get_actions); - ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.5f)); - ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action); - - ClassDB::bind_method(D_METHOD("action_set_deadzone", "action", "deadzone"), &InputMap::action_set_deadzone); - ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event); - ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event); - ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event); - ClassDB::bind_method(D_METHOD("action_erase_events", "action"), &InputMap::action_erase_events); - ClassDB::bind_method(D_METHOD("get_action_list", "action"), &InputMap::_get_action_list); - ClassDB::bind_method(D_METHOD("event_is_action", "event", "action"), &InputMap::event_is_action); - ClassDB::bind_method(D_METHOD("load_from_globals"), &InputMap::load_from_globals); -} - -void InputMap::add_action(const StringName &p_action, float p_deadzone) { - - ERR_FAIL_COND_MSG(input_map.has(p_action), "InputMap already has action '" + String(p_action) + "'."); - input_map[p_action] = Action(); - static int last_id = 1; - input_map[p_action].id = last_id; - input_map[p_action].deadzone = p_deadzone; - last_id++; -} - -void InputMap::erase_action(const StringName &p_action) { - - ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); - input_map.erase(p_action); -} - -Array InputMap::_get_actions() { - - Array ret; - List actions = get_actions(); - if (actions.empty()) - return ret; - - for (const List::Element *E = actions.front(); E; E = E->next()) { - - ret.push_back(E->get()); - } - - return ret; -} - -List InputMap::get_actions() const { - - List actions = List(); - if (input_map.empty()) { - return actions; - } - - for (Map::Element *E = input_map.front(); E; E = E->next()) { - actions.push_back(E->key()); - } - - return actions; -} - -List>::Element *InputMap::_find_event(Action &p_action, const Ref &p_event, bool *p_pressed, float *p_strength) const { - - for (List>::Element *E = p_action.inputs.front(); E; E = E->next()) { - - const Ref e = E->get(); - - //if (e.type != Ref::KEY && e.device != p_event.device) -- unsure about the KEY comparison, why is this here? - // continue; - - int device = e->get_device(); - if (device == ALL_DEVICES || device == p_event->get_device()) { - if (e->action_match(p_event, p_pressed, p_strength, p_action.deadzone)) { - return E; - } - } - } - - return NULL; -} - -bool InputMap::has_action(const StringName &p_action) const { - - return input_map.has(p_action); -} - -void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) { - - ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); - - input_map[p_action].deadzone = p_deadzone; -} - -void InputMap::action_add_event(const StringName &p_action, const Ref &p_event) { - - ERR_FAIL_COND_MSG(p_event.is_null(), "It's not a reference to a valid InputEvent object."); - ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); - if (_find_event(input_map[p_action], p_event)) - return; //already gots - - input_map[p_action].inputs.push_back(p_event); -} - -bool InputMap::action_has_event(const StringName &p_action, const Ref &p_event) { - - ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); - return (_find_event(input_map[p_action], p_event) != NULL); -} - -void InputMap::action_erase_event(const StringName &p_action, const Ref &p_event) { - - ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); - - List>::Element *E = _find_event(input_map[p_action], p_event); - if (E) - input_map[p_action].inputs.erase(E); -} - -void InputMap::action_erase_events(const StringName &p_action) { - - ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); - - input_map[p_action].inputs.clear(); -} - -Array InputMap::_get_action_list(const StringName &p_action) { - - Array ret; - const List> *al = get_action_list(p_action); - if (al) { - for (const List>::Element *E = al->front(); E; E = E->next()) { - - ret.push_back(E->get()); - } - } - - return ret; -} - -const List> *InputMap::get_action_list(const StringName &p_action) { - - const Map::Element *E = input_map.find(p_action); - if (!E) - return NULL; - - return &E->get().inputs; -} - -bool InputMap::event_is_action(const Ref &p_event, const StringName &p_action) const { - return event_get_action_status(p_event, p_action); -} - -bool InputMap::event_get_action_status(const Ref &p_event, const StringName &p_action, bool *p_pressed, float *p_strength) const { - Map::Element *E = input_map.find(p_action); - ERR_FAIL_COND_V_MSG(!E, false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); - - Ref input_event_action = p_event; - if (input_event_action.is_valid()) { - if (p_pressed != NULL) - *p_pressed = input_event_action->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? input_event_action->get_strength() : 0.0f; - return input_event_action->get_action() == p_action; - } - - bool pressed; - float strength; - List>::Element *event = _find_event(E->get(), p_event, &pressed, &strength); - if (event != NULL) { - if (p_pressed != NULL) - *p_pressed = pressed; - if (p_strength != NULL) - *p_strength = strength; - return true; - } else { - return false; - } -} - -const Map &InputMap::get_action_map() const { - return input_map; -} - -void InputMap::load_from_globals() { - - input_map.clear(); - - List pinfo; - ProjectSettings::get_singleton()->get_property_list(&pinfo); - - for (List::Element *E = pinfo.front(); E; E = E->next()) { - const PropertyInfo &pi = E->get(); - - if (!pi.name.begins_with("input/")) - continue; - - String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); - - Dictionary action = ProjectSettings::get_singleton()->get(pi.name); - float deadzone = action.has("deadzone") ? (float)action["deadzone"] : 0.5f; - Array events = action["events"]; - - add_action(name, deadzone); - for (int i = 0; i < events.size(); i++) { - Ref event = events[i]; - if (event.is_null()) - continue; - action_add_event(name, event); - } - } -} - -void InputMap::load_default() { - - Ref key; - - add_action("ui_accept"); - key.instance(); - key->set_keycode(KEY_ENTER); - action_add_event("ui_accept", key); - - key.instance(); - key->set_keycode(KEY_KP_ENTER); - action_add_event("ui_accept", key); - - key.instance(); - key->set_keycode(KEY_SPACE); - action_add_event("ui_accept", key); - - add_action("ui_select"); - key.instance(); - key->set_keycode(KEY_SPACE); - action_add_event("ui_select", key); - - add_action("ui_cancel"); - key.instance(); - key->set_keycode(KEY_ESCAPE); - action_add_event("ui_cancel", key); - - add_action("ui_focus_next"); - key.instance(); - key->set_keycode(KEY_TAB); - action_add_event("ui_focus_next", key); - - add_action("ui_focus_prev"); - key.instance(); - key->set_keycode(KEY_TAB); - key->set_shift(true); - action_add_event("ui_focus_prev", key); - - add_action("ui_left"); - key.instance(); - key->set_keycode(KEY_LEFT); - action_add_event("ui_left", key); - - add_action("ui_right"); - key.instance(); - key->set_keycode(KEY_RIGHT); - action_add_event("ui_right", key); - - add_action("ui_up"); - key.instance(); - key->set_keycode(KEY_UP); - action_add_event("ui_up", key); - - add_action("ui_down"); - key.instance(); - key->set_keycode(KEY_DOWN); - action_add_event("ui_down", key); - - add_action("ui_page_up"); - key.instance(); - key->set_keycode(KEY_PAGEUP); - action_add_event("ui_page_up", key); - - add_action("ui_page_down"); - key.instance(); - key->set_keycode(KEY_PAGEDOWN); - action_add_event("ui_page_down", key); - - add_action("ui_home"); - key.instance(); - key->set_keycode(KEY_HOME); - action_add_event("ui_home", key); - - add_action("ui_end"); - key.instance(); - key->set_keycode(KEY_END); - action_add_event("ui_end", key); - - //set("display/window/handheld/orientation", "landscape"); -} - -InputMap::InputMap() { - - ERR_FAIL_COND_MSG(singleton, "Singleton in InputMap already exist."); - singleton = this; -} diff --git a/core/input_map.h b/core/input_map.h deleted file mode 100644 index 6039d915c9..0000000000 --- a/core/input_map.h +++ /dev/null @@ -1,91 +0,0 @@ -/*************************************************************************/ -/* input_map.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef INPUT_MAP_H -#define INPUT_MAP_H - -#include "core/object.h" -#include "core/os/input_event.h" - -class InputMap : public Object { - - GDCLASS(InputMap, Object); - -public: - /** - * A special value used to signify that a given Action can be triggered by any device - */ - static int ALL_DEVICES; - - struct Action { - int id; - float deadzone; - List> inputs; - }; - -private: - static InputMap *singleton; - - mutable Map input_map; - - List>::Element *_find_event(Action &p_action, const Ref &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const; - - Array _get_action_list(const StringName &p_action); - Array _get_actions(); - -protected: - static void _bind_methods(); - -public: - static _FORCE_INLINE_ InputMap *get_singleton() { return singleton; } - - bool has_action(const StringName &p_action) const; - List get_actions() const; - void add_action(const StringName &p_action, float p_deadzone = 0.5); - void erase_action(const StringName &p_action); - - void action_set_deadzone(const StringName &p_action, float p_deadzone); - void action_add_event(const StringName &p_action, const Ref &p_event); - bool action_has_event(const StringName &p_action, const Ref &p_event); - void action_erase_event(const StringName &p_action, const Ref &p_event); - void action_erase_events(const StringName &p_action); - - const List> *get_action_list(const StringName &p_action); - bool event_is_action(const Ref &p_event, const StringName &p_action) const; - bool event_get_action_status(const Ref &p_event, const StringName &p_action, bool *p_pressed = NULL, float *p_strength = NULL) const; - - const Map &get_action_map() const; - void load_from_globals(); - void load_default(); - - InputMap(); -}; - -#endif // INPUT_MAP_H diff --git a/core/method_ptrcall.h b/core/method_ptrcall.h index d09242e2f1..7ae0a788bd 100644 --- a/core/method_ptrcall.h +++ b/core/method_ptrcall.h @@ -118,6 +118,9 @@ MAKE_PTRARG(String); MAKE_PTRARG(Vector2); MAKE_PTRARG(Rect2); MAKE_PTRARG_BY_REFERENCE(Vector3); +MAKE_PTRARG(Vector2i); +MAKE_PTRARG(Rect2i); +MAKE_PTRARG_BY_REFERENCE(Vector3i); MAKE_PTRARG(Transform2D); MAKE_PTRARG_BY_REFERENCE(Plane); MAKE_PTRARG(Quat); diff --git a/core/os/input.cpp b/core/os/input.cpp deleted file mode 100644 index 1768b851df..0000000000 --- a/core/os/input.cpp +++ /dev/null @@ -1,157 +0,0 @@ -/*************************************************************************/ -/* input.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "input.h" - -#include "core/input_map.h" -#include "core/os/os.h" -#include "core/project_settings.h" - -#ifdef TOOLS_ENABLED -#include "editor/editor_settings.h" -#endif - -Input *Input::singleton = NULL; - -Input *Input::get_singleton() { - - return singleton; -} - -void Input::set_mouse_mode(MouseMode p_mode) { - ERR_FAIL_INDEX((int)p_mode, 4); - OS::get_singleton()->set_mouse_mode((OS::MouseMode)p_mode); -} - -Input::MouseMode Input::get_mouse_mode() const { - - return (MouseMode)OS::get_singleton()->get_mouse_mode(); -} - -void Input::_bind_methods() { - - ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed); - ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed); - ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &Input::is_joy_button_pressed); - ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &Input::is_action_pressed); - ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &Input::is_action_just_pressed); - ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &Input::is_action_just_released); - ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &Input::get_action_strength); - ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping); - ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed); - ClassDB::bind_method(D_METHOD("is_joy_known", "device"), &Input::is_joy_known); - ClassDB::bind_method(D_METHOD("get_joy_axis", "device", "axis"), &Input::get_joy_axis); - ClassDB::bind_method(D_METHOD("get_joy_name", "device"), &Input::get_joy_name); - ClassDB::bind_method(D_METHOD("get_joy_guid", "device"), &Input::get_joy_guid); - ClassDB::bind_method(D_METHOD("get_connected_joypads"), &Input::get_connected_joypads); - ClassDB::bind_method(D_METHOD("get_joy_vibration_strength", "device"), &Input::get_joy_vibration_strength); - ClassDB::bind_method(D_METHOD("get_joy_vibration_duration", "device"), &Input::get_joy_vibration_duration); - ClassDB::bind_method(D_METHOD("get_joy_button_string", "button_index"), &Input::get_joy_button_string); - ClassDB::bind_method(D_METHOD("get_joy_button_index_from_string", "button"), &Input::get_joy_button_index_from_string); - ClassDB::bind_method(D_METHOD("get_joy_axis_string", "axis_index"), &Input::get_joy_axis_string); - ClassDB::bind_method(D_METHOD("get_joy_axis_index_from_string", "axis"), &Input::get_joy_axis_index_from_string); - ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0)); - ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &Input::stop_joy_vibration); - ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::vibrate_handheld, DEFVAL(500)); - ClassDB::bind_method(D_METHOD("get_gravity"), &Input::get_gravity); - ClassDB::bind_method(D_METHOD("get_accelerometer"), &Input::get_accelerometer); - ClassDB::bind_method(D_METHOD("get_magnetometer"), &Input::get_magnetometer); - ClassDB::bind_method(D_METHOD("get_gyroscope"), &Input::get_gyroscope); - //ClassDB::bind_method(D_METHOD("get_mouse_position"),&Input::get_mouse_position); - this is not the function you want - ClassDB::bind_method(D_METHOD("get_last_mouse_speed"), &Input::get_last_mouse_speed); - ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &Input::get_mouse_button_mask); - ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode); - ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode); - ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position); - ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press, DEFVAL(1.f)); - ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release); - ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); - ClassDB::bind_method(D_METHOD("get_current_cursor_shape"), &Input::get_current_cursor_shape); - ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); - ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event); - ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &Input::set_use_accumulated_input); - - BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); - BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); - BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED); - BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED); - - BIND_ENUM_CONSTANT(CURSOR_ARROW); - BIND_ENUM_CONSTANT(CURSOR_IBEAM); - BIND_ENUM_CONSTANT(CURSOR_POINTING_HAND); - BIND_ENUM_CONSTANT(CURSOR_CROSS); - BIND_ENUM_CONSTANT(CURSOR_WAIT); - BIND_ENUM_CONSTANT(CURSOR_BUSY); - BIND_ENUM_CONSTANT(CURSOR_DRAG); - BIND_ENUM_CONSTANT(CURSOR_CAN_DROP); - BIND_ENUM_CONSTANT(CURSOR_FORBIDDEN); - BIND_ENUM_CONSTANT(CURSOR_VSIZE); - BIND_ENUM_CONSTANT(CURSOR_HSIZE); - BIND_ENUM_CONSTANT(CURSOR_BDIAGSIZE); - BIND_ENUM_CONSTANT(CURSOR_FDIAGSIZE); - BIND_ENUM_CONSTANT(CURSOR_MOVE); - BIND_ENUM_CONSTANT(CURSOR_VSPLIT); - BIND_ENUM_CONSTANT(CURSOR_HSPLIT); - BIND_ENUM_CONSTANT(CURSOR_HELP); - - ADD_SIGNAL(MethodInfo("joy_connection_changed", PropertyInfo(Variant::INT, "device"), PropertyInfo(Variant::BOOL, "connected"))); -} - -void Input::get_argument_options(const StringName &p_function, int p_idx, List *r_options) const { -#ifdef TOOLS_ENABLED - - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; - - String pf = p_function; - if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released" || pf == "get_action_strength")) { - - List pinfo; - ProjectSettings::get_singleton()->get_property_list(&pinfo); - - for (List::Element *E = pinfo.front(); E; E = E->next()) { - const PropertyInfo &pi = E->get(); - - if (!pi.name.begins_with("input/")) - continue; - - String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); - r_options->push_back(quote_style + name + quote_style); - } - } -#endif -} - -Input::Input() { - - singleton = this; -} - -////////////////////////////////////////////////////////// diff --git a/core/os/input.h b/core/os/input.h deleted file mode 100644 index 55e0511080..0000000000 --- a/core/os/input.h +++ /dev/null @@ -1,146 +0,0 @@ -/*************************************************************************/ -/* input.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef INPUT_H -#define INPUT_H - -#include "core/object.h" -#include "core/os/main_loop.h" -#include "core/os/thread_safe.h" - -class Input : public Object { - - GDCLASS(Input, Object); - - static Input *singleton; - -protected: - static void _bind_methods(); - -public: - enum MouseMode { - MOUSE_MODE_VISIBLE, - MOUSE_MODE_HIDDEN, - MOUSE_MODE_CAPTURED, - MOUSE_MODE_CONFINED - }; - -#undef CursorShape - enum CursorShape { - CURSOR_ARROW, - CURSOR_IBEAM, - CURSOR_POINTING_HAND, - CURSOR_CROSS, - CURSOR_WAIT, - CURSOR_BUSY, - CURSOR_DRAG, - CURSOR_CAN_DROP, - CURSOR_FORBIDDEN, - CURSOR_VSIZE, - CURSOR_HSIZE, - CURSOR_BDIAGSIZE, - CURSOR_FDIAGSIZE, - CURSOR_MOVE, - CURSOR_VSPLIT, - CURSOR_HSPLIT, - CURSOR_HELP, - CURSOR_MAX - }; - - void set_mouse_mode(MouseMode p_mode); - MouseMode get_mouse_mode() const; - - static Input *get_singleton(); - - virtual bool is_key_pressed(int p_keycode) const = 0; - virtual bool is_mouse_button_pressed(int p_button) const = 0; - virtual bool is_joy_button_pressed(int p_device, int p_button) const = 0; - virtual bool is_action_pressed(const StringName &p_action) const = 0; - virtual bool is_action_just_pressed(const StringName &p_action) const = 0; - virtual bool is_action_just_released(const StringName &p_action) const = 0; - virtual float get_action_strength(const StringName &p_action) const = 0; - - virtual float get_joy_axis(int p_device, int p_axis) const = 0; - virtual String get_joy_name(int p_idx) = 0; - virtual Array get_connected_joypads() = 0; - virtual void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) = 0; - virtual void add_joy_mapping(String p_mapping, bool p_update_existing = false) = 0; - virtual void remove_joy_mapping(String p_guid) = 0; - virtual bool is_joy_known(int p_device) = 0; - virtual String get_joy_guid(int p_device) const = 0; - virtual Vector2 get_joy_vibration_strength(int p_device) = 0; - virtual float get_joy_vibration_duration(int p_device) = 0; - virtual uint64_t get_joy_vibration_timestamp(int p_device) = 0; - virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0) = 0; - virtual void stop_joy_vibration(int p_device) = 0; - virtual void vibrate_handheld(int p_duration_ms = 500) = 0; - - virtual Point2 get_mouse_position() const = 0; - virtual Point2 get_last_mouse_speed() const = 0; - virtual int get_mouse_button_mask() const = 0; - - virtual void warp_mouse_position(const Vector2 &p_to) = 0; - virtual Point2i warp_mouse_motion(const Ref &p_motion, const Rect2 &p_rect) = 0; - - virtual Vector3 get_gravity() const = 0; - virtual Vector3 get_accelerometer() const = 0; - virtual Vector3 get_magnetometer() const = 0; - virtual Vector3 get_gyroscope() const = 0; - - virtual void action_press(const StringName &p_action, float p_strength = 1.f) = 0; - virtual void action_release(const StringName &p_action) = 0; - - void get_argument_options(const StringName &p_function, int p_idx, List *r_options) const; - - virtual bool is_emulating_touch_from_mouse() const = 0; - virtual bool is_emulating_mouse_from_touch() const = 0; - - virtual CursorShape get_default_cursor_shape() const = 0; - virtual void set_default_cursor_shape(CursorShape p_shape) = 0; - virtual CursorShape get_current_cursor_shape() const = 0; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) = 0; - - virtual String get_joy_button_string(int p_button) = 0; - virtual String get_joy_axis_string(int p_axis) = 0; - virtual int get_joy_button_index_from_string(String p_button) = 0; - virtual int get_joy_axis_index_from_string(String p_axis) = 0; - - virtual void parse_input_event(const Ref &p_event) = 0; - virtual void accumulate_input_event(const Ref &p_event) = 0; - virtual void flush_accumulated_events() = 0; - virtual void set_use_accumulated_input(bool p_enable) = 0; - - Input(); -}; - -VARIANT_ENUM_CAST(Input::MouseMode); -VARIANT_ENUM_CAST(Input::CursorShape); - -#endif // INPUT_H diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp deleted file mode 100644 index 204a36bf56..0000000000 --- a/core/os/input_event.cpp +++ /dev/null @@ -1,1374 +0,0 @@ -/*************************************************************************/ -/* input_event.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "input_event.h" - -#include "core/input_map.h" -#include "core/os/keyboard.h" - -const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1; -const int InputEvent::DEVICE_ID_INTERNAL = -2; - -void InputEvent::set_device(int p_device) { - device = p_device; -} - -int InputEvent::get_device() const { - return device; -} - -bool InputEvent::is_action(const StringName &p_action) const { - - return InputMap::get_singleton()->event_is_action(Ref((InputEvent *)this), p_action); -} - -bool InputEvent::is_action_pressed(const StringName &p_action, bool p_allow_echo) const { - - bool pressed; - bool valid = InputMap::get_singleton()->event_get_action_status(Ref((InputEvent *)this), p_action, &pressed); - return valid && pressed && (p_allow_echo || !is_echo()); -} - -bool InputEvent::is_action_released(const StringName &p_action) const { - - bool pressed; - bool valid = InputMap::get_singleton()->event_get_action_status(Ref((InputEvent *)this), p_action, &pressed); - return valid && !pressed; -} - -float InputEvent::get_action_strength(const StringName &p_action) const { - - bool pressed; - float strength; - bool valid = InputMap::get_singleton()->event_get_action_status(Ref((InputEvent *)this), p_action, &pressed, &strength); - return valid ? strength : 0.0f; -} - -bool InputEvent::is_pressed() const { - - return false; -} - -bool InputEvent::is_echo() const { - - return false; -} - -Ref InputEvent::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { - - return Ref((InputEvent *)this); -} - -String InputEvent::as_text() const { - - return String(); -} - -bool InputEvent::action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { - - return false; -} - -bool InputEvent::shortcut_match(const Ref &p_event) const { - - return false; -} - -bool InputEvent::is_action_type() const { - - return false; -} - -void InputEvent::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_device", "device"), &InputEvent::set_device); - ClassDB::bind_method(D_METHOD("get_device"), &InputEvent::get_device); - - ClassDB::bind_method(D_METHOD("is_action", "action"), &InputEvent::is_action); - ClassDB::bind_method(D_METHOD("is_action_pressed", "action", "allow_echo"), &InputEvent::is_action_pressed, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("is_action_released", "action"), &InputEvent::is_action_released); - ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &InputEvent::get_action_strength); - - ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed); - ClassDB::bind_method(D_METHOD("is_echo"), &InputEvent::is_echo); - - ClassDB::bind_method(D_METHOD("as_text"), &InputEvent::as_text); - - ClassDB::bind_method(D_METHOD("shortcut_match", "event"), &InputEvent::shortcut_match); - - ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type); - - ClassDB::bind_method(D_METHOD("accumulate", "with_event"), &InputEvent::accumulate); - - ClassDB::bind_method(D_METHOD("xformed_by", "xform", "local_ofs"), &InputEvent::xformed_by, DEFVAL(Vector2())); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "device"), "set_device", "get_device"); -} - -InputEvent::InputEvent() { - - device = 0; -} - -////////////////// - -void InputEventWithModifiers::set_shift(bool p_enabled) { - - shift = p_enabled; -} - -bool InputEventWithModifiers::get_shift() const { - - return shift; -} - -void InputEventWithModifiers::set_alt(bool p_enabled) { - - alt = p_enabled; -} -bool InputEventWithModifiers::get_alt() const { - - return alt; -} - -void InputEventWithModifiers::set_control(bool p_enabled) { - - control = p_enabled; -} -bool InputEventWithModifiers::get_control() const { - - return control; -} - -void InputEventWithModifiers::set_metakey(bool p_enabled) { - - meta = p_enabled; -} -bool InputEventWithModifiers::get_metakey() const { - - return meta; -} - -void InputEventWithModifiers::set_command(bool p_enabled) { - - command = p_enabled; -} -bool InputEventWithModifiers::get_command() const { - - return command; -} - -void InputEventWithModifiers::set_modifiers_from_event(const InputEventWithModifiers *event) { - - set_alt(event->get_alt()); - set_shift(event->get_shift()); - set_control(event->get_control()); - set_metakey(event->get_metakey()); -} - -void InputEventWithModifiers::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_alt", "enable"), &InputEventWithModifiers::set_alt); - ClassDB::bind_method(D_METHOD("get_alt"), &InputEventWithModifiers::get_alt); - - ClassDB::bind_method(D_METHOD("set_shift", "enable"), &InputEventWithModifiers::set_shift); - ClassDB::bind_method(D_METHOD("get_shift"), &InputEventWithModifiers::get_shift); - - ClassDB::bind_method(D_METHOD("set_control", "enable"), &InputEventWithModifiers::set_control); - ClassDB::bind_method(D_METHOD("get_control"), &InputEventWithModifiers::get_control); - - ClassDB::bind_method(D_METHOD("set_metakey", "enable"), &InputEventWithModifiers::set_metakey); - ClassDB::bind_method(D_METHOD("get_metakey"), &InputEventWithModifiers::get_metakey); - - ClassDB::bind_method(D_METHOD("set_command", "enable"), &InputEventWithModifiers::set_command); - ClassDB::bind_method(D_METHOD("get_command"), &InputEventWithModifiers::get_command); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt"), "set_alt", "get_alt"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift"), "set_shift", "get_shift"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "control"), "set_control", "get_control"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta"), "set_metakey", "get_metakey"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command"), "set_command", "get_command"); -} - -InputEventWithModifiers::InputEventWithModifiers() { - - alt = false; - shift = false; - control = false; - meta = false; -} - -////////////////////////////////// - -void InputEventKey::set_pressed(bool p_pressed) { - - pressed = p_pressed; -} - -bool InputEventKey::is_pressed() const { - - return pressed; -} - -void InputEventKey::set_keycode(uint32_t p_keycode) { - - keycode = p_keycode; -} - -uint32_t InputEventKey::get_keycode() const { - - return keycode; -} - -void InputEventKey::set_physical_keycode(uint32_t p_keycode) { - - physical_keycode = p_keycode; -} - -uint32_t InputEventKey::get_physical_keycode() const { - - return physical_keycode; -} - -void InputEventKey::set_unicode(uint32_t p_unicode) { - - unicode = p_unicode; -} - -uint32_t InputEventKey::get_unicode() const { - - return unicode; -} - -void InputEventKey::set_echo(bool p_enable) { - - echo = p_enable; -} - -bool InputEventKey::is_echo() const { - - return echo; -} - -uint32_t InputEventKey::get_keycode_with_modifiers() const { - - uint32_t sc = keycode; - if (get_control()) - sc |= KEY_MASK_CTRL; - if (get_alt()) - sc |= KEY_MASK_ALT; - if (get_shift()) - sc |= KEY_MASK_SHIFT; - if (get_metakey()) - sc |= KEY_MASK_META; - - return sc; -} - -uint32_t InputEventKey::get_physical_keycode_with_modifiers() const { - - uint32_t sc = physical_keycode; - if (get_control()) - sc |= KEY_MASK_CTRL; - if (get_alt()) - sc |= KEY_MASK_ALT; - if (get_shift()) - sc |= KEY_MASK_SHIFT; - if (get_metakey()) - sc |= KEY_MASK_META; - - return sc; -} - -String InputEventKey::as_text() const { - - String kc = keycode_get_string(keycode); - if (kc == String()) - return kc; - - if (get_metakey()) { - kc = find_keycode_name(KEY_META) + ("+" + kc); - } - if (get_alt()) { - kc = find_keycode_name(KEY_ALT) + ("+" + kc); - } - if (get_shift()) { - kc = find_keycode_name(KEY_SHIFT) + ("+" + kc); - } - if (get_control()) { - kc = find_keycode_name(KEY_CONTROL) + ("+" + kc); - } - return kc; -} - -bool InputEventKey::action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { - - Ref key = p_event; - if (key.is_null()) - return false; - - bool match = false; - if (get_keycode() == 0) { - uint32_t code = get_physical_keycode_with_modifiers(); - uint32_t event_code = key->get_physical_keycode_with_modifiers(); - - match = get_physical_keycode() == key->get_physical_keycode() && (!key->is_pressed() || (code & event_code) == code); - } else { - uint32_t code = get_keycode_with_modifiers(); - uint32_t event_code = key->get_keycode_with_modifiers(); - - match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code); - } - if (match) { - if (p_pressed != NULL) - *p_pressed = key->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; - } - return match; -} - -bool InputEventKey::shortcut_match(const Ref &p_event) const { - - Ref key = p_event; - if (key.is_null()) - return false; - - uint32_t code = get_keycode_with_modifiers(); - uint32_t event_code = key->get_keycode_with_modifiers(); - - return code == event_code; -} - -void InputEventKey::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventKey::set_pressed); - - ClassDB::bind_method(D_METHOD("set_keycode", "keycode"), &InputEventKey::set_keycode); - ClassDB::bind_method(D_METHOD("get_keycode"), &InputEventKey::get_keycode); - - ClassDB::bind_method(D_METHOD("set_physical_keycode", "physical_keycode"), &InputEventKey::set_physical_keycode); - ClassDB::bind_method(D_METHOD("get_physical_keycode"), &InputEventKey::get_physical_keycode); - - ClassDB::bind_method(D_METHOD("set_unicode", "unicode"), &InputEventKey::set_unicode); - ClassDB::bind_method(D_METHOD("get_unicode"), &InputEventKey::get_unicode); - - ClassDB::bind_method(D_METHOD("set_echo", "echo"), &InputEventKey::set_echo); - - ClassDB::bind_method(D_METHOD("get_keycode_with_modifiers"), &InputEventKey::get_keycode_with_modifiers); - ClassDB::bind_method(D_METHOD("get_physical_keycode_with_modifiers"), &InputEventKey::get_physical_keycode_with_modifiers); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "keycode"), "set_keycode", "get_keycode"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "physical_keycode"), "set_physical_keycode", "get_physical_keycode"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "unicode"), "set_unicode", "get_unicode"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "echo"), "set_echo", "is_echo"); -} - -InputEventKey::InputEventKey() { - - pressed = false; - keycode = 0; - physical_keycode = 0; - unicode = 0; ///unicode - echo = false; -} - -//////////////////////////////////////// - -void InputEventMouse::set_button_mask(int p_mask) { - - button_mask = p_mask; -} -int InputEventMouse::get_button_mask() const { - - return button_mask; -} - -void InputEventMouse::set_position(const Vector2 &p_pos) { - - pos = p_pos; -} -Vector2 InputEventMouse::get_position() const { - - return pos; -} - -void InputEventMouse::set_global_position(const Vector2 &p_global_pos) { - - global_pos = p_global_pos; -} -Vector2 InputEventMouse::get_global_position() const { - - return global_pos; -} - -void InputEventMouse::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_button_mask", "button_mask"), &InputEventMouse::set_button_mask); - ClassDB::bind_method(D_METHOD("get_button_mask"), &InputEventMouse::get_button_mask); - - ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventMouse::set_position); - ClassDB::bind_method(D_METHOD("get_position"), &InputEventMouse::get_position); - - ClassDB::bind_method(D_METHOD("set_global_position", "global_position"), &InputEventMouse::set_global_position); - ClassDB::bind_method(D_METHOD("get_global_position"), &InputEventMouse::get_global_position); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask"), "set_button_mask", "get_button_mask"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position"), "set_global_position", "get_global_position"); -} - -InputEventMouse::InputEventMouse() { - - button_mask = 0; -} - -/////////////////////////////////////// - -void InputEventMouseButton::set_factor(float p_factor) { - - factor = p_factor; -} - -float InputEventMouseButton::get_factor() { - - return factor; -} - -void InputEventMouseButton::set_button_index(int p_index) { - - button_index = p_index; -} -int InputEventMouseButton::get_button_index() const { - - return button_index; -} - -void InputEventMouseButton::set_pressed(bool p_pressed) { - - pressed = p_pressed; -} -bool InputEventMouseButton::is_pressed() const { - - return pressed; -} - -void InputEventMouseButton::set_doubleclick(bool p_doubleclick) { - - doubleclick = p_doubleclick; -} -bool InputEventMouseButton::is_doubleclick() const { - - return doubleclick; -} - -Ref InputEventMouseButton::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { - - Vector2 g = get_global_position(); - Vector2 l = p_xform.xform(get_position() + p_local_ofs); - - Ref mb; - mb.instance(); - - mb->set_device(get_device()); - - mb->set_modifiers_from_event(this); - - mb->set_position(l); - mb->set_global_position(g); - - mb->set_button_mask(get_button_mask()); - mb->set_pressed(pressed); - mb->set_doubleclick(doubleclick); - mb->set_factor(factor); - mb->set_button_index(button_index); - - return mb; -} - -bool InputEventMouseButton::action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { - - Ref mb = p_event; - if (mb.is_null()) - return false; - - bool match = mb->button_index == button_index; - if (match) { - if (p_pressed != NULL) - *p_pressed = mb->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; - } - - return match; -} - -String InputEventMouseButton::as_text() const { - - String button_index_string = ""; - switch (get_button_index()) { - case BUTTON_LEFT: - button_index_string = "BUTTON_LEFT"; - break; - case BUTTON_RIGHT: - button_index_string = "BUTTON_RIGHT"; - break; - case BUTTON_MIDDLE: - button_index_string = "BUTTON_MIDDLE"; - break; - case BUTTON_WHEEL_UP: - button_index_string = "BUTTON_WHEEL_UP"; - break; - case BUTTON_WHEEL_DOWN: - button_index_string = "BUTTON_WHEEL_DOWN"; - break; - case BUTTON_WHEEL_LEFT: - button_index_string = "BUTTON_WHEEL_LEFT"; - break; - case BUTTON_WHEEL_RIGHT: - button_index_string = "BUTTON_WHEEL_RIGHT"; - break; - case BUTTON_XBUTTON1: - button_index_string = "BUTTON_XBUTTON1"; - break; - case BUTTON_XBUTTON2: - button_index_string = "BUTTON_XBUTTON2"; - break; - default: - button_index_string = itos(get_button_index()); - break; - } - return "InputEventMouseButton : button_index=" + button_index_string + ", pressed=" + (pressed ? "true" : "false") + ", position=(" + String(get_position()) + "), button_mask=" + itos(get_button_mask()) + ", doubleclick=" + (doubleclick ? "true" : "false"); -} - -void InputEventMouseButton::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMouseButton::set_factor); - ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMouseButton::get_factor); - - ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventMouseButton::set_button_index); - ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventMouseButton::get_button_index); - - ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventMouseButton::set_pressed); - // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventMouseButton::is_pressed); - - ClassDB::bind_method(D_METHOD("set_doubleclick", "doubleclick"), &InputEventMouseButton::set_doubleclick); - ClassDB::bind_method(D_METHOD("is_doubleclick"), &InputEventMouseButton::is_doubleclick); - - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "doubleclick"), "set_doubleclick", "is_doubleclick"); -} - -InputEventMouseButton::InputEventMouseButton() { - - factor = 1; - button_index = 0; - pressed = false; - doubleclick = false; -} - -//////////////////////////////////////////// - -void InputEventMouseMotion::set_tilt(const Vector2 &p_tilt) { - - tilt = p_tilt; -} - -Vector2 InputEventMouseMotion::get_tilt() const { - - return tilt; -} - -void InputEventMouseMotion::set_pressure(float p_pressure) { - - pressure = p_pressure; -} - -float InputEventMouseMotion::get_pressure() const { - - return pressure; -} - -void InputEventMouseMotion::set_relative(const Vector2 &p_relative) { - - relative = p_relative; -} - -Vector2 InputEventMouseMotion::get_relative() const { - - return relative; -} - -void InputEventMouseMotion::set_speed(const Vector2 &p_speed) { - - speed = p_speed; -} - -Vector2 InputEventMouseMotion::get_speed() const { - - return speed; -} - -Ref InputEventMouseMotion::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { - - Vector2 g = get_global_position(); - Vector2 l = p_xform.xform(get_position() + p_local_ofs); - Vector2 r = p_xform.basis_xform(get_relative()); - Vector2 s = p_xform.basis_xform(get_speed()); - - Ref mm; - mm.instance(); - - mm->set_device(get_device()); - - mm->set_modifiers_from_event(this); - - mm->set_position(l); - mm->set_pressure(get_pressure()); - mm->set_tilt(get_tilt()); - mm->set_global_position(g); - - mm->set_button_mask(get_button_mask()); - mm->set_relative(r); - mm->set_speed(s); - - return mm; -} - -String InputEventMouseMotion::as_text() const { - - String button_mask_string = ""; - switch (get_button_mask()) { - case BUTTON_MASK_LEFT: - button_mask_string = "BUTTON_MASK_LEFT"; - break; - case BUTTON_MASK_MIDDLE: - button_mask_string = "BUTTON_MASK_MIDDLE"; - break; - case BUTTON_MASK_RIGHT: - button_mask_string = "BUTTON_MASK_RIGHT"; - break; - case BUTTON_MASK_XBUTTON1: - button_mask_string = "BUTTON_MASK_XBUTTON1"; - break; - case BUTTON_MASK_XBUTTON2: - button_mask_string = "BUTTON_MASK_XBUTTON2"; - break; - default: - button_mask_string = itos(get_button_mask()); - break; - } - return "InputEventMouseMotion : button_mask=" + button_mask_string + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")"; -} - -bool InputEventMouseMotion::accumulate(const Ref &p_event) { - - Ref motion = p_event; - if (motion.is_null()) - return false; - - if (is_pressed() != motion->is_pressed()) { - return false; - } - - if (get_button_mask() != motion->get_button_mask()) { - return false; - } - - if (get_shift() != motion->get_shift()) { - return false; - } - - if (get_control() != motion->get_control()) { - return false; - } - - if (get_alt() != motion->get_alt()) { - return false; - } - - if (get_metakey() != motion->get_metakey()) { - return false; - } - - set_position(motion->get_position()); - set_global_position(motion->get_global_position()); - set_speed(motion->get_speed()); - relative += motion->get_relative(); - - return true; -} - -void InputEventMouseMotion::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_tilt", "tilt"), &InputEventMouseMotion::set_tilt); - ClassDB::bind_method(D_METHOD("get_tilt"), &InputEventMouseMotion::get_tilt); - - ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMouseMotion::set_pressure); - ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMouseMotion::get_pressure); - - ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative); - ClassDB::bind_method(D_METHOD("get_relative"), &InputEventMouseMotion::get_relative); - - ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InputEventMouseMotion::set_speed); - ClassDB::bind_method(D_METHOD("get_speed"), &InputEventMouseMotion::get_speed); - - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed"); -} - -InputEventMouseMotion::InputEventMouseMotion() { - - pressure = 0; -} - -//////////////////////////////////////// - -void InputEventJoypadMotion::set_axis(int p_axis) { - - axis = p_axis; -} - -int InputEventJoypadMotion::get_axis() const { - - return axis; -} - -void InputEventJoypadMotion::set_axis_value(float p_value) { - - axis_value = p_value; -} - -float InputEventJoypadMotion::get_axis_value() const { - - return axis_value; -} - -bool InputEventJoypadMotion::is_pressed() const { - - return Math::abs(axis_value) >= 0.5f; -} - -bool InputEventJoypadMotion::action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { - - Ref jm = p_event; - if (jm.is_null()) - return false; - - bool match = (axis == jm->axis); // Matches even if not in the same direction, but returns a "not pressed" event. - if (match) { - bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0); - bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false; - if (p_pressed != NULL) - *p_pressed = pressed; - if (p_strength != NULL) { - if (pressed) { - if (p_deadzone == 1.0f) { - *p_strength = 1.0f; - } else { - *p_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())), 0.0f, 1.0f); - } - } else { - *p_strength = 0.0f; - } - } - } - return match; -} - -String InputEventJoypadMotion::as_text() const { - - return "InputEventJoypadMotion : axis=" + itos(axis) + ", axis_value=" + String(Variant(axis_value)); -} - -void InputEventJoypadMotion::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_axis", "axis"), &InputEventJoypadMotion::set_axis); - ClassDB::bind_method(D_METHOD("get_axis"), &InputEventJoypadMotion::get_axis); - - ClassDB::bind_method(D_METHOD("set_axis_value", "axis_value"), &InputEventJoypadMotion::set_axis_value); - ClassDB::bind_method(D_METHOD("get_axis_value"), &InputEventJoypadMotion::get_axis_value); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "axis_value"), "set_axis_value", "get_axis_value"); -} - -InputEventJoypadMotion::InputEventJoypadMotion() { - - axis = 0; - axis_value = 0; -} -///////////////////////////////// - -void InputEventJoypadButton::set_button_index(int p_index) { - - button_index = p_index; -} - -int InputEventJoypadButton::get_button_index() const { - - return button_index; -} - -void InputEventJoypadButton::set_pressed(bool p_pressed) { - - pressed = p_pressed; -} -bool InputEventJoypadButton::is_pressed() const { - - return pressed; -} - -void InputEventJoypadButton::set_pressure(float p_pressure) { - - pressure = p_pressure; -} -float InputEventJoypadButton::get_pressure() const { - - return pressure; -} - -bool InputEventJoypadButton::action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { - - Ref jb = p_event; - if (jb.is_null()) - return false; - - bool match = button_index == jb->button_index; - if (match) { - if (p_pressed != NULL) - *p_pressed = jb->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; - } - - return match; -} - -bool InputEventJoypadButton::shortcut_match(const Ref &p_event) const { - - Ref button = p_event; - if (button.is_null()) - return false; - - return button_index == button->button_index; -} - -String InputEventJoypadButton::as_text() const { - - return "InputEventJoypadButton : button_index=" + itos(button_index) + ", pressed=" + (pressed ? "true" : "false") + ", pressure=" + String(Variant(pressure)); -} - -void InputEventJoypadButton::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventJoypadButton::set_button_index); - ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventJoypadButton::get_button_index); - - ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventJoypadButton::set_pressure); - ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventJoypadButton::get_pressure); - - ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventJoypadButton::set_pressed); - // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventJoypadButton::is_pressed); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); -} - -InputEventJoypadButton::InputEventJoypadButton() { - - button_index = 0; - pressure = 0; - pressed = false; -} - -////////////////////////////////////////////// - -void InputEventScreenTouch::set_index(int p_index) { - - index = p_index; -} -int InputEventScreenTouch::get_index() const { - - return index; -} - -void InputEventScreenTouch::set_position(const Vector2 &p_pos) { - - pos = p_pos; -} -Vector2 InputEventScreenTouch::get_position() const { - - return pos; -} - -void InputEventScreenTouch::set_pressed(bool p_pressed) { - - pressed = p_pressed; -} -bool InputEventScreenTouch::is_pressed() const { - - return pressed; -} - -Ref InputEventScreenTouch::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { - - Ref st; - st.instance(); - st->set_device(get_device()); - st->set_index(index); - st->set_position(p_xform.xform(pos + p_local_ofs)); - st->set_pressed(pressed); - - return st; -} - -String InputEventScreenTouch::as_text() const { - - return "InputEventScreenTouch : index=" + itos(index) + ", pressed=" + (pressed ? "true" : "false") + ", position=(" + String(get_position()) + ")"; -} - -void InputEventScreenTouch::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenTouch::set_index); - ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenTouch::get_index); - - ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenTouch::set_position); - ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenTouch::get_position); - - ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventScreenTouch::set_pressed); - //ClassDB::bind_method(D_METHOD("is_pressed"),&InputEventScreenTouch::is_pressed); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); -} - -InputEventScreenTouch::InputEventScreenTouch() { - - index = 0; - pressed = false; -} - -///////////////////////////// - -void InputEventScreenDrag::set_index(int p_index) { - - index = p_index; -} - -int InputEventScreenDrag::get_index() const { - - return index; -} - -void InputEventScreenDrag::set_position(const Vector2 &p_pos) { - - pos = p_pos; -} -Vector2 InputEventScreenDrag::get_position() const { - - return pos; -} - -void InputEventScreenDrag::set_relative(const Vector2 &p_relative) { - - relative = p_relative; -} -Vector2 InputEventScreenDrag::get_relative() const { - - return relative; -} - -void InputEventScreenDrag::set_speed(const Vector2 &p_speed) { - - speed = p_speed; -} -Vector2 InputEventScreenDrag::get_speed() const { - - return speed; -} - -Ref InputEventScreenDrag::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { - - Ref sd; - - sd.instance(); - - sd->set_device(get_device()); - - sd->set_index(index); - sd->set_position(p_xform.xform(pos + p_local_ofs)); - sd->set_relative(p_xform.basis_xform(relative)); - sd->set_speed(p_xform.basis_xform(speed)); - - return sd; -} - -String InputEventScreenDrag::as_text() const { - - return "InputEventScreenDrag : index=" + itos(index) + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")"; -} - -void InputEventScreenDrag::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenDrag::set_index); - ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenDrag::get_index); - - ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenDrag::set_position); - ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenDrag::get_position); - - ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventScreenDrag::set_relative); - ClassDB::bind_method(D_METHOD("get_relative"), &InputEventScreenDrag::get_relative); - - ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InputEventScreenDrag::set_speed); - ClassDB::bind_method(D_METHOD("get_speed"), &InputEventScreenDrag::get_speed); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed"); -} - -InputEventScreenDrag::InputEventScreenDrag() { - - index = 0; -} -///////////////////////////// - -void InputEventAction::set_action(const StringName &p_action) { - - action = p_action; -} -StringName InputEventAction::get_action() const { - - return action; -} - -void InputEventAction::set_pressed(bool p_pressed) { - - pressed = p_pressed; -} -bool InputEventAction::is_pressed() const { - - return pressed; -} - -void InputEventAction::set_strength(float p_strength) { - strength = CLAMP(p_strength, 0.0f, 1.0f); -} - -float InputEventAction::get_strength() const { - return strength; -} - -bool InputEventAction::shortcut_match(const Ref &p_event) const { - if (p_event.is_null()) - return false; - - return p_event->is_action(action); -} - -bool InputEventAction::is_action(const StringName &p_action) const { - - return action == p_action; -} - -bool InputEventAction::action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { - - Ref act = p_event; - if (act.is_null()) - return false; - - bool match = action == act->action; - if (match) { - if (p_pressed != NULL) - *p_pressed = act->pressed; - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; - } - return match; -} - -String InputEventAction::as_text() const { - - return "InputEventAction : action=" + action + ", pressed=(" + (pressed ? "true" : "false"); -} - -void InputEventAction::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_action", "action"), &InputEventAction::set_action); - ClassDB::bind_method(D_METHOD("get_action"), &InputEventAction::get_action); - - ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventAction::set_pressed); - //ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventAction::is_pressed); - - ClassDB::bind_method(D_METHOD("set_strength", "strength"), &InputEventAction::set_strength); - ClassDB::bind_method(D_METHOD("get_strength"), &InputEventAction::get_strength); - - // ClassDB::bind_method(D_METHOD("is_action", "name"), &InputEventAction::is_action); - - ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "action"), "set_action", "get_action"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_strength", "get_strength"); -} - -InputEventAction::InputEventAction() { - pressed = false; - strength = 1.0f; -} -///////////////////////////// - -void InputEventGesture::set_position(const Vector2 &p_pos) { - - pos = p_pos; -} - -void InputEventGesture::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventGesture::set_position); - ClassDB::bind_method(D_METHOD("get_position"), &InputEventGesture::get_position); - - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); -} - -Vector2 InputEventGesture::get_position() const { - - return pos; -} -///////////////////////////// - -void InputEventMagnifyGesture::set_factor(real_t p_factor) { - - factor = p_factor; -} - -real_t InputEventMagnifyGesture::get_factor() const { - - return factor; -} - -Ref InputEventMagnifyGesture::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { - - Ref ev; - ev.instance(); - - ev->set_device(get_device()); - ev->set_modifiers_from_event(this); - - ev->set_position(p_xform.xform(get_position() + p_local_ofs)); - ev->set_factor(get_factor()); - - return ev; -} - -String InputEventMagnifyGesture::as_text() const { - - return "InputEventMagnifyGesture : factor=" + rtos(get_factor()) + ", position=(" + String(get_position()) + ")"; -} - -void InputEventMagnifyGesture::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMagnifyGesture::set_factor); - ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMagnifyGesture::get_factor); - - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor"); -} - -InputEventMagnifyGesture::InputEventMagnifyGesture() { - - factor = 1.0; -} -///////////////////////////// - -void InputEventPanGesture::set_delta(const Vector2 &p_delta) { - - delta = p_delta; -} - -Vector2 InputEventPanGesture::get_delta() const { - return delta; -} - -Ref InputEventPanGesture::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { - - Ref ev; - ev.instance(); - - ev->set_device(get_device()); - ev->set_modifiers_from_event(this); - - ev->set_position(p_xform.xform(get_position() + p_local_ofs)); - ev->set_delta(get_delta()); - - return ev; -} - -String InputEventPanGesture::as_text() const { - - return "InputEventPanGesture : delta=(" + String(get_delta()) + "), position=(" + String(get_position()) + ")"; -} - -void InputEventPanGesture::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_delta", "delta"), &InputEventPanGesture::set_delta); - ClassDB::bind_method(D_METHOD("get_delta"), &InputEventPanGesture::get_delta); - - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "delta"), "set_delta", "get_delta"); -} - -InputEventPanGesture::InputEventPanGesture() { - - delta = Vector2(0, 0); -} -///////////////////////////// - -void InputEventMIDI::set_channel(const int p_channel) { - - channel = p_channel; -} - -int InputEventMIDI::get_channel() const { - return channel; -} - -void InputEventMIDI::set_message(const int p_message) { - - message = p_message; -} - -int InputEventMIDI::get_message() const { - return message; -} - -void InputEventMIDI::set_pitch(const int p_pitch) { - - pitch = p_pitch; -} - -int InputEventMIDI::get_pitch() const { - return pitch; -} - -void InputEventMIDI::set_velocity(const int p_velocity) { - - velocity = p_velocity; -} - -int InputEventMIDI::get_velocity() const { - return velocity; -} - -void InputEventMIDI::set_instrument(const int p_instrument) { - - instrument = p_instrument; -} - -int InputEventMIDI::get_instrument() const { - return instrument; -} - -void InputEventMIDI::set_pressure(const int p_pressure) { - - pressure = p_pressure; -} - -int InputEventMIDI::get_pressure() const { - return pressure; -} - -void InputEventMIDI::set_controller_number(const int p_controller_number) { - - controller_number = p_controller_number; -} - -int InputEventMIDI::get_controller_number() const { - return controller_number; -} - -void InputEventMIDI::set_controller_value(const int p_controller_value) { - - controller_value = p_controller_value; -} - -int InputEventMIDI::get_controller_value() const { - return controller_value; -} - -String InputEventMIDI::as_text() const { - - return "InputEventMIDI : channel=(" + itos(get_channel()) + "), message=(" + itos(get_message()) + ")"; -} - -void InputEventMIDI::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_channel", "channel"), &InputEventMIDI::set_channel); - ClassDB::bind_method(D_METHOD("get_channel"), &InputEventMIDI::get_channel); - ClassDB::bind_method(D_METHOD("set_message", "message"), &InputEventMIDI::set_message); - ClassDB::bind_method(D_METHOD("get_message"), &InputEventMIDI::get_message); - ClassDB::bind_method(D_METHOD("set_pitch", "pitch"), &InputEventMIDI::set_pitch); - ClassDB::bind_method(D_METHOD("get_pitch"), &InputEventMIDI::get_pitch); - ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &InputEventMIDI::set_velocity); - ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventMIDI::get_velocity); - ClassDB::bind_method(D_METHOD("set_instrument", "instrument"), &InputEventMIDI::set_instrument); - ClassDB::bind_method(D_METHOD("get_instrument"), &InputEventMIDI::get_instrument); - ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMIDI::set_pressure); - ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMIDI::get_pressure); - ClassDB::bind_method(D_METHOD("set_controller_number", "controller_number"), &InputEventMIDI::set_controller_number); - ClassDB::bind_method(D_METHOD("get_controller_number"), &InputEventMIDI::get_controller_number); - ClassDB::bind_method(D_METHOD("set_controller_value", "controller_value"), &InputEventMIDI::set_controller_value); - ClassDB::bind_method(D_METHOD("get_controller_value"), &InputEventMIDI::get_controller_value); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "channel"), "set_channel", "get_channel"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "message"), "set_message", "get_message"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "pitch"), "set_pitch", "get_pitch"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "velocity"), "set_velocity", "get_velocity"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "instrument"), "set_instrument", "get_instrument"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "pressure"), "set_pressure", "get_pressure"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_number"), "set_controller_number", "get_controller_number"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_value"), "set_controller_value", "get_controller_value"); -} - -InputEventMIDI::InputEventMIDI() { - - channel = 0; - message = 0; - pitch = 0; - velocity = 0; - instrument = 0; - pressure = 0; - controller_number = 0; - controller_value = 0; -} diff --git a/core/os/input_event.h b/core/os/input_event.h deleted file mode 100644 index 21549d811f..0000000000 --- a/core/os/input_event.h +++ /dev/null @@ -1,625 +0,0 @@ -/*************************************************************************/ -/* input_event.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef INPUT_EVENT_H -#define INPUT_EVENT_H - -#include "core/math/transform_2d.h" -#include "core/os/copymem.h" -#include "core/resource.h" -#include "core/typedefs.h" -#include "core/ustring.h" - -/** - * Input Event classes. These are used in the main loop. - * The events are pretty obvious. - */ - -enum ButtonList { - BUTTON_LEFT = 1, - BUTTON_RIGHT = 2, - BUTTON_MIDDLE = 3, - BUTTON_WHEEL_UP = 4, - BUTTON_WHEEL_DOWN = 5, - BUTTON_WHEEL_LEFT = 6, - BUTTON_WHEEL_RIGHT = 7, - BUTTON_XBUTTON1 = 8, - BUTTON_XBUTTON2 = 9, - BUTTON_MASK_LEFT = (1 << (BUTTON_LEFT - 1)), - BUTTON_MASK_RIGHT = (1 << (BUTTON_RIGHT - 1)), - BUTTON_MASK_MIDDLE = (1 << (BUTTON_MIDDLE - 1)), - BUTTON_MASK_XBUTTON1 = (1 << (BUTTON_XBUTTON1 - 1)), - BUTTON_MASK_XBUTTON2 = (1 << (BUTTON_XBUTTON2 - 1)) -}; - -enum JoystickList { - - JOY_BUTTON_0 = 0, - JOY_BUTTON_1 = 1, - JOY_BUTTON_2 = 2, - JOY_BUTTON_3 = 3, - JOY_BUTTON_4 = 4, - JOY_BUTTON_5 = 5, - JOY_BUTTON_6 = 6, - JOY_BUTTON_7 = 7, - JOY_BUTTON_8 = 8, - JOY_BUTTON_9 = 9, - JOY_BUTTON_10 = 10, - JOY_BUTTON_11 = 11, - JOY_BUTTON_12 = 12, - JOY_BUTTON_13 = 13, - JOY_BUTTON_14 = 14, - JOY_BUTTON_15 = 15, - JOY_BUTTON_MAX = 16, - - JOY_L = JOY_BUTTON_4, - JOY_R = JOY_BUTTON_5, - JOY_L2 = JOY_BUTTON_6, - JOY_R2 = JOY_BUTTON_7, - JOY_L3 = JOY_BUTTON_8, - JOY_R3 = JOY_BUTTON_9, - JOY_SELECT = JOY_BUTTON_10, - JOY_START = JOY_BUTTON_11, - JOY_DPAD_UP = JOY_BUTTON_12, - JOY_DPAD_DOWN = JOY_BUTTON_13, - JOY_DPAD_LEFT = JOY_BUTTON_14, - JOY_DPAD_RIGHT = JOY_BUTTON_15, - - JOY_SONY_CIRCLE = JOY_BUTTON_1, - JOY_SONY_X = JOY_BUTTON_0, - JOY_SONY_SQUARE = JOY_BUTTON_2, - JOY_SONY_TRIANGLE = JOY_BUTTON_3, - - JOY_XBOX_A = JOY_BUTTON_0, - JOY_XBOX_B = JOY_BUTTON_1, - JOY_XBOX_X = JOY_BUTTON_2, - JOY_XBOX_Y = JOY_BUTTON_3, - - JOY_DS_A = JOY_BUTTON_1, - JOY_DS_B = JOY_BUTTON_0, - JOY_DS_X = JOY_BUTTON_3, - JOY_DS_Y = JOY_BUTTON_2, - - JOY_WII_C = JOY_BUTTON_5, - JOY_WII_Z = JOY_BUTTON_6, - - JOY_WII_MINUS = JOY_BUTTON_10, - JOY_WII_PLUS = JOY_BUTTON_11, - - JOY_VR_GRIP = JOY_BUTTON_2, - JOY_VR_PAD = JOY_BUTTON_14, - JOY_VR_TRIGGER = JOY_BUTTON_15, - - JOY_OCULUS_AX = JOY_BUTTON_7, - JOY_OCULUS_BY = JOY_BUTTON_1, - JOY_OCULUS_MENU = JOY_BUTTON_3, - - JOY_OPENVR_MENU = JOY_BUTTON_1, - - // end of history - - JOY_AXIS_0 = 0, - JOY_AXIS_1 = 1, - JOY_AXIS_2 = 2, - JOY_AXIS_3 = 3, - JOY_AXIS_4 = 4, - JOY_AXIS_5 = 5, - JOY_AXIS_6 = 6, - JOY_AXIS_7 = 7, - JOY_AXIS_8 = 8, - JOY_AXIS_9 = 9, - JOY_AXIS_MAX = 10, - - JOY_ANALOG_LX = JOY_AXIS_0, - JOY_ANALOG_LY = JOY_AXIS_1, - - JOY_ANALOG_RX = JOY_AXIS_2, - JOY_ANALOG_RY = JOY_AXIS_3, - - JOY_ANALOG_L2 = JOY_AXIS_6, - JOY_ANALOG_R2 = JOY_AXIS_7, - - JOY_VR_ANALOG_TRIGGER = JOY_AXIS_2, - JOY_VR_ANALOG_GRIP = JOY_AXIS_4, - - JOY_OPENVR_TOUCHPADX = JOY_AXIS_0, - JOY_OPENVR_TOUCHPADY = JOY_AXIS_1, -}; - -enum MidiMessageList { - MIDI_MESSAGE_NOTE_OFF = 0x8, - MIDI_MESSAGE_NOTE_ON = 0x9, - MIDI_MESSAGE_AFTERTOUCH = 0xA, - MIDI_MESSAGE_CONTROL_CHANGE = 0xB, - MIDI_MESSAGE_PROGRAM_CHANGE = 0xC, - MIDI_MESSAGE_CHANNEL_PRESSURE = 0xD, - MIDI_MESSAGE_PITCH_BEND = 0xE, -}; - -/** - * Input Modifier Status - * for keyboard/mouse events. - */ - -class InputEvent : public Resource { - GDCLASS(InputEvent, Resource); - - int device; - -protected: - static void _bind_methods(); - -public: - static const int DEVICE_ID_TOUCH_MOUSE; - static const int DEVICE_ID_INTERNAL; - - void set_device(int p_device); - int get_device() const; - - bool is_action(const StringName &p_action) const; - bool is_action_pressed(const StringName &p_action, bool p_allow_echo = false) const; - bool is_action_released(const StringName &p_action) const; - float get_action_strength(const StringName &p_action) const; - - // To be removed someday, since they do not make sense for all events - virtual bool is_pressed() const; - virtual bool is_echo() const; - // ...-. - - virtual String as_text() const; - - virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; - - virtual bool action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; - virtual bool shortcut_match(const Ref &p_event) const; - virtual bool is_action_type() const; - - virtual bool accumulate(const Ref &p_event) { return false; } - InputEvent(); -}; - -class InputEventWithModifiers : public InputEvent { - GDCLASS(InputEventWithModifiers, InputEvent); - - bool shift; - bool alt; -#ifdef APPLE_STYLE_KEYS - union { - bool command; - bool meta; //< windows/mac key - }; - - bool control; -#else - union { - bool command; //< windows/mac key - bool control; - }; - bool meta; //< windows/mac key - -#endif - -protected: - static void _bind_methods(); - -public: - void set_shift(bool p_enabled); - bool get_shift() const; - - void set_alt(bool p_enabled); - bool get_alt() const; - - void set_control(bool p_enabled); - bool get_control() const; - - void set_metakey(bool p_enabled); - bool get_metakey() const; - - void set_command(bool p_enabled); - bool get_command() const; - - void set_modifiers_from_event(const InputEventWithModifiers *event); - - InputEventWithModifiers(); -}; - -class InputEventKey : public InputEventWithModifiers { - - GDCLASS(InputEventKey, InputEventWithModifiers); - - bool pressed; /// otherwise release - - uint32_t keycode; ///< check keyboard.h , KeyCode enum, without modifier masks - uint32_t physical_keycode; - uint32_t unicode; ///unicode - - bool echo; /// true if this is an echo key - -protected: - static void _bind_methods(); - -public: - void set_pressed(bool p_pressed); - virtual bool is_pressed() const; - - void set_keycode(uint32_t p_keycode); - uint32_t get_keycode() const; - - void set_physical_keycode(uint32_t p_keycode); - uint32_t get_physical_keycode() const; - - void set_unicode(uint32_t p_unicode); - uint32_t get_unicode() const; - - void set_echo(bool p_enable); - virtual bool is_echo() const; - - uint32_t get_keycode_with_modifiers() const; - uint32_t get_physical_keycode_with_modifiers() const; - - virtual bool action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; - virtual bool shortcut_match(const Ref &p_event) const; - - virtual bool is_action_type() const { return true; } - - virtual String as_text() const; - - InputEventKey(); -}; - -class InputEventMouse : public InputEventWithModifiers { - - GDCLASS(InputEventMouse, InputEventWithModifiers); - - int button_mask; - - Vector2 pos; - Vector2 global_pos; - -protected: - static void _bind_methods(); - -public: - void set_button_mask(int p_mask); - int get_button_mask() const; - - void set_position(const Vector2 &p_pos); - Vector2 get_position() const; - - void set_global_position(const Vector2 &p_global_pos); - Vector2 get_global_position() const; - - InputEventMouse(); -}; - -class InputEventMouseButton : public InputEventMouse { - - GDCLASS(InputEventMouseButton, InputEventMouse); - - float factor; - int button_index; - bool pressed; //otherwise released - bool doubleclick; //last even less than doubleclick time - -protected: - static void _bind_methods(); - -public: - void set_factor(float p_factor); - float get_factor(); - - void set_button_index(int p_index); - int get_button_index() const; - - void set_pressed(bool p_pressed); - virtual bool is_pressed() const; - - void set_doubleclick(bool p_doubleclick); - bool is_doubleclick() const; - - virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; - virtual bool action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; - - virtual bool is_action_type() const { return true; } - virtual String as_text() const; - - InputEventMouseButton(); -}; - -class InputEventMouseMotion : public InputEventMouse { - - GDCLASS(InputEventMouseMotion, InputEventMouse); - - Vector2 tilt; - float pressure; - Vector2 relative; - Vector2 speed; - -protected: - static void _bind_methods(); - -public: - void set_tilt(const Vector2 &p_tilt); - Vector2 get_tilt() const; - - void set_pressure(float p_pressure); - float get_pressure() const; - - void set_relative(const Vector2 &p_relative); - Vector2 get_relative() const; - - void set_speed(const Vector2 &p_speed); - Vector2 get_speed() const; - - virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; - virtual String as_text() const; - - virtual bool accumulate(const Ref &p_event); - - InputEventMouseMotion(); -}; - -class InputEventJoypadMotion : public InputEvent { - - GDCLASS(InputEventJoypadMotion, InputEvent); - int axis; ///< Joypad axis - float axis_value; ///< -1 to 1 - -protected: - static void _bind_methods(); - -public: - void set_axis(int p_axis); - int get_axis() const; - - void set_axis_value(float p_value); - float get_axis_value() const; - - virtual bool is_pressed() const; - - virtual bool action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; - - virtual bool is_action_type() const { return true; } - virtual String as_text() const; - - InputEventJoypadMotion(); -}; - -class InputEventJoypadButton : public InputEvent { - GDCLASS(InputEventJoypadButton, InputEvent); - - int button_index; - bool pressed; - float pressure; //0 to 1 -protected: - static void _bind_methods(); - -public: - void set_button_index(int p_index); - int get_button_index() const; - - void set_pressed(bool p_pressed); - virtual bool is_pressed() const; - - void set_pressure(float p_pressure); - float get_pressure() const; - - virtual bool action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; - virtual bool shortcut_match(const Ref &p_event) const; - - virtual bool is_action_type() const { return true; } - virtual String as_text() const; - - InputEventJoypadButton(); -}; - -class InputEventScreenTouch : public InputEvent { - GDCLASS(InputEventScreenTouch, InputEvent); - int index; - Vector2 pos; - bool pressed; - -protected: - static void _bind_methods(); - -public: - void set_index(int p_index); - int get_index() const; - - void set_position(const Vector2 &p_pos); - Vector2 get_position() const; - - void set_pressed(bool p_pressed); - virtual bool is_pressed() const; - - virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; - virtual String as_text() const; - - InputEventScreenTouch(); -}; - -class InputEventScreenDrag : public InputEvent { - - GDCLASS(InputEventScreenDrag, InputEvent); - int index; - Vector2 pos; - Vector2 relative; - Vector2 speed; - -protected: - static void _bind_methods(); - -public: - void set_index(int p_index); - int get_index() const; - - void set_position(const Vector2 &p_pos); - Vector2 get_position() const; - - void set_relative(const Vector2 &p_relative); - Vector2 get_relative() const; - - void set_speed(const Vector2 &p_speed); - Vector2 get_speed() const; - - virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; - virtual String as_text() const; - - InputEventScreenDrag(); -}; - -class InputEventAction : public InputEvent { - - GDCLASS(InputEventAction, InputEvent); - - StringName action; - bool pressed; - float strength; - -protected: - static void _bind_methods(); - -public: - void set_action(const StringName &p_action); - StringName get_action() const; - - void set_pressed(bool p_pressed); - virtual bool is_pressed() const; - - void set_strength(float p_strength); - float get_strength() const; - - virtual bool is_action(const StringName &p_action) const; - - virtual bool action_match(const Ref &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; - - virtual bool shortcut_match(const Ref &p_event) const; - virtual bool is_action_type() const { return true; } - virtual String as_text() const; - - InputEventAction(); -}; - -class InputEventGesture : public InputEventWithModifiers { - - GDCLASS(InputEventGesture, InputEventWithModifiers); - - Vector2 pos; - -protected: - static void _bind_methods(); - -public: - void set_position(const Vector2 &p_pos); - Vector2 get_position() const; -}; - -class InputEventMagnifyGesture : public InputEventGesture { - - GDCLASS(InputEventMagnifyGesture, InputEventGesture); - real_t factor; - -protected: - static void _bind_methods(); - -public: - void set_factor(real_t p_factor); - real_t get_factor() const; - - virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; - virtual String as_text() const; - - InputEventMagnifyGesture(); -}; - -class InputEventPanGesture : public InputEventGesture { - - GDCLASS(InputEventPanGesture, InputEventGesture); - Vector2 delta; - -protected: - static void _bind_methods(); - -public: - void set_delta(const Vector2 &p_delta); - Vector2 get_delta() const; - - virtual Ref xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; - virtual String as_text() const; - - InputEventPanGesture(); -}; - -class InputEventMIDI : public InputEvent { - GDCLASS(InputEventMIDI, InputEvent); - - int channel; - int message; - int pitch; - int velocity; - int instrument; - int pressure; - int controller_number; - int controller_value; - -protected: - static void _bind_methods(); - -public: - void set_channel(const int p_channel); - int get_channel() const; - - void set_message(const int p_message); - int get_message() const; - - void set_pitch(const int p_pitch); - int get_pitch() const; - - void set_velocity(const int p_velocity); - int get_velocity() const; - - void set_instrument(const int p_instrument); - int get_instrument() const; - - void set_pressure(const int p_pressure); - int get_pressure() const; - - void set_controller_number(const int p_controller_number); - int get_controller_number() const; - - void set_controller_value(const int p_controller_value); - int get_controller_value() const; - - virtual String as_text() const; - - InputEventMIDI(); -}; - -#endif // INPUT_EVENT_H diff --git a/core/os/main_loop.h b/core/os/main_loop.h index 3fdfb77af2..2b7ec8fc5d 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -31,7 +31,7 @@ #ifndef MAIN_LOOP_H #define MAIN_LOOP_H -#include "core/os/input_event.h" +#include "core/input/input_event.h" #include "core/reference.h" #include "core/script_language.h" diff --git a/core/os/midi_driver.cpp b/core/os/midi_driver.cpp index 6ebec50ff0..68c3bf3912 100644 --- a/core/os/midi_driver.cpp +++ b/core/os/midi_driver.cpp @@ -30,8 +30,8 @@ #include "midi_driver.h" +#include "core/input/input.h" #include "core/os/os.h" -#include "main/input_default.h" uint8_t MIDIDriver::last_received_message = 0x00; MIDIDriver *MIDIDriver::singleton = NULL; @@ -117,7 +117,7 @@ void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_ break; } - InputDefault *id = Object::cast_to(Input::get_singleton()); + Input *id = Input::get_singleton(); id->parse_input_event(event); } diff --git a/core/os/os.cpp b/core/os/os.cpp index 9a65d537ac..b9c0040627 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -30,9 +30,9 @@ #include "os.h" +#include "core/input/input.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/os/input.h" #include "core/os/midi_driver.h" #include "core/project_settings.h" #include "core/version_generated.gen.h" diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index b0ba8ed194..929df0686e 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -38,7 +38,8 @@ #include "core/crypto/hashing_context.h" #include "core/engine.h" #include "core/func_ref.h" -#include "core/input_map.h" +#include "core/input/input.h" +#include "core/input/input_map.h" #include "core/io/config_file.h" #include "core/io/dtls_server.h" #include "core/io/http_client.h" @@ -62,7 +63,6 @@ #include "core/math/geometry.h" #include "core/math/random_number_generator.h" #include "core/math/triangle_mesh.h" -#include "core/os/input.h" #include "core/os/main_loop.h" #include "core/packed_data_container.h" #include "core/path_remap.h" diff --git a/core/type_info.h b/core/type_info.h index 7e4b192b27..816d0d9381 100644 --- a/core/type_info.h +++ b/core/type_info.h @@ -144,6 +144,9 @@ MAKE_TYPE_INFO(String, Variant::STRING) MAKE_TYPE_INFO(Vector2, Variant::VECTOR2) MAKE_TYPE_INFO(Rect2, Variant::RECT2) MAKE_TYPE_INFO(Vector3, Variant::VECTOR3) +MAKE_TYPE_INFO(Vector2i, Variant::VECTOR2I) +MAKE_TYPE_INFO(Rect2i, Variant::RECT2I) +MAKE_TYPE_INFO(Vector3i, Variant::VECTOR3I) MAKE_TYPE_INFO(Transform2D, Variant::TRANSFORM2D) MAKE_TYPE_INFO(Plane, Variant::PLANE) MAKE_TYPE_INFO(Quat, Variant::QUAT) diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp index d2ee0b71c9..0a578faf78 100644 --- a/core/variant_parser.cpp +++ b/core/variant_parser.cpp @@ -30,8 +30,8 @@ #include "variant_parser.h" +#include "core/input/input_event.h" #include "core/io/resource_loader.h" -#include "core/os/input_event.h" #include "core/os/keyboard.h" #include "core/string_buffer.h" diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index fb427afe24..d3205ff147 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -31,7 +31,7 @@ #include "animation_track_editor.h" #include "animation_track_editor_plugins.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/animation_bezier_editor.h" #include "editor/plugins/animation_player_editor_plugin.h" diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index ddd702fc6c..39e9288204 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -30,7 +30,7 @@ #include "code_editor.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "core/string_builder.h" #include "editor/editor_scale.h" diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index d77216697e..0c69061766 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -30,8 +30,8 @@ #include "editor_audio_buses.h" +#include "core/input/input.h" #include "core/io/resource_saver.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "editor_node.h" #include "editor_scale.h" diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 874f984844..c2ad4f87ff 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -30,7 +30,7 @@ #include "editor_help.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "doc_data_compressed.gen.h" #include "editor/plugins/script_editor_plugin.h" diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index f40762586e..3ac383daad 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -32,6 +32,7 @@ #include "core/bind/core_bind.h" #include "core/class_db.h" +#include "core/input/input.h" #include "core/io/config_file.h" #include "core/io/image_loader.h" #include "core/io/resource_loader.h" @@ -39,7 +40,6 @@ #include "core/io/stream_peer_ssl.h" #include "core/message_queue.h" #include "core/os/file_access.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/path_remap.h" @@ -47,7 +47,6 @@ #include "core/project_settings.h" #include "core/translation.h" #include "core/version.h" -#include "main/input_default.h" #include "main/main.h" #include "scene/gui/center_container.h" #include "scene/gui/control.h" @@ -5482,7 +5481,7 @@ EditorNode::EditorNode() { ResourceLoader::clear_translation_remaps(); //no remaps using during editor ResourceLoader::clear_path_remaps(); - InputDefault *id = Object::cast_to(Input::get_singleton()); + Input *id = Input::get_singleton(); if (id) { diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index 0ede0a3b7a..42d0b14899 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -29,8 +29,8 @@ /*************************************************************************/ #include "editor_spin_slider.h" +#include "core/input/input.h" #include "core/math/expression.h" -#include "core/os/input.h" #include "editor_node.h" #include "editor_scale.h" diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp index 9328a5e04d..d3bcfe3d38 100644 --- a/editor/export_template_manager.cpp +++ b/editor/export_template_manager.cpp @@ -30,10 +30,10 @@ #include "export_template_manager.h" +#include "core/input/input.h" #include "core/io/json.h" #include "core/io/zip_io.h" #include "core/os/dir_access.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/version.h" #include "editor_node.h" diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 663f2dde05..dc8f7f3724 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -30,9 +30,9 @@ #include "animation_blend_space_2d_editor.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/delaunay.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/project_settings.h" #include "editor/editor_scale.h" diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index e79909fae1..931bce65d7 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -30,8 +30,8 @@ #include "animation_blend_tree_editor_plugin.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/project_settings.h" #include "editor/editor_inspector.h" diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index af12335a27..10d13f0188 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -30,9 +30,9 @@ #include "animation_player_editor_plugin.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/project_settings.h" #include "editor/animation_track_editor.h" diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index cae959e1f4..1fe57665eb 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -30,9 +30,9 @@ #include "animation_state_machine_editor.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/delaunay.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/project_settings.h" #include "editor/editor_scale.h" diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index c9706a7f68..cf99d2ef78 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -34,9 +34,9 @@ #include "animation_blend_space_2d_editor.h" #include "animation_blend_tree_editor_plugin.h" #include "animation_state_machine_editor.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/delaunay.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/project_settings.h" #include "editor/editor_scale.h" diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 80b7e6ffc8..04f6efd436 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -30,8 +30,8 @@ #include "asset_library_editor_plugin.h" +#include "core/input/input.h" #include "core/io/json.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/version.h" #include "editor/editor_node.h" diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 9f66672f4a..13f4979ba2 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "canvas_item_editor_plugin.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "core/print_string.h" #include "core/project_settings.h" diff --git a/editor/plugins/collision_polygon_editor_plugin.cpp b/editor/plugins/collision_polygon_editor_plugin.cpp index 1562286073..05c4772284 100644 --- a/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_editor_plugin.cpp @@ -31,8 +31,8 @@ #include "collision_polygon_editor_plugin.h" #include "canvas_item_editor_plugin.h" +#include "core/input/input.h" #include "core/os/file_access.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "editor/editor_settings.h" #include "scene/3d/camera.h" diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 878787231d..cbfc37d1e1 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -32,7 +32,7 @@ #include "canvas_item_editor_plugin.h" #include "core/core_string_names.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 8c115586a4..0611a3fe7e 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -31,8 +31,8 @@ #include "polygon_2d_editor_plugin.h" #include "canvas_item_editor_plugin.h" +#include "core/input/input.h" #include "core/os/file_access.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index b3f78b5406..2245781703 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -30,9 +30,9 @@ #include "script_editor_plugin.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/os/file_access.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/project_settings.h" diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 2f1274a99a..0a8c18a7bc 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -30,8 +30,8 @@ #include "spatial_editor_plugin.h" +#include "core/input/input.h" #include "core/math/camera_matrix.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/print_string.h" #include "core/project_settings.h" diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 2262e12f5d..72ee2260be 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -31,7 +31,7 @@ #include "texture_region_editor_plugin.h" #include "core/core_string_names.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" #include "scene/gui/check_box.h" diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 017f986469..1c77c13962 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -31,8 +31,8 @@ #include "tile_map_editor_plugin.h" #include "canvas_item_editor_plugin.h" +#include "core/input/input.h" #include "core/math/math_funcs.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index a5a667802e..b063ddcde0 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "tile_set_editor_plugin.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" #include "editor/plugins/canvas_item_editor_plugin.h" diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index a10e1c1d2c..c7c3ba8198 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -30,9 +30,9 @@ #include "visual_shader_editor_plugin.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/math_defs.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/project_settings.h" #include "core/version.h" diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index 4fb61929a3..47dbbed780 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -31,7 +31,7 @@ #include "project_settings_editor.h" #include "core/global_constants.h" -#include "core/input_map.h" +#include "core/input/input_map.h" #include "core/os/keyboard.h" #include "core/project_settings.h" #include "core/translation.h" diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index 6913b0253b..feef274d33 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -31,11 +31,11 @@ #include "property_editor.h" #include "core/class_db.h" +#include "core/input/input.h" #include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/resource_loader.h" #include "core/math/expression.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/pair.h" #include "core/print_string.h" diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 7845af7f79..bdc5f0a3e8 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -30,8 +30,8 @@ #include "scene_tree_dock.h" +#include "core/input/input.h" #include "core/io/resource_saver.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/project_settings.h" #include "editor/debugger/editor_debugger_node.h" diff --git a/main/SCsub b/main/SCsub index e1efc7e6ed..0262701d79 100644 --- a/main/SCsub +++ b/main/SCsub @@ -9,15 +9,6 @@ env.main_sources = [] env.add_source_files(env.main_sources, "*.cpp") -# Order matters here. Higher index controller database files write on top of lower index database files. -controller_databases = ["#main/gamecontrollerdb_204.txt", "#main/gamecontrollerdb_205.txt", "#main/gamecontrollerdb.txt", "#main/godotcontrollerdb.txt"] - -env.Depends("#main/default_controller_mappings.gen.cpp", controller_databases) -env.CommandNoCache("#main/default_controller_mappings.gen.cpp", controller_databases, run_in_subprocess(main_builders.make_default_controller_mappings)) - -# Don't warn about duplicate entry here, we need it registered manually for first build, -# even if later builds will pick it up twice due to above *.cpp globbing. -env.add_source_files(env.main_sources, "#main/default_controller_mappings.gen.cpp", warn_duplicates=False) env.Depends("#main/splash.gen.h", "#main/splash.png") env.CommandNoCache("#main/splash.gen.h", "#main/splash.png", run_in_subprocess(main_builders.make_splash)) diff --git a/main/default_controller_mappings.h b/main/default_controller_mappings.h deleted file mode 100644 index 9e2a69acec..0000000000 --- a/main/default_controller_mappings.h +++ /dev/null @@ -1,39 +0,0 @@ -/*************************************************************************/ -/* default_controller_mappings.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef DEFAULT_CONTROLLER_MAPPINGS_H -#define DEFAULT_CONTROLLER_MAPPINGS_H - -class DefaultControllerMappings { -public: - static const char *mappings[]; -}; - -#endif // DEFAULT_CONTROLLER_MAPPINGS_H diff --git a/main/gamecontrollerdb.txt b/main/gamecontrollerdb.txt deleted file mode 100644 index 90d309c1c8..0000000000 --- a/main/gamecontrollerdb.txt +++ /dev/null @@ -1,765 +0,0 @@ -# Game Controller DB for SDL in 2.0.10 format -# Source: https://github.com/gabomdq/SDL_GameControllerDB - -# Windows -03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows, -03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d000011ab000000000000,8BitDo F30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a4,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows, -03000000c82d00000310000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, -03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, -03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00015900000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00065280000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, -03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000060000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000061000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d000021ab000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, -03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00003028000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000351000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d000020ab000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00006228000000000000,8BitDo SN30 GP,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000260000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000261000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000031000000000000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, -03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, -030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, -03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -030000006f0e00001413000000000000,Afterglow,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006f0e00000263000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006f0e00001101000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006f0e00001401000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006f0e00001402000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000d62000001d57000000000000,Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000869800002400000000007801,Astro C40 TR,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -03000000d6200000e557000000000000,Batarang,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, -030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000bc2000000055000000000000,Betop BFM Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000bc2000006321000000000000,BETOP CONTROLLER,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000790000000700000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, -0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, -03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000457500000401000000000000,Cobra,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -030000005e040000a102000000000000,Controller (Xbox 360 Wireless Receiver for Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -030000005e040000ff02000000000000,Controller (Xbox One For Windows) - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -030000005e040000ea02000000000000,Controller (Xbox One For Windows) - Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows, -03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000bd12000002e0000000000000,Dual USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows, -030000006f0e00003001000000000000,EA SPORTS PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, -03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, -03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, -03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000852100000201000000000000,FF-GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, -030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, -03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -03000000790000002201000000000000,Game Controller for PC,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows, -03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, -030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -03000000ac0500003d03000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000ac0500004d04000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000006f0e00000102000000007801,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000005c1a00003330000000000000,Genius MaxFire Grandias 12V,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, -03000000300f00000b01000000000000,GGE909 Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -03000000f0250000c283000000000000,Gioteck,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000f0250000c383000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000f0250000c483000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -030000007d0400000540000000000000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -03000000632500002605000000000000,HJD-X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -030000000d0f00002d00000000000000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00009200000000000000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00001600000000007803,HORI Real Arcade Pro EX-SE (Xbox 360),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, -030000000d0f00009c00000000000000,Hori TAC Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f0000c100000000000000,Horipad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005500000000000000,Horipad 4 FPS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f0000ee00000000000000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, -030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Windows, -03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, -03000000b50700001403000000000000,Impact Black,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -030000006f0e00002401000000000000,INJUSTICE FightStick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -03000000ac0500002c02000000000000,IPEGA,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000491900000304000000000000,Ipega PG-9087 - Bluetooth Gamepad,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows, -030000006e0500000a20000000000000,JC-DUX60 ELECOM MMO Gamepad,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows, -030000006e0500000520000000000000,JC-P301U,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, -030000006e0500000320000000000000,JC-U3613M (DInput),a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, -030000006e0500000720000000000000,JC-W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, -030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows, -030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows, -030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, -030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, -03000000bd12000003c0000000000000,JY-P70UR,a:b1,b:b0,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b4,x:b3,y:b2,platform:Windows, -03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows, -030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700006652000000000000,Mad Catz C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008433000000000000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008483000000000000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700006252000000000000,Mad Catz Micro C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, -03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, -03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, -0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, -0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, -03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000790000002418000000000000,Mega Drive,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b2,start:b9,x:b3,y:b4,platform:Windows, -03000000380700006382000000000000,MLG GamePad PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000efbe0000edfe000000000000,Monect Virtual Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows, -03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, -030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Windows, -03000000550900001472000000000000,NVIDIA Controller v01.04,a:b11,b:b10,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b5,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b4,righttrigger:a5,rightx:a3,righty:a6,start:b3,x:b9,y:b8,platform:Windows, -030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, -03000000782300000a10000000000000,Onlive Wireless Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows, -03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, -03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows, -03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, -03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000d6200000c757000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000632500002306000000000000,PS Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, -03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -03000000100800000100000000000000,PS1 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -030000008f0e00007530000000000000,PS1 Controller,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000100800000300000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -03000000250900008888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -03000000666600006706000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows, -030000006b1400000303000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000009d0d00001330000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000250900000500000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, -030000004c0500006802000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b10,lefttrigger:a3~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:a4~,rightx:a2,righty:a5,start:b8,x:b3,y:b0,platform:Windows, -03000000632500007505000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, -030000008f0e00001431000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000003807000056a8000000000000,PS3 RF pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, -03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, -03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, -03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, -03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -03000000321500000204000000000000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000321500000104000000000000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000321500000507000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000321500000707000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, -0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, -0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, -030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000006b140000020d000000000000,Revolution Pro Controller 2(1/2),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b0,y:b1,platform:Windows, -03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,platform:Windows, -03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows, -03000000a30600002106000000000000,Saitek PS1000,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000a306000020f6000000000000,Saitek PS2700,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00001101000000000000,Saitek Rumble Pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows, -0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, -030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, -030000005e0400008e02000000007801,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, -03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000008f0e00000800000000000000,SpeedLink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, -03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000381000001214000000000000,SteelSeries Free,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, -03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows, -03000000790000001c18000000000000,STK-7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, -03000000d620000011a7000000000000,Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000004f04000007d0000000000000,T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000004f0400000ab1000000000000,T.16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows, -03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, -030000004f04000023b3000000000000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, -030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, -03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -030000004f04000087b6000000000000,TWCS Throttle,dpdown:b8,dpleft:b9,dpright:b7,dpup:b6,leftstick:b5,lefttrigger:-a5,leftx:a0,lefty:a1,righttrigger:+a5,platform:Windows, -03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -030000006e0500001320000000000000,U4113,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000300f00000701000000000000,USB 4-Axis 12-Button Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -03000000341a00002308000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000005509000000b4000000000000,USB gamepad,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,platform:Windows, -030000006b1400000203000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000790000000a00000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -03000000f0250000c183000000000000,USB gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000ff1100004133000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000790000001a18000000000000,Venom,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000006f0e00000302000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000ac0500005b05000000000000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, -03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -03000000790000004f18000000000000,ZD-T Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, - -# Mac OS X -030000008f0e00000300000009010000,2In1 USB Joystick,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Mac OS X, -03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, -03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, -03000000c82d00000190000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, -03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X, -03000000c82d00000260000001000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, -03000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, -03000000c82d00000031000001000000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, -03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X, -03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, -03000000a00500003232000009010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, -03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, -030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X, -03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, -030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000007d0400000540000001010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f0000ee00000000010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X, -03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, -03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, -030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X, -030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X, -030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000006d04000019c2000005030000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000006d04000018c2000000010000,Logitech RumblePad 2 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X, -030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000380700008433000000010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000380700008483000000010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X, -0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, -03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, -03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, -030000005e0400002700000001010000,Microsoft SideWinder Plug & Play Game Pad,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,leftx:a0,lefty:a1,righttrigger:b5,x:b2,y:b3,platform:Mac OS X, -03000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, -03000000632500007505000000020000,NEOGEO mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X, -030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000d620000011a7000000020000,Nintendo Switch Core (Plus) Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, -030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, -030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, -030000004c050000da0c000000010000,Playstation Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, -030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, -030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -03000000321500000204000000010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000321500000104000000010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000321500000507000001010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, -03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, -030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, -0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000c6240000fefa000000000000,Rock Candy Gamepad for PS3,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Mac OS X, -03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, -03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, -030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X, -030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, -03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, -03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, -03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, -03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, -030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, -030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, -03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, -030000006f0e00000302000025040000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000791d00000103000009010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, -050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, -050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, -030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, -030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, -030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, -03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X, -03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, - -# Linux -05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux, -03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -03000000c82d00000310000011010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux, -05000000c82d00008010000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux, -03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000c82d00000060000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000c82d00000061000000010000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -03000000c82d000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, -030000003512000012ab000010010000,8Bitdo SFC30 GamePad,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux, -05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, -05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, -03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, -03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, -03000000c82d00001290000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, -05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000c82d00006228000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -030000005e0400008e02000020010000,8BitDo Wireless Adapter,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c82d00000031000011010000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, -05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, -030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00003901000013020000,Afterglow Prismatic Wired Controller 048-007-NA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -05000000491900000204000021000000,Amazon Fire Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, -05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, -03000000120c00000500000010010000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux, -03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, -03000000ffff0000ffff000000010000,Chinese-made Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux, -03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux, -03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, -03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, -03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, -030000004f04000004b3000010010000,Dual Power 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, -030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, -03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000008f0e00000800000010010000,Gasia Co. Ltd PS(R) Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000007d0400000540000000010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux, -030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, -0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, -03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, -030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f0000c100000011010000,HORI CO. LTD. HORIPAD S,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00001600000000010000,Hori Real Arcade Pro.EX-SE (Xbox 360),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, -030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f0000ee00000011010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux, -03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, -050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, -03000000d80400008200000003000000,IMS PCU#0 Gamepad Interface,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux, -03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, -0500000049190000020400001b010000,Ipega PG-9069 - Bluetooth Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, -03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, -03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, -050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, -030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, -050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, -030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d0400001ec2000019200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d0400000ac2000010010000,Logitech Inc. WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux, -030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,platform:Linux, -030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, -05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, -03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000380700008433000011010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700008483000011010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, -03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, -03000000790000004318000010010000,Mayflash GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, -03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux, -0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000d620000010a7000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -0300000025090000e803000001010000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, -03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, -030000005e0400000e00000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, -030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -050000005e040000050b000003090000,Microsoft X-Box One Elite 2 pad,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -030000005e040000e302000003020000,Microsoft X-Box One Elite pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000dd02000003020000,Microsoft X-Box One pad (Firmware 2015),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -03000000c62400001a53000000010000,Mini PE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, -05000000d6200000e589000001000000,Moga 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, -05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, -05000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, -03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, -030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux, -030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux, -050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, -05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux, -03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, -05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, -03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, -05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, -03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, -03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, -03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux, -030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, -030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000008916000000fd000024010000,Razer Onza Tournament Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000321500000204000011010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000321500000104000011010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000321500000507000000010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, -0300000081170000990a000001010000,Retronic Adapter,a:b0,leftx:a0,lefty:a1,platform:Linux, -0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, -030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, -03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, -03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, -03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a1,righty:a2,start:b9,x:b0,y:b1,platform:Linux, -03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, -03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux, -03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, -03000000a306000020f6000011010000,Saitek PS2700 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, -03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux, -03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, -03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000bc2000000055000010010000,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, -030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, -05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, -05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -03000000ad1b000038f0000090040000,Street Fighter IV FightStick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, -0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, -030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, -030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, -030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, -030000004f04000026b3000002040000,Thrustmaster Gamepad GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c6240000025b000002020000,Thrustmaster GPX Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000004f04000012b3000010010000,Thrustmaster vibrating gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, -03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, -03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, -030000005e0400008e02000070050000,Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c01100000591000011010000,Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, -03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, -030000006f0e00000302000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, -03000000791d00000103000010010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, -030000005e040000a102000014010000,Xbox 360 Wireless Receiver (XBOX),a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000ea02000000000000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, -030000005e040000ea02000001030000,Xbox One Wireless Controller (Model 1708),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -03000000ac0500005b05000010010000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux, -03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, -xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, - -# Android -05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, -64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, -050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android, -37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -050000005509000003720000cf7f3f00,NVIDIA Controller v01.01,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -050000005509000010720000ffff3f00,NVIDIA Controller v01.03,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, -050000004c050000cc090000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, -35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, -050000003215000005070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -050000003215000007070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -050000003215000000090000bf7f3f00,Razer Serval,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, -05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, -05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, -5477696e20555342204a6f7973746963,Twin USB Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android, -050000005e040000e00200000ffe3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android, -050000005e040000fd020000ffff3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, -050000005e04000091020000ff073f00,Xbox Wireless Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, -34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android, - -# iOS -05000000ac0500000100000000006d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, -05000000ac050000010000004f066d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, -05000000ac05000001000000cf076d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, -05000000ac0500000200000000006d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, -05000000ac050000020000004f066d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, -050000004c050000cc090000df070000,DUALSHOCK 4 Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, -4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, -4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, -05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, -05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, -05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, -05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, -050000005e040000e0020000df070000,Xbox Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, diff --git a/main/gamecontrollerdb_204.txt b/main/gamecontrollerdb_204.txt deleted file mode 100644 index 7fbe925b25..0000000000 --- a/main/gamecontrollerdb_204.txt +++ /dev/null @@ -1,269 +0,0 @@ -# Game Controller DB for SDL in 2.0.4 format -# Source: https://github.com/gabomdq/SDL_GameControllerDB - -# Windows -02200090000000000000504944564944,8Bitdo NES30 PRO USB,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -20380900000000000000504944564944,8Bitdo NES30 PRO Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, -8f0e1200000000000000504944564944,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, -341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -c0111352000000000000504944564944,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, -d81d0b00000000000000504944564944,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, -e8206058000000000000504944564944,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -5e048e02000000000000504944564944,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -791d0103000000000000504944564944,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -4f0423b3000000000000504944564944,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -341a0108000000000000504944564944,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -0d0f8500000000000000504944564944,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -0d0f5e00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:a3,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -0d0f5f00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -0d0f8400000000000000504944564944,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -0d0f8700000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -0d0f8800000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, -0d0f2700000000000000504944564944,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -79000600000000000000504944564944,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -28040140000000000000504944564944,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -45130010000000000000504944564944,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -0d0f4900000000000000504944564944,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -d8140862000000000000504944564944,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -0d0f4000000000000000504944564944,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -0d0f6e00000000000000504944564944,HORIPAD 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -0d0fee00000000000000504944564944,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -0d0f4d00000000000000504944564944,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -25090017000000000000504944564944,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, -d81d0f00000000000000504944564944,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -d81d1000000000000000504944564944,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -83056020000000000000504944564944,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, -6f0e2401000000000000504944564944,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -49190204000000000000504944564944,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -6d0418c2000000000000504944564944,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -38075032000000000000504944564944,Mad Catz FightPad PRO PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -38075082000000000000504944564944,Mad Catz FightPad PRO PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -38078433000000000000504944564944,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -38078483000000000000504944564944,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -38078134000000000000504944564944,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -38078184000000000000504944564944,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -38078034000000000000504944564944,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -38078084000000000000504944564944,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -38078532000000000000504944564944,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -38073888000000000000504944564944,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -38071888000000000000504944564944,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -25090128000000000000504944564944,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, -79004318000000000000504944564944,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -8f0e1030000000000000504944564944,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, -2509e803000000000000504944564944,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, -79000018000000000000504944564944,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -8f0e0d31000000000000504944564944,Multilaser JS071 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -100801e5000000000000504944564944,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -bd1215d0000000000000504944564944,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, -4b12014d000000000000504944564944,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, -36280100000000000000504944564944,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b15,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b14,x:b1,y:b2,platform:Windows, -4d6963726f736f66742050432d6a6f79,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a5,righty:a4,x:b1,y:b2,platform:Windows, -120cf60e000000000000504944564944,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -8f0e0300000000000000504944564944,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -10080100000000000000504944564944,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -10080300000000000000504944564944,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, -88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, -25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, -10008200000000000000504944564944,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -300f0011000000000000504944564944,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, -300f1611000000000000504944564944,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, -222c0020000000000000504944564944,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, -300f1210000000000000504944564944,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, -341a0104000000000000504944564944,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, -222c0223000000000000504944564944,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -222c0023000000000000504944564944,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -0d0f1100000000000000504944564944,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -0d0f6a00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -0d0f6b00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -0d0f8a00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -0d0f8b00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -0d0f7000000000000000504944564944,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -0d0f2200000000000000504944564944,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -00f00300000000000000504944564944,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, -00f0f100000000000000504944564944,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, -6f0e1e01000000000000504944564944,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -300f1201000000000000504944564944,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b9,rightx:a2,righty:a3,start:b4,x:b0,y:b1,platform:Windows, -300f1001000000000000504944564944,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -9b280500000000000000504944564944,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, -79001100000000000000504944564944,Sega Saturn Gamepad,a:b1,b:b2,leftshoulder:b6,lefttrigger:b3,leftx:a0,lefty:a4,rightshoulder:b7,righttrigger:b0,start:b8,x:b4,y:b5,platform:Windows, -4c05cc09000000000000504944564944,Sony DualShock 4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -4c05a00b000000000000504944564944,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -ff113133000000000000504944564944,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, -4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, -4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, -66660488000000000000504944564944,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -38076652000000000000504944564944,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -63252305000000000000504944564944,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -79001b18000000000000504944564944,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, - -# Mac OS X -10280000000000000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -830500000000000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -79000000000000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, -AD1B00000000000001F9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, -0d0f0000000000004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -0d0f0000000000006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -83050000000000006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, -6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -2509000000000000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, -79000000000000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, -d814000000000000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, -8f0e0000000000000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, -4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, -4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -891600000000000000fd000000000000,Razer Onza Tournament,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -79000000000000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -81170000000000007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, -b4040000000000000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, -351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -4c05000000000000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -4c05000000000000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -11010000000000002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, -11010000000000001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, -4f0400000000000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, -4f0400000000000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, -bd1200000000000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -10080000000000000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, -050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, -050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, -5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -5e04000000000000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -5e04000000000000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, -5e04000000000000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, - -# Linux -05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, -05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, -030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, -030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, -03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b1,y:b3,platform:Linux, -0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, -03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, -03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, -030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, -03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, -030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, -03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, -03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000016c2000010010000,Logitech Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, -05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, -03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, -030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000dd02000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, -030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, -05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, -03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, -030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000790000001100000010010000,RetroLink Saturn Classic Controller,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, -0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, -0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, -030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, -03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, -03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, -03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, -03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, -030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c050000cc09000011010000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -050000004c050000cc09000000010000,Sony DualShock 4 V2 BT,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, -030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, -030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, -030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, -030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, -030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, -03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, -03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, -030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000d102000001010000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, -xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, - -# Android -4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, - -# iOS -4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, -4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, diff --git a/main/gamecontrollerdb_205.txt b/main/gamecontrollerdb_205.txt deleted file mode 100644 index 55c45eb148..0000000000 --- a/main/gamecontrollerdb_205.txt +++ /dev/null @@ -1,337 +0,0 @@ -# Game Controller DB for SDL in 2.0.5 format -# Source: https://github.com/gabomdq/SDL_GameControllerDB - -# Windows -03000000022000000090000000000000,8Bitdo NES30 PRO USB,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000203800000900000000000000,8Bitdo NES30 PRO Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, -10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, -030000008f0e00001200000000000000,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, -03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, -030000006b1400000055000000000000,bigben ps3padstreetnew,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, -e8206058000000000000504944564944,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -030000004f04000023b3000000000000,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005e00000000000000,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:a3,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005f00000000000000,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, -030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, -03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, -030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000006d04000016c2000000000000,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000451300000010000000000000,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00006e00000000000000,HORIPAD 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00004d00000000000000,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, -03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, -03000000b50700001403000000000000,IMPACT BLACK,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -030000006f0e00002401000000000000,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -030000006d04000019c2000000000000,Logitech Cordless RumblePad 2 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows, -6d0418c2000000000000504944564944,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000006d04000018c2000000000000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700005032000000000000,Mad Catz FightPad PRO PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700005082000000000000,Mad Catz FightPad PRO PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008433000000000000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008483000000000000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000008305000031b0000000000000,MaxfireBlaze3,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, -03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, -0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, -03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000001008000001e5000000000000,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, -030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, -03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b15,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b14,x:b1,y:b2,platform:Windows, -4d6963726f736f66742050432d6a6f79,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a5,righty:a4,x:b1,y:b2,platform:Windows, -03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, -030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000008f0e00007530000000000000,PS (R) Gamepad,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -03000000100800000100000000000000,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -03000000100800000300000000000000,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -03000000888800000803000000000000,PS3,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, -030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, -4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, -88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, -03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, -25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, -03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, -03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, -03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, -03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, -03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, -0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, -030000006f0e00001e01000000000000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, -030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -03000000a30600000cff000000000000,Saitek P2500,a:b2,b:b3,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b9,rightx:a2,righty:a3,start:b4,x:b0,y:b1,platform:Windows, -03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, -03000000300f00001101000000000000,saitek rumble pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, -030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, -03000000790000001100000000000000,Sega Saturn Gamepad,a:b1,b:b2,leftshoulder:b6,lefttrigger:b3,leftx:a0,lefty:a4,rightshoulder:b7,righttrigger:b0,start:b8,x:b4,y:b5,platform:Windows, -03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, -030000004c050000cc09000000000000,Sony DualShock 4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, -030000008f0e00000800000000000000,SpeedLink Strike FX Wireless,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, -03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, -030000004f04000015b3000000000000,Thrustmaster Dual Analog 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, -030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, -030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, -03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, -03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, -03000000380700006652000000000000,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, -03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, -03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, -xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, - -# Mac OS X -03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -10280000000000000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -830500000000000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, -030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, -030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, -0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, -03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, -03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, -030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, -030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, -4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, -030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, -03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, -030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, -030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, -11010000000000002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, -11010000000000001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, -030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, -030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, -03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, -03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, -050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, -050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, -030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, -030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, -030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, - -# Linux -05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, -05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, -05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, -030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, -03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, -03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, -030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, -03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b1,y:b3,platform:Linux, -0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, -03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, -03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, -030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, -03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, -050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, -030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, -03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, -03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000006d04000016c2000010010000,Logitech Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, -05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, -03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000380700008433000011010000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700008483000011010000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, -030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000dd02000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, -030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, -03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, -05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, -05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, -03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, -030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, -030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000790000001100000010010000,RetroLink Saturn Classic Controller,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, -0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, -0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, -030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, -03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, -03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, -03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, -03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, -030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004c0500006802000011810000,Sony PLAYSTATION(R)3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -050000004c0500006802000000810000,Sony PLAYSTATION(R)3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, -03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, -030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, -030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, -030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, -030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, -030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, -03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, -03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, -03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, -03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, -030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, -0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, -030000005e040000d102000001010000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, -xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, - -# Android -4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, - -# iOS -4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, -4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, diff --git a/main/godotcontrollerdb.txt b/main/godotcontrollerdb.txt deleted file mode 100644 index 472b01947b..0000000000 --- a/main/godotcontrollerdb.txt +++ /dev/null @@ -1,37 +0,0 @@ -# Game Controller DB for SDL in 2.0.6+ format -# Source: https://github.com/godotengine/godot - -# Windows -9000318000000000000504944564944,Mayflash Wiimote PC Adapter,a:b2,b:h0.4,x:b0,y:b1,back:b4,start:b5,guide:b11,leftshoulder:b6,rightshoulder:b3,leftx:a0,lefty:a1,platform:Windows, -c911f055000000000000504944564944,GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -__XINPUT_DEVICE__,XInput Gamepad,a:b12,b:b13,x:b14,y:b15,start:b4,back:b5,leftstick:b6,rightstick:b7,leftshoulder:b8,rightshoulder:b9,dpup:b0,dpdown:b1,dpleft:b2,dpright:b3,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Windows, - -# Linux -030000006f0e00001302000000010000,Afterglow Gamepad for Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -05000000362800000100000004010000,OUYA Game Controller,leftx:a0,lefty:a1,dpdown:b9,rightstick:b7,rightshoulder:b5,rightx:a3,start:b16,righty:a4,dpleft:b10,lefttrigger:b12,x:b1,dpup:b8,back:b14,leftstick:b6,leftshoulder:b4,y:b2,a:b0,dpright:b11,righttrigger:b13,b:b3,platform:Linux, -030000005e0400008e02000001000000,Microsoft X-Box 360 pad,leftstick:b9,leftx:a0,lefty:a1,dpdown:h0.1,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:h0.2,lefttrigger:a2,x:b2,dpup:h0.4,back:b6,leftshoulder:b4,y:b3,a:b0,dpright:h0.8,righttrigger:a5,b:b1,platform:Linux, -03000000fd0500002a26000000010000,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b5,rightshoulder:b7,rightx:a2,start:b11,righty:a3,dpleft:h0.8,lefttrigger:b8,x:b0,dpup:h0.1,back:b10,leftstick:b2,leftshoulder:b6,y:b1,a:b3,dpright:h0.2,righttrigger:b9,b:b4,platform:Linux, -030000006f0e00002801000011010000,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:h0.8,lefttrigger:b6,x:b0,dpup:h0.1,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,dpright:h0.2,righttrigger:b7,b:b2,platform:Linux, -030000000d0f00004d00000011010000,HORI Gem Pad 3,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Linux, -030000005e040000ea02000001030000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, - -# Android -4f5559412047616d6520436f6e74726f,OUYA Game Controller,leftx:a1,lefty:a3,dpdown:b12,rightstick:b8,rightshoulder:b10,rightx:a6,start:b-86,righty:a7,dpleft:b13,lefttrigger:b15,x:b2,dpup:b11,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:b14,righttrigger:b16,b:b1,platform:Android, -Default Android Gamepad,Default Controller,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,back:b4,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,platform:Android, -532e542e442e20496e74657261637420,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b25,rightshoulder:b27,rightx:a2,start:b31,righty:a3,dpleft:h0.8,lefttrigger:b28,x:b20,dpup:h0.1,back:b30,leftstick:b22,leftshoulder:b26,y:b21,a:b23,dpright:h0.2,righttrigger:b29,b:b24,platform:Android, -506572666f726d616e63652044657369,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:h0.2,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,platform:Android, -4d6963726f736f667420582d426f7820,Microsoft X-Box 360 pad,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,platform:Android, -484f524920434f2e2c4c544420205041,Hori Gem Pad 3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:b15,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,platform:Android, -47656e6572696320582d426f78207061,Logitech F-310,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a5,x:b2,dpup:h0.1,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a4,b:b1,platform:Android, - -# Javascript -Default HTML5 Gamepad, Default Mapping,leftx:a0,lefty:a1,dpdown:b13,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:b14,lefttrigger:a6,x:b2,dpup:b12,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b0,dpright:b15,righttrigger:a7,b:b1,platform:Javascript, -c2a94d6963726f736f66742058626f78,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,platform:Javascript, -303534632d303563342d576972656c65,PS4 Controller USB/Win,leftx:a0,lefty:a1,dpdown:b15,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a5,lefttrigger:a3,x:b0,dpup:b14,dpleft:b16,dpright:b17,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,righttrigger:b7,b:b2,platform:Javascript, -303534632d303563342d536f6e792043,PS4 Controller USB/Linux,leftx:a0,lefty:a1,dpdown:a7,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a5,dpleft:a6,lefttrigger:a3,x:b0,dpup:a7,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,dpright:a6,righttrigger:a4,b:b2,platform:Javascript, -303534632d303236382d536f6e792050,PS3 Controller USB/Linux,leftx:a0,lefty:a1,dpdown:b6,rightstick:b2,rightshoulder:b11,rightx:a2,start:b3,righty:a3,dpleft:b7,lefttrigger:b8,x:b15,dpup:b4,back:b0,leftstick:b1,leftshoulder:b10,y:b12,a:b14,dpright:b5,righttrigger:b9,b:b13,platform:Javascript, -303435652d303731392d58626f782033,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,platform:Javascript, -303435652d303238652d4d6963726f73,Wired X360 Controller,leftx:a0,lefty:a1,dpdown:a7,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:a6,lefttrigger:a2,x:b2,dpup:a7,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:a6,righttrigger:a5,b:b1,platform:Javascript, - -# UWP -__UWP_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:UWP, diff --git a/main/input_default.cpp b/main/input_default.cpp deleted file mode 100644 index aa9e772a38..0000000000 --- a/main/input_default.cpp +++ /dev/null @@ -1,1197 +0,0 @@ -/*************************************************************************/ -/* input_default.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "input_default.h" - -#include "core/input_map.h" -#include "core/os/os.h" -#include "main/default_controller_mappings.h" -#include "scene/resources/texture.h" -#include "servers/visual_server.h" - -void InputDefault::SpeedTrack::update(const Vector2 &p_delta_p) { - - uint64_t tick = OS::get_singleton()->get_ticks_usec(); - uint32_t tdiff = tick - last_tick; - float delta_t = tdiff / 1000000.0; - last_tick = tick; - - accum += p_delta_p; - accum_t += delta_t; - - if (accum_t > max_ref_frame * 10) - accum_t = max_ref_frame * 10; - - while (accum_t >= min_ref_frame) { - - float slice_t = min_ref_frame / accum_t; - Vector2 slice = accum * slice_t; - accum = accum - slice; - accum_t -= min_ref_frame; - - speed = (slice / min_ref_frame).linear_interpolate(speed, min_ref_frame / max_ref_frame); - } -} - -void InputDefault::SpeedTrack::reset() { - last_tick = OS::get_singleton()->get_ticks_usec(); - speed = Vector2(); - accum_t = 0; -} - -InputDefault::SpeedTrack::SpeedTrack() { - - min_ref_frame = 0.1; - max_ref_frame = 0.3; - reset(); -} - -bool InputDefault::is_key_pressed(int p_keycode) const { - - _THREAD_SAFE_METHOD_ - return keys_pressed.has(p_keycode); -} - -bool InputDefault::is_mouse_button_pressed(int p_button) const { - - _THREAD_SAFE_METHOD_ - return (mouse_button_mask & (1 << (p_button - 1))) != 0; -} - -static int _combine_device(int p_value, int p_device) { - - return p_value | (p_device << 20); -} - -bool InputDefault::is_joy_button_pressed(int p_device, int p_button) const { - - _THREAD_SAFE_METHOD_ - return joy_buttons_pressed.has(_combine_device(p_button, p_device)); -} - -bool InputDefault::is_action_pressed(const StringName &p_action) const { - - return action_state.has(p_action) && action_state[p_action].pressed; -} - -bool InputDefault::is_action_just_pressed(const StringName &p_action) const { - - const Map::Element *E = action_state.find(p_action); - if (!E) - return false; - - if (Engine::get_singleton()->is_in_physics_frame()) { - return E->get().pressed && E->get().physics_frame == Engine::get_singleton()->get_physics_frames(); - } else { - return E->get().pressed && E->get().idle_frame == Engine::get_singleton()->get_idle_frames(); - } -} - -bool InputDefault::is_action_just_released(const StringName &p_action) const { - - const Map::Element *E = action_state.find(p_action); - if (!E) - return false; - - if (Engine::get_singleton()->is_in_physics_frame()) { - return !E->get().pressed && E->get().physics_frame == Engine::get_singleton()->get_physics_frames(); - } else { - return !E->get().pressed && E->get().idle_frame == Engine::get_singleton()->get_idle_frames(); - } -} - -float InputDefault::get_action_strength(const StringName &p_action) const { - const Map::Element *E = action_state.find(p_action); - if (!E) - return 0.0f; - - return E->get().strength; -} - -float InputDefault::get_joy_axis(int p_device, int p_axis) const { - - _THREAD_SAFE_METHOD_ - int c = _combine_device(p_axis, p_device); - if (_joy_axis.has(c)) { - return _joy_axis[c]; - } else { - return 0; - } -} - -String InputDefault::get_joy_name(int p_idx) { - - _THREAD_SAFE_METHOD_ - return joy_names[p_idx].name; -}; - -Vector2 InputDefault::get_joy_vibration_strength(int p_device) { - if (joy_vibration.has(p_device)) { - return Vector2(joy_vibration[p_device].weak_magnitude, joy_vibration[p_device].strong_magnitude); - } else { - return Vector2(0, 0); - } -} - -uint64_t InputDefault::get_joy_vibration_timestamp(int p_device) { - if (joy_vibration.has(p_device)) { - return joy_vibration[p_device].timestamp; - } else { - return 0; - } -} - -float InputDefault::get_joy_vibration_duration(int p_device) { - if (joy_vibration.has(p_device)) { - return joy_vibration[p_device].duration; - } else { - return 0.f; - } -} - -static String _hex_str(uint8_t p_byte) { - - static const char *dict = "0123456789abcdef"; - char ret[3]; - ret[2] = 0; - - ret[0] = dict[p_byte >> 4]; - ret[1] = dict[p_byte & 0xf]; - - return ret; -}; - -void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) { - - _THREAD_SAFE_METHOD_ - Joypad js; - js.name = p_connected ? p_name : ""; - js.uid = p_connected ? p_guid : ""; - - if (p_connected) { - - String uidname = p_guid; - if (p_guid == "") { - int uidlen = MIN(p_name.length(), 16); - for (int i = 0; i < uidlen; i++) { - uidname = uidname + _hex_str(p_name[i]); - }; - }; - js.uid = uidname; - js.connected = true; - int mapping = fallback_mapping; - for (int i = 0; i < map_db.size(); i++) { - if (js.uid == map_db[i].uid) { - mapping = i; - js.name = map_db[i].name; - }; - }; - js.mapping = mapping; - } else { - js.connected = false; - for (int i = 0; i < JOY_BUTTON_MAX; i++) { - - if (i < JOY_AXIS_MAX) - set_joy_axis(p_idx, i, 0.0f); - - int c = _combine_device(i, p_idx); - joy_buttons_pressed.erase(c); - }; - }; - joy_names[p_idx] = js; - - emit_signal("joy_connection_changed", p_idx, p_connected); -}; - -Vector3 InputDefault::get_gravity() const { - - _THREAD_SAFE_METHOD_ - return gravity; -} - -Vector3 InputDefault::get_accelerometer() const { - - _THREAD_SAFE_METHOD_ - return accelerometer; -} - -Vector3 InputDefault::get_magnetometer() const { - - _THREAD_SAFE_METHOD_ - return magnetometer; -} - -Vector3 InputDefault::get_gyroscope() const { - - _THREAD_SAFE_METHOD_ - return gyroscope; -} - -void InputDefault::parse_input_event(const Ref &p_event) { - - _parse_input_event_impl(p_event, false); -} - -void InputDefault::_parse_input_event_impl(const Ref &p_event, bool p_is_emulated) { - - // Notes on mouse-touch emulation: - // - Emulated mouse events are parsed, that is, re-routed to this method, so they make the same effects - // as true mouse events. The only difference is the situation is flagged as emulated so they are not - // emulated back to touch events in an endless loop. - // - Emulated touch events are handed right to the main loop (i.e., the SceneTree) because they don't - // require additional handling by this class. - - _THREAD_SAFE_METHOD_ - - Ref k = p_event; - if (k.is_valid() && !k->is_echo() && k->get_keycode() != 0) { - if (k->is_pressed()) - keys_pressed.insert(k->get_keycode()); - else - keys_pressed.erase(k->get_keycode()); - } - - Ref mb = p_event; - - if (mb.is_valid()) { - - if (mb->is_pressed()) { - mouse_button_mask |= (1 << (mb->get_button_index() - 1)); - } else { - mouse_button_mask &= ~(1 << (mb->get_button_index() - 1)); - } - - Point2 pos = mb->get_global_position(); - if (mouse_pos != pos) { - set_mouse_position(pos); - } - - if (main_loop && emulate_touch_from_mouse && !p_is_emulated && mb->get_button_index() == 1) { - Ref touch_event; - touch_event.instance(); - touch_event->set_pressed(mb->is_pressed()); - touch_event->set_position(mb->get_position()); - main_loop->input_event(touch_event); - } - } - - Ref mm = p_event; - - if (mm.is_valid()) { - - Point2 pos = mm->get_global_position(); - if (mouse_pos != pos) { - set_mouse_position(pos); - } - - if (main_loop && emulate_touch_from_mouse && !p_is_emulated && mm->get_button_mask() & 1) { - Ref drag_event; - drag_event.instance(); - - drag_event->set_position(mm->get_position()); - drag_event->set_relative(mm->get_relative()); - drag_event->set_speed(mm->get_speed()); - - main_loop->input_event(drag_event); - } - } - - Ref st = p_event; - - if (st.is_valid()) { - - if (st->is_pressed()) { - SpeedTrack &track = touch_speed_track[st->get_index()]; - track.reset(); - } else { - // Since a pointer index may not occur again (OSs may or may not reuse them), - // imperatively remove it from the map to keep no fossil entries in it - touch_speed_track.erase(st->get_index()); - } - - if (emulate_mouse_from_touch) { - - bool translate = false; - if (st->is_pressed()) { - if (mouse_from_touch_index == -1) { - translate = true; - mouse_from_touch_index = st->get_index(); - } - } else { - if (st->get_index() == mouse_from_touch_index) { - translate = true; - mouse_from_touch_index = -1; - } - } - - if (translate) { - Ref button_event; - button_event.instance(); - - button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); - button_event->set_position(st->get_position()); - button_event->set_global_position(st->get_position()); - button_event->set_pressed(st->is_pressed()); - button_event->set_button_index(BUTTON_LEFT); - if (st->is_pressed()) { - button_event->set_button_mask(mouse_button_mask | (1 << (BUTTON_LEFT - 1))); - } else { - button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1))); - } - - _parse_input_event_impl(button_event, true); - } - } - } - - Ref sd = p_event; - - if (sd.is_valid()) { - - SpeedTrack &track = touch_speed_track[sd->get_index()]; - track.update(sd->get_relative()); - sd->set_speed(track.speed); - - if (emulate_mouse_from_touch && sd->get_index() == mouse_from_touch_index) { - - Ref motion_event; - motion_event.instance(); - - motion_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); - motion_event->set_position(sd->get_position()); - motion_event->set_global_position(sd->get_position()); - motion_event->set_relative(sd->get_relative()); - motion_event->set_speed(sd->get_speed()); - motion_event->set_button_mask(mouse_button_mask); - - _parse_input_event_impl(motion_event, true); - } - } - - Ref jb = p_event; - - if (jb.is_valid()) { - - int c = _combine_device(jb->get_button_index(), jb->get_device()); - - if (jb->is_pressed()) - joy_buttons_pressed.insert(c); - else - joy_buttons_pressed.erase(c); - } - - Ref jm = p_event; - - if (jm.is_valid()) { - set_joy_axis(jm->get_device(), jm->get_axis(), jm->get_axis_value()); - } - - Ref ge = p_event; - - if (ge.is_valid()) { - - if (main_loop) { - main_loop->input_event(ge); - } - } - - for (const Map::Element *E = InputMap::get_singleton()->get_action_map().front(); E; E = E->next()) { - if (InputMap::get_singleton()->event_is_action(p_event, E->key())) { - - // Save the action's state - if (!p_event->is_echo() && is_action_pressed(E->key()) != p_event->is_action_pressed(E->key())) { - Action action; - action.physics_frame = Engine::get_singleton()->get_physics_frames(); - action.idle_frame = Engine::get_singleton()->get_idle_frames(); - action.pressed = p_event->is_action_pressed(E->key()); - action.strength = 0.f; - action_state[E->key()] = action; - } - action_state[E->key()].strength = p_event->get_action_strength(E->key()); - } - } - - if (main_loop) - main_loop->input_event(p_event); -} - -void InputDefault::set_joy_axis(int p_device, int p_axis, float p_value) { - - _THREAD_SAFE_METHOD_ - int c = _combine_device(p_axis, p_device); - _joy_axis[c] = p_value; -} - -void InputDefault::start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration) { - _THREAD_SAFE_METHOD_ - if (p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) { - return; - } - VibrationInfo vibration; - vibration.weak_magnitude = p_weak_magnitude; - vibration.strong_magnitude = p_strong_magnitude; - vibration.duration = p_duration; - vibration.timestamp = OS::get_singleton()->get_ticks_usec(); - joy_vibration[p_device] = vibration; -} - -void InputDefault::stop_joy_vibration(int p_device) { - _THREAD_SAFE_METHOD_ - VibrationInfo vibration; - vibration.weak_magnitude = 0; - vibration.strong_magnitude = 0; - vibration.duration = 0; - vibration.timestamp = OS::get_singleton()->get_ticks_usec(); - joy_vibration[p_device] = vibration; -} - -void InputDefault::vibrate_handheld(int p_duration_ms) { - OS::get_singleton()->vibrate_handheld(p_duration_ms); -} - -void InputDefault::set_gravity(const Vector3 &p_gravity) { - - _THREAD_SAFE_METHOD_ - - gravity = p_gravity; -} - -void InputDefault::set_accelerometer(const Vector3 &p_accel) { - - _THREAD_SAFE_METHOD_ - - accelerometer = p_accel; -} - -void InputDefault::set_magnetometer(const Vector3 &p_magnetometer) { - - _THREAD_SAFE_METHOD_ - - magnetometer = p_magnetometer; -} - -void InputDefault::set_gyroscope(const Vector3 &p_gyroscope) { - - _THREAD_SAFE_METHOD_ - - gyroscope = p_gyroscope; -} - -void InputDefault::set_main_loop(MainLoop *p_main_loop) { - main_loop = p_main_loop; -} - -void InputDefault::set_mouse_position(const Point2 &p_posf) { - - mouse_speed_track.update(p_posf - mouse_pos); - mouse_pos = p_posf; -} - -Point2 InputDefault::get_mouse_position() const { - - return mouse_pos; -} -Point2 InputDefault::get_last_mouse_speed() const { - - return mouse_speed_track.speed; -} - -int InputDefault::get_mouse_button_mask() const { - - return mouse_button_mask; // do not trust OS implementation, should remove it - OS::get_singleton()->get_mouse_button_state(); -} - -void InputDefault::warp_mouse_position(const Vector2 &p_to) { - - OS::get_singleton()->warp_mouse_position(p_to); -} - -Point2i InputDefault::warp_mouse_motion(const Ref &p_motion, const Rect2 &p_rect) { - - // The relative distance reported for the next event after a warp is in the boundaries of the - // size of the rect on that axis, but it may be greater, in which case there's not problem as fmod() - // will warp it, but if the pointer has moved in the opposite direction between the pointer relocation - // and the subsequent event, the reported relative distance will be less than the size of the rect - // and thus fmod() will be disabled for handling the situation. - // And due to this mouse warping mechanism being stateless, we need to apply some heuristics to - // detect the warp: if the relative distance is greater than the half of the size of the relevant rect - // (checked per each axis), it will be considered as the consequence of a former pointer warp. - - const Point2i rel_sgn(p_motion->get_relative().x >= 0.0f ? 1 : -1, p_motion->get_relative().y >= 0.0 ? 1 : -1); - const Size2i warp_margin = p_rect.size * 0.5f; - const Point2i rel_warped( - Math::fmod(p_motion->get_relative().x + rel_sgn.x * warp_margin.x, p_rect.size.x) - rel_sgn.x * warp_margin.x, - Math::fmod(p_motion->get_relative().y + rel_sgn.y * warp_margin.y, p_rect.size.y) - rel_sgn.y * warp_margin.y); - - const Point2i pos_local = p_motion->get_global_position() - p_rect.position; - const Point2i pos_warped(Math::fposmod(pos_local.x, p_rect.size.x), Math::fposmod(pos_local.y, p_rect.size.y)); - if (pos_warped != pos_local) { - OS::get_singleton()->warp_mouse_position(pos_warped + p_rect.position); - } - - return rel_warped; -} - -void InputDefault::iteration(float p_step) { -} - -void InputDefault::action_press(const StringName &p_action, float p_strength) { - - Action action; - - action.physics_frame = Engine::get_singleton()->get_physics_frames(); - action.idle_frame = Engine::get_singleton()->get_idle_frames(); - action.pressed = true; - action.strength = p_strength; - - action_state[p_action] = action; -} - -void InputDefault::action_release(const StringName &p_action) { - - Action action; - - action.physics_frame = Engine::get_singleton()->get_physics_frames(); - action.idle_frame = Engine::get_singleton()->get_idle_frames(); - action.pressed = false; - action.strength = 0.f; - - action_state[p_action] = action; -} - -void InputDefault::set_emulate_touch_from_mouse(bool p_emulate) { - - emulate_touch_from_mouse = p_emulate; -} - -bool InputDefault::is_emulating_touch_from_mouse() const { - - return emulate_touch_from_mouse; -} - -// Calling this whenever the game window is focused helps unstucking the "touch mouse" -// if the OS or its abstraction class hasn't properly reported that touch pointers raised -void InputDefault::ensure_touch_mouse_raised() { - - if (mouse_from_touch_index != -1) { - mouse_from_touch_index = -1; - - Ref button_event; - button_event.instance(); - - button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); - button_event->set_position(mouse_pos); - button_event->set_global_position(mouse_pos); - button_event->set_pressed(false); - button_event->set_button_index(BUTTON_LEFT); - button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1))); - - _parse_input_event_impl(button_event, true); - } -} - -void InputDefault::set_emulate_mouse_from_touch(bool p_emulate) { - - emulate_mouse_from_touch = p_emulate; -} - -bool InputDefault::is_emulating_mouse_from_touch() const { - - return emulate_mouse_from_touch; -} - -Input::CursorShape InputDefault::get_default_cursor_shape() const { - - return default_shape; -} - -void InputDefault::set_default_cursor_shape(CursorShape p_shape) { - - if (default_shape == p_shape) - return; - - default_shape = p_shape; - // The default shape is set in Viewport::_gui_input_event. To instantly - // see the shape in the viewport we need to trigger a mouse motion event. - Ref mm; - mm.instance(); - mm->set_position(mouse_pos); - mm->set_global_position(mouse_pos); - parse_input_event(mm); -} - -Input::CursorShape InputDefault::get_current_cursor_shape() const { - - return (Input::CursorShape)OS::get_singleton()->get_cursor_shape(); -} - -void InputDefault::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { - if (Engine::get_singleton()->is_editor_hint()) - return; - - OS::get_singleton()->set_custom_mouse_cursor(p_cursor, (OS::CursorShape)p_shape, p_hotspot); -} - -void InputDefault::accumulate_input_event(const Ref &p_event) { - ERR_FAIL_COND(p_event.is_null()); - - if (!use_accumulated_input) { - parse_input_event(p_event); - return; - } - if (!accumulated_events.empty() && accumulated_events.back()->get()->accumulate(p_event)) { - return; //event was accumulated, exit - } - - accumulated_events.push_back(p_event); -} -void InputDefault::flush_accumulated_events() { - - while (accumulated_events.front()) { - parse_input_event(accumulated_events.front()->get()); - accumulated_events.pop_front(); - } -} - -void InputDefault::set_use_accumulated_input(bool p_enable) { - - use_accumulated_input = p_enable; -} - -void InputDefault::release_pressed_events() { - - flush_accumulated_events(); // this is needed to release actions strengths - - keys_pressed.clear(); - joy_buttons_pressed.clear(); - _joy_axis.clear(); - - for (Map::Element *E = action_state.front(); E; E = E->next()) { - if (E->get().pressed) - action_release(E->key()); - } -} - -InputDefault::InputDefault() { - - use_accumulated_input = true; - mouse_button_mask = 0; - emulate_touch_from_mouse = false; - emulate_mouse_from_touch = false; - mouse_from_touch_index = -1; - main_loop = NULL; - default_shape = CURSOR_ARROW; - - hat_map_default[HAT_UP].type = TYPE_BUTTON; - hat_map_default[HAT_UP].index = JOY_DPAD_UP; - hat_map_default[HAT_UP].value = 0; - - hat_map_default[HAT_RIGHT].type = TYPE_BUTTON; - hat_map_default[HAT_RIGHT].index = JOY_DPAD_RIGHT; - hat_map_default[HAT_RIGHT].value = 0; - - hat_map_default[HAT_DOWN].type = TYPE_BUTTON; - hat_map_default[HAT_DOWN].index = JOY_DPAD_DOWN; - hat_map_default[HAT_DOWN].value = 0; - - hat_map_default[HAT_LEFT].type = TYPE_BUTTON; - hat_map_default[HAT_LEFT].index = JOY_DPAD_LEFT; - hat_map_default[HAT_LEFT].value = 0; - - fallback_mapping = -1; - - // Parse default mappings. - { - int i = 0; - while (DefaultControllerMappings::mappings[i]) { - parse_mapping(DefaultControllerMappings::mappings[i++]); - } - } - - // If defined, parse SDL_GAMECONTROLLERCONFIG for possible new mappings/overrides. - String env_mapping = OS::get_singleton()->get_environment("SDL_GAMECONTROLLERCONFIG"); - if (env_mapping != "") { - Vector entries = env_mapping.split("\n"); - for (int i = 0; i < entries.size(); i++) { - if (entries[i] == "") - continue; - parse_mapping(entries[i]); - } - } -} - -void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) { - - _THREAD_SAFE_METHOD_; - Joypad &joy = joy_names[p_device]; - //printf("got button %i, mapping is %i\n", p_button, joy.mapping); - if (joy.last_buttons[p_button] == p_pressed) { - return; - } - joy.last_buttons[p_button] = p_pressed; - if (joy.mapping == -1) { - _button_event(p_device, p_button, p_pressed); - return; - } - - const Map::Element *el = map_db[joy.mapping].buttons.find(p_button); - if (!el) { - //don't process un-mapped events for now, it could mess things up badly for devices with additional buttons/axis - //return _button_event(p_last_id, p_device, p_button, p_pressed); - return; - } - - JoyEvent map = el->get(); - if (map.type == TYPE_BUTTON) { - //fake additional axis event for triggers - if (map.index == JOY_L2 || map.index == JOY_R2) { - float value = p_pressed ? 1.0f : 0.0f; - int axis = map.index == JOY_L2 ? JOY_ANALOG_L2 : JOY_ANALOG_R2; - _axis_event(p_device, axis, value); - } - _button_event(p_device, map.index, p_pressed); - return; - } - - if (map.type == TYPE_AXIS) { - _axis_event(p_device, map.index, p_pressed ? 1.0 : 0.0); - } - // no event? -} - -void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { - - _THREAD_SAFE_METHOD_; - - ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX); - - Joypad &joy = joy_names[p_device]; - - if (joy.last_axis[p_axis] == p_value.value) { - return; - } - - if (p_value.value > joy.last_axis[p_axis]) { - - if (p_value.value < joy.last_axis[p_axis] + joy.filter) { - - return; - } - } else if (p_value.value > joy.last_axis[p_axis] - joy.filter) { - - return; - } - - //when changing direction quickly, insert fake event to release pending inputmap actions - float last = joy.last_axis[p_axis]; - if (p_value.min == 0 && (last < 0.25 || last > 0.75) && (last - 0.5) * (p_value.value - 0.5) < 0) { - JoyAxis jx; - jx.min = p_value.min; - jx.value = p_value.value < 0.5 ? 0.6 : 0.4; - joy_axis(p_device, p_axis, jx); - } else if (ABS(last) > 0.5 && last * p_value.value < 0) { - JoyAxis jx; - jx.min = p_value.min; - jx.value = p_value.value < 0 ? 0.1 : -0.1; - joy_axis(p_device, p_axis, jx); - } - - joy.last_axis[p_axis] = p_value.value; - float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; - - if (joy.mapping == -1) { - _axis_event(p_device, p_axis, val); - return; - }; - - const Map::Element *el = map_db[joy.mapping].axis.find(p_axis); - if (!el) { - //return _axis_event(p_last_id, p_device, p_axis, p_value); - return; - }; - - JoyEvent map = el->get(); - - if (map.type == TYPE_BUTTON) { - //send axis event for triggers - if (map.index == JOY_L2 || map.index == JOY_R2) { - float value = p_value.min == 0 ? p_value.value : 0.5f + p_value.value / 2.0f; - int axis = map.index == JOY_L2 ? JOY_ANALOG_L2 : JOY_ANALOG_R2; - _axis_event(p_device, axis, value); - } - - if (map.index == JOY_DPAD_UP || map.index == JOY_DPAD_DOWN) { - bool pressed = p_value.value != 0.0f; - int button = p_value.value < 0 ? JOY_DPAD_UP : JOY_DPAD_DOWN; - - if (!pressed) { - if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_UP, p_device))) { - _button_event(p_device, JOY_DPAD_UP, false); - } - if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_DOWN, p_device))) { - _button_event(p_device, JOY_DPAD_DOWN, false); - } - } - if (pressed == joy_buttons_pressed.has(_combine_device(button, p_device))) { - return; - } - _button_event(p_device, button, true); - return; - } - if (map.index == JOY_DPAD_LEFT || map.index == JOY_DPAD_RIGHT) { - bool pressed = p_value.value != 0.0f; - int button = p_value.value < 0 ? JOY_DPAD_LEFT : JOY_DPAD_RIGHT; - - if (!pressed) { - if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_LEFT, p_device))) { - _button_event(p_device, JOY_DPAD_LEFT, false); - } - if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_RIGHT, p_device))) { - _button_event(p_device, JOY_DPAD_RIGHT, false); - } - } - if (pressed == joy_buttons_pressed.has(_combine_device(button, p_device))) { - return; - } - _button_event(p_device, button, true); - return; - } - float deadzone = p_value.min == 0 ? 0.5f : 0.0f; - bool pressed = p_value.value > deadzone; - if (pressed == joy_buttons_pressed.has(_combine_device(map.index, p_device))) { - // button already pressed or released, this is an axis bounce value - return; - } - _button_event(p_device, map.index, pressed); - return; - } - - if (map.type == TYPE_AXIS) { - - _axis_event(p_device, map.index, val); - return; - } - //printf("invalid mapping\n"); -} - -void InputDefault::joy_hat(int p_device, int p_val) { - - _THREAD_SAFE_METHOD_; - const Joypad &joy = joy_names[p_device]; - - const JoyEvent *map; - - if (joy.mapping == -1) { - map = hat_map_default; - } else { - map = map_db[joy.mapping].hat; - }; - - int cur_val = joy_names[p_device].hat_current; - - if ((p_val & HAT_MASK_UP) != (cur_val & HAT_MASK_UP)) { - _button_event(p_device, map[HAT_UP].index, p_val & HAT_MASK_UP); - } - - if ((p_val & HAT_MASK_RIGHT) != (cur_val & HAT_MASK_RIGHT)) { - _button_event(p_device, map[HAT_RIGHT].index, p_val & HAT_MASK_RIGHT); - } - if ((p_val & HAT_MASK_DOWN) != (cur_val & HAT_MASK_DOWN)) { - _button_event(p_device, map[HAT_DOWN].index, p_val & HAT_MASK_DOWN); - } - if ((p_val & HAT_MASK_LEFT) != (cur_val & HAT_MASK_LEFT)) { - _button_event(p_device, map[HAT_LEFT].index, p_val & HAT_MASK_LEFT); - } - - joy_names[p_device].hat_current = p_val; -} - -void InputDefault::_button_event(int p_device, int p_index, bool p_pressed) { - - Ref ievent; - ievent.instance(); - ievent->set_device(p_device); - ievent->set_button_index(p_index); - ievent->set_pressed(p_pressed); - - parse_input_event(ievent); -} - -void InputDefault::_axis_event(int p_device, int p_axis, float p_value) { - - Ref ievent; - ievent.instance(); - ievent->set_device(p_device); - ievent->set_axis(p_axis); - ievent->set_axis_value(p_value); - - parse_input_event(ievent); -}; - -InputDefault::JoyEvent InputDefault::_find_to_event(String p_to) { - - // string names of the SDL buttons in the same order as input_event.h godot buttons - static const char *buttons[] = { "a", "b", "x", "y", "leftshoulder", "rightshoulder", "lefttrigger", "righttrigger", "leftstick", "rightstick", "back", "start", "dpup", "dpdown", "dpleft", "dpright", "guide", NULL }; - - static const char *axis[] = { "leftx", "lefty", "rightx", "righty", NULL }; - - JoyEvent ret; - ret.type = -1; - ret.index = 0; - - int i = 0; - while (buttons[i]) { - - if (p_to == buttons[i]) { - ret.type = TYPE_BUTTON; - ret.index = i; - ret.value = 0; - return ret; - }; - ++i; - }; - - i = 0; - while (axis[i]) { - - if (p_to == axis[i]) { - ret.type = TYPE_AXIS; - ret.index = i; - ret.value = 0; - return ret; - }; - ++i; - }; - - return ret; -}; - -void InputDefault::parse_mapping(String p_mapping) { - - _THREAD_SAFE_METHOD_; - JoyDeviceMapping mapping; - for (int i = 0; i < HAT_MAX; ++i) - mapping.hat[i].index = 1024 + i; - - Vector entry = p_mapping.split(","); - if (entry.size() < 2) { - return; - } - - CharString uid; - uid.resize(17); - - mapping.uid = entry[0]; - mapping.name = entry[1]; - - int idx = 1; - while (++idx < entry.size()) { - - if (entry[idx] == "") - continue; - - String from = entry[idx].get_slice(":", 1).replace(" ", ""); - String to = entry[idx].get_slice(":", 0).replace(" ", ""); - - JoyEvent to_event = _find_to_event(to); - if (to_event.type == -1) - continue; - - String etype = from.substr(0, 1); - if (etype == "a") { - - int aid = from.substr(1, from.length() - 1).to_int(); - mapping.axis[aid] = to_event; - - } else if (etype == "b") { - - int bid = from.substr(1, from.length() - 1).to_int(); - mapping.buttons[bid] = to_event; - - } else if (etype == "h") { - - int hat_value = from.get_slice(".", 1).to_int(); - switch (hat_value) { - case 1: - mapping.hat[HAT_UP] = to_event; - break; - case 2: - mapping.hat[HAT_RIGHT] = to_event; - break; - case 4: - mapping.hat[HAT_DOWN] = to_event; - break; - case 8: - mapping.hat[HAT_LEFT] = to_event; - break; - }; - }; - }; - map_db.push_back(mapping); - //printf("added mapping with uuid %ls\n", mapping.uid.c_str()); -}; - -void InputDefault::add_joy_mapping(String p_mapping, bool p_update_existing) { - parse_mapping(p_mapping); - if (p_update_existing) { - Vector entry = p_mapping.split(","); - String uid = entry[0]; - for (int i = 0; i < joy_names.size(); i++) { - if (uid == joy_names[i].uid) { - joy_names[i].mapping = map_db.size() - 1; - } - } - } -} - -void InputDefault::remove_joy_mapping(String p_guid) { - for (int i = map_db.size() - 1; i >= 0; i--) { - if (p_guid == map_db[i].uid) { - map_db.remove(i); - } - } - for (int i = 0; i < joy_names.size(); i++) { - if (joy_names[i].uid == p_guid) { - joy_names[i].mapping = -1; - } - } -} - -void InputDefault::set_fallback_mapping(String p_guid) { - - for (int i = 0; i < map_db.size(); i++) { - if (map_db[i].uid == p_guid) { - fallback_mapping = i; - return; - } - } -} - -//Defaults to simple implementation for platforms with a fixed gamepad layout, like consoles. -bool InputDefault::is_joy_known(int p_device) { - - return OS::get_singleton()->is_joy_known(p_device); -} - -String InputDefault::get_joy_guid(int p_device) const { - return OS::get_singleton()->get_joy_guid(p_device); -} - -//platforms that use the remapping system can override and call to these ones -bool InputDefault::is_joy_mapped(int p_device) { - int mapping = joy_names[p_device].mapping; - return mapping != -1 ? (mapping != fallback_mapping) : false; -} - -String InputDefault::get_joy_guid_remapped(int p_device) const { - ERR_FAIL_COND_V(!joy_names.has(p_device), ""); - return joy_names[p_device].uid; -} - -Array InputDefault::get_connected_joypads() { - Array ret; - Map::Element *elem = joy_names.front(); - while (elem) { - if (elem->get().connected) { - ret.push_back(elem->key()); - } - elem = elem->next(); - } - return ret; -} - -static const char *_buttons[JOY_BUTTON_MAX] = { - "Face Button Bottom", - "Face Button Right", - "Face Button Left", - "Face Button Top", - "L", - "R", - "L2", - "R2", - "L3", - "R3", - "Select", - "Start", - "DPAD Up", - "DPAD Down", - "DPAD Left", - "DPAD Right" -}; - -static const char *_axes[JOY_AXIS_MAX] = { - "Left Stick X", - "Left Stick Y", - "Right Stick X", - "Right Stick Y", - "", - "", - "L2", - "R2", - "", - "" -}; - -String InputDefault::get_joy_button_string(int p_button) { - ERR_FAIL_INDEX_V(p_button, JOY_BUTTON_MAX, ""); - return _buttons[p_button]; -} - -int InputDefault::get_joy_button_index_from_string(String p_button) { - for (int i = 0; i < JOY_BUTTON_MAX; i++) { - if (p_button == _buttons[i]) { - return i; - } - } - ERR_FAIL_V(-1); -} - -int InputDefault::get_unused_joy_id() { - for (int i = 0; i < JOYPADS_MAX; i++) { - if (!joy_names.has(i) || !joy_names[i].connected) { - return i; - } - } - return -1; -} - -String InputDefault::get_joy_axis_string(int p_axis) { - ERR_FAIL_INDEX_V(p_axis, JOY_AXIS_MAX, ""); - return _axes[p_axis]; -} - -int InputDefault::get_joy_axis_index_from_string(String p_axis) { - for (int i = 0; i < JOY_AXIS_MAX; i++) { - if (p_axis == _axes[i]) { - return i; - } - } - ERR_FAIL_V(-1); -} diff --git a/main/input_default.h b/main/input_default.h deleted file mode 100644 index 0ec31d417b..0000000000 --- a/main/input_default.h +++ /dev/null @@ -1,280 +0,0 @@ -/*************************************************************************/ -/* input_default.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef INPUT_DEFAULT_H -#define INPUT_DEFAULT_H - -#include "core/os/input.h" - -class InputDefault : public Input { - - GDCLASS(InputDefault, Input); - _THREAD_SAFE_CLASS_ - - int mouse_button_mask; - - Set keys_pressed; - Set joy_buttons_pressed; - Map _joy_axis; - //Map custom_action_press; - Vector3 gravity; - Vector3 accelerometer; - Vector3 magnetometer; - Vector3 gyroscope; - Vector2 mouse_pos; - MainLoop *main_loop; - - struct Action { - uint64_t physics_frame; - uint64_t idle_frame; - bool pressed; - float strength; - }; - - Map action_state; - - bool emulate_touch_from_mouse; - bool emulate_mouse_from_touch; - - int mouse_from_touch_index; - - struct VibrationInfo { - float weak_magnitude; - float strong_magnitude; - float duration; // Duration in seconds - uint64_t timestamp; - }; - - Map joy_vibration; - - struct SpeedTrack { - - uint64_t last_tick; - Vector2 speed; - Vector2 accum; - float accum_t; - float min_ref_frame; - float max_ref_frame; - - void update(const Vector2 &p_delta_p); - void reset(); - SpeedTrack(); - }; - - struct Joypad { - StringName name; - StringName uid; - bool connected; - bool last_buttons[JOY_BUTTON_MAX + 19]; //apparently SDL specifies 35 possible buttons on android - float last_axis[JOY_AXIS_MAX]; - float filter; - int last_hat; - int mapping; - int hat_current; - - Joypad() { - for (int i = 0; i < JOY_AXIS_MAX; i++) { - - last_axis[i] = 0.0f; - } - for (int i = 0; i < JOY_BUTTON_MAX + 19; i++) { - - last_buttons[i] = false; - } - connected = false; - last_hat = HAT_MASK_CENTER; - filter = 0.01f; - mapping = -1; - hat_current = 0; - } - }; - - SpeedTrack mouse_speed_track; - Map touch_speed_track; - Map joy_names; - int fallback_mapping; - - CursorShape default_shape; - -public: - enum HatMask { - HAT_MASK_CENTER = 0, - HAT_MASK_UP = 1, - HAT_MASK_RIGHT = 2, - HAT_MASK_DOWN = 4, - HAT_MASK_LEFT = 8, - }; - - enum HatDir { - HAT_UP, - HAT_RIGHT, - HAT_DOWN, - HAT_LEFT, - HAT_MAX, - }; - - enum { - JOYPADS_MAX = 16, - }; - - struct JoyAxis { - int min; - float value; - }; - -private: - enum JoyType { - TYPE_BUTTON, - TYPE_AXIS, - TYPE_HAT, - TYPE_MAX, - }; - - struct JoyEvent { - int type; - int index; - int value; - }; - - struct JoyDeviceMapping { - - String uid; - String name; - Map buttons; - Map axis; - JoyEvent hat[HAT_MAX]; - }; - - JoyEvent hat_map_default[HAT_MAX]; - - Vector map_db; - - JoyEvent _find_to_event(String p_to); - void _button_event(int p_device, int p_index, bool p_pressed); - void _axis_event(int p_device, int p_axis, float p_value); - float _handle_deadzone(int p_device, int p_axis, float p_value); - - void _parse_input_event_impl(const Ref &p_event, bool p_is_emulated); - - List> accumulated_events; - bool use_accumulated_input; - -public: - virtual bool is_key_pressed(int p_keycode) const; - virtual bool is_mouse_button_pressed(int p_button) const; - virtual bool is_joy_button_pressed(int p_device, int p_button) const; - virtual bool is_action_pressed(const StringName &p_action) const; - virtual bool is_action_just_pressed(const StringName &p_action) const; - virtual bool is_action_just_released(const StringName &p_action) const; - virtual float get_action_strength(const StringName &p_action) const; - - virtual float get_joy_axis(int p_device, int p_axis) const; - String get_joy_name(int p_idx); - virtual Array get_connected_joypads(); - virtual Vector2 get_joy_vibration_strength(int p_device); - virtual float get_joy_vibration_duration(int p_device); - virtual uint64_t get_joy_vibration_timestamp(int p_device); - void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = ""); - void parse_joypad_mapping(String p_mapping, bool p_update_existing); - - virtual Vector3 get_gravity() const; - virtual Vector3 get_accelerometer() const; - virtual Vector3 get_magnetometer() const; - virtual Vector3 get_gyroscope() const; - - virtual Point2 get_mouse_position() const; - virtual Point2 get_last_mouse_speed() const; - virtual int get_mouse_button_mask() const; - - virtual void warp_mouse_position(const Vector2 &p_to); - virtual Point2i warp_mouse_motion(const Ref &p_motion, const Rect2 &p_rect); - - virtual void parse_input_event(const Ref &p_event); - - void set_gravity(const Vector3 &p_gravity); - void set_accelerometer(const Vector3 &p_accel); - void set_magnetometer(const Vector3 &p_magnetometer); - void set_gyroscope(const Vector3 &p_gyroscope); - void set_joy_axis(int p_device, int p_axis, float p_value); - - virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0); - virtual void stop_joy_vibration(int p_device); - virtual void vibrate_handheld(int p_duration_ms = 500); - - void set_main_loop(MainLoop *p_main_loop); - void set_mouse_position(const Point2 &p_posf); - - void action_press(const StringName &p_action, float p_strength = 1.f); - void action_release(const StringName &p_action); - - void iteration(float p_step); - - void set_emulate_touch_from_mouse(bool p_emulate); - virtual bool is_emulating_touch_from_mouse() const; - void ensure_touch_mouse_raised(); - - void set_emulate_mouse_from_touch(bool p_emulate); - virtual bool is_emulating_mouse_from_touch() const; - - virtual CursorShape get_default_cursor_shape() const; - virtual void set_default_cursor_shape(CursorShape p_shape); - virtual CursorShape get_current_cursor_shape() const; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); - - void parse_mapping(String p_mapping); - void joy_button(int p_device, int p_button, bool p_pressed); - void joy_axis(int p_device, int p_axis, const JoyAxis &p_value); - void joy_hat(int p_device, int p_val); - - virtual void add_joy_mapping(String p_mapping, bool p_update_existing = false); - virtual void remove_joy_mapping(String p_guid); - virtual bool is_joy_known(int p_device); - virtual String get_joy_guid(int p_device) const; - - virtual String get_joy_button_string(int p_button); - virtual String get_joy_axis_string(int p_axis); - virtual int get_joy_axis_index_from_string(String p_axis); - virtual int get_joy_button_index_from_string(String p_button); - - int get_unused_joy_id(); - - bool is_joy_mapped(int p_device); - String get_joy_guid_remapped(int p_device) const; - void set_fallback_mapping(String p_guid); - - virtual void accumulate_input_event(const Ref &p_event); - virtual void flush_accumulated_events(); - virtual void set_use_accumulated_input(bool p_enable); - - virtual void release_pressed_events(); - InputDefault(); -}; - -#endif // INPUT_DEFAULT_H diff --git a/main/main.cpp b/main/main.cpp index 0047d05771..b95ba54576 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -32,7 +32,8 @@ #include "core/crypto/crypto.h" #include "core/debugger/engine_debugger.h" -#include "core/input_map.h" +#include "core/input/input.h" +#include "core/input/input_map.h" #include "core/io/file_access_network.h" #include "core/io/file_access_pack.h" #include "core/io/file_access_zip.h" @@ -49,7 +50,6 @@ #include "core/version_hash.gen.h" #include "drivers/register_driver_types.h" #include "main/app_icon.gen.h" -#include "main/input_default.h" #include "main/main_timer_sync.h" #include "main/performance.h" #include "main/splash.gen.h" @@ -1294,7 +1294,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { GLOBAL_DEF("application/config/windows_native_icon", String()); ProjectSettings::get_singleton()->set_custom_property_info("application/config/windows_native_icon", PropertyInfo(Variant::STRING, "application/config/windows_native_icon", PROPERTY_HINT_FILE, "*.ico")); - InputDefault *id = Object::cast_to(Input::get_singleton()); + Input *id = Input::get_singleton(); if (id) { if (bool(GLOBAL_DEF("input_devices/pointing/emulate_touch_from_mouse", false)) && !(editor || project_manager)) { if (!OS::get_singleton()->has_touchscreen_ui_hint()) { diff --git a/main/main_builders.py b/main/main_builders.py index e24070ccc3..aebac2b022 100644 --- a/main/main_builders.py +++ b/main/main_builders.py @@ -63,67 +63,5 @@ def make_app_icon(target, source, env): g.write("#endif") -def make_default_controller_mappings(target, source, env): - dst = target[0] - g = open(dst, "w") - - g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#include \"core/typedefs.h\"\n") - g.write("#include \"main/default_controller_mappings.h\"\n") - - # ensure mappings have a consistent order - platform_mappings = OrderedDict() - for src_path in source: - with open(src_path, "r") as f: - # read mapping file and skip header - mapping_file_lines = f.readlines()[2:] - - current_platform = None - for line in mapping_file_lines: - if not line: - continue - line = line.strip() - if len(line) == 0: - continue - if line[0] == "#": - current_platform = line[1:].strip() - if current_platform not in platform_mappings: - platform_mappings[current_platform] = {} - elif current_platform: - line_parts = line.split(",") - guid = line_parts[0] - if guid in platform_mappings[current_platform]: - g.write("// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format(src_path, current_platform, platform_mappings[current_platform][guid])) - valid_mapping = True - for input_map in line_parts[2:]: - if "+" in input_map or "-" in input_map or "~" in input_map: - g.write("// WARNING - DISCARDED UNSUPPORTED MAPPING TYPE FROM DATABASE {}: {} {}\n".format(src_path, current_platform, line)) - valid_mapping = False - break - if valid_mapping: - platform_mappings[current_platform][guid] = line - - platform_variables = { - "Linux": "#if X11_ENABLED", - "Windows": "#ifdef WINDOWS_ENABLED", - "Mac OS X": "#ifdef OSX_ENABLED", - "Android": "#if defined(__ANDROID__)", - "iOS": "#ifdef IPHONE_ENABLED", - "Javascript": "#ifdef JAVASCRIPT_ENABLED", - "UWP": "#ifdef UWP_ENABLED", - } - - g.write("const char* DefaultControllerMappings::mappings[] = {\n") - for platform, mappings in platform_mappings.items(): - variable = platform_variables[platform] - g.write("{}\n".format(variable)) - for mapping in mappings.values(): - g.write("\t\"{}\",\n".format(mapping)) - g.write("#endif\n") - - g.write("\tNULL\n};\n") - g.close() - - if __name__ == '__main__': subprocess_main(globals()) diff --git a/modules/arkit/arkit_interface.mm b/modules/arkit/arkit_interface.mm index 39447e8dab..a0cb79d264 100644 --- a/modules/arkit/arkit_interface.mm +++ b/modules/arkit/arkit_interface.mm @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/os.h" #include "scene/resources/surface_tool.h" #include "servers/visual/visual_server_globals.h" diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp index a033c2b7f9..f6912276f5 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp +++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "arvr_interface_gdnative.h" -#include "main/input_default.h" +#include "core/input/input.h" #include "servers/arvr/arvr_positional_tracker.h" #include "servers/visual/visual_server_globals.h" @@ -317,7 +317,7 @@ godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL_V(arvr_server, 0); - InputDefault *input = (InputDefault *)Input::get_singleton(); + Input *input = Input::get_singleton(); ERR_FAIL_NULL_V(input, 0); ARVRPositionalTracker *new_tracker = memnew(ARVRPositionalTracker); @@ -356,7 +356,7 @@ void GDAPI godot_arvr_remove_controller(godot_int p_controller_id) { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); - InputDefault *input = (InputDefault *)Input::get_singleton(); + Input *input = Input::get_singleton(); ERR_FAIL_NULL(input); ARVRPositionalTracker *remove_tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id); @@ -394,7 +394,7 @@ void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); - InputDefault *input = (InputDefault *)Input::get_singleton(); + Input *input = Input::get_singleton(); ERR_FAIL_NULL(input); ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id); @@ -410,14 +410,14 @@ void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); - InputDefault *input = (InputDefault *)Input::get_singleton(); + Input *input = Input::get_singleton(); ERR_FAIL_NULL(input); ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id); if (tracker != NULL) { int joyid = tracker->get_joy_id(); if (joyid != -1) { - InputDefault::JoyAxis jx; + Input::JoyAxis jx; jx.min = p_can_be_negative ? -1 : 0; jx.value = p_value; input->joy_axis(joyid, p_axis, jx); diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index a656ee8b63..aa470105e0 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "grid_map_editor_plugin.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/spatial_editor_plugin.h" diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index 2f1d95cd42..af429eadd5 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "mobile_vr_interface.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/os.h" #include "servers/visual/visual_server_globals.h" diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index ca255ebf82..14c37bd375 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -30,8 +30,8 @@ #include "visual_script_editor.h" +#include "core/input/input.h" #include "core/object.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/script_language.h" #include "core/variant.h" diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 41c1ea4ca2..12da9647e4 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -32,7 +32,7 @@ #include "core/engine.h" #include "core/global_constants.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/os.h" #include "core/project_settings.h" #include "scene/main/node.h" diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 8bbf41d82d..e6ab272e7f 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -37,12 +37,12 @@ #include "api/java_class_wrapper.h" #include "audio_driver_jandroid.h" #include "core/engine.h" +#include "core/input/input.h" #include "core/project_settings.h" #include "dir_access_jandroid.h" #include "file_access_android.h" #include "file_access_jandroid.h" #include "jni_utils.h" -#include "main/input_default.h" #include "main/main.h" #include "net_socket_android.h" #include "os_android.h" diff --git a/platform/android/os_android.h b/platform/android/os_android.h index ec6ffe5438..745a28f6df 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -33,10 +33,9 @@ #include "audio_driver_jandroid.h" #include "audio_driver_opensl.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/main_loop.h" #include "drivers/unix/os_unix.h" -#include "main/input_default.h" #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h index ccc9542f0e..4817abbb7a 100644 --- a/platform/haiku/haiku_direct_window.h +++ b/platform/haiku/haiku_direct_window.h @@ -35,8 +35,8 @@ #include +#include "core/input/input.h" #include "core/os/os.h" -#include "main/input_default.h" #include "haiku_gl_view.h" diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index fc8cb77a91..6804ae5f82 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -33,10 +33,10 @@ #include "audio_driver_media_kit.h" #include "context_gl_haiku.h" +#include "core/input/input.h" #include "drivers/unix/os_unix.h" #include "haiku_application.h" #include "haiku_direct_window.h" -#include "main/input_default.h" #include "servers/audio_server.h" #include "servers/visual_server.h" diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index f42679e754..3a61a40b26 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -33,15 +33,15 @@ #ifndef OS_IPHONE_H #define OS_IPHONE_H -#include "core/os/input.h" +#include "core/input/input.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" +#include "core/input/input.h" #include "game_center.h" #include "icloud.h" #include "in_app_store.h" #include "ios.h" -#include "main/input_default.h" #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" #include "servers/visual_server.h" diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index ed59477914..c4ef33f7b1 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -32,8 +32,8 @@ #define OS_JAVASCRIPT_H #include "audio_driver_javascript.h" +#include "core/input/input.h" #include "drivers/unix/os_unix.h" -#include "main/input_default.h" #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h index 2c076b3680..287cf63cc8 100644 --- a/platform/osx/joypad_osx.h +++ b/platform/osx/joypad_osx.h @@ -40,7 +40,7 @@ #include #include -#include "main/input_default.h" +#include "core/input/input.h" struct rec_element { IOHIDElementRef ref; diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index e865c3078f..b98c279f92 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -33,13 +33,12 @@ #define BitMap _QDBitMap // Suppress deprecated QuickDraw definition. -#include "core/os/input.h" +#include "core/input/input.h" #include "crash_handler_osx.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/coremidi/midi_driver_coremidi.h" #include "drivers/unix/os_unix.h" #include "joypad_osx.h" -#include "main/input_default.h" #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" #include "servers/visual/visual_server_wrap_mt.h" diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 7584293722..63afd68ee8 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -31,9 +31,9 @@ #ifndef OS_SERVER_H #define OS_SERVER_H +#include "core/input/input.h" #include "drivers/dummy/texture_loader_dummy.h" #include "drivers/unix/os_unix.h" -#include "main/input_default.h" #ifdef __APPLE__ #include "platform/osx/crash_handler_osx.h" #include "platform/osx/semaphore_osx.h" diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index f2a721f3dd..69431052e5 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -31,7 +31,7 @@ #ifndef JOYPAD_UWP_H #define JOYPAD_UWP_H -#include "main/input_default.h" +#include "core/input/input.h" ref class JoypadUWP sealed { diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index ac6e0f3dd5..29fd975274 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -32,13 +32,12 @@ #define OS_UWP_H #include "context_egl_uwp.h" +#include "core/input/input.h" #include "core/math/transform_2d.h" -#include "core/os/input.h" #include "core/os/os.h" #include "core/ustring.h" #include "drivers/xaudio2/audio_driver_xaudio2.h" #include "joypad_uwp.h" -#include "main/input_default.h" #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" #include "servers/visual_server.h" diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 8506aa7b20..a7b31fa85f 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -31,7 +31,7 @@ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/os.h" #include "core/project_settings.h" #include "crash_handler_windows.h" @@ -39,7 +39,6 @@ #include "drivers/wasapi/audio_driver_wasapi.h" #include "drivers/winmidi/midi_driver_winmidi.h" #include "key_mapping_windows.h" -#include "main/input_default.h" #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" #include "servers/visual_server.h" diff --git a/platform/x11/SCsub b/platform/x11/SCsub index 2268e4cc3d..ff4e667b87 100644 --- a/platform/x11/SCsub +++ b/platform/x11/SCsub @@ -11,6 +11,7 @@ common_x11 = [ "crash_handler_x11.cpp", "os_x11.cpp", "key_mapping_x11.cpp", + "display_server_x11.cpp", "joypad_linux.cpp", "detect_prime.cpp" ] diff --git a/platform/x11/display_server_x11.cpp b/platform/x11/display_server_x11.cpp new file mode 100644 index 0000000000..b4bd5658b8 --- /dev/null +++ b/platform/x11/display_server_x11.cpp @@ -0,0 +1,3216 @@ +/*************************************************************************/ +/* display_server_x11.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server_x11.h" + +#ifdef X11_ENABLED + +#include "detect_prime.h" + +#include "core/os/dir_access.h" +#include "core/print_string.h" +#include "errno.h" +#include "key_mapping_x11.h" + +#if defined(OPENGL_ENABLED) +#include "drivers/gles2/rasterizer_gles2.h" +#endif + +#if defined(VULKAN_ENABLED) +#include "servers/visual/rasterizer_rd/rasterizer_rd.h" +#endif + +#include "servers/visual/visual_server_raster.h" +#include "servers/visual/visual_server_wrap_mt.h" + +#ifdef HAVE_MNTENT +#include +#endif + +#include +#include +#include + +#include "X11/Xutil.h" + +#include "X11/Xatom.h" +#include "X11/extensions/Xinerama.h" +// ICCCM +#define WM_NormalState 1L // window normal state +#define WM_IconicState 3L // window minimized +// EWMH +#define _NET_WM_STATE_REMOVE 0L // remove/unset property +#define _NET_WM_STATE_ADD 1L // add/set property +#define _NET_WM_STATE_TOGGLE 2L // toggle property + +#include "main/main.h" + +#include +#include +#include +#include +#include + +//stupid linux.h +#ifdef KEY_TAB +#undef KEY_TAB +#endif + +#include + +#undef CursorShape + +#include + +// 2.2 is the first release with multitouch +#define XINPUT_CLIENT_VERSION_MAJOR 2 +#define XINPUT_CLIENT_VERSION_MINOR 2 + +#define VALUATOR_ABSX 0 +#define VALUATOR_ABSY 1 +#define VALUATOR_PRESSURE 2 +#define VALUATOR_TILTX 3 +#define VALUATOR_TILTY 4 + +static const double abs_resolution_mult = 10000.0; +static const double abs_resolution_range_mult = 10.0; + +bool DisplayServerX11::has_feature(Feature p_feature) const { + switch (p_feature) { + case FEATURE_SUBWINDOWS: +#ifdef TOUCH_ENABLED + case FEATURE_TOUCHSCREEN: +#endif + case FEATURE_MOUSE: + case FEATURE_MOUSE_WARP: + case FEATURE_CLIPBOARD: + case FEATURE_CURSOR_SHAPE: + case FEATURE_CUSTOM_CURSOR_SHAPE: + case FEATURE_IME: + case FEATURE_WINDOW_TRANSPARENCY: + //case FEATURE_HIDPI: + case FEATURE_ICON: + case FEATURE_NATIVE_ICON: + case FEATURE_SWAP_BUFFERS: + return true; + default: { + } + } + + return false; +} +String DisplayServerX11::get_name() const { + return "X11"; +} + +void DisplayServerX11::alert(const String &p_alert, const String &p_title) { + const char *message_programs[] = { "zenity", "kdialog", "Xdialog", "xmessage" }; + + String path = OS::get_singleton()->get_environment("PATH"); + Vector path_elems = path.split(":", false); + String program; + + for (int i = 0; i < path_elems.size(); i++) { + for (uint64_t k = 0; k < sizeof(message_programs) / sizeof(char *); k++) { + String tested_path = path_elems[i].plus_file(message_programs[k]); + + if (FileAccess::exists(tested_path)) { + program = tested_path; + break; + } + } + + if (program.length()) + break; + } + + List args; + + if (program.ends_with("zenity")) { + args.push_back("--error"); + args.push_back("--width"); + args.push_back("500"); + args.push_back("--title"); + args.push_back(p_title); + args.push_back("--text"); + args.push_back(p_alert); + } + + if (program.ends_with("kdialog")) { + args.push_back("--error"); + args.push_back(p_alert); + args.push_back("--title"); + args.push_back(p_title); + } + + if (program.ends_with("Xdialog")) { + args.push_back("--title"); + args.push_back(p_title); + args.push_back("--msgbox"); + args.push_back(p_alert); + args.push_back("0"); + args.push_back("0"); + } + + if (program.ends_with("xmessage")) { + args.push_back("-center"); + args.push_back("-title"); + args.push_back(p_title); + args.push_back(p_alert); + } + + if (program.length()) { + OS::get_singleton()->execute(program, args, true); + } else { + print_line(p_alert); + } +} + +void DisplayServerX11::_update_real_mouse_position(const WindowData &wd) { + Window root_return, child_return; + int root_x, root_y, win_x, win_y; + unsigned int mask_return; + + Bool xquerypointer_result = XQueryPointer(x11_display, wd.x11_window, &root_return, &child_return, &root_x, &root_y, + &win_x, &win_y, &mask_return); + + if (xquerypointer_result) { + if (win_x > 0 && win_y > 0 && win_x <= wd.size.width && win_y <= wd.size.height) { + + last_mouse_pos.x = win_x; + last_mouse_pos.y = win_y; + last_mouse_pos_valid = true; + Input::get_singleton()->set_mouse_position(last_mouse_pos); + } + } +} + +bool DisplayServerX11::_refresh_device_info() { + int event_base, error_base; + + print_verbose("XInput: Refreshing devices."); + + if (!XQueryExtension(x11_display, "XInputExtension", &xi.opcode, &event_base, &error_base)) { + print_verbose("XInput extension not available. Please upgrade your distribution."); + return false; + } + + int xi_major_query = XINPUT_CLIENT_VERSION_MAJOR; + int xi_minor_query = XINPUT_CLIENT_VERSION_MINOR; + + if (XIQueryVersion(x11_display, &xi_major_query, &xi_minor_query) != Success) { + print_verbose(vformat("XInput 2 not available (server supports %d.%d).", xi_major_query, xi_minor_query)); + xi.opcode = 0; + return false; + } + + if (xi_major_query < XINPUT_CLIENT_VERSION_MAJOR || (xi_major_query == XINPUT_CLIENT_VERSION_MAJOR && xi_minor_query < XINPUT_CLIENT_VERSION_MINOR)) { + print_verbose(vformat("XInput %d.%d not available (server supports %d.%d). Touch input unavailable.", + XINPUT_CLIENT_VERSION_MAJOR, XINPUT_CLIENT_VERSION_MINOR, xi_major_query, xi_minor_query)); + } + + xi.absolute_devices.clear(); + xi.touch_devices.clear(); + + int dev_count; + XIDeviceInfo *info = XIQueryDevice(x11_display, XIAllDevices, &dev_count); + + for (int i = 0; i < dev_count; i++) { + XIDeviceInfo *dev = &info[i]; + if (!dev->enabled) + continue; + if (!(dev->use == XIMasterPointer || dev->use == XIFloatingSlave)) + continue; + + bool direct_touch = false; + bool absolute_mode = false; + int resolution_x = 0; + int resolution_y = 0; + int range_min_x = 0; + int range_min_y = 0; + int range_max_x = 0; + int range_max_y = 0; + int pressure_resolution = 0; + int tilt_resolution_x = 0; + int tilt_resolution_y = 0; + for (int j = 0; j < dev->num_classes; j++) { +#ifdef TOUCH_ENABLED + if (dev->classes[j]->type == XITouchClass && ((XITouchClassInfo *)dev->classes[j])->mode == XIDirectTouch) { + direct_touch = true; + } +#endif + if (dev->classes[j]->type == XIValuatorClass) { + XIValuatorClassInfo *class_info = (XIValuatorClassInfo *)dev->classes[j]; + + if (class_info->number == VALUATOR_ABSX && class_info->mode == XIModeAbsolute) { + resolution_x = class_info->resolution; + range_min_x = class_info->min; + range_max_x = class_info->max; + absolute_mode = true; + } else if (class_info->number == VALUATOR_ABSY && class_info->mode == XIModeAbsolute) { + resolution_y = class_info->resolution; + range_min_y = class_info->min; + range_max_y = class_info->max; + absolute_mode = true; + } else if (class_info->number == VALUATOR_PRESSURE && class_info->mode == XIModeAbsolute) { + pressure_resolution = (class_info->max - class_info->min); + if (pressure_resolution == 0) pressure_resolution = 1; + } else if (class_info->number == VALUATOR_TILTX && class_info->mode == XIModeAbsolute) { + tilt_resolution_x = (class_info->max - class_info->min); + if (tilt_resolution_x == 0) tilt_resolution_x = 1; + } else if (class_info->number == VALUATOR_TILTY && class_info->mode == XIModeAbsolute) { + tilt_resolution_y = (class_info->max - class_info->min); + if (tilt_resolution_y == 0) tilt_resolution_y = 1; + } + } + } + if (direct_touch) { + xi.touch_devices.push_back(dev->deviceid); + print_verbose("XInput: Using touch device: " + String(dev->name)); + } + if (absolute_mode) { + // If no resolution was reported, use the min/max ranges. + if (resolution_x <= 0) { + resolution_x = (range_max_x - range_min_x) * abs_resolution_range_mult; + } + if (resolution_y <= 0) { + resolution_y = (range_max_y - range_min_y) * abs_resolution_range_mult; + } + + xi.absolute_devices[dev->deviceid] = Vector2(abs_resolution_mult / resolution_x, abs_resolution_mult / resolution_y); + print_verbose("XInput: Absolute pointing device: " + String(dev->name)); + } + + xi.pressure = 0; + xi.pen_devices[dev->deviceid] = Vector3(pressure_resolution, tilt_resolution_x, tilt_resolution_y); + } + + XIFreeDeviceInfo(info); +#ifdef TOUCH_ENABLED + if (!xi.touch_devices.size()) { + print_verbose("XInput: No touch devices found."); + } +#endif + + return true; +} + +void DisplayServerX11::_flush_mouse_motion() { + while (true) { + if (XPending(x11_display) > 0) { + XEvent event; + XPeekEvent(x11_display, &event); + + if (XGetEventData(x11_display, &event.xcookie) && event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { + XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; + + if (event_data->evtype == XI_RawMotion) { + XNextEvent(x11_display, &event); + } else { + break; + } + } else { + break; + } + } else { + break; + } + } + + xi.relative_motion.x = 0; + xi.relative_motion.y = 0; +} + +void DisplayServerX11::mouse_set_mode(MouseMode p_mode) { + if (p_mode == mouse_mode) + return; + + if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) + XUngrabPointer(x11_display, CurrentTime); + + // The only modes that show a cursor are VISIBLE and CONFINED + bool showCursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED); + + for (Map::Element *E = windows.front(); E; E = E->next()) { + + if (showCursor) { + XDefineCursor(x11_display, E->get().x11_window, cursors[current_cursor]); // show cursor + } else { + XDefineCursor(x11_display, E->get().x11_window, null_cursor); // hide cursor + } + } + mouse_mode = p_mode; + + if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) { + + //flush pending motion events + _flush_mouse_motion(); + WindowData &main_window = windows[MAIN_WINDOW_ID]; + + if (XGrabPointer( + x11_display, main_window.x11_window, True, + ButtonPressMask | ButtonReleaseMask | PointerMotionMask, + GrabModeAsync, GrabModeAsync, windows[MAIN_WINDOW_ID].x11_window, None, CurrentTime) != GrabSuccess) { + ERR_PRINT("NO GRAB"); + } + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + center.x = main_window.size.width / 2; + center.y = main_window.size.height / 2; + + XWarpPointer(x11_display, None, main_window.x11_window, + 0, 0, 0, 0, (int)center.x, (int)center.y); + + Input::get_singleton()->set_mouse_position(center); + } + } else { + do_mouse_warp = false; + } + + XFlush(x11_display); +} +DisplayServerX11::MouseMode DisplayServerX11::mouse_get_mode() const { + return mouse_mode; +} + +void DisplayServerX11::mouse_warp_to_position(const Point2i &p_to) { + if (mouse_mode == MOUSE_MODE_CAPTURED) { + + last_mouse_pos = p_to; + } else { + + /*XWindowAttributes xwa; + XGetWindowAttributes(x11_display, x11_window, &xwa); + printf("%d %d\n", xwa.x, xwa.y); needed? */ + + XWarpPointer(x11_display, None, windows[MAIN_WINDOW_ID].x11_window, + 0, 0, 0, 0, (int)p_to.x, (int)p_to.y); + } +} +Point2i DisplayServerX11::mouse_get_position() const { + return last_mouse_pos; +} +int DisplayServerX11::mouse_get_button_state() const { + return last_button_state; +} + +void DisplayServerX11::clipboard_set(const String &p_text) { + + internal_clipboard = p_text; + XSetSelectionOwner(x11_display, XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window, CurrentTime); + XSetSelectionOwner(x11_display, XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window, CurrentTime); +} + +static String _clipboard_get_impl(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard, Atom target) { + + String ret; + + Atom type; + Atom selection = XA_PRIMARY; + int format, result; + unsigned long len, bytes_left, dummy; + unsigned char *data; + Window Sown = XGetSelectionOwner(x11_display, p_source); + + if (Sown == x11_window) { + + return p_internal_clipboard; + }; + + if (Sown != None) { + XConvertSelection(x11_display, p_source, target, selection, + x11_window, CurrentTime); + XFlush(x11_display); + while (true) { + XEvent event; + XNextEvent(x11_display, &event); + if (event.type == SelectionNotify && event.xselection.requestor == x11_window) { + break; + }; + }; + + // + // Do not get any data, see how much data is there + // + XGetWindowProperty(x11_display, x11_window, + selection, // Tricky.. + 0, 0, // offset - len + 0, // Delete 0==FALSE + AnyPropertyType, //flag + &type, // return type + &format, // return format + &len, &bytes_left, //that + &data); + // DATA is There + if (bytes_left > 0) { + result = XGetWindowProperty(x11_display, x11_window, + selection, 0, bytes_left, 0, + AnyPropertyType, &type, &format, + &len, &dummy, &data); + if (result == Success) { + ret.parse_utf8((const char *)data); + } else + printf("FAIL\n"); + XFree(data); + } + } + + return ret; +} + +static String _clipboard_get(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard) { + String ret; + Atom utf8_atom = XInternAtom(x11_display, "UTF8_STRING", True); + if (utf8_atom != None) { + ret = _clipboard_get_impl(p_source, x11_window, x11_display, p_internal_clipboard, utf8_atom); + } + if (ret == "") { + ret = _clipboard_get_impl(p_source, x11_window, x11_display, p_internal_clipboard, XA_STRING); + } + return ret; +} + +String DisplayServerX11::clipboard_get() const { + + String ret; + ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window, x11_display, internal_clipboard); + + if (ret == "") { + ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window, x11_display, internal_clipboard); + }; + + return ret; +} + +int DisplayServerX11::get_screen_count() const { + // Using Xinerama Extension + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if (!ext_okay) return 0; + + int count; + XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); + XFree(xsi); + return count; +} +Point2i DisplayServerX11::screen_get_position(int p_screen) const { + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + // Using Xinerama Extension + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if (!ext_okay) { + return Point2i(0, 0); + } + + int count; + XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); + if (p_screen >= count) { + return Point2i(0, 0); + } + + Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); + + XFree(xsi); + + return position; +} +Size2i DisplayServerX11::screen_get_size(int p_screen) const { + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + // Using Xinerama Extension + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if (!ext_okay) return Size2i(0, 0); + + int count; + XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); + if (p_screen >= count) return Size2i(0, 0); + + Size2i size = Point2i(xsi[p_screen].width, xsi[p_screen].height); + XFree(xsi); + return size; +} +int DisplayServerX11::screen_get_dpi(int p_screen) const { + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + //invalid screen? + ERR_FAIL_INDEX_V(p_screen, get_screen_count(), 0); + + //Get physical monitor Dimensions through XRandR and calculate dpi + Size2i sc = screen_get_size(p_screen); + if (xrandr_ext_ok) { + int count = 0; + if (xrr_get_monitors) { + xrr_monitor_info *monitors = xrr_get_monitors(x11_display, windows[MAIN_WINDOW_ID].x11_window, true, &count); + if (p_screen < count) { + double xdpi = sc.width / (double)monitors[p_screen].mwidth * 25.4; + double ydpi = sc.height / (double)monitors[p_screen].mheight * 25.4; + xrr_free_monitors(monitors); + return (xdpi + ydpi) / 2; + } + xrr_free_monitors(monitors); + } else if (p_screen == 0) { + XRRScreenSize *sizes = XRRSizes(x11_display, 0, &count); + if (sizes) { + double xdpi = sc.width / (double)sizes[0].mwidth * 25.4; + double ydpi = sc.height / (double)sizes[0].mheight * 25.4; + return (xdpi + ydpi) / 2; + } + } + } + + int width_mm = DisplayWidthMM(x11_display, p_screen); + int height_mm = DisplayHeightMM(x11_display, p_screen); + double xdpi = (width_mm ? sc.width / (double)width_mm * 25.4 : 0); + double ydpi = (height_mm ? sc.height / (double)height_mm * 25.4 : 0); + if (xdpi || ydpi) + return (xdpi + ydpi) / (xdpi && ydpi ? 2 : 1); + + //could not get dpi + return 96; +} +bool DisplayServerX11::screen_is_touchscreen(int p_screen) const { +#ifndef _MSC_VER +#warning Need to get from proper window +#endif + return false; //? +} + +Vector DisplayServerX11::get_window_list() const { + Vector ret; + for (Map::Element *E = windows.front(); E; E = E->next()) { + ret.push_back(E->key()); + } + return ret; +} + +DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { + + WindowID id = _create_window(p_mode, p_rect.size); + window_set_position(p_rect.position, id); + for (int i = 0; i < WINDOW_FLAG_MAX; i++) { + if (p_flags & (1 << i)) { + window_set_flag(WindowFlags(i), true, id); + } + } + + return id; +} + +void DisplayServerX11::delete_sub_window(WindowID p_id) { + ERR_FAIL_COND(windows.has(p_id)); + ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted"); //ma + + WindowData &wd = windows[p_id]; + + XUnmapWindow(x11_display, wd.x11_window); + XDestroyWindow(x11_display, wd.x11_window); + if (wd.xic) { + XDestroyIC(wd.xic); + } + + windows.erase(p_id); +} + +void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window) { + + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + XStoreName(x11_display, wd.x11_window, p_title.utf8().get_data()); + + Atom _net_wm_name = XInternAtom(x11_display, "_NET_WM_NAME", false); + Atom utf8_string = XInternAtom(x11_display, "UTF8_STRING", false); + XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); +} + +int DisplayServerX11::window_get_current_screen(WindowID p_window) const { + ERR_FAIL_COND_V(windows.has(p_window), -1); + const WindowData &wd = windows[p_window]; + + int x, y; + Window child; + XTranslateCoordinates(x11_display, wd.x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); + + int count = get_screen_count(); + for (int i = 0; i < count; i++) { + Point2i pos = screen_get_position(i); + Size2i size = screen_get_size(i); + if ((x >= pos.x && x < pos.x + size.width) && (y >= pos.y && y < pos.y + size.height)) + return i; + } + return 0; +} +void DisplayServerX11::window_set_current_screen(int p_screen, WindowID p_window) { + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + int count = get_screen_count(); + if (p_screen >= count) return; + + if (window_get_mode(p_window) == WINDOW_MODE_FULLSCREEN) { + Point2i position = screen_get_position(p_screen); + Size2i size = screen_get_size(p_screen); + + XMoveResizeWindow(x11_display, wd.x11_window, position.x, position.y, size.x, size.y); + } else { + if (p_screen != window_get_current_screen(p_window)) { + Point2i position = screen_get_position(p_screen); + XMoveWindow(x11_display, wd.x11_window, position.x, position.y); + } + } +} + +Point2i DisplayServerX11::window_get_position(WindowID p_window) const { + ERR_FAIL_COND_V(windows.has(p_window), Point2i()); + const WindowData &wd = windows[p_window]; + int x, y; + Window child; + XTranslateCoordinates(x11_display, wd.x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); + return Point2i(x, y); +} +void DisplayServerX11::window_set_position(const Point2i &p_position, WindowID p_window) { + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + int x = 0; + int y = 0; + if (!window_get_flag(WINDOW_FLAG_BORDERLESS, p_window)) { + //exclude window decorations + XSync(x11_display, False); + Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True); + if (prop != None) { + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { + if (format == 32 && len == 4) { + long *extents = (long *)data; + x = extents[0]; + y = extents[2]; + } + XFree(data); + } + } + } + XMoveWindow(x11_display, wd.x11_window, p_position.x - x, p_position.y - y); + _update_real_mouse_position(wd); +} + +void DisplayServerX11::window_set_max_size(const Size2i p_size, WindowID p_window) { + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) { + ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); + return; + } + wd.max_size = p_size; + + if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + XSizeHints *xsh; + xsh = XAllocSizeHints(); + xsh->flags = 0L; + if (wd.min_size != Size2i()) { + xsh->flags |= PMinSize; + xsh->min_width = wd.min_size.x; + xsh->min_height = wd.min_size.y; + } + if (wd.max_size != Size2i()) { + xsh->flags |= PMaxSize; + xsh->max_width = wd.max_size.x; + xsh->max_height = wd.max_size.y; + } + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); + + XFlush(x11_display); + } +} +Size2i DisplayServerX11::window_get_max_size(WindowID p_window) const { + ERR_FAIL_COND_V(windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + return wd.max_size; +} + +void DisplayServerX11::window_set_min_size(const Size2i p_size, WindowID p_window) { + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) { + ERR_PRINT("Minimum window size can't be larger than maximum window size!"); + return; + } + wd.min_size = p_size; + + if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + XSizeHints *xsh; + xsh = XAllocSizeHints(); + xsh->flags = 0L; + if (wd.min_size != Size2i()) { + xsh->flags |= PMinSize; + xsh->min_width = wd.min_size.x; + xsh->min_height = wd.min_size.y; + } + if (wd.max_size != Size2i()) { + xsh->flags |= PMaxSize; + xsh->max_width = wd.max_size.x; + xsh->max_height = wd.max_size.y; + } + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); + + XFlush(x11_display); + } +} +Size2i DisplayServerX11::window_get_min_size(WindowID p_window) const { + ERR_FAIL_COND_V(windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + return wd.min_size; +} + +void DisplayServerX11::window_set_size(const Size2i p_size, WindowID p_window) { + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if (wd.size.width == p_size.width && wd.size.height == p_size.height) + return; + + XWindowAttributes xwa; + XSync(x11_display, False); + XGetWindowAttributes(x11_display, wd.x11_window, &xwa); + int old_w = xwa.width; + int old_h = xwa.height; + + // If window resizable is disabled we need to update the attributes first + XSizeHints *xsh; + xsh = XAllocSizeHints(); + if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + xsh->flags = PMinSize | PMaxSize; + xsh->min_width = p_size.x; + xsh->max_width = p_size.x; + xsh->min_height = p_size.y; + xsh->max_height = p_size.y; + } else { + xsh->flags = 0L; + if (wd.min_size != Size2i()) { + xsh->flags |= PMinSize; + xsh->min_width = wd.min_size.x; + xsh->min_height = wd.min_size.y; + } + if (wd.max_size != Size2i()) { + xsh->flags |= PMaxSize; + xsh->max_width = wd.max_size.x; + xsh->max_height = wd.max_size.y; + } + } + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); + + // Resize the window + XResizeWindow(x11_display, wd.x11_window, p_size.x, p_size.y); + + // Update our videomode width and height + wd.size = p_size; + + for (int timeout = 0; timeout < 50; ++timeout) { + XSync(x11_display, False); + XGetWindowAttributes(x11_display, wd.x11_window, &xwa); + + if (old_w != xwa.width || old_h != xwa.height) + break; + + usleep(10000); + } +} +Size2i DisplayServerX11::window_get_size(WindowID p_window) const { + ERR_FAIL_COND_V(windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + return wd.size; +} +Size2i DisplayServerX11::window_get_real_size(WindowID p_window) const { + ERR_FAIL_COND_V(windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + XWindowAttributes xwa; + XSync(x11_display, False); + XGetWindowAttributes(x11_display, wd.x11_window, &xwa); + int w = xwa.width; + int h = xwa.height; + Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True); + if (prop != None) { + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { + if (format == 32 && len == 4) { + long *extents = (long *)data; + w += extents[0] + extents[1]; // left, right + h += extents[2] + extents[3]; // top, bottom + } + XFree(data); + } + } + return Size2(w, h); +} + +bool DisplayServerX11::window_is_maximize_allowed(WindowID p_window) const { + + ERR_FAIL_COND_V(windows.has(p_window), false); + const WindowData &wd = windows[p_window]; + + Atom property = XInternAtom(x11_display, "_NET_WM_ALLOWED_ACTIONS", False); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + + int result = XGetWindowProperty( + x11_display, + wd.x11_window, + property, + 0, + 1024, + False, + XA_ATOM, + &type, + &format, + &len, + &remaining, + &data); + + if (result == Success) { + Atom *atoms = (Atom *)data; + Atom wm_act_max_horz = XInternAtom(x11_display, "_NET_WM_ACTION_MAXIMIZE_HORZ", False); + Atom wm_act_max_vert = XInternAtom(x11_display, "_NET_WM_ACTION_MAXIMIZE_VERT", False); + bool found_wm_act_max_horz = false; + bool found_wm_act_max_vert = false; + + for (uint64_t i = 0; i < len; i++) { + if (atoms[i] == wm_act_max_horz) + found_wm_act_max_horz = true; + if (atoms[i] == wm_act_max_vert) + found_wm_act_max_vert = true; + + if (found_wm_act_max_horz || found_wm_act_max_vert) + return true; + } + XFree(atoms); + } + + return false; +} + +void DisplayServerX11::_set_wm_maximized(WindowID p_window, bool p_enabled) { + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + // Using EWMH -- Extended Window Manager Hints + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); + Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + xev.xclient.data.l[1] = wm_max_horz; + xev.xclient.data.l[2] = wm_max_vert; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + if (p_enabled && window_is_maximize_allowed(p_window)) { + // Wait for effective resizing (so the GLX context is too). + // Give up after 0.5s, it's not going to happen on this WM. + // https://github.com/godotengine/godot/issues/19978 + for (int attempt = 0; window_get_mode(p_window) != WINDOW_MODE_MAXIMIZED && attempt < 50; attempt++) { + usleep(10000); + } + } +} + +void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { + + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if (p_enabled && !window_get_flag(WINDOW_FLAG_BORDERLESS, p_window)) { + // remove decorations if the window is not already borderless + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = 0; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } + + if (p_enabled && window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + // Set the window as resizable to prevent window managers to ignore the fullscreen state flag. + XSizeHints *xsh; + + xsh = XAllocSizeHints(); + xsh->flags = 0L; + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); + } + + // Using EWMH -- Extended Window Manager Hints + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_fullscreen = XInternAtom(x11_display, "_NET_WM_STATE_FULLSCREEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + xev.xclient.data.l[1] = wm_fullscreen; + xev.xclient.data.l[2] = 0; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + // set bypass compositor hint + Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False); + unsigned long compositing_disable_on = p_enabled ? 1 : 0; + XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); + + XFlush(x11_display); + + if (!p_enabled) { + // Reset the non-resizable flags if we un-set these before. + Size2 size = window_get_size(p_window); + XSizeHints *xsh; + xsh = XAllocSizeHints(); + if (window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + xsh->flags = PMinSize | PMaxSize; + xsh->min_width = size.x; + xsh->max_width = size.x; + xsh->min_height = size.y; + xsh->max_height = size.y; + } else { + xsh->flags = 0L; + if (wd.min_size != Size2()) { + xsh->flags |= PMinSize; + xsh->min_width = wd.min_size.x; + xsh->min_height = wd.min_size.y; + } + if (wd.max_size != Size2()) { + xsh->flags |= PMaxSize; + xsh->max_width = wd.max_size.x; + xsh->max_height = wd.max_size.y; + } + } + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); + + // put back or remove decorations according to the last set borderless state + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = window_get_flag(WINDOW_FLAG_BORDERLESS, p_window) ? 0 : 1; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } +} + +void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) { + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + WindowMode old_mode = window_get_mode(p_window); + if (old_mode == p_mode) { + return; // do nothing + } + //remove all "extra" modes + + switch (old_mode) { + case WINDOW_MODE_WINDOWED: { + //do nothing + } break; + case WINDOW_MODE_MINIMIZED: { + //Un-Minimize + // Using ICCCM -- Inter-Client Communication Conventions Manual + XEvent xev; + Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_change; + xev.xclient.format = 32; + xev.xclient.data.l[0] = WM_NormalState; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = _NET_WM_STATE_ADD; + xev.xclient.data.l[1] = wm_hidden; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + } break; + case WINDOW_MODE_FULLSCREEN: { + //Remove full-screen + _set_wm_fullscreen(p_window, false); + + //un-maximize required for always on top + bool on_top = window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window); + + wd.fullscreen = false; + + window_set_position(wd.last_position_before_fs, p_window); + + if (on_top) { + _set_wm_maximized(p_window, false); + } + + } break; + case WINDOW_MODE_MAXIMIZED: { + + _set_wm_maximized(p_window, false); + } break; + } + + switch (p_mode) { + case WINDOW_MODE_WINDOWED: { + //do nothing + } break; + case WINDOW_MODE_MINIMIZED: { + // Using ICCCM -- Inter-Client Communication Conventions Manual + XEvent xev; + Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_change; + xev.xclient.format = 32; + xev.xclient.data.l[0] = WM_IconicState; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = _NET_WM_STATE_ADD; + xev.xclient.data.l[1] = wm_hidden; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + } break; + case WINDOW_MODE_FULLSCREEN: { + wd.last_position_before_fs = window_get_position(p_window); + if (window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window)) { + _set_wm_maximized(p_window, true); + } + _set_wm_fullscreen(p_window, true); + wd.fullscreen = true; + } break; + case WINDOW_MODE_MAXIMIZED: { + + _set_wm_maximized(p_window, true); + + } break; + } +} + +DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) const { + ERR_FAIL_COND_V(windows.has(p_window), WINDOW_MODE_WINDOWED); + const WindowData &wd = windows[p_window]; + + if (wd.fullscreen) { //if fullscreen, it's not in another mode + return WINDOW_MODE_FULLSCREEN; + } + { //test maximized + // Using EWMH -- Extended Window Manager Hints + Atom property = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + bool retval = false; + + int result = XGetWindowProperty( + x11_display, + wd.x11_window, + property, + 0, + 1024, + False, + XA_ATOM, + &type, + &format, + &len, + &remaining, + &data); + + if (result == Success) { + Atom *atoms = (Atom *)data; + Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); + Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); + bool found_wm_max_horz = false; + bool found_wm_max_vert = false; + + for (uint64_t i = 0; i < len; i++) { + if (atoms[i] == wm_max_horz) + found_wm_max_horz = true; + if (atoms[i] == wm_max_vert) + found_wm_max_vert = true; + + if (found_wm_max_horz && found_wm_max_vert) { + retval = true; + break; + } + } + } + + XFree(data); + if (retval) { + return WINDOW_MODE_MAXIMIZED; + } + } + + { // test minimzed + // Using ICCCM -- Inter-Client Communication Conventions Manual + Atom property = XInternAtom(x11_display, "WM_STATE", True); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + + int result = XGetWindowProperty( + x11_display, + wd.x11_window, + property, + 0, + 32, + False, + AnyPropertyType, + &type, + &format, + &len, + &remaining, + &data); + + if (result == Success) { + long *state = (long *)data; + if (state[0] == WM_IconicState) + return WINDOW_MODE_MINIMIZED; + } + } + + // all other discarded, return windowed. + + return WINDOW_MODE_WINDOWED; +} + +void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + switch (p_flag) { + case WINDOW_FLAG_RESIZE_DISABLED: { + XSizeHints *xsh; + xsh = XAllocSizeHints(); + if (p_enabled) { + Size2 size = window_get_size(p_window); + + xsh->flags = PMinSize | PMaxSize; + xsh->min_width = size.x; + xsh->max_width = size.x; + xsh->min_height = size.y; + xsh->max_height = size.y; + } else { + xsh->flags = 0L; + if (wd.min_size != Size2()) { + xsh->flags |= PMinSize; + xsh->min_width = wd.min_size.x; + xsh->min_height = wd.min_size.y; + } + if (wd.max_size != Size2()) { + xsh->flags |= PMaxSize; + xsh->max_width = wd.max_size.x; + xsh->max_height = wd.max_size.y; + } + } + + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); + + wd.resize_disabled = p_enabled; + + XFlush(x11_display); + + } break; + case WINDOW_FLAG_BORDERLESS: { + + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = p_enabled ? 0 : 1; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + + // Preserve window size + window_set_size(window_get_size(p_window), p_window); + + wd.borderless = p_enabled; + } break; + case WINDOW_FLAG_ALWAYS_ON_TOP: { + + if (p_enabled && wd.fullscreen) { + _set_wm_maximized(p_window, true); + } + + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_above = XInternAtom(x11_display, "_NET_WM_STATE_ABOVE", False); + + XClientMessageEvent xev; + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.window = wd.x11_window; + xev.message_type = wm_state; + xev.format = 32; + xev.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + xev.data.l[1] = wm_above; + xev.data.l[3] = 1; + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, (XEvent *)&xev); + + if (!p_enabled && !wd.fullscreen) { + _set_wm_maximized(p_window, false); + } + wd.on_top = p_enabled; + + } break; + case WINDOW_FLAG_TRANSPARENT: { + //todo reimplement + } break; + default: { + } + } +} +bool DisplayServerX11::window_get_flag(WindowFlags p_flag, WindowID p_window) const { + ERR_FAIL_COND_V(windows.has(p_window), false); + const WindowData &wd = windows[p_window]; + + switch (p_flag) { + case WINDOW_FLAG_RESIZE_DISABLED: { + + return wd.resize_disabled; + } break; + case WINDOW_FLAG_BORDERLESS: { + + bool borderless = wd.borderless; + Atom prop = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + if (prop != None) { + + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, sizeof(Hints), False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { + if (data && (format == 32) && (len >= 5)) { + borderless = !((Hints *)data)->decorations; + } + XFree(data); + } + } + return borderless; + } break; + case WINDOW_FLAG_ALWAYS_ON_TOP: { + + return wd.on_top; + } break; + case WINDOW_FLAG_TRANSPARENT: { + //todo reimplement + } break; + default: { + } + } + + return false; +} + +void DisplayServerX11::window_request_attention(WindowID p_window) { + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + // Using EWMH -- Extended Window Manager Hints + // + // Sets the _NET_WM_STATE_DEMANDS_ATTENTION atom for WM_STATE + // Will be unset by the window manager after user react on the request for attention + + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_attention = XInternAtom(x11_display, "_NET_WM_STATE_DEMANDS_ATTENTION", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = _NET_WM_STATE_ADD; + xev.xclient.data.l[1] = wm_attention; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + XFlush(x11_display); +} + +void DisplayServerX11::window_move_to_foreground(WindowID p_window) { + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + XEvent xev; + Atom net_active_window = XInternAtom(x11_display, "_NET_ACTIVE_WINDOW", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = net_active_window; + xev.xclient.format = 32; + xev.xclient.data.l[0] = 1; + xev.xclient.data.l[1] = CurrentTime; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + XFlush(x11_display); +} + +bool DisplayServerX11::window_can_draw(WindowID p_window) const { + //this seems to be all that is provided by X11 + return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED; +} + +void DisplayServerX11::window_set_ime_active(const bool p_active, WindowID p_window) { + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.im_active = p_active; + + if (!wd.xic) + return; + + if (p_active) { + XSetICFocus(wd.xic); + window_set_ime_position(wd.im_position, p_window); + } else { + XUnsetICFocus(wd.xic); + } +} +void DisplayServerX11::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { + ERR_FAIL_COND(windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.im_position = p_pos; + + if (!wd.xic) + return; + + ::XPoint spot; + spot.x = short(p_pos.x); + spot.y = short(p_pos.y); + XVaNestedList preedit_attr = XVaCreateNestedList(0, XNSpotLocation, &spot, NULL); + XSetICValues(wd.xic, XNPreeditAttributes, preedit_attr, NULL); + XFree(preedit_attr); +} + +void DisplayServerX11::cursor_set_shape(CursorShape p_shape) { + ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + + if (p_shape == current_cursor) { + return; + } + + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + if (cursors[p_shape] != None) { + for (Map::Element *E = windows.front(); E; E = E->next()) { + XDefineCursor(x11_display, E->get().x11_window, cursors[p_shape]); + } + } else if (cursors[CURSOR_ARROW] != None) { + for (Map::Element *E = windows.front(); E; E = E->next()) { + XDefineCursor(x11_display, E->get().x11_window, cursors[CURSOR_ARROW]); + } + } + } + + current_cursor = p_shape; +} +DisplayServerX11::CursorShape DisplayServerX11::cursor_get_shape() const { + return current_cursor; +} +void DisplayServerX11::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + + if (p_cursor.is_valid()) { + + Map>::Element *cursor_c = cursors_cache.find(p_shape); + + if (cursor_c) { + if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { + cursor_set_shape(p_shape); + return; + } + + cursors_cache.erase(p_shape); + } + + Ref texture = p_cursor; + Ref atlas_texture = p_cursor; + Ref image; + Size2 texture_size; + Rect2 atlas_rect; + + if (texture.is_valid()) { + image = texture->get_data(); + } + + if (!image.is_valid() && atlas_texture.is_valid()) { + texture = atlas_texture->get_atlas(); + + atlas_rect.size.width = texture->get_width(); + atlas_rect.size.height = texture->get_height(); + atlas_rect.position.x = atlas_texture->get_region().position.x; + atlas_rect.position.y = atlas_texture->get_region().position.y; + + texture_size.width = atlas_texture->get_region().size.x; + texture_size.height = atlas_texture->get_region().size.y; + } else if (image.is_valid()) { + texture_size.width = texture->get_width(); + texture_size.height = texture->get_height(); + } + + ERR_FAIL_COND(!texture.is_valid()); + ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); + ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); + ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); + + image = texture->get_data(); + + ERR_FAIL_COND(!image.is_valid()); + + // Create the cursor structure + XcursorImage *cursor_image = XcursorImageCreate(texture_size.width, texture_size.height); + XcursorUInt image_size = texture_size.width * texture_size.height; + XcursorDim size = sizeof(XcursorPixel) * image_size; + + cursor_image->version = 1; + cursor_image->size = size; + cursor_image->xhot = p_hotspot.x; + cursor_image->yhot = p_hotspot.y; + + // allocate memory to contain the whole file + cursor_image->pixels = (XcursorPixel *)memalloc(size); + + for (XcursorPixel index = 0; index < image_size; index++) { + int row_index = floor(index / texture_size.width) + atlas_rect.position.y; + int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; + + if (atlas_texture.is_valid()) { + column_index = MIN(column_index, atlas_rect.size.width - 1); + row_index = MIN(row_index, atlas_rect.size.height - 1); + } + + *(cursor_image->pixels + index) = image->get_pixel(column_index, row_index).to_argb32(); + } + + ERR_FAIL_COND(cursor_image->pixels == NULL); + + // Save it for a further usage + cursors[p_shape] = XcursorImageLoadCursor(x11_display, cursor_image); + + Vector params; + params.push_back(p_cursor); + params.push_back(p_hotspot); + cursors_cache.insert(p_shape, params); + + if (p_shape == current_cursor) { + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + for (Map::Element *E = windows.front(); E; E = E->next()) { + XDefineCursor(x11_display, E->get().x11_window, cursors[p_shape]); + } + } + } + + memfree(cursor_image->pixels); + XcursorImageDestroy(cursor_image); + } else { + // Reset to default system cursor + if (img[p_shape]) { + cursors[p_shape] = XcursorImageLoadCursor(x11_display, img[p_shape]); + } + + CursorShape c = current_cursor; + current_cursor = CURSOR_MAX; + cursor_set_shape(c); + + cursors_cache.erase(p_shape); + } +} + +DisplayServerX11::LatinKeyboardVariant DisplayServerX11::get_latin_keyboard_variant() const { + XkbDescRec *xkbdesc = XkbAllocKeyboard(); + ERR_FAIL_COND_V(!xkbdesc, LATIN_KEYBOARD_QWERTY); + + XkbGetNames(x11_display, XkbSymbolsNameMask, xkbdesc); + ERR_FAIL_COND_V(!xkbdesc->names, LATIN_KEYBOARD_QWERTY); + ERR_FAIL_COND_V(!xkbdesc->names->symbols, LATIN_KEYBOARD_QWERTY); + + char *layout = XGetAtomName(x11_display, xkbdesc->names->symbols); + ERR_FAIL_COND_V(!layout, LATIN_KEYBOARD_QWERTY); + + Vector info = String(layout).split("+"); + ERR_FAIL_INDEX_V(1, info.size(), LATIN_KEYBOARD_QWERTY); + + if (info[1].find("colemak") != -1) { + return LATIN_KEYBOARD_COLEMAK; + } else if (info[1].find("qwertz") != -1) { + return LATIN_KEYBOARD_QWERTZ; + } else if (info[1].find("azerty") != -1) { + return LATIN_KEYBOARD_AZERTY; + } else if (info[1].find("qzerty") != -1) { + return LATIN_KEYBOARD_QZERTY; + } else if (info[1].find("dvorak") != -1) { + return LATIN_KEYBOARD_DVORAK; + } else if (info[1].find("neo") != -1) { + return LATIN_KEYBOARD_NEO; + } + + return LATIN_KEYBOARD_QWERTY; +} + +DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) { + + Atom actual_type; + int actual_format; + unsigned long nitems; + unsigned long bytes_after; + unsigned char *ret = 0; + + int read_bytes = 1024; + + //Keep trying to read the property until there are no + //bytes unread. + do { + if (ret != 0) + XFree(ret); + + XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, + &actual_type, &actual_format, &nitems, &bytes_after, + &ret); + + read_bytes *= 2; + + } while (bytes_after != 0); + + Property p = { ret, actual_format, (int)nitems, actual_type }; + + return p; +} + +static Atom pick_target_from_list(Display *p_display, Atom *p_list, int p_count) { + + static const char *target_type = "text/uri-list"; + + for (int i = 0; i < p_count; i++) { + + Atom atom = p_list[i]; + + if (atom != None && String(XGetAtomName(p_display, atom)) == target_type) + return atom; + } + return None; +} + +static Atom pick_target_from_atoms(Display *p_disp, Atom p_t1, Atom p_t2, Atom p_t3) { + + static const char *target_type = "text/uri-list"; + if (p_t1 != None && String(XGetAtomName(p_disp, p_t1)) == target_type) + return p_t1; + + if (p_t2 != None && String(XGetAtomName(p_disp, p_t2)) == target_type) + return p_t2; + + if (p_t3 != None && String(XGetAtomName(p_disp, p_t3)) == target_type) + return p_t3; + + return None; +} + +void DisplayServerX11::_get_key_modifier_state(unsigned int p_x11_state, Ref state) { + + state->set_shift((p_x11_state & ShiftMask)); + state->set_control((p_x11_state & ControlMask)); + state->set_alt((p_x11_state & Mod1Mask /*|| p_x11_state&Mod5Mask*/)); //altgr should not count as alt + state->set_metakey((p_x11_state & Mod4Mask)); +} + +unsigned int DisplayServerX11::_get_mouse_button_state(unsigned int p_x11_button, int p_x11_type) { + + unsigned int mask = 1 << (p_x11_button - 1); + + if (p_x11_type == ButtonPress) { + last_button_state |= mask; + } else { + last_button_state &= ~mask; + } + + return last_button_state; +} + +void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo) { + + WindowData wd = windows[p_window]; + // X11 functions don't know what const is + XKeyEvent *xkeyevent = p_event; + + // This code was pretty difficult to write. + // The docs stink and every toolkit seems to + // do it in a different way. + + /* Phase 1, obtain a proper keysym */ + + // This was also very difficult to figure out. + // You'd expect you could just use Keysym provided by + // XKeycodeToKeysym to obtain internationalized + // input.. WRONG!! + // you must use XLookupString (???) which not only wastes + // cycles generating an unnecessary string, but also + // still works in half the cases. (won't handle deadkeys) + // For more complex input methods (deadkeys and more advanced) + // you have to use XmbLookupString (??). + // So.. then you have to chosse which of both results + // you want to keep. + // This is a real bizarreness and cpu waster. + + KeySym keysym_keycode = 0; // keysym used to find a keycode + KeySym keysym_unicode = 0; // keysym used to find unicode + + // XLookupString returns keysyms usable as nice keycodes. + char str[256 + 1]; + XKeyEvent xkeyevent_no_mod = *xkeyevent; + xkeyevent_no_mod.state &= ~ShiftMask; + xkeyevent_no_mod.state &= ~ControlMask; + XLookupString(xkeyevent, str, 256, &keysym_unicode, NULL); + XLookupString(&xkeyevent_no_mod, NULL, 0, &keysym_keycode, NULL); + + // Meanwhile, XLookupString returns keysyms useful for unicode. + + if (!xmbstring) { + // keep a temporary buffer for the string + xmbstring = (char *)memalloc(sizeof(char) * 8); + xmblen = 8; + } + + if (xkeyevent->type == KeyPress && wd.xic) { + + Status status; +#ifdef X_HAVE_UTF8_STRING + int utf8len = 8; + char *utf8string = (char *)memalloc(sizeof(char) * utf8len); + int utf8bytes = Xutf8LookupString(wd.xic, xkeyevent, utf8string, + utf8len - 1, &keysym_unicode, &status); + if (status == XBufferOverflow) { + utf8len = utf8bytes + 1; + utf8string = (char *)memrealloc(utf8string, utf8len); + utf8bytes = Xutf8LookupString(wd.xic, xkeyevent, utf8string, + utf8len - 1, &keysym_unicode, &status); + } + utf8string[utf8bytes] = '\0'; + + if (status == XLookupChars) { + bool keypress = xkeyevent->type == KeyPress; + unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode); + unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode); + + if (keycode >= 'a' && keycode <= 'z') + keycode -= 'a' - 'A'; + + String tmp; + tmp.parse_utf8(utf8string, utf8bytes); + for (int i = 0; i < tmp.length(); i++) { + Ref k; + k.instance(); + if (physical_keycode == 0 && keycode == 0 && tmp[i] == 0) { + continue; + } + + if (keycode == 0) { + keycode = physical_keycode; + } + + _get_key_modifier_state(xkeyevent->state, k); + + k->set_unicode(tmp[i]); + + k->set_pressed(keypress); + + k->set_keycode(keycode); + + k->set_physical_keycode(physical_keycode); + + k->set_echo(false); + + if (k->get_keycode() == KEY_BACKTAB) { + //make it consistent across platforms. + k->set_keycode(KEY_TAB); + k->set_physical_keycode(KEY_TAB); + k->set_shift(true); + } + + Input::get_singleton()->accumulate_input_event(k); + } + memfree(utf8string); + return; + } + memfree(utf8string); +#else + do { + + int mnbytes = XmbLookupString(xic, xkeyevent, xmbstring, xmblen - 1, &keysym_unicode, &status); + xmbstring[mnbytes] = '\0'; + + if (status == XBufferOverflow) { + xmblen = mnbytes + 1; + xmbstring = (char *)memrealloc(xmbstring, xmblen); + } + } while (status == XBufferOverflow); +#endif + } + + /* Phase 2, obtain a Godot keycode from the keysym */ + + // KeyMappingX11 just translated the X11 keysym to a PIGUI + // keysym, so it works in all platforms the same. + + unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode); + unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode); + + /* Phase 3, obtain a unicode character from the keysym */ + + // KeyMappingX11 also translates keysym to unicode. + // It does a binary search on a table to translate + // most properly. + unsigned int unicode = keysym_unicode > 0 ? KeyMappingX11::get_unicode_from_keysym(keysym_unicode) : 0; + + /* Phase 4, determine if event must be filtered */ + + // This seems to be a side-effect of using XIM. + // XEventFilter looks like a core X11 function, + // but it's actually just used to see if we must + // ignore a deadkey, or events XIM determines + // must not reach the actual gui. + // Guess it was a design problem of the extension + + bool keypress = xkeyevent->type == KeyPress; + + if (physical_keycode == 0 && keycode == 0 && unicode == 0) { + return; + } + + if (keycode == 0) { + keycode = physical_keycode; + } + + /* Phase 5, determine modifier mask */ + + // No problems here, except I had no way to + // know Mod1 was ALT and Mod4 was META (applekey/winkey) + // just tried Mods until i found them. + + //print_verbose("mod1: "+itos(xkeyevent->state&Mod1Mask)+" mod 5: "+itos(xkeyevent->state&Mod5Mask)); + + Ref k; + k.instance(); + + _get_key_modifier_state(xkeyevent->state, k); + + /* Phase 6, determine echo character */ + + // Echo characters in X11 are a keyrelease and a keypress + // one after the other with the (almot) same timestamp. + // To detect them, i use XPeekEvent and check that their + // difference in time is below a threshold. + + if (xkeyevent->type != KeyPress) { + + p_echo = false; + + // make sure there are events pending, + // so this call won't block. + if (XPending(x11_display) > 0) { + XEvent peek_event; + XPeekEvent(x11_display, &peek_event); + + // I'm using a threshold of 5 msecs, + // since sometimes there seems to be a little + // jitter. I'm still not convinced that all this approach + // is correct, but the xorg developers are + // not very helpful today. + +#define ABSDIFF(x, y) (((x) < (y)) ? ((y) - (x)) : ((x) - (y))) + ::Time threshold = ABSDIFF(peek_event.xkey.time, xkeyevent->time); +#undef ABSDIFF + if (peek_event.type == KeyPress && threshold < 5) { + KeySym rk; + XLookupString((XKeyEvent *)&peek_event, str, 256, &rk, NULL); + if (rk == keysym_keycode) { + XEvent event; + XNextEvent(x11_display, &event); //erase next event + _handle_key_event(p_window, (XKeyEvent *)&event, true); + return; //ignore current, echo next + } + } + + // use the time from peek_event so it always works + } + + // save the time to check for echo when keypress happens + } + + /* Phase 7, send event to Window */ + + k->set_pressed(keypress); + + if (keycode >= 'a' && keycode <= 'z') + keycode -= 'a' - 'A'; + + k->set_keycode(keycode); + k->set_physical_keycode(physical_keycode); + k->set_unicode(unicode); + k->set_echo(p_echo); + + if (k->get_keycode() == KEY_BACKTAB) { + //make it consistent across platforms. + k->set_keycode(KEY_TAB); + k->set_physical_keycode(KEY_TAB); + k->set_shift(true); + } + + //don't set mod state if modifier keys are released by themselves + //else event.is_action() will not work correctly here + if (!k->is_pressed()) { + if (k->get_keycode() == KEY_SHIFT) + k->set_shift(false); + else if (k->get_keycode() == KEY_CONTROL) + k->set_control(false); + else if (k->get_keycode() == KEY_ALT) + k->set_alt(false); + else if (k->get_keycode() == KEY_META) + k->set_metakey(false); + } + + bool last_is_pressed = Input::get_singleton()->is_key_pressed(k->get_keycode()); + if (k->is_pressed()) { + if (last_is_pressed) { + k->set_echo(true); + } + } + + Input::get_singleton()->accumulate_input_event(k); +} + +void DisplayServerX11::_xim_destroy_callback(::XIM im, ::XPointer client_data, + ::XPointer call_data) { + + WARN_PRINT("Input method stopped"); + DisplayServerX11 *ds = reinterpret_cast(client_data); + ds->xim = NULL; + + for (Map::Element *E = ds->windows.front(); E; E = E->next()) { + E->get().xic = NULL; + } +} + +void DisplayServerX11::_window_changed(XEvent *event) { + + WindowID window_id = MAIN_WINDOW_ID; + + //assign the event to the relevant window + for (Map::Element *E = windows.front(); E; E = E->next()) { + if (event->xany.window == E->get().x11_window) { + window_id = E->key(); + break; + } + } + + WindowData &wd = windows[window_id]; + + if (wd.xic) { + // Not portable. + window_set_ime_position(Point2(0, 1)); + } + if ((event->xconfigure.width == wd.size.width) && + (event->xconfigure.height == wd.size.height)) + return; + + wd.size.width = event->xconfigure.width; + wd.size.height = event->xconfigure.height; + +#if defined(VULKAN_ENABLED) + if (video_driver == "vulkan") { + context_vulkan->window_resize(wd.vulkan_window, wd.size.width, wd.size.height); + } +#endif +} + +void DisplayServerX11::process_events() { + do_mouse_warp = false; + + // Is the current mouse mode one where it needs to be grabbed. + bool mouse_mode_grab = mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED; + + while (XPending(x11_display) > 0) { + XEvent event; + XNextEvent(x11_display, &event); + + WindowID window_id = MAIN_WINDOW_ID; + + //assign the event to the relevant window + for (Map::Element *E = windows.front(); E; E = E->next()) { + if (event.xany.window == E->get().x11_window) { + window_id = E->key(); + break; + } + } + + if (XFilterEvent(&event, None)) { + continue; + } + + if (XGetEventData(x11_display, &event.xcookie)) { + + if (event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { + + XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; + int index = event_data->detail; + Vector2 pos = Vector2(event_data->event_x, event_data->event_y); + + switch (event_data->evtype) { + case XI_HierarchyChanged: + case XI_DeviceChanged: { + _refresh_device_info(); + } break; + case XI_RawMotion: { + XIRawEvent *raw_event = (XIRawEvent *)event_data; + int device_id = raw_event->deviceid; + + // Determine the axis used (called valuators in XInput for some forsaken reason) + // Mask is a bitmask indicating which axes are involved. + // We are interested in the values of axes 0 and 1. + if (raw_event->valuators.mask_len <= 0) { + break; + } + + const double *values = raw_event->raw_values; + + double rel_x = 0.0; + double rel_y = 0.0; + double pressure = 0.0; + double tilt_x = 0.0; + double tilt_y = 0.0; + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_ABSX)) { + rel_x = *values; + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_ABSY)) { + rel_y = *values; + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_PRESSURE)) { + pressure = *values; + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTX)) { + tilt_x = *values; + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTY)) { + tilt_y = *values; + } + + Map::Element *pen_info = xi.pen_devices.find(device_id); + if (pen_info) { + Vector3 mult = pen_info->value(); + if (mult.x != 0.0) xi.pressure = pressure / mult.x; + if ((mult.y != 0.0) && (mult.z != 0.0)) xi.tilt = Vector2(tilt_x / mult.y, tilt_y / mult.z); + } + + // https://bugs.freedesktop.org/show_bug.cgi?id=71609 + // http://lists.libsdl.org/pipermail/commits-libsdl.org/2015-June/000282.html + if (raw_event->time == xi.last_relative_time && rel_x == xi.relative_motion.x && rel_y == xi.relative_motion.y) { + break; // Flush duplicate to avoid overly fast motion + } + + xi.old_raw_pos.x = xi.raw_pos.x; + xi.old_raw_pos.y = xi.raw_pos.y; + xi.raw_pos.x = rel_x; + xi.raw_pos.y = rel_y; + + Map::Element *abs_info = xi.absolute_devices.find(device_id); + + if (abs_info) { + // Absolute mode device + Vector2 mult = abs_info->value(); + + xi.relative_motion.x += (xi.raw_pos.x - xi.old_raw_pos.x) * mult.x; + xi.relative_motion.y += (xi.raw_pos.y - xi.old_raw_pos.y) * mult.y; + } else { + // Relative mode device + xi.relative_motion.x = xi.raw_pos.x; + xi.relative_motion.y = xi.raw_pos.y; + } + + xi.last_relative_time = raw_event->time; + } break; +#ifdef TOUCH_ENABLED + case XI_TouchBegin: // Fall-through + // Disabled hand-in-hand with the grabbing + //XIAllowTouchEvents(x11_display, event_data->deviceid, event_data->detail, x11_window, XIAcceptTouch); + + case XI_TouchEnd: { + + bool is_begin = event_data->evtype == XI_TouchBegin; + + Ref st; + st.instance(); + st->set_window_id(window_id); + st->set_index(index); + st->set_position(pos); + st->set_pressed(is_begin); + + if (is_begin) { + if (xi.state.has(index)) // Defensive + break; + xi.state[index] = pos; + if (xi.state.size() == 1) { + // X11 may send a motion event when a touch gesture begins, that would result + // in a spurious mouse motion event being sent to Godot; remember it to be able to filter it out + xi.mouse_pos_to_filter = pos; + } + Input::get_singleton()->accumulate_input_event(st); + } else { + if (!xi.state.has(index)) // Defensive + break; + xi.state.erase(index); + Input::get_singleton()->accumulate_input_event(st); + } + } break; + + case XI_TouchUpdate: { + + Map::Element *curr_pos_elem = xi.state.find(index); + if (!curr_pos_elem) { // Defensive + break; + } + + if (curr_pos_elem->value() != pos) { + + Ref sd; + sd.instance(); + sd->set_window_id(window_id); + sd->set_index(index); + sd->set_position(pos); + sd->set_relative(pos - curr_pos_elem->value()); + Input::get_singleton()->accumulate_input_event(sd); + + curr_pos_elem->value() = pos; + } + } break; +#endif + } + } + } + XFreeEventData(x11_display, &event.xcookie); + + switch (event.type) { + case Expose: + Main::force_redraw(); + break; + + case NoExpose: + minimized = true; + break; + + case VisibilityNotify: { + XVisibilityEvent *visibility = (XVisibilityEvent *)&event; + minimized = (visibility->state == VisibilityFullyObscured); + } break; + case LeaveNotify: { + if (!mouse_mode_grab) + Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); + + } break; + case EnterNotify: { + if (!mouse_mode_grab) + Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); + } break; + case FocusIn: + minimized = false; + window_has_focus = true; + Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); + window_focused = true; + + if (mouse_mode_grab) { + // Show and update the cursor if confined and the window regained focus. + + for (Map::Element *E = windows.front(); E; E = E->next()) { + + if (mouse_mode == MOUSE_MODE_CONFINED) + XUndefineCursor(x11_display, E->get().x11_window); + else if (mouse_mode == MOUSE_MODE_CAPTURED) // or re-hide it in captured mode + XDefineCursor(x11_display, E->get().x11_window, null_cursor); + + XGrabPointer( + x11_display, E->get().x11_window, True, + ButtonPressMask | ButtonReleaseMask | PointerMotionMask, + GrabModeAsync, GrabModeAsync, E->get().x11_window, None, CurrentTime); + } + } +#ifdef TOUCH_ENABLED + // Grab touch devices to avoid OS gesture interference + /*for (int i = 0; i < xi.touch_devices.size(); ++i) { + XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); + }*/ +#endif + if (windows[window_id].xic) { + XSetICFocus(windows[window_id].xic); + } + break; + + case FocusOut: + window_has_focus = false; + Input::get_singleton()->release_pressed_events(); + Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); + window_focused = false; + + if (mouse_mode_grab) { + for (Map::Element *E = windows.front(); E; E = E->next()) { + + //dear X11, I try, I really try, but you never work, you do whathever you want. + if (mouse_mode == MOUSE_MODE_CAPTURED) { + // Show the cursor if we're in captured mode so it doesn't look weird. + XUndefineCursor(x11_display, E->get().x11_window); + } + } + XUngrabPointer(x11_display, CurrentTime); + } +#ifdef TOUCH_ENABLED + // Ungrab touch devices so input works as usual while we are unfocused + /*for (int i = 0; i < xi.touch_devices.size(); ++i) { + XIUngrabDevice(x11_display, xi.touch_devices[i], CurrentTime); + }*/ + + // Release every pointer to avoid sticky points + for (Map::Element *E = xi.state.front(); E; E = E->next()) { + + Ref st; + st.instance(); + st->set_index(E->key()); + st->set_window_id(window_id); + st->set_position(E->get()); + Input::get_singleton()->accumulate_input_event(st); + } + xi.state.clear(); +#endif + if (windows[window_id].xic) { + XSetICFocus(windows[window_id].xic); + } + break; + + case ConfigureNotify: + _window_changed(&event); + break; + case ButtonPress: + case ButtonRelease: { + + /* exit in case of a mouse button press */ + last_timestamp = event.xbutton.time; + if (mouse_mode == MOUSE_MODE_CAPTURED) { + event.xbutton.x = last_mouse_pos.x; + event.xbutton.y = last_mouse_pos.y; + } + + Ref mb; + mb.instance(); + + mb->set_window_id(window_id); + _get_key_modifier_state(event.xbutton.state, mb); + mb->set_button_index(event.xbutton.button); + if (mb->get_button_index() == 2) + mb->set_button_index(3); + else if (mb->get_button_index() == 3) + mb->set_button_index(2); + mb->set_button_mask(_get_mouse_button_state(mb->get_button_index(), event.xbutton.type)); + mb->set_position(Vector2(event.xbutton.x, event.xbutton.y)); + mb->set_global_position(mb->get_position()); + + mb->set_pressed((event.type == ButtonPress)); + + if (event.type == ButtonPress) { + + uint64_t diff = OS::get_singleton()->get_ticks_usec() / 1000 - last_click_ms; + + if (mb->get_button_index() == last_click_button_index) { + + if (diff < 400 && Vector2(last_click_pos).distance_to(Vector2(event.xbutton.x, event.xbutton.y)) < 5) { + + last_click_ms = 0; + last_click_pos = Point2i(-100, -100); + last_click_button_index = -1; + mb->set_doubleclick(true); + } + + } else if (mb->get_button_index() < 4 || mb->get_button_index() > 7) { + last_click_button_index = mb->get_button_index(); + } + + if (!mb->is_doubleclick()) { + last_click_ms += diff; + last_click_pos = Point2i(event.xbutton.x, event.xbutton.y); + } + } + + Input::get_singleton()->accumulate_input_event(mb); + + } break; + case MotionNotify: { + + // The X11 API requires filtering one-by-one through the motion + // notify events, in order to figure out which event is the one + // generated by warping the mouse pointer. + + while (true) { + if (mouse_mode == MOUSE_MODE_CAPTURED && event.xmotion.x == windows[MAIN_WINDOW_ID].size.width / 2 && event.xmotion.y == windows[MAIN_WINDOW_ID].size.height / 2) { + //this is likely the warp event since it was warped here + center = Vector2(event.xmotion.x, event.xmotion.y); + break; + } + + if (XPending(x11_display) > 0) { + XEvent tevent; + XPeekEvent(x11_display, &tevent); + if (tevent.type == MotionNotify) { + XNextEvent(x11_display, &event); + } else { + break; + } + } else { + break; + } + } + + last_timestamp = event.xmotion.time; + + // Motion is also simple. + // A little hack is in order + // to be able to send relative motion events. + Point2i pos(event.xmotion.x, event.xmotion.y); + + // Avoidance of spurious mouse motion (see handling of touch) + bool filter = false; + // Adding some tolerance to match better Point2i to Vector2 + if (xi.state.size() && Vector2(pos).distance_squared_to(xi.mouse_pos_to_filter) < 2) { + filter = true; + } + // Invalidate to avoid filtering a possible legitimate similar event coming later + xi.mouse_pos_to_filter = Vector2(1e10, 1e10); + if (filter) { + break; + } + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + if (xi.relative_motion.x == 0 && xi.relative_motion.y == 0) { + break; + } + + Point2i new_center = pos; + pos = last_mouse_pos + xi.relative_motion; + center = new_center; + do_mouse_warp = window_has_focus; // warp the cursor if we're focused in + } + + if (!last_mouse_pos_valid) { + + last_mouse_pos = pos; + last_mouse_pos_valid = true; + } + + // Hackish but relative mouse motion is already handled in the RawMotion event. + // RawMotion does not provide the absolute mouse position (whereas MotionNotify does). + // Therefore, RawMotion cannot be the authority on absolute mouse position. + // RawMotion provides more precision than MotionNotify, which doesn't sense subpixel motion. + // Therefore, MotionNotify cannot be the authority on relative mouse motion. + // This means we need to take a combined approach... + Point2i rel; + + // Only use raw input if in capture mode. Otherwise use the classic behavior. + if (mouse_mode == MOUSE_MODE_CAPTURED) { + rel = xi.relative_motion; + } else { + rel = pos - last_mouse_pos; + } + + // Reset to prevent lingering motion + xi.relative_motion.x = 0; + xi.relative_motion.y = 0; + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + pos = Point2i(windows[MAIN_WINDOW_ID].size.width / 2, windows[MAIN_WINDOW_ID].size.height / 2); + } + + Ref mm; + mm.instance(); + + mm->set_window_id(window_id); + mm->set_pressure(xi.pressure); + mm->set_tilt(xi.tilt); + + // Make the absolute position integral so it doesn't look _too_ weird :) + Point2i posi(pos); + + _get_key_modifier_state(event.xmotion.state, mm); + mm->set_button_mask(mouse_get_button_state()); + mm->set_position(posi); + mm->set_global_position(posi); + Input::get_singleton()->set_mouse_position(posi); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); + + mm->set_relative(rel); + + last_mouse_pos = pos; + + // printf("rel: %d,%d\n", rel.x, rel.y ); + // Don't propagate the motion event unless we have focus + // this is so that the relative motion doesn't get messed up + // after we regain focus. + if (window_has_focus || !mouse_mode_grab) + Input::get_singleton()->accumulate_input_event(mm); + + } break; + case KeyPress: + case KeyRelease: { + + last_timestamp = event.xkey.time; + + // key event is a little complex, so + // it will be handled in its own function. + _handle_key_event(window_id, (XKeyEvent *)&event); + } break; + case SelectionRequest: { + + XSelectionRequestEvent *req; + XEvent e, respond; + e = event; + + req = &(e.xselectionrequest); + if (req->target == XInternAtom(x11_display, "UTF8_STRING", 0) || + req->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || + req->target == XInternAtom(x11_display, "TEXT", 0) || + req->target == XA_STRING || + req->target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || + req->target == XInternAtom(x11_display, "text/plain", 0)) { + CharString clip = clipboard_get().utf8(); + XChangeProperty(x11_display, + req->requestor, + req->property, + req->target, + 8, + PropModeReplace, + (unsigned char *)clip.get_data(), + clip.length()); + respond.xselection.property = req->property; + } else if (req->target == XInternAtom(x11_display, "TARGETS", 0)) { + + Atom data[7]; + data[0] = XInternAtom(x11_display, "TARGETS", 0); + data[1] = XInternAtom(x11_display, "UTF8_STRING", 0); + data[2] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); + data[3] = XInternAtom(x11_display, "TEXT", 0); + data[4] = XA_STRING; + data[5] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); + data[6] = XInternAtom(x11_display, "text/plain", 0); + + XChangeProperty(x11_display, + req->requestor, + req->property, + XA_ATOM, + 32, + PropModeReplace, + (unsigned char *)&data, + sizeof(data) / sizeof(data[0])); + respond.xselection.property = req->property; + + } else { + char *targetname = XGetAtomName(x11_display, req->target); + printf("No Target '%s'\n", targetname); + if (targetname) + XFree(targetname); + respond.xselection.property = None; + } + + respond.xselection.type = SelectionNotify; + respond.xselection.display = req->display; + respond.xselection.requestor = req->requestor; + respond.xselection.selection = req->selection; + respond.xselection.target = req->target; + respond.xselection.time = req->time; + XSendEvent(x11_display, req->requestor, True, NoEventMask, &respond); + XFlush(x11_display); + } break; + + case SelectionNotify: + + if (event.xselection.target == requested) { + + Property p = _read_property(x11_display, windows[window_id].x11_window, XInternAtom(x11_display, "PRIMARY", 0)); + + Vector files = String((char *)p.data).split("\n", false); + for (int i = 0; i < files.size(); i++) { + files.write[i] = files[i].replace("file://", "").http_unescape().strip_edges(); + } + Input::get_singleton()->parse_drop_files(files); + + //Reply that all is well. + XClientMessageEvent m; + memset(&m, 0, sizeof(m)); + m.type = ClientMessage; + m.display = x11_display; + m.window = xdnd_source_window; + m.message_type = xdnd_finished; + m.format = 32; + m.data.l[0] = windows[window_id].x11_window; + m.data.l[1] = 1; + m.data.l[2] = xdnd_action_copy; //We only ever copy. + + XSendEvent(x11_display, xdnd_source_window, False, NoEventMask, (XEvent *)&m); + } + break; + + case ClientMessage: + + if ((unsigned int)event.xclient.data.l[0] == (unsigned int)wm_delete) + Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); + + else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_enter) { + + //File(s) have been dragged over the window, check for supported target (text/uri-list) + xdnd_version = (event.xclient.data.l[1] >> 24); + Window source = event.xclient.data.l[0]; + bool more_than_3 = event.xclient.data.l[1] & 1; + if (more_than_3) { + Property p = _read_property(x11_display, source, XInternAtom(x11_display, "XdndTypeList", False)); + requested = pick_target_from_list(x11_display, (Atom *)p.data, p.nitems); + } else + requested = pick_target_from_atoms(x11_display, event.xclient.data.l[2], event.xclient.data.l[3], event.xclient.data.l[4]); + } else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_position) { + + //xdnd position event, reply with an XDND status message + //just depending on type of data for now + XClientMessageEvent m; + memset(&m, 0, sizeof(m)); + m.type = ClientMessage; + m.display = event.xclient.display; + m.window = event.xclient.data.l[0]; + m.message_type = xdnd_status; + m.format = 32; + m.data.l[0] = windows[window_id].x11_window; + m.data.l[1] = (requested != None); + m.data.l[2] = 0; //empty rectangle + m.data.l[3] = 0; + m.data.l[4] = xdnd_action_copy; + + XSendEvent(x11_display, event.xclient.data.l[0], False, NoEventMask, (XEvent *)&m); + XFlush(x11_display); + } else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_drop) { + + if (requested != None) { + xdnd_source_window = event.xclient.data.l[0]; + if (xdnd_version >= 1) + XConvertSelection(x11_display, xdnd_selection, requested, XInternAtom(x11_display, "PRIMARY", 0), windows[window_id].x11_window, event.xclient.data.l[2]); + else + XConvertSelection(x11_display, xdnd_selection, requested, XInternAtom(x11_display, "PRIMARY", 0), windows[window_id].x11_window, CurrentTime); + } else { + //Reply that we're not interested. + XClientMessageEvent m; + memset(&m, 0, sizeof(m)); + m.type = ClientMessage; + m.display = event.xclient.display; + m.window = event.xclient.data.l[0]; + m.message_type = xdnd_finished; + m.format = 32; + m.data.l[0] = windows[window_id].x11_window; + m.data.l[1] = 0; + m.data.l[2] = None; //Failed. + XSendEvent(x11_display, event.xclient.data.l[0], False, NoEventMask, (XEvent *)&m); + } + } + break; + default: + break; + } + } + + XFlush(x11_display); + + if (do_mouse_warp) { + + XWarpPointer(x11_display, None, windows[MAIN_WINDOW_ID].x11_window, + 0, 0, 0, 0, (int)windows[MAIN_WINDOW_ID].size.width / 2, (int)windows[MAIN_WINDOW_ID].size.height / 2); + + /* + Window root, child; + int root_x, root_y; + int win_x, win_y; + unsigned int mask; + XQueryPointer( x11_display, x11_window, &root, &child, &root_x, &root_y, &win_x, &win_y, &mask ); + + printf("Root: %d,%d\n", root_x, root_y); + printf("Win: %d,%d\n", win_x, win_y); + */ + } + + Input::get_singleton()->flush_accumulated_events(); +} + +void DisplayServerX11::release_rendering_thread() { + WARN_PRINT("Rendering thread not supported by this display server."); +} +void DisplayServerX11::make_rendering_thread() { + WARN_PRINT("Rendering thread not supported by this display server."); +} +void DisplayServerX11::swap_buffers() { + WARN_PRINT("Swap buffers not supported by this display server."); +} + +void DisplayServerX11::set_native_icon(const String &p_filename) { + WARN_PRINT("Native icon not supported by this display server."); +} +void DisplayServerX11::set_icon(const Ref &p_icon) { + WARN_PRINT("Icon not supported by this display server."); +} + +DisplayServer *DisplayServerX11::create_func(const String &p_video_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + + return memnew(DisplayServerX11(p_video_driver, p_mode, p_flags, p_resolution, r_error)); +} + +DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, const Vector2i &p_resolution) { + + //Create window + + long visualMask = VisualScreenMask; + int numberOfVisuals; + XVisualInfo vInfoTemplate = {}; + vInfoTemplate.screen = DefaultScreen(x11_display); + XVisualInfo *visualInfo = XGetVisualInfo(x11_display, visualMask, &vInfoTemplate, &numberOfVisuals); + + Colormap colormap = XCreateColormap(x11_display, RootWindow(x11_display, vInfoTemplate.screen), visualInfo->visual, AllocNone); + + XSetWindowAttributes windowAttributes = {}; + windowAttributes.colormap = colormap; + windowAttributes.background_pixel = 0xFFFFFFFF; + windowAttributes.border_pixel = 0; + windowAttributes.event_mask = KeyPressMask | KeyReleaseMask | StructureNotifyMask | ExposureMask; + + unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; + + WindowID id; + { + WindowData wd; + wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes); + + //set_class_hint(x11_display, wd.x11_window); + XMapWindow(x11_display, wd.x11_window); + XFlush(x11_display); + + XSync(x11_display, False); + //XSetErrorHandler(oldHandler); + + XFree(visualInfo); + +#if defined(VULKAN_ENABLED) + if (context_vulkan) { + wd.vulkan_window = context_vulkan->window_create(wd.x11_window, x11_display, p_resolution.width, p_resolution.height); + ERR_FAIL_COND_V_MSG(wd.vulkan_window == -1, INVALID_WINDOW_ID, "Can't create a Vulkan window"); + } +#endif + + //associate PID + + // make PID known to X11 + { + const long pid = OS::get_singleton()->get_process_id(); + Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False); + XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); + } + + long im_event_mask = 0; + + { + XIEventMask all_event_mask; + XSetWindowAttributes new_attr; + + new_attr.event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | + ButtonReleaseMask | EnterWindowMask | + LeaveWindowMask | PointerMotionMask | + Button1MotionMask | + Button2MotionMask | Button3MotionMask | + Button4MotionMask | Button5MotionMask | + ButtonMotionMask | KeymapStateMask | + ExposureMask | VisibilityChangeMask | + StructureNotifyMask | + SubstructureNotifyMask | SubstructureRedirectMask | + FocusChangeMask | PropertyChangeMask | + ColormapChangeMask | OwnerGrabButtonMask | + im_event_mask; + + XChangeWindowAttributes(x11_display, wd.x11_window, CWEventMask, &new_attr); + + static unsigned char all_mask_data[XIMaskLen(XI_LASTEVENT)] = {}; + + all_event_mask.deviceid = XIAllDevices; + all_event_mask.mask_len = sizeof(all_mask_data); + all_event_mask.mask = all_mask_data; + + XISetMask(all_event_mask.mask, XI_HierarchyChanged); + +#ifdef TOUCH_ENABLED + if (xi.touch_devices.size()) { + XISetMask(all_event_mask.mask, XI_TouchBegin); + XISetMask(all_event_mask.mask, XI_TouchUpdate); + XISetMask(all_event_mask.mask, XI_TouchEnd); + XISetMask(all_event_mask.mask, XI_TouchOwnership); + } +#endif + + XISelectEvents(x11_display, wd.x11_window, &all_event_mask, 1); + } + + /* set the titlebar name */ + XStoreName(x11_display, wd.x11_window, "Godot"); + XSetWMProtocols(x11_display, wd.x11_window, &wm_delete, 1); + XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1); + + if (xim && xim_style) { + + wd.xic = XCreateIC(xim, XNInputStyle, xim_style, XNClientWindow, wd.x11_window, XNFocusWindow, wd.x11_window, (char *)NULL); + if (XGetICValues(wd.xic, XNFilterEvents, &im_event_mask, NULL) != NULL) { + WARN_PRINT("XGetICValues couldn't obtain XNFilterEvents value"); + XDestroyIC(wd.xic); + wd.xic = NULL; + } + if (wd.xic) { + XUnsetICFocus(wd.xic); + } else { + WARN_PRINT("XCreateIC couldn't create wd.xic"); + } + } else { + + wd.xic = NULL; + WARN_PRINT("XCreateIC couldn't create wd.xic"); + } + + id = window_id_counter++; + + windows[id] = wd; + } + + WindowData &wd = windows[id]; + + window_set_mode(p_mode, id); + + //set cursor + if (cursors[current_cursor] != None) { + + XDefineCursor(x11_display, wd.x11_window, cursors[current_cursor]); + } + return id; +} + +DisplayServerX11::DisplayServerX11(const String &p_video_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + + r_error = OK; + + last_button_state = 0; + + xmbstring = NULL; + + last_click_ms = 0; + last_click_button_index = -1; + last_click_pos = Point2i(-100, -100); + + last_timestamp = 0; + last_mouse_pos_valid = false; + last_keyrelease_time = 0; + + if (OS::get_singleton()->get_render_thread_mode() == OS::RENDER_SEPARATE_THREAD) { + XInitThreads(); + } + + /** XLIB INITIALIZATION **/ + x11_display = XOpenDisplay(NULL); + + if (!x11_display) { + ERR_PRINT("X11 Display is not available"); + r_error = ERR_UNAVAILABLE; + return; + } + + char *modifiers = NULL; + Bool xkb_dar = False; + XAutoRepeatOn(x11_display); + xkb_dar = XkbSetDetectableAutoRepeat(x11_display, True, NULL); + + // Try to support IME if detectable auto-repeat is supported + if (xkb_dar == True) { + +#ifdef X_HAVE_UTF8_STRING + // Xutf8LookupString will be used later instead of XmbLookupString before + // the multibyte sequences can be converted to unicode string. + modifiers = XSetLocaleModifiers(""); +#endif + } + + if (modifiers == NULL) { + if (OS::get_singleton()->is_stdout_verbose()) { + WARN_PRINT("IME is disabled"); + } + XSetLocaleModifiers("@im=none"); + WARN_PRINT("Error setting locale modifiers"); + } + + const char *err; + xrr_get_monitors = NULL; + xrr_free_monitors = NULL; + int xrandr_major = 0; + int xrandr_minor = 0; + int event_base, error_base; + xrandr_ext_ok = XRRQueryExtension(x11_display, &event_base, &error_base); + xrandr_handle = dlopen("libXrandr.so.2", RTLD_LAZY); + if (!xrandr_handle) { + err = dlerror(); + fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err); + } else { + XRRQueryVersion(x11_display, &xrandr_major, &xrandr_minor); + if (((xrandr_major << 8) | xrandr_minor) >= 0x0105) { + xrr_get_monitors = (xrr_get_monitors_t)dlsym(xrandr_handle, "XRRGetMonitors"); + if (!xrr_get_monitors) { + err = dlerror(); + fprintf(stderr, "could not find symbol XRRGetMonitors\nError: %s\n", err); + } else { + xrr_free_monitors = (xrr_free_monitors_t)dlsym(xrandr_handle, "XRRFreeMonitors"); + if (!xrr_free_monitors) { + err = dlerror(); + fprintf(stderr, "could not find XRRFreeMonitors\nError: %s\n", err); + xrr_get_monitors = NULL; + } + } + } + } + + if (!_refresh_device_info()) { + OS::get_singleton()->alert("Your system does not support XInput 2.\n" + "Please upgrade your distribution.", + "Unable to initialize XInput"); + r_error = ERR_UNAVAILABLE; + return; + } + + xim = XOpenIM(x11_display, NULL, NULL, NULL); + + if (xim == NULL) { + WARN_PRINT("XOpenIM failed"); + xim_style = 0L; + } else { + ::XIMCallback im_destroy_callback; + im_destroy_callback.client_data = (::XPointer)(this); + im_destroy_callback.callback = (::XIMProc)(_xim_destroy_callback); + if (XSetIMValues(xim, XNDestroyCallback, &im_destroy_callback, + NULL) != NULL) { + WARN_PRINT("Error setting XIM destroy callback"); + } + + ::XIMStyles *xim_styles = NULL; + xim_style = 0L; + char *imvalret = XGetIMValues(xim, XNQueryInputStyle, &xim_styles, NULL); + if (imvalret != NULL || xim_styles == NULL) { + fprintf(stderr, "Input method doesn't support any styles\n"); + } + + if (xim_styles) { + xim_style = 0L; + for (int i = 0; i < xim_styles->count_styles; i++) { + + if (xim_styles->supported_styles[i] == + (XIMPreeditNothing | XIMStatusNothing)) { + + xim_style = xim_styles->supported_styles[i]; + break; + } + } + + XFree(xim_styles); + } + XFree(imvalret); + } + + /* Atorm internment */ + wm_delete = XInternAtom(x11_display, "WM_DELETE_WINDOW", true); + //Set Xdnd (drag & drop) support + xdnd_aware = XInternAtom(x11_display, "XdndAware", False); + xdnd_version = 5; + xdnd_enter = XInternAtom(x11_display, "XdndEnter", False); + xdnd_position = XInternAtom(x11_display, "XdndPosition", False); + xdnd_status = XInternAtom(x11_display, "XdndStatus", False); + xdnd_action_copy = XInternAtom(x11_display, "XdndActionCopy", False); + xdnd_drop = XInternAtom(x11_display, "XdndDrop", False); + xdnd_finished = XInternAtom(x11_display, "XdndFinished", False); + xdnd_selection = XInternAtom(x11_display, "XdndSelection", False); + + //!!!!!!!!!!!!!!!!!!!!!!!!!! + //TODO - do Vulkan and GLES2 support checks, driver selection and fallback + video_driver = p_video_driver; + +#ifndef _MSC_VER +#warning Forcing vulkan video driver because OpenGL not implemented yet +#endif + video_driver = "vulkan"; + +#if defined(VULKAN_ENABLED) + if (video_driver == "vulkan") { + + context_vulkan = memnew(VulkanContextX11); + if (context_vulkan->initialize() != OK) { + memdelete(context_vulkan); + context_vulkan = NULL; + r_error = ERR_CANT_CREATE; + ERR_FAIL_MSG("Could not initialize Vulkan"); + } + + //temporary + rendering_device_vulkan = memnew(RenderingDeviceVulkan); + rendering_device_vulkan->initialize(context_vulkan); + + RasterizerRD::make_current(); + } +#endif + // Init context and rendering device +#if defined(OPENGL_ENABLED) + if (video_driver == "opengl_es") { + if (getenv("DRI_PRIME") == NULL) { + int use_prime = -1; + + if (getenv("PRIMUS_DISPLAY") || + getenv("PRIMUS_libGLd") || + getenv("PRIMUS_libGLa") || + getenv("PRIMUS_libGL") || + getenv("PRIMUS_LOAD_GLOBAL") || + getenv("BUMBLEBEE_SOCKET")) { + + print_verbose("Optirun/primusrun detected. Skipping GPU detection"); + use_prime = 0; + } + + if (getenv("LD_LIBRARY_PATH")) { + String ld_library_path(getenv("LD_LIBRARY_PATH")); + Vector libraries = ld_library_path.split(":"); + + for (int i = 0; i < libraries.size(); ++i) { + if (FileAccess::exists(libraries[i] + "/libGL.so.1") || + FileAccess::exists(libraries[i] + "/libGL.so")) { + + print_verbose("Custom libGL override detected. Skipping GPU detection"); + use_prime = 0; + } + } + } + + if (use_prime == -1) { + print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic."); + use_prime = detect_prime(); + } + + if (use_prime) { + print_line("Found discrete GPU, setting DRI_PRIME=1 to use it."); + print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU."); + setenv("DRI_PRIME", "1", 1); + } + } + + ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE; + + context_gles2 = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type)); + + if (context_gles2->initialize() != OK) { + memdelete(context_gles2); + context_gles2 = NULL; + ERR_FAIL_V(ERR_UNAVAILABLE); + } + + context_gles2->set_use_vsync(current_videomode.use_vsync); + + if (RasterizerGLES2::is_viable() == OK) { + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + } else { + memdelete(context_gles2); + context_gles2 = NULL; + ERR_FAIL_V(ERR_UNAVAILABLE); + } + } +#endif + + WindowID main_window = _create_window(p_mode, p_resolution); + for (int i = 0; i < WINDOW_FLAG_MAX; i++) { + if (p_flags & (1 << i)) { + window_set_flag(WindowFlags(i), true, main_window); + } + } + + /* + visual_server = memnew(VisualServerRaster); + if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { + visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); + } + */ + + { + //set all event master mask + XIEventMask all_master_event_mask; + static unsigned char all_master_mask_data[XIMaskLen(XI_LASTEVENT)] = {}; + all_master_event_mask.deviceid = XIAllMasterDevices; + all_master_event_mask.mask_len = sizeof(all_master_mask_data); + all_master_event_mask.mask = all_master_mask_data; + XISetMask(all_master_event_mask.mask, XI_DeviceChanged); + XISetMask(all_master_event_mask.mask, XI_RawMotion); + XISelectEvents(x11_display, DefaultRootWindow(x11_display), &all_master_event_mask, 1); + } + + // Disabled by now since grabbing also blocks mouse events + // (they are received as extended events instead of standard events) + /*XIClearMask(xi.touch_event_mask.mask, XI_TouchOwnership); + + // Grab touch devices to avoid OS gesture interference + for (int i = 0; i < xi.touch_devices.size(); ++i) { + XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); + }*/ + + cursor_size = XcursorGetDefaultSize(x11_display); + cursor_theme = XcursorGetTheme(x11_display); + + if (!cursor_theme) { + print_verbose("XcursorGetTheme could not get cursor theme"); + cursor_theme = "default"; + } + + for (int i = 0; i < CURSOR_MAX; i++) { + + cursors[i] = None; + img[i] = NULL; + } + + current_cursor = CURSOR_ARROW; + + for (int i = 0; i < CURSOR_MAX; i++) { + + static const char *cursor_file[] = { + "left_ptr", + "xterm", + "hand2", + "cross", + "watch", + "left_ptr_watch", + "fleur", + "dnd-move", + "crossed_circle", + "v_double_arrow", + "h_double_arrow", + "size_bdiag", + "size_fdiag", + "move", + "row_resize", + "col_resize", + "question_arrow" + }; + + img[i] = XcursorLibraryLoadImage(cursor_file[i], cursor_theme, cursor_size); + if (!img[i]) { + const char *fallback = NULL; + + switch (i) { + case CURSOR_POINTING_HAND: + fallback = "pointer"; + break; + case CURSOR_CROSS: + fallback = "crosshair"; + break; + case CURSOR_WAIT: + fallback = "wait"; + break; + case CURSOR_BUSY: + fallback = "progress"; + break; + case CURSOR_DRAG: + fallback = "grabbing"; + break; + case CURSOR_CAN_DROP: + fallback = "hand1"; + break; + case CURSOR_FORBIDDEN: + fallback = "forbidden"; + break; + case CURSOR_VSIZE: + fallback = "ns-resize"; + break; + case CURSOR_HSIZE: + fallback = "ew-resize"; + break; + case CURSOR_BDIAGSIZE: + fallback = "fd_double_arrow"; + break; + case CURSOR_FDIAGSIZE: + fallback = "bd_double_arrow"; + break; + case CURSOR_MOVE: + img[i] = img[CURSOR_DRAG]; + break; + case CURSOR_VSPLIT: + fallback = "sb_v_double_arrow"; + break; + case CURSOR_HSPLIT: + fallback = "sb_h_double_arrow"; + break; + case CURSOR_HELP: + fallback = "help"; + break; + } + if (fallback != NULL) { + img[i] = XcursorLibraryLoadImage(fallback, cursor_theme, cursor_size); + } + } + if (img[i]) { + cursors[i] = XcursorImageLoadCursor(x11_display, img[i]); + } else { + print_verbose("Failed loading custom cursor: " + String(cursor_file[i])); + } + } + + { + // Creating an empty/transparent cursor + + // Create 1x1 bitmap + Pixmap cursormask = XCreatePixmap(x11_display, + RootWindow(x11_display, DefaultScreen(x11_display)), 1, 1, 1); + + // Fill with zero + XGCValues xgc; + xgc.function = GXclear; + GC gc = XCreateGC(x11_display, cursormask, GCFunction, &xgc); + XFillRectangle(x11_display, cursormask, gc, 0, 0, 1, 1); + + // Color value doesn't matter. Mask zero means no foreground or background will be drawn + XColor col = {}; + + Cursor cursor = XCreatePixmapCursor(x11_display, + cursormask, // source (using cursor mask as placeholder, since it'll all be ignored) + cursormask, // mask + &col, &col, 0, 0); + + XFreePixmap(x11_display, cursormask); + XFreeGC(x11_display, gc); + + if (cursor == None) { + ERR_PRINT("FAILED CREATING CURSOR"); + } + + null_cursor = cursor; + } + cursor_set_shape(CURSOR_BUSY); + + requested = None; + + visual_server->init(); + + window_has_focus = true; // Set focus to true at init + + /*if (p_desired.layered) { + set_window_per_pixel_transparency_enabled(true); + }*/ + + XEvent xevent; + while (XPending(x11_display) > 0) { + XNextEvent(x11_display, &xevent); + if (xevent.type == ConfigureNotify) { + _window_changed(&xevent); + } + } + + _update_real_mouse_position(windows[MAIN_WINDOW_ID]); + + r_error = OK; +} +DisplayServerX11::~DisplayServerX11() { +} + +#endif // X11 enabled diff --git a/platform/x11/display_server_x11.h b/platform/x11/display_server_x11.h new file mode 100644 index 0000000000..bc6f1bf2a1 --- /dev/null +++ b/platform/x11/display_server_x11.h @@ -0,0 +1,315 @@ +/*************************************************************************/ +/* display_server_x11.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DISPLAY_SERVER_X11_H +#define DISPLAY_SERVER_X11_H + +#ifdef X11_ENABLED + +#include "servers/display_server.h" + +#include "core/input/input.h" +#include "crash_handler_x11.h" +#include "drivers/alsa/audio_driver_alsa.h" +#include "drivers/alsamidi/midi_driver_alsamidi.h" +#include "drivers/pulseaudio/audio_driver_pulseaudio.h" +#include "drivers/unix/os_unix.h" +#include "joypad_linux.h" +#include "servers/audio_server.h" +#include "servers/visual/rasterizer.h" +#include "servers/visual_server.h" + +#if defined(OPENGL_ENABLED) +#include "context_gl_x11.h" +#endif + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "platform/x11/vulkan_context_x11.h" +#endif + +#include +#include +#include +#include +#include + +// Hints for X11 fullscreen +typedef struct { + unsigned long flags; + unsigned long functions; + unsigned long decorations; + long inputMode; + unsigned long status; +} Hints; + +typedef struct _xrr_monitor_info { + Atom name; + Bool primary; + Bool automatic; + int noutput; + int x; + int y; + int width; + int height; + int mwidth; + int mheight; + RROutput *outputs; +} xrr_monitor_info; + +#undef CursorShape + +class DisplayServerX11 : public DisplayServer { + //No need to register, it's platform-specific and nothing is added + //GDCLASS(DisplayServerX11, DisplayServer) + + Atom wm_delete; + Atom xdnd_enter; + Atom xdnd_position; + Atom xdnd_status; + Atom xdnd_action_copy; + Atom xdnd_drop; + Atom xdnd_finished; + Atom xdnd_selection; + Atom xdnd_aware; + Atom requested; + int xdnd_version; + +#if defined(OPENGL_ENABLED) + ContextGL_X11 *context_gles2; +#endif +#if defined(VULKAN_ENABLED) + VulkanContextX11 *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + + //Rasterizer *rasterizer; + VisualServer *visual_server; + + struct WindowData { + Window x11_window; + ::XIC xic; +#if defined(VULKAN_ENABLED) + int vulkan_window; +#endif + Size2i min_size; + Size2i max_size; + Size2i size; + Size2i im_position; + bool im_active = false; + + //better to guess on the fly, given WM can change it + //WindowMode mode; + bool fullscreen = false; //OS can't exit from this mode + bool on_top = false; + bool borderless = false; + bool resize_disabled = false; + Vector2i last_position_before_fs; + }; + + Map windows; + + WindowID window_id_counter = MAIN_WINDOW_ID; + WindowID _create_window(WindowMode p_mode, const Vector2i &p_resolution); + + String internal_clipboard; + Window xdnd_source_window; + ::Display *x11_display; + char *xmbstring; + int xmblen; + unsigned long last_timestamp; + ::Time last_keyrelease_time; + ::XIM xim; + ::XIMStyle xim_style; + static void _xim_destroy_callback(::XIM im, ::XPointer client_data, + ::XPointer call_data); + + Point2i last_mouse_pos; + bool last_mouse_pos_valid; + Point2i last_click_pos; + uint64_t last_click_ms; + int last_click_button_index; + uint32_t last_button_state; + + struct { + int opcode; + Vector touch_devices; + Map absolute_devices; + Map pen_devices; + XIEventMask all_event_mask; + Map state; + double pressure; + Vector2 tilt; + Vector2 mouse_pos_to_filter; + Vector2 relative_motion; + Vector2 raw_pos; + Vector2 old_raw_pos; + ::Time last_relative_time; + } xi; + + bool _refresh_device_info(); + + unsigned int _get_mouse_button_state(unsigned int p_x11_button, int p_x11_type); + void _get_key_modifier_state(unsigned int p_x11_state, Ref state); + void _flush_mouse_motion(); + + MouseMode mouse_mode; + Point2i center; + + void _handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo = false); + + bool force_quit; + bool minimized; + bool window_has_focus; + bool do_mouse_warp; + + const char *cursor_theme; + int cursor_size; + XcursorImage *img[CURSOR_MAX]; + Cursor cursors[CURSOR_MAX]; + Cursor null_cursor; + CursorShape current_cursor; + Map> cursors_cache; + + bool layered_window; + + String video_driver; + bool window_focused; + //void set_wm_border(bool p_enabled); + void set_wm_fullscreen(bool p_enabled); + void set_wm_above(bool p_enabled); + + typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors); + typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors); + xrr_get_monitors_t xrr_get_monitors; + xrr_free_monitors_t xrr_free_monitors; + void *xrandr_handle; + Bool xrandr_ext_ok; + + struct Property { + unsigned char *data; + int format, nitems; + Atom type; + }; + static Property _read_property(Display *p_display, Window p_window, Atom p_property); + + void _update_real_mouse_position(const WindowData &wd); + void _set_wm_fullscreen(WindowID p_window, bool p_enabled); + void _set_wm_maximized(WindowID p_window, bool p_enabled); + +protected: + void _window_changed(XEvent *event); + +public: + virtual bool has_feature(Feature p_feature) const; + virtual String get_name() const; + + virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); + + virtual void mouse_set_mode(MouseMode p_mode); + virtual MouseMode mouse_get_mode() const; + + virtual void mouse_warp_to_position(const Point2i &p_to); + virtual Point2i mouse_get_position() const; + virtual int mouse_get_button_state() const; + + virtual void clipboard_set(const String &p_text); + virtual String clipboard_get() const; + + virtual int get_screen_count() const; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + virtual Vector get_window_list() const; + + virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); + virtual void delete_sub_window(WindowID p_id); + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); + + virtual void cursor_set_shape(CursorShape p_shape); + virtual CursorShape cursor_get_shape() const; + virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); + + virtual LatinKeyboardVariant get_latin_keyboard_variant() const; + + virtual void process_events(); + + virtual void release_rendering_thread(); + virtual void make_rendering_thread(); + virtual void swap_buffers(); + + virtual void set_native_icon(const String &p_filename); + virtual void set_icon(const Ref &p_icon); + + static DisplayServer *create_func(const String &p_video_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + + DisplayServerX11(const String &p_video_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerX11(); +}; + +#endif // X11 enabled + +#endif // DISPLAY_SERVER_X11_H diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp index 1aacc6a250..7531b1160f 100644 --- a/platform/x11/joypad_linux.cpp +++ b/platform/x11/joypad_linux.cpp @@ -71,7 +71,7 @@ void JoypadLinux::Joypad::reset() { dpad = 0; fd = -1; - InputDefault::JoyAxis jx; + Input::JoyAxis jx; jx.min = -1; jx.value = 0.0f; for (int i = 0; i < MAX_ABS; i++) { @@ -80,7 +80,7 @@ void JoypadLinux::Joypad::reset() { } } -JoypadLinux::JoypadLinux(InputDefault *in) { +JoypadLinux::JoypadLinux(Input *in) { exit_udev = false; input = in; joy_thread = Thread::create(joy_thread_func, this); @@ -436,11 +436,11 @@ void JoypadLinux::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { joy.ff_effect_timestamp = p_timestamp; } -InputDefault::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { +Input::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { int min = p_abs->minimum; int max = p_abs->maximum; - InputDefault::JoyAxis jx; + Input::JoyAxis jx; if (min < 0) { jx.min = -1; @@ -492,11 +492,11 @@ void JoypadLinux::process_joypads() { case ABS_HAT0X: if (ev.value != 0) { if (ev.value < 0) - joy->dpad |= InputDefault::HAT_MASK_LEFT; + joy->dpad |= Input::HAT_MASK_LEFT; else - joy->dpad |= InputDefault::HAT_MASK_RIGHT; + joy->dpad |= Input::HAT_MASK_RIGHT; } else - joy->dpad &= ~(InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_RIGHT); + joy->dpad &= ~(Input::HAT_MASK_LEFT | Input::HAT_MASK_RIGHT); input->joy_hat(i, joy->dpad); break; @@ -504,11 +504,11 @@ void JoypadLinux::process_joypads() { case ABS_HAT0Y: if (ev.value != 0) { if (ev.value < 0) - joy->dpad |= InputDefault::HAT_MASK_UP; + joy->dpad |= Input::HAT_MASK_UP; else - joy->dpad |= InputDefault::HAT_MASK_DOWN; + joy->dpad |= Input::HAT_MASK_DOWN; } else - joy->dpad &= ~(InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_DOWN); + joy->dpad &= ~(Input::HAT_MASK_UP | Input::HAT_MASK_DOWN); input->joy_hat(i, joy->dpad); break; @@ -517,7 +517,7 @@ void JoypadLinux::process_joypads() { if (ev.code >= MAX_ABS) return; if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) { - InputDefault::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value); + Input::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value); joy->curr_axis[joy->abs_map[ev.code]] = value; } break; diff --git a/platform/x11/joypad_linux.h b/platform/x11/joypad_linux.h index d5719b6dbe..0d175193a5 100644 --- a/platform/x11/joypad_linux.h +++ b/platform/x11/joypad_linux.h @@ -33,15 +33,15 @@ #define JOYPAD_LINUX_H #ifdef JOYDEV_ENABLED +#include "core/input/input.h" #include "core/os/mutex.h" #include "core/os/thread.h" -#include "main/input_default.h" struct input_absinfo; class JoypadLinux { public: - JoypadLinux(InputDefault *in); + JoypadLinux(Input *in); ~JoypadLinux(); void process_joypads(); @@ -53,7 +53,7 @@ private: }; struct Joypad { - InputDefault::JoyAxis curr_axis[MAX_ABS]; + Input::JoyAxis curr_axis[MAX_ABS]; int key_map[MAX_KEY]; int abs_map[MAX_ABS]; int dpad; @@ -74,7 +74,7 @@ private: bool exit_udev; Mutex joy_mutex; Thread *joy_thread; - InputDefault *input; + Input *input; Joypad joypads[JOYPADS_MAX]; Vector attached_devices; @@ -95,7 +95,7 @@ private: void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_id, uint64_t p_timestamp); - InputDefault::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const; + Input::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const; }; #endif diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 772913980b..8b92af9dda 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -651,7 +651,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a AudioDriverManager::initialize(p_audio_driver); - input = memnew(InputDefault); + input = memnew(Input); window_has_focus = true; // Set focus to true at init #ifdef JOYDEV_ENABLED diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 997a6cc053..4cdf5445ce 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -31,14 +31,13 @@ #ifndef OS_X11_H #define OS_X11_H -#include "core/os/input.h" +#include "core/input/input.h" #include "crash_handler_x11.h" #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/alsamidi/midi_driver_alsamidi.h" #include "drivers/pulseaudio/audio_driver_pulseaudio.h" #include "drivers/unix/os_unix.h" #include "joypad_linux.h" -#include "main/input_default.h" #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" #include "servers/visual_server.h" @@ -181,7 +180,7 @@ class OS_X11 : public OS_Unix { CursorShape current_cursor; Map> cursors_cache; - InputDefault *input; + Input *input; #ifdef JOYDEV_ENABLED JoypadLinux *joypad; diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index ef7aa9ba01..0f93a61b09 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -29,9 +29,10 @@ /*************************************************************************/ #include "canvas_item.h" + +#include "core/input/input.h" #include "core/message_queue.h" #include "core/method_bind_ext.gen.inc" -#include "core/os/input.h" #include "scene/main/canvas_layer.h" #include "scene/main/viewport.h" #include "scene/resources/font.h" diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp index 1cca45b422..20d73113dc 100644 --- a/scene/2d/touch_screen_button.cpp +++ b/scene/2d/touch_screen_button.cpp @@ -30,8 +30,8 @@ #include "touch_screen_button.h" -#include "core/input_map.h" -#include "core/os/input.h" +#include "core/input/input.h" +#include "core/input/input_map.h" #include "core/os/os.h" void TouchScreenButton::set_texture(const Ref &p_texture) { diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp index d23e5ffa08..4600b9e73f 100644 --- a/scene/3d/arvr_nodes.cpp +++ b/scene/3d/arvr_nodes.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "arvr_nodes.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "servers/arvr/arvr_interface.h" #include "servers/arvr_server.h" diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index a8b5ac6909..29900def80 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -30,7 +30,7 @@ #include "color_picker.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "core/os/os.h" diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 4bc33b220e..bae82923b2 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -30,7 +30,7 @@ #include "graph_edit.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "scene/gui/box_container.h" diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index e75dadd5e0..9b24498740 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -30,7 +30,7 @@ #include "popup_menu.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/print_string.h" diff --git a/scene/gui/shortcut.h b/scene/gui/shortcut.h index 59d3245db5..b22c3441c5 100644 --- a/scene/gui/shortcut.h +++ b/scene/gui/shortcut.h @@ -31,7 +31,7 @@ #ifndef SHORTCUT_H #define SHORTCUT_H -#include "core/os/input_event.h" +#include "core/input/input_event.h" #include "core/resource.h" class ShortCut : public Resource { diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 576de98a4f..c5e8da9978 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -29,8 +29,8 @@ /*************************************************************************/ #include "spin_box.h" +#include "core/input/input.h" #include "core/math/expression.h" -#include "core/os/input.h" Size2 SpinBox::get_minimum_size() const { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index cdc2430eb5..46f6d002cd 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -30,8 +30,8 @@ #include "text_edit.h" +#include "core/input/input.h" #include "core/message_queue.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/project_settings.h" diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 12b3d56938..d9bfffffe9 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -30,8 +30,8 @@ #include "tree.h" +#include "core/input/input.h" #include "core/math/math_funcs.h" -#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/print_string.h" diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index f472de220b..b7b2f190b3 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -31,6 +31,7 @@ #include "scene_tree.h" #include "core/debugger/engine_debugger.h" +#include "core/input/input.h" #include "core/io/marshalls.h" #include "core/io/resource_loader.h" #include "core/message_queue.h" @@ -39,7 +40,6 @@ #include "core/os/os.h" #include "core/print_string.h" #include "core/project_settings.h" -#include "main/input_default.h" #include "node.h" #include "scene/debugger/scene_debugger.h" #include "scene/resources/dynamic_font.h" @@ -668,7 +668,7 @@ void SceneTree::_notification(int p_notification) { case NOTIFICATION_WM_FOCUS_IN: { - InputDefault *id = Object::cast_to(Input::get_singleton()); + Input *id = Input::get_singleton(); if (id) { id->ensure_touch_mouse_raised(); } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 8ef3bdd04e..adfcc8153b 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -32,7 +32,7 @@ #include "core/core_string_names.h" #include "core/debugger/engine_debugger.h" -#include "core/os/input.h" +#include "core/input/input.h" #include "core/os/os.h" #include "core/project_settings.h" #include "scene/2d/collision_object_2d.h" diff --git a/servers/arvr/arvr_positional_tracker.cpp b/servers/arvr/arvr_positional_tracker.cpp index a64e36b6a2..69d7c7a2d9 100644 --- a/servers/arvr/arvr_positional_tracker.cpp +++ b/servers/arvr/arvr_positional_tracker.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "arvr_positional_tracker.h" -#include "core/os/input.h" +#include "core/input/input.h" void ARVRPositionalTracker::_bind_methods() { BIND_ENUM_CONSTANT(TRACKER_HAND_UNKNOWN); diff --git a/servers/display_server.cpp b/servers/display_server.cpp new file mode 100644 index 0000000000..c3ecf302c3 --- /dev/null +++ b/servers/display_server.cpp @@ -0,0 +1,374 @@ +/*************************************************************************/ +/* display_server.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server.h" + +DisplayServer *DisplayServer::singleton = nullptr; + +void DisplayServer::global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta) { + WARN_PRINT("Global menus not supported by this display server."); +} +void DisplayServer::global_menu_add_separator(const String &p_menu) { + WARN_PRINT("Global menus not supported by this display server."); +} +void DisplayServer::global_menu_remove_item(const String &p_menu, int p_idx) { + WARN_PRINT("Global menus not supported by this display server."); +} +void DisplayServer::global_menu_clear(const String &p_menu) { + WARN_PRINT("Global menus not supported by this display server."); +} + +void DisplayServer::mouse_set_mode(MouseMode p_mode) { + WARN_PRINT("Mouse is not supported by this display server."); +} +DisplayServer::MouseMode DisplayServer::mouse_get_mode() const { + return MOUSE_MODE_VISIBLE; +} + +void DisplayServer::mouse_warp_to_position(const Point2i &p_to) { + WARN_PRINT("Mouse warping is not supported by this display server."); +} +Point2i DisplayServer::mouse_get_position() const { + ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server."); +} +int DisplayServer::mouse_get_button_state() const { + ERR_FAIL_V_MSG(0, "Mouse is not supported by this display server."); +} + +void DisplayServer::clipboard_set(const String &p_text) { + WARN_PRINT("Clipboard is not supported by this display server."); +} +String DisplayServer::clipboard_get() const { + ERR_FAIL_V_MSG(String(), "Clipboard is not supported by this display server."); +} + +void DisplayServer::screen_set_orientation(ScreenOrientation p_orientation, int p_screen) { + WARN_PRINT("Orientation not supported by this display server."); +} +DisplayServer::ScreenOrientation DisplayServer::screen_get_orientation(int p_screen) const { + return SCREEN_LANDSCAPE; +} + +DisplayServer::WindowID DisplayServer::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i) { + ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Sub-windows not supported by this display server."); +} +void DisplayServer::delete_sub_window(WindowID p_id) { + ERR_FAIL_MSG("Sub-windows not supported by this display server."); +} + +void DisplayServer::window_set_ime_active(const bool p_active, WindowID p_window) { + WARN_PRINT("IME not supported by this display server."); +} +void DisplayServer::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { + WARN_PRINT("IME not supported by this display server."); +} + +Point2i DisplayServer::ime_get_selection() const { + ERR_FAIL_V_MSG(Point2i(), "IME or NOTIFICATION_WM_IME_UPDATE not supported by this display server."); +} +String DisplayServer::ime_get_text() const { + ERR_FAIL_V_MSG(String(), "IME or NOTIFICATION_WM_IME_UPDATEnot supported by this display server."); +} + +void DisplayServer::console_set_visible(bool p_enabled) { + WARN_PRINT("Console window not supported by this display server."); +} +bool DisplayServer::is_console_visible() const { + return false; +} + +void DisplayServer::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect) { + WARN_PRINT("Virtual keyboard not supported by this display server."); +} +void DisplayServer::virtual_keyboard_hide() { + WARN_PRINT("Virtual keyboard not supported by this display server."); +} + +// returns height of the currently shown keyboard (0 if keyboard is hidden) +int DisplayServer::virtual_keyboard_get_height() const { + ERR_FAIL_V_MSG(0, "Virtual keyboad not supported by this display server."); +} + +void DisplayServer::cursor_set_shape(CursorShape p_shape) { + WARN_PRINT("Cursor shape not supported by this display server."); +} +DisplayServer::CursorShape DisplayServer::cursor_get_shape() const { + return CURSOR_ARROW; +} +void DisplayServer::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + WARN_PRINT("Custom cursor shape not supported by this display server."); +} + +bool DisplayServer::get_swap_ok_cancel() { + return false; +} + +void DisplayServer::enable_for_stealing_focus(OS::ProcessID pid) { +} + +//plays video natively, in fullscreen, only implemented in mobile for now, likely not possible to implement on linux also. +Error DisplayServer::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen) { + ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Native video not supported by this display server."); +} +bool DisplayServer::native_video_is_playing() const { + return false; +} +void DisplayServer::native_video_pause() { + WARN_PRINT("Native video not supported by this display server."); +} +void DisplayServer::native_video_unpause() { + WARN_PRINT("Native video not supported by this display server."); +} +void DisplayServer::native_video_stop() { + WARN_PRINT("Native video not supported by this display server."); +} + +Error DisplayServer::dialog_show(String p_title, String p_description, Vector p_buttons, const Callable &p_callback) { + WARN_PRINT("Native dialogs not supported by this display server."); + return OK; +} +Error DisplayServer::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) { + WARN_PRINT("Native dialogs not supported by this display server."); + return OK; +} + +DisplayServer::LatinKeyboardVariant DisplayServer::get_latin_keyboard_variant() const { + return LATIN_KEYBOARD_QWERTY; +} + +void DisplayServer::force_process_and_drop_events() { +} + +void DisplayServer::release_rendering_thread() { + WARN_PRINT("Rendering thread not supported by this display server."); +} +void DisplayServer::make_rendering_thread() { + WARN_PRINT("Rendering thread not supported by this display server."); +} +void DisplayServer::swap_buffers() { + WARN_PRINT("Swap buffers not supported by this display server."); +} + +void DisplayServer::set_native_icon(const String &p_filename) { + WARN_PRINT("Native icon not supported by this display server."); +} +void DisplayServer::set_icon(const Ref &p_icon) { + WARN_PRINT("Iconnot supported by this display server."); +} + +void DisplayServer::_bind_methods() { + + ClassDB::bind_method(D_METHOD("has_feature", "feature"), &DisplayServer::has_feature); + ClassDB::bind_method(D_METHOD("get_name"), &DisplayServer::get_name); + + ClassDB::bind_method(D_METHOD("global_menu_add_item", "menu", "label", "id", "meta"), &DisplayServer::global_menu_add_item); + ClassDB::bind_method(D_METHOD("global_menu_add_separator", "menu"), &DisplayServer::global_menu_add_separator); + ClassDB::bind_method(D_METHOD("global_menu_remove_item", "menu", "idx"), &DisplayServer::global_menu_remove_item); + ClassDB::bind_method(D_METHOD("global_menu_clear", "menu"), &DisplayServer::global_menu_clear); + + ClassDB::bind_method(D_METHOD("alert", "text", "title"), &DisplayServer::alert, DEFVAL("Alert!")); + + ClassDB::bind_method(D_METHOD("mouse_set_mode", "mouse_mode"), &DisplayServer::mouse_set_mode); + ClassDB::bind_method(D_METHOD("mouse_get_mode"), &DisplayServer::mouse_get_mode); + + ClassDB::bind_method(D_METHOD("mouse_warp_to_position", "position"), &DisplayServer::mouse_warp_to_position); + ClassDB::bind_method(D_METHOD("mouse_get_position"), &DisplayServer::mouse_get_position); + ClassDB::bind_method(D_METHOD("mouse_get_button_state"), &DisplayServer::mouse_get_button_state); + + ClassDB::bind_method(D_METHOD("clipboard_set", "clipboard"), &DisplayServer::clipboard_set); + ClassDB::bind_method(D_METHOD("clipboard_get"), &DisplayServer::clipboard_get); + + ClassDB::bind_method(D_METHOD("get_screen_count"), &DisplayServer::get_screen_count); + ClassDB::bind_method(D_METHOD("screen_get_position", "screen"), &DisplayServer::screen_get_position, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_get_size", "screen"), &DisplayServer::screen_get_size, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_get_dpi", "screen"), &DisplayServer::screen_get_dpi, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_is_touchscreen", "screen"), &DisplayServer::screen_is_touchscreen, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + + ClassDB::bind_method(D_METHOD("screen_set_orientation", "orientation", "screen"), &DisplayServer::screen_set_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_get_orientation", "screen"), &DisplayServer::screen_get_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + + ClassDB::bind_method(D_METHOD("get_window_list"), &DisplayServer::get_window_list); + + ClassDB::bind_method(D_METHOD("create_sub_window", "mode", "rect"), &DisplayServer::create_sub_window, DEFVAL(Rect2i())); + ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window); + + ClassDB::bind_method(D_METHOD("window_set_title", "title", "window_id"), &DisplayServer::window_set_title, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_current_screen", "window_id"), &DisplayServer::window_get_current_screen, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_current_screen", "screen", "window_id"), &DisplayServer::window_set_current_screen, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_position", "window_id"), &DisplayServer::window_get_position, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_position", "position", "window_id"), &DisplayServer::window_set_position, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_size", "window_id"), &DisplayServer::window_get_size, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_size", "size", "window_id"), &DisplayServer::window_set_size, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_max_size", "window_id"), &DisplayServer::window_get_max_size, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_max_size", "max_size", "window_id"), &DisplayServer::window_set_max_size, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_min_size", "window_id"), &DisplayServer::window_get_min_size, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_min_size", "min_size", "window_id"), &DisplayServer::window_set_min_size, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_real_size", "window_id"), &DisplayServer::window_get_real_size, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_mode", "window_id"), &DisplayServer::window_get_mode, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_mode", "mode", "window_id"), &DisplayServer::window_set_mode, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_set_flag", "flag", "enabled", "window_id"), &DisplayServer::window_set_flag, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_get_flag", "flag", "window_id"), &DisplayServer::window_get_flag, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_request_attention", "window_id"), &DisplayServer::window_request_attention, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_move_to_foreground", "window_id"), &DisplayServer::window_move_to_foreground, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_can_draw", "window_id"), &DisplayServer::window_can_draw, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_set_ime_active", "active", "window_id"), &DisplayServer::window_set_ime_active, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_ime_position", "position", "window_id"), &DisplayServer::window_set_ime_position, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("ime_get_selection"), &DisplayServer::ime_get_selection); + ClassDB::bind_method(D_METHOD("ime_get_text"), &DisplayServer::ime_get_text); + + ClassDB::bind_method(D_METHOD("console_set_visible", "console_visible"), &DisplayServer::console_set_visible); + ClassDB::bind_method(D_METHOD("is_console_visible"), &DisplayServer::is_console_visible); + + ClassDB::bind_method(D_METHOD("virtual_keyboard_show", "existing_text", "position"), &DisplayServer::virtual_keyboard_show, DEFVAL(Rect2i())); + ClassDB::bind_method(D_METHOD("virtual_keyboard_hide"), &DisplayServer::virtual_keyboard_hide); + + ClassDB::bind_method(D_METHOD("virtual_keyboard_get_height"), &DisplayServer::virtual_keyboard_get_height); + + ClassDB::bind_method(D_METHOD("cursor_set_shape", "shape"), &DisplayServer::cursor_set_shape); + ClassDB::bind_method(D_METHOD("cursor_get_shape"), &DisplayServer::cursor_get_shape); + ClassDB::bind_method(D_METHOD("cursor_set_custom_image", "cursor", "shape", "hotspot"), &DisplayServer::cursor_set_custom_image); + + ClassDB::bind_method(D_METHOD("get_swap_ok_cancel"), &DisplayServer::get_swap_ok_cancel); + + ClassDB::bind_method(D_METHOD("enable_for_stealing_focus", "process_id"), &DisplayServer::enable_for_stealing_focus); + + ClassDB::bind_method(D_METHOD("native_video_play", "path", "volume", "audio_track", "subtitle_track"), &DisplayServer::native_video_play); + ClassDB::bind_method(D_METHOD("native_video_is_playing"), &DisplayServer::native_video_is_playing); + ClassDB::bind_method(D_METHOD("native_video_stop"), &DisplayServer::native_video_stop); + ClassDB::bind_method(D_METHOD("native_video_pause"), &DisplayServer::native_video_pause); + ClassDB::bind_method(D_METHOD("native_video_unpause"), &DisplayServer::native_video_unpause); + + ClassDB::bind_method(D_METHOD("dialog_show", "title", "description", "buttons", "callback"), &DisplayServer::dialog_show); + ClassDB::bind_method(D_METHOD("dialog_input_text", "title", "description", "existing_text", "callback"), &DisplayServer::dialog_show); + + ClassDB::bind_method(D_METHOD("get_latin_keyboard_variant"), &DisplayServer::get_latin_keyboard_variant); + + ClassDB::bind_method(D_METHOD("process_events"), &DisplayServer::process_events); + ClassDB::bind_method(D_METHOD("force_process_and_drop_events"), &DisplayServer::force_process_and_drop_events); + + ClassDB::bind_method(D_METHOD("set_native_icon", "filename"), &DisplayServer::set_native_icon); + ClassDB::bind_method(D_METHOD("set_icon", "image"), &DisplayServer::set_icon); + + BIND_ENUM_CONSTANT(FEATURE_GLOBAL_MENU); + BIND_ENUM_CONSTANT(FEATURE_SUBWINDOWS); + BIND_ENUM_CONSTANT(FEATURE_TOUCHSCREEN); + BIND_ENUM_CONSTANT(FEATURE_MOUSE); + BIND_ENUM_CONSTANT(FEATURE_MOUSE_WARP); + BIND_ENUM_CONSTANT(FEATURE_CLIPBOARD); + BIND_ENUM_CONSTANT(FEATURE_VIRTUAL_KEYBOARD); + BIND_ENUM_CONSTANT(FEATURE_CURSOR_SHAPE); + BIND_ENUM_CONSTANT(FEATURE_CUSTOM_CURSOR_SHAPE); + BIND_ENUM_CONSTANT(FEATURE_NATIVE_VIDEO); + BIND_ENUM_CONSTANT(FEATURE_NATIVE_DIALOG); + BIND_ENUM_CONSTANT(FEATURE_CONSOLE_WINDOW); + BIND_ENUM_CONSTANT(FEATURE_IME); + BIND_ENUM_CONSTANT(FEATURE_WINDOW_TRANSPARENCY); + BIND_ENUM_CONSTANT(FEATURE_HIDPI); + BIND_ENUM_CONSTANT(FEATURE_ICON); + BIND_ENUM_CONSTANT(FEATURE_NATIVE_ICON); + BIND_ENUM_CONSTANT(FEATURE_ORIENTATION); + BIND_ENUM_CONSTANT(FEATURE_SWAP_BUFFERS); + + BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); + BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); + BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED); + BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED); + + BIND_CONSTANT(SCREEN_OF_MAIN_WINDOW); + BIND_CONSTANT(MAIN_WINDOW_ID); + BIND_CONSTANT(INVALID_WINDOW_ID); + + BIND_ENUM_CONSTANT(SCREEN_LANDSCAPE); + BIND_ENUM_CONSTANT(SCREEN_PORTRAIT); + BIND_ENUM_CONSTANT(SCREEN_REVERSE_LANDSCAPE); + BIND_ENUM_CONSTANT(SCREEN_REVERSE_PORTRAIT); + BIND_ENUM_CONSTANT(SCREEN_SENSOR_LANDSCAPE); + BIND_ENUM_CONSTANT(SCREEN_SENSOR_PORTRAIT); + BIND_ENUM_CONSTANT(SCREEN_SENSOR); + + BIND_ENUM_CONSTANT(CURSOR_ARROW); + BIND_ENUM_CONSTANT(CURSOR_IBEAM); + BIND_ENUM_CONSTANT(CURSOR_POINTING_HAND); + BIND_ENUM_CONSTANT(CURSOR_CROSS); + BIND_ENUM_CONSTANT(CURSOR_WAIT); + BIND_ENUM_CONSTANT(CURSOR_BUSY); + BIND_ENUM_CONSTANT(CURSOR_DRAG); + BIND_ENUM_CONSTANT(CURSOR_CAN_DROP); + BIND_ENUM_CONSTANT(CURSOR_FORBIDDEN); + BIND_ENUM_CONSTANT(CURSOR_VSIZE); + BIND_ENUM_CONSTANT(CURSOR_HSIZE); + BIND_ENUM_CONSTANT(CURSOR_BDIAGSIZE); + BIND_ENUM_CONSTANT(CURSOR_FDIAGSIZE); + BIND_ENUM_CONSTANT(CURSOR_MOVE); + BIND_ENUM_CONSTANT(CURSOR_VSPLIT); + BIND_ENUM_CONSTANT(CURSOR_HSPLIT); + BIND_ENUM_CONSTANT(CURSOR_HELP); + BIND_ENUM_CONSTANT(CURSOR_MAX); + + BIND_ENUM_CONSTANT(WINDOW_MODE_WINDOWED); + BIND_ENUM_CONSTANT(WINDOW_MODE_MINIMIZED); + BIND_ENUM_CONSTANT(WINDOW_MODE_MAXIMIZED); + BIND_ENUM_CONSTANT(WINDOW_MODE_FULLSCREEN); + + BIND_ENUM_CONSTANT(WINDOW_FLAG_RESIZE_DISABLED); + BIND_ENUM_CONSTANT(WINDOW_FLAG_BORDERLESS); + BIND_ENUM_CONSTANT(WINDOW_FLAG_ALWAYS_ON_TOP); + BIND_ENUM_CONSTANT(WINDOW_FLAG_TRANSPARENT); + BIND_ENUM_CONSTANT(WINDOW_FLAG_MAX); + BIND_ENUM_CONSTANT(WINDOW_FLAG_RESIZE_DISABLED_BIT); + BIND_ENUM_CONSTANT(WINDOW_FLAG_BORDERLESS_BIT); + BIND_ENUM_CONSTANT(WINDOW_FLAG_ALWAYS_ON_TOP_BIT); + BIND_ENUM_CONSTANT(WINDOW_FLAG_TRANSPARENT_BIT); + + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QWERTY); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QWERTZ); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_AZERTY); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QZERTY); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_DVORAK); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_NEO); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_COLEMAK); +} +DisplayServer::DisplayServer() { + singleton = this; +} +DisplayServer::~DisplayServer() { +} diff --git a/servers/display_server.h b/servers/display_server.h new file mode 100644 index 0000000000..c05a7fadbd --- /dev/null +++ b/servers/display_server.h @@ -0,0 +1,273 @@ +/*************************************************************************/ +/* display_server.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DISPLAY_SERVER_H +#define DISPLAY_SERVER_H + +#include "core/os/os.h" +#include "core/resource.h" + +class DisplayServer : public Object { + GDCLASS(DisplayServer, Object) + + static DisplayServer *singleton; + +protected: + static void _bind_methods(); + +public: + enum Feature { + FEATURE_GLOBAL_MENU, + FEATURE_SUBWINDOWS, + FEATURE_TOUCHSCREEN, + FEATURE_MOUSE, + FEATURE_MOUSE_WARP, + FEATURE_CLIPBOARD, + FEATURE_VIRTUAL_KEYBOARD, + FEATURE_CURSOR_SHAPE, + FEATURE_CUSTOM_CURSOR_SHAPE, + FEATURE_NATIVE_VIDEO, + FEATURE_NATIVE_DIALOG, + FEATURE_CONSOLE_WINDOW, + FEATURE_IME, + FEATURE_WINDOW_TRANSPARENCY, + FEATURE_HIDPI, + FEATURE_ICON, + FEATURE_NATIVE_ICON, + FEATURE_ORIENTATION, + FEATURE_SWAP_BUFFERS + + }; + + virtual bool has_feature(Feature p_feature) const = 0; + virtual String get_name() const = 0; + + virtual void global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta); + virtual void global_menu_add_separator(const String &p_menu); + virtual void global_menu_remove_item(const String &p_menu, int p_idx); + virtual void global_menu_clear(const String &p_menu); + + virtual void alert(const String &p_alert, const String &p_title = "ALERT!") = 0; + + enum MouseMode { + MOUSE_MODE_VISIBLE, + MOUSE_MODE_HIDDEN, + MOUSE_MODE_CAPTURED, + MOUSE_MODE_CONFINED + }; + + virtual void mouse_set_mode(MouseMode p_mode); + virtual MouseMode mouse_get_mode() const; + + virtual void mouse_warp_to_position(const Point2i &p_to); + virtual Point2i mouse_get_position() const; + virtual int mouse_get_button_state() const; + + virtual void clipboard_set(const String &p_text); + virtual String clipboard_get() const; + + enum { + SCREEN_OF_MAIN_WINDOW = -1 + }; + + virtual int get_screen_count() const = 0; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; + virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; + + enum ScreenOrientation { + + SCREEN_LANDSCAPE, + SCREEN_PORTRAIT, + SCREEN_REVERSE_LANDSCAPE, + SCREEN_REVERSE_PORTRAIT, + SCREEN_SENSOR_LANDSCAPE, + SCREEN_SENSOR_PORTRAIT, + SCREEN_SENSOR, + }; + + virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW); + ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + enum { + MAIN_WINDOW_ID = 0, + INVALID_WINDOW_ID = -1 + }; + + typedef int WindowID; + + virtual Vector get_window_list() const = 0; + + enum WindowMode { + WINDOW_MODE_WINDOWED, + WINDOW_MODE_MINIMIZED, + WINDOW_MODE_MAXIMIZED, + WINDOW_MODE_FULLSCREEN + }; + + enum WindowFlags { + WINDOW_FLAG_RESIZE_DISABLED, + WINDOW_FLAG_BORDERLESS, + WINDOW_FLAG_ALWAYS_ON_TOP, + WINDOW_FLAG_TRANSPARENT, + WINDOW_FLAG_MAX, + WINDOW_FLAG_RESIZE_DISABLED_BIT = (1 << WINDOW_FLAG_RESIZE_DISABLED), + WINDOW_FLAG_BORDERLESS_BIT = (1 << WINDOW_FLAG_BORDERLESS), + WINDOW_FLAG_ALWAYS_ON_TOP_BIT = (1 << WINDOW_FLAG_ALWAYS_ON_TOP), + WINDOW_FLAG_TRANSPARENT_BIT = (1 << WINDOW_FLAG_TRANSPARENT) + }; + + virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i = Rect2i()); + virtual void delete_sub_window(WindowID p_id); + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) = 0; + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const = 0; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) = 0; + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const = 0; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) = 0; + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0; + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const = 0; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0; + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const = 0; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0; + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const = 0; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const = 0; // FIXME: Find clearer name for this. + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) = 0; + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const = 0; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const = 0; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) = 0; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const = 0; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) = 0; + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) = 0; + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const = 0; + + virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); + + virtual Point2i ime_get_selection() const; + virtual String ime_get_text() const; + + virtual void console_set_visible(bool p_enabled); + virtual bool is_console_visible() const; + + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2()); + virtual void virtual_keyboard_hide(); + + // returns height of the currently shown virtual keyboard (0 if keyboard is hidden) + virtual int virtual_keyboard_get_height() const; + + enum CursorShape { + CURSOR_ARROW, + CURSOR_IBEAM, + CURSOR_POINTING_HAND, + CURSOR_CROSS, + CURSOR_WAIT, + CURSOR_BUSY, + CURSOR_DRAG, + CURSOR_CAN_DROP, + CURSOR_FORBIDDEN, + CURSOR_VSIZE, + CURSOR_HSIZE, + CURSOR_BDIAGSIZE, + CURSOR_FDIAGSIZE, + CURSOR_MOVE, + CURSOR_VSPLIT, + CURSOR_HSPLIT, + CURSOR_HELP, + CURSOR_MAX + }; + virtual void cursor_set_shape(CursorShape p_shape); + virtual CursorShape cursor_get_shape() const; + virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); + + virtual bool get_swap_ok_cancel(); + + virtual void enable_for_stealing_focus(OS::ProcessID pid); + + //plays video natively, in fullscreen, only implemented in mobile for now, likely not possible to implement on linux also. + virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen = SCREEN_OF_MAIN_WINDOW); + virtual bool native_video_is_playing() const; + virtual void native_video_pause(); + virtual void native_video_unpause(); + virtual void native_video_stop(); + + virtual Error dialog_show(String p_title, String p_description, Vector p_buttons, const Callable &p_callback); + virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback); + + enum LatinKeyboardVariant { + LATIN_KEYBOARD_QWERTY, + LATIN_KEYBOARD_QWERTZ, + LATIN_KEYBOARD_AZERTY, + LATIN_KEYBOARD_QZERTY, + LATIN_KEYBOARD_DVORAK, + LATIN_KEYBOARD_NEO, + LATIN_KEYBOARD_COLEMAK, + }; + + virtual LatinKeyboardVariant get_latin_keyboard_variant() const; + + virtual void process_events() = 0; + + virtual void force_process_and_drop_events(); + + virtual void release_rendering_thread(); + virtual void make_rendering_thread(); + virtual void swap_buffers(); + + virtual void set_native_icon(const String &p_filename); + virtual void set_icon(const Ref &p_icon); + + typedef Vector *(*GetSupportedVideoDriversFunction)(); + typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, uint32_t, const Size2i &, Error &r_error); //video driver, window mode, resolution + + DisplayServer(); + ~DisplayServer(); +}; + +VARIANT_ENUM_CAST(DisplayServer::Feature) +VARIANT_ENUM_CAST(DisplayServer::MouseMode) +VARIANT_ENUM_CAST(DisplayServer::ScreenOrientation) +VARIANT_ENUM_CAST(DisplayServer::WindowMode) +VARIANT_ENUM_CAST(DisplayServer::WindowFlags) +VARIANT_ENUM_CAST(DisplayServer::CursorShape) +VARIANT_ENUM_CAST(DisplayServer::LatinKeyboardVariant) + +#endif // DISPLAY_SERVER_H diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index fd65f57380..574b373c30 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "register_server_types.h" + #include "core/engine.h" #include "core/project_settings.h" @@ -56,6 +57,7 @@ #include "audio_server.h" #include "camera/camera_feed.h" #include "camera_server.h" +#include "display_server.h" #include "navigation_2d_server.h" #include "navigation_server.h" #include "physics/physics_server_sw.h" @@ -95,6 +97,7 @@ void register_server_types() { OS::get_singleton()->set_has_server_feature_callback(has_server_feature_callback); + ClassDB::register_virtual_class(); ClassDB::register_virtual_class(); ClassDB::register_class(); ClassDB::register_virtual_class(); -- cgit v1.2.3 From f8a79a97c7d12da43b111a756f09ee7ad5ea28e9 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 3 Mar 2020 10:36:29 -0300 Subject: Effective DisplayServer separation, rename X11 -> LinuxBSD --- SConstruct | 2 +- core/bind/core_bind.cpp | 539 +-- core/bind/core_bind.h | 114 - core/debugger/remote_debugger.cpp | 3 +- core/input/input.cpp | 34 +- core/input/input.h | 14 +- core/os/os.cpp | 227 +- core/os/os.h | 244 +- drivers/gl_context/SCsub | 2 +- drivers/gles2/rasterizer_canvas_gles2.cpp | 12 +- drivers/gles2/rasterizer_gles2.cpp | 2 +- drivers/gles2/rasterizer_scene_gles2.cpp | 2 +- drivers/vulkan/SCsub | 2 +- editor/debugger/editor_debugger_tree.cpp | 3 +- editor/debugger/script_editor_debugger.cpp | 9 +- editor/editor_dir_dialog.cpp | 3 +- editor/editor_file_dialog.cpp | 3 +- editor/editor_node.cpp | 57 +- editor/editor_run.cpp | 15 +- editor/editor_settings.cpp | 2 +- editor/filesystem_dock.cpp | 3 +- editor/plugins/script_editor_plugin.cpp | 7 +- editor/plugins/shader_editor_plugin.cpp | 3 +- editor/plugins/spatial_editor_plugin.cpp | 12 +- editor/plugins/visual_shader_editor_plugin.cpp | 3 +- editor/progress_dialog.cpp | 3 +- editor/project_export.cpp | 5 +- editor/project_manager.cpp | 25 +- editor/scene_tree_dock.cpp | 4 +- main/main.cpp | 267 +- main/tests/test_physics.cpp | 3 +- main/tests/test_physics_2d.cpp | 3 +- main/tests/test_render.cpp | 3 +- modules/gdnative/nativescript/SCsub | 2 +- .../language_server/gdscript_text_document.cpp | 4 +- modules/mobile_vr/mobile_vr_interface.cpp | 3 +- platform/linuxbsd/SCsub | 23 + platform/linuxbsd/context_gl_x11.cpp | 265 ++ platform/linuxbsd/context_gl_x11.h | 81 + platform/linuxbsd/crash_handler_linuxbsd.cpp | 149 + platform/linuxbsd/crash_handler_linuxbsd.h | 48 + platform/linuxbsd/detect.py | 368 ++ platform/linuxbsd/detect_prime_x11.cpp | 238 ++ platform/linuxbsd/detect_prime_x11.h | 37 + platform/linuxbsd/display_server_x11.cpp | 3347 ++++++++++++++++++ platform/linuxbsd/display_server_x11.h | 323 ++ platform/linuxbsd/export/export.cpp | 169 + platform/linuxbsd/export/export.h | 36 + platform/linuxbsd/godot_linuxbsd.cpp | 67 + platform/linuxbsd/joypad_linux.cpp | 554 +++ platform/linuxbsd/joypad_linux.h | 102 + platform/linuxbsd/key_mapping_x11.cpp | 1944 +++++++++++ platform/linuxbsd/key_mapping_x11.h | 54 + platform/linuxbsd/logo.png | Bin 0 -> 1679 bytes platform/linuxbsd/os_linuxbsd.cpp | 381 +++ platform/linuxbsd/os_linuxbsd.h | 106 + platform/linuxbsd/pck_embed.ld | 10 + platform/linuxbsd/pck_embed.legacy.ld | 10 + platform/linuxbsd/platform_config.h | 39 + platform/linuxbsd/platform_linuxbsd_builders.py | 17 + platform/linuxbsd/vulkan_context_x11.cpp | 57 + platform/linuxbsd/vulkan_context_x11.h | 48 + platform/server/os_server.h | 2 +- platform/x11/SCsub | 22 - platform/x11/context_gl_x11.cpp | 265 -- platform/x11/context_gl_x11.h | 81 - platform/x11/crash_handler_x11.cpp | 149 - platform/x11/crash_handler_x11.h | 48 - platform/x11/detect.py | 368 -- platform/x11/detect_prime.cpp | 238 -- platform/x11/detect_prime.h | 37 - platform/x11/display_server_x11.cpp | 3216 ------------------ platform/x11/display_server_x11.h | 315 -- platform/x11/export/export.cpp | 169 - platform/x11/export/export.h | 36 - platform/x11/godot_x11.cpp | 67 - platform/x11/joypad_linux.cpp | 554 --- platform/x11/joypad_linux.h | 102 - platform/x11/key_mapping_x11.cpp | 1944 ----------- platform/x11/key_mapping_x11.h | 54 - platform/x11/logo.png | Bin 1679 -> 0 bytes platform/x11/os_x11.cpp | 3568 -------------------- platform/x11/os_x11.h | 338 -- platform/x11/pck_embed.ld | 10 - platform/x11/pck_embed.legacy.ld | 10 - platform/x11/platform_config.h | 39 - platform/x11/platform_x11_builders.py | 17 - platform/x11/vulkan_context_x11.cpp | 57 - platform/x11/vulkan_context_x11.h | 48 - scene/2d/particles_2d.cpp | 2 +- scene/2d/touch_screen_button.cpp | 5 +- scene/3d/gi_probe.cpp | 2 +- scene/3d/particles.cpp | 2 +- scene/gui/line_edit.cpp | 42 +- scene/gui/rich_text_label.cpp | 3 +- scene/gui/scroll_bar.cpp | 4 +- scene/gui/scroll_container.cpp | 4 +- scene/gui/text_edit.cpp | 34 +- scene/gui/tree.cpp | 2 +- scene/main/scene_tree.cpp | 7 +- scene/main/viewport.cpp | 15 +- scene/main/viewport.h | 3 + scene/register_scene_types.cpp | 2 +- servers/display_server.cpp | 107 +- servers/display_server.h | 85 +- servers/visual/visual_server_raster.cpp | 2 +- servers/visual/visual_server_wrap_mt.cpp | 7 +- 107 files changed, 9060 insertions(+), 13134 deletions(-) create mode 100644 platform/linuxbsd/SCsub create mode 100644 platform/linuxbsd/context_gl_x11.cpp create mode 100644 platform/linuxbsd/context_gl_x11.h create mode 100644 platform/linuxbsd/crash_handler_linuxbsd.cpp create mode 100644 platform/linuxbsd/crash_handler_linuxbsd.h create mode 100644 platform/linuxbsd/detect.py create mode 100644 platform/linuxbsd/detect_prime_x11.cpp create mode 100644 platform/linuxbsd/detect_prime_x11.h create mode 100644 platform/linuxbsd/display_server_x11.cpp create mode 100644 platform/linuxbsd/display_server_x11.h create mode 100644 platform/linuxbsd/export/export.cpp create mode 100644 platform/linuxbsd/export/export.h create mode 100644 platform/linuxbsd/godot_linuxbsd.cpp create mode 100644 platform/linuxbsd/joypad_linux.cpp create mode 100644 platform/linuxbsd/joypad_linux.h create mode 100644 platform/linuxbsd/key_mapping_x11.cpp create mode 100644 platform/linuxbsd/key_mapping_x11.h create mode 100644 platform/linuxbsd/logo.png create mode 100644 platform/linuxbsd/os_linuxbsd.cpp create mode 100644 platform/linuxbsd/os_linuxbsd.h create mode 100644 platform/linuxbsd/pck_embed.ld create mode 100644 platform/linuxbsd/pck_embed.legacy.ld create mode 100644 platform/linuxbsd/platform_config.h create mode 100644 platform/linuxbsd/platform_linuxbsd_builders.py create mode 100644 platform/linuxbsd/vulkan_context_x11.cpp create mode 100644 platform/linuxbsd/vulkan_context_x11.h delete mode 100644 platform/x11/SCsub delete mode 100644 platform/x11/context_gl_x11.cpp delete mode 100644 platform/x11/context_gl_x11.h delete mode 100644 platform/x11/crash_handler_x11.cpp delete mode 100644 platform/x11/crash_handler_x11.h delete mode 100644 platform/x11/detect.py delete mode 100644 platform/x11/detect_prime.cpp delete mode 100644 platform/x11/detect_prime.h delete mode 100644 platform/x11/display_server_x11.cpp delete mode 100644 platform/x11/display_server_x11.h delete mode 100644 platform/x11/export/export.cpp delete mode 100644 platform/x11/export/export.h delete mode 100644 platform/x11/godot_x11.cpp delete mode 100644 platform/x11/joypad_linux.cpp delete mode 100644 platform/x11/joypad_linux.h delete mode 100644 platform/x11/key_mapping_x11.cpp delete mode 100644 platform/x11/key_mapping_x11.h delete mode 100644 platform/x11/logo.png delete mode 100644 platform/x11/os_x11.cpp delete mode 100644 platform/x11/os_x11.h delete mode 100644 platform/x11/pck_embed.ld delete mode 100644 platform/x11/pck_embed.legacy.ld delete mode 100644 platform/x11/platform_config.h delete mode 100644 platform/x11/platform_x11_builders.py delete mode 100644 platform/x11/vulkan_context_x11.cpp delete mode 100644 platform/x11/vulkan_context_x11.h diff --git a/SConstruct b/SConstruct index 84400e800d..ed4b3c6242 100644 --- a/SConstruct +++ b/SConstruct @@ -236,7 +236,7 @@ elif env_base['p'] != "": else: # Missing `platform` argument, try to detect platform automatically if sys.platform.startswith('linux'): - selected_platform = 'x11' + selected_platform = 'linuxbsd' elif sys.platform == 'darwin': selected_platform = 'osx' elif sys.platform == 'win32': diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 62d83b2e04..0236523200 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -194,82 +194,6 @@ _ResourceSaver::_ResourceSaver() { singleton = this; } -/////////////////OS - -void _OS::global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta) { - - OS::get_singleton()->global_menu_add_item(p_menu, p_label, p_signal, p_meta); -} - -void _OS::global_menu_add_separator(const String &p_menu) { - - OS::get_singleton()->global_menu_add_separator(p_menu); -} - -void _OS::global_menu_remove_item(const String &p_menu, int p_idx) { - - OS::get_singleton()->global_menu_remove_item(p_menu, p_idx); -} - -void _OS::global_menu_clear(const String &p_menu) { - - OS::get_singleton()->global_menu_clear(p_menu); -} - -Point2 _OS::get_mouse_position() const { - - return OS::get_singleton()->get_mouse_position(); -} - -void _OS::set_window_title(const String &p_title) { - - OS::get_singleton()->set_window_title(p_title); -} - -int _OS::get_mouse_button_state() const { - - return OS::get_singleton()->get_mouse_button_state(); -} - -String _OS::get_unique_id() const { - return OS::get_singleton()->get_unique_id(); -} - -bool _OS::has_touchscreen_ui_hint() const { - - return OS::get_singleton()->has_touchscreen_ui_hint(); -} - -void _OS::set_clipboard(const String &p_text) { - - OS::get_singleton()->set_clipboard(p_text); -} - -String _OS::get_clipboard() const { - - return OS::get_singleton()->get_clipboard(); -} - -int _OS::get_video_driver_count() const { - return OS::get_singleton()->get_video_driver_count(); -} - -String _OS::get_video_driver_name(VideoDriver p_driver) const { - return OS::get_singleton()->get_video_driver_name((int)p_driver); -} - -_OS::VideoDriver _OS::get_current_video_driver() const { - return (VideoDriver)OS::get_singleton()->get_current_video_driver(); -} - -int _OS::get_audio_driver_count() const { - return OS::get_singleton()->get_audio_driver_count(); -} - -String _OS::get_audio_driver_name(int p_driver) const { - return OS::get_singleton()->get_audio_driver_name(p_driver); -} - PackedStringArray _OS::get_connected_midi_inputs() { return OS::get_singleton()->get_connected_midi_inputs(); } @@ -282,198 +206,11 @@ void _OS::close_midi_inputs() { OS::get_singleton()->close_midi_inputs(); } -void _OS::set_video_mode(const Size2 &p_size, bool p_fullscreen, bool p_resizeable, int p_screen) { - - OS::VideoMode vm; - vm.width = p_size.width; - vm.height = p_size.height; - vm.fullscreen = p_fullscreen; - vm.resizable = p_resizeable; - OS::get_singleton()->set_video_mode(vm, p_screen); -} - -Size2 _OS::get_video_mode(int p_screen) const { - - OS::VideoMode vm; - vm = OS::get_singleton()->get_video_mode(p_screen); - return Size2(vm.width, vm.height); -} - -bool _OS::is_video_mode_fullscreen(int p_screen) const { - - OS::VideoMode vm; - vm = OS::get_singleton()->get_video_mode(p_screen); - return vm.fullscreen; -} - -int _OS::get_screen_count() const { - return OS::get_singleton()->get_screen_count(); -} - -int _OS::get_current_screen() const { - return OS::get_singleton()->get_current_screen(); -} - -void _OS::set_current_screen(int p_screen) { - OS::get_singleton()->set_current_screen(p_screen); -} - -Point2 _OS::get_screen_position(int p_screen) const { - return OS::get_singleton()->get_screen_position(p_screen); -} - -Size2 _OS::get_screen_size(int p_screen) const { - return OS::get_singleton()->get_screen_size(p_screen); -} - -int _OS::get_screen_dpi(int p_screen) const { - - return OS::get_singleton()->get_screen_dpi(p_screen); -} - -Point2 _OS::get_window_position() const { - return OS::get_singleton()->get_window_position(); -} - -void _OS::set_window_position(const Point2 &p_position) { - OS::get_singleton()->set_window_position(p_position); -} - -Size2 _OS::get_max_window_size() const { - return OS::get_singleton()->get_max_window_size(); -} - -Size2 _OS::get_min_window_size() const { - return OS::get_singleton()->get_min_window_size(); -} - -Size2 _OS::get_window_size() const { - return OS::get_singleton()->get_window_size(); -} - -Size2 _OS::get_real_window_size() const { - return OS::get_singleton()->get_real_window_size(); -} - -void _OS::set_max_window_size(const Size2 &p_size) { - OS::get_singleton()->set_max_window_size(p_size); -} - -void _OS::set_min_window_size(const Size2 &p_size) { - OS::get_singleton()->set_min_window_size(p_size); -} - -void _OS::set_window_size(const Size2 &p_size) { - OS::get_singleton()->set_window_size(p_size); -} - -Rect2 _OS::get_window_safe_area() const { - return OS::get_singleton()->get_window_safe_area(); -} - -void _OS::set_window_fullscreen(bool p_enabled) { - OS::get_singleton()->set_window_fullscreen(p_enabled); -} - -bool _OS::is_window_fullscreen() const { - return OS::get_singleton()->is_window_fullscreen(); -} - -void _OS::set_window_resizable(bool p_enabled) { - OS::get_singleton()->set_window_resizable(p_enabled); -} - -bool _OS::is_window_resizable() const { - return OS::get_singleton()->is_window_resizable(); -} - -void _OS::set_window_minimized(bool p_enabled) { - OS::get_singleton()->set_window_minimized(p_enabled); -} - -bool _OS::is_window_minimized() const { - return OS::get_singleton()->is_window_minimized(); -} - -void _OS::set_window_maximized(bool p_enabled) { - OS::get_singleton()->set_window_maximized(p_enabled); -} - -bool _OS::is_window_maximized() const { - return OS::get_singleton()->is_window_maximized(); -} - -void _OS::set_window_always_on_top(bool p_enabled) { - OS::get_singleton()->set_window_always_on_top(p_enabled); -} - -bool _OS::is_window_always_on_top() const { - return OS::get_singleton()->is_window_always_on_top(); -} - -bool _OS::is_window_focused() const { - return OS::get_singleton()->is_window_focused(); -} - -void _OS::set_borderless_window(bool p_borderless) { - OS::get_singleton()->set_borderless_window(p_borderless); -} - -bool _OS::get_window_per_pixel_transparency_enabled() const { - return OS::get_singleton()->get_window_per_pixel_transparency_enabled(); -} - -void _OS::set_window_per_pixel_transparency_enabled(bool p_enabled) { - OS::get_singleton()->set_window_per_pixel_transparency_enabled(p_enabled); -} - -bool _OS::get_borderless_window() const { - return OS::get_singleton()->get_borderless_window(); -} - -void _OS::set_ime_active(const bool p_active) { - - OS::get_singleton()->set_ime_active(p_active); -} - -void _OS::set_ime_position(const Point2 &p_pos) { - - OS::get_singleton()->set_ime_position(p_pos); -} - -Point2 _OS::get_ime_selection() const { - return OS::get_singleton()->get_ime_selection(); -} - -String _OS::get_ime_text() const { - return OS::get_singleton()->get_ime_text(); -} - void _OS::set_use_file_access_save_and_swap(bool p_enable) { FileAccess::set_backup_save(p_enable); } -bool _OS::is_video_mode_resizable(int p_screen) const { - - OS::VideoMode vm; - vm = OS::get_singleton()->get_video_mode(p_screen); - return vm.resizable; -} - -Array _OS::get_fullscreen_mode_list(int p_screen) const { - - List vmlist; - OS::get_singleton()->get_fullscreen_mode_list(&vmlist, p_screen); - Array vmarr; - for (List::Element *E = vmlist.front(); E; E = E->next()) { - - vmarr.push_back(Size2(E->get().width, E->get().height)); - } - - return vmarr; -} - void _OS::set_low_processor_usage_mode(bool p_enabled) { OS::get_singleton()->set_low_processor_usage_mode(p_enabled); @@ -562,52 +299,16 @@ String _OS::get_locale() const { return OS::get_singleton()->get_locale(); } -String _OS::get_latin_keyboard_variant() const { - switch (OS::get_singleton()->get_latin_keyboard_variant()) { - case OS::LATIN_KEYBOARD_QWERTY: return "QWERTY"; - case OS::LATIN_KEYBOARD_QWERTZ: return "QWERTZ"; - case OS::LATIN_KEYBOARD_AZERTY: return "AZERTY"; - case OS::LATIN_KEYBOARD_QZERTY: return "QZERTY"; - case OS::LATIN_KEYBOARD_DVORAK: return "DVORAK"; - case OS::LATIN_KEYBOARD_NEO: return "NEO"; - case OS::LATIN_KEYBOARD_COLEMAK: return "COLEMAK"; - default: return "ERROR"; - } -} - String _OS::get_model_name() const { return OS::get_singleton()->get_model_name(); } -bool _OS::is_ok_left_and_cancel_right() const { - - return OS::get_singleton()->get_swap_ok_cancel(); -} - Error _OS::set_thread_name(const String &p_name) { return Thread::set_name(p_name); }; -void _OS::set_use_vsync(bool p_enable) { - OS::get_singleton()->set_use_vsync(p_enable); -} - -bool _OS::is_vsync_enabled() const { - - return OS::get_singleton()->is_vsync_enabled(); -} - -void _OS::set_vsync_via_compositor(bool p_enable) { - OS::get_singleton()->set_vsync_via_compositor(p_enable); -} - -bool _OS::is_vsync_via_compositor_enabled() const { - - return OS::get_singleton()->is_vsync_via_compositor_enabled(); -} - bool _OS::has_feature(const String &p_feature) const { return OS::get_singleton()->has_feature(p_feature); @@ -667,16 +368,6 @@ uint64_t _OS::get_static_memory_peak_usage() const { return OS::get_singleton()->get_static_memory_peak_usage(); } -void _OS::set_native_icon(const String &p_filename) { - - OS::get_singleton()->set_native_icon(p_filename); -} - -void _OS::set_icon(const Ref &p_icon) { - - OS::get_singleton()->set_icon(p_icon); -} - int _OS::get_exit_code() const { return OS::get_singleton()->get_exit_code(); @@ -924,11 +615,6 @@ bool _OS::can_use_threads() const { return OS::get_singleton()->can_use_threads(); } -bool _OS::can_draw() const { - - return OS::get_singleton()->can_draw(); -} - bool _OS::is_userfs_persistent() const { return OS::get_singleton()->is_userfs_persistent(); @@ -1025,22 +711,6 @@ void _OS::print_resources_by_type(const Vector &p_types) { } }; -bool _OS::has_virtual_keyboard() const { - return OS::get_singleton()->has_virtual_keyboard(); -} - -void _OS::show_virtual_keyboard(const String &p_existing_text) { - OS::get_singleton()->show_virtual_keyboard(p_existing_text, Rect2()); -} - -void _OS::hide_virtual_keyboard() { - OS::get_singleton()->hide_virtual_keyboard(); -} - -int _OS::get_virtual_keyboard_height() { - return OS::get_singleton()->get_virtual_keyboard_height(); -} - void _OS::print_all_resources(const String &p_to_file) { OS::get_singleton()->print_all_resources(p_to_file); @@ -1061,45 +731,6 @@ String _OS::get_user_data_dir() const { return OS::get_singleton()->get_user_data_dir(); }; -Error _OS::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - - return OS::get_singleton()->native_video_play(p_path, p_volume, p_audio_track, p_subtitle_track); -}; - -bool _OS::native_video_is_playing() { - - return OS::get_singleton()->native_video_is_playing(); -}; - -void _OS::native_video_pause() { - - OS::get_singleton()->native_video_pause(); -}; - -void _OS::native_video_unpause() { - OS::get_singleton()->native_video_unpause(); -}; - -void _OS::native_video_stop() { - - OS::get_singleton()->native_video_stop(); -}; - -void _OS::request_attention() { - - OS::get_singleton()->request_attention(); -} - -void _OS::center_window() { - - OS::get_singleton()->center_window(); -} - -void _OS::move_window_to_foreground() { - - OS::get_singleton()->move_window_to_foreground(); -} - bool _OS::is_debug_build() const { #ifdef DEBUG_ENABLED @@ -1109,26 +740,6 @@ bool _OS::is_debug_build() const { #endif } -void _OS::set_screen_orientation(ScreenOrientation p_orientation) { - - OS::get_singleton()->set_screen_orientation(OS::ScreenOrientation(p_orientation)); -} - -_OS::ScreenOrientation _OS::get_screen_orientation() const { - - return ScreenOrientation(OS::get_singleton()->get_screen_orientation()); -} - -void _OS::set_keep_screen_on(bool p_enabled) { - - OS::get_singleton()->set_keep_screen_on(p_enabled); -} - -bool _OS::is_keep_screen_on() const { - - return OS::get_singleton()->is_keep_screen_on(); -} - String _OS::get_system_dir(SystemDir p_dir) const { return OS::get_singleton()->get_system_dir(OS::SystemDir(p_dir)); @@ -1149,11 +760,6 @@ int _OS::find_keycode_from_string(const String &p_code) const { return find_keycode(p_code); } -void _OS::alert(const String &p_alert, const String &p_title) { - - OS::get_singleton()->alert(p_alert, p_title); -} - bool _OS::request_permission(const String &p_name) { return OS::get_singleton()->request_permission(p_name); @@ -1169,90 +775,17 @@ Vector _OS::get_granted_permissions() const { return OS::get_singleton()->get_granted_permissions(); } +String _OS::get_unique_id() const { + return OS::get_singleton()->get_unique_id(); +} _OS *_OS::singleton = NULL; void _OS::_bind_methods() { - //ClassDB::bind_method(D_METHOD("get_mouse_position"),&_OS::get_mouse_position); - //ClassDB::bind_method(D_METHOD("is_mouse_grab_enabled"),&_OS::is_mouse_grab_enabled); - - ClassDB::bind_method(D_METHOD("set_clipboard", "clipboard"), &_OS::set_clipboard); - ClassDB::bind_method(D_METHOD("get_clipboard"), &_OS::get_clipboard); - - //will not delete for now, just unexpose - //ClassDB::bind_method(D_METHOD("set_video_mode","size","fullscreen","resizable","screen"),&_OS::set_video_mode,DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("get_video_mode_size","screen"),&_OS::get_video_mode,DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("is_video_mode_fullscreen","screen"),&_OS::is_video_mode_fullscreen,DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("is_video_mode_resizable","screen"),&_OS::is_video_mode_resizable,DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0)); - - ClassDB::bind_method(D_METHOD("global_menu_add_item", "menu", "label", "id", "meta"), &_OS::global_menu_add_item); - ClassDB::bind_method(D_METHOD("global_menu_add_separator", "menu"), &_OS::global_menu_add_separator); - ClassDB::bind_method(D_METHOD("global_menu_remove_item", "menu", "idx"), &_OS::global_menu_remove_item); - ClassDB::bind_method(D_METHOD("global_menu_clear", "menu"), &_OS::global_menu_clear); - - ClassDB::bind_method(D_METHOD("get_video_driver_count"), &_OS::get_video_driver_count); - ClassDB::bind_method(D_METHOD("get_video_driver_name", "driver"), &_OS::get_video_driver_name); - ClassDB::bind_method(D_METHOD("get_current_video_driver"), &_OS::get_current_video_driver); - - ClassDB::bind_method(D_METHOD("get_audio_driver_count"), &_OS::get_audio_driver_count); - ClassDB::bind_method(D_METHOD("get_audio_driver_name", "driver"), &_OS::get_audio_driver_name); ClassDB::bind_method(D_METHOD("get_connected_midi_inputs"), &_OS::get_connected_midi_inputs); ClassDB::bind_method(D_METHOD("open_midi_inputs"), &_OS::open_midi_inputs); ClassDB::bind_method(D_METHOD("close_midi_inputs"), &_OS::close_midi_inputs); - ClassDB::bind_method(D_METHOD("get_screen_count"), &_OS::get_screen_count); - ClassDB::bind_method(D_METHOD("get_current_screen"), &_OS::get_current_screen); - ClassDB::bind_method(D_METHOD("set_current_screen", "screen"), &_OS::set_current_screen); - ClassDB::bind_method(D_METHOD("get_screen_position", "screen"), &_OS::get_screen_position, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_screen_size", "screen"), &_OS::get_screen_size, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_screen_dpi", "screen"), &_OS::get_screen_dpi, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_window_position"), &_OS::get_window_position); - ClassDB::bind_method(D_METHOD("set_window_position", "position"), &_OS::set_window_position); - ClassDB::bind_method(D_METHOD("get_window_size"), &_OS::get_window_size); - ClassDB::bind_method(D_METHOD("get_max_window_size"), &_OS::get_max_window_size); - ClassDB::bind_method(D_METHOD("get_min_window_size"), &_OS::get_min_window_size); - ClassDB::bind_method(D_METHOD("set_max_window_size", "size"), &_OS::set_max_window_size); - ClassDB::bind_method(D_METHOD("set_min_window_size", "size"), &_OS::set_min_window_size); - ClassDB::bind_method(D_METHOD("set_window_size", "size"), &_OS::set_window_size); - ClassDB::bind_method(D_METHOD("get_window_safe_area"), &_OS::get_window_safe_area); - ClassDB::bind_method(D_METHOD("set_window_fullscreen", "enabled"), &_OS::set_window_fullscreen); - ClassDB::bind_method(D_METHOD("is_window_fullscreen"), &_OS::is_window_fullscreen); - ClassDB::bind_method(D_METHOD("set_window_resizable", "enabled"), &_OS::set_window_resizable); - ClassDB::bind_method(D_METHOD("is_window_resizable"), &_OS::is_window_resizable); - ClassDB::bind_method(D_METHOD("set_window_minimized", "enabled"), &_OS::set_window_minimized); - ClassDB::bind_method(D_METHOD("is_window_minimized"), &_OS::is_window_minimized); - ClassDB::bind_method(D_METHOD("set_window_maximized", "enabled"), &_OS::set_window_maximized); - ClassDB::bind_method(D_METHOD("is_window_maximized"), &_OS::is_window_maximized); - ClassDB::bind_method(D_METHOD("set_window_always_on_top", "enabled"), &_OS::set_window_always_on_top); - ClassDB::bind_method(D_METHOD("is_window_always_on_top"), &_OS::is_window_always_on_top); - ClassDB::bind_method(D_METHOD("is_window_focused"), &_OS::is_window_focused); - ClassDB::bind_method(D_METHOD("request_attention"), &_OS::request_attention); - ClassDB::bind_method(D_METHOD("get_real_window_size"), &_OS::get_real_window_size); - ClassDB::bind_method(D_METHOD("center_window"), &_OS::center_window); - ClassDB::bind_method(D_METHOD("move_window_to_foreground"), &_OS::move_window_to_foreground); - - ClassDB::bind_method(D_METHOD("set_borderless_window", "borderless"), &_OS::set_borderless_window); - ClassDB::bind_method(D_METHOD("get_borderless_window"), &_OS::get_borderless_window); - - ClassDB::bind_method(D_METHOD("get_window_per_pixel_transparency_enabled"), &_OS::get_window_per_pixel_transparency_enabled); - ClassDB::bind_method(D_METHOD("set_window_per_pixel_transparency_enabled", "enabled"), &_OS::set_window_per_pixel_transparency_enabled); - - ClassDB::bind_method(D_METHOD("set_ime_active", "active"), &_OS::set_ime_active); - ClassDB::bind_method(D_METHOD("set_ime_position", "position"), &_OS::set_ime_position); - ClassDB::bind_method(D_METHOD("get_ime_selection"), &_OS::get_ime_selection); - ClassDB::bind_method(D_METHOD("get_ime_text"), &_OS::get_ime_text); - - ClassDB::bind_method(D_METHOD("set_screen_orientation", "orientation"), &_OS::set_screen_orientation); - ClassDB::bind_method(D_METHOD("get_screen_orientation"), &_OS::get_screen_orientation); - - ClassDB::bind_method(D_METHOD("set_keep_screen_on", "enabled"), &_OS::set_keep_screen_on); - ClassDB::bind_method(D_METHOD("is_keep_screen_on"), &_OS::is_keep_screen_on); - - ClassDB::bind_method(D_METHOD("has_touchscreen_ui_hint"), &_OS::has_touchscreen_ui_hint); - - ClassDB::bind_method(D_METHOD("set_window_title", "title"), &_OS::set_window_title); - ClassDB::bind_method(D_METHOD("set_low_processor_usage_mode", "enable"), &_OS::set_low_processor_usage_mode); ClassDB::bind_method(D_METHOD("is_in_low_processor_usage_mode"), &_OS::is_in_low_processor_usage_mode); @@ -1283,9 +816,6 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_system_time_secs"), &_OS::get_system_time_secs); ClassDB::bind_method(D_METHOD("get_system_time_msecs"), &_OS::get_system_time_msecs); - ClassDB::bind_method(D_METHOD("set_native_icon", "filename"), &_OS::set_native_icon); - ClassDB::bind_method(D_METHOD("set_icon", "icon"), &_OS::set_icon); - ClassDB::bind_method(D_METHOD("get_exit_code"), &_OS::get_exit_code); ClassDB::bind_method(D_METHOD("set_exit_code", "code"), &_OS::set_exit_code); @@ -1295,10 +825,8 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_ticks_usec"), &_OS::get_ticks_usec); ClassDB::bind_method(D_METHOD("get_splash_tick_msec"), &_OS::get_splash_tick_msec); ClassDB::bind_method(D_METHOD("get_locale"), &_OS::get_locale); - ClassDB::bind_method(D_METHOD("get_latin_keyboard_variant"), &_OS::get_latin_keyboard_variant); ClassDB::bind_method(D_METHOD("get_model_name"), &_OS::get_model_name); - ClassDB::bind_method(D_METHOD("can_draw"), &_OS::can_draw); ClassDB::bind_method(D_METHOD("is_userfs_persistent"), &_OS::is_userfs_persistent); ClassDB::bind_method(D_METHOD("is_stdout_verbose"), &_OS::is_stdout_verbose); @@ -1310,10 +838,6 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("dump_memory_to_file", "file"), &_OS::dump_memory_to_file); ClassDB::bind_method(D_METHOD("dump_resources_to_file", "file"), &_OS::dump_resources_to_file); - ClassDB::bind_method(D_METHOD("has_virtual_keyboard"), &_OS::has_virtual_keyboard); - ClassDB::bind_method(D_METHOD("show_virtual_keyboard", "existing_text"), &_OS::show_virtual_keyboard, DEFVAL("")); - ClassDB::bind_method(D_METHOD("hide_virtual_keyboard"), &_OS::hide_virtual_keyboard); - ClassDB::bind_method(D_METHOD("get_virtual_keyboard_height"), &_OS::get_virtual_keyboard_height); ClassDB::bind_method(D_METHOD("print_resources_in_use", "short"), &_OS::print_resources_in_use, DEFVAL(false)); ClassDB::bind_method(D_METHOD("print_all_resources", "tofile"), &_OS::print_all_resources, DEFVAL("")); @@ -1324,81 +848,32 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_system_dir", "dir"), &_OS::get_system_dir); ClassDB::bind_method(D_METHOD("get_unique_id"), &_OS::get_unique_id); - ClassDB::bind_method(D_METHOD("is_ok_left_and_cancel_right"), &_OS::is_ok_left_and_cancel_right); - ClassDB::bind_method(D_METHOD("print_all_textures_by_size"), &_OS::print_all_textures_by_size); ClassDB::bind_method(D_METHOD("print_resources_by_type", "types"), &_OS::print_resources_by_type); - ClassDB::bind_method(D_METHOD("native_video_play", "path", "volume", "audio_track", "subtitle_track"), &_OS::native_video_play); - ClassDB::bind_method(D_METHOD("native_video_is_playing"), &_OS::native_video_is_playing); - ClassDB::bind_method(D_METHOD("native_video_stop"), &_OS::native_video_stop); - ClassDB::bind_method(D_METHOD("native_video_pause"), &_OS::native_video_pause); - ClassDB::bind_method(D_METHOD("native_video_unpause"), &_OS::native_video_unpause); - ClassDB::bind_method(D_METHOD("get_keycode_string", "code"), &_OS::get_keycode_string); ClassDB::bind_method(D_METHOD("is_keycode_unicode", "code"), &_OS::is_keycode_unicode); ClassDB::bind_method(D_METHOD("find_keycode_from_string", "string"), &_OS::find_keycode_from_string); ClassDB::bind_method(D_METHOD("set_use_file_access_save_and_swap", "enabled"), &_OS::set_use_file_access_save_and_swap); - ClassDB::bind_method(D_METHOD("alert", "text", "title"), &_OS::alert, DEFVAL("Alert!")); - ClassDB::bind_method(D_METHOD("set_thread_name", "name"), &_OS::set_thread_name); - ClassDB::bind_method(D_METHOD("set_use_vsync", "enable"), &_OS::set_use_vsync); - ClassDB::bind_method(D_METHOD("is_vsync_enabled"), &_OS::is_vsync_enabled); - - ClassDB::bind_method(D_METHOD("set_vsync_via_compositor", "enable"), &_OS::set_vsync_via_compositor); - ClassDB::bind_method(D_METHOD("is_vsync_via_compositor_enabled"), &_OS::is_vsync_via_compositor_enabled); - ClassDB::bind_method(D_METHOD("has_feature", "tag_name"), &_OS::has_feature); ClassDB::bind_method(D_METHOD("request_permission", "name"), &_OS::request_permission); ClassDB::bind_method(D_METHOD("request_permissions"), &_OS::request_permissions); ClassDB::bind_method(D_METHOD("get_granted_permissions"), &_OS::get_granted_permissions); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "clipboard"), "set_clipboard", "get_clipboard"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "current_screen"), "set_current_screen", "get_current_screen"); ADD_PROPERTY(PropertyInfo(Variant::INT, "exit_code"), "set_exit_code", "get_exit_code"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vsync_enabled"), "set_use_vsync", "is_vsync_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vsync_via_compositor"), "set_vsync_via_compositor", "is_vsync_via_compositor_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "low_processor_usage_mode"), "set_low_processor_usage_mode", "is_in_low_processor_usage_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "low_processor_usage_mode_sleep_usec"), "set_low_processor_usage_mode_sleep_usec", "get_low_processor_usage_mode_sleep_usec"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_screen_on"), "set_keep_screen_on", "is_keep_screen_on"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "min_window_size"), "set_min_window_size", "get_min_window_size"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "max_window_size"), "set_max_window_size", "get_max_window_size"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait,Reverse Landscape,Reverse Portrait,Sensor Landscape,Sensor Portrait,Sensor"), "set_screen_orientation", "get_screen_orientation"); - ADD_GROUP("Window", "window_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_borderless"), "set_borderless_window", "get_borderless_window"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_per_pixel_transparency_enabled"), "set_window_per_pixel_transparency_enabled", "get_window_per_pixel_transparency_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_fullscreen"), "set_window_fullscreen", "is_window_fullscreen"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_maximized"), "set_window_maximized", "is_window_maximized"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_minimized"), "set_window_minimized", "is_window_minimized"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_resizable"), "set_window_resizable", "is_window_resizable"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "window_position"), "set_window_position", "get_window_position"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "window_size"), "set_window_size", "get_window_size"); // Those default values need to be specified for the docs generator, // to avoid using values from the documentation writer's own OS instance. - ADD_PROPERTY_DEFAULT("clipboard", ""); - ADD_PROPERTY_DEFAULT("current_screen", 0); ADD_PROPERTY_DEFAULT("exit_code", 0); - ADD_PROPERTY_DEFAULT("vsync_enabled", true); - ADD_PROPERTY_DEFAULT("vsync_via_compositor", false); ADD_PROPERTY_DEFAULT("low_processor_usage_mode", false); ADD_PROPERTY_DEFAULT("low_processor_usage_mode_sleep_usec", 6900); - ADD_PROPERTY_DEFAULT("keep_screen_on", true); - ADD_PROPERTY_DEFAULT("min_window_size", Vector2()); - ADD_PROPERTY_DEFAULT("max_window_size", Vector2()); - ADD_PROPERTY_DEFAULT("screen_orientation", 0); - ADD_PROPERTY_DEFAULT("window_borderless", false); - ADD_PROPERTY_DEFAULT("window_per_pixel_transparency_enabled", false); - ADD_PROPERTY_DEFAULT("window_fullscreen", false); - ADD_PROPERTY_DEFAULT("window_maximized", false); - ADD_PROPERTY_DEFAULT("window_minimized", false); - ADD_PROPERTY_DEFAULT("window_resizable", true); - ADD_PROPERTY_DEFAULT("window_position", Vector2()); - ADD_PROPERTY_DEFAULT("window_size", Vector2()); BIND_ENUM_CONSTANT(VIDEO_DRIVER_GLES2); BIND_ENUM_CONSTANT(VIDEO_DRIVER_VULKAN); @@ -1424,14 +899,6 @@ void _OS::_bind_methods() { BIND_ENUM_CONSTANT(MONTH_NOVEMBER); BIND_ENUM_CONSTANT(MONTH_DECEMBER); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_LANDSCAPE); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_PORTRAIT); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_REVERSE_LANDSCAPE); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_REVERSE_PORTRAIT); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR_LANDSCAPE); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR_PORTRAIT); - BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR); - BIND_ENUM_CONSTANT(SYSTEM_DIR_DESKTOP); BIND_ENUM_CONSTANT(SYSTEM_DIR_DCIM); BIND_ENUM_CONSTANT(SYSTEM_DIR_DOCUMENTS); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 3a5bd28ce8..510d87844d 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -145,83 +145,10 @@ public: MONTH_DECEMBER }; - void global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta); - void global_menu_add_separator(const String &p_menu); - void global_menu_remove_item(const String &p_menu, int p_idx); - void global_menu_clear(const String &p_menu); - - Point2 get_mouse_position() const; - void set_window_title(const String &p_title); - int get_mouse_button_state() const; - - void set_clipboard(const String &p_text); - String get_clipboard() const; - - void set_video_mode(const Size2 &p_size, bool p_fullscreen, bool p_resizeable, int p_screen = 0); - Size2 get_video_mode(int p_screen = 0) const; - bool is_video_mode_fullscreen(int p_screen = 0) const; - bool is_video_mode_resizable(int p_screen = 0) const; - Array get_fullscreen_mode_list(int p_screen = 0) const; - - virtual int get_video_driver_count() const; - virtual String get_video_driver_name(VideoDriver p_driver) const; - virtual VideoDriver get_current_video_driver() const; - - virtual int get_audio_driver_count() const; - virtual String get_audio_driver_name(int p_driver) const; - virtual PackedStringArray get_connected_midi_inputs(); virtual void open_midi_inputs(); virtual void close_midi_inputs(); - virtual int get_screen_count() const; - virtual int get_current_screen() const; - virtual void set_current_screen(int p_screen); - virtual Point2 get_screen_position(int p_screen = -1) const; - virtual Size2 get_screen_size(int p_screen = -1) const; - virtual int get_screen_dpi(int p_screen = -1) const; - virtual Point2 get_window_position() const; - virtual void set_window_position(const Point2 &p_position); - virtual Size2 get_max_window_size() const; - virtual Size2 get_min_window_size() const; - virtual Size2 get_window_size() const; - virtual Size2 get_real_window_size() const; - virtual Rect2 get_window_safe_area() const; - virtual void set_max_window_size(const Size2 &p_size); - virtual void set_min_window_size(const Size2 &p_size); - virtual void set_window_size(const Size2 &p_size); - virtual void set_window_fullscreen(bool p_enabled); - virtual bool is_window_fullscreen() const; - virtual void set_window_resizable(bool p_enabled); - virtual bool is_window_resizable() const; - virtual void set_window_minimized(bool p_enabled); - virtual bool is_window_minimized() const; - virtual void set_window_maximized(bool p_enabled); - virtual bool is_window_maximized() const; - virtual void set_window_always_on_top(bool p_enabled); - virtual bool is_window_always_on_top() const; - virtual bool is_window_focused() const; - virtual void request_attention(); - virtual void center_window(); - virtual void move_window_to_foreground(); - - virtual void set_borderless_window(bool p_borderless); - virtual bool get_borderless_window() const; - - virtual bool get_window_per_pixel_transparency_enabled() const; - virtual void set_window_per_pixel_transparency_enabled(bool p_enabled); - - virtual void set_ime_active(const bool p_active); - virtual void set_ime_position(const Point2 &p_pos); - virtual Point2 get_ime_selection() const; - virtual String get_ime_text() const; - - Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); - bool native_video_is_playing(); - void native_video_pause(); - void native_video_unpause(); - void native_video_stop(); - void set_low_processor_usage_mode(bool p_enabled); bool is_in_low_processor_usage_mode() const; @@ -243,25 +170,17 @@ public: Vector get_cmdline_args(); String get_locale() const; - String get_latin_keyboard_variant() const; String get_model_name() const; void dump_memory_to_file(const String &p_file); void dump_resources_to_file(const String &p_file); - bool has_virtual_keyboard() const; - void show_virtual_keyboard(const String &p_existing_text = ""); - void hide_virtual_keyboard(); - int get_virtual_keyboard_height(); - void print_resources_in_use(bool p_short = false); void print_all_resources(const String &p_to_file); void print_all_textures_by_size(); void print_resources_by_type(const Vector &p_types); - bool has_touchscreen_ui_hint() const; - bool is_debug_build() const; String get_unique_id() const; @@ -272,9 +191,6 @@ public: void set_use_file_access_save_and_swap(bool p_enable); - void set_native_icon(const String &p_filename); - void set_icon(const Ref &p_icon); - int get_exit_code() const; void set_exit_code(int p_code); Dictionary get_date(bool utc) const; @@ -298,8 +214,6 @@ public: bool can_use_threads() const; - bool can_draw() const; - bool is_userfs_persistent() const; bool is_stdout_verbose() const; @@ -317,39 +231,12 @@ public: SYSTEM_DIR_RINGTONES, }; - enum ScreenOrientation { - - SCREEN_ORIENTATION_LANDSCAPE, - SCREEN_ORIENTATION_PORTRAIT, - SCREEN_ORIENTATION_REVERSE_LANDSCAPE, - SCREEN_ORIENTATION_REVERSE_PORTRAIT, - SCREEN_ORIENTATION_SENSOR_LANDSCAPE, - SCREEN_ORIENTATION_SENSOR_PORTRAIT, - SCREEN_ORIENTATION_SENSOR, - }; - String get_system_dir(SystemDir p_dir) const; String get_user_data_dir() const; - void alert(const String &p_alert, const String &p_title = "ALERT!"); - - void set_screen_orientation(ScreenOrientation p_orientation); - ScreenOrientation get_screen_orientation() const; - - void set_keep_screen_on(bool p_enabled); - bool is_keep_screen_on() const; - - bool is_ok_left_and_cancel_right() const; - Error set_thread_name(const String &p_name); - void set_use_vsync(bool p_enable); - bool is_vsync_enabled() const; - - void set_vsync_via_compositor(bool p_enable); - bool is_vsync_via_compositor_enabled() const; - bool has_feature(const String &p_feature) const; bool request_permission(const String &p_name); @@ -365,7 +252,6 @@ VARIANT_ENUM_CAST(_OS::VideoDriver); VARIANT_ENUM_CAST(_OS::Weekday); VARIANT_ENUM_CAST(_OS::Month); VARIANT_ENUM_CAST(_OS::SystemDir); -VARIANT_ENUM_CAST(_OS::ScreenOrientation); class _Geometry : public Object { diff --git a/core/debugger/remote_debugger.cpp b/core/debugger/remote_debugger.cpp index 09c60e222c..1cf18239ab 100644 --- a/core/debugger/remote_debugger.cpp +++ b/core/debugger/remote_debugger.cpp @@ -38,6 +38,7 @@ #include "core/project_settings.h" #include "core/script_language.h" #include "scene/main/node.h" +#include "servers/display_server.h" template void RemoteDebugger::_bind_profiler(const String &p_name, T *p_prof) { @@ -694,7 +695,7 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) { } else if (command == "continue") { script_debugger->set_depth(-1); script_debugger->set_lines_left(-1); - OS::get_singleton()->move_window_to_foreground(); + DisplayServer::get_singleton()->window_move_to_foreground(); break; } else if (command == "break") { diff --git a/core/input/input.cpp b/core/input/input.cpp index 2bede44d19..d40feffe97 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -41,6 +41,12 @@ Input *Input::singleton = NULL; +void (*Input::set_mouse_mode_func)(Input::MouseMode) = nullptr; +Input::MouseMode (*Input::get_mouse_mode_func)() = nullptr; +void (*Input::warp_mouse_func)(const Vector2 &p_to_pos) = nullptr; +Input::CursorShape (*Input::get_current_cursor_shape_func)() = nullptr; +void (*Input::set_custom_mouse_cursor_func)(const RES &, Input::CursorShape, const Vector2 &) = nullptr; + Input *Input::get_singleton() { return singleton; @@ -48,12 +54,12 @@ Input *Input::get_singleton() { void Input::set_mouse_mode(MouseMode p_mode) { ERR_FAIL_INDEX((int)p_mode, 4); - OS::get_singleton()->set_mouse_mode((OS::MouseMode)p_mode); + set_mouse_mode_func(p_mode); } Input::MouseMode Input::get_mouse_mode() const { - return (MouseMode)OS::get_singleton()->get_mouse_mode(); + return get_mouse_mode_func(); } void Input::_bind_methods() { @@ -654,10 +660,8 @@ int Input::get_mouse_button_mask() const { } void Input::warp_mouse_position(const Vector2 &p_to) { - - OS::get_singleton()->warp_mouse_position(p_to); + warp_mouse_func(p_to); } - Point2i Input::warp_mouse_motion(const Ref &p_motion, const Rect2 &p_rect) { // The relative distance reported for the next event after a warp is in the boundaries of the @@ -678,7 +682,7 @@ Point2i Input::warp_mouse_motion(const Ref &p_motion, con const Point2i pos_local = p_motion->get_global_position() - p_rect.position; const Point2i pos_warped(Math::fposmod(pos_local.x, p_rect.size.x), Math::fposmod(pos_local.y, p_rect.size.y)); if (pos_warped != pos_local) { - OS::get_singleton()->warp_mouse_position(pos_warped + p_rect.position); + warp_mouse_position(pos_warped + p_rect.position); } return rel_warped; @@ -774,14 +778,14 @@ void Input::set_default_cursor_shape(CursorShape p_shape) { Input::CursorShape Input::get_current_cursor_shape() const { - return (Input::CursorShape)OS::get_singleton()->get_cursor_shape(); + return get_current_cursor_shape_func(); } void Input::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { if (Engine::get_singleton()->is_editor_hint()) return; - OS::get_singleton()->set_custom_mouse_cursor(p_cursor, (OS::CursorShape)p_shape, p_hotspot); + set_custom_mouse_cursor_func(p_cursor, p_shape, p_hotspot); } void Input::accumulate_input_event(const Ref &p_event) { @@ -1171,23 +1175,13 @@ void Input::set_fallback_mapping(String p_guid) { } } -//Defaults to simple implementation for platforms with a fixed gamepad layout, like consoles. -bool Input::is_joy_known(int p_device) { - - return OS::get_singleton()->is_joy_known(p_device); -} - -String Input::get_joy_guid(int p_device) const { - return OS::get_singleton()->get_joy_guid(p_device); -} - //platforms that use the remapping system can override and call to these ones -bool Input::is_joy_mapped(int p_device) { +bool Input::is_joy_known(int p_device) { int mapping = joy_names[p_device].mapping; return mapping != -1 ? (mapping != fallback_mapping) : false; } -String Input::get_joy_guid_remapped(int p_device) const { +String Input::get_joy_guid(int p_device) const { ERR_FAIL_COND_V(!joy_names.has(p_device), ""); return joy_names[p_device].uid; } diff --git a/core/input/input.h b/core/input/input.h index eb2880e953..6299255a92 100644 --- a/core/input/input.h +++ b/core/input/input.h @@ -219,6 +219,14 @@ private: List> accumulated_events; bool use_accumulated_input; + friend class DisplayServer; + + static void (*set_mouse_mode_func)(MouseMode); + static MouseMode (*get_mouse_mode_func)(); + static void (*warp_mouse_func)(const Vector2 &p_to_pos); + + static CursorShape (*get_current_cursor_shape_func)(); + static void (*set_custom_mouse_cursor_func)(const RES &, CursorShape, const Vector2 &); protected: static void _bind_methods(); @@ -300,8 +308,6 @@ public: void add_joy_mapping(String p_mapping, bool p_update_existing = false); void remove_joy_mapping(String p_guid); - bool is_joy_known(int p_device); - String get_joy_guid(int p_device) const; String get_joy_button_string(int p_button); String get_joy_axis_string(int p_axis); @@ -310,8 +316,8 @@ public: int get_unused_joy_id(); - bool is_joy_mapped(int p_device); - String get_joy_guid_remapped(int p_device) const; + bool is_joy_known(int p_device); + String get_joy_guid(int p_device) const; void set_fallback_mapping(String p_guid); void accumulate_input_event(const Ref &p_event); diff --git a/core/os/os.cpp b/core/os/os.cpp index b9c0040627..9dff348b37 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -139,14 +139,6 @@ void OS::printerr(const char *p_format, ...) { va_end(argp); }; -void OS::set_keep_screen_on(bool p_enabled) { - _keep_screen_on = p_enabled; -} - -bool OS::is_keep_screen_on() const { - return _keep_screen_on; -} - void OS::set_low_processor_usage_mode(bool p_enabled) { low_processor_usage_mode = p_enabled; @@ -167,15 +159,6 @@ int OS::get_low_processor_usage_mode_sleep_usec() const { return low_processor_usage_mode_sleep_usec; } -void OS::set_clipboard(const String &p_text) { - - _local_clipboard = p_text; -} -String OS::get_clipboard() const { - - return _local_clipboard; -} - String OS::get_executable_path() const { return _execpath; @@ -216,31 +199,6 @@ static void _OS_printres(Object *p_obj) { print_line(str); } -bool OS::has_virtual_keyboard() const { - - return false; -} - -void OS::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length) { -} - -void OS::hide_virtual_keyboard() { -} - -int OS::get_virtual_keyboard_height() const { - return 0; -} - -void OS::set_cursor_shape(CursorShape p_shape) { -} - -OS::CursorShape OS::get_cursor_shape() const { - return CURSOR_ARROW; -} - -void OS::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { -} - void OS::print_all_resources(String p_to_file) { ERR_FAIL_COND(p_to_file != "" && _OSPRF); @@ -372,45 +330,6 @@ Error OS::shell_open(String p_uri) { }; // implement these with the canvas? -Error OS::dialog_show(String p_title, String p_description, Vector p_buttons, Object *p_obj, String p_callback) { - - while (true) { - - print("%ls\n--------\n%ls\n", p_title.c_str(), p_description.c_str()); - for (int i = 0; i < p_buttons.size(); i++) { - if (i > 0) print(", "); - print("%i=%ls", i + 1, p_buttons[i].c_str()); - }; - print("\n"); - String res = get_stdin_string().strip_edges(); - if (!res.is_numeric()) - continue; - int n = res.to_int(); - if (n < 0 || n >= p_buttons.size()) - continue; - if (p_obj && p_callback != "") - p_obj->call_deferred(p_callback, n); - break; - }; - return OK; -}; - -Error OS::dialog_input_text(String p_title, String p_description, String p_partial, Object *p_obj, String p_callback) { - - ERR_FAIL_COND_V(!p_obj, FAILED); - ERR_FAIL_COND_V(p_callback == "", FAILED); - print("%ls\n---------\n%ls\n[%ls]:\n", p_title.c_str(), p_description.c_str(), p_partial.c_str()); - - String res = get_stdin_string().strip_edges(); - bool success = true; - if (res == "") { - res = p_partial; - }; - - p_obj->call_deferred(p_callback, success, res); - - return OK; -}; uint64_t OS::get_static_memory_usage() const { @@ -427,12 +346,6 @@ Error OS::set_cwd(const String &p_cwd) { return ERR_CANT_OPEN; } -bool OS::has_touchscreen_ui_hint() const { - - //return false; - return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse(); -} - uint64_t OS::get_free_static_memory() const { return Memory::get_mem_available(); @@ -441,17 +354,7 @@ uint64_t OS::get_free_static_memory() const { void OS::yield() { } -void OS::set_screen_orientation(ScreenOrientation p_orientation) { - - _orientation = p_orientation; -} - -OS::ScreenOrientation OS::get_screen_orientation() const { - - return (OS::ScreenOrientation)_orientation; -} - -void OS::_ensure_user_data_dir() { +void OS::ensure_user_data_dir() { String dd = get_user_data_dir(); DirAccess *da = DirAccess::open(dd); @@ -467,12 +370,6 @@ void OS::_ensure_user_data_dir() { memdelete(da); } -void OS::set_native_icon(const String &p_filename) { -} - -void OS::set_icon(const Ref &p_icon) { -} - String OS::get_model_name() const { return "GenericDevice"; @@ -484,15 +381,6 @@ void OS::set_cmdline(const char *p_execpath, const List &p_args) { _cmdline = p_args; }; -void OS::release_rendering_thread() { -} - -void OS::make_rendering_thread() { -} - -void OS::swap_buffers() { -} - String OS::get_unique_id() const { ERR_FAIL_V(""); @@ -503,31 +391,6 @@ int OS::get_processor_count() const { return 1; } -Error OS::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - - return FAILED; -}; - -bool OS::native_video_is_playing() const { - - return false; -}; - -void OS::native_video_pause(){ - -}; - -void OS::native_video_unpause(){ - -}; - -void OS::native_video_stop(){ - -}; - -void OS::set_mouse_mode(MouseMode p_mode) { -} - bool OS::can_use_threads() const { #ifdef NO_THREADS @@ -537,51 +400,6 @@ bool OS::can_use_threads() const { #endif } -OS::MouseMode OS::get_mouse_mode() const { - - return MOUSE_MODE_VISIBLE; -} - -OS::LatinKeyboardVariant OS::get_latin_keyboard_variant() const { - - return LATIN_KEYBOARD_QWERTY; -} - -bool OS::is_joy_known(int p_device) { - return true; -} - -String OS::get_joy_guid(int p_device) const { - return "Default Joypad"; -} - -void OS::set_context(int p_context) { -} - -OS::SwitchVSyncCallbackInThread OS::switch_vsync_function = NULL; - -void OS::set_use_vsync(bool p_enable) { - _use_vsync = p_enable; - if (switch_vsync_function) { //if a function was set, use function - switch_vsync_function(p_enable); - } else { //otherwise just call here - _set_use_vsync(p_enable); - } -} - -bool OS::is_vsync_enabled() const { - - return _use_vsync; -} - -void OS::set_vsync_via_compositor(bool p_enable) { - _vsync_via_compositor = p_enable; -} - -bool OS::is_vsync_via_compositor_enabled() const { - return _vsync_via_compositor; -} - void OS::set_has_server_feature_callback(HasServerFeatureCallback p_callback) { has_server_feature_callback = p_callback; @@ -653,48 +471,6 @@ bool OS::has_feature(const String &p_feature) { return false; } -void OS::center_window() { - - if (is_window_fullscreen()) return; - - Point2 sp = get_screen_position(get_current_screen()); - Size2 scr = get_screen_size(get_current_screen()); - Size2 wnd = get_real_window_size(); - - int x = sp.width + (scr.width - wnd.width) / 2; - int y = sp.height + (scr.height - wnd.height) / 2; - - set_window_position(Vector2(x, y)); -} - -int OS::get_video_driver_count() const { - - return 2; -} - -const char *OS::get_video_driver_name(int p_driver) const { - - switch (p_driver) { - case VIDEO_DRIVER_GLES2: - return "GLES2"; - case VIDEO_DRIVER_VULKAN: - default: - return "Vulkan"; - } -} - -int OS::get_audio_driver_count() const { - - return AudioDriverManager::get_driver_count(); -} - -const char *OS::get_audio_driver_name(int p_driver) const { - - AudioDriver *driver = AudioDriverManager::get_driver(p_driver); - ERR_FAIL_COND_V_MSG(!driver, "", "Cannot get audio driver at index '" + itos(p_driver) + "'."); - return AudioDriverManager::get_driver(p_driver)->get_name(); -} - void OS::set_restart_on_exit(bool p_restart, const List &p_restart_arguments) { restart_on_exit = p_restart; restart_commandline = p_restart_arguments; @@ -740,7 +516,6 @@ OS::OS() { _verbose_stdout = false; _no_window = false; _exit_code = 0; - _orientation = SCREEN_LANDSCAPE; _render_thread_mode = RENDER_THREAD_SAFE; diff --git a/core/os/os.h b/core/os/os.h index 3e2ee7affd..e15bc90e86 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -82,31 +82,6 @@ public: RENDER_THREAD_SAFE, RENDER_SEPARATE_THREAD }; - struct VideoMode { - - int width, height; - bool fullscreen; - bool resizable; - bool borderless_window; - bool maximized; - bool always_on_top; - bool use_vsync; - bool vsync_via_compositor; - bool layered; - float get_aspect() const { return (float)width / (float)height; } - VideoMode(int p_width = 1024, int p_height = 600, bool p_fullscreen = false, bool p_resizable = true, bool p_borderless_window = false, bool p_maximized = false, bool p_always_on_top = false, bool p_use_vsync = false, bool p_vsync_via_compositor = false) { - width = p_width; - height = p_height; - fullscreen = p_fullscreen; - resizable = p_resizable; - borderless_window = p_borderless_window; - maximized = p_maximized; - always_on_top = p_always_on_top; - use_vsync = p_use_vsync; - vsync_via_compositor = p_vsync_via_compositor; - layered = false; - } - }; protected: friend class Main; @@ -117,8 +92,8 @@ protected: // functions used by main to initialize/deinitialize the OS void add_logger(Logger *p_logger); - virtual void initialize_core() = 0; - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) = 0; + virtual void initialize() = 0; + virtual void initialize_joypads() = 0; virtual void set_main_loop(MainLoop *p_main_loop) = 0; virtual void delete_main_loop() = 0; @@ -128,7 +103,6 @@ protected: virtual void set_cmdline(const char *p_execpath, const List &p_args); - void _ensure_user_data_dir(); virtual bool _check_internal_feature_support(const String &p_feature) = 0; public: @@ -136,121 +110,20 @@ public: static OS *get_singleton(); - virtual void global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta){}; - virtual void global_menu_add_separator(const String &p_menu){}; - virtual void global_menu_remove_item(const String &p_menu, int p_idx){}; - virtual void global_menu_clear(const String &p_menu){}; - void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type = Logger::ERR_ERROR); void print(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; void printerr(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; - virtual void alert(const String &p_alert, const String &p_title = "ALERT!") = 0; virtual String get_stdin_string(bool p_block = true) = 0; - enum MouseMode { - MOUSE_MODE_VISIBLE, - MOUSE_MODE_HIDDEN, - MOUSE_MODE_CAPTURED, - MOUSE_MODE_CONFINED - }; - - virtual void set_mouse_mode(MouseMode p_mode); - virtual MouseMode get_mouse_mode() const; - - virtual void warp_mouse_position(const Point2 &p_to) {} - virtual Point2 get_mouse_position() const = 0; - virtual int get_mouse_button_state() const = 0; - virtual void set_window_title(const String &p_title) = 0; - - virtual void set_clipboard(const String &p_text); - virtual String get_clipboard() const; - - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0) = 0; - virtual VideoMode get_video_mode(int p_screen = 0) const = 0; - virtual void get_fullscreen_mode_list(List *p_list, int p_screen = 0) const = 0; - - enum VideoDriver { - VIDEO_DRIVER_VULKAN, - VIDEO_DRIVER_GLES2, - VIDEO_DRIVER_MAX, - }; - - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - virtual int get_current_video_driver() const = 0; - - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; - virtual PackedStringArray get_connected_midi_inputs(); virtual void open_midi_inputs(); virtual void close_midi_inputs(); - virtual int get_screen_count() const { return 1; } - virtual int get_current_screen() const { return 0; } - virtual void set_current_screen(int p_screen) {} - virtual Point2 get_screen_position(int p_screen = -1) const { return Point2(); } - virtual Size2 get_screen_size(int p_screen = -1) const { return get_window_size(); } - virtual int get_screen_dpi(int p_screen = -1) const { return 72; } - virtual Point2 get_window_position() const { return Vector2(); } - virtual void set_window_position(const Point2 &p_position) {} - virtual Size2 get_max_window_size() const { return Size2(); }; - virtual Size2 get_min_window_size() const { return Size2(); }; - virtual Size2 get_window_size() const = 0; - virtual Size2 get_real_window_size() const { return get_window_size(); } - virtual void set_min_window_size(const Size2 p_size) {} - virtual void set_max_window_size(const Size2 p_size) {} - virtual void set_window_size(const Size2 p_size) {} - virtual void set_window_fullscreen(bool p_enabled) {} - virtual bool is_window_fullscreen() const { return true; } - virtual void set_window_resizable(bool p_enabled) {} - virtual bool is_window_resizable() const { return false; } - virtual void set_window_minimized(bool p_enabled) {} - virtual bool is_window_minimized() const { return false; } - virtual void set_window_maximized(bool p_enabled) {} - virtual bool is_window_maximized() const { return true; } - virtual void set_window_always_on_top(bool p_enabled) {} - virtual bool is_window_always_on_top() const { return false; } - virtual bool is_window_focused() const { return true; } - virtual void set_console_visible(bool p_enabled) {} - virtual bool is_console_visible() const { return false; } - virtual void request_attention() {} - virtual void center_window(); - - // Returns window area free of hardware controls and other obstacles. - // The application should use this to determine where to place UI elements. - // - // Keep in mind the area returned is in window coordinates rather than - // viewport coordinates - you should perform the conversion on your own. - // - // The maximum size of the area is Rect2(0, 0, window_size.width, window_size.height). - virtual Rect2 get_window_safe_area() const { - Size2 window_size = get_window_size(); - return Rect2(0, 0, window_size.width, window_size.height); - } - - virtual void set_borderless_window(bool p_borderless) {} - virtual bool get_borderless_window() { return 0; } - - virtual bool get_window_per_pixel_transparency_enabled() const { return false; } - virtual void set_window_per_pixel_transparency_enabled(bool p_enabled) {} - - virtual uint8_t *get_layered_buffer_data() { return NULL; } - virtual Size2 get_layered_buffer_size() { return Size2(0, 0); } - virtual void swap_layered_buffer() {} - - virtual void set_ime_active(const bool p_active) {} - virtual void set_ime_position(const Point2 &p_pos) {} - virtual Point2 get_ime_selection() const { return Point2(); } - virtual String get_ime_text() const { return String(); } - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) { return ERR_UNAVAILABLE; } virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; } virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) { return ERR_UNAVAILABLE; } - virtual void set_keep_screen_on(bool p_enabled); - virtual bool is_keep_screen_on() const; virtual void set_low_processor_usage_mode(bool p_enabled); virtual bool is_in_low_processor_usage_mode() const; virtual void set_low_processor_usage_mode_sleep_usec(int p_usec); @@ -273,6 +146,8 @@ public: virtual List get_cmdline_args() const { return _cmdline; } virtual String get_model_name() const; + void ensure_user_data_dir(); + virtual MainLoop *get_main_loop() const = 0; virtual void yield(); @@ -338,8 +213,6 @@ public: uint32_t get_ticks_msec() const; uint64_t get_splash_tick_msec() const; - virtual bool can_draw() const = 0; - virtual bool is_userfs_persistent() const { return true; } bool is_stdout_verbose() const; @@ -348,39 +221,6 @@ public: virtual bool is_disable_crash_handler() const { return false; } virtual void initialize_debugging() {} - enum CursorShape { - CURSOR_ARROW, - CURSOR_IBEAM, - CURSOR_POINTING_HAND, - CURSOR_CROSS, - CURSOR_WAIT, - CURSOR_BUSY, - CURSOR_DRAG, - CURSOR_CAN_DROP, - CURSOR_FORBIDDEN, - CURSOR_VSIZE, - CURSOR_HSIZE, - CURSOR_BDIAGSIZE, - CURSOR_FDIAGSIZE, - CURSOR_MOVE, - CURSOR_VSPLIT, - CURSOR_HSPLIT, - CURSOR_HELP, - CURSOR_MAX - }; - - virtual bool has_virtual_keyboard() const; - virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1); - virtual void hide_virtual_keyboard(); - - // returns height of the currently shown virtual keyboard (0 if keyboard is hidden) - virtual int get_virtual_keyboard_height() const; - - virtual void set_cursor_shape(CursorShape p_shape); - virtual CursorShape get_cursor_shape() const; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); - - virtual bool get_swap_ok_cancel() { return false; } virtual void dump_memory_to_file(const char *p_file); virtual void dump_resources_to_file(const char *p_file); virtual void print_resources_in_use(bool p_short = false); @@ -423,34 +263,8 @@ public: virtual void set_no_window_mode(bool p_enable); virtual bool is_no_window_mode_enabled() const; - virtual bool has_touchscreen_ui_hint() const; - - enum ScreenOrientation { - - SCREEN_LANDSCAPE, - SCREEN_PORTRAIT, - SCREEN_REVERSE_LANDSCAPE, - SCREEN_REVERSE_PORTRAIT, - SCREEN_SENSOR_LANDSCAPE, - SCREEN_SENSOR_PORTRAIT, - SCREEN_SENSOR, - }; - - virtual void set_screen_orientation(ScreenOrientation p_orientation); - ScreenOrientation get_screen_orientation() const; - - virtual void enable_for_stealing_focus(ProcessID pid) {} - virtual void move_window_to_foreground() {} - virtual void debug_break(); - virtual void release_rendering_thread(); - virtual void make_rendering_thread(); - virtual void swap_buffers(); - - virtual void set_native_icon(const String &p_filename); - virtual void set_icon(const Ref &p_icon); - virtual int get_exit_code() const; virtual void set_exit_code(int p_code); @@ -458,62 +272,12 @@ public: virtual String get_unique_id() const; - virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); - virtual bool native_video_is_playing() const; - virtual void native_video_pause(); - virtual void native_video_unpause(); - virtual void native_video_stop(); - virtual bool can_use_threads() const; - virtual Error dialog_show(String p_title, String p_description, Vector p_buttons, Object *p_obj, String p_callback); - virtual Error dialog_input_text(String p_title, String p_description, String p_partial, Object *p_obj, String p_callback); - - enum LatinKeyboardVariant { - LATIN_KEYBOARD_QWERTY, - LATIN_KEYBOARD_QWERTZ, - LATIN_KEYBOARD_AZERTY, - LATIN_KEYBOARD_QZERTY, - LATIN_KEYBOARD_DVORAK, - LATIN_KEYBOARD_NEO, - LATIN_KEYBOARD_COLEMAK, - }; - - virtual LatinKeyboardVariant get_latin_keyboard_variant() const; - - virtual bool is_joy_known(int p_device); - virtual String get_joy_guid(int p_device) const; - - enum EngineContext { - CONTEXT_EDITOR, - CONTEXT_PROJECTMAN, - CONTEXT_ENGINE, - }; - - virtual void set_context(int p_context); - - //amazing hack because OpenGL needs this to be set on a separate thread.. - //also core can't access servers, so a callback must be used - typedef void (*SwitchVSyncCallbackInThread)(bool); - - static SwitchVSyncCallbackInThread switch_vsync_function; - void set_use_vsync(bool p_enable); - bool is_vsync_enabled() const; - - //real, actual overridable function to switch vsync, which needs to be called from graphics thread if needed - virtual void _set_use_vsync(bool p_enable) {} - - void set_vsync_via_compositor(bool p_enable); - bool is_vsync_via_compositor_enabled() const; - - virtual void force_process_input(){}; bool has_feature(const String &p_feature); void set_has_server_feature_callback(HasServerFeatureCallback p_callback); - bool is_layered_allowed() const { return _allow_layered; } - bool is_hidpi_allowed() const { return _allow_hidpi; } - void set_restart_on_exit(bool p_restart, const List &p_restart_arguments); bool is_restart_on_exit_set() const; List get_restart_on_exit_arguments() const; diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub index b9f0ea2254..d6945ee2eb 100644 --- a/drivers/gl_context/SCsub +++ b/drivers/gl_context/SCsub @@ -2,7 +2,7 @@ Import('env') -if (env["platform"] in ["haiku", "osx", "windows", "x11"]): +if (env["platform"] in ["haiku", "osx", "windows", "linuxbsd"]): # Thirdparty source files thirdparty_dir = "#thirdparty/glad/" thirdparty_sources = [ diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp index 24927c4bb8..5e8948e9c4 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.cpp +++ b/drivers/gles2/rasterizer_canvas_gles2.cpp @@ -124,7 +124,7 @@ void RasterizerCanvasGLES2::canvas_begin() { viewport_width = storage->frame.current_rt->width; viewport_height = storage->frame.current_rt->height; viewport_x = storage->frame.current_rt->x; - viewport_y = OS::get_singleton()->get_window_size().height - viewport_height - storage->frame.current_rt->y; + viewport_y = DisplayServer::get_singleton()->window_get_size().height - viewport_height - storage->frame.current_rt->y; glScissor(viewport_x, viewport_y, viewport_width, viewport_height); glViewport(viewport_x, viewport_y, viewport_width, viewport_height); glEnable(GL_SCISSOR_TEST); @@ -168,7 +168,7 @@ void RasterizerCanvasGLES2::canvas_begin() { canvas_transform.translate(-(storage->frame.current_rt->width / 2.0f), -(storage->frame.current_rt->height / 2.0f), 0.0f); canvas_transform.scale(Vector3(2.0f / storage->frame.current_rt->width, csy * -2.0f / storage->frame.current_rt->height, 1.0f)); } else { - Vector2 ssize = OS::get_singleton()->get_window_size(); + Vector2 ssize = DisplayServer::get_singleton()->window_get_size(); canvas_transform.translate(-(ssize.width / 2.0f), -(ssize.height / 2.0f), 0.0f); canvas_transform.scale(Vector3(2.0f / ssize.width, -2.0f / ssize.height, 1.0f)); } @@ -194,8 +194,8 @@ void RasterizerCanvasGLES2::canvas_end() { if (storage->frame.current_rt && storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_DIRECT_TO_SCREEN]) { //reset viewport to full window size - int viewport_width = OS::get_singleton()->get_window_size().width; - int viewport_height = OS::get_singleton()->get_window_size().height; + int viewport_width = DisplayServer::get_singleton()->window_get_size().width; + int viewport_height = DisplayServer::get_singleton()->window_get_size().height; glViewport(0, 0, viewport_width, viewport_height); glScissor(0, 0, viewport_width, viewport_height); } @@ -1995,7 +1995,7 @@ void RasterizerCanvasGLES2::draw_lens_distortion_rect(const Rect2 &p_rect, float if (storage->frame.current_rt) { half_size = Vector2(storage->frame.current_rt->width, storage->frame.current_rt->height); } else { - half_size = OS::get_singleton()->get_window_size(); + half_size = DisplayServer::get_singleton()->window_get_size(); } half_size *= 0.5; Vector2 offset((p_rect.position.x - half_size.x) / half_size.x, (p_rect.position.y - half_size.y) / half_size.y); @@ -2029,7 +2029,7 @@ void RasterizerCanvasGLES2::draw_lens_distortion_rect(const Rect2 &p_rect, float void RasterizerCanvasGLES2::draw_window_margins(int *black_margin, RID *black_image) { - Vector2 window_size = OS::get_singleton()->get_window_size(); + Vector2 window_size = DisplayServer::get_singleton()->window_get_size(); int window_h = window_size.height; int window_w = window_size.width; diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 02b956fd44..f14c5f9406 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -318,7 +318,7 @@ void RasterizerGLES2::set_current_render_target(RID p_render_target) { } else { storage->frame.current_rt = NULL; storage->frame.clear_request = false; - glViewport(0, 0, OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); + glViewport(0, 0, DisplayServer::get_singleton()->window_get_size().width, DisplayServer::get_singleton()->window_get_size().height); glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES2::system_fbo); } } diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index c433886545..8872dde9fc 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -3261,7 +3261,7 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const viewport_x = storage->frame.current_rt->x; if (storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_DIRECT_TO_SCREEN]) { - viewport_y = OS::get_singleton()->get_window_size().height - viewport_height - storage->frame.current_rt->y; + viewport_y = DisplayServer::get_singleton()->window_get_size().height - viewport_height - storage->frame.current_rt->y; } else { viewport_y = storage->frame.current_rt->y; } diff --git a/drivers/vulkan/SCsub b/drivers/vulkan/SCsub index 85a5ae8d26..de776b19b2 100644 --- a/drivers/vulkan/SCsub +++ b/drivers/vulkan/SCsub @@ -57,7 +57,7 @@ if env['builtin_vulkan']: 'FALLBACK_DATA_DIRS=\\"%s\\"' % '/usr/local/share:/usr/share', 'FALLBACK_CONFIG_DIRS=\\"%s\\"' % '/etc/xdg' ]) - elif env['platform'] == "x11": + elif env['platform'] == "linuxbsd": env_thirdparty.AppendUnique(CPPDEFINES=[ 'VK_USE_PLATFORM_XLIB_KHR', 'VULKAN_NON_CMAKE_BUILD', diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp index 019a5d0fc3..51242667ac 100644 --- a/editor/debugger/editor_debugger_tree.cpp +++ b/editor/debugger/editor_debugger_tree.cpp @@ -33,6 +33,7 @@ #include "editor/editor_node.h" #include "scene/debugger/scene_debugger.h" #include "scene/resources/packed_scene.h" +#include "servers/display_server.h" EditorDebuggerTree::EditorDebuggerTree() { set_v_size_flags(SIZE_EXPAND_FILL); @@ -257,7 +258,7 @@ void EditorDebuggerTree::_item_menu_id_pressed(int p_option) { text = text.substr(slash + 1); } } - OS::get_singleton()->set_clipboard(text); + DisplayServer::get_singleton()->clipboard_set(text); } break; } } diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp index dcb1611f71..9a15902982 100644 --- a/editor/debugger/script_editor_debugger.cpp +++ b/editor/debugger/script_editor_debugger.cpp @@ -58,6 +58,7 @@ #include "scene/gui/texture_button.h" #include "scene/gui/tree.h" #include "scene/resources/packed_scene.h" +#include "servers/display_server.h" using CameraOverride = EditorDebuggerNode::CameraOverride; @@ -73,7 +74,7 @@ void ScriptEditorDebugger::_put_msg(String p_message, Array p_data) { void ScriptEditorDebugger::debug_copy() { String msg = reason->get_text(); if (msg == "") return; - OS::get_singleton()->set_clipboard(msg); + DisplayServer::get_singleton()->clipboard_set(msg); } void ScriptEditorDebugger::debug_skip_breakpoints() { @@ -116,7 +117,7 @@ void ScriptEditorDebugger::debug_continue() { // Allow focus stealing only if we actually run this client for security. if (remote_pid && EditorNode::get_singleton()->has_child_process(remote_pid)) - OS::get_singleton()->enable_for_stealing_focus(remote_pid); + DisplayServer::get_singleton()->enable_for_stealing_focus(remote_pid); _clear_execution(); _put_msg("continue", Array()); @@ -253,7 +254,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da _update_buttons_state(); _set_reason_text(error, MESSAGE_ERROR); emit_signal("breaked", true, can_continue); - OS::get_singleton()->move_window_to_foreground(); + DisplayServer::get_singleton()->window_move_to_foreground(); if (error != "") { tabs->set_current_tab(0); } @@ -1420,7 +1421,7 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) { ci = ci->get_next(); } - OS::get_singleton()->set_clipboard(text); + DisplayServer::get_singleton()->clipboard_set(text); } void ScriptEditorDebugger::_tab_changed(int p_tab) { diff --git a/editor/editor_dir_dialog.cpp b/editor/editor_dir_dialog.cpp index 20fe349ef6..2e71fdb75e 100644 --- a/editor/editor_dir_dialog.cpp +++ b/editor/editor_dir_dialog.cpp @@ -35,6 +35,7 @@ #include "editor/editor_file_system.h" #include "editor/editor_settings.h" #include "editor_scale.h" +#include "servers/display_server.h" void EditorDirDialog::_update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path) { @@ -188,7 +189,7 @@ EditorDirDialog::EditorDirDialog() { tree->connect("item_activated", callable_mp(this, &EditorDirDialog::_item_activated)); - makedir = add_button(TTR("Create Folder"), OS::get_singleton()->get_swap_ok_cancel(), "makedir"); + makedir = add_button(TTR("Create Folder"), DisplayServer::get_singleton()->get_swap_ok_cancel(), "makedir"); makedir->connect("pressed", callable_mp(this, &EditorDirDialog::_make_dir)); makedialog = memnew(ConfirmationDialog); diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index 250fa6b3e0..ff2b8dfd1e 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -42,6 +42,7 @@ #include "scene/gui/center_container.h" #include "scene/gui/label.h" #include "scene/gui/margin_container.h" +#include "servers/display_server.h" EditorFileDialog::GetIconFunc EditorFileDialog::get_icon_func = NULL; EditorFileDialog::GetIconFunc EditorFileDialog::get_large_icon_func = NULL; @@ -631,7 +632,7 @@ void EditorFileDialog::_item_menu_id_pressed(int p_option) { case ITEM_MENU_COPY_PATH: { Dictionary item_meta = item_list->get_item_metadata(item_list->get_current()); - OS::get_singleton()->set_clipboard(item_meta["path"]); + DisplayServer::get_singleton()->clipboard_set(item_meta["path"]); } break; case ITEM_MENU_DELETE: { diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 3ac383daad..48cd479fcf 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -169,7 +169,7 @@ #include "editor/register_exporters.h" #include "editor/run_settings_dialog.h" #include "editor/settings_config_dialog.h" - +#include "servers/display_server.h" #include #include @@ -179,7 +179,9 @@ void EditorNode::_update_scene_tabs() { bool show_rb = EditorSettings::get_singleton()->get("interface/scene_tabs/show_script_button"); - OS::get_singleton()->global_menu_clear("_dock"); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) { + DisplayServer::get_singleton()->global_menu_clear("_dock"); + } scene_tabs->clear_tabs(); Ref script_icon = gui_base->get_icon("Script", "EditorIcons"); @@ -195,15 +197,19 @@ void EditorNode::_update_scene_tabs() { bool unsaved = (i == current) ? saved_version != editor_data.get_undo_redo().get_version() : editor_data.get_scene_version(i) != 0; scene_tabs->add_tab(editor_data.get_scene_title(i) + (unsaved ? "(*)" : ""), icon); - OS::get_singleton()->global_menu_add_item("_dock", editor_data.get_scene_title(i) + (unsaved ? "(*)" : ""), GLOBAL_SCENE, i); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) { + DisplayServer::get_singleton()->global_menu_add_item("_dock", editor_data.get_scene_title(i) + (unsaved ? "(*)" : ""), GLOBAL_SCENE, i); + } if (show_rb && editor_data.get_scene_root_script(i).is_valid()) { scene_tabs->set_tab_right_button(i, script_icon); } } - OS::get_singleton()->global_menu_add_separator("_dock"); - OS::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), GLOBAL_NEW_WINDOW, Variant()); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) { + DisplayServer::get_singleton()->global_menu_add_separator("_dock"); + DisplayServer::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), GLOBAL_NEW_WINDOW, Variant()); + } scene_tabs->set_current_tab(editor_data.get_edited_scene()); @@ -252,7 +258,7 @@ void EditorNode::_update_title() { if (unsaved_cache) title += " (*)"; - OS::get_singleton()->set_window_title(title); + DisplayServer::get_singleton()->window_set_title(title); } void EditorNode::_unhandled_input(const Ref &p_event) { @@ -2537,7 +2543,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } } - OS::get_singleton()->request_attention(); + DisplayServer::get_singleton()->window_request_attention(); break; } @@ -2585,13 +2591,13 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case SETTINGS_TOGGLE_FULLSCREEN: { - OS::get_singleton()->set_window_fullscreen(!OS::get_singleton()->is_window_fullscreen()); + DisplayServer::get_singleton()->window_set_mode(DisplayServer::get_singleton()->window_get_mode() == DisplayServer::WINDOW_MODE_FULLSCREEN ? DisplayServer::WINDOW_MODE_WINDOWED : DisplayServer::WINDOW_MODE_FULLSCREEN); } break; case SETTINGS_TOGGLE_CONSOLE: { - bool was_visible = OS::get_singleton()->is_console_visible(); - OS::get_singleton()->set_console_visible(!was_visible); + bool was_visible = DisplayServer::get_singleton()->is_console_visible(); + DisplayServer::get_singleton()->console_set_visible(!was_visible); EditorSettings::get_singleton()->set_setting("interface/editor/hide_console_window", was_visible); } break; case EDITOR_SCREENSHOT: { @@ -3937,7 +3943,7 @@ void EditorNode::show_warning(const String &p_text, const String &p_title) { void EditorNode::_copy_warning(const String &p_str) { - OS::get_singleton()->set_clipboard(warning->get_text()); + DisplayServer::get_singleton()->clipboard_set(warning->get_text()); } void EditorNode::_dock_select_input(const Ref &p_input) { @@ -5286,7 +5292,7 @@ void EditorNode::_video_driver_selected(int p_which) { String driver = video_driver->get_item_metadata(p_which); - String current = OS::get_singleton()->get_video_driver_name(OS::get_singleton()->get_current_video_driver()); + String current = ""; //OS::get_singleton()->get_video_driver_name(OS::get_singleton()->get_current_video_driver()); if (driver == current) { return; @@ -5485,11 +5491,18 @@ EditorNode::EditorNode() { if (id) { - if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton()) { + bool found_touchscreen = false; + for (int i = 0; i < DisplayServer::get_singleton()->get_screen_count(); i++) { + if (DisplayServer::get_singleton()->screen_is_touchscreen(i)) { + found_touchscreen = true; + } + } + + if (!found_touchscreen && Input::get_singleton()) { //only if no touchscreen ui hint, set emulation id->set_emulate_touch_from_mouse(false); //just disable just in case } - id->set_custom_mouse_cursor(RES()); + DisplayServer::get_singleton()->cursor_set_custom_image(RES()); } singleton = this; @@ -5518,8 +5531,8 @@ EditorNode::EditorNode() { switch (display_scale) { case 0: { // Try applying a suitable display scale automatically - const int screen = OS::get_singleton()->get_current_screen(); - editor_set_scale(OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).x > 2000 ? 2.0 : 1.0); + const int screen = DisplayServer::get_singleton()->window_get_current_screen(); + editor_set_scale(DisplayServer::get_singleton()->screen_get_dpi(screen) >= 192 && DisplayServer::get_singleton()->screen_get_size(screen).x > 2000 ? 2.0 : 1.0); } break; case 1: { @@ -5553,7 +5566,7 @@ EditorNode::EditorNode() { } // Define a minimum window size to prevent UI elements from overlapping or being cut off - OS::get_singleton()->set_min_window_size(Size2(1024, 600) * EDSCALE); + DisplayServer::get_singleton()->window_set_min_size(Size2(1024, 600) * EDSCALE); ResourceLoader::set_abort_on_missing_resources(false); FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files")); @@ -6257,6 +6270,10 @@ EditorNode::EditorNode() { video_driver->set_disabled(true); right_menu_hb->add_child(video_driver); +#ifndef _MSC_VER +#warning neeeds to be reimplemented +#endif +#if 0 String video_drivers = ProjectSettings::get_singleton()->get_custom_property_info()["rendering/quality/driver/driver_name"].hint_string; String current_video_driver = OS::get_singleton()->get_video_driver_name(OS::get_singleton()->get_current_video_driver()); video_driver_current = 0; @@ -6272,7 +6289,7 @@ EditorNode::EditorNode() { } _update_video_driver_color(); - +#endif video_restart_dialog = memnew(ConfirmationDialog); video_restart_dialog->set_text(TTR("Changing the video driver requires restarting the editor.")); video_restart_dialog->get_ok()->set_text(TTR("Save & Restart")); @@ -6413,7 +6430,7 @@ EditorNode::EditorNode() { confirmation->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current)); save_confirmation = memnew(ConfirmationDialog); - save_confirmation->add_button(TTR("Don't Save"), OS::get_singleton()->get_swap_ok_cancel(), "discard"); + save_confirmation->add_button(TTR("Don't Save"), DisplayServer::get_singleton()->get_swap_ok_cancel(), "discard"); gui_base->add_child(save_confirmation); save_confirmation->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current)); save_confirmation->connect("custom_action", callable_mp(this, &EditorNode::_discard_changes)); @@ -6624,7 +6641,7 @@ EditorNode::EditorNode() { open_imported = memnew(ConfirmationDialog); open_imported->get_ok()->set_text(TTR("Open Anyway")); - new_inherited_button = open_imported->add_button(TTR("New Inherited"), !OS::get_singleton()->get_swap_ok_cancel(), "inherit"); + new_inherited_button = open_imported->add_button(TTR("New Inherited"), !DisplayServer::get_singleton()->get_swap_ok_cancel(), "inherit"); open_imported->connect("confirmed", callable_mp(this, &EditorNode::_open_imported)); open_imported->connect("custom_action", callable_mp(this, &EditorNode::_inherit_imported)); gui_base->add_child(open_imported); diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp index 9f0e1f2349..28eff94f36 100644 --- a/editor/editor_run.cpp +++ b/editor/editor_run.cpp @@ -32,6 +32,7 @@ #include "core/project_settings.h" #include "editor_settings.h" +#include "servers/display_server.h" EditorRun::Status EditorRun::get_status() const { @@ -70,19 +71,19 @@ Error EditorRun::run(const String &p_scene, const String &p_custom_args, const L int screen = EditorSettings::get_singleton()->get("run/window_placement/screen"); if (screen == 0) { // Same as editor - screen = OS::get_singleton()->get_current_screen(); + screen = DisplayServer::get_singleton()->window_get_current_screen(); } else if (screen == 1) { // Previous monitor (wrap to the other end if needed) screen = Math::wrapi( - OS::get_singleton()->get_current_screen() - 1, + DisplayServer::get_singleton()->window_get_current_screen() - 1, 0, - OS::get_singleton()->get_screen_count()); + DisplayServer::get_singleton()->get_screen_count()); } else if (screen == 2) { // Next monitor (wrap to the other end if needed) screen = Math::wrapi( - OS::get_singleton()->get_current_screen() + 1, + DisplayServer::get_singleton()->window_get_current_screen() + 1, 0, - OS::get_singleton()->get_screen_count()); + DisplayServer::get_singleton()->get_screen_count()); } else { // Fixed monitor ID // There are 3 special options, so decrement the option ID by 3 to get the monitor ID @@ -94,8 +95,8 @@ Error EditorRun::run(const String &p_scene, const String &p_custom_args, const L } Rect2 screen_rect; - screen_rect.position = OS::get_singleton()->get_screen_position(screen); - screen_rect.size = OS::get_singleton()->get_screen_size(screen); + screen_rect.position = DisplayServer::get_singleton()->screen_get_position(screen); + screen_rect.size = DisplayServer::get_singleton()->screen_get_size(screen); Size2 desired_size; desired_size.x = ProjectSettings::get_singleton()->get("display/window/size/width"); diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index a32b736851..18f0aba030 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -599,7 +599,7 @@ void EditorSettings::_load_defaults(Ref p_extra_config) { _initial_set("run/window_placement/rect", 1); hints["run/window_placement/rect"] = PropertyInfo(Variant::INT, "run/window_placement/rect", PROPERTY_HINT_ENUM, "Top Left,Centered,Custom Position,Force Maximized,Force Fullscreen"); String screen_hints = "Same as Editor,Previous Monitor,Next Monitor"; - for (int i = 0; i < OS::get_singleton()->get_screen_count(); i++) { + for (int i = 0; i < DisplayServer::get_singleton()->get_screen_count(); i++) { screen_hints += ",Monitor " + itos(i + 1); } _initial_set("run/window_placement/rect_custom_position", Vector2()); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 962d95736f..171bb4105d 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -44,6 +44,7 @@ #include "import_dock.h" #include "scene/main/viewport.h" #include "scene/resources/packed_scene.h" +#include "servers/display_server.h" Ref FileSystemDock::_get_tree_item_icon(EditorFileSystemDirectory *p_dir, int p_idx) { Ref file_icon; @@ -1765,7 +1766,7 @@ void FileSystemDock::_file_option(int p_option, const Vector &p_selected case FILE_COPY_PATH: { if (!p_selected.empty()) { String fpath = p_selected[0]; - OS::get_singleton()->set_clipboard(fpath); + DisplayServer::get_singleton()->clipboard_set(fpath); } } break; diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 2245781703..06d1c664b5 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -48,6 +48,7 @@ #include "scene/main/viewport.h" #include "scene/scene_string_names.h" #include "script_text_editor.h" +#include "servers/display_server.h" #include "text_editor.h" /*** SCRIPT EDITOR ****/ @@ -651,7 +652,7 @@ void ScriptEditor::_close_docs_tab() { void ScriptEditor::_copy_script_path() { ScriptEditorBase *se = _get_current_editor(); RES script = se->get_edited_resource(); - OS::get_singleton()->set_clipboard(script->get_path()); + DisplayServer::get_singleton()->clipboard_set(script->get_path()); } void ScriptEditor::_close_other_tabs() { @@ -3291,7 +3292,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { erase_tab_confirm = memnew(ConfirmationDialog); erase_tab_confirm->get_ok()->set_text(TTR("Save")); - erase_tab_confirm->add_button(TTR("Discard"), OS::get_singleton()->get_swap_ok_cancel(), "discard"); + erase_tab_confirm->add_button(TTR("Discard"), DisplayServer::get_singleton()->get_swap_ok_cancel(), "discard"); erase_tab_confirm->connect("confirmed", callable_mp(this, &ScriptEditor::_close_current_tab)); erase_tab_confirm->connect("custom_action", callable_mp(this, &ScriptEditor::_close_discard_current_tab)); add_child(erase_tab_confirm); @@ -3325,7 +3326,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { disk_changed->connect("confirmed", callable_mp(this, &ScriptEditor::_reload_scripts)); disk_changed->get_ok()->set_text(TTR("Reload")); - disk_changed->add_button(TTR("Resave"), !OS::get_singleton()->get_swap_ok_cancel(), "resave"); + disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_ok_cancel(), "resave"); disk_changed->connect("custom_action", callable_mp(this, &ScriptEditor::_resave_scripts)); } diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 01b1e21153..ce8e18b091 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -38,6 +38,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/property_editor.h" +#include "servers/display_server.h" #include "servers/visual/shader_types.h" /*** SHADER SCRIPT EDITOR ****/ @@ -699,7 +700,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) { disk_changed->connect("confirmed", callable_mp(this, &ShaderEditor::_reload_shader_from_disk)); disk_changed->get_ok()->set_text(TTR("Reload")); - disk_changed->add_button(TTR("Resave"), !OS::get_singleton()->get_swap_ok_cancel(), "resave"); + disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_ok_cancel(), "resave"); disk_changed->connect("custom_action", callable_mp(this, &ShaderEditor::save_external_data)); add_child(disk_changed); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 0a8c18a7bc..d514b50460 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -51,6 +51,7 @@ #include "scene/gui/viewport_container.h" #include "scene/resources/packed_scene.h" #include "scene/resources/surface_tool.h" +#include "servers/display_server.h" #define DISTANCE_DEFAULT 4 @@ -2213,14 +2214,14 @@ void SpatialEditorViewport::set_freelook_active(bool active_now) { } // Hide mouse like in an FPS (warping doesn't work) - OS::get_singleton()->set_mouse_mode(OS::MOUSE_MODE_CAPTURED); + DisplayServer::get_singleton()->mouse_set_mode(DisplayServer::MOUSE_MODE_CAPTURED); } else if (freelook_active && !active_now) { // Sync camera cursor to cursor to "cut" interpolation jumps due to changing referential cursor = camera_cursor; // Restore mouse - OS::get_singleton()->set_mouse_mode(OS::MOUSE_MODE_VISIBLE); + DisplayServer::get_singleton()->mouse_set_mode(DisplayServer::MOUSE_MODE_VISIBLE); } freelook_active = active_now; @@ -3926,8 +3927,11 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed view_menu->get_popup()->connect("id_pressed", callable_mp(this, &SpatialEditorViewport::_menu_option)); display_submenu->connect("id_pressed", callable_mp(this, &SpatialEditorViewport::_menu_option)); view_menu->set_disable_shortcuts(true); - - if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) { +#ifndef _MSC_VER +#warning this needs to be fixed +#endif + //if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) { + if (false) { // Alternate display modes only work when using the Vulkan renderer; make this explicit. const int normal_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL); const int wireframe_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index c7c3ba8198..8070e2b4d5 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -44,6 +44,7 @@ #include "scene/gui/panel.h" #include "scene/main/viewport.h" #include "scene/resources/visual_shader_nodes.h" +#include "servers/display_server.h" #include "servers/visual/shader_types.h" Control *VisualShaderNodePlugin::create_editor(const Ref &p_parent_resource, const Ref &p_node) { @@ -1646,7 +1647,7 @@ void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos) { } // keep dialog within window bounds - Size2 window_size = OS::get_singleton()->get_window_size(); + Size2 window_size = DisplayServer::get_singleton()->window_get_size(); Rect2 dialog_rect = members_dialog->get_global_rect(); if (dialog_rect.position.y + dialog_rect.size.y > window_size.y) { int difference = dialog_rect.position.y + dialog_rect.size.y - window_size.y; diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp index cdc5255edd..d12fd720a7 100644 --- a/editor/progress_dialog.cpp +++ b/editor/progress_dialog.cpp @@ -34,6 +34,7 @@ #include "core/os/os.h" #include "editor_scale.h" #include "main/main.h" +#include "servers/display_server.h" void BackgroundProgress::_add_task(const String &p_task, const String &p_label, int p_steps) { @@ -219,7 +220,7 @@ bool ProgressDialog::task_step(const String &p_task, const String &p_state, int t.state->set_text(p_state); last_progress_tick = OS::get_singleton()->get_ticks_usec(); if (cancel_hb->is_visible()) { - OS::get_singleton()->force_process_input(); + DisplayServer::get_singleton()->process_events(); } Main::iteration(); // this will not work on a lot of platforms, so it's only meant for the editor diff --git a/editor/project_export.cpp b/editor/project_export.cpp index 37b959c78a..95e0bba579 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -46,6 +46,7 @@ #include "scene/gui/margin_container.h" #include "scene/gui/scroll_container.h" #include "scene/gui/tab_container.h" +#include "servers/display_server.h" void ProjectExportDialog::_notification(int p_what) { @@ -1250,7 +1251,7 @@ ProjectExportDialog::ProjectExportDialog() { get_cancel()->set_text(TTR("Close")); get_ok()->set_text(TTR("Export PCK/Zip")); - export_button = add_button(TTR("Export Project"), !OS::get_singleton()->get_swap_ok_cancel(), "export"); + export_button = add_button(TTR("Export Project"), !DisplayServer::get_singleton()->get_swap_ok_cancel(), "export"); export_button->connect("pressed", callable_mp(this, &ProjectExportDialog::_export_project)); // Disable initially before we select a valid preset export_button->set_disabled(true); @@ -1265,7 +1266,7 @@ ProjectExportDialog::ProjectExportDialog() { export_all_dialog->add_button(TTR("Release"), true, "release"); export_all_dialog->connect("custom_action", callable_mp(this, &ProjectExportDialog::_export_all_dialog_action)); - export_all_button = add_button(TTR("Export All"), !OS::get_singleton()->get_swap_ok_cancel(), "export"); + export_all_button = add_button(TTR("Export All"), !DisplayServer::get_singleton()->get_swap_ok_cancel(), "export"); export_all_button->connect("pressed", callable_mp(this, &ProjectExportDialog::_export_all_dialog)); export_all_button->set_disabled(true); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 4e157e927e..0ebfab7ab6 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -51,6 +51,7 @@ #include "scene/gui/separator.h" #include "scene/gui/texture_rect.h" #include "scene/gui/tool_button.h" +#include "servers/display_server.h" static inline String get_project_key_from_path(const String &dir) { return dir.replace("/", "::"); @@ -1284,7 +1285,11 @@ void ProjectList::load_projects() { } void ProjectList::update_dock_menu() { - OS::get_singleton()->global_menu_clear("_dock"); + + if (!DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) { + return; + } + DisplayServer::get_singleton()->global_menu_clear("_dock"); int favs_added = 0; int total_added = 0; @@ -1294,18 +1299,18 @@ void ProjectList::update_dock_menu() { favs_added++; } else { if (favs_added != 0) { - OS::get_singleton()->global_menu_add_separator("_dock"); + DisplayServer::get_singleton()->global_menu_add_separator("_dock"); } favs_added = 0; } - OS::get_singleton()->global_menu_add_item("_dock", _projects[i].project_name + " ( " + _projects[i].path + " )", GLOBAL_OPEN_PROJECT, Variant(_projects[i].path.plus_file("project.godot"))); + DisplayServer::get_singleton()->global_menu_add_item("_dock", _projects[i].project_name + " ( " + _projects[i].path + " )", GLOBAL_OPEN_PROJECT, Variant(_projects[i].path.plus_file("project.godot"))); total_added++; } } if (total_added != 0) { - OS::get_singleton()->global_menu_add_separator("_dock"); + DisplayServer::get_singleton()->global_menu_add_separator("_dock"); } - OS::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), GLOBAL_NEW_WINDOW, Variant()); + DisplayServer::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), GLOBAL_NEW_WINDOW, Variant()); } void ProjectList::create_project_item_control(int p_index) { @@ -2413,8 +2418,8 @@ ProjectManager::ProjectManager() { switch (display_scale) { case 0: { // Try applying a suitable display scale automatically - const int screen = OS::get_singleton()->get_current_screen(); - editor_set_scale(OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).x > 2000 ? 2.0 : 1.0); + const int screen = DisplayServer::get_singleton()->window_get_current_screen(); + editor_set_scale(DisplayServer::get_singleton()->screen_get_dpi(screen) >= 192 && DisplayServer::get_singleton()->screen_get_size(screen).x > 2000 ? 2.0 : 1.0); } break; case 1: editor_set_scale(0.75); break; @@ -2430,12 +2435,12 @@ ProjectManager::ProjectManager() { } // Define a minimum window size to prevent UI elements from overlapping or being cut off - OS::get_singleton()->set_min_window_size(Size2(750, 420) * EDSCALE); + DisplayServer::get_singleton()->window_set_min_size(Size2(750, 420) * EDSCALE); #ifndef OSX_ENABLED // The macOS platform implementation uses its own hiDPI window resizing code // TODO: Resize windows on hiDPI displays on Windows and Linux and remove the line below - OS::get_singleton()->set_window_size(OS::get_singleton()->get_window_size() * MAX(1, EDSCALE)); + DisplayServer::get_singleton()->window_set_size(DisplayServer::get_singleton()->window_get_size() * MAX(1, EDSCALE)); #endif } @@ -2459,7 +2464,7 @@ ProjectManager::ProjectManager() { String cp; cp += 0xA9; - OS::get_singleton()->set_window_title(VERSION_NAME + String(" - ") + TTR("Project Manager") + " - " + cp + " 2007-2020 Juan Linietsky, Ariel Manzur & Godot Contributors"); + DisplayServer::get_singleton()->window_set_title(VERSION_NAME + String(" - ") + TTR("Project Manager") + " - " + cp + " 2007-2020 Juan Linietsky, Ariel Manzur & Godot Contributors"); Control *center_box = memnew(Control); center_box->set_v_size_flags(SIZE_EXPAND_FILL); diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index bdc5f0a3e8..4382b63747 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -46,6 +46,8 @@ #include "editor/plugins/spatial_editor_plugin.h" #include "scene/main/viewport.h" #include "scene/resources/packed_scene.h" +#include "servers/display_server.h" +#include "servers/visual_server.h" void SceneTreeDock::_nodes_drag_begin() { @@ -822,7 +824,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (node) { Node *root = EditorNode::get_singleton()->get_edited_scene(); NodePath path = root->get_path().rel_path_to(node->get_path()); - OS::get_singleton()->set_clipboard(path); + DisplayServer::get_singleton()->clipboard_set(path); } } } break; diff --git a/main/main.cpp b/main/main.cpp index b95ba54576..53bb336b1f 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -64,11 +64,14 @@ #include "servers/arvr_server.h" #include "servers/audio_server.h" #include "servers/camera_server.h" +#include "servers/display_server.h" #include "servers/navigation_2d_server.h" #include "servers/navigation_server.h" #include "servers/physics_2d_server.h" #include "servers/physics_server.h" #include "servers/register_server_types.h" +#include "servers/visual/visual_server_raster.h" +#include "servers/visual/visual_server_wrap_mt.h" #ifdef TOOLS_ENABLED #include "editor/doc_data.h" @@ -86,6 +89,7 @@ // Initialized in setup() static Engine *engine = NULL; static ProjectSettings *globals = NULL; +static Input *input = NULL; static InputMap *input_map = NULL; static TranslationServer *translation_server = NULL; static Performance *performance = NULL; @@ -98,6 +102,8 @@ static MessageQueue *message_queue = NULL; // Initialized in setup2() static AudioServer *audio_server = NULL; +static DisplayServer *display_server = NULL; +static VisualServer *visual_server = NULL; static CameraServer *camera_server = NULL; static ARVRServer *arvr_server = NULL; static PhysicsServer *physics_server = NULL; @@ -109,7 +115,7 @@ static bool _start_success = false; // Drivers -static int video_driver_idx = -1; +static int display_driver_idx = -1; static int audio_driver_idx = -1; // Engine config/tools @@ -126,7 +132,12 @@ static bool auto_build_solutions = false; // Display -static OS::VideoMode video_mode; +static DisplayServer::WindowMode window_mode = DisplayServer::WINDOW_MODE_WINDOWED; +static DisplayServer::ScreenOrientation window_orientation = DisplayServer::SCREEN_LANDSCAPE; +static uint32_t window_flags = 0; +static Size2i window_size = Size2i(1024, 600); +static bool window_vsync_via_compositor = false; + static int init_screen = -1; static bool init_fullscreen = false; static bool init_maximized = false; @@ -191,6 +202,7 @@ void initialize_physics() { } void finalize_physics() { + physics_server->finish(); memdelete(physics_server); @@ -198,6 +210,14 @@ void finalize_physics() { memdelete(physics_2d_server); } +void finalize_display() { + + visual_server->finish(); + memdelete(visual_server); + + memdelete(display_server); +} + void initialize_navigation_server() { ERR_FAIL_COND(navigation_server != NULL); @@ -251,20 +271,25 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" --remote-fs
Remote filesystem ([:] address).\n"); OS::get_singleton()->print(" --remote-fs-password Password for remote filesystem.\n"); OS::get_singleton()->print(" --audio-driver Audio driver ("); - for (int i = 0; i < OS::get_singleton()->get_audio_driver_count(); i++) { + for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) { if (i != 0) OS::get_singleton()->print(", "); - OS::get_singleton()->print("'%s'", OS::get_singleton()->get_audio_driver_name(i)); + OS::get_singleton()->print("'%s'", AudioDriverManager::get_driver(i)->get_name()); } OS::get_singleton()->print(").\n"); - OS::get_singleton()->print(" --video-driver Video driver ("); - for (int i = 0; i < OS::get_singleton()->get_video_driver_count(); i++) { - if (i != 0) - OS::get_singleton()->print(", "); - OS::get_singleton()->print("'%s'", OS::get_singleton()->get_video_driver_name(i)); + OS::get_singleton()->print(" --display-driver Display driver (and rendering driver):\n"); + for (int i = 0; i < DisplayServer::get_create_function_count(); i++) { + OS::get_singleton()->print("\t\t'%s' (", DisplayServer::get_create_function_name(i)); + Vector rd = DisplayServer::get_create_function_rendering_drivers(i); + for (int j = 0; j < rd.size(); j++) { + if (j > 0) { + OS::get_singleton()->print(", "); + } + OS::get_singleton()->print("'%s'", rd[j].utf8().get_data()); + } + OS::get_singleton()->print(")\n"); } - OS::get_singleton()->print(").\n"); - OS::get_singleton()->print("\n"); + OS::get_singleton()->print(" --rendering-driver Rendering driver (depends on display driver).\n"); #ifndef SERVER_ENABLED OS::get_singleton()->print("Display options:\n"); @@ -353,7 +378,7 @@ void Main::print_help(const char *p_binary) { Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_phase) { - OS::get_singleton()->initialize_core(); + OS::get_singleton()->initialize(); engine = memnew(Engine); @@ -403,7 +428,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph I = args.front(); - String video_driver = ""; + String display_driver = ""; String audio_driver = ""; String project_path = "."; bool upwards = false; @@ -423,6 +448,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph #ifdef TOOLS_ENABLED bool found_project = false; #endif + bool use_vsync = false; packed_data = PackedData::get_singleton(); if (!packed_data) @@ -469,8 +495,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph audio_driver = I->next()->get(); bool found = false; - for (int i = 0; i < OS::get_singleton()->get_audio_driver_count(); i++) { - if (audio_driver == OS::get_singleton()->get_audio_driver_name(i)) { + for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) { + if (audio_driver == AudioDriverManager::get_driver(i)->get_name()) { found = true; } } @@ -478,14 +504,14 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph if (!found) { OS::get_singleton()->print("Unknown audio driver '%s', aborting.\nValid options are ", audio_driver.utf8().get_data()); - for (int i = 0; i < OS::get_singleton()->get_audio_driver_count(); i++) { - if (i == OS::get_singleton()->get_audio_driver_count() - 1) { + for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) { + if (i == AudioDriverManager::get_driver_count() - 1) { OS::get_singleton()->print(" and "); } else if (i != 0) { OS::get_singleton()->print(", "); } - OS::get_singleton()->print("'%s'", OS::get_singleton()->get_audio_driver_name(i)); + OS::get_singleton()->print("'%s'", AudioDriverManager::get_driver(i)->get_name()); } OS::get_singleton()->print(".\n"); @@ -499,30 +525,30 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph goto error; } - } else if (I->get() == "--video-driver") { // force video driver + } else if (I->get() == "--display-driver") { // force video driver if (I->next()) { - video_driver = I->next()->get(); + display_driver = I->next()->get(); bool found = false; - for (int i = 0; i < OS::get_singleton()->get_video_driver_count(); i++) { - if (video_driver == OS::get_singleton()->get_video_driver_name(i)) { + for (int i = 0; i < DisplayServer::get_create_function_count(); i++) { + if (display_driver == DisplayServer::get_create_function_name(i)) { found = true; } } if (!found) { - OS::get_singleton()->print("Unknown video driver '%s', aborting.\nValid options are ", video_driver.utf8().get_data()); + OS::get_singleton()->print("Unknown display driver '%s', aborting.\nValid options are ", display_driver.utf8().get_data()); - for (int i = 0; i < OS::get_singleton()->get_video_driver_count(); i++) { - if (i == OS::get_singleton()->get_video_driver_count() - 1) { + for (int i = 0; i < DisplayServer::get_create_function_count(); i++) { + if (i == DisplayServer::get_create_function_count() - 1) { OS::get_singleton()->print(" and "); } else if (i != 0) { OS::get_singleton()->print(", "); } - OS::get_singleton()->print("'%s'", OS::get_singleton()->get_video_driver_name(i)); + OS::get_singleton()->print("'%s'", DisplayServer::get_create_function_name(i)); } OS::get_singleton()->print(".\n"); @@ -542,7 +568,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } else if (I->get() == "-m" || I->get() == "--maximized") { // force maximized window init_maximized = true; - video_mode.maximized = true; + window_mode = DisplayServer::WINDOW_MODE_MAXIMIZED; } else if (I->get() == "-w" || I->get() == "--windowed") { // force windowed window @@ -574,8 +600,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph goto error; } - video_mode.width = w; - video_mode.height = h; + window_size.width = w; + window_size.height = h; force_res = true; N = I->next()->next(); @@ -616,11 +642,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->set_no_window_mode(true); } else if (I->get() == "--enable-vsync-via-compositor") { - video_mode.vsync_via_compositor = true; + window_vsync_via_compositor = true; saw_vsync_via_compositor_override = true; } else if (I->get() == "--disable-vsync-via-compositor") { - video_mode.vsync_via_compositor = false; + window_vsync_via_compositor = false; saw_vsync_via_compositor_override = true; #endif } else if (I->get() == "--profiling") { // enable profiling @@ -917,7 +943,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph main_args.push_back("--editor"); if (!init_windowed) { init_maximized = true; - video_mode.maximized = true; + window_mode = DisplayServer::WINDOW_MODE_MAXIMIZED; } } @@ -960,8 +986,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph GLOBAL_DEF("rendering/quality/driver/driver_name", "Vulkan"); ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/driver/driver_name", PropertyInfo(Variant::STRING, "rendering/quality/driver/driver_name", PROPERTY_HINT_ENUM, "Vulkan,GLES2")); - if (video_driver == "") { - video_driver = GLOBAL_GET("rendering/quality/driver/driver_name"); + if (display_driver == "") { + display_driver = GLOBAL_GET("rendering/quality/driver/driver_name"); } // Assigning here even though it's GLES2-specific, to be sure that it appears in docs @@ -983,48 +1009,58 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph if (use_custom_res) { if (!force_res) { - video_mode.width = GLOBAL_GET("display/window/size/width"); - video_mode.height = GLOBAL_GET("display/window/size/height"); + window_size.width = GLOBAL_GET("display/window/size/width"); + window_size.height = GLOBAL_GET("display/window/size/height"); if (globals->has_setting("display/window/size/test_width") && globals->has_setting("display/window/size/test_height")) { int tw = globals->get("display/window/size/test_width"); if (tw > 0) { - video_mode.width = tw; + window_size.width = tw; } int th = globals->get("display/window/size/test_height"); if (th > 0) { - video_mode.height = th; + window_size.height = th; } } } - video_mode.resizable = GLOBAL_GET("display/window/size/resizable"); - video_mode.borderless_window = GLOBAL_GET("display/window/size/borderless"); - video_mode.fullscreen = GLOBAL_GET("display/window/size/fullscreen"); - video_mode.always_on_top = GLOBAL_GET("display/window/size/always_on_top"); + if (!bool(GLOBAL_GET("display/window/size/resizable"))) { + window_flags |= DisplayServer::WINDOW_FLAG_RESIZE_DISABLED_BIT; + } + if (bool(GLOBAL_GET("display/window/size/borderless"))) { + window_flags |= DisplayServer::WINDOW_FLAG_BORDERLESS_BIT; + } + if (bool(GLOBAL_GET("display/window/size/fullscreen"))) { + window_mode = DisplayServer::WINDOW_MODE_FULLSCREEN; + } + + if (bool(GLOBAL_GET("display/window/size/always_on_top"))) { + window_flags |= DisplayServer::WINDOW_FLAG_ALWAYS_ON_TOP; + } } if (!force_lowdpi) { OS::get_singleton()->_allow_hidpi = GLOBAL_DEF("display/window/dpi/allow_hidpi", false); } - video_mode.use_vsync = GLOBAL_DEF_RST("display/window/vsync/use_vsync", true); - OS::get_singleton()->_use_vsync = video_mode.use_vsync; + use_vsync = GLOBAL_DEF_RST("display/window/vsync/use_vsync", true); + OS::get_singleton()->_use_vsync = use_vsync; if (!saw_vsync_via_compositor_override) { // If one of the command line options to enable/disable vsync via the // window compositor ("--enable-vsync-via-compositor" or // "--disable-vsync-via-compositor") was present then it overrides the // project setting. - video_mode.vsync_via_compositor = GLOBAL_DEF("display/window/vsync/vsync_via_compositor", false); + window_vsync_via_compositor = GLOBAL_DEF("display/window/vsync/vsync_via_compositor", false); } - OS::get_singleton()->_vsync_via_compositor = video_mode.vsync_via_compositor; + OS::get_singleton()->_vsync_via_compositor = window_vsync_via_compositor; + /* todo restore OS::get_singleton()->_allow_layered = GLOBAL_DEF("display/window/per_pixel_transparency/allowed", false); video_mode.layered = GLOBAL_DEF("display/window/per_pixel_transparency/enabled", false); - +*/ GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation", 2); GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation.mobile", 3); @@ -1049,26 +1085,26 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph /* Determine audio and video drivers */ - for (int i = 0; i < OS::get_singleton()->get_video_driver_count(); i++) { + for (int i = 0; i < DisplayServer::get_create_function_count(); i++) { - if (video_driver == OS::get_singleton()->get_video_driver_name(i)) { + if (display_driver == DisplayServer::get_create_function_name(i)) { - video_driver_idx = i; + display_driver_idx = i; break; } } - if (video_driver_idx < 0) { - video_driver_idx = 0; + if (display_driver_idx < 0) { + display_driver_idx = 0; } if (audio_driver == "") { // specified in project.godot - audio_driver = GLOBAL_DEF_RST("audio/driver", OS::get_singleton()->get_audio_driver_name(0)); + audio_driver = GLOBAL_DEF_RST("audio/driver", AudioDriverManager::get_driver(0)->get_name()); } - for (int i = 0; i < OS::get_singleton()->get_audio_driver_count(); i++) { + for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) { - if (audio_driver == OS::get_singleton()->get_audio_driver_name(i)) { + if (audio_driver == AudioDriverManager::get_driver(i)->get_name()) { audio_driver_idx = i; break; @@ -1083,19 +1119,19 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph String orientation = GLOBAL_DEF("display/window/handheld/orientation", "landscape"); if (orientation == "portrait") - OS::get_singleton()->set_screen_orientation(OS::SCREEN_PORTRAIT); + window_orientation = DisplayServer::SCREEN_PORTRAIT; else if (orientation == "reverse_landscape") - OS::get_singleton()->set_screen_orientation(OS::SCREEN_REVERSE_LANDSCAPE); + window_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE; else if (orientation == "reverse_portrait") - OS::get_singleton()->set_screen_orientation(OS::SCREEN_REVERSE_PORTRAIT); + window_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT; else if (orientation == "sensor_landscape") - OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR_LANDSCAPE); + window_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE; else if (orientation == "sensor_portrait") - OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR_PORTRAIT); + window_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT; else if (orientation == "sensor") - OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR); + window_orientation = DisplayServer::SCREEN_SENSOR; else - OS::get_singleton()->set_screen_orientation(OS::SCREEN_LANDSCAPE); + window_orientation = DisplayServer::SCREEN_LANDSCAPE; } Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60)); @@ -1131,7 +1167,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph error: - video_driver = ""; + display_driver = ""; audio_driver = ""; project_path = ""; @@ -1183,15 +1219,64 @@ Error Main::setup2(Thread::ID p_main_tid_override) { Thread::_main_thread_id = p_main_tid_override; } - Error err = OS::get_singleton()->initialize(video_mode, video_driver_idx, audio_driver_idx); - if (err != OK) { - return err; + /* Initialize user data dir */ + + OS::get_singleton()->ensure_user_data_dir(); + + /* Initialize Input */ + + input = memnew(Input); + + /* Iniitalize Display Server */ + + { + + String rendering_driver; // temp broken + + Error err; + display_server = DisplayServer::create(display_driver_idx, rendering_driver, window_mode, window_flags, window_size, err); + if (err != OK) { + //ok i guess we can't use this display server, try other ones + for (int i = 0; i < DisplayServer::get_create_function_count(); i++) { + if (i == display_driver_idx) { + continue; //don't try the same twice + } + display_server = DisplayServer::create(display_driver_idx, rendering_driver, window_mode, window_flags, window_size, err); + if (err == OK) { + break; + } + } + } + + if (!display_server) { + ERR_PRINT("Unable to create DisplayServer, all display drivers failed."); + return err; + } + } + + if (display_server->has_feature(DisplayServer::FEATURE_ORIENTATION)) { + display_server->screen_set_orientation(window_orientation); } + /* Initialize Visual Server */ + + visual_server = memnew(VisualServerRaster); + if (OS::get_singleton()->get_render_thread_mode() != OS::RENDER_THREAD_UNSAFE) { + visual_server = memnew(VisualServerWrapMT(visual_server, OS::get_singleton()->get_render_thread_mode() == OS::RENDER_SEPARATE_THREAD)); + } + + visual_server->init(); + + OS::get_singleton()->initialize_joypads(); + + /* Initialize Audio Driver */ + + AudioDriverManager::initialize(audio_driver_idx); + print_line(" "); //add a blank line for readability if (init_use_custom_pos) { - OS::get_singleton()->set_window_position(init_custom_pos); + display_server->window_set_position(init_custom_pos); } // right moment to create and initialize the audio server @@ -1213,21 +1298,21 @@ Error Main::setup2(Thread::ID p_main_tid_override) { #endif if (init_screen != -1) { - OS::get_singleton()->set_current_screen(init_screen); + DisplayServer::get_singleton()->window_set_current_screen(init_screen); } if (init_windowed) { //do none.. } else if (init_maximized) { - OS::get_singleton()->set_window_maximized(true); + DisplayServer::get_singleton()->window_set_mode(DisplayServer::WINDOW_MODE_MAXIMIZED); } else if (init_fullscreen) { - OS::get_singleton()->set_window_fullscreen(true); + DisplayServer::get_singleton()->window_set_mode(DisplayServer::WINDOW_MODE_FULLSCREEN); } if (init_always_on_top) { - OS::get_singleton()->set_window_always_on_top(true); + DisplayServer::get_singleton()->window_set_flag(DisplayServer::WINDOW_FLAG_ALWAYS_ON_TOP, true); } if (allow_focus_steal_pid) { - OS::get_singleton()->enable_for_stealing_focus(allow_focus_steal_pid); + DisplayServer::get_singleton()->enable_for_stealing_focus(allow_focus_steal_pid); } register_server_types(); @@ -1277,7 +1362,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { #ifdef TOOLS_ENABLED Ref icon = memnew(Image(app_icon_png)); - OS::get_singleton()->set_icon(icon); + DisplayServer::get_singleton()->set_icon(icon); #endif } @@ -1297,7 +1382,14 @@ Error Main::setup2(Thread::ID p_main_tid_override) { Input *id = Input::get_singleton(); if (id) { if (bool(GLOBAL_DEF("input_devices/pointing/emulate_touch_from_mouse", false)) && !(editor || project_manager)) { - if (!OS::get_singleton()->has_touchscreen_ui_hint()) { + + bool found_touchscreen = false; + for (int i = 0; i < DisplayServer::get_singleton()->get_screen_count(); i++) { + if (DisplayServer::get_singleton()->screen_is_touchscreen(i)) { + found_touchscreen = true; + } + } + if (!found_touchscreen) { //only if no touchscreen ui hint, set emulation id->set_emulate_touch_from_mouse(true); } @@ -1589,7 +1681,7 @@ bool Main::start() { if (!main_loop) { if (!ClassDB::class_exists(main_loop_type)) { - OS::get_singleton()->alert("Error: MainLoop type doesn't exist: " + main_loop_type); + DisplayServer::get_singleton()->alert("Error: MainLoop type doesn't exist: " + main_loop_type); return false; } else { @@ -1751,7 +1843,7 @@ bool Main::start() { sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true)); String appname = ProjectSettings::get_singleton()->get("application/config/name"); appname = TranslationServer::get_singleton()->translate(appname); - OS::get_singleton()->set_window_title(appname); + DisplayServer::get_singleton()->window_set_title(appname); int shadow_atlas_size = GLOBAL_GET("rendering/quality/shadow_atlas/size"); int shadow_atlas_q0_subdiv = GLOBAL_GET("rendering/quality/shadow_atlas/quadrant_0_subdiv"); @@ -1838,11 +1930,11 @@ bool Main::start() { if (serr != OK) ERR_PRINT("Failed to load scene"); } - OS::get_singleton()->set_context(OS::CONTEXT_EDITOR); + DisplayServer::get_singleton()->set_context(DisplayServer::CONTEXT_EDITOR); } #endif if (!editor) { - OS::get_singleton()->set_context(OS::CONTEXT_ENGINE); + DisplayServer::get_singleton()->set_context(DisplayServer::CONTEXT_ENGINE); } } @@ -1881,7 +1973,7 @@ bool Main::start() { Ref icon; icon.instance(); if (ImageLoader::load_image(iconpath, icon) == OK) { - OS::get_singleton()->set_icon(icon); + DisplayServer::get_singleton()->set_icon(icon); hasicon = true; } } @@ -1896,14 +1988,14 @@ bool Main::start() { ProgressDialog *progress_dialog = memnew(ProgressDialog); pmanager->add_child(progress_dialog); sml->get_root()->add_child(pmanager); - OS::get_singleton()->set_context(OS::CONTEXT_PROJECTMAN); + DisplayServer::get_singleton()->set_context(DisplayServer::CONTEXT_PROJECTMAN); project_manager = true; } if (project_manager || editor) { // Hide console window if requested (Windows-only). bool hide_console = EditorSettings::get_singleton()->get_setting("interface/editor/hide_console_window"); - OS::get_singleton()->set_console_visible(!hide_console); + DisplayServer::get_singleton()->console_set_visible(!hide_console); // Load SSL Certificates from Editor Settings (or builtin) Crypto::load_default_certificates(EditorSettings::get_singleton()->get_setting("network/ssl/editor_ssl_certificates").operator String()); @@ -1913,9 +2005,10 @@ bool Main::start() { if (!hasicon) { Ref icon = memnew(Image(app_icon_png)); - OS::get_singleton()->set_icon(icon); + DisplayServer::get_singleton()->set_icon(icon); } + Input::get_singleton()->set_main_loop(main_loop); OS::get_singleton()->set_main_loop(main_loop); return true; @@ -2030,7 +2123,7 @@ bool Main::iteration() { VisualServer::get_singleton()->sync(); //sync if still drawing from previous frames. - if (OS::get_singleton()->can_draw() && !disable_render_loop) { + if (DisplayServer::get_singleton()->can_any_window_draw() && !disable_render_loop) { if ((!force_redraw_requested) && OS::get_singleton()->is_in_low_processor_usage_mode()) { if (VisualServer::get_singleton()->has_changed()) { @@ -2085,7 +2178,7 @@ bool Main::iteration() { if (fixed_fps != -1) return exit; - if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw()) + if (OS::get_singleton()->is_in_low_processor_usage_mode() || !DisplayServer::get_singleton()->can_any_window_draw()) OS::get_singleton()->delay_usec(OS::get_singleton()->get_low_processor_usage_mode_sleep_usec()); //apply some delay to force idle time else { uint32_t frame_delay = Engine::get_singleton()->get_frame_delay(); @@ -2182,8 +2275,14 @@ void Main::cleanup() { } OS::get_singleton()->finalize(); + finalize_physics(); finalize_navigation_server(); + finalize_display(); + + if (input) { + memdelete(input); + } if (packed_data) memdelete(packed_data); diff --git a/main/tests/test_physics.cpp b/main/tests/test_physics.cpp index 4931d42674..7727af6ad1 100644 --- a/main/tests/test_physics.cpp +++ b/main/tests/test_physics.cpp @@ -36,6 +36,7 @@ #include "core/os/main_loop.h" #include "core/os/os.h" #include "core/print_string.h" +#include "servers/display_server.h" #include "servers/physics_server.h" #include "servers/visual_server.h" @@ -313,7 +314,7 @@ public: camera = vs->camera_create(); RID viewport = vs->viewport_create(); - Size2i screen_size = OS::get_singleton()->get_window_size(); + Size2i screen_size = DisplayServer::get_singleton()->window_get_size(); vs->viewport_set_size(viewport, screen_size.x, screen_size.y); vs->viewport_attach_to_screen(viewport, Rect2(Vector2(), screen_size)); vs->viewport_set_active(viewport, true); diff --git a/main/tests/test_physics_2d.cpp b/main/tests/test_physics_2d.cpp index 160c25f43a..4403e40b76 100644 --- a/main/tests/test_physics_2d.cpp +++ b/main/tests/test_physics_2d.cpp @@ -35,6 +35,7 @@ #include "core/os/os.h" #include "core/print_string.h" #include "scene/resources/texture.h" +#include "servers/display_server.h" #include "servers/physics_2d_server.h" #include "servers/visual_server.h" @@ -354,7 +355,7 @@ public: RID vp = vs->viewport_create(); canvas = vs->canvas_create(); - Size2i screen_size = OS::get_singleton()->get_window_size(); + Size2i screen_size = DisplayServer::get_singleton()->window_get_size(); vs->viewport_attach_canvas(vp, canvas); vs->viewport_set_size(vp, screen_size.x, screen_size.y); vs->viewport_attach_to_screen(vp, Rect2(Vector2(), screen_size)); diff --git a/main/tests/test_render.cpp b/main/tests/test_render.cpp index 62239a5cb5..0fbc5ea697 100644 --- a/main/tests/test_render.cpp +++ b/main/tests/test_render.cpp @@ -36,6 +36,7 @@ #include "core/os/main_loop.h" #include "core/os/os.h" #include "core/print_string.h" +#include "servers/display_server.h" #include "servers/visual_server.h" #define OBJECT_COUNT 50 @@ -163,7 +164,7 @@ public: // vs->camera_set_perspective( camera, 60.0,0.1, 100.0 ); viewport = vs->viewport_create(); - Size2i screen_size = OS::get_singleton()->get_window_size(); + Size2i screen_size = DisplayServer::get_singleton()->window_get_size(); vs->viewport_set_size(viewport, screen_size.x, screen_size.y); vs->viewport_attach_to_screen(viewport, Rect2(Vector2(), screen_size)); vs->viewport_set_active(viewport, true); diff --git a/modules/gdnative/nativescript/SCsub b/modules/gdnative/nativescript/SCsub index 92c9d6630d..c28a1c8659 100644 --- a/modules/gdnative/nativescript/SCsub +++ b/modules/gdnative/nativescript/SCsub @@ -5,5 +5,5 @@ Import('env_gdnative') env_gdnative.add_source_files(env.modules_sources, '*.cpp') -if "platform" in env and env["platform"] in ["x11", "iphone"]: +if "platform" in env and env["platform"] in ["linuxbsd", "iphone"]: env.Append(LINKFLAGS=["-rdynamic"]) diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp index d5723fd20f..fbf8ef2f8f 100644 --- a/modules/gdscript/language_server/gdscript_text_document.cpp +++ b/modules/gdscript/language_server/gdscript_text_document.cpp @@ -35,6 +35,7 @@ #include "editor/plugins/script_text_editor.h" #include "gdscript_extend_parser.h" #include "gdscript_language_protocol.h" +#include "servers/display_server.h" void GDScriptTextDocument::_bind_methods() { ClassDB::bind_method(D_METHOD("didOpen"), &GDScriptTextDocument::didOpen); @@ -419,7 +420,8 @@ void GDScriptTextDocument::sync_script_content(const String &p_path, const Strin void GDScriptTextDocument::show_native_symbol_in_editor(const String &p_symbol_id) { ScriptEditor::get_singleton()->call_deferred("_help_class_goto", p_symbol_id); - OS::get_singleton()->move_window_to_foreground(); + + DisplayServer::get_singleton()->window_move_to_foreground(); } Array GDScriptTextDocument::find_symbols(const lsp::TextDocumentPositionParams &p_location, List &r_list) { diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index af429eadd5..2a4b761b73 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -31,6 +31,7 @@ #include "mobile_vr_interface.h" #include "core/input/input.h" #include "core/os/os.h" +#include "servers/display_server.h" #include "servers/visual/visual_server_globals.h" StringName MobileVRInterface::get_name() const { @@ -339,7 +340,7 @@ Size2 MobileVRInterface::get_render_targetsize() { _THREAD_SAFE_METHOD_ // we use half our window size - Size2 target_size = OS::get_singleton()->get_window_size(); + Size2 target_size = DisplayServer::get_singleton()->window_get_size(); target_size.x *= 0.5 * oversample; target_size.y *= oversample; diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub new file mode 100644 index 0000000000..f3f65e216e --- /dev/null +++ b/platform/linuxbsd/SCsub @@ -0,0 +1,23 @@ +#!/usr/bin/env python + +Import('env') + +from platform_methods import run_in_subprocess +import platform_linuxbsd_builders + +common_x11 = [ + "crash_handler_linuxbsd.cpp", + "os_linuxbsd.cpp", + "joypad_linux.cpp", + "context_gl_x11.cpp", + "detect_prime_x11.cpp", + "display_server_x11.cpp", + "vulkan_context_x11.cpp", + "key_mapping_x11.cpp", + +] + +prog = env.add_program('#bin/godot', ['godot_linuxbsd.cpp'] + common_x11) + +if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: + env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd)) diff --git a/platform/linuxbsd/context_gl_x11.cpp b/platform/linuxbsd/context_gl_x11.cpp new file mode 100644 index 0000000000..5442af3bef --- /dev/null +++ b/platform/linuxbsd/context_gl_x11.cpp @@ -0,0 +1,265 @@ +/*************************************************************************/ +/* context_gl_x11.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "context_gl_x11.h" + +#ifdef X11_ENABLED +#if defined(OPENGL_ENABLED) +#include +#include +#include + +#define GLX_GLXEXT_PROTOTYPES +#include +#include + +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 + +typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); + +struct ContextGL_X11_Private { + + ::GLXContext glx_context; +}; + +void ContextGL_X11::release_current() { + + glXMakeCurrent(x11_display, None, NULL); +} + +void ContextGL_X11::make_current() { + + glXMakeCurrent(x11_display, x11_window, p->glx_context); +} + +void ContextGL_X11::swap_buffers() { + + glXSwapBuffers(x11_display, x11_window); +} + +static bool ctxErrorOccurred = false; +static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) { + ctxErrorOccurred = true; + return 0; +} + +static void set_class_hint(Display *p_display, Window p_window) { + XClassHint *classHint; + + /* set the name and class hints for the window manager to use */ + classHint = XAllocClassHint(); + if (classHint) { + classHint->res_name = (char *)"Godot_Engine"; + classHint->res_class = (char *)"Godot"; + } + XSetClassHint(p_display, p_window, classHint); + XFree(classHint); +} + +Error ContextGL_X11::initialize() { + + //const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); + + GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB"); + + ERR_FAIL_COND_V(!glXCreateContextAttribsARB, ERR_UNCONFIGURED); + + static int visual_attribs[] = { + GLX_RENDER_TYPE, GLX_RGBA_BIT, + GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, + GLX_DOUBLEBUFFER, true, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_DEPTH_SIZE, 24, + None + }; + + static int visual_attribs_layered[] = { + GLX_RENDER_TYPE, GLX_RGBA_BIT, + GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, + GLX_DOUBLEBUFFER, true, + GLX_RED_SIZE, 8, + GLX_GREEN_SIZE, 8, + GLX_BLUE_SIZE, 8, + GLX_ALPHA_SIZE, 8, + GLX_DEPTH_SIZE, 24, + None + }; + + int fbcount; + GLXFBConfig fbconfig = 0; + XVisualInfo *vi = NULL; + + XSetWindowAttributes swa; + swa.event_mask = StructureNotifyMask; + swa.border_pixel = 0; + unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; + + if (OS::get_singleton()->is_layered_allowed()) { + GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs_layered, &fbcount); + ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED); + + for (int i = 0; i < fbcount; i++) { + vi = (XVisualInfo *)glXGetVisualFromFBConfig(x11_display, fbc[i]); + if (!vi) + continue; + + XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi->visual); + if (!pict_format) { + XFree(vi); + vi = NULL; + continue; + } + + fbconfig = fbc[i]; + if (pict_format->direct.alphaMask > 0) { + break; + } + } + XFree(fbc); + ERR_FAIL_COND_V(!fbconfig, ERR_UNCONFIGURED); + + swa.background_pixmap = None; + swa.background_pixel = 0; + swa.border_pixmap = None; + valuemask |= CWBackPixel; + + } else { + GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); + ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED); + + vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); + + fbconfig = fbc[0]; + XFree(fbc); + } + + int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler); + + switch (context_type) { + case GLES_2_0_COMPATIBLE: { + + p->glx_context = glXCreateNewContext(x11_display, fbconfig, GLX_RGBA_TYPE, 0, true); + ERR_FAIL_COND_V(!p->glx_context, ERR_UNCONFIGURED); + } break; + } + + swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); + x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa); + XStoreName(x11_display, x11_window, "Godot Engine"); + + ERR_FAIL_COND_V(!x11_window, ERR_UNCONFIGURED); + set_class_hint(x11_display, x11_window); + XMapWindow(x11_display, x11_window); + + XSync(x11_display, False); + XSetErrorHandler(oldHandler); + + glXMakeCurrent(x11_display, x11_window, p->glx_context); + + XFree(vi); + + return OK; +} + +int ContextGL_X11::get_window_width() { + + XWindowAttributes xwa; + XGetWindowAttributes(x11_display, x11_window, &xwa); + + return xwa.width; +} + +int ContextGL_X11::get_window_height() { + XWindowAttributes xwa; + XGetWindowAttributes(x11_display, x11_window, &xwa); + + return xwa.height; +} + +void ContextGL_X11::set_use_vsync(bool p_use) { + static bool setup = false; + static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = NULL; + static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = NULL; + static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = NULL; + + if (!setup) { + setup = true; + String extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); + if (extensions.find("GLX_EXT_swap_control") != -1) + glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT"); + if (extensions.find("GLX_MESA_swap_control") != -1) + glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA"); + if (extensions.find("GLX_SGI_swap_control") != -1) + glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI"); + } + int val = p_use ? 1 : 0; + if (glXSwapIntervalMESA) { + glXSwapIntervalMESA(val); + } else if (glXSwapIntervalSGI) { + glXSwapIntervalSGI(val); + } else if (glXSwapIntervalEXT) { + GLXDrawable drawable = glXGetCurrentDrawable(); + glXSwapIntervalEXT(x11_display, drawable, val); + } else + return; + use_vsync = p_use; +} +bool ContextGL_X11::is_using_vsync() const { + + return use_vsync; +} + +ContextGL_X11::ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type) : + x11_window(p_x11_window) { + + default_video_mode = p_default_video_mode; + x11_display = p_x11_display; + + context_type = p_context_type; + + double_buffer = false; + direct_render = false; + glx_minor = glx_major = 0; + p = memnew(ContextGL_X11_Private); + p->glx_context = 0; + use_vsync = false; +} + +ContextGL_X11::~ContextGL_X11() { + release_current(); + glXDestroyContext(x11_display, p->glx_context); + memdelete(p); +} + +#endif +#endif diff --git a/platform/linuxbsd/context_gl_x11.h b/platform/linuxbsd/context_gl_x11.h new file mode 100644 index 0000000000..2c0643c95a --- /dev/null +++ b/platform/linuxbsd/context_gl_x11.h @@ -0,0 +1,81 @@ +/*************************************************************************/ +/* context_gl_x11.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef CONTEXT_GL_X11_H +#define CONTEXT_GL_X11_H + +#ifdef X11_ENABLED + +#if defined(OPENGL_ENABLED) + +#include "core/os/os.h" +#include +#include + +struct ContextGL_X11_Private; + +class ContextGL_X11 { + +public: + enum ContextType { + GLES_2_0_COMPATIBLE, + }; + +private: + ContextGL_X11_Private *p; + OS::VideoMode default_video_mode; + ::Display *x11_display; + ::Window &x11_window; + bool double_buffer; + bool direct_render; + int glx_minor, glx_major; + bool use_vsync; + ContextType context_type; + +public: + void release_current(); + void make_current(); + void swap_buffers(); + int get_window_width(); + int get_window_height(); + + Error initialize(); + + void set_use_vsync(bool p_use); + bool is_using_vsync() const; + + ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type); + ~ContextGL_X11(); +}; + +#endif + +#endif +#endif diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp new file mode 100644 index 0000000000..1b3804e3ed --- /dev/null +++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp @@ -0,0 +1,149 @@ +/*************************************************************************/ +/* crash_handler_linuxbsd.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "crash_handler_linuxbsd.h" + +#include "core/os/os.h" +#include "core/project_settings.h" +#include "main/main.h" + +#ifdef DEBUG_ENABLED +#define CRASH_HANDLER_ENABLED 1 +#endif + +#ifdef CRASH_HANDLER_ENABLED +#include +#include +#include +#include +#include + +static void handle_crash(int sig) { + if (OS::get_singleton() == NULL) { + abort(); + } + + void *bt_buffer[256]; + size_t size = backtrace(bt_buffer, 256); + String _execpath = OS::get_singleton()->get_executable_path(); + + String msg; + const ProjectSettings *proj_settings = ProjectSettings::get_singleton(); + if (proj_settings) { + msg = proj_settings->get("debug/settings/crash_handler/message"); + } + + // Dump the backtrace to stderr with a message to the user + fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig); + + if (OS::get_singleton()->get_main_loop()) + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); + + fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str()); + char **strings = backtrace_symbols(bt_buffer, size); + if (strings) { + for (size_t i = 1; i < size; i++) { + char fname[1024]; + Dl_info info; + + snprintf(fname, 1024, "%s", strings[i]); + + // Try to demangle the function name to provide a more readable one + if (dladdr(bt_buffer[i], &info) && info.dli_sname) { + if (info.dli_sname[0] == '_') { + int status; + char *demangled = abi::__cxa_demangle(info.dli_sname, NULL, 0, &status); + + if (status == 0 && demangled) { + snprintf(fname, 1024, "%s", demangled); + } + + if (demangled) + free(demangled); + } + } + + List args; + + char str[1024]; + snprintf(str, 1024, "%p", bt_buffer[i]); + args.push_back(str); + args.push_back("-e"); + args.push_back(_execpath); + + String output = ""; + + // Try to get the file/line number using addr2line + int ret; + Error err = OS::get_singleton()->execute(String("addr2line"), args, true, NULL, &output, &ret); + if (err == OK) { + output.erase(output.length() - 1, 1); + } + + fprintf(stderr, "[%ld] %s (%ls)\n", (long int)i, fname, output.c_str()); + } + + free(strings); + } + fprintf(stderr, "-- END OF BACKTRACE --\n"); + + // Abort to pass the error to the OS + abort(); +} +#endif + +CrashHandler::CrashHandler() { + disabled = false; +} + +CrashHandler::~CrashHandler() { + disable(); +} + +void CrashHandler::disable() { + if (disabled) + return; + +#ifdef CRASH_HANDLER_ENABLED + signal(SIGSEGV, NULL); + signal(SIGFPE, NULL); + signal(SIGILL, NULL); +#endif + + disabled = true; +} + +void CrashHandler::initialize() { +#ifdef CRASH_HANDLER_ENABLED + signal(SIGSEGV, handle_crash); + signal(SIGFPE, handle_crash); + signal(SIGILL, handle_crash); +#endif +} diff --git a/platform/linuxbsd/crash_handler_linuxbsd.h b/platform/linuxbsd/crash_handler_linuxbsd.h new file mode 100644 index 0000000000..94b4649690 --- /dev/null +++ b/platform/linuxbsd/crash_handler_linuxbsd.h @@ -0,0 +1,48 @@ +/*************************************************************************/ +/* crash_handler_linuxbsd.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef CRASH_HANDLER_X11_H +#define CRASH_HANDLER_X11_H + +class CrashHandler { + + bool disabled; + +public: + void initialize(); + + void disable(); + bool is_disabled() const { return disabled; }; + + CrashHandler(); + ~CrashHandler(); +}; + +#endif // CRASH_HANDLER_X11_H diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py new file mode 100644 index 0000000000..1a395efffe --- /dev/null +++ b/platform/linuxbsd/detect.py @@ -0,0 +1,368 @@ +import os +import platform +import sys + + +def is_active(): + return True + + +def get_name(): + return "LinuxBSD" + + +def can_build(): + + if (os.name != "posix" or sys.platform == "darwin"): + return False + + # Check the minimal dependencies + x11_error = os.system("pkg-config --version > /dev/null") + if (x11_error): + return False + + x11_error = os.system("pkg-config x11 --modversion > /dev/null ") + if (x11_error): + return False + + x11_error = os.system("pkg-config xcursor --modversion > /dev/null ") + if (x11_error): + print("xcursor not found.. x11 disabled.") + return False + + x11_error = os.system("pkg-config xinerama --modversion > /dev/null ") + if (x11_error): + print("xinerama not found.. x11 disabled.") + return False + + x11_error = os.system("pkg-config xrandr --modversion > /dev/null ") + if (x11_error): + print("xrandr not found.. x11 disabled.") + return False + + x11_error = os.system("pkg-config xrender --modversion > /dev/null ") + if (x11_error): + print("xrender not found.. x11 disabled.") + return False + + x11_error = os.system("pkg-config xi --modversion > /dev/null ") + if (x11_error): + print("xi not found.. Aborting.") + return False + + return True + +def get_opts(): + from SCons.Variables import BoolVariable, EnumVariable + + return [ + BoolVariable('use_llvm', 'Use the LLVM compiler', False), + BoolVariable('use_lld', 'Use the LLD linker', False), + BoolVariable('use_thinlto', 'Use ThinLTO', False), + BoolVariable('use_static_cpp', 'Link libgcc and libstdc++ statically for better portability', False), + BoolVariable('use_coverage', 'Test Godot coverage', False), + BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False), + BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False), + BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False), + BoolVariable('use_tsan', 'Use LLVM/GCC compiler thread sanitizer (TSAN))', False), + BoolVariable('pulseaudio', 'Detect and use PulseAudio', True), + BoolVariable('udev', 'Use udev for gamepad connection callbacks', False), + EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')), + BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False), + BoolVariable('touch', 'Enable touch events', True), + BoolVariable('execinfo', 'Use libexecinfo on systems where glibc is not available', False), + ] + + +def get_flags(): + + return [] + + +def configure(env): + + ## Build type + + if (env["target"] == "release"): + if (env["optimize"] == "speed"): #optimize for speed (default) + env.Prepend(CCFLAGS=['-O3']) + else: #optimize for size + env.Prepend(CCFLAGS=['-Os']) + + if (env["debug_symbols"] == "yes"): + env.Prepend(CCFLAGS=['-g1']) + if (env["debug_symbols"] == "full"): + env.Prepend(CCFLAGS=['-g2']) + + elif (env["target"] == "release_debug"): + if (env["optimize"] == "speed"): #optimize for speed (default) + env.Prepend(CCFLAGS=['-O2']) + else: #optimize for size + env.Prepend(CCFLAGS=['-Os']) + env.Prepend(CPPDEFINES=['DEBUG_ENABLED']) + + if (env["debug_symbols"] == "yes"): + env.Prepend(CCFLAGS=['-g1']) + if (env["debug_symbols"] == "full"): + env.Prepend(CCFLAGS=['-g2']) + + elif (env["target"] == "debug"): + env.Prepend(CCFLAGS=['-g3']) + env.Prepend(CPPDEFINES=['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED']) + env.Append(LINKFLAGS=['-rdynamic']) + + ## Architecture + + is64 = sys.maxsize > 2**32 + if (env["bits"] == "default"): + env["bits"] = "64" if is64 else "32" + + ## Compiler configuration + + if 'CXX' in env and 'clang' in os.path.basename(env['CXX']): + # Convenience check to enforce the use_llvm overrides when CXX is clang(++) + env['use_llvm'] = True + + if env['use_llvm']: + if ('clang++' not in os.path.basename(env['CXX'])): + env["CC"] = "clang" + env["CXX"] = "clang++" + env["LINK"] = "clang++" + env.Append(CPPDEFINES=['TYPED_METHOD_BIND']) + env.extra_suffix = ".llvm" + env.extra_suffix + + if env['use_lld']: + if env['use_llvm']: + env.Append(LINKFLAGS=['-fuse-ld=lld']) + if env['use_thinlto']: + # A convenience so you don't need to write use_lto too when using SCons + env['use_lto'] = True + else: + print("Using LLD with GCC is not supported yet, try compiling with 'use_llvm=yes'.") + sys.exit(255) + + if env['use_coverage']: + env.Append(CCFLAGS=['-ftest-coverage', '-fprofile-arcs']) + env.Append(LINKFLAGS=['-ftest-coverage', '-fprofile-arcs']) + + if env['use_ubsan'] or env['use_asan'] or env['use_lsan'] or env['use_tsan']: + env.extra_suffix += "s" + + if env['use_ubsan']: + env.Append(CCFLAGS=['-fsanitize=undefined']) + env.Append(LINKFLAGS=['-fsanitize=undefined']) + + if env['use_asan']: + env.Append(CCFLAGS=['-fsanitize=address']) + env.Append(LINKFLAGS=['-fsanitize=address']) + + if env['use_lsan']: + env.Append(CCFLAGS=['-fsanitize=leak']) + env.Append(LINKFLAGS=['-fsanitize=leak']) + + if env['use_tsan']: + env.Append(CCFLAGS=['-fsanitize=thread']) + env.Append(LINKFLAGS=['-fsanitize=thread']) + + if env['use_lto']: + if not env['use_llvm'] and env.GetOption("num_jobs") > 1: + env.Append(CCFLAGS=['-flto']) + env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))]) + else: + if env['use_lld'] and env['use_thinlto']: + env.Append(CCFLAGS=['-flto=thin']) + env.Append(LINKFLAGS=['-flto=thin']) + else: + env.Append(CCFLAGS=['-flto']) + env.Append(LINKFLAGS=['-flto']) + + if not env['use_llvm']: + env['RANLIB'] = 'gcc-ranlib' + env['AR'] = 'gcc-ar' + + env.Append(CCFLAGS=['-pipe']) + env.Append(LINKFLAGS=['-pipe']) + + # -fpie and -no-pie is supported on GCC 6+ and Clang 4+, both below our + # minimal requirements. + env.Append(CCFLAGS=['-fpie']) + env.Append(LINKFLAGS=['-no-pie']) + + ## Dependencies + + env.ParseConfig('pkg-config x11 --cflags --libs') + env.ParseConfig('pkg-config xcursor --cflags --libs') + env.ParseConfig('pkg-config xinerama --cflags --libs') + env.ParseConfig('pkg-config xrandr --cflags --libs') + env.ParseConfig('pkg-config xrender --cflags --libs') + env.ParseConfig('pkg-config xi --cflags --libs') + + if (env['touch']): + env.Append(CPPDEFINES=['TOUCH_ENABLED']) + + # FIXME: Check for existence of the libs before parsing their flags with pkg-config + + # freetype depends on libpng and zlib, so bundling one of them while keeping others + # as shared libraries leads to weird issues + if env['builtin_freetype'] or env['builtin_libpng'] or env['builtin_zlib']: + env['builtin_freetype'] = True + env['builtin_libpng'] = True + env['builtin_zlib'] = True + + if not env['builtin_freetype']: + env.ParseConfig('pkg-config freetype2 --cflags --libs') + + if not env['builtin_libpng']: + env.ParseConfig('pkg-config libpng16 --cflags --libs') + + if not env['builtin_bullet']: + # We need at least version 2.89 + import subprocess + bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip() + if str(bullet_version) < "2.89": + # Abort as system bullet was requested but too old + print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.89")) + sys.exit(255) + env.ParseConfig('pkg-config bullet --cflags --libs') + + if False: # not env['builtin_assimp']: + # FIXME: Add min version check + env.ParseConfig('pkg-config assimp --cflags --libs') + + if not env['builtin_enet']: + env.ParseConfig('pkg-config libenet --cflags --libs') + + if not env['builtin_squish']: + env.ParseConfig('pkg-config libsquish --cflags --libs') + + if not env['builtin_zstd']: + env.ParseConfig('pkg-config libzstd --cflags --libs') + + # Sound and video libraries + # Keep the order as it triggers chained dependencies (ogg needed by others, etc.) + + if not env['builtin_libtheora']: + env['builtin_libogg'] = False # Needed to link against system libtheora + env['builtin_libvorbis'] = False # Needed to link against system libtheora + env.ParseConfig('pkg-config theora theoradec --cflags --libs') + else: + list_of_x86 = ['x86_64', 'x86', 'i386', 'i586'] + if any(platform.machine() in s for s in list_of_x86): + env["x86_libtheora_opt_gcc"] = True + + if not env['builtin_libvpx']: + env.ParseConfig('pkg-config vpx --cflags --libs') + + if not env['builtin_libvorbis']: + env['builtin_libogg'] = False # Needed to link against system libvorbis + env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs') + + if not env['builtin_opus']: + env['builtin_libogg'] = False # Needed to link against system opus + env.ParseConfig('pkg-config opus opusfile --cflags --libs') + + if not env['builtin_libogg']: + env.ParseConfig('pkg-config ogg --cflags --libs') + + if not env['builtin_libwebp']: + env.ParseConfig('pkg-config libwebp --cflags --libs') + + if not env['builtin_mbedtls']: + # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228 + env.Append(LIBS=['mbedtls', 'mbedcrypto', 'mbedx509']) + + if not env['builtin_wslay']: + env.ParseConfig('pkg-config libwslay --cflags --libs') + + if not env['builtin_miniupnpc']: + # No pkgconfig file so far, hardcode default paths. + env.Prepend(CPPPATH=["/usr/include/miniupnpc"]) + env.Append(LIBS=["miniupnpc"]) + + # On Linux wchar_t should be 32-bits + # 16-bit library shouldn't be required due to compiler optimisations + if not env['builtin_pcre2']: + env.ParseConfig('pkg-config libpcre2-32 --cflags --libs') + + ## Flags + + if (os.system("pkg-config --exists alsa") == 0): # 0 means found + print("Enabling ALSA") + env.Append(CPPDEFINES=["ALSA_ENABLED", "ALSAMIDI_ENABLED"]) + # Don't parse --cflags, we don't need to add /usr/include/alsa to include path + env.ParseConfig('pkg-config alsa --libs') + else: + print("ALSA libraries not found, disabling driver") + + if env['pulseaudio']: + if (os.system("pkg-config --exists libpulse") == 0): # 0 means found + print("Enabling PulseAudio") + env.Append(CPPDEFINES=["PULSEAUDIO_ENABLED"]) + env.ParseConfig('pkg-config --cflags --libs libpulse') + else: + print("PulseAudio development libraries not found, disabling driver") + + if (platform.system() == "Linux"): + env.Append(CPPDEFINES=["JOYDEV_ENABLED"]) + + if env['udev']: + if (os.system("pkg-config --exists libudev") == 0): # 0 means found + print("Enabling udev support") + env.Append(CPPDEFINES=["UDEV_ENABLED"]) + env.ParseConfig('pkg-config libudev --cflags --libs') + else: + print("libudev development libraries not found, disabling udev support") + + # Linkflags below this line should typically stay the last ones + if not env['builtin_zlib']: + env.ParseConfig('pkg-config zlib --cflags --libs') + + env.Prepend(CPPPATH=['#platform/linuxbsd']) + env.Append(CPPDEFINES=['X11_ENABLED', 'UNIX_ENABLED']) + + env.Append(CPPDEFINES=['VULKAN_ENABLED']) + if not env['builtin_vulkan']: + env.ParseConfig('pkg-config vulkan --cflags --libs') + if not env['builtin_glslang']: + # No pkgconfig file for glslang so far + env.Append(LIBS=['glslang', 'SPIRV']) + + #env.Append(CPPDEFINES=['OPENGL_ENABLED']) + env.Append(LIBS=['GL']) + + env.Append(LIBS=['pthread']) + + if (platform.system() == "Linux"): + env.Append(LIBS=['dl']) + + if (platform.system().find("BSD") >= 0): + env["execinfo"] = True + + if env["execinfo"]: + env.Append(LIBS=['execinfo']) + + if not env['tools']: + import subprocess + import re + linker_version_str = subprocess.check_output([env.subst(env["LINK"]), '-Wl,--version']).decode("utf-8") + gnu_ld_version = re.search('^GNU ld [^$]*(\d+\.\d+)$', linker_version_str, re.MULTILINE) + if not gnu_ld_version: + print("Warning: Creating template binaries enabled for PCK embedding is currently only supported with GNU ld") + else: + if float(gnu_ld_version.group(1)) >= 2.30: + env.Append(LINKFLAGS=['-T', 'platform/linuxbsd/pck_embed.ld']) + else: + env.Append(LINKFLAGS=['-T', 'platform/linuxbsd/pck_embed.legacy.ld']) + + ## Cross-compilation + + if (is64 and env["bits"] == "32"): + env.Append(CCFLAGS=['-m32']) + env.Append(LINKFLAGS=['-m32', '-L/usr/lib/i386-linux-gnu']) + elif (not is64 and env["bits"] == "64"): + env.Append(CCFLAGS=['-m64']) + env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu']) + + # Link those statically for portability + if env['use_static_cpp']: + env.Append(LINKFLAGS=['-static-libgcc', '-static-libstdc++']) diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp new file mode 100644 index 0000000000..69b0837e6c --- /dev/null +++ b/platform/linuxbsd/detect_prime_x11.cpp @@ -0,0 +1,238 @@ +/*************************************************************************/ +/* detect_prime_x11.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef X11_ENABLED +#if defined(OPENGL_ENABLED) + +#include "detect_prime.h" + +#include "core/print_string.h" +#include "core/ustring.h" + +#include + +#include +#include +#include +#include + +#include + +#include +#include +#include + +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 + +typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); + +struct vendor { + const char *glxvendor; + int priority; +}; + +vendor vendormap[] = { + { "Advanced Micro Devices, Inc.", 30 }, + { "NVIDIA Corporation", 30 }, + { "X.Org", 30 }, + { "Intel Open Source Technology Center", 20 }, + { "Intel", 20 }, + { "nouveau", 10 }, + { "Mesa Project", 0 }, + { NULL, 0 } +}; + +// Runs inside a child. Exiting will not quit the engine. +void create_context() { + Display *x11_display = XOpenDisplay(NULL); + Window x11_window; + GLXContext glx_context; + + GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB"); + + static int visual_attribs[] = { + GLX_RENDER_TYPE, GLX_RGBA_BIT, + GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, + GLX_DOUBLEBUFFER, true, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_DEPTH_SIZE, 24, + None + }; + + int fbcount; + GLXFBConfig fbconfig = 0; + XVisualInfo *vi = NULL; + + XSetWindowAttributes swa; + swa.event_mask = StructureNotifyMask; + swa.border_pixel = 0; + unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; + + GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); + if (!fbc) + exit(1); + + vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); + + fbconfig = fbc[0]; + + static int context_attribs[] = { + GLX_CONTEXT_MAJOR_VERSION_ARB, 3, + GLX_CONTEXT_MINOR_VERSION_ARB, 3, + GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, + GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, + None + }; + + glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, NULL, true, context_attribs); + + swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); + x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa); + + if (!x11_window) + exit(1); + + glXMakeCurrent(x11_display, x11_window, glx_context); + XFree(vi); +} + +int detect_prime() { + pid_t p; + int priorities[2]; + String vendors[2]; + String renderers[2]; + + vendors[0] = "Unknown"; + vendors[1] = "Unknown"; + renderers[0] = "Unknown"; + renderers[1] = "Unknown"; + + for (int i = 0; i < 2; ++i) { + int fdset[2]; + + if (pipe(fdset) == -1) { + print_verbose("Failed to pipe(), using default GPU"); + return 0; + } + + // Fork so the driver initialization can crash without taking down the engine. + p = fork(); + + if (p > 0) { + // Main thread + + int stat_loc = 0; + char string[201]; + string[200] = '\0'; + + close(fdset[1]); + + waitpid(p, &stat_loc, 0); + + if (!stat_loc) { + // No need to do anything complicated here. Anything less than + // PIPE_BUF will be delivered in one read() call. + // Leave it 'Unknown' otherwise. + if (read(fdset[0], string, sizeof(string) - 1) > 0) { + vendors[i] = string; + renderers[i] = string + strlen(string) + 1; + } + } + + close(fdset[0]); + + } else { + // In child, exit() here will not quit the engine. + + char string[201]; + + close(fdset[0]); + + if (i) setenv("DRI_PRIME", "1", 1); + create_context(); + + const char *vendor = (const char *)glGetString(GL_VENDOR); + const char *renderer = (const char *)glGetString(GL_RENDERER); + + unsigned int vendor_len = strlen(vendor) + 1; + unsigned int renderer_len = strlen(renderer) + 1; + + if (vendor_len + renderer_len >= sizeof(string)) { + renderer_len = 200 - vendor_len; + } + + memcpy(&string, vendor, vendor_len); + memcpy(&string[vendor_len], renderer, renderer_len); + + if (write(fdset[1], string, vendor_len + renderer_len) == -1) { + print_verbose("Couldn't write vendor/renderer string."); + } + close(fdset[1]); + exit(0); + } + } + + int preferred = 0; + int priority = 0; + + if (vendors[0] == vendors[1]) { + print_verbose("Only one GPU found, using default."); + return 0; + } + + for (int i = 1; i >= 0; --i) { + vendor *v = vendormap; + while (v->glxvendor) { + if (v->glxvendor == vendors[i]) { + priorities[i] = v->priority; + + if (v->priority >= priority) { + priority = v->priority; + preferred = i; + } + } + ++v; + } + } + + print_verbose("Found renderers:"); + for (int i = 0; i < 2; ++i) { + print_verbose("Renderer " + itos(i) + ": " + renderers[i] + " with priority: " + itos(priorities[i])); + } + + print_verbose("Using renderer: " + renderers[preferred]); + return preferred; +} + +#endif +#endif diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/detect_prime_x11.h new file mode 100644 index 0000000000..039bdee76b --- /dev/null +++ b/platform/linuxbsd/detect_prime_x11.h @@ -0,0 +1,37 @@ +/*************************************************************************/ +/* detect_prime_x11.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef X11_ENABLED +#if defined(OPENGL_ENABLED) + +int detect_prime(); + +#endif +#endif diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp new file mode 100644 index 0000000000..ace07a3ac6 --- /dev/null +++ b/platform/linuxbsd/display_server_x11.cpp @@ -0,0 +1,3347 @@ +/*************************************************************************/ +/* display_server_x11.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server_x11.h" + +#ifdef X11_ENABLED + +#include "detect_prime_x11.h" + +#include "core/os/dir_access.h" +#include "core/print_string.h" +#include "errno.h" +#include "key_mapping_x11.h" + +#if defined(OPENGL_ENABLED) +#include "drivers/gles2/rasterizer_gles2.h" +#endif + +#if defined(VULKAN_ENABLED) +#include "servers/visual/rasterizer_rd/rasterizer_rd.h" +#endif + +#include "servers/visual/visual_server_raster.h" +#include "servers/visual/visual_server_wrap_mt.h" + +#ifdef HAVE_MNTENT +#include +#endif + +#include +#include +#include + +#include "X11/Xutil.h" + +#include "X11/Xatom.h" +#include "X11/extensions/Xinerama.h" +// ICCCM +#define WM_NormalState 1L // window normal state +#define WM_IconicState 3L // window minimized +// EWMH +#define _NET_WM_STATE_REMOVE 0L // remove/unset property +#define _NET_WM_STATE_ADD 1L // add/set property +#define _NET_WM_STATE_TOGGLE 2L // toggle property + +#include "main/main.h" + +#include +#include +#include +#include +#include + +//stupid linux.h +#ifdef KEY_TAB +#undef KEY_TAB +#endif + +#include + +#undef CursorShape + +#include + +// 2.2 is the first release with multitouch +#define XINPUT_CLIENT_VERSION_MAJOR 2 +#define XINPUT_CLIENT_VERSION_MINOR 2 + +#define VALUATOR_ABSX 0 +#define VALUATOR_ABSY 1 +#define VALUATOR_PRESSURE 2 +#define VALUATOR_TILTX 3 +#define VALUATOR_TILTY 4 + +static const double abs_resolution_mult = 10000.0; +static const double abs_resolution_range_mult = 10.0; + +bool DisplayServerX11::has_feature(Feature p_feature) const { + switch (p_feature) { + case FEATURE_SUBWINDOWS: +#ifdef TOUCH_ENABLED + case FEATURE_TOUCHSCREEN: +#endif + case FEATURE_MOUSE: + case FEATURE_MOUSE_WARP: + case FEATURE_CLIPBOARD: + case FEATURE_CURSOR_SHAPE: + case FEATURE_CUSTOM_CURSOR_SHAPE: + case FEATURE_IME: + case FEATURE_WINDOW_TRANSPARENCY: + //case FEATURE_HIDPI: + case FEATURE_ICON: + case FEATURE_NATIVE_ICON: + case FEATURE_SWAP_BUFFERS: + return true; + default: { + } + } + + return false; +} +String DisplayServerX11::get_name() const { + return "X11"; +} + +void DisplayServerX11::alert(const String &p_alert, const String &p_title) { + const char *message_programs[] = { "zenity", "kdialog", "Xdialog", "xmessage" }; + + String path = OS::get_singleton()->get_environment("PATH"); + Vector path_elems = path.split(":", false); + String program; + + for (int i = 0; i < path_elems.size(); i++) { + for (uint64_t k = 0; k < sizeof(message_programs) / sizeof(char *); k++) { + String tested_path = path_elems[i].plus_file(message_programs[k]); + + if (FileAccess::exists(tested_path)) { + program = tested_path; + break; + } + } + + if (program.length()) + break; + } + + List args; + + if (program.ends_with("zenity")) { + args.push_back("--error"); + args.push_back("--width"); + args.push_back("500"); + args.push_back("--title"); + args.push_back(p_title); + args.push_back("--text"); + args.push_back(p_alert); + } + + if (program.ends_with("kdialog")) { + args.push_back("--error"); + args.push_back(p_alert); + args.push_back("--title"); + args.push_back(p_title); + } + + if (program.ends_with("Xdialog")) { + args.push_back("--title"); + args.push_back(p_title); + args.push_back("--msgbox"); + args.push_back(p_alert); + args.push_back("0"); + args.push_back("0"); + } + + if (program.ends_with("xmessage")) { + args.push_back("-center"); + args.push_back("-title"); + args.push_back(p_title); + args.push_back(p_alert); + } + + if (program.length()) { + OS::get_singleton()->execute(program, args, true); + } else { + print_line(p_alert); + } +} + +void DisplayServerX11::_update_real_mouse_position(const WindowData &wd) { + Window root_return, child_return; + int root_x, root_y, win_x, win_y; + unsigned int mask_return; + + Bool xquerypointer_result = XQueryPointer(x11_display, wd.x11_window, &root_return, &child_return, &root_x, &root_y, + &win_x, &win_y, &mask_return); + + if (xquerypointer_result) { + if (win_x > 0 && win_y > 0 && win_x <= wd.size.width && win_y <= wd.size.height) { + + last_mouse_pos.x = win_x; + last_mouse_pos.y = win_y; + last_mouse_pos_valid = true; + Input::get_singleton()->set_mouse_position(last_mouse_pos); + } + } +} + +bool DisplayServerX11::_refresh_device_info() { + int event_base, error_base; + + print_verbose("XInput: Refreshing devices."); + + if (!XQueryExtension(x11_display, "XInputExtension", &xi.opcode, &event_base, &error_base)) { + print_verbose("XInput extension not available. Please upgrade your distribution."); + return false; + } + + int xi_major_query = XINPUT_CLIENT_VERSION_MAJOR; + int xi_minor_query = XINPUT_CLIENT_VERSION_MINOR; + + if (XIQueryVersion(x11_display, &xi_major_query, &xi_minor_query) != Success) { + print_verbose(vformat("XInput 2 not available (server supports %d.%d).", xi_major_query, xi_minor_query)); + xi.opcode = 0; + return false; + } + + if (xi_major_query < XINPUT_CLIENT_VERSION_MAJOR || (xi_major_query == XINPUT_CLIENT_VERSION_MAJOR && xi_minor_query < XINPUT_CLIENT_VERSION_MINOR)) { + print_verbose(vformat("XInput %d.%d not available (server supports %d.%d). Touch input unavailable.", + XINPUT_CLIENT_VERSION_MAJOR, XINPUT_CLIENT_VERSION_MINOR, xi_major_query, xi_minor_query)); + } + + xi.absolute_devices.clear(); + xi.touch_devices.clear(); + + int dev_count; + XIDeviceInfo *info = XIQueryDevice(x11_display, XIAllDevices, &dev_count); + + for (int i = 0; i < dev_count; i++) { + XIDeviceInfo *dev = &info[i]; + if (!dev->enabled) + continue; + if (!(dev->use == XIMasterPointer || dev->use == XIFloatingSlave)) + continue; + + bool direct_touch = false; + bool absolute_mode = false; + int resolution_x = 0; + int resolution_y = 0; + int range_min_x = 0; + int range_min_y = 0; + int range_max_x = 0; + int range_max_y = 0; + int pressure_resolution = 0; + int tilt_resolution_x = 0; + int tilt_resolution_y = 0; + for (int j = 0; j < dev->num_classes; j++) { +#ifdef TOUCH_ENABLED + if (dev->classes[j]->type == XITouchClass && ((XITouchClassInfo *)dev->classes[j])->mode == XIDirectTouch) { + direct_touch = true; + } +#endif + if (dev->classes[j]->type == XIValuatorClass) { + XIValuatorClassInfo *class_info = (XIValuatorClassInfo *)dev->classes[j]; + + if (class_info->number == VALUATOR_ABSX && class_info->mode == XIModeAbsolute) { + resolution_x = class_info->resolution; + range_min_x = class_info->min; + range_max_x = class_info->max; + absolute_mode = true; + } else if (class_info->number == VALUATOR_ABSY && class_info->mode == XIModeAbsolute) { + resolution_y = class_info->resolution; + range_min_y = class_info->min; + range_max_y = class_info->max; + absolute_mode = true; + } else if (class_info->number == VALUATOR_PRESSURE && class_info->mode == XIModeAbsolute) { + pressure_resolution = (class_info->max - class_info->min); + if (pressure_resolution == 0) pressure_resolution = 1; + } else if (class_info->number == VALUATOR_TILTX && class_info->mode == XIModeAbsolute) { + tilt_resolution_x = (class_info->max - class_info->min); + if (tilt_resolution_x == 0) tilt_resolution_x = 1; + } else if (class_info->number == VALUATOR_TILTY && class_info->mode == XIModeAbsolute) { + tilt_resolution_y = (class_info->max - class_info->min); + if (tilt_resolution_y == 0) tilt_resolution_y = 1; + } + } + } + if (direct_touch) { + xi.touch_devices.push_back(dev->deviceid); + print_verbose("XInput: Using touch device: " + String(dev->name)); + } + if (absolute_mode) { + // If no resolution was reported, use the min/max ranges. + if (resolution_x <= 0) { + resolution_x = (range_max_x - range_min_x) * abs_resolution_range_mult; + } + if (resolution_y <= 0) { + resolution_y = (range_max_y - range_min_y) * abs_resolution_range_mult; + } + + xi.absolute_devices[dev->deviceid] = Vector2(abs_resolution_mult / resolution_x, abs_resolution_mult / resolution_y); + print_verbose("XInput: Absolute pointing device: " + String(dev->name)); + } + + xi.pressure = 0; + xi.pen_devices[dev->deviceid] = Vector3(pressure_resolution, tilt_resolution_x, tilt_resolution_y); + } + + XIFreeDeviceInfo(info); +#ifdef TOUCH_ENABLED + if (!xi.touch_devices.size()) { + print_verbose("XInput: No touch devices found."); + } +#endif + + return true; +} + +void DisplayServerX11::_flush_mouse_motion() { + while (true) { + if (XPending(x11_display) > 0) { + XEvent event; + XPeekEvent(x11_display, &event); + + if (XGetEventData(x11_display, &event.xcookie) && event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { + XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; + + if (event_data->evtype == XI_RawMotion) { + XNextEvent(x11_display, &event); + } else { + break; + } + } else { + break; + } + } else { + break; + } + } + + xi.relative_motion.x = 0; + xi.relative_motion.y = 0; +} + +void DisplayServerX11::mouse_set_mode(MouseMode p_mode) { + if (p_mode == mouse_mode) + return; + + if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) + XUngrabPointer(x11_display, CurrentTime); + + // The only modes that show a cursor are VISIBLE and CONFINED + bool showCursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED); + + for (Map::Element *E = windows.front(); E; E = E->next()) { + + if (showCursor) { + XDefineCursor(x11_display, E->get().x11_window, cursors[current_cursor]); // show cursor + } else { + XDefineCursor(x11_display, E->get().x11_window, null_cursor); // hide cursor + } + } + mouse_mode = p_mode; + + if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) { + + //flush pending motion events + _flush_mouse_motion(); + WindowData &main_window = windows[MAIN_WINDOW_ID]; + + if (XGrabPointer( + x11_display, main_window.x11_window, True, + ButtonPressMask | ButtonReleaseMask | PointerMotionMask, + GrabModeAsync, GrabModeAsync, windows[MAIN_WINDOW_ID].x11_window, None, CurrentTime) != GrabSuccess) { + ERR_PRINT("NO GRAB"); + } + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + center.x = main_window.size.width / 2; + center.y = main_window.size.height / 2; + + XWarpPointer(x11_display, None, main_window.x11_window, + 0, 0, 0, 0, (int)center.x, (int)center.y); + + Input::get_singleton()->set_mouse_position(center); + } + } else { + do_mouse_warp = false; + } + + XFlush(x11_display); +} +DisplayServerX11::MouseMode DisplayServerX11::mouse_get_mode() const { + return mouse_mode; +} + +void DisplayServerX11::mouse_warp_to_position(const Point2i &p_to) { + if (mouse_mode == MOUSE_MODE_CAPTURED) { + + last_mouse_pos = p_to; + } else { + + /*XWindowAttributes xwa; + XGetWindowAttributes(x11_display, x11_window, &xwa); + printf("%d %d\n", xwa.x, xwa.y); needed? */ + + XWarpPointer(x11_display, None, windows[MAIN_WINDOW_ID].x11_window, + 0, 0, 0, 0, (int)p_to.x, (int)p_to.y); + } +} +Point2i DisplayServerX11::mouse_get_position() const { + return last_mouse_pos; +} +int DisplayServerX11::mouse_get_button_state() const { + return last_button_state; +} + +void DisplayServerX11::clipboard_set(const String &p_text) { + + internal_clipboard = p_text; + XSetSelectionOwner(x11_display, XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window, CurrentTime); + XSetSelectionOwner(x11_display, XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window, CurrentTime); +} + +static String _clipboard_get_impl(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard, Atom target) { + + String ret; + + Atom type; + Atom selection = XA_PRIMARY; + int format, result; + unsigned long len, bytes_left, dummy; + unsigned char *data; + Window Sown = XGetSelectionOwner(x11_display, p_source); + + if (Sown == x11_window) { + + return p_internal_clipboard; + }; + + if (Sown != None) { + XConvertSelection(x11_display, p_source, target, selection, + x11_window, CurrentTime); + XFlush(x11_display); + while (true) { + XEvent event; + XNextEvent(x11_display, &event); + if (event.type == SelectionNotify && event.xselection.requestor == x11_window) { + break; + }; + }; + + // + // Do not get any data, see how much data is there + // + XGetWindowProperty(x11_display, x11_window, + selection, // Tricky.. + 0, 0, // offset - len + 0, // Delete 0==FALSE + AnyPropertyType, //flag + &type, // return type + &format, // return format + &len, &bytes_left, //that + &data); + // DATA is There + if (bytes_left > 0) { + result = XGetWindowProperty(x11_display, x11_window, + selection, 0, bytes_left, 0, + AnyPropertyType, &type, &format, + &len, &dummy, &data); + if (result == Success) { + ret.parse_utf8((const char *)data); + } else + printf("FAIL\n"); + XFree(data); + } + } + + return ret; +} + +static String _clipboard_get(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard) { + String ret; + Atom utf8_atom = XInternAtom(x11_display, "UTF8_STRING", True); + if (utf8_atom != None) { + ret = _clipboard_get_impl(p_source, x11_window, x11_display, p_internal_clipboard, utf8_atom); + } + if (ret == "") { + ret = _clipboard_get_impl(p_source, x11_window, x11_display, p_internal_clipboard, XA_STRING); + } + return ret; +} + +String DisplayServerX11::clipboard_get() const { + + String ret; + ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window, x11_display, internal_clipboard); + + if (ret == "") { + ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window, x11_display, internal_clipboard); + }; + + return ret; +} + +int DisplayServerX11::get_screen_count() const { + // Using Xinerama Extension + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if (!ext_okay) return 0; + + int count; + XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); + XFree(xsi); + return count; +} +Point2i DisplayServerX11::screen_get_position(int p_screen) const { + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + // Using Xinerama Extension + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if (!ext_okay) { + return Point2i(0, 0); + } + + int count; + XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); + if (p_screen >= count) { + return Point2i(0, 0); + } + + Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); + + XFree(xsi); + + return position; +} +Size2i DisplayServerX11::screen_get_size(int p_screen) const { + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + // Using Xinerama Extension + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if (!ext_okay) return Size2i(0, 0); + + int count; + XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); + if (p_screen >= count) return Size2i(0, 0); + + Size2i size = Point2i(xsi[p_screen].width, xsi[p_screen].height); + XFree(xsi); + return size; +} +int DisplayServerX11::screen_get_dpi(int p_screen) const { + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + //invalid screen? + ERR_FAIL_INDEX_V(p_screen, get_screen_count(), 0); + + //Get physical monitor Dimensions through XRandR and calculate dpi + Size2i sc = screen_get_size(p_screen); + if (xrandr_ext_ok) { + int count = 0; + if (xrr_get_monitors) { + xrr_monitor_info *monitors = xrr_get_monitors(x11_display, windows[MAIN_WINDOW_ID].x11_window, true, &count); + if (p_screen < count) { + double xdpi = sc.width / (double)monitors[p_screen].mwidth * 25.4; + double ydpi = sc.height / (double)monitors[p_screen].mheight * 25.4; + xrr_free_monitors(monitors); + return (xdpi + ydpi) / 2; + } + xrr_free_monitors(monitors); + } else if (p_screen == 0) { + XRRScreenSize *sizes = XRRSizes(x11_display, 0, &count); + if (sizes) { + double xdpi = sc.width / (double)sizes[0].mwidth * 25.4; + double ydpi = sc.height / (double)sizes[0].mheight * 25.4; + return (xdpi + ydpi) / 2; + } + } + } + + int width_mm = DisplayWidthMM(x11_display, p_screen); + int height_mm = DisplayHeightMM(x11_display, p_screen); + double xdpi = (width_mm ? sc.width / (double)width_mm * 25.4 : 0); + double ydpi = (height_mm ? sc.height / (double)height_mm * 25.4 : 0); + if (xdpi || ydpi) + return (xdpi + ydpi) / (xdpi && ydpi ? 2 : 1); + + //could not get dpi + return 96; +} +bool DisplayServerX11::screen_is_touchscreen(int p_screen) const { +#ifndef _MSC_VER +#warning Need to get from proper window +#endif + + return DisplayServer::screen_is_touchscreen(p_screen); +} + +Vector DisplayServerX11::get_window_list() const { + Vector ret; + for (Map::Element *E = windows.front(); E; E = E->next()) { + ret.push_back(E->key()); + } + return ret; +} + +DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { + + WindowID id = _create_window(p_mode, p_rect.size); + window_set_position(p_rect.position, id); + for (int i = 0; i < WINDOW_FLAG_MAX; i++) { + if (p_flags & (1 << i)) { + window_set_flag(WindowFlags(i), true, id); + } + } + + return id; +} + +void DisplayServerX11::delete_sub_window(WindowID p_id) { + ERR_FAIL_COND(windows.has(p_id)); + ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted"); //ma + + WindowData &wd = windows[p_id]; + +#ifdef VULKAN_ENABLED + if (rendering_driver == "vulkan") { + context_vulkan->window_destroy(wd.vulkan_window); + } +#endif + XUnmapWindow(x11_display, wd.x11_window); + XDestroyWindow(x11_display, wd.x11_window); + if (wd.xic) { + XDestroyIC(wd.xic); + } + + windows.erase(p_id); +} + +void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window) { + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + XStoreName(x11_display, wd.x11_window, p_title.utf8().get_data()); + + Atom _net_wm_name = XInternAtom(x11_display, "_NET_WM_NAME", false); + Atom utf8_string = XInternAtom(x11_display, "UTF8_STRING", false); + XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); +} + +int DisplayServerX11::window_get_current_screen(WindowID p_window) const { + ERR_FAIL_COND_V(!windows.has(p_window), -1); + const WindowData &wd = windows[p_window]; + + int x, y; + Window child; + XTranslateCoordinates(x11_display, wd.x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); + + int count = get_screen_count(); + for (int i = 0; i < count; i++) { + Point2i pos = screen_get_position(i); + Size2i size = screen_get_size(i); + if ((x >= pos.x && x < pos.x + size.width) && (y >= pos.y && y < pos.y + size.height)) + return i; + } + return 0; +} +void DisplayServerX11::window_set_current_screen(int p_screen, WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + int count = get_screen_count(); + if (p_screen >= count) return; + + if (window_get_mode(p_window) == WINDOW_MODE_FULLSCREEN) { + Point2i position = screen_get_position(p_screen); + Size2i size = screen_get_size(p_screen); + + XMoveResizeWindow(x11_display, wd.x11_window, position.x, position.y, size.x, size.y); + } else { + if (p_screen != window_get_current_screen(p_window)) { + Point2i position = screen_get_position(p_screen); + XMoveWindow(x11_display, wd.x11_window, position.x, position.y); + } + } +} + +Point2i DisplayServerX11::window_get_position(WindowID p_window) const { + ERR_FAIL_COND_V(!windows.has(p_window), Point2i()); + const WindowData &wd = windows[p_window]; + int x, y; + Window child; + XTranslateCoordinates(x11_display, wd.x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); + return Point2i(x, y); +} +void DisplayServerX11::window_set_position(const Point2i &p_position, WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + int x = 0; + int y = 0; + if (!window_get_flag(WINDOW_FLAG_BORDERLESS, p_window)) { + //exclude window decorations + XSync(x11_display, False); + Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True); + if (prop != None) { + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { + if (format == 32 && len == 4) { + long *extents = (long *)data; + x = extents[0]; + y = extents[2]; + } + XFree(data); + } + } + } + XMoveWindow(x11_display, wd.x11_window, p_position.x - x, p_position.y - y); + _update_real_mouse_position(wd); +} + +void DisplayServerX11::window_set_max_size(const Size2i p_size, WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) { + ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); + return; + } + wd.max_size = p_size; + + if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + XSizeHints *xsh; + xsh = XAllocSizeHints(); + xsh->flags = 0L; + if (wd.min_size != Size2i()) { + xsh->flags |= PMinSize; + xsh->min_width = wd.min_size.x; + xsh->min_height = wd.min_size.y; + } + if (wd.max_size != Size2i()) { + xsh->flags |= PMaxSize; + xsh->max_width = wd.max_size.x; + xsh->max_height = wd.max_size.y; + } + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); + + XFlush(x11_display); + } +} +Size2i DisplayServerX11::window_get_max_size(WindowID p_window) const { + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + return wd.max_size; +} + +void DisplayServerX11::window_set_min_size(const Size2i p_size, WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) { + ERR_PRINT("Minimum window size can't be larger than maximum window size!"); + return; + } + wd.min_size = p_size; + + if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + XSizeHints *xsh; + xsh = XAllocSizeHints(); + xsh->flags = 0L; + if (wd.min_size != Size2i()) { + xsh->flags |= PMinSize; + xsh->min_width = wd.min_size.x; + xsh->min_height = wd.min_size.y; + } + if (wd.max_size != Size2i()) { + xsh->flags |= PMaxSize; + xsh->max_width = wd.max_size.x; + xsh->max_height = wd.max_size.y; + } + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); + + XFlush(x11_display); + } +} +Size2i DisplayServerX11::window_get_min_size(WindowID p_window) const { + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + return wd.min_size; +} + +void DisplayServerX11::window_set_size(const Size2i p_size, WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if (wd.size.width == p_size.width && wd.size.height == p_size.height) + return; + + XWindowAttributes xwa; + XSync(x11_display, False); + XGetWindowAttributes(x11_display, wd.x11_window, &xwa); + int old_w = xwa.width; + int old_h = xwa.height; + + // If window resizable is disabled we need to update the attributes first + XSizeHints *xsh; + xsh = XAllocSizeHints(); + if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + xsh->flags = PMinSize | PMaxSize; + xsh->min_width = p_size.x; + xsh->max_width = p_size.x; + xsh->min_height = p_size.y; + xsh->max_height = p_size.y; + } else { + xsh->flags = 0L; + if (wd.min_size != Size2i()) { + xsh->flags |= PMinSize; + xsh->min_width = wd.min_size.x; + xsh->min_height = wd.min_size.y; + } + if (wd.max_size != Size2i()) { + xsh->flags |= PMaxSize; + xsh->max_width = wd.max_size.x; + xsh->max_height = wd.max_size.y; + } + } + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); + + // Resize the window + XResizeWindow(x11_display, wd.x11_window, p_size.x, p_size.y); + + // Update our videomode width and height + wd.size = p_size; + + for (int timeout = 0; timeout < 50; ++timeout) { + XSync(x11_display, False); + XGetWindowAttributes(x11_display, wd.x11_window, &xwa); + + if (old_w != xwa.width || old_h != xwa.height) + break; + + usleep(10000); + } +} +Size2i DisplayServerX11::window_get_size(WindowID p_window) const { + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + return wd.size; +} +Size2i DisplayServerX11::window_get_real_size(WindowID p_window) const { + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + XWindowAttributes xwa; + XSync(x11_display, False); + XGetWindowAttributes(x11_display, wd.x11_window, &xwa); + int w = xwa.width; + int h = xwa.height; + Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True); + if (prop != None) { + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { + if (format == 32 && len == 4) { + long *extents = (long *)data; + w += extents[0] + extents[1]; // left, right + h += extents[2] + extents[3]; // top, bottom + } + XFree(data); + } + } + return Size2(w, h); +} + +bool DisplayServerX11::window_is_maximize_allowed(WindowID p_window) const { + + ERR_FAIL_COND_V(!windows.has(p_window), false); + const WindowData &wd = windows[p_window]; + + Atom property = XInternAtom(x11_display, "_NET_WM_ALLOWED_ACTIONS", False); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + + int result = XGetWindowProperty( + x11_display, + wd.x11_window, + property, + 0, + 1024, + False, + XA_ATOM, + &type, + &format, + &len, + &remaining, + &data); + + if (result == Success) { + Atom *atoms = (Atom *)data; + Atom wm_act_max_horz = XInternAtom(x11_display, "_NET_WM_ACTION_MAXIMIZE_HORZ", False); + Atom wm_act_max_vert = XInternAtom(x11_display, "_NET_WM_ACTION_MAXIMIZE_VERT", False); + bool found_wm_act_max_horz = false; + bool found_wm_act_max_vert = false; + + for (uint64_t i = 0; i < len; i++) { + if (atoms[i] == wm_act_max_horz) + found_wm_act_max_horz = true; + if (atoms[i] == wm_act_max_vert) + found_wm_act_max_vert = true; + + if (found_wm_act_max_horz || found_wm_act_max_vert) + return true; + } + XFree(atoms); + } + + return false; +} + +void DisplayServerX11::_set_wm_maximized(WindowID p_window, bool p_enabled) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + // Using EWMH -- Extended Window Manager Hints + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); + Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + xev.xclient.data.l[1] = wm_max_horz; + xev.xclient.data.l[2] = wm_max_vert; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + if (p_enabled && window_is_maximize_allowed(p_window)) { + // Wait for effective resizing (so the GLX context is too). + // Give up after 0.5s, it's not going to happen on this WM. + // https://github.com/godotengine/godot/issues/19978 + for (int attempt = 0; window_get_mode(p_window) != WINDOW_MODE_MAXIMIZED && attempt < 50; attempt++) { + usleep(10000); + } + } +} + +void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if (p_enabled && !window_get_flag(WINDOW_FLAG_BORDERLESS, p_window)) { + // remove decorations if the window is not already borderless + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = 0; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } + + if (p_enabled && window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + // Set the window as resizable to prevent window managers to ignore the fullscreen state flag. + XSizeHints *xsh; + + xsh = XAllocSizeHints(); + xsh->flags = 0L; + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); + } + + // Using EWMH -- Extended Window Manager Hints + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_fullscreen = XInternAtom(x11_display, "_NET_WM_STATE_FULLSCREEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + xev.xclient.data.l[1] = wm_fullscreen; + xev.xclient.data.l[2] = 0; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + // set bypass compositor hint + Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False); + unsigned long compositing_disable_on = p_enabled ? 1 : 0; + XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); + + XFlush(x11_display); + + if (!p_enabled) { + // Reset the non-resizable flags if we un-set these before. + Size2 size = window_get_size(p_window); + XSizeHints *xsh; + xsh = XAllocSizeHints(); + if (window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + xsh->flags = PMinSize | PMaxSize; + xsh->min_width = size.x; + xsh->max_width = size.x; + xsh->min_height = size.y; + xsh->max_height = size.y; + } else { + xsh->flags = 0L; + if (wd.min_size != Size2()) { + xsh->flags |= PMinSize; + xsh->min_width = wd.min_size.x; + xsh->min_height = wd.min_size.y; + } + if (wd.max_size != Size2()) { + xsh->flags |= PMaxSize; + xsh->max_width = wd.max_size.x; + xsh->max_height = wd.max_size.y; + } + } + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); + + // put back or remove decorations according to the last set borderless state + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = window_get_flag(WINDOW_FLAG_BORDERLESS, p_window) ? 0 : 1; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } +} + +void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + WindowMode old_mode = window_get_mode(p_window); + if (old_mode == p_mode) { + return; // do nothing + } + //remove all "extra" modes + + switch (old_mode) { + case WINDOW_MODE_WINDOWED: { + //do nothing + } break; + case WINDOW_MODE_MINIMIZED: { + //Un-Minimize + // Using ICCCM -- Inter-Client Communication Conventions Manual + XEvent xev; + Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_change; + xev.xclient.format = 32; + xev.xclient.data.l[0] = WM_NormalState; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = _NET_WM_STATE_ADD; + xev.xclient.data.l[1] = wm_hidden; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + } break; + case WINDOW_MODE_FULLSCREEN: { + //Remove full-screen + _set_wm_fullscreen(p_window, false); + + //un-maximize required for always on top + bool on_top = window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window); + + wd.fullscreen = false; + + window_set_position(wd.last_position_before_fs, p_window); + + if (on_top) { + _set_wm_maximized(p_window, false); + } + + } break; + case WINDOW_MODE_MAXIMIZED: { + + _set_wm_maximized(p_window, false); + } break; + } + + switch (p_mode) { + case WINDOW_MODE_WINDOWED: { + //do nothing + } break; + case WINDOW_MODE_MINIMIZED: { + // Using ICCCM -- Inter-Client Communication Conventions Manual + XEvent xev; + Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_change; + xev.xclient.format = 32; + xev.xclient.data.l[0] = WM_IconicState; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = _NET_WM_STATE_ADD; + xev.xclient.data.l[1] = wm_hidden; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + } break; + case WINDOW_MODE_FULLSCREEN: { + wd.last_position_before_fs = window_get_position(p_window); + if (window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window)) { + _set_wm_maximized(p_window, true); + } + _set_wm_fullscreen(p_window, true); + wd.fullscreen = true; + } break; + case WINDOW_MODE_MAXIMIZED: { + + _set_wm_maximized(p_window, true); + + } break; + } +} + +DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) const { + ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED); + const WindowData &wd = windows[p_window]; + + if (wd.fullscreen) { //if fullscreen, it's not in another mode + return WINDOW_MODE_FULLSCREEN; + } + { //test maximized + // Using EWMH -- Extended Window Manager Hints + Atom property = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + bool retval = false; + + int result = XGetWindowProperty( + x11_display, + wd.x11_window, + property, + 0, + 1024, + False, + XA_ATOM, + &type, + &format, + &len, + &remaining, + &data); + + if (result == Success) { + Atom *atoms = (Atom *)data; + Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); + Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); + bool found_wm_max_horz = false; + bool found_wm_max_vert = false; + + for (uint64_t i = 0; i < len; i++) { + if (atoms[i] == wm_max_horz) + found_wm_max_horz = true; + if (atoms[i] == wm_max_vert) + found_wm_max_vert = true; + + if (found_wm_max_horz && found_wm_max_vert) { + retval = true; + break; + } + } + } + + XFree(data); + if (retval) { + return WINDOW_MODE_MAXIMIZED; + } + } + + { // test minimzed + // Using ICCCM -- Inter-Client Communication Conventions Manual + Atom property = XInternAtom(x11_display, "WM_STATE", True); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + + int result = XGetWindowProperty( + x11_display, + wd.x11_window, + property, + 0, + 32, + False, + AnyPropertyType, + &type, + &format, + &len, + &remaining, + &data); + + if (result == Success) { + long *state = (long *)data; + if (state[0] == WM_IconicState) + return WINDOW_MODE_MINIMIZED; + } + } + + // all other discarded, return windowed. + + return WINDOW_MODE_WINDOWED; +} + +void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + switch (p_flag) { + case WINDOW_FLAG_RESIZE_DISABLED: { + XSizeHints *xsh; + xsh = XAllocSizeHints(); + if (p_enabled) { + Size2 size = window_get_size(p_window); + + xsh->flags = PMinSize | PMaxSize; + xsh->min_width = size.x; + xsh->max_width = size.x; + xsh->min_height = size.y; + xsh->max_height = size.y; + } else { + xsh->flags = 0L; + if (wd.min_size != Size2()) { + xsh->flags |= PMinSize; + xsh->min_width = wd.min_size.x; + xsh->min_height = wd.min_size.y; + } + if (wd.max_size != Size2()) { + xsh->flags |= PMaxSize; + xsh->max_width = wd.max_size.x; + xsh->max_height = wd.max_size.y; + } + } + + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); + + wd.resize_disabled = p_enabled; + + XFlush(x11_display); + + } break; + case WINDOW_FLAG_BORDERLESS: { + + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = p_enabled ? 0 : 1; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + + // Preserve window size + window_set_size(window_get_size(p_window), p_window); + + wd.borderless = p_enabled; + } break; + case WINDOW_FLAG_ALWAYS_ON_TOP: { + + if (p_enabled && wd.fullscreen) { + _set_wm_maximized(p_window, true); + } + + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_above = XInternAtom(x11_display, "_NET_WM_STATE_ABOVE", False); + + XClientMessageEvent xev; + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.window = wd.x11_window; + xev.message_type = wm_state; + xev.format = 32; + xev.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + xev.data.l[1] = wm_above; + xev.data.l[3] = 1; + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, (XEvent *)&xev); + + if (!p_enabled && !wd.fullscreen) { + _set_wm_maximized(p_window, false); + } + wd.on_top = p_enabled; + + } break; + case WINDOW_FLAG_TRANSPARENT: { + //todo reimplement + } break; + default: { + } + } +} +bool DisplayServerX11::window_get_flag(WindowFlags p_flag, WindowID p_window) const { + ERR_FAIL_COND_V(!windows.has(p_window), false); + const WindowData &wd = windows[p_window]; + + switch (p_flag) { + case WINDOW_FLAG_RESIZE_DISABLED: { + + return wd.resize_disabled; + } break; + case WINDOW_FLAG_BORDERLESS: { + + bool borderless = wd.borderless; + Atom prop = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + if (prop != None) { + + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, sizeof(Hints), False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { + if (data && (format == 32) && (len >= 5)) { + borderless = !((Hints *)data)->decorations; + } + XFree(data); + } + } + return borderless; + } break; + case WINDOW_FLAG_ALWAYS_ON_TOP: { + + return wd.on_top; + } break; + case WINDOW_FLAG_TRANSPARENT: { + //todo reimplement + } break; + default: { + } + } + + return false; +} + +void DisplayServerX11::window_request_attention(WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + // Using EWMH -- Extended Window Manager Hints + // + // Sets the _NET_WM_STATE_DEMANDS_ATTENTION atom for WM_STATE + // Will be unset by the window manager after user react on the request for attention + + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_attention = XInternAtom(x11_display, "_NET_WM_STATE_DEMANDS_ATTENTION", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = _NET_WM_STATE_ADD; + xev.xclient.data.l[1] = wm_attention; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + XFlush(x11_display); +} + +void DisplayServerX11::window_move_to_foreground(WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + XEvent xev; + Atom net_active_window = XInternAtom(x11_display, "_NET_ACTIVE_WINDOW", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = net_active_window; + xev.xclient.format = 32; + xev.xclient.data.l[0] = 1; + xev.xclient.data.l[1] = CurrentTime; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + XFlush(x11_display); +} + +bool DisplayServerX11::window_can_draw(WindowID p_window) const { + //this seems to be all that is provided by X11 + return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED; +} +bool DisplayServerX11::can_any_window_draw() const { + + for (Map::Element *E = windows.front(); E; E = E->next()) { + if (window_get_mode(E->key()) != WINDOW_MODE_MINIMIZED) { + return true; + } + } + + return false; +} + +void DisplayServerX11::window_set_ime_active(const bool p_active, WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.im_active = p_active; + + if (!wd.xic) + return; + + if (p_active) { + XSetICFocus(wd.xic); + window_set_ime_position(wd.im_position, p_window); + } else { + XUnsetICFocus(wd.xic); + } +} +void DisplayServerX11::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.im_position = p_pos; + + if (!wd.xic) + return; + + ::XPoint spot; + spot.x = short(p_pos.x); + spot.y = short(p_pos.y); + XVaNestedList preedit_attr = XVaCreateNestedList(0, XNSpotLocation, &spot, NULL); + XSetICValues(wd.xic, XNPreeditAttributes, preedit_attr, NULL); + XFree(preedit_attr); +} + +void DisplayServerX11::cursor_set_shape(CursorShape p_shape) { + ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + + if (p_shape == current_cursor) { + return; + } + + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + if (cursors[p_shape] != None) { + for (Map::Element *E = windows.front(); E; E = E->next()) { + XDefineCursor(x11_display, E->get().x11_window, cursors[p_shape]); + } + } else if (cursors[CURSOR_ARROW] != None) { + for (Map::Element *E = windows.front(); E; E = E->next()) { + XDefineCursor(x11_display, E->get().x11_window, cursors[CURSOR_ARROW]); + } + } + } + + current_cursor = p_shape; +} +DisplayServerX11::CursorShape DisplayServerX11::cursor_get_shape() const { + return current_cursor; +} +void DisplayServerX11::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + + if (p_cursor.is_valid()) { + + Map>::Element *cursor_c = cursors_cache.find(p_shape); + + if (cursor_c) { + if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { + cursor_set_shape(p_shape); + return; + } + + cursors_cache.erase(p_shape); + } + + Ref texture = p_cursor; + Ref atlas_texture = p_cursor; + Ref image; + Size2 texture_size; + Rect2 atlas_rect; + + if (texture.is_valid()) { + image = texture->get_data(); + } + + if (!image.is_valid() && atlas_texture.is_valid()) { + texture = atlas_texture->get_atlas(); + + atlas_rect.size.width = texture->get_width(); + atlas_rect.size.height = texture->get_height(); + atlas_rect.position.x = atlas_texture->get_region().position.x; + atlas_rect.position.y = atlas_texture->get_region().position.y; + + texture_size.width = atlas_texture->get_region().size.x; + texture_size.height = atlas_texture->get_region().size.y; + } else if (image.is_valid()) { + texture_size.width = texture->get_width(); + texture_size.height = texture->get_height(); + } + + ERR_FAIL_COND(!texture.is_valid()); + ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); + ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); + ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); + + image = texture->get_data(); + + ERR_FAIL_COND(!image.is_valid()); + + // Create the cursor structure + XcursorImage *cursor_image = XcursorImageCreate(texture_size.width, texture_size.height); + XcursorUInt image_size = texture_size.width * texture_size.height; + XcursorDim size = sizeof(XcursorPixel) * image_size; + + cursor_image->version = 1; + cursor_image->size = size; + cursor_image->xhot = p_hotspot.x; + cursor_image->yhot = p_hotspot.y; + + // allocate memory to contain the whole file + cursor_image->pixels = (XcursorPixel *)memalloc(size); + + for (XcursorPixel index = 0; index < image_size; index++) { + int row_index = floor(index / texture_size.width) + atlas_rect.position.y; + int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; + + if (atlas_texture.is_valid()) { + column_index = MIN(column_index, atlas_rect.size.width - 1); + row_index = MIN(row_index, atlas_rect.size.height - 1); + } + + *(cursor_image->pixels + index) = image->get_pixel(column_index, row_index).to_argb32(); + } + + ERR_FAIL_COND(cursor_image->pixels == NULL); + + // Save it for a further usage + cursors[p_shape] = XcursorImageLoadCursor(x11_display, cursor_image); + + Vector params; + params.push_back(p_cursor); + params.push_back(p_hotspot); + cursors_cache.insert(p_shape, params); + + if (p_shape == current_cursor) { + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + for (Map::Element *E = windows.front(); E; E = E->next()) { + XDefineCursor(x11_display, E->get().x11_window, cursors[p_shape]); + } + } + } + + memfree(cursor_image->pixels); + XcursorImageDestroy(cursor_image); + } else { + // Reset to default system cursor + if (img[p_shape]) { + cursors[p_shape] = XcursorImageLoadCursor(x11_display, img[p_shape]); + } + + CursorShape c = current_cursor; + current_cursor = CURSOR_MAX; + cursor_set_shape(c); + + cursors_cache.erase(p_shape); + } +} + +DisplayServerX11::LatinKeyboardVariant DisplayServerX11::get_latin_keyboard_variant() const { + XkbDescRec *xkbdesc = XkbAllocKeyboard(); + ERR_FAIL_COND_V(!xkbdesc, LATIN_KEYBOARD_QWERTY); + + XkbGetNames(x11_display, XkbSymbolsNameMask, xkbdesc); + ERR_FAIL_COND_V(!xkbdesc->names, LATIN_KEYBOARD_QWERTY); + ERR_FAIL_COND_V(!xkbdesc->names->symbols, LATIN_KEYBOARD_QWERTY); + + char *layout = XGetAtomName(x11_display, xkbdesc->names->symbols); + ERR_FAIL_COND_V(!layout, LATIN_KEYBOARD_QWERTY); + + Vector info = String(layout).split("+"); + ERR_FAIL_INDEX_V(1, info.size(), LATIN_KEYBOARD_QWERTY); + + if (info[1].find("colemak") != -1) { + return LATIN_KEYBOARD_COLEMAK; + } else if (info[1].find("qwertz") != -1) { + return LATIN_KEYBOARD_QWERTZ; + } else if (info[1].find("azerty") != -1) { + return LATIN_KEYBOARD_AZERTY; + } else if (info[1].find("qzerty") != -1) { + return LATIN_KEYBOARD_QZERTY; + } else if (info[1].find("dvorak") != -1) { + return LATIN_KEYBOARD_DVORAK; + } else if (info[1].find("neo") != -1) { + return LATIN_KEYBOARD_NEO; + } + + return LATIN_KEYBOARD_QWERTY; +} + +DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) { + + Atom actual_type; + int actual_format; + unsigned long nitems; + unsigned long bytes_after; + unsigned char *ret = 0; + + int read_bytes = 1024; + + //Keep trying to read the property until there are no + //bytes unread. + do { + if (ret != 0) + XFree(ret); + + XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, + &actual_type, &actual_format, &nitems, &bytes_after, + &ret); + + read_bytes *= 2; + + } while (bytes_after != 0); + + Property p = { ret, actual_format, (int)nitems, actual_type }; + + return p; +} + +static Atom pick_target_from_list(Display *p_display, Atom *p_list, int p_count) { + + static const char *target_type = "text/uri-list"; + + for (int i = 0; i < p_count; i++) { + + Atom atom = p_list[i]; + + if (atom != None && String(XGetAtomName(p_display, atom)) == target_type) + return atom; + } + return None; +} + +static Atom pick_target_from_atoms(Display *p_disp, Atom p_t1, Atom p_t2, Atom p_t3) { + + static const char *target_type = "text/uri-list"; + if (p_t1 != None && String(XGetAtomName(p_disp, p_t1)) == target_type) + return p_t1; + + if (p_t2 != None && String(XGetAtomName(p_disp, p_t2)) == target_type) + return p_t2; + + if (p_t3 != None && String(XGetAtomName(p_disp, p_t3)) == target_type) + return p_t3; + + return None; +} + +void DisplayServerX11::_get_key_modifier_state(unsigned int p_x11_state, Ref state) { + + state->set_shift((p_x11_state & ShiftMask)); + state->set_control((p_x11_state & ControlMask)); + state->set_alt((p_x11_state & Mod1Mask /*|| p_x11_state&Mod5Mask*/)); //altgr should not count as alt + state->set_metakey((p_x11_state & Mod4Mask)); +} + +unsigned int DisplayServerX11::_get_mouse_button_state(unsigned int p_x11_button, int p_x11_type) { + + unsigned int mask = 1 << (p_x11_button - 1); + + if (p_x11_type == ButtonPress) { + last_button_state |= mask; + } else { + last_button_state &= ~mask; + } + + return last_button_state; +} + +void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo) { + + WindowData wd = windows[p_window]; + // X11 functions don't know what const is + XKeyEvent *xkeyevent = p_event; + + // This code was pretty difficult to write. + // The docs stink and every toolkit seems to + // do it in a different way. + + /* Phase 1, obtain a proper keysym */ + + // This was also very difficult to figure out. + // You'd expect you could just use Keysym provided by + // XKeycodeToKeysym to obtain internationalized + // input.. WRONG!! + // you must use XLookupString (???) which not only wastes + // cycles generating an unnecessary string, but also + // still works in half the cases. (won't handle deadkeys) + // For more complex input methods (deadkeys and more advanced) + // you have to use XmbLookupString (??). + // So.. then you have to chosse which of both results + // you want to keep. + // This is a real bizarreness and cpu waster. + + KeySym keysym_keycode = 0; // keysym used to find a keycode + KeySym keysym_unicode = 0; // keysym used to find unicode + + // XLookupString returns keysyms usable as nice keycodes. + char str[256 + 1]; + XKeyEvent xkeyevent_no_mod = *xkeyevent; + xkeyevent_no_mod.state &= ~ShiftMask; + xkeyevent_no_mod.state &= ~ControlMask; + XLookupString(xkeyevent, str, 256, &keysym_unicode, NULL); + XLookupString(&xkeyevent_no_mod, NULL, 0, &keysym_keycode, NULL); + + // Meanwhile, XLookupString returns keysyms useful for unicode. + + if (!xmbstring) { + // keep a temporary buffer for the string + xmbstring = (char *)memalloc(sizeof(char) * 8); + xmblen = 8; + } + + if (xkeyevent->type == KeyPress && wd.xic) { + + Status status; +#ifdef X_HAVE_UTF8_STRING + int utf8len = 8; + char *utf8string = (char *)memalloc(sizeof(char) * utf8len); + int utf8bytes = Xutf8LookupString(wd.xic, xkeyevent, utf8string, + utf8len - 1, &keysym_unicode, &status); + if (status == XBufferOverflow) { + utf8len = utf8bytes + 1; + utf8string = (char *)memrealloc(utf8string, utf8len); + utf8bytes = Xutf8LookupString(wd.xic, xkeyevent, utf8string, + utf8len - 1, &keysym_unicode, &status); + } + utf8string[utf8bytes] = '\0'; + + if (status == XLookupChars) { + bool keypress = xkeyevent->type == KeyPress; + unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode); + unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode); + + if (keycode >= 'a' && keycode <= 'z') + keycode -= 'a' - 'A'; + + String tmp; + tmp.parse_utf8(utf8string, utf8bytes); + for (int i = 0; i < tmp.length(); i++) { + Ref k; + k.instance(); + if (physical_keycode == 0 && keycode == 0 && tmp[i] == 0) { + continue; + } + + if (keycode == 0) { + keycode = physical_keycode; + } + + _get_key_modifier_state(xkeyevent->state, k); + + k->set_unicode(tmp[i]); + + k->set_pressed(keypress); + + k->set_keycode(keycode); + + k->set_physical_keycode(physical_keycode); + + k->set_echo(false); + + if (k->get_keycode() == KEY_BACKTAB) { + //make it consistent across platforms. + k->set_keycode(KEY_TAB); + k->set_physical_keycode(KEY_TAB); + k->set_shift(true); + } + + Input::get_singleton()->accumulate_input_event(k); + } + memfree(utf8string); + return; + } + memfree(utf8string); +#else + do { + + int mnbytes = XmbLookupString(xic, xkeyevent, xmbstring, xmblen - 1, &keysym_unicode, &status); + xmbstring[mnbytes] = '\0'; + + if (status == XBufferOverflow) { + xmblen = mnbytes + 1; + xmbstring = (char *)memrealloc(xmbstring, xmblen); + } + } while (status == XBufferOverflow); +#endif + } + + /* Phase 2, obtain a Godot keycode from the keysym */ + + // KeyMappingX11 just translated the X11 keysym to a PIGUI + // keysym, so it works in all platforms the same. + + unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode); + unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode); + + /* Phase 3, obtain a unicode character from the keysym */ + + // KeyMappingX11 also translates keysym to unicode. + // It does a binary search on a table to translate + // most properly. + unsigned int unicode = keysym_unicode > 0 ? KeyMappingX11::get_unicode_from_keysym(keysym_unicode) : 0; + + /* Phase 4, determine if event must be filtered */ + + // This seems to be a side-effect of using XIM. + // XEventFilter looks like a core X11 function, + // but it's actually just used to see if we must + // ignore a deadkey, or events XIM determines + // must not reach the actual gui. + // Guess it was a design problem of the extension + + bool keypress = xkeyevent->type == KeyPress; + + if (physical_keycode == 0 && keycode == 0 && unicode == 0) { + return; + } + + if (keycode == 0) { + keycode = physical_keycode; + } + + /* Phase 5, determine modifier mask */ + + // No problems here, except I had no way to + // know Mod1 was ALT and Mod4 was META (applekey/winkey) + // just tried Mods until i found them. + + //print_verbose("mod1: "+itos(xkeyevent->state&Mod1Mask)+" mod 5: "+itos(xkeyevent->state&Mod5Mask)); + + Ref k; + k.instance(); + + _get_key_modifier_state(xkeyevent->state, k); + + /* Phase 6, determine echo character */ + + // Echo characters in X11 are a keyrelease and a keypress + // one after the other with the (almot) same timestamp. + // To detect them, i use XPeekEvent and check that their + // difference in time is below a threshold. + + if (xkeyevent->type != KeyPress) { + + p_echo = false; + + // make sure there are events pending, + // so this call won't block. + if (XPending(x11_display) > 0) { + XEvent peek_event; + XPeekEvent(x11_display, &peek_event); + + // I'm using a threshold of 5 msecs, + // since sometimes there seems to be a little + // jitter. I'm still not convinced that all this approach + // is correct, but the xorg developers are + // not very helpful today. + +#define ABSDIFF(x, y) (((x) < (y)) ? ((y) - (x)) : ((x) - (y))) + ::Time threshold = ABSDIFF(peek_event.xkey.time, xkeyevent->time); +#undef ABSDIFF + if (peek_event.type == KeyPress && threshold < 5) { + KeySym rk; + XLookupString((XKeyEvent *)&peek_event, str, 256, &rk, NULL); + if (rk == keysym_keycode) { + XEvent event; + XNextEvent(x11_display, &event); //erase next event + _handle_key_event(p_window, (XKeyEvent *)&event, true); + return; //ignore current, echo next + } + } + + // use the time from peek_event so it always works + } + + // save the time to check for echo when keypress happens + } + + /* Phase 7, send event to Window */ + + k->set_pressed(keypress); + + if (keycode >= 'a' && keycode <= 'z') + keycode -= 'a' - 'A'; + + k->set_keycode(keycode); + k->set_physical_keycode(physical_keycode); + k->set_unicode(unicode); + k->set_echo(p_echo); + + if (k->get_keycode() == KEY_BACKTAB) { + //make it consistent across platforms. + k->set_keycode(KEY_TAB); + k->set_physical_keycode(KEY_TAB); + k->set_shift(true); + } + + //don't set mod state if modifier keys are released by themselves + //else event.is_action() will not work correctly here + if (!k->is_pressed()) { + if (k->get_keycode() == KEY_SHIFT) + k->set_shift(false); + else if (k->get_keycode() == KEY_CONTROL) + k->set_control(false); + else if (k->get_keycode() == KEY_ALT) + k->set_alt(false); + else if (k->get_keycode() == KEY_META) + k->set_metakey(false); + } + + bool last_is_pressed = Input::get_singleton()->is_key_pressed(k->get_keycode()); + if (k->is_pressed()) { + if (last_is_pressed) { + k->set_echo(true); + } + } + + Input::get_singleton()->accumulate_input_event(k); +} + +void DisplayServerX11::_xim_destroy_callback(::XIM im, ::XPointer client_data, + ::XPointer call_data) { + + WARN_PRINT("Input method stopped"); + DisplayServerX11 *ds = reinterpret_cast(client_data); + ds->xim = NULL; + + for (Map::Element *E = ds->windows.front(); E; E = E->next()) { + E->get().xic = NULL; + } +} + +void DisplayServerX11::_window_changed(XEvent *event) { + + WindowID window_id = MAIN_WINDOW_ID; + + //assign the event to the relevant window + for (Map::Element *E = windows.front(); E; E = E->next()) { + if (event->xany.window == E->get().x11_window) { + window_id = E->key(); + break; + } + } + + WindowData &wd = windows[window_id]; + + if (wd.xic) { + // Not portable. + window_set_ime_position(Point2(0, 1)); + } + if ((event->xconfigure.width == wd.size.width) && + (event->xconfigure.height == wd.size.height)) + return; + + wd.size.width = event->xconfigure.width; + wd.size.height = event->xconfigure.height; + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + context_vulkan->window_resize(wd.vulkan_window, wd.size.width, wd.size.height); + } +#endif +} + +void DisplayServerX11::process_events() { + do_mouse_warp = false; + + // Is the current mouse mode one where it needs to be grabbed. + bool mouse_mode_grab = mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED; + + while (XPending(x11_display) > 0) { + XEvent event; + XNextEvent(x11_display, &event); + + WindowID window_id = MAIN_WINDOW_ID; + + //assign the event to the relevant window + for (Map::Element *E = windows.front(); E; E = E->next()) { + if (event.xany.window == E->get().x11_window) { + window_id = E->key(); + break; + } + } + + if (XFilterEvent(&event, None)) { + continue; + } + + if (XGetEventData(x11_display, &event.xcookie)) { + + if (event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { + + XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; + int index = event_data->detail; + Vector2 pos = Vector2(event_data->event_x, event_data->event_y); + + switch (event_data->evtype) { + case XI_HierarchyChanged: + case XI_DeviceChanged: { + _refresh_device_info(); + } break; + case XI_RawMotion: { + XIRawEvent *raw_event = (XIRawEvent *)event_data; + int device_id = raw_event->deviceid; + + // Determine the axis used (called valuators in XInput for some forsaken reason) + // Mask is a bitmask indicating which axes are involved. + // We are interested in the values of axes 0 and 1. + if (raw_event->valuators.mask_len <= 0) { + break; + } + + const double *values = raw_event->raw_values; + + double rel_x = 0.0; + double rel_y = 0.0; + double pressure = 0.0; + double tilt_x = 0.0; + double tilt_y = 0.0; + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_ABSX)) { + rel_x = *values; + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_ABSY)) { + rel_y = *values; + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_PRESSURE)) { + pressure = *values; + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTX)) { + tilt_x = *values; + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTY)) { + tilt_y = *values; + } + + Map::Element *pen_info = xi.pen_devices.find(device_id); + if (pen_info) { + Vector3 mult = pen_info->value(); + if (mult.x != 0.0) xi.pressure = pressure / mult.x; + if ((mult.y != 0.0) && (mult.z != 0.0)) xi.tilt = Vector2(tilt_x / mult.y, tilt_y / mult.z); + } + + // https://bugs.freedesktop.org/show_bug.cgi?id=71609 + // http://lists.libsdl.org/pipermail/commits-libsdl.org/2015-June/000282.html + if (raw_event->time == xi.last_relative_time && rel_x == xi.relative_motion.x && rel_y == xi.relative_motion.y) { + break; // Flush duplicate to avoid overly fast motion + } + + xi.old_raw_pos.x = xi.raw_pos.x; + xi.old_raw_pos.y = xi.raw_pos.y; + xi.raw_pos.x = rel_x; + xi.raw_pos.y = rel_y; + + Map::Element *abs_info = xi.absolute_devices.find(device_id); + + if (abs_info) { + // Absolute mode device + Vector2 mult = abs_info->value(); + + xi.relative_motion.x += (xi.raw_pos.x - xi.old_raw_pos.x) * mult.x; + xi.relative_motion.y += (xi.raw_pos.y - xi.old_raw_pos.y) * mult.y; + } else { + // Relative mode device + xi.relative_motion.x = xi.raw_pos.x; + xi.relative_motion.y = xi.raw_pos.y; + } + + xi.last_relative_time = raw_event->time; + } break; +#ifdef TOUCH_ENABLED + case XI_TouchBegin: // Fall-through + // Disabled hand-in-hand with the grabbing + //XIAllowTouchEvents(x11_display, event_data->deviceid, event_data->detail, x11_window, XIAcceptTouch); + + case XI_TouchEnd: { + + bool is_begin = event_data->evtype == XI_TouchBegin; + + Ref st; + st.instance(); + st->set_window_id(window_id); + st->set_index(index); + st->set_position(pos); + st->set_pressed(is_begin); + + if (is_begin) { + if (xi.state.has(index)) // Defensive + break; + xi.state[index] = pos; + if (xi.state.size() == 1) { + // X11 may send a motion event when a touch gesture begins, that would result + // in a spurious mouse motion event being sent to Godot; remember it to be able to filter it out + xi.mouse_pos_to_filter = pos; + } + Input::get_singleton()->accumulate_input_event(st); + } else { + if (!xi.state.has(index)) // Defensive + break; + xi.state.erase(index); + Input::get_singleton()->accumulate_input_event(st); + } + } break; + + case XI_TouchUpdate: { + + Map::Element *curr_pos_elem = xi.state.find(index); + if (!curr_pos_elem) { // Defensive + break; + } + + if (curr_pos_elem->value() != pos) { + + Ref sd; + sd.instance(); + sd->set_window_id(window_id); + sd->set_index(index); + sd->set_position(pos); + sd->set_relative(pos - curr_pos_elem->value()); + Input::get_singleton()->accumulate_input_event(sd); + + curr_pos_elem->value() = pos; + } + } break; +#endif + } + } + } + XFreeEventData(x11_display, &event.xcookie); + + switch (event.type) { + case Expose: + Main::force_redraw(); + break; + + case NoExpose: + minimized = true; + break; + + case VisibilityNotify: { + XVisibilityEvent *visibility = (XVisibilityEvent *)&event; + minimized = (visibility->state == VisibilityFullyObscured); + } break; + case LeaveNotify: { + if (!mouse_mode_grab) + Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); + + } break; + case EnterNotify: { + if (!mouse_mode_grab) + Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); + } break; + case FocusIn: + minimized = false; + window_has_focus = true; + Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); + window_focused = true; + + if (mouse_mode_grab) { + // Show and update the cursor if confined and the window regained focus. + + for (Map::Element *E = windows.front(); E; E = E->next()) { + + if (mouse_mode == MOUSE_MODE_CONFINED) + XUndefineCursor(x11_display, E->get().x11_window); + else if (mouse_mode == MOUSE_MODE_CAPTURED) // or re-hide it in captured mode + XDefineCursor(x11_display, E->get().x11_window, null_cursor); + + XGrabPointer( + x11_display, E->get().x11_window, True, + ButtonPressMask | ButtonReleaseMask | PointerMotionMask, + GrabModeAsync, GrabModeAsync, E->get().x11_window, None, CurrentTime); + } + } +#ifdef TOUCH_ENABLED + // Grab touch devices to avoid OS gesture interference + /*for (int i = 0; i < xi.touch_devices.size(); ++i) { + XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); + }*/ +#endif + if (windows[window_id].xic) { + XSetICFocus(windows[window_id].xic); + } + break; + + case FocusOut: + window_has_focus = false; + Input::get_singleton()->release_pressed_events(); + Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); + window_focused = false; + + if (mouse_mode_grab) { + for (Map::Element *E = windows.front(); E; E = E->next()) { + + //dear X11, I try, I really try, but you never work, you do whathever you want. + if (mouse_mode == MOUSE_MODE_CAPTURED) { + // Show the cursor if we're in captured mode so it doesn't look weird. + XUndefineCursor(x11_display, E->get().x11_window); + } + } + XUngrabPointer(x11_display, CurrentTime); + } +#ifdef TOUCH_ENABLED + // Ungrab touch devices so input works as usual while we are unfocused + /*for (int i = 0; i < xi.touch_devices.size(); ++i) { + XIUngrabDevice(x11_display, xi.touch_devices[i], CurrentTime); + }*/ + + // Release every pointer to avoid sticky points + for (Map::Element *E = xi.state.front(); E; E = E->next()) { + + Ref st; + st.instance(); + st->set_index(E->key()); + st->set_window_id(window_id); + st->set_position(E->get()); + Input::get_singleton()->accumulate_input_event(st); + } + xi.state.clear(); +#endif + if (windows[window_id].xic) { + XSetICFocus(windows[window_id].xic); + } + break; + + case ConfigureNotify: + _window_changed(&event); + break; + case ButtonPress: + case ButtonRelease: { + + /* exit in case of a mouse button press */ + last_timestamp = event.xbutton.time; + if (mouse_mode == MOUSE_MODE_CAPTURED) { + event.xbutton.x = last_mouse_pos.x; + event.xbutton.y = last_mouse_pos.y; + } + + Ref mb; + mb.instance(); + + mb->set_window_id(window_id); + _get_key_modifier_state(event.xbutton.state, mb); + mb->set_button_index(event.xbutton.button); + if (mb->get_button_index() == 2) + mb->set_button_index(3); + else if (mb->get_button_index() == 3) + mb->set_button_index(2); + mb->set_button_mask(_get_mouse_button_state(mb->get_button_index(), event.xbutton.type)); + mb->set_position(Vector2(event.xbutton.x, event.xbutton.y)); + mb->set_global_position(mb->get_position()); + + mb->set_pressed((event.type == ButtonPress)); + + if (event.type == ButtonPress) { + + uint64_t diff = OS::get_singleton()->get_ticks_usec() / 1000 - last_click_ms; + + if (mb->get_button_index() == last_click_button_index) { + + if (diff < 400 && Vector2(last_click_pos).distance_to(Vector2(event.xbutton.x, event.xbutton.y)) < 5) { + + last_click_ms = 0; + last_click_pos = Point2i(-100, -100); + last_click_button_index = -1; + mb->set_doubleclick(true); + } + + } else if (mb->get_button_index() < 4 || mb->get_button_index() > 7) { + last_click_button_index = mb->get_button_index(); + } + + if (!mb->is_doubleclick()) { + last_click_ms += diff; + last_click_pos = Point2i(event.xbutton.x, event.xbutton.y); + } + } + + Input::get_singleton()->accumulate_input_event(mb); + + } break; + case MotionNotify: { + + // The X11 API requires filtering one-by-one through the motion + // notify events, in order to figure out which event is the one + // generated by warping the mouse pointer. + + while (true) { + if (mouse_mode == MOUSE_MODE_CAPTURED && event.xmotion.x == windows[MAIN_WINDOW_ID].size.width / 2 && event.xmotion.y == windows[MAIN_WINDOW_ID].size.height / 2) { + //this is likely the warp event since it was warped here + center = Vector2(event.xmotion.x, event.xmotion.y); + break; + } + + if (XPending(x11_display) > 0) { + XEvent tevent; + XPeekEvent(x11_display, &tevent); + if (tevent.type == MotionNotify) { + XNextEvent(x11_display, &event); + } else { + break; + } + } else { + break; + } + } + + last_timestamp = event.xmotion.time; + + // Motion is also simple. + // A little hack is in order + // to be able to send relative motion events. + Point2i pos(event.xmotion.x, event.xmotion.y); + + // Avoidance of spurious mouse motion (see handling of touch) + bool filter = false; + // Adding some tolerance to match better Point2i to Vector2 + if (xi.state.size() && Vector2(pos).distance_squared_to(xi.mouse_pos_to_filter) < 2) { + filter = true; + } + // Invalidate to avoid filtering a possible legitimate similar event coming later + xi.mouse_pos_to_filter = Vector2(1e10, 1e10); + if (filter) { + break; + } + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + if (xi.relative_motion.x == 0 && xi.relative_motion.y == 0) { + break; + } + + Point2i new_center = pos; + pos = last_mouse_pos + xi.relative_motion; + center = new_center; + do_mouse_warp = window_has_focus; // warp the cursor if we're focused in + } + + if (!last_mouse_pos_valid) { + + last_mouse_pos = pos; + last_mouse_pos_valid = true; + } + + // Hackish but relative mouse motion is already handled in the RawMotion event. + // RawMotion does not provide the absolute mouse position (whereas MotionNotify does). + // Therefore, RawMotion cannot be the authority on absolute mouse position. + // RawMotion provides more precision than MotionNotify, which doesn't sense subpixel motion. + // Therefore, MotionNotify cannot be the authority on relative mouse motion. + // This means we need to take a combined approach... + Point2i rel; + + // Only use raw input if in capture mode. Otherwise use the classic behavior. + if (mouse_mode == MOUSE_MODE_CAPTURED) { + rel = xi.relative_motion; + } else { + rel = pos - last_mouse_pos; + } + + // Reset to prevent lingering motion + xi.relative_motion.x = 0; + xi.relative_motion.y = 0; + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + pos = Point2i(windows[MAIN_WINDOW_ID].size.width / 2, windows[MAIN_WINDOW_ID].size.height / 2); + } + + Ref mm; + mm.instance(); + + mm->set_window_id(window_id); + mm->set_pressure(xi.pressure); + mm->set_tilt(xi.tilt); + + // Make the absolute position integral so it doesn't look _too_ weird :) + Point2i posi(pos); + + _get_key_modifier_state(event.xmotion.state, mm); + mm->set_button_mask(mouse_get_button_state()); + mm->set_position(posi); + mm->set_global_position(posi); + Input::get_singleton()->set_mouse_position(posi); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); + + mm->set_relative(rel); + + last_mouse_pos = pos; + + // printf("rel: %d,%d\n", rel.x, rel.y ); + // Don't propagate the motion event unless we have focus + // this is so that the relative motion doesn't get messed up + // after we regain focus. + if (window_has_focus || !mouse_mode_grab) + Input::get_singleton()->accumulate_input_event(mm); + + } break; + case KeyPress: + case KeyRelease: { + + last_timestamp = event.xkey.time; + + // key event is a little complex, so + // it will be handled in its own function. + _handle_key_event(window_id, (XKeyEvent *)&event); + } break; + case SelectionRequest: { + + XSelectionRequestEvent *req; + XEvent e, respond; + e = event; + + req = &(e.xselectionrequest); + if (req->target == XInternAtom(x11_display, "UTF8_STRING", 0) || + req->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || + req->target == XInternAtom(x11_display, "TEXT", 0) || + req->target == XA_STRING || + req->target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || + req->target == XInternAtom(x11_display, "text/plain", 0)) { + CharString clip = clipboard_get().utf8(); + XChangeProperty(x11_display, + req->requestor, + req->property, + req->target, + 8, + PropModeReplace, + (unsigned char *)clip.get_data(), + clip.length()); + respond.xselection.property = req->property; + } else if (req->target == XInternAtom(x11_display, "TARGETS", 0)) { + + Atom data[7]; + data[0] = XInternAtom(x11_display, "TARGETS", 0); + data[1] = XInternAtom(x11_display, "UTF8_STRING", 0); + data[2] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); + data[3] = XInternAtom(x11_display, "TEXT", 0); + data[4] = XA_STRING; + data[5] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); + data[6] = XInternAtom(x11_display, "text/plain", 0); + + XChangeProperty(x11_display, + req->requestor, + req->property, + XA_ATOM, + 32, + PropModeReplace, + (unsigned char *)&data, + sizeof(data) / sizeof(data[0])); + respond.xselection.property = req->property; + + } else { + char *targetname = XGetAtomName(x11_display, req->target); + printf("No Target '%s'\n", targetname); + if (targetname) + XFree(targetname); + respond.xselection.property = None; + } + + respond.xselection.type = SelectionNotify; + respond.xselection.display = req->display; + respond.xselection.requestor = req->requestor; + respond.xselection.selection = req->selection; + respond.xselection.target = req->target; + respond.xselection.time = req->time; + XSendEvent(x11_display, req->requestor, True, NoEventMask, &respond); + XFlush(x11_display); + } break; + + case SelectionNotify: + + if (event.xselection.target == requested) { + + Property p = _read_property(x11_display, windows[window_id].x11_window, XInternAtom(x11_display, "PRIMARY", 0)); + + Vector files = String((char *)p.data).split("\n", false); + for (int i = 0; i < files.size(); i++) { + files.write[i] = files[i].replace("file://", "").http_unescape().strip_edges(); + } + Input::get_singleton()->parse_drop_files(files); + + //Reply that all is well. + XClientMessageEvent m; + memset(&m, 0, sizeof(m)); + m.type = ClientMessage; + m.display = x11_display; + m.window = xdnd_source_window; + m.message_type = xdnd_finished; + m.format = 32; + m.data.l[0] = windows[window_id].x11_window; + m.data.l[1] = 1; + m.data.l[2] = xdnd_action_copy; //We only ever copy. + + XSendEvent(x11_display, xdnd_source_window, False, NoEventMask, (XEvent *)&m); + } + break; + + case ClientMessage: + + if ((unsigned int)event.xclient.data.l[0] == (unsigned int)wm_delete) + Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); + + else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_enter) { + + //File(s) have been dragged over the window, check for supported target (text/uri-list) + xdnd_version = (event.xclient.data.l[1] >> 24); + Window source = event.xclient.data.l[0]; + bool more_than_3 = event.xclient.data.l[1] & 1; + if (more_than_3) { + Property p = _read_property(x11_display, source, XInternAtom(x11_display, "XdndTypeList", False)); + requested = pick_target_from_list(x11_display, (Atom *)p.data, p.nitems); + } else + requested = pick_target_from_atoms(x11_display, event.xclient.data.l[2], event.xclient.data.l[3], event.xclient.data.l[4]); + } else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_position) { + + //xdnd position event, reply with an XDND status message + //just depending on type of data for now + XClientMessageEvent m; + memset(&m, 0, sizeof(m)); + m.type = ClientMessage; + m.display = event.xclient.display; + m.window = event.xclient.data.l[0]; + m.message_type = xdnd_status; + m.format = 32; + m.data.l[0] = windows[window_id].x11_window; + m.data.l[1] = (requested != None); + m.data.l[2] = 0; //empty rectangle + m.data.l[3] = 0; + m.data.l[4] = xdnd_action_copy; + + XSendEvent(x11_display, event.xclient.data.l[0], False, NoEventMask, (XEvent *)&m); + XFlush(x11_display); + } else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_drop) { + + if (requested != None) { + xdnd_source_window = event.xclient.data.l[0]; + if (xdnd_version >= 1) + XConvertSelection(x11_display, xdnd_selection, requested, XInternAtom(x11_display, "PRIMARY", 0), windows[window_id].x11_window, event.xclient.data.l[2]); + else + XConvertSelection(x11_display, xdnd_selection, requested, XInternAtom(x11_display, "PRIMARY", 0), windows[window_id].x11_window, CurrentTime); + } else { + //Reply that we're not interested. + XClientMessageEvent m; + memset(&m, 0, sizeof(m)); + m.type = ClientMessage; + m.display = event.xclient.display; + m.window = event.xclient.data.l[0]; + m.message_type = xdnd_finished; + m.format = 32; + m.data.l[0] = windows[window_id].x11_window; + m.data.l[1] = 0; + m.data.l[2] = None; //Failed. + XSendEvent(x11_display, event.xclient.data.l[0], False, NoEventMask, (XEvent *)&m); + } + } + break; + default: + break; + } + } + + XFlush(x11_display); + + if (do_mouse_warp) { + + XWarpPointer(x11_display, None, windows[MAIN_WINDOW_ID].x11_window, + 0, 0, 0, 0, (int)windows[MAIN_WINDOW_ID].size.width / 2, (int)windows[MAIN_WINDOW_ID].size.height / 2); + + /* + Window root, child; + int root_x, root_y; + int win_x, win_y; + unsigned int mask; + XQueryPointer( x11_display, x11_window, &root, &child, &root_x, &root_y, &win_x, &win_y, &mask ); + + printf("Root: %d,%d\n", root_x, root_y); + printf("Win: %d,%d\n", win_x, win_y); + */ + } + + Input::get_singleton()->flush_accumulated_events(); +} + +void DisplayServerX11::release_rendering_thread() { +} + +void DisplayServerX11::make_rendering_thread() { +} + +void DisplayServerX11::swap_buffers() { +} + +void DisplayServerX11::_update_context(WindowData &wd) { + XClassHint *classHint = XAllocClassHint(); + + if (classHint) { + + CharString name_str; + switch (context) { + case CONTEXT_EDITOR: + name_str = "Godot_Editor"; + break; + case CONTEXT_PROJECTMAN: + name_str = "Godot_ProjectList"; + break; + case CONTEXT_ENGINE: + name_str = "Godot_Engine"; + break; + } + + CharString class_str; + if (context == CONTEXT_ENGINE) { + String config_name = GLOBAL_GET("application/config/name"); + if (config_name.length() == 0) { + class_str = "Godot_Engine"; + } else { + class_str = config_name.utf8(); + } + } else { + class_str = "Godot"; + } + + classHint->res_class = class_str.ptrw(); + classHint->res_name = name_str.ptrw(); + + XSetClassHint(x11_display, wd.x11_window, classHint); + XFree(classHint); + } +} +void DisplayServerX11::set_context(Context p_context) { + + context = p_context; + + for (Map::Element *E = windows.front(); E; E = E->next()) { + _update_context(E->get()); + } +} +void DisplayServerX11::set_native_icon(const String &p_filename) { + WARN_PRINT("Native icon not supported by this display server."); +} +void DisplayServerX11::set_icon(const Ref &p_icon) { + WARN_PRINT("Icon not supported by this display server."); +} + +Vector DisplayServerX11::get_rendering_drivers_func() { + Vector drivers; + +#ifdef VULKAN_ENABLED + drivers.push_back("vulkan"); +#endif +#ifdef OPENGL_ENABLED + drivers.push_back("opengl"); +#endif + + return drivers; +} + +DisplayServer *DisplayServerX11::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + + return memnew(DisplayServerX11(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +} + +DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, const Vector2i &p_resolution) { + + //Create window + + long visualMask = VisualScreenMask; + int numberOfVisuals; + XVisualInfo vInfoTemplate = {}; + vInfoTemplate.screen = DefaultScreen(x11_display); + XVisualInfo *visualInfo = XGetVisualInfo(x11_display, visualMask, &vInfoTemplate, &numberOfVisuals); + + Colormap colormap = XCreateColormap(x11_display, RootWindow(x11_display, vInfoTemplate.screen), visualInfo->visual, AllocNone); + + XSetWindowAttributes windowAttributes = {}; + windowAttributes.colormap = colormap; + windowAttributes.background_pixel = 0xFFFFFFFF; + windowAttributes.border_pixel = 0; + windowAttributes.event_mask = KeyPressMask | KeyReleaseMask | StructureNotifyMask | ExposureMask; + + unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; + + WindowID id; + { + WindowData wd; + wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), 0, 0, p_resolution.width, p_resolution.height, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes); + + //set_class_hint(x11_display, wd.x11_window); + XMapWindow(x11_display, wd.x11_window); + XFlush(x11_display); + + XSync(x11_display, False); + //XSetErrorHandler(oldHandler); + + XFree(visualInfo); + +#if defined(VULKAN_ENABLED) + if (context_vulkan) { + wd.vulkan_window = context_vulkan->window_create(wd.x11_window, x11_display, p_resolution.width, p_resolution.height); + ERR_FAIL_COND_V_MSG(wd.vulkan_window == -1, INVALID_WINDOW_ID, "Can't create a Vulkan window"); + } +#endif + + //associate PID + + // make PID known to X11 + { + const long pid = OS::get_singleton()->get_process_id(); + Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False); + XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); + } + + long im_event_mask = 0; + + { + XIEventMask all_event_mask; + XSetWindowAttributes new_attr; + + new_attr.event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | + ButtonReleaseMask | EnterWindowMask | + LeaveWindowMask | PointerMotionMask | + Button1MotionMask | + Button2MotionMask | Button3MotionMask | + Button4MotionMask | Button5MotionMask | + ButtonMotionMask | KeymapStateMask | + ExposureMask | VisibilityChangeMask | + StructureNotifyMask | + SubstructureNotifyMask | SubstructureRedirectMask | + FocusChangeMask | PropertyChangeMask | + ColormapChangeMask | OwnerGrabButtonMask | + im_event_mask; + + XChangeWindowAttributes(x11_display, wd.x11_window, CWEventMask, &new_attr); + + static unsigned char all_mask_data[XIMaskLen(XI_LASTEVENT)] = {}; + + all_event_mask.deviceid = XIAllDevices; + all_event_mask.mask_len = sizeof(all_mask_data); + all_event_mask.mask = all_mask_data; + + XISetMask(all_event_mask.mask, XI_HierarchyChanged); + +#ifdef TOUCH_ENABLED + if (xi.touch_devices.size()) { + XISetMask(all_event_mask.mask, XI_TouchBegin); + XISetMask(all_event_mask.mask, XI_TouchUpdate); + XISetMask(all_event_mask.mask, XI_TouchEnd); + XISetMask(all_event_mask.mask, XI_TouchOwnership); + } +#endif + + XISelectEvents(x11_display, wd.x11_window, &all_event_mask, 1); + } + + /* set the titlebar name */ + XStoreName(x11_display, wd.x11_window, "Godot"); + XSetWMProtocols(x11_display, wd.x11_window, &wm_delete, 1); + XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1); + + if (xim && xim_style) { + + wd.xic = XCreateIC(xim, XNInputStyle, xim_style, XNClientWindow, wd.x11_window, XNFocusWindow, wd.x11_window, (char *)NULL); + if (XGetICValues(wd.xic, XNFilterEvents, &im_event_mask, NULL) != NULL) { + WARN_PRINT("XGetICValues couldn't obtain XNFilterEvents value"); + XDestroyIC(wd.xic); + wd.xic = NULL; + } + if (wd.xic) { + XUnsetICFocus(wd.xic); + } else { + WARN_PRINT("XCreateIC couldn't create wd.xic"); + } + } else { + + wd.xic = NULL; + WARN_PRINT("XCreateIC couldn't create wd.xic"); + } + + _update_context(wd); + + id = window_id_counter++; + + windows[id] = wd; + } + + WindowData &wd = windows[id]; + + window_set_mode(p_mode, id); + + //set cursor + if (cursors[current_cursor] != None) { + + XDefineCursor(x11_display, wd.x11_window, cursors[current_cursor]); + } + return id; +} + +DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + + r_error = OK; + + last_button_state = 0; + + xmbstring = NULL; + + last_click_ms = 0; + last_click_button_index = -1; + last_click_pos = Point2i(-100, -100); + + last_timestamp = 0; + last_mouse_pos_valid = false; + last_keyrelease_time = 0; + + if (OS::get_singleton()->get_render_thread_mode() == OS::RENDER_SEPARATE_THREAD) { + XInitThreads(); + } + + /** XLIB INITIALIZATION **/ + x11_display = XOpenDisplay(NULL); + + if (!x11_display) { + ERR_PRINT("X11 Display is not available"); + r_error = ERR_UNAVAILABLE; + return; + } + + char *modifiers = NULL; + Bool xkb_dar = False; + XAutoRepeatOn(x11_display); + xkb_dar = XkbSetDetectableAutoRepeat(x11_display, True, NULL); + + // Try to support IME if detectable auto-repeat is supported + if (xkb_dar == True) { + +#ifdef X_HAVE_UTF8_STRING + // Xutf8LookupString will be used later instead of XmbLookupString before + // the multibyte sequences can be converted to unicode string. + modifiers = XSetLocaleModifiers(""); +#endif + } + + if (modifiers == NULL) { + if (OS::get_singleton()->is_stdout_verbose()) { + WARN_PRINT("IME is disabled"); + } + XSetLocaleModifiers("@im=none"); + WARN_PRINT("Error setting locale modifiers"); + } + + const char *err; + xrr_get_monitors = NULL; + xrr_free_monitors = NULL; + int xrandr_major = 0; + int xrandr_minor = 0; + int event_base, error_base; + xrandr_ext_ok = XRRQueryExtension(x11_display, &event_base, &error_base); + xrandr_handle = dlopen("libXrandr.so.2", RTLD_LAZY); + if (!xrandr_handle) { + err = dlerror(); + fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err); + } else { + XRRQueryVersion(x11_display, &xrandr_major, &xrandr_minor); + if (((xrandr_major << 8) | xrandr_minor) >= 0x0105) { + xrr_get_monitors = (xrr_get_monitors_t)dlsym(xrandr_handle, "XRRGetMonitors"); + if (!xrr_get_monitors) { + err = dlerror(); + fprintf(stderr, "could not find symbol XRRGetMonitors\nError: %s\n", err); + } else { + xrr_free_monitors = (xrr_free_monitors_t)dlsym(xrandr_handle, "XRRFreeMonitors"); + if (!xrr_free_monitors) { + err = dlerror(); + fprintf(stderr, "could not find XRRFreeMonitors\nError: %s\n", err); + xrr_get_monitors = NULL; + } + } + } + } + + if (!_refresh_device_info()) { + alert("Your system does not support XInput 2.\n" + "Please upgrade your distribution.", + "Unable to initialize XInput"); + r_error = ERR_UNAVAILABLE; + return; + } + + xim = XOpenIM(x11_display, NULL, NULL, NULL); + + if (xim == NULL) { + WARN_PRINT("XOpenIM failed"); + xim_style = 0L; + } else { + ::XIMCallback im_destroy_callback; + im_destroy_callback.client_data = (::XPointer)(this); + im_destroy_callback.callback = (::XIMProc)(_xim_destroy_callback); + if (XSetIMValues(xim, XNDestroyCallback, &im_destroy_callback, + NULL) != NULL) { + WARN_PRINT("Error setting XIM destroy callback"); + } + + ::XIMStyles *xim_styles = NULL; + xim_style = 0L; + char *imvalret = XGetIMValues(xim, XNQueryInputStyle, &xim_styles, NULL); + if (imvalret != NULL || xim_styles == NULL) { + fprintf(stderr, "Input method doesn't support any styles\n"); + } + + if (xim_styles) { + xim_style = 0L; + for (int i = 0; i < xim_styles->count_styles; i++) { + + if (xim_styles->supported_styles[i] == + (XIMPreeditNothing | XIMStatusNothing)) { + + xim_style = xim_styles->supported_styles[i]; + break; + } + } + + XFree(xim_styles); + } + XFree(imvalret); + } + + /* Atorm internment */ + wm_delete = XInternAtom(x11_display, "WM_DELETE_WINDOW", true); + //Set Xdnd (drag & drop) support + xdnd_aware = XInternAtom(x11_display, "XdndAware", False); + xdnd_version = 5; + xdnd_enter = XInternAtom(x11_display, "XdndEnter", False); + xdnd_position = XInternAtom(x11_display, "XdndPosition", False); + xdnd_status = XInternAtom(x11_display, "XdndStatus", False); + xdnd_action_copy = XInternAtom(x11_display, "XdndActionCopy", False); + xdnd_drop = XInternAtom(x11_display, "XdndDrop", False); + xdnd_finished = XInternAtom(x11_display, "XdndFinished", False); + xdnd_selection = XInternAtom(x11_display, "XdndSelection", False); + + //!!!!!!!!!!!!!!!!!!!!!!!!!! + //TODO - do Vulkan and GLES2 support checks, driver selection and fallback + rendering_driver = p_rendering_driver; + +#ifndef _MSC_VER +#warning Forcing vulkan rendering driver because OpenGL not implemented yet +#endif + rendering_driver = "vulkan"; + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + + context_vulkan = memnew(VulkanContextX11); + if (context_vulkan->initialize() != OK) { + memdelete(context_vulkan); + context_vulkan = NULL; + r_error = ERR_CANT_CREATE; + ERR_FAIL_MSG("Could not initialize Vulkan"); + } + } +#endif + // Init context and rendering device +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + if (getenv("DRI_PRIME") == NULL) { + int use_prime = -1; + + if (getenv("PRIMUS_DISPLAY") || + getenv("PRIMUS_libGLd") || + getenv("PRIMUS_libGLa") || + getenv("PRIMUS_libGL") || + getenv("PRIMUS_LOAD_GLOBAL") || + getenv("BUMBLEBEE_SOCKET")) { + + print_verbose("Optirun/primusrun detected. Skipping GPU detection"); + use_prime = 0; + } + + if (getenv("LD_LIBRARY_PATH")) { + String ld_library_path(getenv("LD_LIBRARY_PATH")); + Vector libraries = ld_library_path.split(":"); + + for (int i = 0; i < libraries.size(); ++i) { + if (FileAccess::exists(libraries[i] + "/libGL.so.1") || + FileAccess::exists(libraries[i] + "/libGL.so")) { + + print_verbose("Custom libGL override detected. Skipping GPU detection"); + use_prime = 0; + } + } + } + + if (use_prime == -1) { + print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic."); + use_prime = detect_prime(); + } + + if (use_prime) { + print_line("Found discrete GPU, setting DRI_PRIME=1 to use it."); + print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU."); + setenv("DRI_PRIME", "1", 1); + } + } + + ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE; + + context_gles2 = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type)); + + if (context_gles2->initialize() != OK) { + memdelete(context_gles2); + context_gles2 = NULL; + ERR_FAIL_V(ERR_UNAVAILABLE); + } + + context_gles2->set_use_vsync(current_videomode.use_vsync); + + if (RasterizerGLES2::is_viable() == OK) { + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + } else { + memdelete(context_gles2); + context_gles2 = NULL; + ERR_FAIL_V(ERR_UNAVAILABLE); + } + } +#endif + + WindowID main_window = _create_window(p_mode, p_resolution); + for (int i = 0; i < WINDOW_FLAG_MAX; i++) { + if (p_flags & (1 << i)) { + window_set_flag(WindowFlags(i), true, main_window); + } + } + +//create RenderingDevice if used +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + + //temporary + rendering_device_vulkan = memnew(RenderingDeviceVulkan); + rendering_device_vulkan->initialize(context_vulkan); + + RasterizerRD::make_current(); + } +#endif + + /* + visual_server = memnew(VisualServerRaster); + if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { + visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); + } + */ + + { + //set all event master mask + XIEventMask all_master_event_mask; + static unsigned char all_master_mask_data[XIMaskLen(XI_LASTEVENT)] = {}; + all_master_event_mask.deviceid = XIAllMasterDevices; + all_master_event_mask.mask_len = sizeof(all_master_mask_data); + all_master_event_mask.mask = all_master_mask_data; + XISetMask(all_master_event_mask.mask, XI_DeviceChanged); + XISetMask(all_master_event_mask.mask, XI_RawMotion); + XISelectEvents(x11_display, DefaultRootWindow(x11_display), &all_master_event_mask, 1); + } + + // Disabled by now since grabbing also blocks mouse events + // (they are received as extended events instead of standard events) + /*XIClearMask(xi.touch_event_mask.mask, XI_TouchOwnership); + + // Grab touch devices to avoid OS gesture interference + for (int i = 0; i < xi.touch_devices.size(); ++i) { + XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); + }*/ + + cursor_size = XcursorGetDefaultSize(x11_display); + cursor_theme = XcursorGetTheme(x11_display); + + if (!cursor_theme) { + print_verbose("XcursorGetTheme could not get cursor theme"); + cursor_theme = "default"; + } + + for (int i = 0; i < CURSOR_MAX; i++) { + + cursors[i] = None; + img[i] = NULL; + } + + current_cursor = CURSOR_ARROW; + + for (int i = 0; i < CURSOR_MAX; i++) { + + static const char *cursor_file[] = { + "left_ptr", + "xterm", + "hand2", + "cross", + "watch", + "left_ptr_watch", + "fleur", + "dnd-move", + "crossed_circle", + "v_double_arrow", + "h_double_arrow", + "size_bdiag", + "size_fdiag", + "move", + "row_resize", + "col_resize", + "question_arrow" + }; + + img[i] = XcursorLibraryLoadImage(cursor_file[i], cursor_theme, cursor_size); + if (!img[i]) { + const char *fallback = NULL; + + switch (i) { + case CURSOR_POINTING_HAND: + fallback = "pointer"; + break; + case CURSOR_CROSS: + fallback = "crosshair"; + break; + case CURSOR_WAIT: + fallback = "wait"; + break; + case CURSOR_BUSY: + fallback = "progress"; + break; + case CURSOR_DRAG: + fallback = "grabbing"; + break; + case CURSOR_CAN_DROP: + fallback = "hand1"; + break; + case CURSOR_FORBIDDEN: + fallback = "forbidden"; + break; + case CURSOR_VSIZE: + fallback = "ns-resize"; + break; + case CURSOR_HSIZE: + fallback = "ew-resize"; + break; + case CURSOR_BDIAGSIZE: + fallback = "fd_double_arrow"; + break; + case CURSOR_FDIAGSIZE: + fallback = "bd_double_arrow"; + break; + case CURSOR_MOVE: + img[i] = img[CURSOR_DRAG]; + break; + case CURSOR_VSPLIT: + fallback = "sb_v_double_arrow"; + break; + case CURSOR_HSPLIT: + fallback = "sb_h_double_arrow"; + break; + case CURSOR_HELP: + fallback = "help"; + break; + } + if (fallback != NULL) { + img[i] = XcursorLibraryLoadImage(fallback, cursor_theme, cursor_size); + } + } + if (img[i]) { + cursors[i] = XcursorImageLoadCursor(x11_display, img[i]); + } else { + print_verbose("Failed loading custom cursor: " + String(cursor_file[i])); + } + } + + { + // Creating an empty/transparent cursor + + // Create 1x1 bitmap + Pixmap cursormask = XCreatePixmap(x11_display, + RootWindow(x11_display, DefaultScreen(x11_display)), 1, 1, 1); + + // Fill with zero + XGCValues xgc; + xgc.function = GXclear; + GC gc = XCreateGC(x11_display, cursormask, GCFunction, &xgc); + XFillRectangle(x11_display, cursormask, gc, 0, 0, 1, 1); + + // Color value doesn't matter. Mask zero means no foreground or background will be drawn + XColor col = {}; + + Cursor cursor = XCreatePixmapCursor(x11_display, + cursormask, // source (using cursor mask as placeholder, since it'll all be ignored) + cursormask, // mask + &col, &col, 0, 0); + + XFreePixmap(x11_display, cursormask); + XFreeGC(x11_display, gc); + + if (cursor == None) { + ERR_PRINT("FAILED CREATING CURSOR"); + } + + null_cursor = cursor; + } + cursor_set_shape(CURSOR_BUSY); + + requested = None; + + window_has_focus = true; // Set focus to true at init + + /*if (p_desired.layered) { + set_window_per_pixel_transparency_enabled(true); + }*/ + + XEvent xevent; + while (XPending(x11_display) > 0) { + XNextEvent(x11_display, &xevent); + if (xevent.type == ConfigureNotify) { + _window_changed(&xevent); + } + } + + _update_real_mouse_position(windows[MAIN_WINDOW_ID]); + + r_error = OK; +} +DisplayServerX11::~DisplayServerX11() { + + //destroy all windows + for (Map::Element *E = windows.front(); E; E = E->next()) { +#ifdef VULKAN_ENABLED + if (rendering_driver == "vulkan") { + context_vulkan->window_destroy(E->get().vulkan_window); + } +#endif + + if (E->get().xic) { + XDestroyIC(E->get().xic); + } + XUnmapWindow(x11_display, E->get().x11_window); + XDestroyWindow(x11_display, E->get().x11_window); + } + + //destroy drivers +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + } + + if (context_vulkan) + memdelete(context_vulkan); + } +#endif + + if (xrandr_handle) + dlclose(xrandr_handle); + + for (int i = 0; i < CURSOR_MAX; i++) { + if (cursors[i] != None) + XFreeCursor(x11_display, cursors[i]); + if (img[i] != NULL) + XcursorImageDestroy(img[i]); + }; + + if (xim) { + XCloseIM(xim); + } + + XCloseDisplay(x11_display); + if (xmbstring) + memfree(xmbstring); +} + +void DisplayServerX11::register_x11_driver() { + + register_create_function("x11", create_func, get_rendering_drivers_func); +} + +#endif // X11 enabled diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h new file mode 100644 index 0000000000..6964447be2 --- /dev/null +++ b/platform/linuxbsd/display_server_x11.h @@ -0,0 +1,323 @@ +/*************************************************************************/ +/* display_server_x11.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DISPLAY_SERVER_X11_H +#define DISPLAY_SERVER_X11_H + +#ifdef X11_ENABLED + +#include "servers/display_server.h" + +#include "core/input/input.h" + +#include "drivers/alsa/audio_driver_alsa.h" +#include "drivers/alsamidi/midi_driver_alsamidi.h" +#include "drivers/pulseaudio/audio_driver_pulseaudio.h" +#include "drivers/unix/os_unix.h" +#include "joypad_linux.h" +#include "servers/audio_server.h" +#include "servers/visual/rasterizer.h" +#include "servers/visual_server.h" + +#if defined(OPENGL_ENABLED) +#include "context_gl_x11.h" +#endif + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "platform/linuxbsd/vulkan_context_x11.h" +#endif + +#include +#include +#include +#include +#include + +// Hints for X11 fullscreen +typedef struct { + unsigned long flags; + unsigned long functions; + unsigned long decorations; + long inputMode; + unsigned long status; +} Hints; + +typedef struct _xrr_monitor_info { + Atom name; + Bool primary; + Bool automatic; + int noutput; + int x; + int y; + int width; + int height; + int mwidth; + int mheight; + RROutput *outputs; +} xrr_monitor_info; + +#undef CursorShape + +class DisplayServerX11 : public DisplayServer { + //No need to register, it's platform-specific and nothing is added + //GDCLASS(DisplayServerX11, DisplayServer) + + Atom wm_delete; + Atom xdnd_enter; + Atom xdnd_position; + Atom xdnd_status; + Atom xdnd_action_copy; + Atom xdnd_drop; + Atom xdnd_finished; + Atom xdnd_selection; + Atom xdnd_aware; + Atom requested; + int xdnd_version; + +#if defined(OPENGL_ENABLED) + ContextGL_X11 *context_gles2; +#endif +#if defined(VULKAN_ENABLED) + VulkanContextX11 *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + + struct WindowData { + Window x11_window; + ::XIC xic; +#if defined(VULKAN_ENABLED) + int vulkan_window; +#endif + Size2i min_size; + Size2i max_size; + Size2i size; + Size2i im_position; + bool im_active = false; + + //better to guess on the fly, given WM can change it + //WindowMode mode; + bool fullscreen = false; //OS can't exit from this mode + bool on_top = false; + bool borderless = false; + bool resize_disabled = false; + Vector2i last_position_before_fs; + }; + + Map windows; + + WindowID window_id_counter = MAIN_WINDOW_ID; + WindowID _create_window(WindowMode p_mode, const Vector2i &p_resolution); + + String internal_clipboard; + Window xdnd_source_window; + ::Display *x11_display; + char *xmbstring; + int xmblen; + unsigned long last_timestamp; + ::Time last_keyrelease_time; + ::XIM xim; + ::XIMStyle xim_style; + static void _xim_destroy_callback(::XIM im, ::XPointer client_data, + ::XPointer call_data); + + Point2i last_mouse_pos; + bool last_mouse_pos_valid; + Point2i last_click_pos; + uint64_t last_click_ms; + int last_click_button_index; + uint32_t last_button_state; + + struct { + int opcode; + Vector touch_devices; + Map absolute_devices; + Map pen_devices; + XIEventMask all_event_mask; + Map state; + double pressure; + Vector2 tilt; + Vector2 mouse_pos_to_filter; + Vector2 relative_motion; + Vector2 raw_pos; + Vector2 old_raw_pos; + ::Time last_relative_time; + } xi; + + bool _refresh_device_info(); + + unsigned int _get_mouse_button_state(unsigned int p_x11_button, int p_x11_type); + void _get_key_modifier_state(unsigned int p_x11_state, Ref state); + void _flush_mouse_motion(); + + MouseMode mouse_mode; + Point2i center; + + void _handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo = false); + + bool force_quit; + bool minimized; + bool window_has_focus; + bool do_mouse_warp; + + const char *cursor_theme; + int cursor_size; + XcursorImage *img[CURSOR_MAX]; + Cursor cursors[CURSOR_MAX]; + Cursor null_cursor; + CursorShape current_cursor; + Map> cursors_cache; + + bool layered_window; + + String rendering_driver; + bool window_focused; + //void set_wm_border(bool p_enabled); + void set_wm_fullscreen(bool p_enabled); + void set_wm_above(bool p_enabled); + + typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors); + typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors); + xrr_get_monitors_t xrr_get_monitors; + xrr_free_monitors_t xrr_free_monitors; + void *xrandr_handle; + Bool xrandr_ext_ok; + + struct Property { + unsigned char *data; + int format, nitems; + Atom type; + }; + static Property _read_property(Display *p_display, Window p_window, Atom p_property); + + void _update_real_mouse_position(const WindowData &wd); + void _set_wm_fullscreen(WindowID p_window, bool p_enabled); + void _set_wm_maximized(WindowID p_window, bool p_enabled); + + void _update_context(WindowData &wd); + + Context context = CONTEXT_ENGINE; + +protected: + void _window_changed(XEvent *event); + +public: + virtual bool has_feature(Feature p_feature) const; + virtual String get_name() const; + + virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); + + virtual void mouse_set_mode(MouseMode p_mode); + virtual MouseMode mouse_get_mode() const; + + virtual void mouse_warp_to_position(const Point2i &p_to); + virtual Point2i mouse_get_position() const; + virtual int mouse_get_button_state() const; + + virtual void clipboard_set(const String &p_text); + virtual String clipboard_get() const; + + virtual int get_screen_count() const; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + virtual Vector get_window_list() const; + + virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); + virtual void delete_sub_window(WindowID p_id); + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual bool can_any_window_draw() const; + + virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); + + virtual void cursor_set_shape(CursorShape p_shape); + virtual CursorShape cursor_get_shape() const; + virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); + + virtual LatinKeyboardVariant get_latin_keyboard_variant() const; + + virtual void process_events(); + + virtual void release_rendering_thread(); + virtual void make_rendering_thread(); + virtual void swap_buffers(); + + virtual void set_context(Context p_context); + + virtual void set_native_icon(const String &p_filename); + virtual void set_icon(const Ref &p_icon); + + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static Vector get_rendering_drivers_func(); + + static void register_x11_driver(); + + DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerX11(); +}; + +#endif // X11 enabled + +#endif // DISPLAY_SERVER_X11_H diff --git a/platform/linuxbsd/export/export.cpp b/platform/linuxbsd/export/export.cpp new file mode 100644 index 0000000000..53e3ce8f85 --- /dev/null +++ b/platform/linuxbsd/export/export.cpp @@ -0,0 +1,169 @@ +/*************************************************************************/ +/* export.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "export.h" + +#include "core/os/file_access.h" +#include "editor/editor_export.h" +#include "platform/linuxbsd/logo.gen.h" +#include "scene/resources/texture.h" + +static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size); + +void register_linuxbsd_exporter() { + + Ref platform; + platform.instance(); + + Ref img = memnew(Image(_linuxbsd_logo)); + Ref logo; + logo.instance(); + logo->create_from_image(img); + platform->set_logo(logo); + platform->set_name("Linux/X11"); + platform->set_extension("x86"); + platform->set_extension("x86_64", "binary_format/64_bits"); + platform->set_release_32("linux_x11_32_release"); + platform->set_debug_32("linux_x11_32_debug"); + platform->set_release_64("linux_x11_64_release"); + platform->set_debug_64("linux_x11_64_debug"); + platform->set_os_name("X11"); + platform->set_chmod_flags(0755); + platform->set_fixup_embedded_pck_func(&fixup_embedded_pck); + + EditorExport::get_singleton()->add_export_platform(platform); +} + +static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) { + + // Patch the header of the "pck" section in the ELF file so that it corresponds to the embedded data + + FileAccess *f = FileAccess::open(p_path, FileAccess::READ_WRITE); + if (!f) { + return ERR_CANT_OPEN; + } + + // Read and check ELF magic number + { + uint32_t magic = f->get_32(); + if (magic != 0x464c457f) { // 0x7F + "ELF" + f->close(); + return ERR_FILE_CORRUPT; + } + } + + // Read program architecture bits from class field + + int bits = f->get_8() * 32; + + if (bits == 32 && p_embedded_size >= 0x100000000) { + f->close(); + ERR_FAIL_V_MSG(ERR_INVALID_DATA, "32-bit executables cannot have embedded data >= 4 GiB."); + } + + // Get info about the section header table + + int64_t section_table_pos; + int64_t section_header_size; + if (bits == 32) { + section_header_size = 40; + f->seek(0x20); + section_table_pos = f->get_32(); + f->seek(0x30); + } else { // 64 + section_header_size = 64; + f->seek(0x28); + section_table_pos = f->get_64(); + f->seek(0x3c); + } + int num_sections = f->get_16(); + int string_section_idx = f->get_16(); + + // Load the strings table + uint8_t *strings; + { + // Jump to the strings section header + f->seek(section_table_pos + string_section_idx * section_header_size); + + // Read strings data size and offset + int64_t string_data_pos; + int64_t string_data_size; + if (bits == 32) { + f->seek(f->get_position() + 0x10); + string_data_pos = f->get_32(); + string_data_size = f->get_32(); + } else { // 64 + f->seek(f->get_position() + 0x18); + string_data_pos = f->get_64(); + string_data_size = f->get_64(); + } + + // Read strings data + f->seek(string_data_pos); + strings = (uint8_t *)memalloc(string_data_size); + if (!strings) { + f->close(); + return ERR_OUT_OF_MEMORY; + } + f->get_buffer(strings, string_data_size); + } + + // Search for the "pck" section + + bool found = false; + for (int i = 0; i < num_sections; ++i) { + + int64_t section_header_pos = section_table_pos + i * section_header_size; + f->seek(section_header_pos); + + uint32_t name_offset = f->get_32(); + if (strcmp((char *)strings + name_offset, "pck") == 0) { + // "pck" section found, let's patch! + + if (bits == 32) { + f->seek(section_header_pos + 0x10); + f->store_32(p_embedded_start); + f->store_32(p_embedded_size); + } else { // 64 + f->seek(section_header_pos + 0x18); + f->store_64(p_embedded_start); + f->store_64(p_embedded_size); + } + + found = true; + break; + } + } + + memfree(strings); + f->close(); + + return found ? OK : ERR_FILE_CORRUPT; +} diff --git a/platform/linuxbsd/export/export.h b/platform/linuxbsd/export/export.h new file mode 100644 index 0000000000..5ee81f485e --- /dev/null +++ b/platform/linuxbsd/export/export.h @@ -0,0 +1,36 @@ +/*************************************************************************/ +/* export.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef LINUXBSD_EXPORT_H +#define LINUXBSD_EXPORT_H + +void register_linuxbsd_exporter(); + +#endif // LINUXBSD_EXPORT_H diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp new file mode 100644 index 0000000000..710ba3ca40 --- /dev/null +++ b/platform/linuxbsd/godot_linuxbsd.cpp @@ -0,0 +1,67 @@ +/*************************************************************************/ +/* godot_linuxbsd.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include +#include +#include +#include + +#include "main/main.h" +#include "os_linuxbsd.h" + +int main(int argc, char *argv[]) { + + OS_LinuxBSD os; + + setlocale(LC_CTYPE, ""); + + char *cwd = (char *)malloc(PATH_MAX); + ERR_FAIL_COND_V(!cwd, ERR_OUT_OF_MEMORY); + char *ret = getcwd(cwd, PATH_MAX); + + Error err = Main::setup(argv[0], argc - 1, &argv[1]); + if (err != OK) { + free(cwd); + return 255; + } + + if (Main::start()) + os.run(); // it is actually the OS that decides how to run + Main::cleanup(); + + if (ret) { // Previous getcwd was successful + if (chdir(cwd) != 0) { + ERR_PRINT("Couldn't return to previous working directory."); + } + } + free(cwd); + + return os.get_exit_code(); +} diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp new file mode 100644 index 0000000000..7531b1160f --- /dev/null +++ b/platform/linuxbsd/joypad_linux.cpp @@ -0,0 +1,554 @@ +/*************************************************************************/ +/* joypad_linux.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef JOYDEV_ENABLED + +#include "joypad_linux.h" + +#include +#include +#include +#include + +#ifdef UDEV_ENABLED +#include +#endif + +#define LONG_BITS (sizeof(long) * 8) +#define test_bit(nr, addr) (((1UL << ((nr) % LONG_BITS)) & ((addr)[(nr) / LONG_BITS])) != 0) +#define NBITS(x) ((((x)-1) / LONG_BITS) + 1) + +#ifdef UDEV_ENABLED +static const char *ignore_str = "/dev/input/js"; +#endif + +JoypadLinux::Joypad::Joypad() { + fd = -1; + dpad = 0; + devpath = ""; + for (int i = 0; i < MAX_ABS; i++) { + abs_info[i] = NULL; + } +} + +JoypadLinux::Joypad::~Joypad() { + + for (int i = 0; i < MAX_ABS; i++) { + if (abs_info[i]) { + memdelete(abs_info[i]); + } + } +} + +void JoypadLinux::Joypad::reset() { + dpad = 0; + fd = -1; + + Input::JoyAxis jx; + jx.min = -1; + jx.value = 0.0f; + for (int i = 0; i < MAX_ABS; i++) { + abs_map[i] = -1; + curr_axis[i] = jx; + } +} + +JoypadLinux::JoypadLinux(Input *in) { + exit_udev = false; + input = in; + joy_thread = Thread::create(joy_thread_func, this); +} + +JoypadLinux::~JoypadLinux() { + exit_udev = true; + Thread::wait_to_finish(joy_thread); + memdelete(joy_thread); + close_joypad(); +} + +void JoypadLinux::joy_thread_func(void *p_user) { + + if (p_user) { + JoypadLinux *joy = (JoypadLinux *)p_user; + joy->run_joypad_thread(); + } +} + +void JoypadLinux::run_joypad_thread() { +#ifdef UDEV_ENABLED + udev *_udev = udev_new(); + ERR_FAIL_COND(!_udev); + enumerate_joypads(_udev); + monitor_joypads(_udev); + udev_unref(_udev); +#else + monitor_joypads(); +#endif +} + +#ifdef UDEV_ENABLED +void JoypadLinux::enumerate_joypads(udev *p_udev) { + + udev_enumerate *enumerate; + udev_list_entry *devices, *dev_list_entry; + udev_device *dev; + + enumerate = udev_enumerate_new(p_udev); + udev_enumerate_add_match_subsystem(enumerate, "input"); + + udev_enumerate_scan_devices(enumerate); + devices = udev_enumerate_get_list_entry(enumerate); + udev_list_entry_foreach(dev_list_entry, devices) { + + const char *path = udev_list_entry_get_name(dev_list_entry); + dev = udev_device_new_from_syspath(p_udev, path); + const char *devnode = udev_device_get_devnode(dev); + + if (devnode) { + + String devnode_str = devnode; + if (devnode_str.find(ignore_str) == -1) { + MutexLock lock(joy_mutex); + open_joypad(devnode); + } + } + udev_device_unref(dev); + } + udev_enumerate_unref(enumerate); +} + +void JoypadLinux::monitor_joypads(udev *p_udev) { + + udev_device *dev = NULL; + udev_monitor *mon = udev_monitor_new_from_netlink(p_udev, "udev"); + udev_monitor_filter_add_match_subsystem_devtype(mon, "input", NULL); + udev_monitor_enable_receiving(mon); + int fd = udev_monitor_get_fd(mon); + + while (!exit_udev) { + + fd_set fds; + struct timeval tv; + int ret; + + FD_ZERO(&fds); + FD_SET(fd, &fds); + tv.tv_sec = 0; + tv.tv_usec = 0; + + ret = select(fd + 1, &fds, NULL, NULL, &tv); + + /* Check if our file descriptor has received data. */ + if (ret > 0 && FD_ISSET(fd, &fds)) { + /* Make the call to receive the device. + select() ensured that this will not block. */ + dev = udev_monitor_receive_device(mon); + + if (dev && udev_device_get_devnode(dev) != 0) { + + MutexLock lock(joy_mutex); + String action = udev_device_get_action(dev); + const char *devnode = udev_device_get_devnode(dev); + if (devnode) { + + String devnode_str = devnode; + if (devnode_str.find(ignore_str) == -1) { + + if (action == "add") + open_joypad(devnode); + else if (String(action) == "remove") + close_joypad(get_joy_from_path(devnode)); + } + } + + udev_device_unref(dev); + } + } + usleep(50000); + } + udev_monitor_unref(mon); +} +#endif + +void JoypadLinux::monitor_joypads() { + + while (!exit_udev) { + { + MutexLock lock(joy_mutex); + + for (int i = 0; i < 32; i++) { + char fname[64]; + sprintf(fname, "/dev/input/event%d", i); + if (attached_devices.find(fname) == -1) { + open_joypad(fname); + } + } + } + usleep(1000000); // 1s + } +} + +int JoypadLinux::get_joy_from_path(String p_path) const { + + for (int i = 0; i < JOYPADS_MAX; i++) { + + if (joypads[i].devpath == p_path) { + return i; + } + } + return -2; +} + +void JoypadLinux::close_joypad(int p_id) { + if (p_id == -1) { + for (int i = 0; i < JOYPADS_MAX; i++) { + + close_joypad(i); + }; + return; + } else if (p_id < 0) + return; + + Joypad &joy = joypads[p_id]; + + if (joy.fd != -1) { + + close(joy.fd); + joy.fd = -1; + attached_devices.remove(attached_devices.find(joy.devpath)); + input->joy_connection_changed(p_id, false, ""); + }; +} + +static String _hex_str(uint8_t p_byte) { + + static const char *dict = "0123456789abcdef"; + char ret[3]; + ret[2] = 0; + + ret[0] = dict[p_byte >> 4]; + ret[1] = dict[p_byte & 0xF]; + + return ret; +} + +void JoypadLinux::setup_joypad_properties(int p_id) { + + Joypad *joy = &joypads[p_id]; + + unsigned long keybit[NBITS(KEY_MAX)] = { 0 }; + unsigned long absbit[NBITS(ABS_MAX)] = { 0 }; + + int num_buttons = 0; + int num_axes = 0; + + if ((ioctl(joy->fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) || + (ioctl(joy->fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) { + return; + } + for (int i = BTN_JOYSTICK; i < KEY_MAX; ++i) { + + if (test_bit(i, keybit)) { + + joy->key_map[i] = num_buttons++; + } + } + for (int i = BTN_MISC; i < BTN_JOYSTICK; ++i) { + + if (test_bit(i, keybit)) { + + joy->key_map[i] = num_buttons++; + } + } + for (int i = 0; i < ABS_MISC; ++i) { + /* Skip hats */ + if (i == ABS_HAT0X) { + i = ABS_HAT3Y; + continue; + } + if (test_bit(i, absbit)) { + + joy->abs_map[i] = num_axes++; + joy->abs_info[i] = memnew(input_absinfo); + if (ioctl(joy->fd, EVIOCGABS(i), joy->abs_info[i]) < 0) { + memdelete(joy->abs_info[i]); + joy->abs_info[i] = NULL; + } + } + } + + joy->force_feedback = false; + joy->ff_effect_timestamp = 0; + unsigned long ffbit[NBITS(FF_CNT)]; + if (ioctl(joy->fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) != -1) { + if (test_bit(FF_RUMBLE, ffbit)) { + joy->force_feedback = true; + } + } +} + +void JoypadLinux::open_joypad(const char *p_path) { + + int joy_num = input->get_unused_joy_id(); + int fd = open(p_path, O_RDWR | O_NONBLOCK); + if (fd != -1 && joy_num != -1) { + + unsigned long evbit[NBITS(EV_MAX)] = { 0 }; + unsigned long keybit[NBITS(KEY_MAX)] = { 0 }; + unsigned long absbit[NBITS(ABS_MAX)] = { 0 }; + + // add to attached devices so we don't try to open it again + attached_devices.push_back(String(p_path)); + + if ((ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) || + (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) || + (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) { + close(fd); + return; + } + + //check if the device supports basic gamepad events, prevents certain keyboards from + //being detected as joypads + if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) && + (test_bit(ABS_X, absbit) || test_bit(ABS_Y, absbit) || test_bit(ABS_HAT0X, absbit) || + test_bit(ABS_GAS, absbit) || test_bit(ABS_RUDDER, absbit)) && + (test_bit(BTN_A, keybit) || test_bit(BTN_THUMBL, keybit) || + test_bit(BTN_TRIGGER, keybit) || test_bit(BTN_1, keybit))) && + !(test_bit(EV_ABS, evbit) && + test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit) && + test_bit(ABS_RX, absbit) && test_bit(ABS_RY, absbit))) { + close(fd); + return; + } + + char uid[128]; + char namebuf[128]; + String name = ""; + input_id inpid; + if (ioctl(fd, EVIOCGNAME(sizeof(namebuf)), namebuf) >= 0) { + name = namebuf; + } + + if (ioctl(fd, EVIOCGID, &inpid) < 0) { + close(fd); + return; + } + + joypads[joy_num].reset(); + + Joypad &joy = joypads[joy_num]; + joy.fd = fd; + joy.devpath = String(p_path); + setup_joypad_properties(joy_num); + sprintf(uid, "%04x%04x", BSWAP16(inpid.bustype), 0); + if (inpid.vendor && inpid.product && inpid.version) { + + uint16_t vendor = BSWAP16(inpid.vendor); + uint16_t product = BSWAP16(inpid.product); + uint16_t version = BSWAP16(inpid.version); + + sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor, 0, product, 0, version, 0); + input->joy_connection_changed(joy_num, true, name, uid); + } else { + String uidname = uid; + int uidlen = MIN(name.length(), 11); + for (int i = 0; i < uidlen; i++) { + + uidname = uidname + _hex_str(name[i]); + } + uidname += "00"; + input->joy_connection_changed(joy_num, true, name, uidname); + } + } +} + +void JoypadLinux::joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) { + Joypad &joy = joypads[p_id]; + if (!joy.force_feedback || joy.fd == -1 || p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) { + return; + } + if (joy.ff_effect_id != -1) { + joypad_vibration_stop(p_id, p_timestamp); + } + + struct ff_effect effect; + effect.type = FF_RUMBLE; + effect.id = -1; + effect.u.rumble.weak_magnitude = floor(p_weak_magnitude * (float)0xffff); + effect.u.rumble.strong_magnitude = floor(p_strong_magnitude * (float)0xffff); + effect.replay.length = floor(p_duration * 1000); + effect.replay.delay = 0; + + if (ioctl(joy.fd, EVIOCSFF, &effect) < 0) { + return; + } + + struct input_event play; + play.type = EV_FF; + play.code = effect.id; + play.value = 1; + if (write(joy.fd, (const void *)&play, sizeof(play)) == -1) { + print_verbose("Couldn't write to Joypad device."); + } + + joy.ff_effect_id = effect.id; + joy.ff_effect_timestamp = p_timestamp; +} + +void JoypadLinux::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { + Joypad &joy = joypads[p_id]; + if (!joy.force_feedback || joy.fd == -1 || joy.ff_effect_id == -1) { + return; + } + + if (ioctl(joy.fd, EVIOCRMFF, joy.ff_effect_id) < 0) { + return; + } + + joy.ff_effect_id = -1; + joy.ff_effect_timestamp = p_timestamp; +} + +Input::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { + + int min = p_abs->minimum; + int max = p_abs->maximum; + Input::JoyAxis jx; + + if (min < 0) { + jx.min = -1; + if (p_value < 0) { + jx.value = (float)-p_value / min; + } else { + jx.value = (float)p_value / max; + } + } else if (min == 0) { + jx.min = 0; + jx.value = 0.0f + (float)p_value / max; + } + return jx; +} + +void JoypadLinux::process_joypads() { + + if (joy_mutex.try_lock() != OK) { + return; + } + for (int i = 0; i < JOYPADS_MAX; i++) { + + if (joypads[i].fd == -1) continue; + + input_event events[32]; + Joypad *joy = &joypads[i]; + + int len; + + while ((len = read(joy->fd, events, (sizeof events))) > 0) { + len /= sizeof(events[0]); + for (int j = 0; j < len; j++) { + + input_event &ev = events[j]; + + // ev may be tainted and out of MAX_KEY range, which will cause + // joy->key_map[ev.code] to crash + if (ev.code >= MAX_KEY) + return; + + switch (ev.type) { + case EV_KEY: + input->joy_button(i, joy->key_map[ev.code], ev.value); + break; + + case EV_ABS: + + switch (ev.code) { + case ABS_HAT0X: + if (ev.value != 0) { + if (ev.value < 0) + joy->dpad |= Input::HAT_MASK_LEFT; + else + joy->dpad |= Input::HAT_MASK_RIGHT; + } else + joy->dpad &= ~(Input::HAT_MASK_LEFT | Input::HAT_MASK_RIGHT); + + input->joy_hat(i, joy->dpad); + break; + + case ABS_HAT0Y: + if (ev.value != 0) { + if (ev.value < 0) + joy->dpad |= Input::HAT_MASK_UP; + else + joy->dpad |= Input::HAT_MASK_DOWN; + } else + joy->dpad &= ~(Input::HAT_MASK_UP | Input::HAT_MASK_DOWN); + + input->joy_hat(i, joy->dpad); + break; + + default: + if (ev.code >= MAX_ABS) + return; + if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) { + Input::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value); + joy->curr_axis[joy->abs_map[ev.code]] = value; + } + break; + } + break; + } + } + } + for (int j = 0; j < MAX_ABS; j++) { + int index = joy->abs_map[j]; + if (index != -1) { + input->joy_axis(i, index, joy->curr_axis[index]); + } + } + if (len == 0 || (len < 0 && errno != EAGAIN)) { + close_joypad(i); + }; + + if (joy->force_feedback) { + uint64_t timestamp = input->get_joy_vibration_timestamp(i); + if (timestamp > joy->ff_effect_timestamp) { + Vector2 strength = input->get_joy_vibration_strength(i); + float duration = input->get_joy_vibration_duration(i); + if (strength.x == 0 && strength.y == 0) { + joypad_vibration_stop(i, timestamp); + } else { + joypad_vibration_start(i, strength.x, strength.y, duration, timestamp); + } + } + } + } + joy_mutex.unlock(); +} +#endif diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h new file mode 100644 index 0000000000..0d175193a5 --- /dev/null +++ b/platform/linuxbsd/joypad_linux.h @@ -0,0 +1,102 @@ +/*************************************************************************/ +/* joypad_linux.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +//author: Andreas Haas +#ifndef JOYPAD_LINUX_H +#define JOYPAD_LINUX_H + +#ifdef JOYDEV_ENABLED +#include "core/input/input.h" +#include "core/os/mutex.h" +#include "core/os/thread.h" + +struct input_absinfo; + +class JoypadLinux { +public: + JoypadLinux(Input *in); + ~JoypadLinux(); + void process_joypads(); + +private: + enum { + JOYPADS_MAX = 16, + MAX_ABS = 63, + MAX_KEY = 767, // Hack because can't be included here + }; + + struct Joypad { + Input::JoyAxis curr_axis[MAX_ABS]; + int key_map[MAX_KEY]; + int abs_map[MAX_ABS]; + int dpad; + int fd; + + String devpath; + input_absinfo *abs_info[MAX_ABS]; + + bool force_feedback; + int ff_effect_id; + uint64_t ff_effect_timestamp; + + Joypad(); + ~Joypad(); + void reset(); + }; + + bool exit_udev; + Mutex joy_mutex; + Thread *joy_thread; + Input *input; + Joypad joypads[JOYPADS_MAX]; + Vector attached_devices; + + static void joy_thread_func(void *p_user); + + int get_joy_from_path(String p_path) const; + + void setup_joypad_properties(int p_id); + void close_joypad(int p_id = -1); +#ifdef UDEV_ENABLED + void enumerate_joypads(struct udev *p_udev); + void monitor_joypads(struct udev *p_udev); +#endif + void monitor_joypads(); + void run_joypad_thread(); + void open_joypad(const char *p_path); + + void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); + void joypad_vibration_stop(int p_id, uint64_t p_timestamp); + + Input::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const; +}; + +#endif +#endif // JOYPAD_LINUX_H diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/key_mapping_x11.cpp new file mode 100644 index 0000000000..78bd2b71a0 --- /dev/null +++ b/platform/linuxbsd/key_mapping_x11.cpp @@ -0,0 +1,1944 @@ +/*************************************************************************/ +/* key_mapping_x11.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "key_mapping_x11.h" + +/***** SCAN CODE CONVERSION ******/ + +struct _XTranslatePair { + + KeySym keysym; + unsigned int keycode; +}; + +static _XTranslatePair _xkeysym_to_keycode[] = { + // misc keys + + { XK_Escape, KEY_ESCAPE }, + { XK_Tab, KEY_TAB }, + { XK_ISO_Left_Tab, KEY_BACKTAB }, + { XK_BackSpace, KEY_BACKSPACE }, + { XK_Return, KEY_ENTER }, + { XK_Insert, KEY_INSERT }, + { XK_Delete, KEY_DELETE }, + { XK_Clear, KEY_DELETE }, + { XK_Pause, KEY_PAUSE }, + { XK_Print, KEY_PRINT }, + { XK_Home, KEY_HOME }, + { XK_End, KEY_END }, + { XK_Left, KEY_LEFT }, + { XK_Up, KEY_UP }, + { XK_Right, KEY_RIGHT }, + { XK_Down, KEY_DOWN }, + { XK_Prior, KEY_PAGEUP }, + { XK_Next, KEY_PAGEDOWN }, + { XK_Shift_L, KEY_SHIFT }, + { XK_Shift_R, KEY_SHIFT }, + { XK_Shift_Lock, KEY_SHIFT }, + { XK_Control_L, KEY_CONTROL }, + { XK_Control_R, KEY_CONTROL }, + { XK_Meta_L, KEY_META }, + { XK_Meta_R, KEY_META }, + { XK_Alt_L, KEY_ALT }, + { XK_Alt_R, KEY_ALT }, + { XK_Caps_Lock, KEY_CAPSLOCK }, + { XK_Num_Lock, KEY_NUMLOCK }, + { XK_Scroll_Lock, KEY_SCROLLLOCK }, + { XK_Super_L, KEY_SUPER_L }, + { XK_Super_R, KEY_SUPER_R }, + { XK_Menu, KEY_MENU }, + { XK_Hyper_L, KEY_HYPER_L }, + { XK_Hyper_R, KEY_HYPER_R }, + { XK_Help, KEY_HELP }, + { XK_KP_Space, KEY_SPACE }, + { XK_KP_Tab, KEY_TAB }, + { XK_KP_Enter, KEY_KP_ENTER }, + { XK_Home, KEY_HOME }, + { XK_Left, KEY_LEFT }, + { XK_Up, KEY_UP }, + { XK_Right, KEY_RIGHT }, + { XK_Down, KEY_DOWN }, + { XK_Prior, KEY_PAGEUP }, + { XK_Next, KEY_PAGEDOWN }, + { XK_End, KEY_END }, + { XK_Begin, KEY_CLEAR }, + { XK_Insert, KEY_INSERT }, + { XK_Delete, KEY_DELETE }, + //{ XK_KP_Equal, KEY_EQUAL }, + //{ XK_KP_Separator, KEY_COMMA }, + { XK_KP_Decimal, KEY_KP_PERIOD }, + { XK_KP_Delete, KEY_KP_PERIOD }, + { XK_KP_Multiply, KEY_KP_MULTIPLY }, + { XK_KP_Divide, KEY_KP_DIVIDE }, + { XK_KP_Subtract, KEY_KP_SUBTRACT }, + { XK_KP_Add, KEY_KP_ADD }, + { XK_KP_0, KEY_KP_0 }, + { XK_KP_1, KEY_KP_1 }, + { XK_KP_2, KEY_KP_2 }, + { XK_KP_3, KEY_KP_3 }, + { XK_KP_4, KEY_KP_4 }, + { XK_KP_5, KEY_KP_5 }, + { XK_KP_6, KEY_KP_6 }, + { XK_KP_7, KEY_KP_7 }, + { XK_KP_8, KEY_KP_8 }, + { XK_KP_9, KEY_KP_9 }, + // same but with numlock + { XK_KP_Insert, KEY_KP_0 }, + { XK_KP_End, KEY_KP_1 }, + { XK_KP_Down, KEY_KP_2 }, + { XK_KP_Page_Down, KEY_KP_3 }, + { XK_KP_Left, KEY_KP_4 }, + { XK_KP_Begin, KEY_KP_5 }, + { XK_KP_Right, KEY_KP_6 }, + { XK_KP_Home, KEY_KP_7 }, + { XK_KP_Up, KEY_KP_8 }, + { XK_KP_Page_Up, KEY_KP_9 }, + { XK_F1, KEY_F1 }, + { XK_F2, KEY_F2 }, + { XK_F3, KEY_F3 }, + { XK_F4, KEY_F4 }, + { XK_F5, KEY_F5 }, + { XK_F6, KEY_F6 }, + { XK_F7, KEY_F7 }, + { XK_F8, KEY_F8 }, + { XK_F9, KEY_F9 }, + { XK_F10, KEY_F10 }, + { XK_F11, KEY_F11 }, + { XK_F12, KEY_F12 }, + { XK_F13, KEY_F13 }, + { XK_F14, KEY_F14 }, + { XK_F15, KEY_F15 }, + { XK_F16, KEY_F16 }, + + // media keys + { XF86XK_Back, KEY_BACK }, + { XF86XK_Forward, KEY_FORWARD }, + { XF86XK_Stop, KEY_STOP }, + { XF86XK_Refresh, KEY_REFRESH }, + { XF86XK_Favorites, KEY_FAVORITES }, + { XF86XK_AudioMedia, KEY_LAUNCHMEDIA }, + { XF86XK_OpenURL, KEY_OPENURL }, + { XF86XK_HomePage, KEY_HOMEPAGE }, + { XF86XK_Search, KEY_SEARCH }, + { XF86XK_AudioLowerVolume, KEY_VOLUMEDOWN }, + { XF86XK_AudioMute, KEY_VOLUMEMUTE }, + { XF86XK_AudioRaiseVolume, KEY_VOLUMEUP }, + { XF86XK_AudioPlay, KEY_MEDIAPLAY }, + { XF86XK_AudioStop, KEY_MEDIASTOP }, + { XF86XK_AudioPrev, KEY_MEDIAPREVIOUS }, + { XF86XK_AudioNext, KEY_MEDIANEXT }, + { XF86XK_AudioRecord, KEY_MEDIARECORD }, + + // launch keys + { XF86XK_Mail, KEY_LAUNCHMAIL }, + { XF86XK_MyComputer, KEY_LAUNCH0 }, + { XF86XK_Calculator, KEY_LAUNCH1 }, + { XF86XK_Standby, KEY_STANDBY }, + + { XF86XK_Launch0, KEY_LAUNCH2 }, + { XF86XK_Launch1, KEY_LAUNCH3 }, + { XF86XK_Launch2, KEY_LAUNCH4 }, + { XF86XK_Launch3, KEY_LAUNCH5 }, + { XF86XK_Launch4, KEY_LAUNCH6 }, + { XF86XK_Launch5, KEY_LAUNCH7 }, + { XF86XK_Launch6, KEY_LAUNCH8 }, + { XF86XK_Launch7, KEY_LAUNCH9 }, + { XF86XK_Launch8, KEY_LAUNCHA }, + { XF86XK_Launch9, KEY_LAUNCHB }, + { XF86XK_LaunchA, KEY_LAUNCHC }, + { XF86XK_LaunchB, KEY_LAUNCHD }, + { XF86XK_LaunchC, KEY_LAUNCHE }, + { XF86XK_LaunchD, KEY_LAUNCHF }, + + { 0, 0 } +}; + +struct _TranslatePair { + + unsigned int keysym; + unsigned int keycode; +}; + +static _TranslatePair _scancode_to_keycode[] = { + + { KEY_ESCAPE, 0x09 }, + { KEY_1, 0x0A }, + { KEY_2, 0x0B }, + { KEY_3, 0x0C }, + { KEY_4, 0x0D }, + { KEY_5, 0x0E }, + { KEY_6, 0x0F }, + { KEY_7, 0x10 }, + { KEY_8, 0x11 }, + { KEY_9, 0x12 }, + { KEY_0, 0x13 }, + { KEY_MINUS, 0x14 }, + { KEY_EQUAL, 0x15 }, + { KEY_BACKSPACE, 0x16 }, + { KEY_TAB, 0x17 }, + { KEY_Q, 0x18 }, + { KEY_W, 0x19 }, + { KEY_E, 0x1A }, + { KEY_R, 0x1B }, + { KEY_T, 0x1C }, + { KEY_Y, 0x1D }, + { KEY_U, 0x1E }, + { KEY_I, 0x1F }, + { KEY_O, 0x20 }, + { KEY_P, 0x21 }, + { KEY_BRACELEFT, 0x22 }, + { KEY_BRACERIGHT, 0x23 }, + { KEY_ENTER, 0x24 }, + { KEY_CONTROL, 0x25 }, + { KEY_A, 0x26 }, + { KEY_S, 0x27 }, + { KEY_D, 0x28 }, + { KEY_F, 0x29 }, + { KEY_G, 0x2A }, + { KEY_H, 0x2B }, + { KEY_J, 0x2C }, + { KEY_K, 0x2D }, + { KEY_L, 0x2E }, + { KEY_SEMICOLON, 0x2F }, + { KEY_APOSTROPHE, 0x30 }, + { KEY_QUOTELEFT, 0x31 }, + { KEY_SHIFT, 0x32 }, + { KEY_BACKSLASH, 0x33 }, + { KEY_Z, 0x34 }, + { KEY_X, 0x35 }, + { KEY_C, 0x36 }, + { KEY_V, 0x37 }, + { KEY_B, 0x38 }, + { KEY_N, 0x39 }, + { KEY_M, 0x3A }, + { KEY_COMMA, 0x3B }, + { KEY_PERIOD, 0x3C }, + { KEY_SLASH, 0x3D }, + { KEY_SHIFT, 0x3E }, + { KEY_KP_MULTIPLY, 0x3F }, + { KEY_ALT, 0x40 }, + { KEY_SPACE, 0x41 }, + { KEY_CAPSLOCK, 0x42 }, + { KEY_F1, 0x43 }, + { KEY_F2, 0x44 }, + { KEY_F3, 0x45 }, + { KEY_F4, 0x46 }, + { KEY_F5, 0x47 }, + { KEY_F6, 0x48 }, + { KEY_F7, 0x49 }, + { KEY_F8, 0x4A }, + { KEY_F9, 0x4B }, + { KEY_F10, 0x4C }, + { KEY_NUMLOCK, 0x4D }, + { KEY_SCROLLLOCK, 0x4E }, + { KEY_KP_7, 0x4F }, + { KEY_KP_8, 0x50 }, + { KEY_KP_9, 0x51 }, + { KEY_KP_SUBTRACT, 0x52 }, + { KEY_KP_4, 0x53 }, + { KEY_KP_5, 0x54 }, + { KEY_KP_6, 0x55 }, + { KEY_KP_ADD, 0x56 }, + { KEY_KP_1, 0x57 }, + { KEY_KP_2, 0x58 }, + { KEY_KP_3, 0x59 }, + { KEY_KP_0, 0x5A }, + { KEY_KP_PERIOD, 0x5B }, + //{ KEY_???, 0x5E }, //NON US BACKSLASH + { KEY_F11, 0x5F }, + { KEY_F12, 0x60 }, + { KEY_KP_ENTER, 0x68 }, + { KEY_CONTROL, 0x69 }, + { KEY_KP_DIVIDE, 0x6A }, + { KEY_PRINT, 0x6B }, + { KEY_ALT, 0x6C }, + { KEY_ENTER, 0x6D }, + { KEY_HOME, 0x6E }, + { KEY_UP, 0x6F }, + { KEY_PAGEUP, 0x70 }, + { KEY_LEFT, 0x71 }, + { KEY_RIGHT, 0x72 }, + { KEY_END, 0x73 }, + { KEY_DOWN, 0x74 }, + { KEY_PAGEDOWN, 0x75 }, + { KEY_INSERT, 0x76 }, + { KEY_DELETE, 0x77 }, + { KEY_VOLUMEMUTE, 0x79 }, + { KEY_VOLUMEDOWN, 0x7A }, + { KEY_VOLUMEUP, 0x7B }, + { KEY_PAUSE, 0x7F }, + { KEY_SUPER_L, 0x85 }, + { KEY_SUPER_R, 0x86 }, + { KEY_MENU, 0x87 }, + { KEY_UNKNOWN, 0 } +}; + +unsigned int KeyMappingX11::get_scancode(unsigned int p_code) { + + unsigned int keycode = KEY_UNKNOWN; + for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) { + + if (_scancode_to_keycode[i].keycode == p_code) { + keycode = _scancode_to_keycode[i].keysym; + break; + } + } + + return keycode; +} + +unsigned int KeyMappingX11::get_keycode(KeySym p_keysym) { + + // kinda bruteforce.. could optimize. + + if (p_keysym < 0x100) // Latin 1, maps 1-1 + return p_keysym; + + // look for special key + for (int idx = 0; _xkeysym_to_keycode[idx].keysym != 0; idx++) { + + if (_xkeysym_to_keycode[idx].keysym == p_keysym) + return _xkeysym_to_keycode[idx].keycode; + } + + return 0; +} + +KeySym KeyMappingX11::get_keysym(unsigned int p_code) { + + // kinda bruteforce.. could optimize. + + if (p_code < 0x100) // Latin 1, maps 1-1 + return p_code; + + // look for special key + for (int idx = 0; _xkeysym_to_keycode[idx].keysym != 0; idx++) { + + if (_xkeysym_to_keycode[idx].keycode == p_code) + return _xkeysym_to_keycode[idx].keysym; + } + + return 0; +} + +/***** UNICODE CONVERSION ******/ + +// Tables taken from FOX toolkit + +struct _XTranslateUnicodePair { + + KeySym keysym; + unsigned int unicode; +}; + +enum { + + _KEYSYM_MAX = 759 +}; + +static _XTranslateUnicodePair _xkeysym_to_unicode[_KEYSYM_MAX] = { + { 0x01A1, 0x0104 }, + { 0x01A2, 0x02D8 }, + { 0x01A3, 0x0141 }, + { 0x01A5, 0x013D }, + { 0x01A6, 0x015A }, + { 0x01A9, 0x0160 }, + { 0x01AA, 0x015E }, + { 0x01AB, 0x0164 }, + { 0x01AC, 0x0179 }, + { 0x01AE, 0x017D }, + { 0x01AF, 0x017B }, + { 0x01B1, 0x0105 }, + { 0x01B2, 0x02DB }, + { 0x01B3, 0x0142 }, + { 0x01B5, 0x013E }, + { 0x01B6, 0x015B }, + { 0x01B7, 0x02C7 }, + { 0x01B9, 0x0161 }, + { 0x01BA, 0x015F }, + { 0x01BB, 0x0165 }, + { 0x01BC, 0x017A }, + { 0x01BD, 0x02DD }, + { 0x01BE, 0x017E }, + { 0x01BF, 0x017C }, + { 0x01C0, 0x0154 }, + { 0x01C3, 0x0102 }, + { 0x01C5, 0x0139 }, + { 0x01C6, 0x0106 }, + { 0x01C8, 0x010C }, + { 0x01CA, 0x0118 }, + { 0x01CC, 0x011A }, + { 0x01CF, 0x010E }, + { 0x01D0, 0x0110 }, + { 0x01D1, 0x0143 }, + { 0x01D2, 0x0147 }, + { 0x01D5, 0x0150 }, + { 0x01D8, 0x0158 }, + { 0x01D9, 0x016E }, + { 0x01DB, 0x0170 }, + { 0x01DE, 0x0162 }, + { 0x01E0, 0x0155 }, + { 0x01E3, 0x0103 }, + { 0x01E5, 0x013A }, + { 0x01E6, 0x0107 }, + { 0x01E8, 0x010D }, + { 0x01EA, 0x0119 }, + { 0x01EC, 0x011B }, + { 0x01EF, 0x010F }, + { 0x01F0, 0x0111 }, + { 0x01F1, 0x0144 }, + { 0x01F2, 0x0148 }, + { 0x01F5, 0x0151 }, + { 0x01F8, 0x0159 }, + { 0x01F9, 0x016F }, + { 0x01FB, 0x0171 }, + { 0x01FE, 0x0163 }, + { 0x01FF, 0x02D9 }, + { 0x02A1, 0x0126 }, + { 0x02A6, 0x0124 }, + { 0x02A9, 0x0130 }, + { 0x02AB, 0x011E }, + { 0x02AC, 0x0134 }, + { 0x02B1, 0x0127 }, + { 0x02B6, 0x0125 }, + { 0x02B9, 0x0131 }, + { 0x02BB, 0x011F }, + { 0x02BC, 0x0135 }, + { 0x02C5, 0x010A }, + { 0x02C6, 0x0108 }, + { 0x02D5, 0x0120 }, + { 0x02D8, 0x011C }, + { 0x02DD, 0x016C }, + { 0x02DE, 0x015C }, + { 0x02E5, 0x010B }, + { 0x02E6, 0x0109 }, + { 0x02F5, 0x0121 }, + { 0x02F8, 0x011D }, + { 0x02FD, 0x016D }, + { 0x02FE, 0x015D }, + { 0x03A2, 0x0138 }, + { 0x03A3, 0x0156 }, + { 0x03A5, 0x0128 }, + { 0x03A6, 0x013B }, + { 0x03AA, 0x0112 }, + { 0x03AB, 0x0122 }, + { 0x03AC, 0x0166 }, + { 0x03B3, 0x0157 }, + { 0x03B5, 0x0129 }, + { 0x03B6, 0x013C }, + { 0x03BA, 0x0113 }, + { 0x03BB, 0x0123 }, + { 0x03BC, 0x0167 }, + { 0x03BD, 0x014A }, + { 0x03BF, 0x014B }, + { 0x03C0, 0x0100 }, + { 0x03C7, 0x012E }, + { 0x03CC, 0x0116 }, + { 0x03CF, 0x012A }, + { 0x03D1, 0x0145 }, + { 0x03D2, 0x014C }, + { 0x03D3, 0x0136 }, + { 0x03D9, 0x0172 }, + { 0x03DD, 0x0168 }, + { 0x03DE, 0x016A }, + { 0x03E0, 0x0101 }, + { 0x03E7, 0x012F }, + { 0x03EC, 0x0117 }, + { 0x03EF, 0x012B }, + { 0x03F1, 0x0146 }, + { 0x03F2, 0x014D }, + { 0x03F3, 0x0137 }, + { 0x03F9, 0x0173 }, + { 0x03FD, 0x0169 }, + { 0x03FE, 0x016B }, + { 0x047E, 0x203E }, + { 0x04A1, 0x3002 }, + { 0x04A2, 0x300C }, + { 0x04A3, 0x300D }, + { 0x04A4, 0x3001 }, + { 0x04A5, 0x30FB }, + { 0x04A6, 0x30F2 }, + { 0x04A7, 0x30A1 }, + { 0x04A8, 0x30A3 }, + { 0x04A9, 0x30A5 }, + { 0x04AA, 0x30A7 }, + { 0x04AB, 0x30A9 }, + { 0x04AC, 0x30E3 }, + { 0x04AD, 0x30E5 }, + { 0x04AE, 0x30E7 }, + { 0x04AF, 0x30C3 }, + { 0x04B0, 0x30FC }, + { 0x04B1, 0x30A2 }, + { 0x04B2, 0x30A4 }, + { 0x04B3, 0x30A6 }, + { 0x04B4, 0x30A8 }, + { 0x04B5, 0x30AA }, + { 0x04B6, 0x30AB }, + { 0x04B7, 0x30AD }, + { 0x04B8, 0x30AF }, + { 0x04B9, 0x30B1 }, + { 0x04BA, 0x30B3 }, + { 0x04BB, 0x30B5 }, + { 0x04BC, 0x30B7 }, + { 0x04BD, 0x30B9 }, + { 0x04BE, 0x30BB }, + { 0x04BF, 0x30BD }, + { 0x04C0, 0x30BF }, + { 0x04C1, 0x30C1 }, + { 0x04C2, 0x30C4 }, + { 0x04C3, 0x30C6 }, + { 0x04C4, 0x30C8 }, + { 0x04C5, 0x30CA }, + { 0x04C6, 0x30CB }, + { 0x04C7, 0x30CC }, + { 0x04C8, 0x30CD }, + { 0x04C9, 0x30CE }, + { 0x04CA, 0x30CF }, + { 0x04CB, 0x30D2 }, + { 0x04CC, 0x30D5 }, + { 0x04CD, 0x30D8 }, + { 0x04CE, 0x30DB }, + { 0x04CF, 0x30DE }, + { 0x04D0, 0x30DF }, + { 0x04D1, 0x30E0 }, + { 0x04D2, 0x30E1 }, + { 0x04D3, 0x30E2 }, + { 0x04D4, 0x30E4 }, + { 0x04D5, 0x30E6 }, + { 0x04D6, 0x30E8 }, + { 0x04D7, 0x30E9 }, + { 0x04D8, 0x30EA }, + { 0x04D9, 0x30EB }, + { 0x04DA, 0x30EC }, + { 0x04DB, 0x30ED }, + { 0x04DC, 0x30EF }, + { 0x04DD, 0x30F3 }, + { 0x04DE, 0x309B }, + { 0x04DF, 0x309C }, + { 0x05AC, 0x060C }, + { 0x05BB, 0x061B }, + { 0x05BF, 0x061F }, + { 0x05C1, 0x0621 }, + { 0x05C2, 0x0622 }, + { 0x05C3, 0x0623 }, + { 0x05C4, 0x0624 }, + { 0x05C5, 0x0625 }, + { 0x05C6, 0x0626 }, + { 0x05C7, 0x0627 }, + { 0x05C8, 0x0628 }, + { 0x05C9, 0x0629 }, + { 0x05CA, 0x062A }, + { 0x05CB, 0x062B }, + { 0x05CC, 0x062C }, + { 0x05CD, 0x062D }, + { 0x05CE, 0x062E }, + { 0x05CF, 0x062F }, + { 0x05D0, 0x0630 }, + { 0x05D1, 0x0631 }, + { 0x05D2, 0x0632 }, + { 0x05D3, 0x0633 }, + { 0x05D4, 0x0634 }, + { 0x05D5, 0x0635 }, + { 0x05D6, 0x0636 }, + { 0x05D7, 0x0637 }, + { 0x05D8, 0x0638 }, + { 0x05D9, 0x0639 }, + { 0x05DA, 0x063A }, + { 0x05E0, 0x0640 }, + { 0x05E1, 0x0641 }, + { 0x05E2, 0x0642 }, + { 0x05E3, 0x0643 }, + { 0x05E4, 0x0644 }, + { 0x05E5, 0x0645 }, + { 0x05E6, 0x0646 }, + { 0x05E7, 0x0647 }, + { 0x05E8, 0x0648 }, + { 0x05E9, 0x0649 }, + { 0x05EA, 0x064A }, + { 0x05EB, 0x064B }, + { 0x05EC, 0x064C }, + { 0x05ED, 0x064D }, + { 0x05EE, 0x064E }, + { 0x05EF, 0x064F }, + { 0x05F0, 0x0650 }, + { 0x05F1, 0x0651 }, + { 0x05F2, 0x0652 }, + { 0x06A1, 0x0452 }, + { 0x06A2, 0x0453 }, + { 0x06A3, 0x0451 }, + { 0x06A4, 0x0454 }, + { 0x06A5, 0x0455 }, + { 0x06A6, 0x0456 }, + { 0x06A7, 0x0457 }, + { 0x06A8, 0x0458 }, + { 0x06A9, 0x0459 }, + { 0x06AA, 0x045A }, + { 0x06AB, 0x045B }, + { 0x06AC, 0x045C }, + { 0x06AE, 0x045E }, + { 0x06AF, 0x045F }, + { 0x06B0, 0x2116 }, + { 0x06B1, 0x0402 }, + { 0x06B2, 0x0403 }, + { 0x06B3, 0x0401 }, + { 0x06B4, 0x0404 }, + { 0x06B5, 0x0405 }, + { 0x06B6, 0x0406 }, + { 0x06B7, 0x0407 }, + { 0x06B8, 0x0408 }, + { 0x06B9, 0x0409 }, + { 0x06BA, 0x040A }, + { 0x06BB, 0x040B }, + { 0x06BC, 0x040C }, + { 0x06BE, 0x040E }, + { 0x06BF, 0x040F }, + { 0x06C0, 0x044E }, + { 0x06C1, 0x0430 }, + { 0x06C2, 0x0431 }, + { 0x06C3, 0x0446 }, + { 0x06C4, 0x0434 }, + { 0x06C5, 0x0435 }, + { 0x06C6, 0x0444 }, + { 0x06C7, 0x0433 }, + { 0x06C8, 0x0445 }, + { 0x06C9, 0x0438 }, + { 0x06CA, 0x0439 }, + { 0x06CB, 0x043A }, + { 0x06CC, 0x043B }, + { 0x06CD, 0x043C }, + { 0x06CE, 0x043D }, + { 0x06CF, 0x043E }, + { 0x06D0, 0x043F }, + { 0x06D1, 0x044F }, + { 0x06D2, 0x0440 }, + { 0x06D3, 0x0441 }, + { 0x06D4, 0x0442 }, + { 0x06D5, 0x0443 }, + { 0x06D6, 0x0436 }, + { 0x06D7, 0x0432 }, + { 0x06D8, 0x044C }, + { 0x06D9, 0x044B }, + { 0x06DA, 0x0437 }, + { 0x06DB, 0x0448 }, + { 0x06DC, 0x044D }, + { 0x06DD, 0x0449 }, + { 0x06DE, 0x0447 }, + { 0x06DF, 0x044A }, + { 0x06E0, 0x042E }, + { 0x06E1, 0x0410 }, + { 0x06E2, 0x0411 }, + { 0x06E3, 0x0426 }, + { 0x06E4, 0x0414 }, + { 0x06E5, 0x0415 }, + { 0x06E6, 0x0424 }, + { 0x06E7, 0x0413 }, + { 0x06E8, 0x0425 }, + { 0x06E9, 0x0418 }, + { 0x06EA, 0x0419 }, + { 0x06EB, 0x041A }, + { 0x06EC, 0x041B }, + { 0x06ED, 0x041C }, + { 0x06EE, 0x041D }, + { 0x06EF, 0x041E }, + { 0x06F0, 0x041F }, + { 0x06F1, 0x042F }, + { 0x06F2, 0x0420 }, + { 0x06F3, 0x0421 }, + { 0x06F4, 0x0422 }, + { 0x06F5, 0x0423 }, + { 0x06F6, 0x0416 }, + { 0x06F7, 0x0412 }, + { 0x06F8, 0x042C }, + { 0x06F9, 0x042B }, + { 0x06FA, 0x0417 }, + { 0x06FB, 0x0428 }, + { 0x06FC, 0x042D }, + { 0x06FD, 0x0429 }, + { 0x06FE, 0x0427 }, + { 0x06FF, 0x042A }, + { 0x07A1, 0x0386 }, + { 0x07A2, 0x0388 }, + { 0x07A3, 0x0389 }, + { 0x07A4, 0x038A }, + { 0x07A5, 0x03AA }, + { 0x07A7, 0x038C }, + { 0x07A8, 0x038E }, + { 0x07A9, 0x03AB }, + { 0x07AB, 0x038F }, + { 0x07AE, 0x0385 }, + { 0x07AF, 0x2015 }, + { 0x07B1, 0x03AC }, + { 0x07B2, 0x03AD }, + { 0x07B3, 0x03AE }, + { 0x07B4, 0x03AF }, + { 0x07B5, 0x03CA }, + { 0x07B6, 0x0390 }, + { 0x07B7, 0x03CC }, + { 0x07B8, 0x03CD }, + { 0x07B9, 0x03CB }, + { 0x07BA, 0x03B0 }, + { 0x07BB, 0x03CE }, + { 0x07C1, 0x0391 }, + { 0x07C2, 0x0392 }, + { 0x07C3, 0x0393 }, + { 0x07C4, 0x0394 }, + { 0x07C5, 0x0395 }, + { 0x07C6, 0x0396 }, + { 0x07C7, 0x0397 }, + { 0x07C8, 0x0398 }, + { 0x07C9, 0x0399 }, + { 0x07CA, 0x039A }, + { 0x07CB, 0x039B }, + { 0x07CC, 0x039C }, + { 0x07CD, 0x039D }, + { 0x07CE, 0x039E }, + { 0x07CF, 0x039F }, + { 0x07D0, 0x03A0 }, + { 0x07D1, 0x03A1 }, + { 0x07D2, 0x03A3 }, + { 0x07D4, 0x03A4 }, + { 0x07D5, 0x03A5 }, + { 0x07D6, 0x03A6 }, + { 0x07D7, 0x03A7 }, + { 0x07D8, 0x03A8 }, + { 0x07D9, 0x03A9 }, + { 0x07E1, 0x03B1 }, + { 0x07E2, 0x03B2 }, + { 0x07E3, 0x03B3 }, + { 0x07E4, 0x03B4 }, + { 0x07E5, 0x03B5 }, + { 0x07E6, 0x03B6 }, + { 0x07E7, 0x03B7 }, + { 0x07E8, 0x03B8 }, + { 0x07E9, 0x03B9 }, + { 0x07EA, 0x03BA }, + { 0x07EB, 0x03BB }, + { 0x07EC, 0x03BC }, + { 0x07ED, 0x03BD }, + { 0x07EE, 0x03BE }, + { 0x07EF, 0x03BF }, + { 0x07F0, 0x03C0 }, + { 0x07F1, 0x03C1 }, + { 0x07F2, 0x03C3 }, + { 0x07F3, 0x03C2 }, + { 0x07F4, 0x03C4 }, + { 0x07F5, 0x03C5 }, + { 0x07F6, 0x03C6 }, + { 0x07F7, 0x03C7 }, + { 0x07F8, 0x03C8 }, + { 0x07F9, 0x03C9 }, + { 0x08A1, 0x23B7 }, + { 0x08A2, 0x250C }, + { 0x08A3, 0x2500 }, + { 0x08A4, 0x2320 }, + { 0x08A5, 0x2321 }, + { 0x08A6, 0x2502 }, + { 0x08A7, 0x23A1 }, + { 0x08A8, 0x23A3 }, + { 0x08A9, 0x23A4 }, + { 0x08AA, 0x23A6 }, + { 0x08AB, 0x239B }, + { 0x08AC, 0x239D }, + { 0x08AD, 0x239E }, + { 0x08AE, 0x23A0 }, + { 0x08AF, 0x23A8 }, + { 0x08B0, 0x23AC }, + { 0x08BC, 0x2264 }, + { 0x08BD, 0x2260 }, + { 0x08BE, 0x2265 }, + { 0x08BF, 0x222B }, + { 0x08C0, 0x2234 }, + { 0x08C1, 0x221D }, + { 0x08C2, 0x221E }, + { 0x08C5, 0x2207 }, + { 0x08C8, 0x223C }, + { 0x08C9, 0x2243 }, + { 0x08CD, 0x21D4 }, + { 0x08CE, 0x21D2 }, + { 0x08CF, 0x2261 }, + { 0x08D6, 0x221A }, + { 0x08DA, 0x2282 }, + { 0x08DB, 0x2283 }, + { 0x08DC, 0x2229 }, + { 0x08DD, 0x222A }, + { 0x08DE, 0x2227 }, + { 0x08DF, 0x2228 }, + { 0x08EF, 0x2202 }, + { 0x08F6, 0x0192 }, + { 0x08FB, 0x2190 }, + { 0x08FC, 0x2191 }, + { 0x08FD, 0x2192 }, + { 0x08FE, 0x2193 }, + { 0x09E0, 0x25C6 }, + { 0x09E1, 0x2592 }, + { 0x09E2, 0x2409 }, + { 0x09E3, 0x240C }, + { 0x09E4, 0x240D }, + { 0x09E5, 0x240A }, + { 0x09E8, 0x2424 }, + { 0x09E9, 0x240B }, + { 0x09EA, 0x2518 }, + { 0x09EB, 0x2510 }, + { 0x09EC, 0x250C }, + { 0x09ED, 0x2514 }, + { 0x09EE, 0x253C }, + { 0x09EF, 0x23BA }, + { 0x09F0, 0x23BB }, + { 0x09F1, 0x2500 }, + { 0x09F2, 0x23BC }, + { 0x09F3, 0x23BD }, + { 0x09F4, 0x251C }, + { 0x09F5, 0x2524 }, + { 0x09F6, 0x2534 }, + { 0x09F7, 0x252C }, + { 0x09F8, 0x2502 }, + { 0x0AA1, 0x2003 }, + { 0x0AA2, 0x2002 }, + { 0x0AA3, 0x2004 }, + { 0x0AA4, 0x2005 }, + { 0x0AA5, 0x2007 }, + { 0x0AA6, 0x2008 }, + { 0x0AA7, 0x2009 }, + { 0x0AA8, 0x200A }, + { 0x0AA9, 0x2014 }, + { 0x0AAA, 0x2013 }, + { 0x0AAE, 0x2026 }, + { 0x0AAF, 0x2025 }, + { 0x0AB0, 0x2153 }, + { 0x0AB1, 0x2154 }, + { 0x0AB2, 0x2155 }, + { 0x0AB3, 0x2156 }, + { 0x0AB4, 0x2157 }, + { 0x0AB5, 0x2158 }, + { 0x0AB6, 0x2159 }, + { 0x0AB7, 0x215A }, + { 0x0AB8, 0x2105 }, + { 0x0ABB, 0x2012 }, + { 0x0ABC, 0x2329 }, + { 0x0ABE, 0x232A }, + { 0x0AC3, 0x215B }, + { 0x0AC4, 0x215C }, + { 0x0AC5, 0x215D }, + { 0x0AC6, 0x215E }, + { 0x0AC9, 0x2122 }, + { 0x0ACA, 0x2613 }, + { 0x0ACC, 0x25C1 }, + { 0x0ACD, 0x25B7 }, + { 0x0ACE, 0x25CB }, + { 0x0ACF, 0x25AF }, + { 0x0AD0, 0x2018 }, + { 0x0AD1, 0x2019 }, + { 0x0AD2, 0x201C }, + { 0x0AD3, 0x201D }, + { 0x0AD4, 0x211E }, + { 0x0AD6, 0x2032 }, + { 0x0AD7, 0x2033 }, + { 0x0AD9, 0x271D }, + { 0x0ADB, 0x25AC }, + { 0x0ADC, 0x25C0 }, + { 0x0ADD, 0x25B6 }, + { 0x0ADE, 0x25CF }, + { 0x0ADF, 0x25AE }, + { 0x0AE0, 0x25E6 }, + { 0x0AE1, 0x25AB }, + { 0x0AE2, 0x25AD }, + { 0x0AE3, 0x25B3 }, + { 0x0AE4, 0x25BD }, + { 0x0AE5, 0x2606 }, + { 0x0AE6, 0x2022 }, + { 0x0AE7, 0x25AA }, + { 0x0AE8, 0x25B2 }, + { 0x0AE9, 0x25BC }, + { 0x0AEA, 0x261C }, + { 0x0AEB, 0x261E }, + { 0x0AEC, 0x2663 }, + { 0x0AED, 0x2666 }, + { 0x0AEE, 0x2665 }, + { 0x0AF0, 0x2720 }, + { 0x0AF1, 0x2020 }, + { 0x0AF2, 0x2021 }, + { 0x0AF3, 0x2713 }, + { 0x0AF4, 0x2717 }, + { 0x0AF5, 0x266F }, + { 0x0AF6, 0x266D }, + { 0x0AF7, 0x2642 }, + { 0x0AF8, 0x2640 }, + { 0x0AF9, 0x260E }, + { 0x0AFA, 0x2315 }, + { 0x0AFB, 0x2117 }, + { 0x0AFC, 0x2038 }, + { 0x0AFD, 0x201A }, + { 0x0AFE, 0x201E }, + { 0x0BA3, 0x003C }, + { 0x0BA6, 0x003E }, + { 0x0BA8, 0x2228 }, + { 0x0BA9, 0x2227 }, + { 0x0BC0, 0x00AF }, + { 0x0BC2, 0x22A5 }, + { 0x0BC3, 0x2229 }, + { 0x0BC4, 0x230A }, + { 0x0BC6, 0x005F }, + { 0x0BCA, 0x2218 }, + { 0x0BCC, 0x2395 }, + { 0x0BCE, 0x22A4 }, + { 0x0BCF, 0x25CB }, + { 0x0BD3, 0x2308 }, + { 0x0BD6, 0x222A }, + { 0x0BD8, 0x2283 }, + { 0x0BDA, 0x2282 }, + { 0x0BDC, 0x22A2 }, + { 0x0BFC, 0x22A3 }, + { 0x0CDF, 0x2017 }, + { 0x0CE0, 0x05D0 }, + { 0x0CE1, 0x05D1 }, + { 0x0CE2, 0x05D2 }, + { 0x0CE3, 0x05D3 }, + { 0x0CE4, 0x05D4 }, + { 0x0CE5, 0x05D5 }, + { 0x0CE6, 0x05D6 }, + { 0x0CE7, 0x05D7 }, + { 0x0CE8, 0x05D8 }, + { 0x0CE9, 0x05D9 }, + { 0x0CEA, 0x05DA }, + { 0x0CEB, 0x05DB }, + { 0x0CEC, 0x05DC }, + { 0x0CED, 0x05DD }, + { 0x0CEE, 0x05DE }, + { 0x0CEF, 0x05DF }, + { 0x0CF0, 0x05E0 }, + { 0x0CF1, 0x05E1 }, + { 0x0CF2, 0x05E2 }, + { 0x0CF3, 0x05E3 }, + { 0x0CF4, 0x05E4 }, + { 0x0CF5, 0x05E5 }, + { 0x0CF6, 0x05E6 }, + { 0x0CF7, 0x05E7 }, + { 0x0CF8, 0x05E8 }, + { 0x0CF9, 0x05E9 }, + { 0x0CFA, 0x05EA }, + { 0x0DA1, 0x0E01 }, + { 0x0DA2, 0x0E02 }, + { 0x0DA3, 0x0E03 }, + { 0x0DA4, 0x0E04 }, + { 0x0DA5, 0x0E05 }, + { 0x0DA6, 0x0E06 }, + { 0x0DA7, 0x0E07 }, + { 0x0DA8, 0x0E08 }, + { 0x0DA9, 0x0E09 }, + { 0x0DAA, 0x0E0A }, + { 0x0DAB, 0x0E0B }, + { 0x0DAC, 0x0E0C }, + { 0x0DAD, 0x0E0D }, + { 0x0DAE, 0x0E0E }, + { 0x0DAF, 0x0E0F }, + { 0x0DB0, 0x0E10 }, + { 0x0DB1, 0x0E11 }, + { 0x0DB2, 0x0E12 }, + { 0x0DB3, 0x0E13 }, + { 0x0DB4, 0x0E14 }, + { 0x0DB5, 0x0E15 }, + { 0x0DB6, 0x0E16 }, + { 0x0DB7, 0x0E17 }, + { 0x0DB8, 0x0E18 }, + { 0x0DB9, 0x0E19 }, + { 0x0DBA, 0x0E1A }, + { 0x0DBB, 0x0E1B }, + { 0x0DBC, 0x0E1C }, + { 0x0DBD, 0x0E1D }, + { 0x0DBE, 0x0E1E }, + { 0x0DBF, 0x0E1F }, + { 0x0DC0, 0x0E20 }, + { 0x0DC1, 0x0E21 }, + { 0x0DC2, 0x0E22 }, + { 0x0DC3, 0x0E23 }, + { 0x0DC4, 0x0E24 }, + { 0x0DC5, 0x0E25 }, + { 0x0DC6, 0x0E26 }, + { 0x0DC7, 0x0E27 }, + { 0x0DC8, 0x0E28 }, + { 0x0DC9, 0x0E29 }, + { 0x0DCA, 0x0E2A }, + { 0x0DCB, 0x0E2B }, + { 0x0DCC, 0x0E2C }, + { 0x0DCD, 0x0E2D }, + { 0x0DCE, 0x0E2E }, + { 0x0DCF, 0x0E2F }, + { 0x0DD0, 0x0E30 }, + { 0x0DD1, 0x0E31 }, + { 0x0DD2, 0x0E32 }, + { 0x0DD3, 0x0E33 }, + { 0x0DD4, 0x0E34 }, + { 0x0DD5, 0x0E35 }, + { 0x0DD6, 0x0E36 }, + { 0x0DD7, 0x0E37 }, + { 0x0DD8, 0x0E38 }, + { 0x0DD9, 0x0E39 }, + { 0x0DDA, 0x0E3A }, + { 0x0DDF, 0x0E3F }, + { 0x0DE0, 0x0E40 }, + { 0x0DE1, 0x0E41 }, + { 0x0DE2, 0x0E42 }, + { 0x0DE3, 0x0E43 }, + { 0x0DE4, 0x0E44 }, + { 0x0DE5, 0x0E45 }, + { 0x0DE6, 0x0E46 }, + { 0x0DE7, 0x0E47 }, + { 0x0DE8, 0x0E48 }, + { 0x0DE9, 0x0E49 }, + { 0x0DEA, 0x0E4A }, + { 0x0DEB, 0x0E4B }, + { 0x0DEC, 0x0E4C }, + { 0x0DED, 0x0E4D }, + { 0x0DF0, 0x0E50 }, + { 0x0DF1, 0x0E51 }, + { 0x0DF2, 0x0E52 }, + { 0x0DF3, 0x0E53 }, + { 0x0DF4, 0x0E54 }, + { 0x0DF5, 0x0E55 }, + { 0x0DF6, 0x0E56 }, + { 0x0DF7, 0x0E57 }, + { 0x0DF8, 0x0E58 }, + { 0x0DF9, 0x0E59 }, + { 0x0EA1, 0x3131 }, + { 0x0EA2, 0x3132 }, + { 0x0EA3, 0x3133 }, + { 0x0EA4, 0x3134 }, + { 0x0EA5, 0x3135 }, + { 0x0EA6, 0x3136 }, + { 0x0EA7, 0x3137 }, + { 0x0EA8, 0x3138 }, + { 0x0EA9, 0x3139 }, + { 0x0EAA, 0x313A }, + { 0x0EAB, 0x313B }, + { 0x0EAC, 0x313C }, + { 0x0EAD, 0x313D }, + { 0x0EAE, 0x313E }, + { 0x0EAF, 0x313F }, + { 0x0EB0, 0x3140 }, + { 0x0EB1, 0x3141 }, + { 0x0EB2, 0x3142 }, + { 0x0EB3, 0x3143 }, + { 0x0EB4, 0x3144 }, + { 0x0EB5, 0x3145 }, + { 0x0EB6, 0x3146 }, + { 0x0EB7, 0x3147 }, + { 0x0EB8, 0x3148 }, + { 0x0EB9, 0x3149 }, + { 0x0EBA, 0x314A }, + { 0x0EBB, 0x314B }, + { 0x0EBC, 0x314C }, + { 0x0EBD, 0x314D }, + { 0x0EBE, 0x314E }, + { 0x0EBF, 0x314F }, + { 0x0EC0, 0x3150 }, + { 0x0EC1, 0x3151 }, + { 0x0EC2, 0x3152 }, + { 0x0EC3, 0x3153 }, + { 0x0EC4, 0x3154 }, + { 0x0EC5, 0x3155 }, + { 0x0EC6, 0x3156 }, + { 0x0EC7, 0x3157 }, + { 0x0EC8, 0x3158 }, + { 0x0EC9, 0x3159 }, + { 0x0ECA, 0x315A }, + { 0x0ECB, 0x315B }, + { 0x0ECC, 0x315C }, + { 0x0ECD, 0x315D }, + { 0x0ECE, 0x315E }, + { 0x0ECF, 0x315F }, + { 0x0ED0, 0x3160 }, + { 0x0ED1, 0x3161 }, + { 0x0ED2, 0x3162 }, + { 0x0ED3, 0x3163 }, + { 0x0ED4, 0x11A8 }, + { 0x0ED5, 0x11A9 }, + { 0x0ED6, 0x11AA }, + { 0x0ED7, 0x11AB }, + { 0x0ED8, 0x11AC }, + { 0x0ED9, 0x11AD }, + { 0x0EDA, 0x11AE }, + { 0x0EDB, 0x11AF }, + { 0x0EDC, 0x11B0 }, + { 0x0EDD, 0x11B1 }, + { 0x0EDE, 0x11B2 }, + { 0x0EDF, 0x11B3 }, + { 0x0EE0, 0x11B4 }, + { 0x0EE1, 0x11B5 }, + { 0x0EE2, 0x11B6 }, + { 0x0EE3, 0x11B7 }, + { 0x0EE4, 0x11B8 }, + { 0x0EE5, 0x11B9 }, + { 0x0EE6, 0x11BA }, + { 0x0EE7, 0x11BB }, + { 0x0EE8, 0x11BC }, + { 0x0EE9, 0x11BD }, + { 0x0EEA, 0x11BE }, + { 0x0EEB, 0x11BF }, + { 0x0EEC, 0x11C0 }, + { 0x0EED, 0x11C1 }, + { 0x0EEE, 0x11C2 }, + { 0x0EEF, 0x316D }, + { 0x0EF0, 0x3171 }, + { 0x0EF1, 0x3178 }, + { 0x0EF2, 0x317F }, + { 0x0EF3, 0x3181 }, + { 0x0EF4, 0x3184 }, + { 0x0EF5, 0x3186 }, + { 0x0EF6, 0x318D }, + { 0x0EF7, 0x318E }, + { 0x0EF8, 0x11EB }, + { 0x0EF9, 0x11F0 }, + { 0x0EFA, 0x11F9 }, + { 0x0EFF, 0x20A9 }, + { 0x13A4, 0x20AC }, + { 0x13BC, 0x0152 }, + { 0x13BD, 0x0153 }, + { 0x13BE, 0x0178 }, + { 0x20AC, 0x20AC }, +}; + +unsigned int KeyMappingX11::get_unicode_from_keysym(KeySym p_keysym) { + + /* Latin-1 */ + if (p_keysym >= 0x20 && p_keysym <= 0x7e) + return p_keysym; + if (p_keysym >= 0xa0 && p_keysym <= 0xff) + return p_keysym; + // keypad to latin1 is easy + if (p_keysym >= 0xffaa && p_keysym <= 0xffb9) + return p_keysym - 0xff80; + + /* Unicode (may be present)*/ + + if ((p_keysym & 0xff000000) == 0x01000000) + return p_keysym & 0x00ffffff; + + int middle, low = 0, high = _KEYSYM_MAX - 1; + do { + middle = (high + low) / 2; + if (_xkeysym_to_unicode[middle].keysym == p_keysym) + return _xkeysym_to_unicode[middle].unicode; + if (_xkeysym_to_unicode[middle].keysym <= p_keysym) + low = middle + 1; + else + high = middle - 1; + } while (high >= low); + + return 0; +} + +struct _XTranslateUnicodePairReverse { + + unsigned int unicode; + KeySym keysym; +}; + +enum { + + _UNICODE_MAX = 750 +}; + +static _XTranslateUnicodePairReverse _unicode_to_xkeysym[_UNICODE_MAX] = { + { 0x0ABD, 0x002E }, + { 0x0BA3, 0x003C }, + { 0x0BA6, 0x003E }, + { 0x0BC6, 0x005F }, + { 0x0BC0, 0x00AF }, + { 0x03C0, 0x0100 }, + { 0x03E0, 0x0101 }, + { 0x01C3, 0x0102 }, + { 0x01E3, 0x0103 }, + { 0x01A1, 0x0104 }, + { 0x01B1, 0x0105 }, + { 0x01C6, 0x0106 }, + { 0x01E6, 0x0107 }, + { 0x02C6, 0x0108 }, + { 0x02E6, 0x0109 }, + { 0x02C5, 0x010A }, + { 0x02E5, 0x010B }, + { 0x01C8, 0x010C }, + { 0x01E8, 0x010D }, + { 0x01CF, 0x010E }, + { 0x01EF, 0x010F }, + { 0x01D0, 0x0110 }, + { 0x01F0, 0x0111 }, + { 0x03AA, 0x0112 }, + { 0x03BA, 0x0113 }, + { 0x03CC, 0x0116 }, + { 0x03EC, 0x0117 }, + { 0x01CA, 0x0118 }, + { 0x01EA, 0x0119 }, + { 0x01CC, 0x011A }, + { 0x01EC, 0x011B }, + { 0x02D8, 0x011C }, + { 0x02F8, 0x011D }, + { 0x02AB, 0x011E }, + { 0x02BB, 0x011F }, + { 0x02D5, 0x0120 }, + { 0x02F5, 0x0121 }, + { 0x03AB, 0x0122 }, + { 0x03BB, 0x0123 }, + { 0x02A6, 0x0124 }, + { 0x02B6, 0x0125 }, + { 0x02A1, 0x0126 }, + { 0x02B1, 0x0127 }, + { 0x03A5, 0x0128 }, + { 0x03B5, 0x0129 }, + { 0x03CF, 0x012A }, + { 0x03EF, 0x012B }, + { 0x03C7, 0x012E }, + { 0x03E7, 0x012F }, + { 0x02A9, 0x0130 }, + { 0x02B9, 0x0131 }, + { 0x02AC, 0x0134 }, + { 0x02BC, 0x0135 }, + { 0x03D3, 0x0136 }, + { 0x03F3, 0x0137 }, + { 0x03A2, 0x0138 }, + { 0x01C5, 0x0139 }, + { 0x01E5, 0x013A }, + { 0x03A6, 0x013B }, + { 0x03B6, 0x013C }, + { 0x01A5, 0x013D }, + { 0x01B5, 0x013E }, + { 0x01A3, 0x0141 }, + { 0x01B3, 0x0142 }, + { 0x01D1, 0x0143 }, + { 0x01F1, 0x0144 }, + { 0x03D1, 0x0145 }, + { 0x03F1, 0x0146 }, + { 0x01D2, 0x0147 }, + { 0x01F2, 0x0148 }, + { 0x03BD, 0x014A }, + { 0x03BF, 0x014B }, + { 0x03D2, 0x014C }, + { 0x03F2, 0x014D }, + { 0x01D5, 0x0150 }, + { 0x01F5, 0x0151 }, + { 0x13BC, 0x0152 }, + { 0x13BD, 0x0153 }, + { 0x01C0, 0x0154 }, + { 0x01E0, 0x0155 }, + { 0x03A3, 0x0156 }, + { 0x03B3, 0x0157 }, + { 0x01D8, 0x0158 }, + { 0x01F8, 0x0159 }, + { 0x01A6, 0x015A }, + { 0x01B6, 0x015B }, + { 0x02DE, 0x015C }, + { 0x02FE, 0x015D }, + { 0x01AA, 0x015E }, + { 0x01BA, 0x015F }, + { 0x01A9, 0x0160 }, + { 0x01B9, 0x0161 }, + { 0x01DE, 0x0162 }, + { 0x01FE, 0x0163 }, + { 0x01AB, 0x0164 }, + { 0x01BB, 0x0165 }, + { 0x03AC, 0x0166 }, + { 0x03BC, 0x0167 }, + { 0x03DD, 0x0168 }, + { 0x03FD, 0x0169 }, + { 0x03DE, 0x016A }, + { 0x03FE, 0x016B }, + { 0x02DD, 0x016C }, + { 0x02FD, 0x016D }, + { 0x01D9, 0x016E }, + { 0x01F9, 0x016F }, + { 0x01DB, 0x0170 }, + { 0x01FB, 0x0171 }, + { 0x03D9, 0x0172 }, + { 0x03F9, 0x0173 }, + { 0x13BE, 0x0178 }, + { 0x01AC, 0x0179 }, + { 0x01BC, 0x017A }, + { 0x01AF, 0x017B }, + { 0x01BF, 0x017C }, + { 0x01AE, 0x017D }, + { 0x01BE, 0x017E }, + { 0x08F6, 0x0192 }, + { 0x01B7, 0x02C7 }, + { 0x01A2, 0x02D8 }, + { 0x01FF, 0x02D9 }, + { 0x01B2, 0x02DB }, + { 0x01BD, 0x02DD }, + { 0x07AE, 0x0385 }, + { 0x07A1, 0x0386 }, + { 0x07A2, 0x0388 }, + { 0x07A3, 0x0389 }, + { 0x07A4, 0x038A }, + { 0x07A7, 0x038C }, + { 0x07A8, 0x038E }, + { 0x07AB, 0x038F }, + { 0x07B6, 0x0390 }, + { 0x07C1, 0x0391 }, + { 0x07C2, 0x0392 }, + { 0x07C3, 0x0393 }, + { 0x07C4, 0x0394 }, + { 0x07C5, 0x0395 }, + { 0x07C6, 0x0396 }, + { 0x07C7, 0x0397 }, + { 0x07C8, 0x0398 }, + { 0x07C9, 0x0399 }, + { 0x07CA, 0x039A }, + { 0x07CB, 0x039B }, + { 0x07CC, 0x039C }, + { 0x07CD, 0x039D }, + { 0x07CE, 0x039E }, + { 0x07CF, 0x039F }, + { 0x07D0, 0x03A0 }, + { 0x07D1, 0x03A1 }, + { 0x07D2, 0x03A3 }, + { 0x07D4, 0x03A4 }, + { 0x07D5, 0x03A5 }, + { 0x07D6, 0x03A6 }, + { 0x07D7, 0x03A7 }, + { 0x07D8, 0x03A8 }, + { 0x07D9, 0x03A9 }, + { 0x07A5, 0x03AA }, + { 0x07A9, 0x03AB }, + { 0x07B1, 0x03AC }, + { 0x07B2, 0x03AD }, + { 0x07B3, 0x03AE }, + { 0x07B4, 0x03AF }, + { 0x07BA, 0x03B0 }, + { 0x07E1, 0x03B1 }, + { 0x07E2, 0x03B2 }, + { 0x07E3, 0x03B3 }, + { 0x07E4, 0x03B4 }, + { 0x07E5, 0x03B5 }, + { 0x07E6, 0x03B6 }, + { 0x07E7, 0x03B7 }, + { 0x07E8, 0x03B8 }, + { 0x07E9, 0x03B9 }, + { 0x07EA, 0x03BA }, + { 0x07EB, 0x03BB }, + { 0x07EC, 0x03BC }, + { 0x07ED, 0x03BD }, + { 0x07EE, 0x03BE }, + { 0x07EF, 0x03BF }, + { 0x07F0, 0x03C0 }, + { 0x07F1, 0x03C1 }, + { 0x07F3, 0x03C2 }, + { 0x07F2, 0x03C3 }, + { 0x07F4, 0x03C4 }, + { 0x07F5, 0x03C5 }, + { 0x07F6, 0x03C6 }, + { 0x07F7, 0x03C7 }, + { 0x07F8, 0x03C8 }, + { 0x07F9, 0x03C9 }, + { 0x07B5, 0x03CA }, + { 0x07B9, 0x03CB }, + { 0x07B7, 0x03CC }, + { 0x07B8, 0x03CD }, + { 0x07BB, 0x03CE }, + { 0x06B3, 0x0401 }, + { 0x06B1, 0x0402 }, + { 0x06B2, 0x0403 }, + { 0x06B4, 0x0404 }, + { 0x06B5, 0x0405 }, + { 0x06B6, 0x0406 }, + { 0x06B7, 0x0407 }, + { 0x06B8, 0x0408 }, + { 0x06B9, 0x0409 }, + { 0x06BA, 0x040A }, + { 0x06BB, 0x040B }, + { 0x06BC, 0x040C }, + { 0x06BE, 0x040E }, + { 0x06BF, 0x040F }, + { 0x06E1, 0x0410 }, + { 0x06E2, 0x0411 }, + { 0x06F7, 0x0412 }, + { 0x06E7, 0x0413 }, + { 0x06E4, 0x0414 }, + { 0x06E5, 0x0415 }, + { 0x06F6, 0x0416 }, + { 0x06FA, 0x0417 }, + { 0x06E9, 0x0418 }, + { 0x06EA, 0x0419 }, + { 0x06EB, 0x041A }, + { 0x06EC, 0x041B }, + { 0x06ED, 0x041C }, + { 0x06EE, 0x041D }, + { 0x06EF, 0x041E }, + { 0x06F0, 0x041F }, + { 0x06F2, 0x0420 }, + { 0x06F3, 0x0421 }, + { 0x06F4, 0x0422 }, + { 0x06F5, 0x0423 }, + { 0x06E6, 0x0424 }, + { 0x06E8, 0x0425 }, + { 0x06E3, 0x0426 }, + { 0x06FE, 0x0427 }, + { 0x06FB, 0x0428 }, + { 0x06FD, 0x0429 }, + { 0x06FF, 0x042A }, + { 0x06F9, 0x042B }, + { 0x06F8, 0x042C }, + { 0x06FC, 0x042D }, + { 0x06E0, 0x042E }, + { 0x06F1, 0x042F }, + { 0x06C1, 0x0430 }, + { 0x06C2, 0x0431 }, + { 0x06D7, 0x0432 }, + { 0x06C7, 0x0433 }, + { 0x06C4, 0x0434 }, + { 0x06C5, 0x0435 }, + { 0x06D6, 0x0436 }, + { 0x06DA, 0x0437 }, + { 0x06C9, 0x0438 }, + { 0x06CA, 0x0439 }, + { 0x06CB, 0x043A }, + { 0x06CC, 0x043B }, + { 0x06CD, 0x043C }, + { 0x06CE, 0x043D }, + { 0x06CF, 0x043E }, + { 0x06D0, 0x043F }, + { 0x06D2, 0x0440 }, + { 0x06D3, 0x0441 }, + { 0x06D4, 0x0442 }, + { 0x06D5, 0x0443 }, + { 0x06C6, 0x0444 }, + { 0x06C8, 0x0445 }, + { 0x06C3, 0x0446 }, + { 0x06DE, 0x0447 }, + { 0x06DB, 0x0448 }, + { 0x06DD, 0x0449 }, + { 0x06DF, 0x044A }, + { 0x06D9, 0x044B }, + { 0x06D8, 0x044C }, + { 0x06DC, 0x044D }, + { 0x06C0, 0x044E }, + { 0x06D1, 0x044F }, + { 0x06A3, 0x0451 }, + { 0x06A1, 0x0452 }, + { 0x06A2, 0x0453 }, + { 0x06A4, 0x0454 }, + { 0x06A5, 0x0455 }, + { 0x06A6, 0x0456 }, + { 0x06A7, 0x0457 }, + { 0x06A8, 0x0458 }, + { 0x06A9, 0x0459 }, + { 0x06AA, 0x045A }, + { 0x06AB, 0x045B }, + { 0x06AC, 0x045C }, + { 0x06AE, 0x045E }, + { 0x06AF, 0x045F }, + { 0x0CE0, 0x05D0 }, + { 0x0CE1, 0x05D1 }, + { 0x0CE2, 0x05D2 }, + { 0x0CE3, 0x05D3 }, + { 0x0CE4, 0x05D4 }, + { 0x0CE5, 0x05D5 }, + { 0x0CE6, 0x05D6 }, + { 0x0CE7, 0x05D7 }, + { 0x0CE8, 0x05D8 }, + { 0x0CE9, 0x05D9 }, + { 0x0CEA, 0x05DA }, + { 0x0CEB, 0x05DB }, + { 0x0CEC, 0x05DC }, + { 0x0CED, 0x05DD }, + { 0x0CEE, 0x05DE }, + { 0x0CEF, 0x05DF }, + { 0x0CF0, 0x05E0 }, + { 0x0CF1, 0x05E1 }, + { 0x0CF2, 0x05E2 }, + { 0x0CF3, 0x05E3 }, + { 0x0CF4, 0x05E4 }, + { 0x0CF5, 0x05E5 }, + { 0x0CF6, 0x05E6 }, + { 0x0CF7, 0x05E7 }, + { 0x0CF8, 0x05E8 }, + { 0x0CF9, 0x05E9 }, + { 0x0CFA, 0x05EA }, + { 0x05AC, 0x060C }, + { 0x05BB, 0x061B }, + { 0x05BF, 0x061F }, + { 0x05C1, 0x0621 }, + { 0x05C2, 0x0622 }, + { 0x05C3, 0x0623 }, + { 0x05C4, 0x0624 }, + { 0x05C5, 0x0625 }, + { 0x05C6, 0x0626 }, + { 0x05C7, 0x0627 }, + { 0x05C8, 0x0628 }, + { 0x05C9, 0x0629 }, + { 0x05CA, 0x062A }, + { 0x05CB, 0x062B }, + { 0x05CC, 0x062C }, + { 0x05CD, 0x062D }, + { 0x05CE, 0x062E }, + { 0x05CF, 0x062F }, + { 0x05D0, 0x0630 }, + { 0x05D1, 0x0631 }, + { 0x05D2, 0x0632 }, + { 0x05D3, 0x0633 }, + { 0x05D4, 0x0634 }, + { 0x05D5, 0x0635 }, + { 0x05D6, 0x0636 }, + { 0x05D7, 0x0637 }, + { 0x05D8, 0x0638 }, + { 0x05D9, 0x0639 }, + { 0x05DA, 0x063A }, + { 0x05E0, 0x0640 }, + { 0x05E1, 0x0641 }, + { 0x05E2, 0x0642 }, + { 0x05E3, 0x0643 }, + { 0x05E4, 0x0644 }, + { 0x05E5, 0x0645 }, + { 0x05E6, 0x0646 }, + { 0x05E7, 0x0647 }, + { 0x05E8, 0x0648 }, + { 0x05E9, 0x0649 }, + { 0x05EA, 0x064A }, + { 0x05EB, 0x064B }, + { 0x05EC, 0x064C }, + { 0x05ED, 0x064D }, + { 0x05EE, 0x064E }, + { 0x05EF, 0x064F }, + { 0x05F0, 0x0650 }, + { 0x05F1, 0x0651 }, + { 0x05F2, 0x0652 }, + { 0x0DA1, 0x0E01 }, + { 0x0DA2, 0x0E02 }, + { 0x0DA3, 0x0E03 }, + { 0x0DA4, 0x0E04 }, + { 0x0DA5, 0x0E05 }, + { 0x0DA6, 0x0E06 }, + { 0x0DA7, 0x0E07 }, + { 0x0DA8, 0x0E08 }, + { 0x0DA9, 0x0E09 }, + { 0x0DAA, 0x0E0A }, + { 0x0DAB, 0x0E0B }, + { 0x0DAC, 0x0E0C }, + { 0x0DAD, 0x0E0D }, + { 0x0DAE, 0x0E0E }, + { 0x0DAF, 0x0E0F }, + { 0x0DB0, 0x0E10 }, + { 0x0DB1, 0x0E11 }, + { 0x0DB2, 0x0E12 }, + { 0x0DB3, 0x0E13 }, + { 0x0DB4, 0x0E14 }, + { 0x0DB5, 0x0E15 }, + { 0x0DB6, 0x0E16 }, + { 0x0DB7, 0x0E17 }, + { 0x0DB8, 0x0E18 }, + { 0x0DB9, 0x0E19 }, + { 0x0DBA, 0x0E1A }, + { 0x0DBB, 0x0E1B }, + { 0x0DBC, 0x0E1C }, + { 0x0DBD, 0x0E1D }, + { 0x0DBE, 0x0E1E }, + { 0x0DBF, 0x0E1F }, + { 0x0DC0, 0x0E20 }, + { 0x0DC1, 0x0E21 }, + { 0x0DC2, 0x0E22 }, + { 0x0DC3, 0x0E23 }, + { 0x0DC4, 0x0E24 }, + { 0x0DC5, 0x0E25 }, + { 0x0DC6, 0x0E26 }, + { 0x0DC7, 0x0E27 }, + { 0x0DC8, 0x0E28 }, + { 0x0DC9, 0x0E29 }, + { 0x0DCA, 0x0E2A }, + { 0x0DCB, 0x0E2B }, + { 0x0DCC, 0x0E2C }, + { 0x0DCD, 0x0E2D }, + { 0x0DCE, 0x0E2E }, + { 0x0DCF, 0x0E2F }, + { 0x0DD0, 0x0E30 }, + { 0x0DD1, 0x0E31 }, + { 0x0DD2, 0x0E32 }, + { 0x0DD3, 0x0E33 }, + { 0x0DD4, 0x0E34 }, + { 0x0DD5, 0x0E35 }, + { 0x0DD6, 0x0E36 }, + { 0x0DD7, 0x0E37 }, + { 0x0DD8, 0x0E38 }, + { 0x0DD9, 0x0E39 }, + { 0x0DDA, 0x0E3A }, + { 0x0DDF, 0x0E3F }, + { 0x0DE0, 0x0E40 }, + { 0x0DE1, 0x0E41 }, + { 0x0DE2, 0x0E42 }, + { 0x0DE3, 0x0E43 }, + { 0x0DE4, 0x0E44 }, + { 0x0DE5, 0x0E45 }, + { 0x0DE6, 0x0E46 }, + { 0x0DE7, 0x0E47 }, + { 0x0DE8, 0x0E48 }, + { 0x0DE9, 0x0E49 }, + { 0x0DEA, 0x0E4A }, + { 0x0DEB, 0x0E4B }, + { 0x0DEC, 0x0E4C }, + { 0x0DED, 0x0E4D }, + { 0x0DF0, 0x0E50 }, + { 0x0DF1, 0x0E51 }, + { 0x0DF2, 0x0E52 }, + { 0x0DF3, 0x0E53 }, + { 0x0DF4, 0x0E54 }, + { 0x0DF5, 0x0E55 }, + { 0x0DF6, 0x0E56 }, + { 0x0DF7, 0x0E57 }, + { 0x0DF8, 0x0E58 }, + { 0x0DF9, 0x0E59 }, + { 0x0ED4, 0x11A8 }, + { 0x0ED5, 0x11A9 }, + { 0x0ED6, 0x11AA }, + { 0x0ED7, 0x11AB }, + { 0x0ED8, 0x11AC }, + { 0x0ED9, 0x11AD }, + { 0x0EDA, 0x11AE }, + { 0x0EDB, 0x11AF }, + { 0x0EDC, 0x11B0 }, + { 0x0EDD, 0x11B1 }, + { 0x0EDE, 0x11B2 }, + { 0x0EDF, 0x11B3 }, + { 0x0EE0, 0x11B4 }, + { 0x0EE1, 0x11B5 }, + { 0x0EE2, 0x11B6 }, + { 0x0EE3, 0x11B7 }, + { 0x0EE4, 0x11B8 }, + { 0x0EE5, 0x11B9 }, + { 0x0EE6, 0x11BA }, + { 0x0EE7, 0x11BB }, + { 0x0EE8, 0x11BC }, + { 0x0EE9, 0x11BD }, + { 0x0EEA, 0x11BE }, + { 0x0EEB, 0x11BF }, + { 0x0EEC, 0x11C0 }, + { 0x0EED, 0x11C1 }, + { 0x0EEE, 0x11C2 }, + { 0x0EF8, 0x11EB }, + { 0x0EFA, 0x11F9 }, + { 0x0AA2, 0x2002 }, + { 0x0AA1, 0x2003 }, + { 0x0AA3, 0x2004 }, + { 0x0AA4, 0x2005 }, + { 0x0AA5, 0x2007 }, + { 0x0AA6, 0x2008 }, + { 0x0AA7, 0x2009 }, + { 0x0AA8, 0x200A }, + { 0x0ABB, 0x2012 }, + { 0x0AAA, 0x2013 }, + { 0x0AA9, 0x2014 }, + { 0x07AF, 0x2015 }, + { 0x0CDF, 0x2017 }, + { 0x0AD0, 0x2018 }, + { 0x0AD1, 0x2019 }, + { 0x0AFD, 0x201A }, + { 0x0AD2, 0x201C }, + { 0x0AD3, 0x201D }, + { 0x0AFE, 0x201E }, + { 0x0AF1, 0x2020 }, + { 0x0AF2, 0x2021 }, + { 0x0AE6, 0x2022 }, + { 0x0AAE, 0x2026 }, + { 0x0AD6, 0x2032 }, + { 0x0AD7, 0x2033 }, + { 0x0AFC, 0x2038 }, + { 0x047E, 0x203E }, + { 0x20A0, 0x20A0 }, + { 0x20A1, 0x20A1 }, + { 0x20A2, 0x20A2 }, + { 0x20A3, 0x20A3 }, + { 0x20A4, 0x20A4 }, + { 0x20A5, 0x20A5 }, + { 0x20A6, 0x20A6 }, + { 0x20A7, 0x20A7 }, + { 0x20A8, 0x20A8 }, + { 0x0EFF, 0x20A9 }, + { 0x20A9, 0x20A9 }, + { 0x20AA, 0x20AA }, + { 0x20AB, 0x20AB }, + { 0x20AC, 0x20AC }, + { 0x0AB8, 0x2105 }, + { 0x06B0, 0x2116 }, + { 0x0AFB, 0x2117 }, + { 0x0AD4, 0x211E }, + { 0x0AC9, 0x2122 }, + { 0x0AB0, 0x2153 }, + { 0x0AB1, 0x2154 }, + { 0x0AB2, 0x2155 }, + { 0x0AB3, 0x2156 }, + { 0x0AB4, 0x2157 }, + { 0x0AB5, 0x2158 }, + { 0x0AB6, 0x2159 }, + { 0x0AB7, 0x215A }, + { 0x0AC3, 0x215B }, + { 0x0AC4, 0x215C }, + { 0x0AC5, 0x215D }, + { 0x0AC6, 0x215E }, + { 0x08FB, 0x2190 }, + { 0x08FC, 0x2191 }, + { 0x08FD, 0x2192 }, + { 0x08FE, 0x2193 }, + { 0x08CE, 0x21D2 }, + { 0x08CD, 0x21D4 }, + { 0x08EF, 0x2202 }, + { 0x08C5, 0x2207 }, + { 0x0BCA, 0x2218 }, + { 0x08D6, 0x221A }, + { 0x08C1, 0x221D }, + { 0x08C2, 0x221E }, + { 0x08DE, 0x2227 }, + { 0x0BA9, 0x2227 }, + { 0x08DF, 0x2228 }, + { 0x0BA8, 0x2228 }, + { 0x08DC, 0x2229 }, + { 0x0BC3, 0x2229 }, + { 0x08DD, 0x222A }, + { 0x0BD6, 0x222A }, + { 0x08BF, 0x222B }, + { 0x08C0, 0x2234 }, + { 0x08C8, 0x2245 }, + { 0x08BD, 0x2260 }, + { 0x08CF, 0x2261 }, + { 0x08BC, 0x2264 }, + { 0x08BE, 0x2265 }, + { 0x08DA, 0x2282 }, + { 0x0BDA, 0x2282 }, + { 0x08DB, 0x2283 }, + { 0x0BD8, 0x2283 }, + { 0x0BFC, 0x22A2 }, + { 0x0BDC, 0x22A3 }, + { 0x0BC2, 0x22A4 }, + { 0x0BCE, 0x22A5 }, + { 0x0BD3, 0x2308 }, + { 0x0BC4, 0x230A }, + { 0x0AFA, 0x2315 }, + { 0x08A4, 0x2320 }, + { 0x08A5, 0x2321 }, + { 0x0ABC, 0x2329 }, + { 0x0ABE, 0x232A }, + { 0x0BCC, 0x2395 }, + { 0x09E2, 0x2409 }, + { 0x09E5, 0x240A }, + { 0x09E9, 0x240B }, + { 0x09E3, 0x240C }, + { 0x09E4, 0x240D }, + { 0x09DF, 0x2422 }, + { 0x09E8, 0x2424 }, + { 0x09F1, 0x2500 }, + { 0x08A6, 0x2502 }, + { 0x09F8, 0x2502 }, + { 0x09EC, 0x250C }, + { 0x09EB, 0x2510 }, + { 0x09ED, 0x2514 }, + { 0x09EA, 0x2518 }, + { 0x09F4, 0x251C }, + { 0x09F5, 0x2524 }, + { 0x09F7, 0x252C }, + { 0x09F6, 0x2534 }, + { 0x09EE, 0x253C }, + { 0x09E1, 0x2592 }, + { 0x0ADF, 0x25A0 }, + { 0x0ACF, 0x25A1 }, + { 0x0AE7, 0x25AA }, + { 0x0AE1, 0x25AB }, + { 0x0ADB, 0x25AC }, + { 0x0AE2, 0x25AD }, + { 0x0AE8, 0x25B2 }, + { 0x0AE3, 0x25B3 }, + { 0x0ADD, 0x25B6 }, + { 0x0ACD, 0x25B7 }, + { 0x0AE9, 0x25BC }, + { 0x0AE4, 0x25BD }, + { 0x0ADC, 0x25C0 }, + { 0x0ACC, 0x25C1 }, + { 0x09E0, 0x25C6 }, + { 0x0ACE, 0x25CB }, + { 0x0BCF, 0x25CB }, + { 0x0ADE, 0x25CF }, + { 0x0AE0, 0x25E6 }, + { 0x0AE5, 0x2606 }, + { 0x0AF9, 0x260E }, + { 0x0ACA, 0x2613 }, + { 0x0AEA, 0x261C }, + { 0x0AEB, 0x261E }, + { 0x0AF8, 0x2640 }, + { 0x0AF7, 0x2642 }, + { 0x0AEC, 0x2663 }, + { 0x0AEE, 0x2665 }, + { 0x0AED, 0x2666 }, + { 0x0AF6, 0x266D }, + { 0x0AF5, 0x266F }, + { 0x0AF3, 0x2713 }, + { 0x0AF4, 0x2717 }, + { 0x0AD9, 0x271D }, + { 0x0AF0, 0x2720 }, + { 0x04A4, 0x3001 }, + { 0x04A1, 0x3002 }, + { 0x04A2, 0x300C }, + { 0x04A3, 0x300D }, + { 0x04DE, 0x309B }, + { 0x04DF, 0x309C }, + { 0x04A7, 0x30A1 }, + { 0x04B1, 0x30A2 }, + { 0x04A8, 0x30A3 }, + { 0x04B2, 0x30A4 }, + { 0x04A9, 0x30A5 }, + { 0x04B3, 0x30A6 }, + { 0x04AA, 0x30A7 }, + { 0x04B4, 0x30A8 }, + { 0x04AB, 0x30A9 }, + { 0x04B5, 0x30AA }, + { 0x04B6, 0x30AB }, + { 0x04B7, 0x30AD }, + { 0x04B8, 0x30AF }, + { 0x04B9, 0x30B1 }, + { 0x04BA, 0x30B3 }, + { 0x04BB, 0x30B5 }, + { 0x04BC, 0x30B7 }, + { 0x04BD, 0x30B9 }, + { 0x04BE, 0x30BB }, + { 0x04BF, 0x30BD }, + { 0x04C0, 0x30BF }, + { 0x04C1, 0x30C1 }, + { 0x04AF, 0x30C3 }, + { 0x04C2, 0x30C4 }, + { 0x04C3, 0x30C6 }, + { 0x04C4, 0x30C8 }, + { 0x04C5, 0x30CA }, + { 0x04C6, 0x30CB }, + { 0x04C7, 0x30CC }, + { 0x04C8, 0x30CD }, + { 0x04C9, 0x30CE }, + { 0x04CA, 0x30CF }, + { 0x04CB, 0x30D2 }, + { 0x04CC, 0x30D5 }, + { 0x04CD, 0x30D8 }, + { 0x04CE, 0x30DB }, + { 0x04CF, 0x30DE }, + { 0x04D0, 0x30DF }, + { 0x04D1, 0x30E0 }, + { 0x04D2, 0x30E1 }, + { 0x04D3, 0x30E2 }, + { 0x04AC, 0x30E3 }, + { 0x04D4, 0x30E4 }, + { 0x04AD, 0x30E5 }, + { 0x04D5, 0x30E6 }, + { 0x04AE, 0x30E7 }, + { 0x04D6, 0x30E8 }, + { 0x04D7, 0x30E9 }, + { 0x04D8, 0x30EA }, + { 0x04D9, 0x30EB }, + { 0x04DA, 0x30EC }, + { 0x04DB, 0x30ED }, + { 0x04DC, 0x30EF }, + { 0x04A6, 0x30F2 }, + { 0x04DD, 0x30F3 }, + { 0x04A5, 0x30FB }, + { 0x04B0, 0x30FC }, + { 0x0EA1, 0x3131 }, + { 0x0EA2, 0x3132 }, + { 0x0EA3, 0x3133 }, + { 0x0EA4, 0x3134 }, + { 0x0EA5, 0x3135 }, + { 0x0EA6, 0x3136 }, + { 0x0EA7, 0x3137 }, + { 0x0EA8, 0x3138 }, + { 0x0EA9, 0x3139 }, + { 0x0EAA, 0x313A }, + { 0x0EAB, 0x313B }, + { 0x0EAC, 0x313C }, + { 0x0EAD, 0x313D }, + { 0x0EAE, 0x313E }, + { 0x0EAF, 0x313F }, + { 0x0EB0, 0x3140 }, + { 0x0EB1, 0x3141 }, + { 0x0EB2, 0x3142 }, + { 0x0EB3, 0x3143 }, + { 0x0EB4, 0x3144 }, + { 0x0EB5, 0x3145 }, + { 0x0EB6, 0x3146 }, + { 0x0EB7, 0x3147 }, + { 0x0EB8, 0x3148 }, + { 0x0EB9, 0x3149 }, + { 0x0EBA, 0x314A }, + { 0x0EBB, 0x314B }, + { 0x0EBC, 0x314C }, + { 0x0EBD, 0x314D }, + { 0x0EBE, 0x314E }, + { 0x0EBF, 0x314F }, + { 0x0EC0, 0x3150 }, + { 0x0EC1, 0x3151 }, + { 0x0EC2, 0x3152 }, + { 0x0EC3, 0x3153 }, + { 0x0EC4, 0x3154 }, + { 0x0EC5, 0x3155 }, + { 0x0EC6, 0x3156 }, + { 0x0EC7, 0x3157 }, + { 0x0EC8, 0x3158 }, + { 0x0EC9, 0x3159 }, + { 0x0ECA, 0x315A }, + { 0x0ECB, 0x315B }, + { 0x0ECC, 0x315C }, + { 0x0ECD, 0x315D }, + { 0x0ECE, 0x315E }, + { 0x0ECF, 0x315F }, + { 0x0ED0, 0x3160 }, + { 0x0ED1, 0x3161 }, + { 0x0ED2, 0x3162 }, + { 0x0ED3, 0x3163 }, + { 0x0EEF, 0x316D }, + { 0x0EF0, 0x3171 }, + { 0x0EF1, 0x3178 }, + { 0x0EF2, 0x317F }, + { 0x0EF4, 0x3184 }, + { 0x0EF5, 0x3186 }, + { 0x0EF6, 0x318D }, + { 0x0EF7, 0x318E } +}; + +KeySym KeyMappingX11::get_keysym_from_unicode(unsigned int p_unicode) { + + /* Latin 1 */ + + if (p_unicode >= 0x20 && p_unicode <= 0x7e) + return p_unicode; + + if (p_unicode >= 0xa0 && p_unicode <= 0xff) + return p_unicode; + + int middle, low = 0, high = _UNICODE_MAX - 1; + do { + middle = (high + low) / 2; + if (_unicode_to_xkeysym[middle].keysym == p_unicode) + return _unicode_to_xkeysym[middle].keysym; + if (_unicode_to_xkeysym[middle].keysym <= p_unicode) + low = middle + 1; + else + high = middle - 1; + } while (high >= low); + + // if not found, let's hope X understands it as unicode + return p_unicode | 0x01000000; +} diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/key_mapping_x11.h new file mode 100644 index 0000000000..10db43bcc4 --- /dev/null +++ b/platform/linuxbsd/key_mapping_x11.h @@ -0,0 +1,54 @@ +/*************************************************************************/ +/* key_mapping_x11.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef KEY_MAPPING_X11_H +#define KEY_MAPPING_X11_H + +#include +#include +#define XK_MISCELLANY +#define XK_LATIN1 +#define XK_XKB_KEYS +#include + +#include "core/os/keyboard.h" + +class KeyMappingX11 { + KeyMappingX11(){}; + +public: + static unsigned int get_keycode(KeySym p_keysym); + static unsigned int get_scancode(unsigned int p_code); + static KeySym get_keysym(unsigned int p_code); + static unsigned int get_unicode_from_keysym(KeySym p_keysym); + static KeySym get_keysym_from_unicode(unsigned int p_unicode); +}; + +#endif diff --git a/platform/linuxbsd/logo.png b/platform/linuxbsd/logo.png new file mode 100644 index 0000000000..078654b757 Binary files /dev/null and b/platform/linuxbsd/logo.png differ diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp new file mode 100644 index 0000000000..2c596b0058 --- /dev/null +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -0,0 +1,381 @@ +/*************************************************************************/ +/* os_linuxbsd.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "os_linuxbsd.h" + +#include "core/os/dir_access.h" +#include "core/print_string.h" +#include "errno.h" + +#ifdef HAVE_MNTENT +#include +#endif + +#include +#include +#include + +#include +#include +#include +#include +#include + +#include "main/main.h" + +#ifdef X11_ENABLED +#include "display_server_x11.h" +#endif + +void OS_LinuxBSD::initialize() { + + crash_handler.initialize(); + + OS_Unix::initialize_core(); +} + +void OS_LinuxBSD::initialize_joypads() { + +#ifdef JOYDEV_ENABLED + joypad = memnew(JoypadLinux(Input::get_singleton())); +#endif +} + +String OS_LinuxBSD::get_unique_id() const { + + static String machine_id; + if (machine_id.empty()) { + if (FileAccess *f = FileAccess::open("/etc/machine-id", FileAccess::READ)) { + while (machine_id.empty() && !f->eof_reached()) { + machine_id = f->get_line().strip_edges(); + } + f->close(); + memdelete(f); + } + } + return machine_id; +} + +void OS_LinuxBSD::finalize() { + + if (main_loop) + memdelete(main_loop); + main_loop = NULL; + +#ifdef ALSAMIDI_ENABLED + driver_alsamidi.close(); +#endif + +#ifdef JOYDEV_ENABLED + memdelete(joypad); +#endif +} + +MainLoop *OS_LinuxBSD::get_main_loop() const { + + return main_loop; +} + +void OS_LinuxBSD::delete_main_loop() { + + if (main_loop) + memdelete(main_loop); + main_loop = NULL; +} + +void OS_LinuxBSD::set_main_loop(MainLoop *p_main_loop) { + + main_loop = p_main_loop; +} + +String OS_LinuxBSD::get_name() const { + +#ifdef __linux__ + return "Linux"; +#elif defined(__FreeBSD__) + return "FreeBSD"; +#elif defined(__NetBSD__) + return "NetBSD"; +#else + return "BSD"; +#endif +} + +Error OS_LinuxBSD::shell_open(String p_uri) { + + Error ok; + List args; + args.push_back(p_uri); + ok = execute("xdg-open", args, false); + if (ok == OK) + return OK; + ok = execute("gnome-open", args, false); + if (ok == OK) + return OK; + ok = execute("kde-open", args, false); + return ok; +} + +bool OS_LinuxBSD::_check_internal_feature_support(const String &p_feature) { + + return p_feature == "pc"; +} + +String OS_LinuxBSD::get_config_path() const { + + if (has_environment("XDG_CONFIG_HOME")) { + return get_environment("XDG_CONFIG_HOME"); + } else if (has_environment("HOME")) { + return get_environment("HOME").plus_file(".config"); + } else { + return "."; + } +} + +String OS_LinuxBSD::get_data_path() const { + + if (has_environment("XDG_DATA_HOME")) { + return get_environment("XDG_DATA_HOME"); + } else if (has_environment("HOME")) { + return get_environment("HOME").plus_file(".local/share"); + } else { + return get_config_path(); + } +} + +String OS_LinuxBSD::get_cache_path() const { + + if (has_environment("XDG_CACHE_HOME")) { + return get_environment("XDG_CACHE_HOME"); + } else if (has_environment("HOME")) { + return get_environment("HOME").plus_file(".cache"); + } else { + return get_config_path(); + } +} + +String OS_LinuxBSD::get_system_dir(SystemDir p_dir) const { + + String xdgparam; + + switch (p_dir) { + case SYSTEM_DIR_DESKTOP: { + + xdgparam = "DESKTOP"; + } break; + case SYSTEM_DIR_DCIM: { + + xdgparam = "PICTURES"; + + } break; + case SYSTEM_DIR_DOCUMENTS: { + + xdgparam = "DOCUMENTS"; + + } break; + case SYSTEM_DIR_DOWNLOADS: { + + xdgparam = "DOWNLOAD"; + + } break; + case SYSTEM_DIR_MOVIES: { + + xdgparam = "VIDEOS"; + + } break; + case SYSTEM_DIR_MUSIC: { + + xdgparam = "MUSIC"; + + } break; + case SYSTEM_DIR_PICTURES: { + + xdgparam = "PICTURES"; + + } break; + case SYSTEM_DIR_RINGTONES: { + + xdgparam = "MUSIC"; + + } break; + } + + String pipe; + List arg; + arg.push_back(xdgparam); + Error err = const_cast(this)->execute("xdg-user-dir", arg, true, NULL, &pipe); + if (err != OK) + return "."; + return pipe.strip_edges(); +} + +void OS_LinuxBSD::run() { + + force_quit = false; + + if (!main_loop) + return; + + main_loop->init(); + + //uint64_t last_ticks=get_ticks_usec(); + + //int frames=0; + //uint64_t frame=0; + + while (!force_quit) { + + DisplayServer::get_singleton()->process_events(); // get rid of pending events +#ifdef JOYDEV_ENABLED + joypad->process_joypads(); +#endif + if (Main::iteration()) + break; + }; + + main_loop->finish(); +} + +void OS_LinuxBSD::disable_crash_handler() { + crash_handler.disable(); +} + +bool OS_LinuxBSD::is_disable_crash_handler() const { + return crash_handler.is_disabled(); +} + +static String get_mountpoint(const String &p_path) { + struct stat s; + if (stat(p_path.utf8().get_data(), &s)) { + return ""; + } + +#ifdef HAVE_MNTENT + dev_t dev = s.st_dev; + FILE *fd = setmntent("/proc/mounts", "r"); + if (!fd) { + return ""; + } + + struct mntent mnt; + char buf[1024]; + size_t buflen = 1024; + while (getmntent_r(fd, &mnt, buf, buflen)) { + if (!stat(mnt.mnt_dir, &s) && s.st_dev == dev) { + endmntent(fd); + return String(mnt.mnt_dir); + } + } + + endmntent(fd); +#endif + return ""; +} + +Error OS_LinuxBSD::move_to_trash(const String &p_path) { + String trash_can = ""; + String mnt = get_mountpoint(p_path); + + // If there is a directory "[Mountpoint]/.Trash-[UID]/files", use it as the trash can. + if (mnt != "") { + String path(mnt + "/.Trash-" + itos(getuid()) + "/files"); + struct stat s; + if (!stat(path.utf8().get_data(), &s)) { + trash_can = path; + } + } + + // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash/files" as the trash can. + if (trash_can == "") { + char *dhome = getenv("XDG_DATA_HOME"); + if (dhome) { + trash_can = String(dhome) + "/Trash/files"; + } + } + + // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash/files" as the trash can. + if (trash_can == "") { + char *home = getenv("HOME"); + if (home) { + trash_can = String(home) + "/.local/share/Trash/files"; + } + } + + // Issue an error if none of the previous locations is appropriate for the trash can. + if (trash_can == "") { + ERR_PRINT("move_to_trash: Could not determine the trash can location"); + return FAILED; + } + + // Create needed directories for decided trash can location. + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + Error err = dir_access->make_dir_recursive(trash_can); + memdelete(dir_access); + + // Issue an error if trash can is not created proprely. + if (err != OK) { + ERR_PRINT("move_to_trash: Could not create the trash can \"" + trash_can + "\""); + return err; + } + + // The trash can is successfully created, now move the given resource to it. + // Do not use DirAccess:rename() because it can't move files across multiple mountpoints. + List mv_args; + mv_args.push_back(p_path); + mv_args.push_back(trash_can); + int retval; + err = execute("mv", mv_args, true, NULL, NULL, &retval); + + // Issue an error if "mv" failed to move the given resource to the trash can. + if (err != OK || retval != 0) { + ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_can + "\""); + return FAILED; + } + + return OK; +} + +OS_LinuxBSD::OS_LinuxBSD() { + + main_loop = NULL; + force_quit = false; + +#ifdef PULSEAUDIO_ENABLED + AudioDriverManager::add_driver(&driver_pulseaudio); +#endif + +#ifdef ALSA_ENABLED + AudioDriverManager::add_driver(&driver_alsa); +#endif + +#ifdef X11_ENABLED + DisplayServerX11::register_x11_driver(); +#endif +} diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h new file mode 100644 index 0000000000..f6586aa45f --- /dev/null +++ b/platform/linuxbsd/os_linuxbsd.h @@ -0,0 +1,106 @@ +/*************************************************************************/ +/* os_linuxbsd.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef OS_LINUXBSD_H +#define OS_LINUXBSD_H + +#include "core/input/input.h" +#include "crash_handler_linuxbsd.h" +#include "drivers/alsa/audio_driver_alsa.h" +#include "drivers/alsamidi/midi_driver_alsamidi.h" +#include "drivers/pulseaudio/audio_driver_pulseaudio.h" +#include "drivers/unix/os_unix.h" +#include "joypad_linux.h" +#include "servers/audio_server.h" +#include "servers/visual/rasterizer.h" +#include "servers/visual_server.h" + +class OS_LinuxBSD : public OS_Unix { + + virtual void delete_main_loop(); + + bool force_quit; + +#ifdef JOYDEV_ENABLED + JoypadLinux *joypad; +#endif + +#ifdef ALSA_ENABLED + AudioDriverALSA driver_alsa; +#endif + +#ifdef ALSAMIDI_ENABLED + MIDIDriverALSAMidi driver_alsamidi; +#endif + +#ifdef PULSEAUDIO_ENABLED + AudioDriverPulseAudio driver_pulseaudio; +#endif + + CrashHandler crash_handler; + + MainLoop *main_loop; + +protected: + virtual void initialize(); + virtual void finalize(); + + virtual void initialize_joypads(); + + virtual void set_main_loop(MainLoop *p_main_loop); + +public: + virtual String get_name() const; + + virtual MainLoop *get_main_loop() const; + + virtual String get_config_path() const; + virtual String get_data_path() const; + virtual String get_cache_path() const; + + virtual String get_system_dir(SystemDir p_dir) const; + + virtual Error shell_open(String p_uri); + + virtual String get_unique_id() const; + + virtual bool _check_internal_feature_support(const String &p_feature); + + void run(); + + void disable_crash_handler(); + bool is_disable_crash_handler() const; + + virtual Error move_to_trash(const String &p_path); + + OS_LinuxBSD(); +}; + +#endif diff --git a/platform/linuxbsd/pck_embed.ld b/platform/linuxbsd/pck_embed.ld new file mode 100644 index 0000000000..57a1994043 --- /dev/null +++ b/platform/linuxbsd/pck_embed.ld @@ -0,0 +1,10 @@ +SECTIONS +{ + /* Add a zero-sized section; the exporter will patch it to enclose the data appended to the executable (embedded PCK) */ + pck 0 (INFO) : + { + /* binutils >= 2.30 allow it being zero-sized, but needs something between the braces to keep the section */ + . = ALIGN(8); + } +} +INSERT AFTER .rodata; diff --git a/platform/linuxbsd/pck_embed.legacy.ld b/platform/linuxbsd/pck_embed.legacy.ld new file mode 100644 index 0000000000..a23013ba7a --- /dev/null +++ b/platform/linuxbsd/pck_embed.legacy.ld @@ -0,0 +1,10 @@ +SECTIONS +{ + /* The exporter will patch this section to enclose the data appended to the executable (embedded PCK) */ + pck 0 (INFO) : AT ( ADDR (.rodata) + SIZEOF (.rodata) ) + { + /* binutils < 2.30 need some actual content for the linker not to discard the section */ + BYTE(0); + } +} +INSERT AFTER .rodata; diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h new file mode 100644 index 0000000000..ac30519132 --- /dev/null +++ b/platform/linuxbsd/platform_config.h @@ -0,0 +1,39 @@ +/*************************************************************************/ +/* platform_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef __linux__ +#include +#endif +#if defined(__FreeBSD__) || defined(__OpenBSD__) +#include +#define PTHREAD_BSD_SET_NAME +#endif + +#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h" diff --git a/platform/linuxbsd/platform_linuxbsd_builders.py b/platform/linuxbsd/platform_linuxbsd_builders.py new file mode 100644 index 0000000000..a72306a9c0 --- /dev/null +++ b/platform/linuxbsd/platform_linuxbsd_builders.py @@ -0,0 +1,17 @@ +"""Functions used to generate source files during build time + +All such functions are invoked in a subprocess on Windows to prevent build flakiness. + +""" +import os +from platform_methods import subprocess_main + + +def make_debug_linuxbsd(target, source, env): + os.system('objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0])) + os.system('strip --strip-debug --strip-unneeded {0}'.format(target[0])) + os.system('objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0])) + + +if __name__ == '__main__': + subprocess_main(globals()) diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/vulkan_context_x11.cpp new file mode 100644 index 0000000000..602dbc77a2 --- /dev/null +++ b/platform/linuxbsd/vulkan_context_x11.cpp @@ -0,0 +1,57 @@ +/*************************************************************************/ +/* vulkan_context_x11.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "vulkan_context_x11.h" +#include + +const char *VulkanContextX11::_get_platform_surface_extension() const { + return VK_KHR_XLIB_SURFACE_EXTENSION_NAME; +} + +int VulkanContextX11::window_create(::Window p_window, Display *p_display, int p_width, int p_height) { + + VkXlibSurfaceCreateInfoKHR createInfo; + createInfo.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR; + createInfo.pNext = NULL; + createInfo.flags = 0; + createInfo.dpy = p_display; + createInfo.window = p_window; + + VkSurfaceKHR surface; + VkResult err = vkCreateXlibSurfaceKHR(_get_instance(), &createInfo, NULL, &surface); + ERR_FAIL_COND_V(err, -1); + return _window_create(surface, p_width, p_height); +} + +VulkanContextX11::VulkanContextX11() { +} + +VulkanContextX11::~VulkanContextX11() { +} diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/vulkan_context_x11.h new file mode 100644 index 0000000000..573f994ea6 --- /dev/null +++ b/platform/linuxbsd/vulkan_context_x11.h @@ -0,0 +1,48 @@ +/*************************************************************************/ +/* vulkan_context_x11.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef VULKAN_DEVICE_X11_H +#define VULKAN_DEVICE_X11_H + +#include "drivers/vulkan/vulkan_context.h" +#include + +class VulkanContextX11 : public VulkanContext { + + virtual const char *_get_platform_surface_extension() const; + +public: + int window_create(::Window p_window, Display *p_display, int p_width, int p_height); + + VulkanContextX11(); + ~VulkanContextX11(); +}; + +#endif // VULKAN_DEVICE_X11_H diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 63afd68ee8..6bbfe471e0 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -38,7 +38,7 @@ #include "platform/osx/crash_handler_osx.h" #include "platform/osx/semaphore_osx.h" #else -#include "platform/x11/crash_handler_x11.h" +#include "platform/x11/crash_handler_linuxbsd.h" #endif #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" diff --git a/platform/x11/SCsub b/platform/x11/SCsub deleted file mode 100644 index ff4e667b87..0000000000 --- a/platform/x11/SCsub +++ /dev/null @@ -1,22 +0,0 @@ -#!/usr/bin/env python - -Import('env') - -from platform_methods import run_in_subprocess -import platform_x11_builders - -common_x11 = [ - "context_gl_x11.cpp", - "vulkan_context_x11.cpp", - "crash_handler_x11.cpp", - "os_x11.cpp", - "key_mapping_x11.cpp", - "display_server_x11.cpp", - "joypad_linux.cpp", - "detect_prime.cpp" -] - -prog = env.add_program('#bin/godot', ['godot_x11.cpp'] + common_x11) - -if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: - env.AddPostAction(prog, run_in_subprocess(platform_x11_builders.make_debug_x11)) diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp deleted file mode 100644 index 5442af3bef..0000000000 --- a/platform/x11/context_gl_x11.cpp +++ /dev/null @@ -1,265 +0,0 @@ -/*************************************************************************/ -/* context_gl_x11.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "context_gl_x11.h" - -#ifdef X11_ENABLED -#if defined(OPENGL_ENABLED) -#include -#include -#include - -#define GLX_GLXEXT_PROTOTYPES -#include -#include - -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 - -typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); - -struct ContextGL_X11_Private { - - ::GLXContext glx_context; -}; - -void ContextGL_X11::release_current() { - - glXMakeCurrent(x11_display, None, NULL); -} - -void ContextGL_X11::make_current() { - - glXMakeCurrent(x11_display, x11_window, p->glx_context); -} - -void ContextGL_X11::swap_buffers() { - - glXSwapBuffers(x11_display, x11_window); -} - -static bool ctxErrorOccurred = false; -static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) { - ctxErrorOccurred = true; - return 0; -} - -static void set_class_hint(Display *p_display, Window p_window) { - XClassHint *classHint; - - /* set the name and class hints for the window manager to use */ - classHint = XAllocClassHint(); - if (classHint) { - classHint->res_name = (char *)"Godot_Engine"; - classHint->res_class = (char *)"Godot"; - } - XSetClassHint(p_display, p_window, classHint); - XFree(classHint); -} - -Error ContextGL_X11::initialize() { - - //const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); - - GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB"); - - ERR_FAIL_COND_V(!glXCreateContextAttribsARB, ERR_UNCONFIGURED); - - static int visual_attribs[] = { - GLX_RENDER_TYPE, GLX_RGBA_BIT, - GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, - GLX_DOUBLEBUFFER, true, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_DEPTH_SIZE, 24, - None - }; - - static int visual_attribs_layered[] = { - GLX_RENDER_TYPE, GLX_RGBA_BIT, - GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, - GLX_DOUBLEBUFFER, true, - GLX_RED_SIZE, 8, - GLX_GREEN_SIZE, 8, - GLX_BLUE_SIZE, 8, - GLX_ALPHA_SIZE, 8, - GLX_DEPTH_SIZE, 24, - None - }; - - int fbcount; - GLXFBConfig fbconfig = 0; - XVisualInfo *vi = NULL; - - XSetWindowAttributes swa; - swa.event_mask = StructureNotifyMask; - swa.border_pixel = 0; - unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; - - if (OS::get_singleton()->is_layered_allowed()) { - GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs_layered, &fbcount); - ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED); - - for (int i = 0; i < fbcount; i++) { - vi = (XVisualInfo *)glXGetVisualFromFBConfig(x11_display, fbc[i]); - if (!vi) - continue; - - XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi->visual); - if (!pict_format) { - XFree(vi); - vi = NULL; - continue; - } - - fbconfig = fbc[i]; - if (pict_format->direct.alphaMask > 0) { - break; - } - } - XFree(fbc); - ERR_FAIL_COND_V(!fbconfig, ERR_UNCONFIGURED); - - swa.background_pixmap = None; - swa.background_pixel = 0; - swa.border_pixmap = None; - valuemask |= CWBackPixel; - - } else { - GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); - ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED); - - vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); - - fbconfig = fbc[0]; - XFree(fbc); - } - - int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler); - - switch (context_type) { - case GLES_2_0_COMPATIBLE: { - - p->glx_context = glXCreateNewContext(x11_display, fbconfig, GLX_RGBA_TYPE, 0, true); - ERR_FAIL_COND_V(!p->glx_context, ERR_UNCONFIGURED); - } break; - } - - swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); - x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa); - XStoreName(x11_display, x11_window, "Godot Engine"); - - ERR_FAIL_COND_V(!x11_window, ERR_UNCONFIGURED); - set_class_hint(x11_display, x11_window); - XMapWindow(x11_display, x11_window); - - XSync(x11_display, False); - XSetErrorHandler(oldHandler); - - glXMakeCurrent(x11_display, x11_window, p->glx_context); - - XFree(vi); - - return OK; -} - -int ContextGL_X11::get_window_width() { - - XWindowAttributes xwa; - XGetWindowAttributes(x11_display, x11_window, &xwa); - - return xwa.width; -} - -int ContextGL_X11::get_window_height() { - XWindowAttributes xwa; - XGetWindowAttributes(x11_display, x11_window, &xwa); - - return xwa.height; -} - -void ContextGL_X11::set_use_vsync(bool p_use) { - static bool setup = false; - static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = NULL; - static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = NULL; - static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = NULL; - - if (!setup) { - setup = true; - String extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); - if (extensions.find("GLX_EXT_swap_control") != -1) - glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT"); - if (extensions.find("GLX_MESA_swap_control") != -1) - glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA"); - if (extensions.find("GLX_SGI_swap_control") != -1) - glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI"); - } - int val = p_use ? 1 : 0; - if (glXSwapIntervalMESA) { - glXSwapIntervalMESA(val); - } else if (glXSwapIntervalSGI) { - glXSwapIntervalSGI(val); - } else if (glXSwapIntervalEXT) { - GLXDrawable drawable = glXGetCurrentDrawable(); - glXSwapIntervalEXT(x11_display, drawable, val); - } else - return; - use_vsync = p_use; -} -bool ContextGL_X11::is_using_vsync() const { - - return use_vsync; -} - -ContextGL_X11::ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type) : - x11_window(p_x11_window) { - - default_video_mode = p_default_video_mode; - x11_display = p_x11_display; - - context_type = p_context_type; - - double_buffer = false; - direct_render = false; - glx_minor = glx_major = 0; - p = memnew(ContextGL_X11_Private); - p->glx_context = 0; - use_vsync = false; -} - -ContextGL_X11::~ContextGL_X11() { - release_current(); - glXDestroyContext(x11_display, p->glx_context); - memdelete(p); -} - -#endif -#endif diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h deleted file mode 100644 index 2c0643c95a..0000000000 --- a/platform/x11/context_gl_x11.h +++ /dev/null @@ -1,81 +0,0 @@ -/*************************************************************************/ -/* context_gl_x11.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef CONTEXT_GL_X11_H -#define CONTEXT_GL_X11_H - -#ifdef X11_ENABLED - -#if defined(OPENGL_ENABLED) - -#include "core/os/os.h" -#include -#include - -struct ContextGL_X11_Private; - -class ContextGL_X11 { - -public: - enum ContextType { - GLES_2_0_COMPATIBLE, - }; - -private: - ContextGL_X11_Private *p; - OS::VideoMode default_video_mode; - ::Display *x11_display; - ::Window &x11_window; - bool double_buffer; - bool direct_render; - int glx_minor, glx_major; - bool use_vsync; - ContextType context_type; - -public: - void release_current(); - void make_current(); - void swap_buffers(); - int get_window_width(); - int get_window_height(); - - Error initialize(); - - void set_use_vsync(bool p_use); - bool is_using_vsync() const; - - ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type); - ~ContextGL_X11(); -}; - -#endif - -#endif -#endif diff --git a/platform/x11/crash_handler_x11.cpp b/platform/x11/crash_handler_x11.cpp deleted file mode 100644 index 19c8f71d0e..0000000000 --- a/platform/x11/crash_handler_x11.cpp +++ /dev/null @@ -1,149 +0,0 @@ -/*************************************************************************/ -/* crash_handler_x11.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "crash_handler_x11.h" - -#include "core/os/os.h" -#include "core/project_settings.h" -#include "main/main.h" - -#ifdef DEBUG_ENABLED -#define CRASH_HANDLER_ENABLED 1 -#endif - -#ifdef CRASH_HANDLER_ENABLED -#include -#include -#include -#include -#include - -static void handle_crash(int sig) { - if (OS::get_singleton() == NULL) { - abort(); - } - - void *bt_buffer[256]; - size_t size = backtrace(bt_buffer, 256); - String _execpath = OS::get_singleton()->get_executable_path(); - - String msg; - const ProjectSettings *proj_settings = ProjectSettings::get_singleton(); - if (proj_settings) { - msg = proj_settings->get("debug/settings/crash_handler/message"); - } - - // Dump the backtrace to stderr with a message to the user - fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig); - - if (OS::get_singleton()->get_main_loop()) - OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); - - fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str()); - char **strings = backtrace_symbols(bt_buffer, size); - if (strings) { - for (size_t i = 1; i < size; i++) { - char fname[1024]; - Dl_info info; - - snprintf(fname, 1024, "%s", strings[i]); - - // Try to demangle the function name to provide a more readable one - if (dladdr(bt_buffer[i], &info) && info.dli_sname) { - if (info.dli_sname[0] == '_') { - int status; - char *demangled = abi::__cxa_demangle(info.dli_sname, NULL, 0, &status); - - if (status == 0 && demangled) { - snprintf(fname, 1024, "%s", demangled); - } - - if (demangled) - free(demangled); - } - } - - List args; - - char str[1024]; - snprintf(str, 1024, "%p", bt_buffer[i]); - args.push_back(str); - args.push_back("-e"); - args.push_back(_execpath); - - String output = ""; - - // Try to get the file/line number using addr2line - int ret; - Error err = OS::get_singleton()->execute(String("addr2line"), args, true, NULL, &output, &ret); - if (err == OK) { - output.erase(output.length() - 1, 1); - } - - fprintf(stderr, "[%ld] %s (%ls)\n", (long int)i, fname, output.c_str()); - } - - free(strings); - } - fprintf(stderr, "-- END OF BACKTRACE --\n"); - - // Abort to pass the error to the OS - abort(); -} -#endif - -CrashHandler::CrashHandler() { - disabled = false; -} - -CrashHandler::~CrashHandler() { - disable(); -} - -void CrashHandler::disable() { - if (disabled) - return; - -#ifdef CRASH_HANDLER_ENABLED - signal(SIGSEGV, NULL); - signal(SIGFPE, NULL); - signal(SIGILL, NULL); -#endif - - disabled = true; -} - -void CrashHandler::initialize() { -#ifdef CRASH_HANDLER_ENABLED - signal(SIGSEGV, handle_crash); - signal(SIGFPE, handle_crash); - signal(SIGILL, handle_crash); -#endif -} diff --git a/platform/x11/crash_handler_x11.h b/platform/x11/crash_handler_x11.h deleted file mode 100644 index 98620cc789..0000000000 --- a/platform/x11/crash_handler_x11.h +++ /dev/null @@ -1,48 +0,0 @@ -/*************************************************************************/ -/* crash_handler_x11.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef CRASH_HANDLER_X11_H -#define CRASH_HANDLER_X11_H - -class CrashHandler { - - bool disabled; - -public: - void initialize(); - - void disable(); - bool is_disabled() const { return disabled; }; - - CrashHandler(); - ~CrashHandler(); -}; - -#endif // CRASH_HANDLER_X11_H diff --git a/platform/x11/detect.py b/platform/x11/detect.py deleted file mode 100644 index 9a9ab86068..0000000000 --- a/platform/x11/detect.py +++ /dev/null @@ -1,368 +0,0 @@ -import os -import platform -import sys - - -def is_active(): - return True - - -def get_name(): - return "X11" - - -def can_build(): - - if (os.name != "posix" or sys.platform == "darwin"): - return False - - # Check the minimal dependencies - x11_error = os.system("pkg-config --version > /dev/null") - if (x11_error): - return False - - x11_error = os.system("pkg-config x11 --modversion > /dev/null ") - if (x11_error): - return False - - x11_error = os.system("pkg-config xcursor --modversion > /dev/null ") - if (x11_error): - print("xcursor not found.. x11 disabled.") - return False - - x11_error = os.system("pkg-config xinerama --modversion > /dev/null ") - if (x11_error): - print("xinerama not found.. x11 disabled.") - return False - - x11_error = os.system("pkg-config xrandr --modversion > /dev/null ") - if (x11_error): - print("xrandr not found.. x11 disabled.") - return False - - x11_error = os.system("pkg-config xrender --modversion > /dev/null ") - if (x11_error): - print("xrender not found.. x11 disabled.") - return False - - x11_error = os.system("pkg-config xi --modversion > /dev/null ") - if (x11_error): - print("xi not found.. Aborting.") - return False - - return True - -def get_opts(): - from SCons.Variables import BoolVariable, EnumVariable - - return [ - BoolVariable('use_llvm', 'Use the LLVM compiler', False), - BoolVariable('use_lld', 'Use the LLD linker', False), - BoolVariable('use_thinlto', 'Use ThinLTO', False), - BoolVariable('use_static_cpp', 'Link libgcc and libstdc++ statically for better portability', False), - BoolVariable('use_coverage', 'Test Godot coverage', False), - BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False), - BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False), - BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False), - BoolVariable('use_tsan', 'Use LLVM/GCC compiler thread sanitizer (TSAN))', False), - BoolVariable('pulseaudio', 'Detect and use PulseAudio', True), - BoolVariable('udev', 'Use udev for gamepad connection callbacks', False), - EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')), - BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False), - BoolVariable('touch', 'Enable touch events', True), - BoolVariable('execinfo', 'Use libexecinfo on systems where glibc is not available', False), - ] - - -def get_flags(): - - return [] - - -def configure(env): - - ## Build type - - if (env["target"] == "release"): - if (env["optimize"] == "speed"): #optimize for speed (default) - env.Prepend(CCFLAGS=['-O3']) - else: #optimize for size - env.Prepend(CCFLAGS=['-Os']) - - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "release_debug"): - if (env["optimize"] == "speed"): #optimize for speed (default) - env.Prepend(CCFLAGS=['-O2']) - else: #optimize for size - env.Prepend(CCFLAGS=['-Os']) - env.Prepend(CPPDEFINES=['DEBUG_ENABLED']) - - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "debug"): - env.Prepend(CCFLAGS=['-g3']) - env.Prepend(CPPDEFINES=['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED']) - env.Append(LINKFLAGS=['-rdynamic']) - - ## Architecture - - is64 = sys.maxsize > 2**32 - if (env["bits"] == "default"): - env["bits"] = "64" if is64 else "32" - - ## Compiler configuration - - if 'CXX' in env and 'clang' in os.path.basename(env['CXX']): - # Convenience check to enforce the use_llvm overrides when CXX is clang(++) - env['use_llvm'] = True - - if env['use_llvm']: - if ('clang++' not in os.path.basename(env['CXX'])): - env["CC"] = "clang" - env["CXX"] = "clang++" - env["LINK"] = "clang++" - env.Append(CPPDEFINES=['TYPED_METHOD_BIND']) - env.extra_suffix = ".llvm" + env.extra_suffix - - if env['use_lld']: - if env['use_llvm']: - env.Append(LINKFLAGS=['-fuse-ld=lld']) - if env['use_thinlto']: - # A convenience so you don't need to write use_lto too when using SCons - env['use_lto'] = True - else: - print("Using LLD with GCC is not supported yet, try compiling with 'use_llvm=yes'.") - sys.exit(255) - - if env['use_coverage']: - env.Append(CCFLAGS=['-ftest-coverage', '-fprofile-arcs']) - env.Append(LINKFLAGS=['-ftest-coverage', '-fprofile-arcs']) - - if env['use_ubsan'] or env['use_asan'] or env['use_lsan'] or env['use_tsan']: - env.extra_suffix += "s" - - if env['use_ubsan']: - env.Append(CCFLAGS=['-fsanitize=undefined']) - env.Append(LINKFLAGS=['-fsanitize=undefined']) - - if env['use_asan']: - env.Append(CCFLAGS=['-fsanitize=address']) - env.Append(LINKFLAGS=['-fsanitize=address']) - - if env['use_lsan']: - env.Append(CCFLAGS=['-fsanitize=leak']) - env.Append(LINKFLAGS=['-fsanitize=leak']) - - if env['use_tsan']: - env.Append(CCFLAGS=['-fsanitize=thread']) - env.Append(LINKFLAGS=['-fsanitize=thread']) - - if env['use_lto']: - if not env['use_llvm'] and env.GetOption("num_jobs") > 1: - env.Append(CCFLAGS=['-flto']) - env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))]) - else: - if env['use_lld'] and env['use_thinlto']: - env.Append(CCFLAGS=['-flto=thin']) - env.Append(LINKFLAGS=['-flto=thin']) - else: - env.Append(CCFLAGS=['-flto']) - env.Append(LINKFLAGS=['-flto']) - - if not env['use_llvm']: - env['RANLIB'] = 'gcc-ranlib' - env['AR'] = 'gcc-ar' - - env.Append(CCFLAGS=['-pipe']) - env.Append(LINKFLAGS=['-pipe']) - - # -fpie and -no-pie is supported on GCC 6+ and Clang 4+, both below our - # minimal requirements. - env.Append(CCFLAGS=['-fpie']) - env.Append(LINKFLAGS=['-no-pie']) - - ## Dependencies - - env.ParseConfig('pkg-config x11 --cflags --libs') - env.ParseConfig('pkg-config xcursor --cflags --libs') - env.ParseConfig('pkg-config xinerama --cflags --libs') - env.ParseConfig('pkg-config xrandr --cflags --libs') - env.ParseConfig('pkg-config xrender --cflags --libs') - env.ParseConfig('pkg-config xi --cflags --libs') - - if (env['touch']): - env.Append(CPPDEFINES=['TOUCH_ENABLED']) - - # FIXME: Check for existence of the libs before parsing their flags with pkg-config - - # freetype depends on libpng and zlib, so bundling one of them while keeping others - # as shared libraries leads to weird issues - if env['builtin_freetype'] or env['builtin_libpng'] or env['builtin_zlib']: - env['builtin_freetype'] = True - env['builtin_libpng'] = True - env['builtin_zlib'] = True - - if not env['builtin_freetype']: - env.ParseConfig('pkg-config freetype2 --cflags --libs') - - if not env['builtin_libpng']: - env.ParseConfig('pkg-config libpng16 --cflags --libs') - - if not env['builtin_bullet']: - # We need at least version 2.89 - import subprocess - bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip() - if str(bullet_version) < "2.89": - # Abort as system bullet was requested but too old - print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.89")) - sys.exit(255) - env.ParseConfig('pkg-config bullet --cflags --libs') - - if False: # not env['builtin_assimp']: - # FIXME: Add min version check - env.ParseConfig('pkg-config assimp --cflags --libs') - - if not env['builtin_enet']: - env.ParseConfig('pkg-config libenet --cflags --libs') - - if not env['builtin_squish']: - env.ParseConfig('pkg-config libsquish --cflags --libs') - - if not env['builtin_zstd']: - env.ParseConfig('pkg-config libzstd --cflags --libs') - - # Sound and video libraries - # Keep the order as it triggers chained dependencies (ogg needed by others, etc.) - - if not env['builtin_libtheora']: - env['builtin_libogg'] = False # Needed to link against system libtheora - env['builtin_libvorbis'] = False # Needed to link against system libtheora - env.ParseConfig('pkg-config theora theoradec --cflags --libs') - else: - list_of_x86 = ['x86_64', 'x86', 'i386', 'i586'] - if any(platform.machine() in s for s in list_of_x86): - env["x86_libtheora_opt_gcc"] = True - - if not env['builtin_libvpx']: - env.ParseConfig('pkg-config vpx --cflags --libs') - - if not env['builtin_libvorbis']: - env['builtin_libogg'] = False # Needed to link against system libvorbis - env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs') - - if not env['builtin_opus']: - env['builtin_libogg'] = False # Needed to link against system opus - env.ParseConfig('pkg-config opus opusfile --cflags --libs') - - if not env['builtin_libogg']: - env.ParseConfig('pkg-config ogg --cflags --libs') - - if not env['builtin_libwebp']: - env.ParseConfig('pkg-config libwebp --cflags --libs') - - if not env['builtin_mbedtls']: - # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228 - env.Append(LIBS=['mbedtls', 'mbedcrypto', 'mbedx509']) - - if not env['builtin_wslay']: - env.ParseConfig('pkg-config libwslay --cflags --libs') - - if not env['builtin_miniupnpc']: - # No pkgconfig file so far, hardcode default paths. - env.Prepend(CPPPATH=["/usr/include/miniupnpc"]) - env.Append(LIBS=["miniupnpc"]) - - # On Linux wchar_t should be 32-bits - # 16-bit library shouldn't be required due to compiler optimisations - if not env['builtin_pcre2']: - env.ParseConfig('pkg-config libpcre2-32 --cflags --libs') - - ## Flags - - if (os.system("pkg-config --exists alsa") == 0): # 0 means found - print("Enabling ALSA") - env.Append(CPPDEFINES=["ALSA_ENABLED", "ALSAMIDI_ENABLED"]) - # Don't parse --cflags, we don't need to add /usr/include/alsa to include path - env.ParseConfig('pkg-config alsa --libs') - else: - print("ALSA libraries not found, disabling driver") - - if env['pulseaudio']: - if (os.system("pkg-config --exists libpulse") == 0): # 0 means found - print("Enabling PulseAudio") - env.Append(CPPDEFINES=["PULSEAUDIO_ENABLED"]) - env.ParseConfig('pkg-config --cflags --libs libpulse') - else: - print("PulseAudio development libraries not found, disabling driver") - - if (platform.system() == "Linux"): - env.Append(CPPDEFINES=["JOYDEV_ENABLED"]) - - if env['udev']: - if (os.system("pkg-config --exists libudev") == 0): # 0 means found - print("Enabling udev support") - env.Append(CPPDEFINES=["UDEV_ENABLED"]) - env.ParseConfig('pkg-config libudev --cflags --libs') - else: - print("libudev development libraries not found, disabling udev support") - - # Linkflags below this line should typically stay the last ones - if not env['builtin_zlib']: - env.ParseConfig('pkg-config zlib --cflags --libs') - - env.Prepend(CPPPATH=['#platform/x11']) - env.Append(CPPDEFINES=['X11_ENABLED', 'UNIX_ENABLED']) - - env.Append(CPPDEFINES=['VULKAN_ENABLED']) - if not env['builtin_vulkan']: - env.ParseConfig('pkg-config vulkan --cflags --libs') - if not env['builtin_glslang']: - # No pkgconfig file for glslang so far - env.Append(LIBS=['glslang', 'SPIRV']) - - #env.Append(CPPDEFINES=['OPENGL_ENABLED']) - env.Append(LIBS=['GL']) - - env.Append(LIBS=['pthread']) - - if (platform.system() == "Linux"): - env.Append(LIBS=['dl']) - - if (platform.system().find("BSD") >= 0): - env["execinfo"] = True - - if env["execinfo"]: - env.Append(LIBS=['execinfo']) - - if not env['tools']: - import subprocess - import re - linker_version_str = subprocess.check_output([env.subst(env["LINK"]), '-Wl,--version']).decode("utf-8") - gnu_ld_version = re.search('^GNU ld [^$]*(\d+\.\d+)$', linker_version_str, re.MULTILINE) - if not gnu_ld_version: - print("Warning: Creating template binaries enabled for PCK embedding is currently only supported with GNU ld") - else: - if float(gnu_ld_version.group(1)) >= 2.30: - env.Append(LINKFLAGS=['-T', 'platform/x11/pck_embed.ld']) - else: - env.Append(LINKFLAGS=['-T', 'platform/x11/pck_embed.legacy.ld']) - - ## Cross-compilation - - if (is64 and env["bits"] == "32"): - env.Append(CCFLAGS=['-m32']) - env.Append(LINKFLAGS=['-m32', '-L/usr/lib/i386-linux-gnu']) - elif (not is64 and env["bits"] == "64"): - env.Append(CCFLAGS=['-m64']) - env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu']) - - # Link those statically for portability - if env['use_static_cpp']: - env.Append(LINKFLAGS=['-static-libgcc', '-static-libstdc++']) diff --git a/platform/x11/detect_prime.cpp b/platform/x11/detect_prime.cpp deleted file mode 100644 index d79fd00118..0000000000 --- a/platform/x11/detect_prime.cpp +++ /dev/null @@ -1,238 +0,0 @@ -/*************************************************************************/ -/* detect_prime.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef X11_ENABLED -#if defined(OPENGL_ENABLED) - -#include "detect_prime.h" - -#include "core/print_string.h" -#include "core/ustring.h" - -#include - -#include -#include -#include -#include - -#include - -#include -#include -#include - -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 - -typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); - -struct vendor { - const char *glxvendor; - int priority; -}; - -vendor vendormap[] = { - { "Advanced Micro Devices, Inc.", 30 }, - { "NVIDIA Corporation", 30 }, - { "X.Org", 30 }, - { "Intel Open Source Technology Center", 20 }, - { "Intel", 20 }, - { "nouveau", 10 }, - { "Mesa Project", 0 }, - { NULL, 0 } -}; - -// Runs inside a child. Exiting will not quit the engine. -void create_context() { - Display *x11_display = XOpenDisplay(NULL); - Window x11_window; - GLXContext glx_context; - - GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB"); - - static int visual_attribs[] = { - GLX_RENDER_TYPE, GLX_RGBA_BIT, - GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, - GLX_DOUBLEBUFFER, true, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_DEPTH_SIZE, 24, - None - }; - - int fbcount; - GLXFBConfig fbconfig = 0; - XVisualInfo *vi = NULL; - - XSetWindowAttributes swa; - swa.event_mask = StructureNotifyMask; - swa.border_pixel = 0; - unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; - - GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); - if (!fbc) - exit(1); - - vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); - - fbconfig = fbc[0]; - - static int context_attribs[] = { - GLX_CONTEXT_MAJOR_VERSION_ARB, 3, - GLX_CONTEXT_MINOR_VERSION_ARB, 3, - GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, - GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, - None - }; - - glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, NULL, true, context_attribs); - - swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); - x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa); - - if (!x11_window) - exit(1); - - glXMakeCurrent(x11_display, x11_window, glx_context); - XFree(vi); -} - -int detect_prime() { - pid_t p; - int priorities[2]; - String vendors[2]; - String renderers[2]; - - vendors[0] = "Unknown"; - vendors[1] = "Unknown"; - renderers[0] = "Unknown"; - renderers[1] = "Unknown"; - - for (int i = 0; i < 2; ++i) { - int fdset[2]; - - if (pipe(fdset) == -1) { - print_verbose("Failed to pipe(), using default GPU"); - return 0; - } - - // Fork so the driver initialization can crash without taking down the engine. - p = fork(); - - if (p > 0) { - // Main thread - - int stat_loc = 0; - char string[201]; - string[200] = '\0'; - - close(fdset[1]); - - waitpid(p, &stat_loc, 0); - - if (!stat_loc) { - // No need to do anything complicated here. Anything less than - // PIPE_BUF will be delivered in one read() call. - // Leave it 'Unknown' otherwise. - if (read(fdset[0], string, sizeof(string) - 1) > 0) { - vendors[i] = string; - renderers[i] = string + strlen(string) + 1; - } - } - - close(fdset[0]); - - } else { - // In child, exit() here will not quit the engine. - - char string[201]; - - close(fdset[0]); - - if (i) setenv("DRI_PRIME", "1", 1); - create_context(); - - const char *vendor = (const char *)glGetString(GL_VENDOR); - const char *renderer = (const char *)glGetString(GL_RENDERER); - - unsigned int vendor_len = strlen(vendor) + 1; - unsigned int renderer_len = strlen(renderer) + 1; - - if (vendor_len + renderer_len >= sizeof(string)) { - renderer_len = 200 - vendor_len; - } - - memcpy(&string, vendor, vendor_len); - memcpy(&string[vendor_len], renderer, renderer_len); - - if (write(fdset[1], string, vendor_len + renderer_len) == -1) { - print_verbose("Couldn't write vendor/renderer string."); - } - close(fdset[1]); - exit(0); - } - } - - int preferred = 0; - int priority = 0; - - if (vendors[0] == vendors[1]) { - print_verbose("Only one GPU found, using default."); - return 0; - } - - for (int i = 1; i >= 0; --i) { - vendor *v = vendormap; - while (v->glxvendor) { - if (v->glxvendor == vendors[i]) { - priorities[i] = v->priority; - - if (v->priority >= priority) { - priority = v->priority; - preferred = i; - } - } - ++v; - } - } - - print_verbose("Found renderers:"); - for (int i = 0; i < 2; ++i) { - print_verbose("Renderer " + itos(i) + ": " + renderers[i] + " with priority: " + itos(priorities[i])); - } - - print_verbose("Using renderer: " + renderers[preferred]); - return preferred; -} - -#endif -#endif diff --git a/platform/x11/detect_prime.h b/platform/x11/detect_prime.h deleted file mode 100644 index df636449f4..0000000000 --- a/platform/x11/detect_prime.h +++ /dev/null @@ -1,37 +0,0 @@ -/*************************************************************************/ -/* detect_prime.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef X11_ENABLED -#if defined(OPENGL_ENABLED) - -int detect_prime(); - -#endif -#endif diff --git a/platform/x11/display_server_x11.cpp b/platform/x11/display_server_x11.cpp deleted file mode 100644 index b4bd5658b8..0000000000 --- a/platform/x11/display_server_x11.cpp +++ /dev/null @@ -1,3216 +0,0 @@ -/*************************************************************************/ -/* display_server_x11.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "display_server_x11.h" - -#ifdef X11_ENABLED - -#include "detect_prime.h" - -#include "core/os/dir_access.h" -#include "core/print_string.h" -#include "errno.h" -#include "key_mapping_x11.h" - -#if defined(OPENGL_ENABLED) -#include "drivers/gles2/rasterizer_gles2.h" -#endif - -#if defined(VULKAN_ENABLED) -#include "servers/visual/rasterizer_rd/rasterizer_rd.h" -#endif - -#include "servers/visual/visual_server_raster.h" -#include "servers/visual/visual_server_wrap_mt.h" - -#ifdef HAVE_MNTENT -#include -#endif - -#include -#include -#include - -#include "X11/Xutil.h" - -#include "X11/Xatom.h" -#include "X11/extensions/Xinerama.h" -// ICCCM -#define WM_NormalState 1L // window normal state -#define WM_IconicState 3L // window minimized -// EWMH -#define _NET_WM_STATE_REMOVE 0L // remove/unset property -#define _NET_WM_STATE_ADD 1L // add/set property -#define _NET_WM_STATE_TOGGLE 2L // toggle property - -#include "main/main.h" - -#include -#include -#include -#include -#include - -//stupid linux.h -#ifdef KEY_TAB -#undef KEY_TAB -#endif - -#include - -#undef CursorShape - -#include - -// 2.2 is the first release with multitouch -#define XINPUT_CLIENT_VERSION_MAJOR 2 -#define XINPUT_CLIENT_VERSION_MINOR 2 - -#define VALUATOR_ABSX 0 -#define VALUATOR_ABSY 1 -#define VALUATOR_PRESSURE 2 -#define VALUATOR_TILTX 3 -#define VALUATOR_TILTY 4 - -static const double abs_resolution_mult = 10000.0; -static const double abs_resolution_range_mult = 10.0; - -bool DisplayServerX11::has_feature(Feature p_feature) const { - switch (p_feature) { - case FEATURE_SUBWINDOWS: -#ifdef TOUCH_ENABLED - case FEATURE_TOUCHSCREEN: -#endif - case FEATURE_MOUSE: - case FEATURE_MOUSE_WARP: - case FEATURE_CLIPBOARD: - case FEATURE_CURSOR_SHAPE: - case FEATURE_CUSTOM_CURSOR_SHAPE: - case FEATURE_IME: - case FEATURE_WINDOW_TRANSPARENCY: - //case FEATURE_HIDPI: - case FEATURE_ICON: - case FEATURE_NATIVE_ICON: - case FEATURE_SWAP_BUFFERS: - return true; - default: { - } - } - - return false; -} -String DisplayServerX11::get_name() const { - return "X11"; -} - -void DisplayServerX11::alert(const String &p_alert, const String &p_title) { - const char *message_programs[] = { "zenity", "kdialog", "Xdialog", "xmessage" }; - - String path = OS::get_singleton()->get_environment("PATH"); - Vector path_elems = path.split(":", false); - String program; - - for (int i = 0; i < path_elems.size(); i++) { - for (uint64_t k = 0; k < sizeof(message_programs) / sizeof(char *); k++) { - String tested_path = path_elems[i].plus_file(message_programs[k]); - - if (FileAccess::exists(tested_path)) { - program = tested_path; - break; - } - } - - if (program.length()) - break; - } - - List args; - - if (program.ends_with("zenity")) { - args.push_back("--error"); - args.push_back("--width"); - args.push_back("500"); - args.push_back("--title"); - args.push_back(p_title); - args.push_back("--text"); - args.push_back(p_alert); - } - - if (program.ends_with("kdialog")) { - args.push_back("--error"); - args.push_back(p_alert); - args.push_back("--title"); - args.push_back(p_title); - } - - if (program.ends_with("Xdialog")) { - args.push_back("--title"); - args.push_back(p_title); - args.push_back("--msgbox"); - args.push_back(p_alert); - args.push_back("0"); - args.push_back("0"); - } - - if (program.ends_with("xmessage")) { - args.push_back("-center"); - args.push_back("-title"); - args.push_back(p_title); - args.push_back(p_alert); - } - - if (program.length()) { - OS::get_singleton()->execute(program, args, true); - } else { - print_line(p_alert); - } -} - -void DisplayServerX11::_update_real_mouse_position(const WindowData &wd) { - Window root_return, child_return; - int root_x, root_y, win_x, win_y; - unsigned int mask_return; - - Bool xquerypointer_result = XQueryPointer(x11_display, wd.x11_window, &root_return, &child_return, &root_x, &root_y, - &win_x, &win_y, &mask_return); - - if (xquerypointer_result) { - if (win_x > 0 && win_y > 0 && win_x <= wd.size.width && win_y <= wd.size.height) { - - last_mouse_pos.x = win_x; - last_mouse_pos.y = win_y; - last_mouse_pos_valid = true; - Input::get_singleton()->set_mouse_position(last_mouse_pos); - } - } -} - -bool DisplayServerX11::_refresh_device_info() { - int event_base, error_base; - - print_verbose("XInput: Refreshing devices."); - - if (!XQueryExtension(x11_display, "XInputExtension", &xi.opcode, &event_base, &error_base)) { - print_verbose("XInput extension not available. Please upgrade your distribution."); - return false; - } - - int xi_major_query = XINPUT_CLIENT_VERSION_MAJOR; - int xi_minor_query = XINPUT_CLIENT_VERSION_MINOR; - - if (XIQueryVersion(x11_display, &xi_major_query, &xi_minor_query) != Success) { - print_verbose(vformat("XInput 2 not available (server supports %d.%d).", xi_major_query, xi_minor_query)); - xi.opcode = 0; - return false; - } - - if (xi_major_query < XINPUT_CLIENT_VERSION_MAJOR || (xi_major_query == XINPUT_CLIENT_VERSION_MAJOR && xi_minor_query < XINPUT_CLIENT_VERSION_MINOR)) { - print_verbose(vformat("XInput %d.%d not available (server supports %d.%d). Touch input unavailable.", - XINPUT_CLIENT_VERSION_MAJOR, XINPUT_CLIENT_VERSION_MINOR, xi_major_query, xi_minor_query)); - } - - xi.absolute_devices.clear(); - xi.touch_devices.clear(); - - int dev_count; - XIDeviceInfo *info = XIQueryDevice(x11_display, XIAllDevices, &dev_count); - - for (int i = 0; i < dev_count; i++) { - XIDeviceInfo *dev = &info[i]; - if (!dev->enabled) - continue; - if (!(dev->use == XIMasterPointer || dev->use == XIFloatingSlave)) - continue; - - bool direct_touch = false; - bool absolute_mode = false; - int resolution_x = 0; - int resolution_y = 0; - int range_min_x = 0; - int range_min_y = 0; - int range_max_x = 0; - int range_max_y = 0; - int pressure_resolution = 0; - int tilt_resolution_x = 0; - int tilt_resolution_y = 0; - for (int j = 0; j < dev->num_classes; j++) { -#ifdef TOUCH_ENABLED - if (dev->classes[j]->type == XITouchClass && ((XITouchClassInfo *)dev->classes[j])->mode == XIDirectTouch) { - direct_touch = true; - } -#endif - if (dev->classes[j]->type == XIValuatorClass) { - XIValuatorClassInfo *class_info = (XIValuatorClassInfo *)dev->classes[j]; - - if (class_info->number == VALUATOR_ABSX && class_info->mode == XIModeAbsolute) { - resolution_x = class_info->resolution; - range_min_x = class_info->min; - range_max_x = class_info->max; - absolute_mode = true; - } else if (class_info->number == VALUATOR_ABSY && class_info->mode == XIModeAbsolute) { - resolution_y = class_info->resolution; - range_min_y = class_info->min; - range_max_y = class_info->max; - absolute_mode = true; - } else if (class_info->number == VALUATOR_PRESSURE && class_info->mode == XIModeAbsolute) { - pressure_resolution = (class_info->max - class_info->min); - if (pressure_resolution == 0) pressure_resolution = 1; - } else if (class_info->number == VALUATOR_TILTX && class_info->mode == XIModeAbsolute) { - tilt_resolution_x = (class_info->max - class_info->min); - if (tilt_resolution_x == 0) tilt_resolution_x = 1; - } else if (class_info->number == VALUATOR_TILTY && class_info->mode == XIModeAbsolute) { - tilt_resolution_y = (class_info->max - class_info->min); - if (tilt_resolution_y == 0) tilt_resolution_y = 1; - } - } - } - if (direct_touch) { - xi.touch_devices.push_back(dev->deviceid); - print_verbose("XInput: Using touch device: " + String(dev->name)); - } - if (absolute_mode) { - // If no resolution was reported, use the min/max ranges. - if (resolution_x <= 0) { - resolution_x = (range_max_x - range_min_x) * abs_resolution_range_mult; - } - if (resolution_y <= 0) { - resolution_y = (range_max_y - range_min_y) * abs_resolution_range_mult; - } - - xi.absolute_devices[dev->deviceid] = Vector2(abs_resolution_mult / resolution_x, abs_resolution_mult / resolution_y); - print_verbose("XInput: Absolute pointing device: " + String(dev->name)); - } - - xi.pressure = 0; - xi.pen_devices[dev->deviceid] = Vector3(pressure_resolution, tilt_resolution_x, tilt_resolution_y); - } - - XIFreeDeviceInfo(info); -#ifdef TOUCH_ENABLED - if (!xi.touch_devices.size()) { - print_verbose("XInput: No touch devices found."); - } -#endif - - return true; -} - -void DisplayServerX11::_flush_mouse_motion() { - while (true) { - if (XPending(x11_display) > 0) { - XEvent event; - XPeekEvent(x11_display, &event); - - if (XGetEventData(x11_display, &event.xcookie) && event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { - XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; - - if (event_data->evtype == XI_RawMotion) { - XNextEvent(x11_display, &event); - } else { - break; - } - } else { - break; - } - } else { - break; - } - } - - xi.relative_motion.x = 0; - xi.relative_motion.y = 0; -} - -void DisplayServerX11::mouse_set_mode(MouseMode p_mode) { - if (p_mode == mouse_mode) - return; - - if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) - XUngrabPointer(x11_display, CurrentTime); - - // The only modes that show a cursor are VISIBLE and CONFINED - bool showCursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED); - - for (Map::Element *E = windows.front(); E; E = E->next()) { - - if (showCursor) { - XDefineCursor(x11_display, E->get().x11_window, cursors[current_cursor]); // show cursor - } else { - XDefineCursor(x11_display, E->get().x11_window, null_cursor); // hide cursor - } - } - mouse_mode = p_mode; - - if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) { - - //flush pending motion events - _flush_mouse_motion(); - WindowData &main_window = windows[MAIN_WINDOW_ID]; - - if (XGrabPointer( - x11_display, main_window.x11_window, True, - ButtonPressMask | ButtonReleaseMask | PointerMotionMask, - GrabModeAsync, GrabModeAsync, windows[MAIN_WINDOW_ID].x11_window, None, CurrentTime) != GrabSuccess) { - ERR_PRINT("NO GRAB"); - } - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - center.x = main_window.size.width / 2; - center.y = main_window.size.height / 2; - - XWarpPointer(x11_display, None, main_window.x11_window, - 0, 0, 0, 0, (int)center.x, (int)center.y); - - Input::get_singleton()->set_mouse_position(center); - } - } else { - do_mouse_warp = false; - } - - XFlush(x11_display); -} -DisplayServerX11::MouseMode DisplayServerX11::mouse_get_mode() const { - return mouse_mode; -} - -void DisplayServerX11::mouse_warp_to_position(const Point2i &p_to) { - if (mouse_mode == MOUSE_MODE_CAPTURED) { - - last_mouse_pos = p_to; - } else { - - /*XWindowAttributes xwa; - XGetWindowAttributes(x11_display, x11_window, &xwa); - printf("%d %d\n", xwa.x, xwa.y); needed? */ - - XWarpPointer(x11_display, None, windows[MAIN_WINDOW_ID].x11_window, - 0, 0, 0, 0, (int)p_to.x, (int)p_to.y); - } -} -Point2i DisplayServerX11::mouse_get_position() const { - return last_mouse_pos; -} -int DisplayServerX11::mouse_get_button_state() const { - return last_button_state; -} - -void DisplayServerX11::clipboard_set(const String &p_text) { - - internal_clipboard = p_text; - XSetSelectionOwner(x11_display, XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window, CurrentTime); - XSetSelectionOwner(x11_display, XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window, CurrentTime); -} - -static String _clipboard_get_impl(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard, Atom target) { - - String ret; - - Atom type; - Atom selection = XA_PRIMARY; - int format, result; - unsigned long len, bytes_left, dummy; - unsigned char *data; - Window Sown = XGetSelectionOwner(x11_display, p_source); - - if (Sown == x11_window) { - - return p_internal_clipboard; - }; - - if (Sown != None) { - XConvertSelection(x11_display, p_source, target, selection, - x11_window, CurrentTime); - XFlush(x11_display); - while (true) { - XEvent event; - XNextEvent(x11_display, &event); - if (event.type == SelectionNotify && event.xselection.requestor == x11_window) { - break; - }; - }; - - // - // Do not get any data, see how much data is there - // - XGetWindowProperty(x11_display, x11_window, - selection, // Tricky.. - 0, 0, // offset - len - 0, // Delete 0==FALSE - AnyPropertyType, //flag - &type, // return type - &format, // return format - &len, &bytes_left, //that - &data); - // DATA is There - if (bytes_left > 0) { - result = XGetWindowProperty(x11_display, x11_window, - selection, 0, bytes_left, 0, - AnyPropertyType, &type, &format, - &len, &dummy, &data); - if (result == Success) { - ret.parse_utf8((const char *)data); - } else - printf("FAIL\n"); - XFree(data); - } - } - - return ret; -} - -static String _clipboard_get(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard) { - String ret; - Atom utf8_atom = XInternAtom(x11_display, "UTF8_STRING", True); - if (utf8_atom != None) { - ret = _clipboard_get_impl(p_source, x11_window, x11_display, p_internal_clipboard, utf8_atom); - } - if (ret == "") { - ret = _clipboard_get_impl(p_source, x11_window, x11_display, p_internal_clipboard, XA_STRING); - } - return ret; -} - -String DisplayServerX11::clipboard_get() const { - - String ret; - ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window, x11_display, internal_clipboard); - - if (ret == "") { - ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window, x11_display, internal_clipboard); - }; - - return ret; -} - -int DisplayServerX11::get_screen_count() const { - // Using Xinerama Extension - int event_base, error_base; - const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); - if (!ext_okay) return 0; - - int count; - XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - XFree(xsi); - return count; -} -Point2i DisplayServerX11::screen_get_position(int p_screen) const { - if (p_screen == SCREEN_OF_MAIN_WINDOW) { - p_screen = window_get_current_screen(); - } - - // Using Xinerama Extension - int event_base, error_base; - const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); - if (!ext_okay) { - return Point2i(0, 0); - } - - int count; - XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - if (p_screen >= count) { - return Point2i(0, 0); - } - - Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); - - XFree(xsi); - - return position; -} -Size2i DisplayServerX11::screen_get_size(int p_screen) const { - - if (p_screen == SCREEN_OF_MAIN_WINDOW) { - p_screen = window_get_current_screen(); - } - - // Using Xinerama Extension - int event_base, error_base; - const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); - if (!ext_okay) return Size2i(0, 0); - - int count; - XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - if (p_screen >= count) return Size2i(0, 0); - - Size2i size = Point2i(xsi[p_screen].width, xsi[p_screen].height); - XFree(xsi); - return size; -} -int DisplayServerX11::screen_get_dpi(int p_screen) const { - if (p_screen == SCREEN_OF_MAIN_WINDOW) { - p_screen = window_get_current_screen(); - } - - //invalid screen? - ERR_FAIL_INDEX_V(p_screen, get_screen_count(), 0); - - //Get physical monitor Dimensions through XRandR and calculate dpi - Size2i sc = screen_get_size(p_screen); - if (xrandr_ext_ok) { - int count = 0; - if (xrr_get_monitors) { - xrr_monitor_info *monitors = xrr_get_monitors(x11_display, windows[MAIN_WINDOW_ID].x11_window, true, &count); - if (p_screen < count) { - double xdpi = sc.width / (double)monitors[p_screen].mwidth * 25.4; - double ydpi = sc.height / (double)monitors[p_screen].mheight * 25.4; - xrr_free_monitors(monitors); - return (xdpi + ydpi) / 2; - } - xrr_free_monitors(monitors); - } else if (p_screen == 0) { - XRRScreenSize *sizes = XRRSizes(x11_display, 0, &count); - if (sizes) { - double xdpi = sc.width / (double)sizes[0].mwidth * 25.4; - double ydpi = sc.height / (double)sizes[0].mheight * 25.4; - return (xdpi + ydpi) / 2; - } - } - } - - int width_mm = DisplayWidthMM(x11_display, p_screen); - int height_mm = DisplayHeightMM(x11_display, p_screen); - double xdpi = (width_mm ? sc.width / (double)width_mm * 25.4 : 0); - double ydpi = (height_mm ? sc.height / (double)height_mm * 25.4 : 0); - if (xdpi || ydpi) - return (xdpi + ydpi) / (xdpi && ydpi ? 2 : 1); - - //could not get dpi - return 96; -} -bool DisplayServerX11::screen_is_touchscreen(int p_screen) const { -#ifndef _MSC_VER -#warning Need to get from proper window -#endif - return false; //? -} - -Vector DisplayServerX11::get_window_list() const { - Vector ret; - for (Map::Element *E = windows.front(); E; E = E->next()) { - ret.push_back(E->key()); - } - return ret; -} - -DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { - - WindowID id = _create_window(p_mode, p_rect.size); - window_set_position(p_rect.position, id); - for (int i = 0; i < WINDOW_FLAG_MAX; i++) { - if (p_flags & (1 << i)) { - window_set_flag(WindowFlags(i), true, id); - } - } - - return id; -} - -void DisplayServerX11::delete_sub_window(WindowID p_id) { - ERR_FAIL_COND(windows.has(p_id)); - ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted"); //ma - - WindowData &wd = windows[p_id]; - - XUnmapWindow(x11_display, wd.x11_window); - XDestroyWindow(x11_display, wd.x11_window); - if (wd.xic) { - XDestroyIC(wd.xic); - } - - windows.erase(p_id); -} - -void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window) { - - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - XStoreName(x11_display, wd.x11_window, p_title.utf8().get_data()); - - Atom _net_wm_name = XInternAtom(x11_display, "_NET_WM_NAME", false); - Atom utf8_string = XInternAtom(x11_display, "UTF8_STRING", false); - XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); -} - -int DisplayServerX11::window_get_current_screen(WindowID p_window) const { - ERR_FAIL_COND_V(windows.has(p_window), -1); - const WindowData &wd = windows[p_window]; - - int x, y; - Window child; - XTranslateCoordinates(x11_display, wd.x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); - - int count = get_screen_count(); - for (int i = 0; i < count; i++) { - Point2i pos = screen_get_position(i); - Size2i size = screen_get_size(i); - if ((x >= pos.x && x < pos.x + size.width) && (y >= pos.y && y < pos.y + size.height)) - return i; - } - return 0; -} -void DisplayServerX11::window_set_current_screen(int p_screen, WindowID p_window) { - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - int count = get_screen_count(); - if (p_screen >= count) return; - - if (window_get_mode(p_window) == WINDOW_MODE_FULLSCREEN) { - Point2i position = screen_get_position(p_screen); - Size2i size = screen_get_size(p_screen); - - XMoveResizeWindow(x11_display, wd.x11_window, position.x, position.y, size.x, size.y); - } else { - if (p_screen != window_get_current_screen(p_window)) { - Point2i position = screen_get_position(p_screen); - XMoveWindow(x11_display, wd.x11_window, position.x, position.y); - } - } -} - -Point2i DisplayServerX11::window_get_position(WindowID p_window) const { - ERR_FAIL_COND_V(windows.has(p_window), Point2i()); - const WindowData &wd = windows[p_window]; - int x, y; - Window child; - XTranslateCoordinates(x11_display, wd.x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); - return Point2i(x, y); -} -void DisplayServerX11::window_set_position(const Point2i &p_position, WindowID p_window) { - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - int x = 0; - int y = 0; - if (!window_get_flag(WINDOW_FLAG_BORDERLESS, p_window)) { - //exclude window decorations - XSync(x11_display, False); - Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True); - if (prop != None) { - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { - if (format == 32 && len == 4) { - long *extents = (long *)data; - x = extents[0]; - y = extents[2]; - } - XFree(data); - } - } - } - XMoveWindow(x11_display, wd.x11_window, p_position.x - x, p_position.y - y); - _update_real_mouse_position(wd); -} - -void DisplayServerX11::window_set_max_size(const Size2i p_size, WindowID p_window) { - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) { - ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); - return; - } - wd.max_size = p_size; - - if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - xsh->flags = 0L; - if (wd.min_size != Size2i()) { - xsh->flags |= PMinSize; - xsh->min_width = wd.min_size.x; - xsh->min_height = wd.min_size.y; - } - if (wd.max_size != Size2i()) { - xsh->flags |= PMaxSize; - xsh->max_width = wd.max_size.x; - xsh->max_height = wd.max_size.y; - } - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); - - XFlush(x11_display); - } -} -Size2i DisplayServerX11::window_get_max_size(WindowID p_window) const { - ERR_FAIL_COND_V(windows.has(p_window), Size2i()); - const WindowData &wd = windows[p_window]; - - return wd.max_size; -} - -void DisplayServerX11::window_set_min_size(const Size2i p_size, WindowID p_window) { - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) { - ERR_PRINT("Minimum window size can't be larger than maximum window size!"); - return; - } - wd.min_size = p_size; - - if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - xsh->flags = 0L; - if (wd.min_size != Size2i()) { - xsh->flags |= PMinSize; - xsh->min_width = wd.min_size.x; - xsh->min_height = wd.min_size.y; - } - if (wd.max_size != Size2i()) { - xsh->flags |= PMaxSize; - xsh->max_width = wd.max_size.x; - xsh->max_height = wd.max_size.y; - } - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); - - XFlush(x11_display); - } -} -Size2i DisplayServerX11::window_get_min_size(WindowID p_window) const { - ERR_FAIL_COND_V(windows.has(p_window), Size2i()); - const WindowData &wd = windows[p_window]; - - return wd.min_size; -} - -void DisplayServerX11::window_set_size(const Size2i p_size, WindowID p_window) { - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - if (wd.size.width == p_size.width && wd.size.height == p_size.height) - return; - - XWindowAttributes xwa; - XSync(x11_display, False); - XGetWindowAttributes(x11_display, wd.x11_window, &xwa); - int old_w = xwa.width; - int old_h = xwa.height; - - // If window resizable is disabled we need to update the attributes first - XSizeHints *xsh; - xsh = XAllocSizeHints(); - if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = p_size.x; - xsh->max_width = p_size.x; - xsh->min_height = p_size.y; - xsh->max_height = p_size.y; - } else { - xsh->flags = 0L; - if (wd.min_size != Size2i()) { - xsh->flags |= PMinSize; - xsh->min_width = wd.min_size.x; - xsh->min_height = wd.min_size.y; - } - if (wd.max_size != Size2i()) { - xsh->flags |= PMaxSize; - xsh->max_width = wd.max_size.x; - xsh->max_height = wd.max_size.y; - } - } - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); - - // Resize the window - XResizeWindow(x11_display, wd.x11_window, p_size.x, p_size.y); - - // Update our videomode width and height - wd.size = p_size; - - for (int timeout = 0; timeout < 50; ++timeout) { - XSync(x11_display, False); - XGetWindowAttributes(x11_display, wd.x11_window, &xwa); - - if (old_w != xwa.width || old_h != xwa.height) - break; - - usleep(10000); - } -} -Size2i DisplayServerX11::window_get_size(WindowID p_window) const { - ERR_FAIL_COND_V(windows.has(p_window), Size2i()); - const WindowData &wd = windows[p_window]; - return wd.size; -} -Size2i DisplayServerX11::window_get_real_size(WindowID p_window) const { - ERR_FAIL_COND_V(windows.has(p_window), Size2i()); - const WindowData &wd = windows[p_window]; - - XWindowAttributes xwa; - XSync(x11_display, False); - XGetWindowAttributes(x11_display, wd.x11_window, &xwa); - int w = xwa.width; - int h = xwa.height; - Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True); - if (prop != None) { - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { - if (format == 32 && len == 4) { - long *extents = (long *)data; - w += extents[0] + extents[1]; // left, right - h += extents[2] + extents[3]; // top, bottom - } - XFree(data); - } - } - return Size2(w, h); -} - -bool DisplayServerX11::window_is_maximize_allowed(WindowID p_window) const { - - ERR_FAIL_COND_V(windows.has(p_window), false); - const WindowData &wd = windows[p_window]; - - Atom property = XInternAtom(x11_display, "_NET_WM_ALLOWED_ACTIONS", False); - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - - int result = XGetWindowProperty( - x11_display, - wd.x11_window, - property, - 0, - 1024, - False, - XA_ATOM, - &type, - &format, - &len, - &remaining, - &data); - - if (result == Success) { - Atom *atoms = (Atom *)data; - Atom wm_act_max_horz = XInternAtom(x11_display, "_NET_WM_ACTION_MAXIMIZE_HORZ", False); - Atom wm_act_max_vert = XInternAtom(x11_display, "_NET_WM_ACTION_MAXIMIZE_VERT", False); - bool found_wm_act_max_horz = false; - bool found_wm_act_max_vert = false; - - for (uint64_t i = 0; i < len; i++) { - if (atoms[i] == wm_act_max_horz) - found_wm_act_max_horz = true; - if (atoms[i] == wm_act_max_vert) - found_wm_act_max_vert = true; - - if (found_wm_act_max_horz || found_wm_act_max_vert) - return true; - } - XFree(atoms); - } - - return false; -} - -void DisplayServerX11::_set_wm_maximized(WindowID p_window, bool p_enabled) { - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - // Using EWMH -- Extended Window Manager Hints - XEvent xev; - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); - Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = wd.x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; - xev.xclient.data.l[1] = wm_max_horz; - xev.xclient.data.l[2] = wm_max_vert; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - - if (p_enabled && window_is_maximize_allowed(p_window)) { - // Wait for effective resizing (so the GLX context is too). - // Give up after 0.5s, it's not going to happen on this WM. - // https://github.com/godotengine/godot/issues/19978 - for (int attempt = 0; window_get_mode(p_window) != WINDOW_MODE_MAXIMIZED && attempt < 50; attempt++) { - usleep(10000); - } - } -} - -void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { - - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - if (p_enabled && !window_get_flag(WINDOW_FLAG_BORDERLESS, p_window)) { - // remove decorations if the window is not already borderless - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = 0; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - } - - if (p_enabled && window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { - // Set the window as resizable to prevent window managers to ignore the fullscreen state flag. - XSizeHints *xsh; - - xsh = XAllocSizeHints(); - xsh->flags = 0L; - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); - } - - // Using EWMH -- Extended Window Manager Hints - XEvent xev; - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_fullscreen = XInternAtom(x11_display, "_NET_WM_STATE_FULLSCREEN", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = wd.x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; - xev.xclient.data.l[1] = wm_fullscreen; - xev.xclient.data.l[2] = 0; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - - // set bypass compositor hint - Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False); - unsigned long compositing_disable_on = p_enabled ? 1 : 0; - XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); - - XFlush(x11_display); - - if (!p_enabled) { - // Reset the non-resizable flags if we un-set these before. - Size2 size = window_get_size(p_window); - XSizeHints *xsh; - xsh = XAllocSizeHints(); - if (window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = size.x; - xsh->max_width = size.x; - xsh->min_height = size.y; - xsh->max_height = size.y; - } else { - xsh->flags = 0L; - if (wd.min_size != Size2()) { - xsh->flags |= PMinSize; - xsh->min_width = wd.min_size.x; - xsh->min_height = wd.min_size.y; - } - if (wd.max_size != Size2()) { - xsh->flags |= PMaxSize; - xsh->max_width = wd.max_size.x; - xsh->max_height = wd.max_size.y; - } - } - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); - - // put back or remove decorations according to the last set borderless state - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = window_get_flag(WINDOW_FLAG_BORDERLESS, p_window) ? 0 : 1; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - } -} - -void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) { - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - WindowMode old_mode = window_get_mode(p_window); - if (old_mode == p_mode) { - return; // do nothing - } - //remove all "extra" modes - - switch (old_mode) { - case WINDOW_MODE_WINDOWED: { - //do nothing - } break; - case WINDOW_MODE_MINIMIZED: { - //Un-Minimize - // Using ICCCM -- Inter-Client Communication Conventions Manual - XEvent xev; - Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = wd.x11_window; - xev.xclient.message_type = wm_change; - xev.xclient.format = 32; - xev.xclient.data.l[0] = WM_NormalState; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = wd.x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = _NET_WM_STATE_ADD; - xev.xclient.data.l[1] = wm_hidden; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - } break; - case WINDOW_MODE_FULLSCREEN: { - //Remove full-screen - _set_wm_fullscreen(p_window, false); - - //un-maximize required for always on top - bool on_top = window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window); - - wd.fullscreen = false; - - window_set_position(wd.last_position_before_fs, p_window); - - if (on_top) { - _set_wm_maximized(p_window, false); - } - - } break; - case WINDOW_MODE_MAXIMIZED: { - - _set_wm_maximized(p_window, false); - } break; - } - - switch (p_mode) { - case WINDOW_MODE_WINDOWED: { - //do nothing - } break; - case WINDOW_MODE_MINIMIZED: { - // Using ICCCM -- Inter-Client Communication Conventions Manual - XEvent xev; - Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = wd.x11_window; - xev.xclient.message_type = wm_change; - xev.xclient.format = 32; - xev.xclient.data.l[0] = WM_IconicState; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = wd.x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = _NET_WM_STATE_ADD; - xev.xclient.data.l[1] = wm_hidden; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - } break; - case WINDOW_MODE_FULLSCREEN: { - wd.last_position_before_fs = window_get_position(p_window); - if (window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window)) { - _set_wm_maximized(p_window, true); - } - _set_wm_fullscreen(p_window, true); - wd.fullscreen = true; - } break; - case WINDOW_MODE_MAXIMIZED: { - - _set_wm_maximized(p_window, true); - - } break; - } -} - -DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) const { - ERR_FAIL_COND_V(windows.has(p_window), WINDOW_MODE_WINDOWED); - const WindowData &wd = windows[p_window]; - - if (wd.fullscreen) { //if fullscreen, it's not in another mode - return WINDOW_MODE_FULLSCREEN; - } - { //test maximized - // Using EWMH -- Extended Window Manager Hints - Atom property = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - bool retval = false; - - int result = XGetWindowProperty( - x11_display, - wd.x11_window, - property, - 0, - 1024, - False, - XA_ATOM, - &type, - &format, - &len, - &remaining, - &data); - - if (result == Success) { - Atom *atoms = (Atom *)data; - Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); - Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); - bool found_wm_max_horz = false; - bool found_wm_max_vert = false; - - for (uint64_t i = 0; i < len; i++) { - if (atoms[i] == wm_max_horz) - found_wm_max_horz = true; - if (atoms[i] == wm_max_vert) - found_wm_max_vert = true; - - if (found_wm_max_horz && found_wm_max_vert) { - retval = true; - break; - } - } - } - - XFree(data); - if (retval) { - return WINDOW_MODE_MAXIMIZED; - } - } - - { // test minimzed - // Using ICCCM -- Inter-Client Communication Conventions Manual - Atom property = XInternAtom(x11_display, "WM_STATE", True); - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - - int result = XGetWindowProperty( - x11_display, - wd.x11_window, - property, - 0, - 32, - False, - AnyPropertyType, - &type, - &format, - &len, - &remaining, - &data); - - if (result == Success) { - long *state = (long *)data; - if (state[0] == WM_IconicState) - return WINDOW_MODE_MINIMIZED; - } - } - - // all other discarded, return windowed. - - return WINDOW_MODE_WINDOWED; -} - -void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - switch (p_flag) { - case WINDOW_FLAG_RESIZE_DISABLED: { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - if (p_enabled) { - Size2 size = window_get_size(p_window); - - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = size.x; - xsh->max_width = size.x; - xsh->min_height = size.y; - xsh->max_height = size.y; - } else { - xsh->flags = 0L; - if (wd.min_size != Size2()) { - xsh->flags |= PMinSize; - xsh->min_width = wd.min_size.x; - xsh->min_height = wd.min_size.y; - } - if (wd.max_size != Size2()) { - xsh->flags |= PMaxSize; - xsh->max_width = wd.max_size.x; - xsh->max_height = wd.max_size.y; - } - } - - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); - - wd.resize_disabled = p_enabled; - - XFlush(x11_display); - - } break; - case WINDOW_FLAG_BORDERLESS: { - - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = p_enabled ? 0 : 1; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - - // Preserve window size - window_set_size(window_get_size(p_window), p_window); - - wd.borderless = p_enabled; - } break; - case WINDOW_FLAG_ALWAYS_ON_TOP: { - - if (p_enabled && wd.fullscreen) { - _set_wm_maximized(p_window, true); - } - - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_above = XInternAtom(x11_display, "_NET_WM_STATE_ABOVE", False); - - XClientMessageEvent xev; - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.window = wd.x11_window; - xev.message_type = wm_state; - xev.format = 32; - xev.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; - xev.data.l[1] = wm_above; - xev.data.l[3] = 1; - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, (XEvent *)&xev); - - if (!p_enabled && !wd.fullscreen) { - _set_wm_maximized(p_window, false); - } - wd.on_top = p_enabled; - - } break; - case WINDOW_FLAG_TRANSPARENT: { - //todo reimplement - } break; - default: { - } - } -} -bool DisplayServerX11::window_get_flag(WindowFlags p_flag, WindowID p_window) const { - ERR_FAIL_COND_V(windows.has(p_window), false); - const WindowData &wd = windows[p_window]; - - switch (p_flag) { - case WINDOW_FLAG_RESIZE_DISABLED: { - - return wd.resize_disabled; - } break; - case WINDOW_FLAG_BORDERLESS: { - - bool borderless = wd.borderless; - Atom prop = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - if (prop != None) { - - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, sizeof(Hints), False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { - if (data && (format == 32) && (len >= 5)) { - borderless = !((Hints *)data)->decorations; - } - XFree(data); - } - } - return borderless; - } break; - case WINDOW_FLAG_ALWAYS_ON_TOP: { - - return wd.on_top; - } break; - case WINDOW_FLAG_TRANSPARENT: { - //todo reimplement - } break; - default: { - } - } - - return false; -} - -void DisplayServerX11::window_request_attention(WindowID p_window) { - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - // Using EWMH -- Extended Window Manager Hints - // - // Sets the _NET_WM_STATE_DEMANDS_ATTENTION atom for WM_STATE - // Will be unset by the window manager after user react on the request for attention - - XEvent xev; - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_attention = XInternAtom(x11_display, "_NET_WM_STATE_DEMANDS_ATTENTION", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = wd.x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = _NET_WM_STATE_ADD; - xev.xclient.data.l[1] = wm_attention; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - XFlush(x11_display); -} - -void DisplayServerX11::window_move_to_foreground(WindowID p_window) { - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - XEvent xev; - Atom net_active_window = XInternAtom(x11_display, "_NET_ACTIVE_WINDOW", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = wd.x11_window; - xev.xclient.message_type = net_active_window; - xev.xclient.format = 32; - xev.xclient.data.l[0] = 1; - xev.xclient.data.l[1] = CurrentTime; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - XFlush(x11_display); -} - -bool DisplayServerX11::window_can_draw(WindowID p_window) const { - //this seems to be all that is provided by X11 - return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED; -} - -void DisplayServerX11::window_set_ime_active(const bool p_active, WindowID p_window) { - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - wd.im_active = p_active; - - if (!wd.xic) - return; - - if (p_active) { - XSetICFocus(wd.xic); - window_set_ime_position(wd.im_position, p_window); - } else { - XUnsetICFocus(wd.xic); - } -} -void DisplayServerX11::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { - ERR_FAIL_COND(windows.has(p_window)); - WindowData &wd = windows[p_window]; - - wd.im_position = p_pos; - - if (!wd.xic) - return; - - ::XPoint spot; - spot.x = short(p_pos.x); - spot.y = short(p_pos.y); - XVaNestedList preedit_attr = XVaCreateNestedList(0, XNSpotLocation, &spot, NULL); - XSetICValues(wd.xic, XNPreeditAttributes, preedit_attr, NULL); - XFree(preedit_attr); -} - -void DisplayServerX11::cursor_set_shape(CursorShape p_shape) { - ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - - if (p_shape == current_cursor) { - return; - } - - if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { - if (cursors[p_shape] != None) { - for (Map::Element *E = windows.front(); E; E = E->next()) { - XDefineCursor(x11_display, E->get().x11_window, cursors[p_shape]); - } - } else if (cursors[CURSOR_ARROW] != None) { - for (Map::Element *E = windows.front(); E; E = E->next()) { - XDefineCursor(x11_display, E->get().x11_window, cursors[CURSOR_ARROW]); - } - } - } - - current_cursor = p_shape; -} -DisplayServerX11::CursorShape DisplayServerX11::cursor_get_shape() const { - return current_cursor; -} -void DisplayServerX11::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { - - if (p_cursor.is_valid()) { - - Map>::Element *cursor_c = cursors_cache.find(p_shape); - - if (cursor_c) { - if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { - cursor_set_shape(p_shape); - return; - } - - cursors_cache.erase(p_shape); - } - - Ref texture = p_cursor; - Ref atlas_texture = p_cursor; - Ref image; - Size2 texture_size; - Rect2 atlas_rect; - - if (texture.is_valid()) { - image = texture->get_data(); - } - - if (!image.is_valid() && atlas_texture.is_valid()) { - texture = atlas_texture->get_atlas(); - - atlas_rect.size.width = texture->get_width(); - atlas_rect.size.height = texture->get_height(); - atlas_rect.position.x = atlas_texture->get_region().position.x; - atlas_rect.position.y = atlas_texture->get_region().position.y; - - texture_size.width = atlas_texture->get_region().size.x; - texture_size.height = atlas_texture->get_region().size.y; - } else if (image.is_valid()) { - texture_size.width = texture->get_width(); - texture_size.height = texture->get_height(); - } - - ERR_FAIL_COND(!texture.is_valid()); - ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); - ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); - ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - - image = texture->get_data(); - - ERR_FAIL_COND(!image.is_valid()); - - // Create the cursor structure - XcursorImage *cursor_image = XcursorImageCreate(texture_size.width, texture_size.height); - XcursorUInt image_size = texture_size.width * texture_size.height; - XcursorDim size = sizeof(XcursorPixel) * image_size; - - cursor_image->version = 1; - cursor_image->size = size; - cursor_image->xhot = p_hotspot.x; - cursor_image->yhot = p_hotspot.y; - - // allocate memory to contain the whole file - cursor_image->pixels = (XcursorPixel *)memalloc(size); - - for (XcursorPixel index = 0; index < image_size; index++) { - int row_index = floor(index / texture_size.width) + atlas_rect.position.y; - int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; - - if (atlas_texture.is_valid()) { - column_index = MIN(column_index, atlas_rect.size.width - 1); - row_index = MIN(row_index, atlas_rect.size.height - 1); - } - - *(cursor_image->pixels + index) = image->get_pixel(column_index, row_index).to_argb32(); - } - - ERR_FAIL_COND(cursor_image->pixels == NULL); - - // Save it for a further usage - cursors[p_shape] = XcursorImageLoadCursor(x11_display, cursor_image); - - Vector params; - params.push_back(p_cursor); - params.push_back(p_hotspot); - cursors_cache.insert(p_shape, params); - - if (p_shape == current_cursor) { - if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { - for (Map::Element *E = windows.front(); E; E = E->next()) { - XDefineCursor(x11_display, E->get().x11_window, cursors[p_shape]); - } - } - } - - memfree(cursor_image->pixels); - XcursorImageDestroy(cursor_image); - } else { - // Reset to default system cursor - if (img[p_shape]) { - cursors[p_shape] = XcursorImageLoadCursor(x11_display, img[p_shape]); - } - - CursorShape c = current_cursor; - current_cursor = CURSOR_MAX; - cursor_set_shape(c); - - cursors_cache.erase(p_shape); - } -} - -DisplayServerX11::LatinKeyboardVariant DisplayServerX11::get_latin_keyboard_variant() const { - XkbDescRec *xkbdesc = XkbAllocKeyboard(); - ERR_FAIL_COND_V(!xkbdesc, LATIN_KEYBOARD_QWERTY); - - XkbGetNames(x11_display, XkbSymbolsNameMask, xkbdesc); - ERR_FAIL_COND_V(!xkbdesc->names, LATIN_KEYBOARD_QWERTY); - ERR_FAIL_COND_V(!xkbdesc->names->symbols, LATIN_KEYBOARD_QWERTY); - - char *layout = XGetAtomName(x11_display, xkbdesc->names->symbols); - ERR_FAIL_COND_V(!layout, LATIN_KEYBOARD_QWERTY); - - Vector info = String(layout).split("+"); - ERR_FAIL_INDEX_V(1, info.size(), LATIN_KEYBOARD_QWERTY); - - if (info[1].find("colemak") != -1) { - return LATIN_KEYBOARD_COLEMAK; - } else if (info[1].find("qwertz") != -1) { - return LATIN_KEYBOARD_QWERTZ; - } else if (info[1].find("azerty") != -1) { - return LATIN_KEYBOARD_AZERTY; - } else if (info[1].find("qzerty") != -1) { - return LATIN_KEYBOARD_QZERTY; - } else if (info[1].find("dvorak") != -1) { - return LATIN_KEYBOARD_DVORAK; - } else if (info[1].find("neo") != -1) { - return LATIN_KEYBOARD_NEO; - } - - return LATIN_KEYBOARD_QWERTY; -} - -DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) { - - Atom actual_type; - int actual_format; - unsigned long nitems; - unsigned long bytes_after; - unsigned char *ret = 0; - - int read_bytes = 1024; - - //Keep trying to read the property until there are no - //bytes unread. - do { - if (ret != 0) - XFree(ret); - - XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, - &actual_type, &actual_format, &nitems, &bytes_after, - &ret); - - read_bytes *= 2; - - } while (bytes_after != 0); - - Property p = { ret, actual_format, (int)nitems, actual_type }; - - return p; -} - -static Atom pick_target_from_list(Display *p_display, Atom *p_list, int p_count) { - - static const char *target_type = "text/uri-list"; - - for (int i = 0; i < p_count; i++) { - - Atom atom = p_list[i]; - - if (atom != None && String(XGetAtomName(p_display, atom)) == target_type) - return atom; - } - return None; -} - -static Atom pick_target_from_atoms(Display *p_disp, Atom p_t1, Atom p_t2, Atom p_t3) { - - static const char *target_type = "text/uri-list"; - if (p_t1 != None && String(XGetAtomName(p_disp, p_t1)) == target_type) - return p_t1; - - if (p_t2 != None && String(XGetAtomName(p_disp, p_t2)) == target_type) - return p_t2; - - if (p_t3 != None && String(XGetAtomName(p_disp, p_t3)) == target_type) - return p_t3; - - return None; -} - -void DisplayServerX11::_get_key_modifier_state(unsigned int p_x11_state, Ref state) { - - state->set_shift((p_x11_state & ShiftMask)); - state->set_control((p_x11_state & ControlMask)); - state->set_alt((p_x11_state & Mod1Mask /*|| p_x11_state&Mod5Mask*/)); //altgr should not count as alt - state->set_metakey((p_x11_state & Mod4Mask)); -} - -unsigned int DisplayServerX11::_get_mouse_button_state(unsigned int p_x11_button, int p_x11_type) { - - unsigned int mask = 1 << (p_x11_button - 1); - - if (p_x11_type == ButtonPress) { - last_button_state |= mask; - } else { - last_button_state &= ~mask; - } - - return last_button_state; -} - -void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo) { - - WindowData wd = windows[p_window]; - // X11 functions don't know what const is - XKeyEvent *xkeyevent = p_event; - - // This code was pretty difficult to write. - // The docs stink and every toolkit seems to - // do it in a different way. - - /* Phase 1, obtain a proper keysym */ - - // This was also very difficult to figure out. - // You'd expect you could just use Keysym provided by - // XKeycodeToKeysym to obtain internationalized - // input.. WRONG!! - // you must use XLookupString (???) which not only wastes - // cycles generating an unnecessary string, but also - // still works in half the cases. (won't handle deadkeys) - // For more complex input methods (deadkeys and more advanced) - // you have to use XmbLookupString (??). - // So.. then you have to chosse which of both results - // you want to keep. - // This is a real bizarreness and cpu waster. - - KeySym keysym_keycode = 0; // keysym used to find a keycode - KeySym keysym_unicode = 0; // keysym used to find unicode - - // XLookupString returns keysyms usable as nice keycodes. - char str[256 + 1]; - XKeyEvent xkeyevent_no_mod = *xkeyevent; - xkeyevent_no_mod.state &= ~ShiftMask; - xkeyevent_no_mod.state &= ~ControlMask; - XLookupString(xkeyevent, str, 256, &keysym_unicode, NULL); - XLookupString(&xkeyevent_no_mod, NULL, 0, &keysym_keycode, NULL); - - // Meanwhile, XLookupString returns keysyms useful for unicode. - - if (!xmbstring) { - // keep a temporary buffer for the string - xmbstring = (char *)memalloc(sizeof(char) * 8); - xmblen = 8; - } - - if (xkeyevent->type == KeyPress && wd.xic) { - - Status status; -#ifdef X_HAVE_UTF8_STRING - int utf8len = 8; - char *utf8string = (char *)memalloc(sizeof(char) * utf8len); - int utf8bytes = Xutf8LookupString(wd.xic, xkeyevent, utf8string, - utf8len - 1, &keysym_unicode, &status); - if (status == XBufferOverflow) { - utf8len = utf8bytes + 1; - utf8string = (char *)memrealloc(utf8string, utf8len); - utf8bytes = Xutf8LookupString(wd.xic, xkeyevent, utf8string, - utf8len - 1, &keysym_unicode, &status); - } - utf8string[utf8bytes] = '\0'; - - if (status == XLookupChars) { - bool keypress = xkeyevent->type == KeyPress; - unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode); - unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode); - - if (keycode >= 'a' && keycode <= 'z') - keycode -= 'a' - 'A'; - - String tmp; - tmp.parse_utf8(utf8string, utf8bytes); - for (int i = 0; i < tmp.length(); i++) { - Ref k; - k.instance(); - if (physical_keycode == 0 && keycode == 0 && tmp[i] == 0) { - continue; - } - - if (keycode == 0) { - keycode = physical_keycode; - } - - _get_key_modifier_state(xkeyevent->state, k); - - k->set_unicode(tmp[i]); - - k->set_pressed(keypress); - - k->set_keycode(keycode); - - k->set_physical_keycode(physical_keycode); - - k->set_echo(false); - - if (k->get_keycode() == KEY_BACKTAB) { - //make it consistent across platforms. - k->set_keycode(KEY_TAB); - k->set_physical_keycode(KEY_TAB); - k->set_shift(true); - } - - Input::get_singleton()->accumulate_input_event(k); - } - memfree(utf8string); - return; - } - memfree(utf8string); -#else - do { - - int mnbytes = XmbLookupString(xic, xkeyevent, xmbstring, xmblen - 1, &keysym_unicode, &status); - xmbstring[mnbytes] = '\0'; - - if (status == XBufferOverflow) { - xmblen = mnbytes + 1; - xmbstring = (char *)memrealloc(xmbstring, xmblen); - } - } while (status == XBufferOverflow); -#endif - } - - /* Phase 2, obtain a Godot keycode from the keysym */ - - // KeyMappingX11 just translated the X11 keysym to a PIGUI - // keysym, so it works in all platforms the same. - - unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode); - unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode); - - /* Phase 3, obtain a unicode character from the keysym */ - - // KeyMappingX11 also translates keysym to unicode. - // It does a binary search on a table to translate - // most properly. - unsigned int unicode = keysym_unicode > 0 ? KeyMappingX11::get_unicode_from_keysym(keysym_unicode) : 0; - - /* Phase 4, determine if event must be filtered */ - - // This seems to be a side-effect of using XIM. - // XEventFilter looks like a core X11 function, - // but it's actually just used to see if we must - // ignore a deadkey, or events XIM determines - // must not reach the actual gui. - // Guess it was a design problem of the extension - - bool keypress = xkeyevent->type == KeyPress; - - if (physical_keycode == 0 && keycode == 0 && unicode == 0) { - return; - } - - if (keycode == 0) { - keycode = physical_keycode; - } - - /* Phase 5, determine modifier mask */ - - // No problems here, except I had no way to - // know Mod1 was ALT and Mod4 was META (applekey/winkey) - // just tried Mods until i found them. - - //print_verbose("mod1: "+itos(xkeyevent->state&Mod1Mask)+" mod 5: "+itos(xkeyevent->state&Mod5Mask)); - - Ref k; - k.instance(); - - _get_key_modifier_state(xkeyevent->state, k); - - /* Phase 6, determine echo character */ - - // Echo characters in X11 are a keyrelease and a keypress - // one after the other with the (almot) same timestamp. - // To detect them, i use XPeekEvent and check that their - // difference in time is below a threshold. - - if (xkeyevent->type != KeyPress) { - - p_echo = false; - - // make sure there are events pending, - // so this call won't block. - if (XPending(x11_display) > 0) { - XEvent peek_event; - XPeekEvent(x11_display, &peek_event); - - // I'm using a threshold of 5 msecs, - // since sometimes there seems to be a little - // jitter. I'm still not convinced that all this approach - // is correct, but the xorg developers are - // not very helpful today. - -#define ABSDIFF(x, y) (((x) < (y)) ? ((y) - (x)) : ((x) - (y))) - ::Time threshold = ABSDIFF(peek_event.xkey.time, xkeyevent->time); -#undef ABSDIFF - if (peek_event.type == KeyPress && threshold < 5) { - KeySym rk; - XLookupString((XKeyEvent *)&peek_event, str, 256, &rk, NULL); - if (rk == keysym_keycode) { - XEvent event; - XNextEvent(x11_display, &event); //erase next event - _handle_key_event(p_window, (XKeyEvent *)&event, true); - return; //ignore current, echo next - } - } - - // use the time from peek_event so it always works - } - - // save the time to check for echo when keypress happens - } - - /* Phase 7, send event to Window */ - - k->set_pressed(keypress); - - if (keycode >= 'a' && keycode <= 'z') - keycode -= 'a' - 'A'; - - k->set_keycode(keycode); - k->set_physical_keycode(physical_keycode); - k->set_unicode(unicode); - k->set_echo(p_echo); - - if (k->get_keycode() == KEY_BACKTAB) { - //make it consistent across platforms. - k->set_keycode(KEY_TAB); - k->set_physical_keycode(KEY_TAB); - k->set_shift(true); - } - - //don't set mod state if modifier keys are released by themselves - //else event.is_action() will not work correctly here - if (!k->is_pressed()) { - if (k->get_keycode() == KEY_SHIFT) - k->set_shift(false); - else if (k->get_keycode() == KEY_CONTROL) - k->set_control(false); - else if (k->get_keycode() == KEY_ALT) - k->set_alt(false); - else if (k->get_keycode() == KEY_META) - k->set_metakey(false); - } - - bool last_is_pressed = Input::get_singleton()->is_key_pressed(k->get_keycode()); - if (k->is_pressed()) { - if (last_is_pressed) { - k->set_echo(true); - } - } - - Input::get_singleton()->accumulate_input_event(k); -} - -void DisplayServerX11::_xim_destroy_callback(::XIM im, ::XPointer client_data, - ::XPointer call_data) { - - WARN_PRINT("Input method stopped"); - DisplayServerX11 *ds = reinterpret_cast(client_data); - ds->xim = NULL; - - for (Map::Element *E = ds->windows.front(); E; E = E->next()) { - E->get().xic = NULL; - } -} - -void DisplayServerX11::_window_changed(XEvent *event) { - - WindowID window_id = MAIN_WINDOW_ID; - - //assign the event to the relevant window - for (Map::Element *E = windows.front(); E; E = E->next()) { - if (event->xany.window == E->get().x11_window) { - window_id = E->key(); - break; - } - } - - WindowData &wd = windows[window_id]; - - if (wd.xic) { - // Not portable. - window_set_ime_position(Point2(0, 1)); - } - if ((event->xconfigure.width == wd.size.width) && - (event->xconfigure.height == wd.size.height)) - return; - - wd.size.width = event->xconfigure.width; - wd.size.height = event->xconfigure.height; - -#if defined(VULKAN_ENABLED) - if (video_driver == "vulkan") { - context_vulkan->window_resize(wd.vulkan_window, wd.size.width, wd.size.height); - } -#endif -} - -void DisplayServerX11::process_events() { - do_mouse_warp = false; - - // Is the current mouse mode one where it needs to be grabbed. - bool mouse_mode_grab = mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED; - - while (XPending(x11_display) > 0) { - XEvent event; - XNextEvent(x11_display, &event); - - WindowID window_id = MAIN_WINDOW_ID; - - //assign the event to the relevant window - for (Map::Element *E = windows.front(); E; E = E->next()) { - if (event.xany.window == E->get().x11_window) { - window_id = E->key(); - break; - } - } - - if (XFilterEvent(&event, None)) { - continue; - } - - if (XGetEventData(x11_display, &event.xcookie)) { - - if (event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { - - XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; - int index = event_data->detail; - Vector2 pos = Vector2(event_data->event_x, event_data->event_y); - - switch (event_data->evtype) { - case XI_HierarchyChanged: - case XI_DeviceChanged: { - _refresh_device_info(); - } break; - case XI_RawMotion: { - XIRawEvent *raw_event = (XIRawEvent *)event_data; - int device_id = raw_event->deviceid; - - // Determine the axis used (called valuators in XInput for some forsaken reason) - // Mask is a bitmask indicating which axes are involved. - // We are interested in the values of axes 0 and 1. - if (raw_event->valuators.mask_len <= 0) { - break; - } - - const double *values = raw_event->raw_values; - - double rel_x = 0.0; - double rel_y = 0.0; - double pressure = 0.0; - double tilt_x = 0.0; - double tilt_y = 0.0; - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_ABSX)) { - rel_x = *values; - values++; - } - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_ABSY)) { - rel_y = *values; - values++; - } - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_PRESSURE)) { - pressure = *values; - values++; - } - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTX)) { - tilt_x = *values; - values++; - } - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTY)) { - tilt_y = *values; - } - - Map::Element *pen_info = xi.pen_devices.find(device_id); - if (pen_info) { - Vector3 mult = pen_info->value(); - if (mult.x != 0.0) xi.pressure = pressure / mult.x; - if ((mult.y != 0.0) && (mult.z != 0.0)) xi.tilt = Vector2(tilt_x / mult.y, tilt_y / mult.z); - } - - // https://bugs.freedesktop.org/show_bug.cgi?id=71609 - // http://lists.libsdl.org/pipermail/commits-libsdl.org/2015-June/000282.html - if (raw_event->time == xi.last_relative_time && rel_x == xi.relative_motion.x && rel_y == xi.relative_motion.y) { - break; // Flush duplicate to avoid overly fast motion - } - - xi.old_raw_pos.x = xi.raw_pos.x; - xi.old_raw_pos.y = xi.raw_pos.y; - xi.raw_pos.x = rel_x; - xi.raw_pos.y = rel_y; - - Map::Element *abs_info = xi.absolute_devices.find(device_id); - - if (abs_info) { - // Absolute mode device - Vector2 mult = abs_info->value(); - - xi.relative_motion.x += (xi.raw_pos.x - xi.old_raw_pos.x) * mult.x; - xi.relative_motion.y += (xi.raw_pos.y - xi.old_raw_pos.y) * mult.y; - } else { - // Relative mode device - xi.relative_motion.x = xi.raw_pos.x; - xi.relative_motion.y = xi.raw_pos.y; - } - - xi.last_relative_time = raw_event->time; - } break; -#ifdef TOUCH_ENABLED - case XI_TouchBegin: // Fall-through - // Disabled hand-in-hand with the grabbing - //XIAllowTouchEvents(x11_display, event_data->deviceid, event_data->detail, x11_window, XIAcceptTouch); - - case XI_TouchEnd: { - - bool is_begin = event_data->evtype == XI_TouchBegin; - - Ref st; - st.instance(); - st->set_window_id(window_id); - st->set_index(index); - st->set_position(pos); - st->set_pressed(is_begin); - - if (is_begin) { - if (xi.state.has(index)) // Defensive - break; - xi.state[index] = pos; - if (xi.state.size() == 1) { - // X11 may send a motion event when a touch gesture begins, that would result - // in a spurious mouse motion event being sent to Godot; remember it to be able to filter it out - xi.mouse_pos_to_filter = pos; - } - Input::get_singleton()->accumulate_input_event(st); - } else { - if (!xi.state.has(index)) // Defensive - break; - xi.state.erase(index); - Input::get_singleton()->accumulate_input_event(st); - } - } break; - - case XI_TouchUpdate: { - - Map::Element *curr_pos_elem = xi.state.find(index); - if (!curr_pos_elem) { // Defensive - break; - } - - if (curr_pos_elem->value() != pos) { - - Ref sd; - sd.instance(); - sd->set_window_id(window_id); - sd->set_index(index); - sd->set_position(pos); - sd->set_relative(pos - curr_pos_elem->value()); - Input::get_singleton()->accumulate_input_event(sd); - - curr_pos_elem->value() = pos; - } - } break; -#endif - } - } - } - XFreeEventData(x11_display, &event.xcookie); - - switch (event.type) { - case Expose: - Main::force_redraw(); - break; - - case NoExpose: - minimized = true; - break; - - case VisibilityNotify: { - XVisibilityEvent *visibility = (XVisibilityEvent *)&event; - minimized = (visibility->state == VisibilityFullyObscured); - } break; - case LeaveNotify: { - if (!mouse_mode_grab) - Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); - - } break; - case EnterNotify: { - if (!mouse_mode_grab) - Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); - } break; - case FocusIn: - minimized = false; - window_has_focus = true; - Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); - window_focused = true; - - if (mouse_mode_grab) { - // Show and update the cursor if confined and the window regained focus. - - for (Map::Element *E = windows.front(); E; E = E->next()) { - - if (mouse_mode == MOUSE_MODE_CONFINED) - XUndefineCursor(x11_display, E->get().x11_window); - else if (mouse_mode == MOUSE_MODE_CAPTURED) // or re-hide it in captured mode - XDefineCursor(x11_display, E->get().x11_window, null_cursor); - - XGrabPointer( - x11_display, E->get().x11_window, True, - ButtonPressMask | ButtonReleaseMask | PointerMotionMask, - GrabModeAsync, GrabModeAsync, E->get().x11_window, None, CurrentTime); - } - } -#ifdef TOUCH_ENABLED - // Grab touch devices to avoid OS gesture interference - /*for (int i = 0; i < xi.touch_devices.size(); ++i) { - XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); - }*/ -#endif - if (windows[window_id].xic) { - XSetICFocus(windows[window_id].xic); - } - break; - - case FocusOut: - window_has_focus = false; - Input::get_singleton()->release_pressed_events(); - Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); - window_focused = false; - - if (mouse_mode_grab) { - for (Map::Element *E = windows.front(); E; E = E->next()) { - - //dear X11, I try, I really try, but you never work, you do whathever you want. - if (mouse_mode == MOUSE_MODE_CAPTURED) { - // Show the cursor if we're in captured mode so it doesn't look weird. - XUndefineCursor(x11_display, E->get().x11_window); - } - } - XUngrabPointer(x11_display, CurrentTime); - } -#ifdef TOUCH_ENABLED - // Ungrab touch devices so input works as usual while we are unfocused - /*for (int i = 0; i < xi.touch_devices.size(); ++i) { - XIUngrabDevice(x11_display, xi.touch_devices[i], CurrentTime); - }*/ - - // Release every pointer to avoid sticky points - for (Map::Element *E = xi.state.front(); E; E = E->next()) { - - Ref st; - st.instance(); - st->set_index(E->key()); - st->set_window_id(window_id); - st->set_position(E->get()); - Input::get_singleton()->accumulate_input_event(st); - } - xi.state.clear(); -#endif - if (windows[window_id].xic) { - XSetICFocus(windows[window_id].xic); - } - break; - - case ConfigureNotify: - _window_changed(&event); - break; - case ButtonPress: - case ButtonRelease: { - - /* exit in case of a mouse button press */ - last_timestamp = event.xbutton.time; - if (mouse_mode == MOUSE_MODE_CAPTURED) { - event.xbutton.x = last_mouse_pos.x; - event.xbutton.y = last_mouse_pos.y; - } - - Ref mb; - mb.instance(); - - mb->set_window_id(window_id); - _get_key_modifier_state(event.xbutton.state, mb); - mb->set_button_index(event.xbutton.button); - if (mb->get_button_index() == 2) - mb->set_button_index(3); - else if (mb->get_button_index() == 3) - mb->set_button_index(2); - mb->set_button_mask(_get_mouse_button_state(mb->get_button_index(), event.xbutton.type)); - mb->set_position(Vector2(event.xbutton.x, event.xbutton.y)); - mb->set_global_position(mb->get_position()); - - mb->set_pressed((event.type == ButtonPress)); - - if (event.type == ButtonPress) { - - uint64_t diff = OS::get_singleton()->get_ticks_usec() / 1000 - last_click_ms; - - if (mb->get_button_index() == last_click_button_index) { - - if (diff < 400 && Vector2(last_click_pos).distance_to(Vector2(event.xbutton.x, event.xbutton.y)) < 5) { - - last_click_ms = 0; - last_click_pos = Point2i(-100, -100); - last_click_button_index = -1; - mb->set_doubleclick(true); - } - - } else if (mb->get_button_index() < 4 || mb->get_button_index() > 7) { - last_click_button_index = mb->get_button_index(); - } - - if (!mb->is_doubleclick()) { - last_click_ms += diff; - last_click_pos = Point2i(event.xbutton.x, event.xbutton.y); - } - } - - Input::get_singleton()->accumulate_input_event(mb); - - } break; - case MotionNotify: { - - // The X11 API requires filtering one-by-one through the motion - // notify events, in order to figure out which event is the one - // generated by warping the mouse pointer. - - while (true) { - if (mouse_mode == MOUSE_MODE_CAPTURED && event.xmotion.x == windows[MAIN_WINDOW_ID].size.width / 2 && event.xmotion.y == windows[MAIN_WINDOW_ID].size.height / 2) { - //this is likely the warp event since it was warped here - center = Vector2(event.xmotion.x, event.xmotion.y); - break; - } - - if (XPending(x11_display) > 0) { - XEvent tevent; - XPeekEvent(x11_display, &tevent); - if (tevent.type == MotionNotify) { - XNextEvent(x11_display, &event); - } else { - break; - } - } else { - break; - } - } - - last_timestamp = event.xmotion.time; - - // Motion is also simple. - // A little hack is in order - // to be able to send relative motion events. - Point2i pos(event.xmotion.x, event.xmotion.y); - - // Avoidance of spurious mouse motion (see handling of touch) - bool filter = false; - // Adding some tolerance to match better Point2i to Vector2 - if (xi.state.size() && Vector2(pos).distance_squared_to(xi.mouse_pos_to_filter) < 2) { - filter = true; - } - // Invalidate to avoid filtering a possible legitimate similar event coming later - xi.mouse_pos_to_filter = Vector2(1e10, 1e10); - if (filter) { - break; - } - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - if (xi.relative_motion.x == 0 && xi.relative_motion.y == 0) { - break; - } - - Point2i new_center = pos; - pos = last_mouse_pos + xi.relative_motion; - center = new_center; - do_mouse_warp = window_has_focus; // warp the cursor if we're focused in - } - - if (!last_mouse_pos_valid) { - - last_mouse_pos = pos; - last_mouse_pos_valid = true; - } - - // Hackish but relative mouse motion is already handled in the RawMotion event. - // RawMotion does not provide the absolute mouse position (whereas MotionNotify does). - // Therefore, RawMotion cannot be the authority on absolute mouse position. - // RawMotion provides more precision than MotionNotify, which doesn't sense subpixel motion. - // Therefore, MotionNotify cannot be the authority on relative mouse motion. - // This means we need to take a combined approach... - Point2i rel; - - // Only use raw input if in capture mode. Otherwise use the classic behavior. - if (mouse_mode == MOUSE_MODE_CAPTURED) { - rel = xi.relative_motion; - } else { - rel = pos - last_mouse_pos; - } - - // Reset to prevent lingering motion - xi.relative_motion.x = 0; - xi.relative_motion.y = 0; - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - pos = Point2i(windows[MAIN_WINDOW_ID].size.width / 2, windows[MAIN_WINDOW_ID].size.height / 2); - } - - Ref mm; - mm.instance(); - - mm->set_window_id(window_id); - mm->set_pressure(xi.pressure); - mm->set_tilt(xi.tilt); - - // Make the absolute position integral so it doesn't look _too_ weird :) - Point2i posi(pos); - - _get_key_modifier_state(event.xmotion.state, mm); - mm->set_button_mask(mouse_get_button_state()); - mm->set_position(posi); - mm->set_global_position(posi); - Input::get_singleton()->set_mouse_position(posi); - mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); - - mm->set_relative(rel); - - last_mouse_pos = pos; - - // printf("rel: %d,%d\n", rel.x, rel.y ); - // Don't propagate the motion event unless we have focus - // this is so that the relative motion doesn't get messed up - // after we regain focus. - if (window_has_focus || !mouse_mode_grab) - Input::get_singleton()->accumulate_input_event(mm); - - } break; - case KeyPress: - case KeyRelease: { - - last_timestamp = event.xkey.time; - - // key event is a little complex, so - // it will be handled in its own function. - _handle_key_event(window_id, (XKeyEvent *)&event); - } break; - case SelectionRequest: { - - XSelectionRequestEvent *req; - XEvent e, respond; - e = event; - - req = &(e.xselectionrequest); - if (req->target == XInternAtom(x11_display, "UTF8_STRING", 0) || - req->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || - req->target == XInternAtom(x11_display, "TEXT", 0) || - req->target == XA_STRING || - req->target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || - req->target == XInternAtom(x11_display, "text/plain", 0)) { - CharString clip = clipboard_get().utf8(); - XChangeProperty(x11_display, - req->requestor, - req->property, - req->target, - 8, - PropModeReplace, - (unsigned char *)clip.get_data(), - clip.length()); - respond.xselection.property = req->property; - } else if (req->target == XInternAtom(x11_display, "TARGETS", 0)) { - - Atom data[7]; - data[0] = XInternAtom(x11_display, "TARGETS", 0); - data[1] = XInternAtom(x11_display, "UTF8_STRING", 0); - data[2] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); - data[3] = XInternAtom(x11_display, "TEXT", 0); - data[4] = XA_STRING; - data[5] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); - data[6] = XInternAtom(x11_display, "text/plain", 0); - - XChangeProperty(x11_display, - req->requestor, - req->property, - XA_ATOM, - 32, - PropModeReplace, - (unsigned char *)&data, - sizeof(data) / sizeof(data[0])); - respond.xselection.property = req->property; - - } else { - char *targetname = XGetAtomName(x11_display, req->target); - printf("No Target '%s'\n", targetname); - if (targetname) - XFree(targetname); - respond.xselection.property = None; - } - - respond.xselection.type = SelectionNotify; - respond.xselection.display = req->display; - respond.xselection.requestor = req->requestor; - respond.xselection.selection = req->selection; - respond.xselection.target = req->target; - respond.xselection.time = req->time; - XSendEvent(x11_display, req->requestor, True, NoEventMask, &respond); - XFlush(x11_display); - } break; - - case SelectionNotify: - - if (event.xselection.target == requested) { - - Property p = _read_property(x11_display, windows[window_id].x11_window, XInternAtom(x11_display, "PRIMARY", 0)); - - Vector files = String((char *)p.data).split("\n", false); - for (int i = 0; i < files.size(); i++) { - files.write[i] = files[i].replace("file://", "").http_unescape().strip_edges(); - } - Input::get_singleton()->parse_drop_files(files); - - //Reply that all is well. - XClientMessageEvent m; - memset(&m, 0, sizeof(m)); - m.type = ClientMessage; - m.display = x11_display; - m.window = xdnd_source_window; - m.message_type = xdnd_finished; - m.format = 32; - m.data.l[0] = windows[window_id].x11_window; - m.data.l[1] = 1; - m.data.l[2] = xdnd_action_copy; //We only ever copy. - - XSendEvent(x11_display, xdnd_source_window, False, NoEventMask, (XEvent *)&m); - } - break; - - case ClientMessage: - - if ((unsigned int)event.xclient.data.l[0] == (unsigned int)wm_delete) - Input::get_singleton()->parse_notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); - - else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_enter) { - - //File(s) have been dragged over the window, check for supported target (text/uri-list) - xdnd_version = (event.xclient.data.l[1] >> 24); - Window source = event.xclient.data.l[0]; - bool more_than_3 = event.xclient.data.l[1] & 1; - if (more_than_3) { - Property p = _read_property(x11_display, source, XInternAtom(x11_display, "XdndTypeList", False)); - requested = pick_target_from_list(x11_display, (Atom *)p.data, p.nitems); - } else - requested = pick_target_from_atoms(x11_display, event.xclient.data.l[2], event.xclient.data.l[3], event.xclient.data.l[4]); - } else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_position) { - - //xdnd position event, reply with an XDND status message - //just depending on type of data for now - XClientMessageEvent m; - memset(&m, 0, sizeof(m)); - m.type = ClientMessage; - m.display = event.xclient.display; - m.window = event.xclient.data.l[0]; - m.message_type = xdnd_status; - m.format = 32; - m.data.l[0] = windows[window_id].x11_window; - m.data.l[1] = (requested != None); - m.data.l[2] = 0; //empty rectangle - m.data.l[3] = 0; - m.data.l[4] = xdnd_action_copy; - - XSendEvent(x11_display, event.xclient.data.l[0], False, NoEventMask, (XEvent *)&m); - XFlush(x11_display); - } else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_drop) { - - if (requested != None) { - xdnd_source_window = event.xclient.data.l[0]; - if (xdnd_version >= 1) - XConvertSelection(x11_display, xdnd_selection, requested, XInternAtom(x11_display, "PRIMARY", 0), windows[window_id].x11_window, event.xclient.data.l[2]); - else - XConvertSelection(x11_display, xdnd_selection, requested, XInternAtom(x11_display, "PRIMARY", 0), windows[window_id].x11_window, CurrentTime); - } else { - //Reply that we're not interested. - XClientMessageEvent m; - memset(&m, 0, sizeof(m)); - m.type = ClientMessage; - m.display = event.xclient.display; - m.window = event.xclient.data.l[0]; - m.message_type = xdnd_finished; - m.format = 32; - m.data.l[0] = windows[window_id].x11_window; - m.data.l[1] = 0; - m.data.l[2] = None; //Failed. - XSendEvent(x11_display, event.xclient.data.l[0], False, NoEventMask, (XEvent *)&m); - } - } - break; - default: - break; - } - } - - XFlush(x11_display); - - if (do_mouse_warp) { - - XWarpPointer(x11_display, None, windows[MAIN_WINDOW_ID].x11_window, - 0, 0, 0, 0, (int)windows[MAIN_WINDOW_ID].size.width / 2, (int)windows[MAIN_WINDOW_ID].size.height / 2); - - /* - Window root, child; - int root_x, root_y; - int win_x, win_y; - unsigned int mask; - XQueryPointer( x11_display, x11_window, &root, &child, &root_x, &root_y, &win_x, &win_y, &mask ); - - printf("Root: %d,%d\n", root_x, root_y); - printf("Win: %d,%d\n", win_x, win_y); - */ - } - - Input::get_singleton()->flush_accumulated_events(); -} - -void DisplayServerX11::release_rendering_thread() { - WARN_PRINT("Rendering thread not supported by this display server."); -} -void DisplayServerX11::make_rendering_thread() { - WARN_PRINT("Rendering thread not supported by this display server."); -} -void DisplayServerX11::swap_buffers() { - WARN_PRINT("Swap buffers not supported by this display server."); -} - -void DisplayServerX11::set_native_icon(const String &p_filename) { - WARN_PRINT("Native icon not supported by this display server."); -} -void DisplayServerX11::set_icon(const Ref &p_icon) { - WARN_PRINT("Icon not supported by this display server."); -} - -DisplayServer *DisplayServerX11::create_func(const String &p_video_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - - return memnew(DisplayServerX11(p_video_driver, p_mode, p_flags, p_resolution, r_error)); -} - -DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, const Vector2i &p_resolution) { - - //Create window - - long visualMask = VisualScreenMask; - int numberOfVisuals; - XVisualInfo vInfoTemplate = {}; - vInfoTemplate.screen = DefaultScreen(x11_display); - XVisualInfo *visualInfo = XGetVisualInfo(x11_display, visualMask, &vInfoTemplate, &numberOfVisuals); - - Colormap colormap = XCreateColormap(x11_display, RootWindow(x11_display, vInfoTemplate.screen), visualInfo->visual, AllocNone); - - XSetWindowAttributes windowAttributes = {}; - windowAttributes.colormap = colormap; - windowAttributes.background_pixel = 0xFFFFFFFF; - windowAttributes.border_pixel = 0; - windowAttributes.event_mask = KeyPressMask | KeyReleaseMask | StructureNotifyMask | ExposureMask; - - unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; - - WindowID id; - { - WindowData wd; - wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes); - - //set_class_hint(x11_display, wd.x11_window); - XMapWindow(x11_display, wd.x11_window); - XFlush(x11_display); - - XSync(x11_display, False); - //XSetErrorHandler(oldHandler); - - XFree(visualInfo); - -#if defined(VULKAN_ENABLED) - if (context_vulkan) { - wd.vulkan_window = context_vulkan->window_create(wd.x11_window, x11_display, p_resolution.width, p_resolution.height); - ERR_FAIL_COND_V_MSG(wd.vulkan_window == -1, INVALID_WINDOW_ID, "Can't create a Vulkan window"); - } -#endif - - //associate PID - - // make PID known to X11 - { - const long pid = OS::get_singleton()->get_process_id(); - Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False); - XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); - } - - long im_event_mask = 0; - - { - XIEventMask all_event_mask; - XSetWindowAttributes new_attr; - - new_attr.event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | - ButtonReleaseMask | EnterWindowMask | - LeaveWindowMask | PointerMotionMask | - Button1MotionMask | - Button2MotionMask | Button3MotionMask | - Button4MotionMask | Button5MotionMask | - ButtonMotionMask | KeymapStateMask | - ExposureMask | VisibilityChangeMask | - StructureNotifyMask | - SubstructureNotifyMask | SubstructureRedirectMask | - FocusChangeMask | PropertyChangeMask | - ColormapChangeMask | OwnerGrabButtonMask | - im_event_mask; - - XChangeWindowAttributes(x11_display, wd.x11_window, CWEventMask, &new_attr); - - static unsigned char all_mask_data[XIMaskLen(XI_LASTEVENT)] = {}; - - all_event_mask.deviceid = XIAllDevices; - all_event_mask.mask_len = sizeof(all_mask_data); - all_event_mask.mask = all_mask_data; - - XISetMask(all_event_mask.mask, XI_HierarchyChanged); - -#ifdef TOUCH_ENABLED - if (xi.touch_devices.size()) { - XISetMask(all_event_mask.mask, XI_TouchBegin); - XISetMask(all_event_mask.mask, XI_TouchUpdate); - XISetMask(all_event_mask.mask, XI_TouchEnd); - XISetMask(all_event_mask.mask, XI_TouchOwnership); - } -#endif - - XISelectEvents(x11_display, wd.x11_window, &all_event_mask, 1); - } - - /* set the titlebar name */ - XStoreName(x11_display, wd.x11_window, "Godot"); - XSetWMProtocols(x11_display, wd.x11_window, &wm_delete, 1); - XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1); - - if (xim && xim_style) { - - wd.xic = XCreateIC(xim, XNInputStyle, xim_style, XNClientWindow, wd.x11_window, XNFocusWindow, wd.x11_window, (char *)NULL); - if (XGetICValues(wd.xic, XNFilterEvents, &im_event_mask, NULL) != NULL) { - WARN_PRINT("XGetICValues couldn't obtain XNFilterEvents value"); - XDestroyIC(wd.xic); - wd.xic = NULL; - } - if (wd.xic) { - XUnsetICFocus(wd.xic); - } else { - WARN_PRINT("XCreateIC couldn't create wd.xic"); - } - } else { - - wd.xic = NULL; - WARN_PRINT("XCreateIC couldn't create wd.xic"); - } - - id = window_id_counter++; - - windows[id] = wd; - } - - WindowData &wd = windows[id]; - - window_set_mode(p_mode, id); - - //set cursor - if (cursors[current_cursor] != None) { - - XDefineCursor(x11_display, wd.x11_window, cursors[current_cursor]); - } - return id; -} - -DisplayServerX11::DisplayServerX11(const String &p_video_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - - r_error = OK; - - last_button_state = 0; - - xmbstring = NULL; - - last_click_ms = 0; - last_click_button_index = -1; - last_click_pos = Point2i(-100, -100); - - last_timestamp = 0; - last_mouse_pos_valid = false; - last_keyrelease_time = 0; - - if (OS::get_singleton()->get_render_thread_mode() == OS::RENDER_SEPARATE_THREAD) { - XInitThreads(); - } - - /** XLIB INITIALIZATION **/ - x11_display = XOpenDisplay(NULL); - - if (!x11_display) { - ERR_PRINT("X11 Display is not available"); - r_error = ERR_UNAVAILABLE; - return; - } - - char *modifiers = NULL; - Bool xkb_dar = False; - XAutoRepeatOn(x11_display); - xkb_dar = XkbSetDetectableAutoRepeat(x11_display, True, NULL); - - // Try to support IME if detectable auto-repeat is supported - if (xkb_dar == True) { - -#ifdef X_HAVE_UTF8_STRING - // Xutf8LookupString will be used later instead of XmbLookupString before - // the multibyte sequences can be converted to unicode string. - modifiers = XSetLocaleModifiers(""); -#endif - } - - if (modifiers == NULL) { - if (OS::get_singleton()->is_stdout_verbose()) { - WARN_PRINT("IME is disabled"); - } - XSetLocaleModifiers("@im=none"); - WARN_PRINT("Error setting locale modifiers"); - } - - const char *err; - xrr_get_monitors = NULL; - xrr_free_monitors = NULL; - int xrandr_major = 0; - int xrandr_minor = 0; - int event_base, error_base; - xrandr_ext_ok = XRRQueryExtension(x11_display, &event_base, &error_base); - xrandr_handle = dlopen("libXrandr.so.2", RTLD_LAZY); - if (!xrandr_handle) { - err = dlerror(); - fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err); - } else { - XRRQueryVersion(x11_display, &xrandr_major, &xrandr_minor); - if (((xrandr_major << 8) | xrandr_minor) >= 0x0105) { - xrr_get_monitors = (xrr_get_monitors_t)dlsym(xrandr_handle, "XRRGetMonitors"); - if (!xrr_get_monitors) { - err = dlerror(); - fprintf(stderr, "could not find symbol XRRGetMonitors\nError: %s\n", err); - } else { - xrr_free_monitors = (xrr_free_monitors_t)dlsym(xrandr_handle, "XRRFreeMonitors"); - if (!xrr_free_monitors) { - err = dlerror(); - fprintf(stderr, "could not find XRRFreeMonitors\nError: %s\n", err); - xrr_get_monitors = NULL; - } - } - } - } - - if (!_refresh_device_info()) { - OS::get_singleton()->alert("Your system does not support XInput 2.\n" - "Please upgrade your distribution.", - "Unable to initialize XInput"); - r_error = ERR_UNAVAILABLE; - return; - } - - xim = XOpenIM(x11_display, NULL, NULL, NULL); - - if (xim == NULL) { - WARN_PRINT("XOpenIM failed"); - xim_style = 0L; - } else { - ::XIMCallback im_destroy_callback; - im_destroy_callback.client_data = (::XPointer)(this); - im_destroy_callback.callback = (::XIMProc)(_xim_destroy_callback); - if (XSetIMValues(xim, XNDestroyCallback, &im_destroy_callback, - NULL) != NULL) { - WARN_PRINT("Error setting XIM destroy callback"); - } - - ::XIMStyles *xim_styles = NULL; - xim_style = 0L; - char *imvalret = XGetIMValues(xim, XNQueryInputStyle, &xim_styles, NULL); - if (imvalret != NULL || xim_styles == NULL) { - fprintf(stderr, "Input method doesn't support any styles\n"); - } - - if (xim_styles) { - xim_style = 0L; - for (int i = 0; i < xim_styles->count_styles; i++) { - - if (xim_styles->supported_styles[i] == - (XIMPreeditNothing | XIMStatusNothing)) { - - xim_style = xim_styles->supported_styles[i]; - break; - } - } - - XFree(xim_styles); - } - XFree(imvalret); - } - - /* Atorm internment */ - wm_delete = XInternAtom(x11_display, "WM_DELETE_WINDOW", true); - //Set Xdnd (drag & drop) support - xdnd_aware = XInternAtom(x11_display, "XdndAware", False); - xdnd_version = 5; - xdnd_enter = XInternAtom(x11_display, "XdndEnter", False); - xdnd_position = XInternAtom(x11_display, "XdndPosition", False); - xdnd_status = XInternAtom(x11_display, "XdndStatus", False); - xdnd_action_copy = XInternAtom(x11_display, "XdndActionCopy", False); - xdnd_drop = XInternAtom(x11_display, "XdndDrop", False); - xdnd_finished = XInternAtom(x11_display, "XdndFinished", False); - xdnd_selection = XInternAtom(x11_display, "XdndSelection", False); - - //!!!!!!!!!!!!!!!!!!!!!!!!!! - //TODO - do Vulkan and GLES2 support checks, driver selection and fallback - video_driver = p_video_driver; - -#ifndef _MSC_VER -#warning Forcing vulkan video driver because OpenGL not implemented yet -#endif - video_driver = "vulkan"; - -#if defined(VULKAN_ENABLED) - if (video_driver == "vulkan") { - - context_vulkan = memnew(VulkanContextX11); - if (context_vulkan->initialize() != OK) { - memdelete(context_vulkan); - context_vulkan = NULL; - r_error = ERR_CANT_CREATE; - ERR_FAIL_MSG("Could not initialize Vulkan"); - } - - //temporary - rendering_device_vulkan = memnew(RenderingDeviceVulkan); - rendering_device_vulkan->initialize(context_vulkan); - - RasterizerRD::make_current(); - } -#endif - // Init context and rendering device -#if defined(OPENGL_ENABLED) - if (video_driver == "opengl_es") { - if (getenv("DRI_PRIME") == NULL) { - int use_prime = -1; - - if (getenv("PRIMUS_DISPLAY") || - getenv("PRIMUS_libGLd") || - getenv("PRIMUS_libGLa") || - getenv("PRIMUS_libGL") || - getenv("PRIMUS_LOAD_GLOBAL") || - getenv("BUMBLEBEE_SOCKET")) { - - print_verbose("Optirun/primusrun detected. Skipping GPU detection"); - use_prime = 0; - } - - if (getenv("LD_LIBRARY_PATH")) { - String ld_library_path(getenv("LD_LIBRARY_PATH")); - Vector libraries = ld_library_path.split(":"); - - for (int i = 0; i < libraries.size(); ++i) { - if (FileAccess::exists(libraries[i] + "/libGL.so.1") || - FileAccess::exists(libraries[i] + "/libGL.so")) { - - print_verbose("Custom libGL override detected. Skipping GPU detection"); - use_prime = 0; - } - } - } - - if (use_prime == -1) { - print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic."); - use_prime = detect_prime(); - } - - if (use_prime) { - print_line("Found discrete GPU, setting DRI_PRIME=1 to use it."); - print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU."); - setenv("DRI_PRIME", "1", 1); - } - } - - ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE; - - context_gles2 = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type)); - - if (context_gles2->initialize() != OK) { - memdelete(context_gles2); - context_gles2 = NULL; - ERR_FAIL_V(ERR_UNAVAILABLE); - } - - context_gles2->set_use_vsync(current_videomode.use_vsync); - - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - } else { - memdelete(context_gles2); - context_gles2 = NULL; - ERR_FAIL_V(ERR_UNAVAILABLE); - } - } -#endif - - WindowID main_window = _create_window(p_mode, p_resolution); - for (int i = 0; i < WINDOW_FLAG_MAX; i++) { - if (p_flags & (1 << i)) { - window_set_flag(WindowFlags(i), true, main_window); - } - } - - /* - visual_server = memnew(VisualServerRaster); - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); - } - */ - - { - //set all event master mask - XIEventMask all_master_event_mask; - static unsigned char all_master_mask_data[XIMaskLen(XI_LASTEVENT)] = {}; - all_master_event_mask.deviceid = XIAllMasterDevices; - all_master_event_mask.mask_len = sizeof(all_master_mask_data); - all_master_event_mask.mask = all_master_mask_data; - XISetMask(all_master_event_mask.mask, XI_DeviceChanged); - XISetMask(all_master_event_mask.mask, XI_RawMotion); - XISelectEvents(x11_display, DefaultRootWindow(x11_display), &all_master_event_mask, 1); - } - - // Disabled by now since grabbing also blocks mouse events - // (they are received as extended events instead of standard events) - /*XIClearMask(xi.touch_event_mask.mask, XI_TouchOwnership); - - // Grab touch devices to avoid OS gesture interference - for (int i = 0; i < xi.touch_devices.size(); ++i) { - XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); - }*/ - - cursor_size = XcursorGetDefaultSize(x11_display); - cursor_theme = XcursorGetTheme(x11_display); - - if (!cursor_theme) { - print_verbose("XcursorGetTheme could not get cursor theme"); - cursor_theme = "default"; - } - - for (int i = 0; i < CURSOR_MAX; i++) { - - cursors[i] = None; - img[i] = NULL; - } - - current_cursor = CURSOR_ARROW; - - for (int i = 0; i < CURSOR_MAX; i++) { - - static const char *cursor_file[] = { - "left_ptr", - "xterm", - "hand2", - "cross", - "watch", - "left_ptr_watch", - "fleur", - "dnd-move", - "crossed_circle", - "v_double_arrow", - "h_double_arrow", - "size_bdiag", - "size_fdiag", - "move", - "row_resize", - "col_resize", - "question_arrow" - }; - - img[i] = XcursorLibraryLoadImage(cursor_file[i], cursor_theme, cursor_size); - if (!img[i]) { - const char *fallback = NULL; - - switch (i) { - case CURSOR_POINTING_HAND: - fallback = "pointer"; - break; - case CURSOR_CROSS: - fallback = "crosshair"; - break; - case CURSOR_WAIT: - fallback = "wait"; - break; - case CURSOR_BUSY: - fallback = "progress"; - break; - case CURSOR_DRAG: - fallback = "grabbing"; - break; - case CURSOR_CAN_DROP: - fallback = "hand1"; - break; - case CURSOR_FORBIDDEN: - fallback = "forbidden"; - break; - case CURSOR_VSIZE: - fallback = "ns-resize"; - break; - case CURSOR_HSIZE: - fallback = "ew-resize"; - break; - case CURSOR_BDIAGSIZE: - fallback = "fd_double_arrow"; - break; - case CURSOR_FDIAGSIZE: - fallback = "bd_double_arrow"; - break; - case CURSOR_MOVE: - img[i] = img[CURSOR_DRAG]; - break; - case CURSOR_VSPLIT: - fallback = "sb_v_double_arrow"; - break; - case CURSOR_HSPLIT: - fallback = "sb_h_double_arrow"; - break; - case CURSOR_HELP: - fallback = "help"; - break; - } - if (fallback != NULL) { - img[i] = XcursorLibraryLoadImage(fallback, cursor_theme, cursor_size); - } - } - if (img[i]) { - cursors[i] = XcursorImageLoadCursor(x11_display, img[i]); - } else { - print_verbose("Failed loading custom cursor: " + String(cursor_file[i])); - } - } - - { - // Creating an empty/transparent cursor - - // Create 1x1 bitmap - Pixmap cursormask = XCreatePixmap(x11_display, - RootWindow(x11_display, DefaultScreen(x11_display)), 1, 1, 1); - - // Fill with zero - XGCValues xgc; - xgc.function = GXclear; - GC gc = XCreateGC(x11_display, cursormask, GCFunction, &xgc); - XFillRectangle(x11_display, cursormask, gc, 0, 0, 1, 1); - - // Color value doesn't matter. Mask zero means no foreground or background will be drawn - XColor col = {}; - - Cursor cursor = XCreatePixmapCursor(x11_display, - cursormask, // source (using cursor mask as placeholder, since it'll all be ignored) - cursormask, // mask - &col, &col, 0, 0); - - XFreePixmap(x11_display, cursormask); - XFreeGC(x11_display, gc); - - if (cursor == None) { - ERR_PRINT("FAILED CREATING CURSOR"); - } - - null_cursor = cursor; - } - cursor_set_shape(CURSOR_BUSY); - - requested = None; - - visual_server->init(); - - window_has_focus = true; // Set focus to true at init - - /*if (p_desired.layered) { - set_window_per_pixel_transparency_enabled(true); - }*/ - - XEvent xevent; - while (XPending(x11_display) > 0) { - XNextEvent(x11_display, &xevent); - if (xevent.type == ConfigureNotify) { - _window_changed(&xevent); - } - } - - _update_real_mouse_position(windows[MAIN_WINDOW_ID]); - - r_error = OK; -} -DisplayServerX11::~DisplayServerX11() { -} - -#endif // X11 enabled diff --git a/platform/x11/display_server_x11.h b/platform/x11/display_server_x11.h deleted file mode 100644 index bc6f1bf2a1..0000000000 --- a/platform/x11/display_server_x11.h +++ /dev/null @@ -1,315 +0,0 @@ -/*************************************************************************/ -/* display_server_x11.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef DISPLAY_SERVER_X11_H -#define DISPLAY_SERVER_X11_H - -#ifdef X11_ENABLED - -#include "servers/display_server.h" - -#include "core/input/input.h" -#include "crash_handler_x11.h" -#include "drivers/alsa/audio_driver_alsa.h" -#include "drivers/alsamidi/midi_driver_alsamidi.h" -#include "drivers/pulseaudio/audio_driver_pulseaudio.h" -#include "drivers/unix/os_unix.h" -#include "joypad_linux.h" -#include "servers/audio_server.h" -#include "servers/visual/rasterizer.h" -#include "servers/visual_server.h" - -#if defined(OPENGL_ENABLED) -#include "context_gl_x11.h" -#endif - -#if defined(VULKAN_ENABLED) -#include "drivers/vulkan/rendering_device_vulkan.h" -#include "platform/x11/vulkan_context_x11.h" -#endif - -#include -#include -#include -#include -#include - -// Hints for X11 fullscreen -typedef struct { - unsigned long flags; - unsigned long functions; - unsigned long decorations; - long inputMode; - unsigned long status; -} Hints; - -typedef struct _xrr_monitor_info { - Atom name; - Bool primary; - Bool automatic; - int noutput; - int x; - int y; - int width; - int height; - int mwidth; - int mheight; - RROutput *outputs; -} xrr_monitor_info; - -#undef CursorShape - -class DisplayServerX11 : public DisplayServer { - //No need to register, it's platform-specific and nothing is added - //GDCLASS(DisplayServerX11, DisplayServer) - - Atom wm_delete; - Atom xdnd_enter; - Atom xdnd_position; - Atom xdnd_status; - Atom xdnd_action_copy; - Atom xdnd_drop; - Atom xdnd_finished; - Atom xdnd_selection; - Atom xdnd_aware; - Atom requested; - int xdnd_version; - -#if defined(OPENGL_ENABLED) - ContextGL_X11 *context_gles2; -#endif -#if defined(VULKAN_ENABLED) - VulkanContextX11 *context_vulkan; - RenderingDeviceVulkan *rendering_device_vulkan; -#endif - - //Rasterizer *rasterizer; - VisualServer *visual_server; - - struct WindowData { - Window x11_window; - ::XIC xic; -#if defined(VULKAN_ENABLED) - int vulkan_window; -#endif - Size2i min_size; - Size2i max_size; - Size2i size; - Size2i im_position; - bool im_active = false; - - //better to guess on the fly, given WM can change it - //WindowMode mode; - bool fullscreen = false; //OS can't exit from this mode - bool on_top = false; - bool borderless = false; - bool resize_disabled = false; - Vector2i last_position_before_fs; - }; - - Map windows; - - WindowID window_id_counter = MAIN_WINDOW_ID; - WindowID _create_window(WindowMode p_mode, const Vector2i &p_resolution); - - String internal_clipboard; - Window xdnd_source_window; - ::Display *x11_display; - char *xmbstring; - int xmblen; - unsigned long last_timestamp; - ::Time last_keyrelease_time; - ::XIM xim; - ::XIMStyle xim_style; - static void _xim_destroy_callback(::XIM im, ::XPointer client_data, - ::XPointer call_data); - - Point2i last_mouse_pos; - bool last_mouse_pos_valid; - Point2i last_click_pos; - uint64_t last_click_ms; - int last_click_button_index; - uint32_t last_button_state; - - struct { - int opcode; - Vector touch_devices; - Map absolute_devices; - Map pen_devices; - XIEventMask all_event_mask; - Map state; - double pressure; - Vector2 tilt; - Vector2 mouse_pos_to_filter; - Vector2 relative_motion; - Vector2 raw_pos; - Vector2 old_raw_pos; - ::Time last_relative_time; - } xi; - - bool _refresh_device_info(); - - unsigned int _get_mouse_button_state(unsigned int p_x11_button, int p_x11_type); - void _get_key_modifier_state(unsigned int p_x11_state, Ref state); - void _flush_mouse_motion(); - - MouseMode mouse_mode; - Point2i center; - - void _handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo = false); - - bool force_quit; - bool minimized; - bool window_has_focus; - bool do_mouse_warp; - - const char *cursor_theme; - int cursor_size; - XcursorImage *img[CURSOR_MAX]; - Cursor cursors[CURSOR_MAX]; - Cursor null_cursor; - CursorShape current_cursor; - Map> cursors_cache; - - bool layered_window; - - String video_driver; - bool window_focused; - //void set_wm_border(bool p_enabled); - void set_wm_fullscreen(bool p_enabled); - void set_wm_above(bool p_enabled); - - typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors); - typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors); - xrr_get_monitors_t xrr_get_monitors; - xrr_free_monitors_t xrr_free_monitors; - void *xrandr_handle; - Bool xrandr_ext_ok; - - struct Property { - unsigned char *data; - int format, nitems; - Atom type; - }; - static Property _read_property(Display *p_display, Window p_window, Atom p_property); - - void _update_real_mouse_position(const WindowData &wd); - void _set_wm_fullscreen(WindowID p_window, bool p_enabled); - void _set_wm_maximized(WindowID p_window, bool p_enabled); - -protected: - void _window_changed(XEvent *event); - -public: - virtual bool has_feature(Feature p_feature) const; - virtual String get_name() const; - - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - - virtual void mouse_set_mode(MouseMode p_mode); - virtual MouseMode mouse_get_mode() const; - - virtual void mouse_warp_to_position(const Point2i &p_to); - virtual Point2i mouse_get_position() const; - virtual int mouse_get_button_state() const; - - virtual void clipboard_set(const String &p_text); - virtual String clipboard_get() const; - - virtual int get_screen_count() const; - virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - - virtual Vector get_window_list() const; - - virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); - virtual void delete_sub_window(WindowID p_id); - - virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); - - virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); - - virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); - - virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; - - virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; - - virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; - virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; - - virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); - virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; - - virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; - - virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); - virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; - - virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); - - virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); - - virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; - - virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); - - virtual void cursor_set_shape(CursorShape p_shape); - virtual CursorShape cursor_get_shape() const; - virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); - - virtual LatinKeyboardVariant get_latin_keyboard_variant() const; - - virtual void process_events(); - - virtual void release_rendering_thread(); - virtual void make_rendering_thread(); - virtual void swap_buffers(); - - virtual void set_native_icon(const String &p_filename); - virtual void set_icon(const Ref &p_icon); - - static DisplayServer *create_func(const String &p_video_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); - - DisplayServerX11(const String &p_video_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); - ~DisplayServerX11(); -}; - -#endif // X11 enabled - -#endif // DISPLAY_SERVER_X11_H diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp deleted file mode 100644 index 1c0c6ec096..0000000000 --- a/platform/x11/export/export.cpp +++ /dev/null @@ -1,169 +0,0 @@ -/*************************************************************************/ -/* export.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "export.h" - -#include "core/os/file_access.h" -#include "editor/editor_export.h" -#include "platform/x11/logo.gen.h" -#include "scene/resources/texture.h" - -static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size); - -void register_x11_exporter() { - - Ref platform; - platform.instance(); - - Ref img = memnew(Image(_x11_logo)); - Ref logo; - logo.instance(); - logo->create_from_image(img); - platform->set_logo(logo); - platform->set_name("Linux/X11"); - platform->set_extension("x86"); - platform->set_extension("x86_64", "binary_format/64_bits"); - platform->set_release_32("linux_x11_32_release"); - platform->set_debug_32("linux_x11_32_debug"); - platform->set_release_64("linux_x11_64_release"); - platform->set_debug_64("linux_x11_64_debug"); - platform->set_os_name("X11"); - platform->set_chmod_flags(0755); - platform->set_fixup_embedded_pck_func(&fixup_embedded_pck); - - EditorExport::get_singleton()->add_export_platform(platform); -} - -static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) { - - // Patch the header of the "pck" section in the ELF file so that it corresponds to the embedded data - - FileAccess *f = FileAccess::open(p_path, FileAccess::READ_WRITE); - if (!f) { - return ERR_CANT_OPEN; - } - - // Read and check ELF magic number - { - uint32_t magic = f->get_32(); - if (magic != 0x464c457f) { // 0x7F + "ELF" - f->close(); - return ERR_FILE_CORRUPT; - } - } - - // Read program architecture bits from class field - - int bits = f->get_8() * 32; - - if (bits == 32 && p_embedded_size >= 0x100000000) { - f->close(); - ERR_FAIL_V_MSG(ERR_INVALID_DATA, "32-bit executables cannot have embedded data >= 4 GiB."); - } - - // Get info about the section header table - - int64_t section_table_pos; - int64_t section_header_size; - if (bits == 32) { - section_header_size = 40; - f->seek(0x20); - section_table_pos = f->get_32(); - f->seek(0x30); - } else { // 64 - section_header_size = 64; - f->seek(0x28); - section_table_pos = f->get_64(); - f->seek(0x3c); - } - int num_sections = f->get_16(); - int string_section_idx = f->get_16(); - - // Load the strings table - uint8_t *strings; - { - // Jump to the strings section header - f->seek(section_table_pos + string_section_idx * section_header_size); - - // Read strings data size and offset - int64_t string_data_pos; - int64_t string_data_size; - if (bits == 32) { - f->seek(f->get_position() + 0x10); - string_data_pos = f->get_32(); - string_data_size = f->get_32(); - } else { // 64 - f->seek(f->get_position() + 0x18); - string_data_pos = f->get_64(); - string_data_size = f->get_64(); - } - - // Read strings data - f->seek(string_data_pos); - strings = (uint8_t *)memalloc(string_data_size); - if (!strings) { - f->close(); - return ERR_OUT_OF_MEMORY; - } - f->get_buffer(strings, string_data_size); - } - - // Search for the "pck" section - - bool found = false; - for (int i = 0; i < num_sections; ++i) { - - int64_t section_header_pos = section_table_pos + i * section_header_size; - f->seek(section_header_pos); - - uint32_t name_offset = f->get_32(); - if (strcmp((char *)strings + name_offset, "pck") == 0) { - // "pck" section found, let's patch! - - if (bits == 32) { - f->seek(section_header_pos + 0x10); - f->store_32(p_embedded_start); - f->store_32(p_embedded_size); - } else { // 64 - f->seek(section_header_pos + 0x18); - f->store_64(p_embedded_start); - f->store_64(p_embedded_size); - } - - found = true; - break; - } - } - - memfree(strings); - f->close(); - - return found ? OK : ERR_FILE_CORRUPT; -} diff --git a/platform/x11/export/export.h b/platform/x11/export/export.h deleted file mode 100644 index 4049e6a8bf..0000000000 --- a/platform/x11/export/export.h +++ /dev/null @@ -1,36 +0,0 @@ -/*************************************************************************/ -/* export.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef X11_EXPORT_H -#define X11_EXPORT_H - -void register_x11_exporter(); - -#endif // X11_EXPORT_H diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp deleted file mode 100644 index 77b74184ad..0000000000 --- a/platform/x11/godot_x11.cpp +++ /dev/null @@ -1,67 +0,0 @@ -/*************************************************************************/ -/* godot_x11.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include -#include -#include -#include - -#include "main/main.h" -#include "os_x11.h" - -int main(int argc, char *argv[]) { - - OS_X11 os; - - setlocale(LC_CTYPE, ""); - - char *cwd = (char *)malloc(PATH_MAX); - ERR_FAIL_COND_V(!cwd, ERR_OUT_OF_MEMORY); - char *ret = getcwd(cwd, PATH_MAX); - - Error err = Main::setup(argv[0], argc - 1, &argv[1]); - if (err != OK) { - free(cwd); - return 255; - } - - if (Main::start()) - os.run(); // it is actually the OS that decides how to run - Main::cleanup(); - - if (ret) { // Previous getcwd was successful - if (chdir(cwd) != 0) { - ERR_PRINT("Couldn't return to previous working directory."); - } - } - free(cwd); - - return os.get_exit_code(); -} diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp deleted file mode 100644 index 7531b1160f..0000000000 --- a/platform/x11/joypad_linux.cpp +++ /dev/null @@ -1,554 +0,0 @@ -/*************************************************************************/ -/* joypad_linux.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef JOYDEV_ENABLED - -#include "joypad_linux.h" - -#include -#include -#include -#include - -#ifdef UDEV_ENABLED -#include -#endif - -#define LONG_BITS (sizeof(long) * 8) -#define test_bit(nr, addr) (((1UL << ((nr) % LONG_BITS)) & ((addr)[(nr) / LONG_BITS])) != 0) -#define NBITS(x) ((((x)-1) / LONG_BITS) + 1) - -#ifdef UDEV_ENABLED -static const char *ignore_str = "/dev/input/js"; -#endif - -JoypadLinux::Joypad::Joypad() { - fd = -1; - dpad = 0; - devpath = ""; - for (int i = 0; i < MAX_ABS; i++) { - abs_info[i] = NULL; - } -} - -JoypadLinux::Joypad::~Joypad() { - - for (int i = 0; i < MAX_ABS; i++) { - if (abs_info[i]) { - memdelete(abs_info[i]); - } - } -} - -void JoypadLinux::Joypad::reset() { - dpad = 0; - fd = -1; - - Input::JoyAxis jx; - jx.min = -1; - jx.value = 0.0f; - for (int i = 0; i < MAX_ABS; i++) { - abs_map[i] = -1; - curr_axis[i] = jx; - } -} - -JoypadLinux::JoypadLinux(Input *in) { - exit_udev = false; - input = in; - joy_thread = Thread::create(joy_thread_func, this); -} - -JoypadLinux::~JoypadLinux() { - exit_udev = true; - Thread::wait_to_finish(joy_thread); - memdelete(joy_thread); - close_joypad(); -} - -void JoypadLinux::joy_thread_func(void *p_user) { - - if (p_user) { - JoypadLinux *joy = (JoypadLinux *)p_user; - joy->run_joypad_thread(); - } -} - -void JoypadLinux::run_joypad_thread() { -#ifdef UDEV_ENABLED - udev *_udev = udev_new(); - ERR_FAIL_COND(!_udev); - enumerate_joypads(_udev); - monitor_joypads(_udev); - udev_unref(_udev); -#else - monitor_joypads(); -#endif -} - -#ifdef UDEV_ENABLED -void JoypadLinux::enumerate_joypads(udev *p_udev) { - - udev_enumerate *enumerate; - udev_list_entry *devices, *dev_list_entry; - udev_device *dev; - - enumerate = udev_enumerate_new(p_udev); - udev_enumerate_add_match_subsystem(enumerate, "input"); - - udev_enumerate_scan_devices(enumerate); - devices = udev_enumerate_get_list_entry(enumerate); - udev_list_entry_foreach(dev_list_entry, devices) { - - const char *path = udev_list_entry_get_name(dev_list_entry); - dev = udev_device_new_from_syspath(p_udev, path); - const char *devnode = udev_device_get_devnode(dev); - - if (devnode) { - - String devnode_str = devnode; - if (devnode_str.find(ignore_str) == -1) { - MutexLock lock(joy_mutex); - open_joypad(devnode); - } - } - udev_device_unref(dev); - } - udev_enumerate_unref(enumerate); -} - -void JoypadLinux::monitor_joypads(udev *p_udev) { - - udev_device *dev = NULL; - udev_monitor *mon = udev_monitor_new_from_netlink(p_udev, "udev"); - udev_monitor_filter_add_match_subsystem_devtype(mon, "input", NULL); - udev_monitor_enable_receiving(mon); - int fd = udev_monitor_get_fd(mon); - - while (!exit_udev) { - - fd_set fds; - struct timeval tv; - int ret; - - FD_ZERO(&fds); - FD_SET(fd, &fds); - tv.tv_sec = 0; - tv.tv_usec = 0; - - ret = select(fd + 1, &fds, NULL, NULL, &tv); - - /* Check if our file descriptor has received data. */ - if (ret > 0 && FD_ISSET(fd, &fds)) { - /* Make the call to receive the device. - select() ensured that this will not block. */ - dev = udev_monitor_receive_device(mon); - - if (dev && udev_device_get_devnode(dev) != 0) { - - MutexLock lock(joy_mutex); - String action = udev_device_get_action(dev); - const char *devnode = udev_device_get_devnode(dev); - if (devnode) { - - String devnode_str = devnode; - if (devnode_str.find(ignore_str) == -1) { - - if (action == "add") - open_joypad(devnode); - else if (String(action) == "remove") - close_joypad(get_joy_from_path(devnode)); - } - } - - udev_device_unref(dev); - } - } - usleep(50000); - } - udev_monitor_unref(mon); -} -#endif - -void JoypadLinux::monitor_joypads() { - - while (!exit_udev) { - { - MutexLock lock(joy_mutex); - - for (int i = 0; i < 32; i++) { - char fname[64]; - sprintf(fname, "/dev/input/event%d", i); - if (attached_devices.find(fname) == -1) { - open_joypad(fname); - } - } - } - usleep(1000000); // 1s - } -} - -int JoypadLinux::get_joy_from_path(String p_path) const { - - for (int i = 0; i < JOYPADS_MAX; i++) { - - if (joypads[i].devpath == p_path) { - return i; - } - } - return -2; -} - -void JoypadLinux::close_joypad(int p_id) { - if (p_id == -1) { - for (int i = 0; i < JOYPADS_MAX; i++) { - - close_joypad(i); - }; - return; - } else if (p_id < 0) - return; - - Joypad &joy = joypads[p_id]; - - if (joy.fd != -1) { - - close(joy.fd); - joy.fd = -1; - attached_devices.remove(attached_devices.find(joy.devpath)); - input->joy_connection_changed(p_id, false, ""); - }; -} - -static String _hex_str(uint8_t p_byte) { - - static const char *dict = "0123456789abcdef"; - char ret[3]; - ret[2] = 0; - - ret[0] = dict[p_byte >> 4]; - ret[1] = dict[p_byte & 0xF]; - - return ret; -} - -void JoypadLinux::setup_joypad_properties(int p_id) { - - Joypad *joy = &joypads[p_id]; - - unsigned long keybit[NBITS(KEY_MAX)] = { 0 }; - unsigned long absbit[NBITS(ABS_MAX)] = { 0 }; - - int num_buttons = 0; - int num_axes = 0; - - if ((ioctl(joy->fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) || - (ioctl(joy->fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) { - return; - } - for (int i = BTN_JOYSTICK; i < KEY_MAX; ++i) { - - if (test_bit(i, keybit)) { - - joy->key_map[i] = num_buttons++; - } - } - for (int i = BTN_MISC; i < BTN_JOYSTICK; ++i) { - - if (test_bit(i, keybit)) { - - joy->key_map[i] = num_buttons++; - } - } - for (int i = 0; i < ABS_MISC; ++i) { - /* Skip hats */ - if (i == ABS_HAT0X) { - i = ABS_HAT3Y; - continue; - } - if (test_bit(i, absbit)) { - - joy->abs_map[i] = num_axes++; - joy->abs_info[i] = memnew(input_absinfo); - if (ioctl(joy->fd, EVIOCGABS(i), joy->abs_info[i]) < 0) { - memdelete(joy->abs_info[i]); - joy->abs_info[i] = NULL; - } - } - } - - joy->force_feedback = false; - joy->ff_effect_timestamp = 0; - unsigned long ffbit[NBITS(FF_CNT)]; - if (ioctl(joy->fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) != -1) { - if (test_bit(FF_RUMBLE, ffbit)) { - joy->force_feedback = true; - } - } -} - -void JoypadLinux::open_joypad(const char *p_path) { - - int joy_num = input->get_unused_joy_id(); - int fd = open(p_path, O_RDWR | O_NONBLOCK); - if (fd != -1 && joy_num != -1) { - - unsigned long evbit[NBITS(EV_MAX)] = { 0 }; - unsigned long keybit[NBITS(KEY_MAX)] = { 0 }; - unsigned long absbit[NBITS(ABS_MAX)] = { 0 }; - - // add to attached devices so we don't try to open it again - attached_devices.push_back(String(p_path)); - - if ((ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) || - (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) || - (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) { - close(fd); - return; - } - - //check if the device supports basic gamepad events, prevents certain keyboards from - //being detected as joypads - if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) && - (test_bit(ABS_X, absbit) || test_bit(ABS_Y, absbit) || test_bit(ABS_HAT0X, absbit) || - test_bit(ABS_GAS, absbit) || test_bit(ABS_RUDDER, absbit)) && - (test_bit(BTN_A, keybit) || test_bit(BTN_THUMBL, keybit) || - test_bit(BTN_TRIGGER, keybit) || test_bit(BTN_1, keybit))) && - !(test_bit(EV_ABS, evbit) && - test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit) && - test_bit(ABS_RX, absbit) && test_bit(ABS_RY, absbit))) { - close(fd); - return; - } - - char uid[128]; - char namebuf[128]; - String name = ""; - input_id inpid; - if (ioctl(fd, EVIOCGNAME(sizeof(namebuf)), namebuf) >= 0) { - name = namebuf; - } - - if (ioctl(fd, EVIOCGID, &inpid) < 0) { - close(fd); - return; - } - - joypads[joy_num].reset(); - - Joypad &joy = joypads[joy_num]; - joy.fd = fd; - joy.devpath = String(p_path); - setup_joypad_properties(joy_num); - sprintf(uid, "%04x%04x", BSWAP16(inpid.bustype), 0); - if (inpid.vendor && inpid.product && inpid.version) { - - uint16_t vendor = BSWAP16(inpid.vendor); - uint16_t product = BSWAP16(inpid.product); - uint16_t version = BSWAP16(inpid.version); - - sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor, 0, product, 0, version, 0); - input->joy_connection_changed(joy_num, true, name, uid); - } else { - String uidname = uid; - int uidlen = MIN(name.length(), 11); - for (int i = 0; i < uidlen; i++) { - - uidname = uidname + _hex_str(name[i]); - } - uidname += "00"; - input->joy_connection_changed(joy_num, true, name, uidname); - } - } -} - -void JoypadLinux::joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) { - Joypad &joy = joypads[p_id]; - if (!joy.force_feedback || joy.fd == -1 || p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) { - return; - } - if (joy.ff_effect_id != -1) { - joypad_vibration_stop(p_id, p_timestamp); - } - - struct ff_effect effect; - effect.type = FF_RUMBLE; - effect.id = -1; - effect.u.rumble.weak_magnitude = floor(p_weak_magnitude * (float)0xffff); - effect.u.rumble.strong_magnitude = floor(p_strong_magnitude * (float)0xffff); - effect.replay.length = floor(p_duration * 1000); - effect.replay.delay = 0; - - if (ioctl(joy.fd, EVIOCSFF, &effect) < 0) { - return; - } - - struct input_event play; - play.type = EV_FF; - play.code = effect.id; - play.value = 1; - if (write(joy.fd, (const void *)&play, sizeof(play)) == -1) { - print_verbose("Couldn't write to Joypad device."); - } - - joy.ff_effect_id = effect.id; - joy.ff_effect_timestamp = p_timestamp; -} - -void JoypadLinux::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { - Joypad &joy = joypads[p_id]; - if (!joy.force_feedback || joy.fd == -1 || joy.ff_effect_id == -1) { - return; - } - - if (ioctl(joy.fd, EVIOCRMFF, joy.ff_effect_id) < 0) { - return; - } - - joy.ff_effect_id = -1; - joy.ff_effect_timestamp = p_timestamp; -} - -Input::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { - - int min = p_abs->minimum; - int max = p_abs->maximum; - Input::JoyAxis jx; - - if (min < 0) { - jx.min = -1; - if (p_value < 0) { - jx.value = (float)-p_value / min; - } else { - jx.value = (float)p_value / max; - } - } else if (min == 0) { - jx.min = 0; - jx.value = 0.0f + (float)p_value / max; - } - return jx; -} - -void JoypadLinux::process_joypads() { - - if (joy_mutex.try_lock() != OK) { - return; - } - for (int i = 0; i < JOYPADS_MAX; i++) { - - if (joypads[i].fd == -1) continue; - - input_event events[32]; - Joypad *joy = &joypads[i]; - - int len; - - while ((len = read(joy->fd, events, (sizeof events))) > 0) { - len /= sizeof(events[0]); - for (int j = 0; j < len; j++) { - - input_event &ev = events[j]; - - // ev may be tainted and out of MAX_KEY range, which will cause - // joy->key_map[ev.code] to crash - if (ev.code >= MAX_KEY) - return; - - switch (ev.type) { - case EV_KEY: - input->joy_button(i, joy->key_map[ev.code], ev.value); - break; - - case EV_ABS: - - switch (ev.code) { - case ABS_HAT0X: - if (ev.value != 0) { - if (ev.value < 0) - joy->dpad |= Input::HAT_MASK_LEFT; - else - joy->dpad |= Input::HAT_MASK_RIGHT; - } else - joy->dpad &= ~(Input::HAT_MASK_LEFT | Input::HAT_MASK_RIGHT); - - input->joy_hat(i, joy->dpad); - break; - - case ABS_HAT0Y: - if (ev.value != 0) { - if (ev.value < 0) - joy->dpad |= Input::HAT_MASK_UP; - else - joy->dpad |= Input::HAT_MASK_DOWN; - } else - joy->dpad &= ~(Input::HAT_MASK_UP | Input::HAT_MASK_DOWN); - - input->joy_hat(i, joy->dpad); - break; - - default: - if (ev.code >= MAX_ABS) - return; - if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) { - Input::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value); - joy->curr_axis[joy->abs_map[ev.code]] = value; - } - break; - } - break; - } - } - } - for (int j = 0; j < MAX_ABS; j++) { - int index = joy->abs_map[j]; - if (index != -1) { - input->joy_axis(i, index, joy->curr_axis[index]); - } - } - if (len == 0 || (len < 0 && errno != EAGAIN)) { - close_joypad(i); - }; - - if (joy->force_feedback) { - uint64_t timestamp = input->get_joy_vibration_timestamp(i); - if (timestamp > joy->ff_effect_timestamp) { - Vector2 strength = input->get_joy_vibration_strength(i); - float duration = input->get_joy_vibration_duration(i); - if (strength.x == 0 && strength.y == 0) { - joypad_vibration_stop(i, timestamp); - } else { - joypad_vibration_start(i, strength.x, strength.y, duration, timestamp); - } - } - } - } - joy_mutex.unlock(); -} -#endif diff --git a/platform/x11/joypad_linux.h b/platform/x11/joypad_linux.h deleted file mode 100644 index 0d175193a5..0000000000 --- a/platform/x11/joypad_linux.h +++ /dev/null @@ -1,102 +0,0 @@ -/*************************************************************************/ -/* joypad_linux.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -//author: Andreas Haas -#ifndef JOYPAD_LINUX_H -#define JOYPAD_LINUX_H - -#ifdef JOYDEV_ENABLED -#include "core/input/input.h" -#include "core/os/mutex.h" -#include "core/os/thread.h" - -struct input_absinfo; - -class JoypadLinux { -public: - JoypadLinux(Input *in); - ~JoypadLinux(); - void process_joypads(); - -private: - enum { - JOYPADS_MAX = 16, - MAX_ABS = 63, - MAX_KEY = 767, // Hack because can't be included here - }; - - struct Joypad { - Input::JoyAxis curr_axis[MAX_ABS]; - int key_map[MAX_KEY]; - int abs_map[MAX_ABS]; - int dpad; - int fd; - - String devpath; - input_absinfo *abs_info[MAX_ABS]; - - bool force_feedback; - int ff_effect_id; - uint64_t ff_effect_timestamp; - - Joypad(); - ~Joypad(); - void reset(); - }; - - bool exit_udev; - Mutex joy_mutex; - Thread *joy_thread; - Input *input; - Joypad joypads[JOYPADS_MAX]; - Vector attached_devices; - - static void joy_thread_func(void *p_user); - - int get_joy_from_path(String p_path) const; - - void setup_joypad_properties(int p_id); - void close_joypad(int p_id = -1); -#ifdef UDEV_ENABLED - void enumerate_joypads(struct udev *p_udev); - void monitor_joypads(struct udev *p_udev); -#endif - void monitor_joypads(); - void run_joypad_thread(); - void open_joypad(const char *p_path); - - void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); - void joypad_vibration_stop(int p_id, uint64_t p_timestamp); - - Input::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const; -}; - -#endif -#endif // JOYPAD_LINUX_H diff --git a/platform/x11/key_mapping_x11.cpp b/platform/x11/key_mapping_x11.cpp deleted file mode 100644 index 78bd2b71a0..0000000000 --- a/platform/x11/key_mapping_x11.cpp +++ /dev/null @@ -1,1944 +0,0 @@ -/*************************************************************************/ -/* key_mapping_x11.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "key_mapping_x11.h" - -/***** SCAN CODE CONVERSION ******/ - -struct _XTranslatePair { - - KeySym keysym; - unsigned int keycode; -}; - -static _XTranslatePair _xkeysym_to_keycode[] = { - // misc keys - - { XK_Escape, KEY_ESCAPE }, - { XK_Tab, KEY_TAB }, - { XK_ISO_Left_Tab, KEY_BACKTAB }, - { XK_BackSpace, KEY_BACKSPACE }, - { XK_Return, KEY_ENTER }, - { XK_Insert, KEY_INSERT }, - { XK_Delete, KEY_DELETE }, - { XK_Clear, KEY_DELETE }, - { XK_Pause, KEY_PAUSE }, - { XK_Print, KEY_PRINT }, - { XK_Home, KEY_HOME }, - { XK_End, KEY_END }, - { XK_Left, KEY_LEFT }, - { XK_Up, KEY_UP }, - { XK_Right, KEY_RIGHT }, - { XK_Down, KEY_DOWN }, - { XK_Prior, KEY_PAGEUP }, - { XK_Next, KEY_PAGEDOWN }, - { XK_Shift_L, KEY_SHIFT }, - { XK_Shift_R, KEY_SHIFT }, - { XK_Shift_Lock, KEY_SHIFT }, - { XK_Control_L, KEY_CONTROL }, - { XK_Control_R, KEY_CONTROL }, - { XK_Meta_L, KEY_META }, - { XK_Meta_R, KEY_META }, - { XK_Alt_L, KEY_ALT }, - { XK_Alt_R, KEY_ALT }, - { XK_Caps_Lock, KEY_CAPSLOCK }, - { XK_Num_Lock, KEY_NUMLOCK }, - { XK_Scroll_Lock, KEY_SCROLLLOCK }, - { XK_Super_L, KEY_SUPER_L }, - { XK_Super_R, KEY_SUPER_R }, - { XK_Menu, KEY_MENU }, - { XK_Hyper_L, KEY_HYPER_L }, - { XK_Hyper_R, KEY_HYPER_R }, - { XK_Help, KEY_HELP }, - { XK_KP_Space, KEY_SPACE }, - { XK_KP_Tab, KEY_TAB }, - { XK_KP_Enter, KEY_KP_ENTER }, - { XK_Home, KEY_HOME }, - { XK_Left, KEY_LEFT }, - { XK_Up, KEY_UP }, - { XK_Right, KEY_RIGHT }, - { XK_Down, KEY_DOWN }, - { XK_Prior, KEY_PAGEUP }, - { XK_Next, KEY_PAGEDOWN }, - { XK_End, KEY_END }, - { XK_Begin, KEY_CLEAR }, - { XK_Insert, KEY_INSERT }, - { XK_Delete, KEY_DELETE }, - //{ XK_KP_Equal, KEY_EQUAL }, - //{ XK_KP_Separator, KEY_COMMA }, - { XK_KP_Decimal, KEY_KP_PERIOD }, - { XK_KP_Delete, KEY_KP_PERIOD }, - { XK_KP_Multiply, KEY_KP_MULTIPLY }, - { XK_KP_Divide, KEY_KP_DIVIDE }, - { XK_KP_Subtract, KEY_KP_SUBTRACT }, - { XK_KP_Add, KEY_KP_ADD }, - { XK_KP_0, KEY_KP_0 }, - { XK_KP_1, KEY_KP_1 }, - { XK_KP_2, KEY_KP_2 }, - { XK_KP_3, KEY_KP_3 }, - { XK_KP_4, KEY_KP_4 }, - { XK_KP_5, KEY_KP_5 }, - { XK_KP_6, KEY_KP_6 }, - { XK_KP_7, KEY_KP_7 }, - { XK_KP_8, KEY_KP_8 }, - { XK_KP_9, KEY_KP_9 }, - // same but with numlock - { XK_KP_Insert, KEY_KP_0 }, - { XK_KP_End, KEY_KP_1 }, - { XK_KP_Down, KEY_KP_2 }, - { XK_KP_Page_Down, KEY_KP_3 }, - { XK_KP_Left, KEY_KP_4 }, - { XK_KP_Begin, KEY_KP_5 }, - { XK_KP_Right, KEY_KP_6 }, - { XK_KP_Home, KEY_KP_7 }, - { XK_KP_Up, KEY_KP_8 }, - { XK_KP_Page_Up, KEY_KP_9 }, - { XK_F1, KEY_F1 }, - { XK_F2, KEY_F2 }, - { XK_F3, KEY_F3 }, - { XK_F4, KEY_F4 }, - { XK_F5, KEY_F5 }, - { XK_F6, KEY_F6 }, - { XK_F7, KEY_F7 }, - { XK_F8, KEY_F8 }, - { XK_F9, KEY_F9 }, - { XK_F10, KEY_F10 }, - { XK_F11, KEY_F11 }, - { XK_F12, KEY_F12 }, - { XK_F13, KEY_F13 }, - { XK_F14, KEY_F14 }, - { XK_F15, KEY_F15 }, - { XK_F16, KEY_F16 }, - - // media keys - { XF86XK_Back, KEY_BACK }, - { XF86XK_Forward, KEY_FORWARD }, - { XF86XK_Stop, KEY_STOP }, - { XF86XK_Refresh, KEY_REFRESH }, - { XF86XK_Favorites, KEY_FAVORITES }, - { XF86XK_AudioMedia, KEY_LAUNCHMEDIA }, - { XF86XK_OpenURL, KEY_OPENURL }, - { XF86XK_HomePage, KEY_HOMEPAGE }, - { XF86XK_Search, KEY_SEARCH }, - { XF86XK_AudioLowerVolume, KEY_VOLUMEDOWN }, - { XF86XK_AudioMute, KEY_VOLUMEMUTE }, - { XF86XK_AudioRaiseVolume, KEY_VOLUMEUP }, - { XF86XK_AudioPlay, KEY_MEDIAPLAY }, - { XF86XK_AudioStop, KEY_MEDIASTOP }, - { XF86XK_AudioPrev, KEY_MEDIAPREVIOUS }, - { XF86XK_AudioNext, KEY_MEDIANEXT }, - { XF86XK_AudioRecord, KEY_MEDIARECORD }, - - // launch keys - { XF86XK_Mail, KEY_LAUNCHMAIL }, - { XF86XK_MyComputer, KEY_LAUNCH0 }, - { XF86XK_Calculator, KEY_LAUNCH1 }, - { XF86XK_Standby, KEY_STANDBY }, - - { XF86XK_Launch0, KEY_LAUNCH2 }, - { XF86XK_Launch1, KEY_LAUNCH3 }, - { XF86XK_Launch2, KEY_LAUNCH4 }, - { XF86XK_Launch3, KEY_LAUNCH5 }, - { XF86XK_Launch4, KEY_LAUNCH6 }, - { XF86XK_Launch5, KEY_LAUNCH7 }, - { XF86XK_Launch6, KEY_LAUNCH8 }, - { XF86XK_Launch7, KEY_LAUNCH9 }, - { XF86XK_Launch8, KEY_LAUNCHA }, - { XF86XK_Launch9, KEY_LAUNCHB }, - { XF86XK_LaunchA, KEY_LAUNCHC }, - { XF86XK_LaunchB, KEY_LAUNCHD }, - { XF86XK_LaunchC, KEY_LAUNCHE }, - { XF86XK_LaunchD, KEY_LAUNCHF }, - - { 0, 0 } -}; - -struct _TranslatePair { - - unsigned int keysym; - unsigned int keycode; -}; - -static _TranslatePair _scancode_to_keycode[] = { - - { KEY_ESCAPE, 0x09 }, - { KEY_1, 0x0A }, - { KEY_2, 0x0B }, - { KEY_3, 0x0C }, - { KEY_4, 0x0D }, - { KEY_5, 0x0E }, - { KEY_6, 0x0F }, - { KEY_7, 0x10 }, - { KEY_8, 0x11 }, - { KEY_9, 0x12 }, - { KEY_0, 0x13 }, - { KEY_MINUS, 0x14 }, - { KEY_EQUAL, 0x15 }, - { KEY_BACKSPACE, 0x16 }, - { KEY_TAB, 0x17 }, - { KEY_Q, 0x18 }, - { KEY_W, 0x19 }, - { KEY_E, 0x1A }, - { KEY_R, 0x1B }, - { KEY_T, 0x1C }, - { KEY_Y, 0x1D }, - { KEY_U, 0x1E }, - { KEY_I, 0x1F }, - { KEY_O, 0x20 }, - { KEY_P, 0x21 }, - { KEY_BRACELEFT, 0x22 }, - { KEY_BRACERIGHT, 0x23 }, - { KEY_ENTER, 0x24 }, - { KEY_CONTROL, 0x25 }, - { KEY_A, 0x26 }, - { KEY_S, 0x27 }, - { KEY_D, 0x28 }, - { KEY_F, 0x29 }, - { KEY_G, 0x2A }, - { KEY_H, 0x2B }, - { KEY_J, 0x2C }, - { KEY_K, 0x2D }, - { KEY_L, 0x2E }, - { KEY_SEMICOLON, 0x2F }, - { KEY_APOSTROPHE, 0x30 }, - { KEY_QUOTELEFT, 0x31 }, - { KEY_SHIFT, 0x32 }, - { KEY_BACKSLASH, 0x33 }, - { KEY_Z, 0x34 }, - { KEY_X, 0x35 }, - { KEY_C, 0x36 }, - { KEY_V, 0x37 }, - { KEY_B, 0x38 }, - { KEY_N, 0x39 }, - { KEY_M, 0x3A }, - { KEY_COMMA, 0x3B }, - { KEY_PERIOD, 0x3C }, - { KEY_SLASH, 0x3D }, - { KEY_SHIFT, 0x3E }, - { KEY_KP_MULTIPLY, 0x3F }, - { KEY_ALT, 0x40 }, - { KEY_SPACE, 0x41 }, - { KEY_CAPSLOCK, 0x42 }, - { KEY_F1, 0x43 }, - { KEY_F2, 0x44 }, - { KEY_F3, 0x45 }, - { KEY_F4, 0x46 }, - { KEY_F5, 0x47 }, - { KEY_F6, 0x48 }, - { KEY_F7, 0x49 }, - { KEY_F8, 0x4A }, - { KEY_F9, 0x4B }, - { KEY_F10, 0x4C }, - { KEY_NUMLOCK, 0x4D }, - { KEY_SCROLLLOCK, 0x4E }, - { KEY_KP_7, 0x4F }, - { KEY_KP_8, 0x50 }, - { KEY_KP_9, 0x51 }, - { KEY_KP_SUBTRACT, 0x52 }, - { KEY_KP_4, 0x53 }, - { KEY_KP_5, 0x54 }, - { KEY_KP_6, 0x55 }, - { KEY_KP_ADD, 0x56 }, - { KEY_KP_1, 0x57 }, - { KEY_KP_2, 0x58 }, - { KEY_KP_3, 0x59 }, - { KEY_KP_0, 0x5A }, - { KEY_KP_PERIOD, 0x5B }, - //{ KEY_???, 0x5E }, //NON US BACKSLASH - { KEY_F11, 0x5F }, - { KEY_F12, 0x60 }, - { KEY_KP_ENTER, 0x68 }, - { KEY_CONTROL, 0x69 }, - { KEY_KP_DIVIDE, 0x6A }, - { KEY_PRINT, 0x6B }, - { KEY_ALT, 0x6C }, - { KEY_ENTER, 0x6D }, - { KEY_HOME, 0x6E }, - { KEY_UP, 0x6F }, - { KEY_PAGEUP, 0x70 }, - { KEY_LEFT, 0x71 }, - { KEY_RIGHT, 0x72 }, - { KEY_END, 0x73 }, - { KEY_DOWN, 0x74 }, - { KEY_PAGEDOWN, 0x75 }, - { KEY_INSERT, 0x76 }, - { KEY_DELETE, 0x77 }, - { KEY_VOLUMEMUTE, 0x79 }, - { KEY_VOLUMEDOWN, 0x7A }, - { KEY_VOLUMEUP, 0x7B }, - { KEY_PAUSE, 0x7F }, - { KEY_SUPER_L, 0x85 }, - { KEY_SUPER_R, 0x86 }, - { KEY_MENU, 0x87 }, - { KEY_UNKNOWN, 0 } -}; - -unsigned int KeyMappingX11::get_scancode(unsigned int p_code) { - - unsigned int keycode = KEY_UNKNOWN; - for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) { - - if (_scancode_to_keycode[i].keycode == p_code) { - keycode = _scancode_to_keycode[i].keysym; - break; - } - } - - return keycode; -} - -unsigned int KeyMappingX11::get_keycode(KeySym p_keysym) { - - // kinda bruteforce.. could optimize. - - if (p_keysym < 0x100) // Latin 1, maps 1-1 - return p_keysym; - - // look for special key - for (int idx = 0; _xkeysym_to_keycode[idx].keysym != 0; idx++) { - - if (_xkeysym_to_keycode[idx].keysym == p_keysym) - return _xkeysym_to_keycode[idx].keycode; - } - - return 0; -} - -KeySym KeyMappingX11::get_keysym(unsigned int p_code) { - - // kinda bruteforce.. could optimize. - - if (p_code < 0x100) // Latin 1, maps 1-1 - return p_code; - - // look for special key - for (int idx = 0; _xkeysym_to_keycode[idx].keysym != 0; idx++) { - - if (_xkeysym_to_keycode[idx].keycode == p_code) - return _xkeysym_to_keycode[idx].keysym; - } - - return 0; -} - -/***** UNICODE CONVERSION ******/ - -// Tables taken from FOX toolkit - -struct _XTranslateUnicodePair { - - KeySym keysym; - unsigned int unicode; -}; - -enum { - - _KEYSYM_MAX = 759 -}; - -static _XTranslateUnicodePair _xkeysym_to_unicode[_KEYSYM_MAX] = { - { 0x01A1, 0x0104 }, - { 0x01A2, 0x02D8 }, - { 0x01A3, 0x0141 }, - { 0x01A5, 0x013D }, - { 0x01A6, 0x015A }, - { 0x01A9, 0x0160 }, - { 0x01AA, 0x015E }, - { 0x01AB, 0x0164 }, - { 0x01AC, 0x0179 }, - { 0x01AE, 0x017D }, - { 0x01AF, 0x017B }, - { 0x01B1, 0x0105 }, - { 0x01B2, 0x02DB }, - { 0x01B3, 0x0142 }, - { 0x01B5, 0x013E }, - { 0x01B6, 0x015B }, - { 0x01B7, 0x02C7 }, - { 0x01B9, 0x0161 }, - { 0x01BA, 0x015F }, - { 0x01BB, 0x0165 }, - { 0x01BC, 0x017A }, - { 0x01BD, 0x02DD }, - { 0x01BE, 0x017E }, - { 0x01BF, 0x017C }, - { 0x01C0, 0x0154 }, - { 0x01C3, 0x0102 }, - { 0x01C5, 0x0139 }, - { 0x01C6, 0x0106 }, - { 0x01C8, 0x010C }, - { 0x01CA, 0x0118 }, - { 0x01CC, 0x011A }, - { 0x01CF, 0x010E }, - { 0x01D0, 0x0110 }, - { 0x01D1, 0x0143 }, - { 0x01D2, 0x0147 }, - { 0x01D5, 0x0150 }, - { 0x01D8, 0x0158 }, - { 0x01D9, 0x016E }, - { 0x01DB, 0x0170 }, - { 0x01DE, 0x0162 }, - { 0x01E0, 0x0155 }, - { 0x01E3, 0x0103 }, - { 0x01E5, 0x013A }, - { 0x01E6, 0x0107 }, - { 0x01E8, 0x010D }, - { 0x01EA, 0x0119 }, - { 0x01EC, 0x011B }, - { 0x01EF, 0x010F }, - { 0x01F0, 0x0111 }, - { 0x01F1, 0x0144 }, - { 0x01F2, 0x0148 }, - { 0x01F5, 0x0151 }, - { 0x01F8, 0x0159 }, - { 0x01F9, 0x016F }, - { 0x01FB, 0x0171 }, - { 0x01FE, 0x0163 }, - { 0x01FF, 0x02D9 }, - { 0x02A1, 0x0126 }, - { 0x02A6, 0x0124 }, - { 0x02A9, 0x0130 }, - { 0x02AB, 0x011E }, - { 0x02AC, 0x0134 }, - { 0x02B1, 0x0127 }, - { 0x02B6, 0x0125 }, - { 0x02B9, 0x0131 }, - { 0x02BB, 0x011F }, - { 0x02BC, 0x0135 }, - { 0x02C5, 0x010A }, - { 0x02C6, 0x0108 }, - { 0x02D5, 0x0120 }, - { 0x02D8, 0x011C }, - { 0x02DD, 0x016C }, - { 0x02DE, 0x015C }, - { 0x02E5, 0x010B }, - { 0x02E6, 0x0109 }, - { 0x02F5, 0x0121 }, - { 0x02F8, 0x011D }, - { 0x02FD, 0x016D }, - { 0x02FE, 0x015D }, - { 0x03A2, 0x0138 }, - { 0x03A3, 0x0156 }, - { 0x03A5, 0x0128 }, - { 0x03A6, 0x013B }, - { 0x03AA, 0x0112 }, - { 0x03AB, 0x0122 }, - { 0x03AC, 0x0166 }, - { 0x03B3, 0x0157 }, - { 0x03B5, 0x0129 }, - { 0x03B6, 0x013C }, - { 0x03BA, 0x0113 }, - { 0x03BB, 0x0123 }, - { 0x03BC, 0x0167 }, - { 0x03BD, 0x014A }, - { 0x03BF, 0x014B }, - { 0x03C0, 0x0100 }, - { 0x03C7, 0x012E }, - { 0x03CC, 0x0116 }, - { 0x03CF, 0x012A }, - { 0x03D1, 0x0145 }, - { 0x03D2, 0x014C }, - { 0x03D3, 0x0136 }, - { 0x03D9, 0x0172 }, - { 0x03DD, 0x0168 }, - { 0x03DE, 0x016A }, - { 0x03E0, 0x0101 }, - { 0x03E7, 0x012F }, - { 0x03EC, 0x0117 }, - { 0x03EF, 0x012B }, - { 0x03F1, 0x0146 }, - { 0x03F2, 0x014D }, - { 0x03F3, 0x0137 }, - { 0x03F9, 0x0173 }, - { 0x03FD, 0x0169 }, - { 0x03FE, 0x016B }, - { 0x047E, 0x203E }, - { 0x04A1, 0x3002 }, - { 0x04A2, 0x300C }, - { 0x04A3, 0x300D }, - { 0x04A4, 0x3001 }, - { 0x04A5, 0x30FB }, - { 0x04A6, 0x30F2 }, - { 0x04A7, 0x30A1 }, - { 0x04A8, 0x30A3 }, - { 0x04A9, 0x30A5 }, - { 0x04AA, 0x30A7 }, - { 0x04AB, 0x30A9 }, - { 0x04AC, 0x30E3 }, - { 0x04AD, 0x30E5 }, - { 0x04AE, 0x30E7 }, - { 0x04AF, 0x30C3 }, - { 0x04B0, 0x30FC }, - { 0x04B1, 0x30A2 }, - { 0x04B2, 0x30A4 }, - { 0x04B3, 0x30A6 }, - { 0x04B4, 0x30A8 }, - { 0x04B5, 0x30AA }, - { 0x04B6, 0x30AB }, - { 0x04B7, 0x30AD }, - { 0x04B8, 0x30AF }, - { 0x04B9, 0x30B1 }, - { 0x04BA, 0x30B3 }, - { 0x04BB, 0x30B5 }, - { 0x04BC, 0x30B7 }, - { 0x04BD, 0x30B9 }, - { 0x04BE, 0x30BB }, - { 0x04BF, 0x30BD }, - { 0x04C0, 0x30BF }, - { 0x04C1, 0x30C1 }, - { 0x04C2, 0x30C4 }, - { 0x04C3, 0x30C6 }, - { 0x04C4, 0x30C8 }, - { 0x04C5, 0x30CA }, - { 0x04C6, 0x30CB }, - { 0x04C7, 0x30CC }, - { 0x04C8, 0x30CD }, - { 0x04C9, 0x30CE }, - { 0x04CA, 0x30CF }, - { 0x04CB, 0x30D2 }, - { 0x04CC, 0x30D5 }, - { 0x04CD, 0x30D8 }, - { 0x04CE, 0x30DB }, - { 0x04CF, 0x30DE }, - { 0x04D0, 0x30DF }, - { 0x04D1, 0x30E0 }, - { 0x04D2, 0x30E1 }, - { 0x04D3, 0x30E2 }, - { 0x04D4, 0x30E4 }, - { 0x04D5, 0x30E6 }, - { 0x04D6, 0x30E8 }, - { 0x04D7, 0x30E9 }, - { 0x04D8, 0x30EA }, - { 0x04D9, 0x30EB }, - { 0x04DA, 0x30EC }, - { 0x04DB, 0x30ED }, - { 0x04DC, 0x30EF }, - { 0x04DD, 0x30F3 }, - { 0x04DE, 0x309B }, - { 0x04DF, 0x309C }, - { 0x05AC, 0x060C }, - { 0x05BB, 0x061B }, - { 0x05BF, 0x061F }, - { 0x05C1, 0x0621 }, - { 0x05C2, 0x0622 }, - { 0x05C3, 0x0623 }, - { 0x05C4, 0x0624 }, - { 0x05C5, 0x0625 }, - { 0x05C6, 0x0626 }, - { 0x05C7, 0x0627 }, - { 0x05C8, 0x0628 }, - { 0x05C9, 0x0629 }, - { 0x05CA, 0x062A }, - { 0x05CB, 0x062B }, - { 0x05CC, 0x062C }, - { 0x05CD, 0x062D }, - { 0x05CE, 0x062E }, - { 0x05CF, 0x062F }, - { 0x05D0, 0x0630 }, - { 0x05D1, 0x0631 }, - { 0x05D2, 0x0632 }, - { 0x05D3, 0x0633 }, - { 0x05D4, 0x0634 }, - { 0x05D5, 0x0635 }, - { 0x05D6, 0x0636 }, - { 0x05D7, 0x0637 }, - { 0x05D8, 0x0638 }, - { 0x05D9, 0x0639 }, - { 0x05DA, 0x063A }, - { 0x05E0, 0x0640 }, - { 0x05E1, 0x0641 }, - { 0x05E2, 0x0642 }, - { 0x05E3, 0x0643 }, - { 0x05E4, 0x0644 }, - { 0x05E5, 0x0645 }, - { 0x05E6, 0x0646 }, - { 0x05E7, 0x0647 }, - { 0x05E8, 0x0648 }, - { 0x05E9, 0x0649 }, - { 0x05EA, 0x064A }, - { 0x05EB, 0x064B }, - { 0x05EC, 0x064C }, - { 0x05ED, 0x064D }, - { 0x05EE, 0x064E }, - { 0x05EF, 0x064F }, - { 0x05F0, 0x0650 }, - { 0x05F1, 0x0651 }, - { 0x05F2, 0x0652 }, - { 0x06A1, 0x0452 }, - { 0x06A2, 0x0453 }, - { 0x06A3, 0x0451 }, - { 0x06A4, 0x0454 }, - { 0x06A5, 0x0455 }, - { 0x06A6, 0x0456 }, - { 0x06A7, 0x0457 }, - { 0x06A8, 0x0458 }, - { 0x06A9, 0x0459 }, - { 0x06AA, 0x045A }, - { 0x06AB, 0x045B }, - { 0x06AC, 0x045C }, - { 0x06AE, 0x045E }, - { 0x06AF, 0x045F }, - { 0x06B0, 0x2116 }, - { 0x06B1, 0x0402 }, - { 0x06B2, 0x0403 }, - { 0x06B3, 0x0401 }, - { 0x06B4, 0x0404 }, - { 0x06B5, 0x0405 }, - { 0x06B6, 0x0406 }, - { 0x06B7, 0x0407 }, - { 0x06B8, 0x0408 }, - { 0x06B9, 0x0409 }, - { 0x06BA, 0x040A }, - { 0x06BB, 0x040B }, - { 0x06BC, 0x040C }, - { 0x06BE, 0x040E }, - { 0x06BF, 0x040F }, - { 0x06C0, 0x044E }, - { 0x06C1, 0x0430 }, - { 0x06C2, 0x0431 }, - { 0x06C3, 0x0446 }, - { 0x06C4, 0x0434 }, - { 0x06C5, 0x0435 }, - { 0x06C6, 0x0444 }, - { 0x06C7, 0x0433 }, - { 0x06C8, 0x0445 }, - { 0x06C9, 0x0438 }, - { 0x06CA, 0x0439 }, - { 0x06CB, 0x043A }, - { 0x06CC, 0x043B }, - { 0x06CD, 0x043C }, - { 0x06CE, 0x043D }, - { 0x06CF, 0x043E }, - { 0x06D0, 0x043F }, - { 0x06D1, 0x044F }, - { 0x06D2, 0x0440 }, - { 0x06D3, 0x0441 }, - { 0x06D4, 0x0442 }, - { 0x06D5, 0x0443 }, - { 0x06D6, 0x0436 }, - { 0x06D7, 0x0432 }, - { 0x06D8, 0x044C }, - { 0x06D9, 0x044B }, - { 0x06DA, 0x0437 }, - { 0x06DB, 0x0448 }, - { 0x06DC, 0x044D }, - { 0x06DD, 0x0449 }, - { 0x06DE, 0x0447 }, - { 0x06DF, 0x044A }, - { 0x06E0, 0x042E }, - { 0x06E1, 0x0410 }, - { 0x06E2, 0x0411 }, - { 0x06E3, 0x0426 }, - { 0x06E4, 0x0414 }, - { 0x06E5, 0x0415 }, - { 0x06E6, 0x0424 }, - { 0x06E7, 0x0413 }, - { 0x06E8, 0x0425 }, - { 0x06E9, 0x0418 }, - { 0x06EA, 0x0419 }, - { 0x06EB, 0x041A }, - { 0x06EC, 0x041B }, - { 0x06ED, 0x041C }, - { 0x06EE, 0x041D }, - { 0x06EF, 0x041E }, - { 0x06F0, 0x041F }, - { 0x06F1, 0x042F }, - { 0x06F2, 0x0420 }, - { 0x06F3, 0x0421 }, - { 0x06F4, 0x0422 }, - { 0x06F5, 0x0423 }, - { 0x06F6, 0x0416 }, - { 0x06F7, 0x0412 }, - { 0x06F8, 0x042C }, - { 0x06F9, 0x042B }, - { 0x06FA, 0x0417 }, - { 0x06FB, 0x0428 }, - { 0x06FC, 0x042D }, - { 0x06FD, 0x0429 }, - { 0x06FE, 0x0427 }, - { 0x06FF, 0x042A }, - { 0x07A1, 0x0386 }, - { 0x07A2, 0x0388 }, - { 0x07A3, 0x0389 }, - { 0x07A4, 0x038A }, - { 0x07A5, 0x03AA }, - { 0x07A7, 0x038C }, - { 0x07A8, 0x038E }, - { 0x07A9, 0x03AB }, - { 0x07AB, 0x038F }, - { 0x07AE, 0x0385 }, - { 0x07AF, 0x2015 }, - { 0x07B1, 0x03AC }, - { 0x07B2, 0x03AD }, - { 0x07B3, 0x03AE }, - { 0x07B4, 0x03AF }, - { 0x07B5, 0x03CA }, - { 0x07B6, 0x0390 }, - { 0x07B7, 0x03CC }, - { 0x07B8, 0x03CD }, - { 0x07B9, 0x03CB }, - { 0x07BA, 0x03B0 }, - { 0x07BB, 0x03CE }, - { 0x07C1, 0x0391 }, - { 0x07C2, 0x0392 }, - { 0x07C3, 0x0393 }, - { 0x07C4, 0x0394 }, - { 0x07C5, 0x0395 }, - { 0x07C6, 0x0396 }, - { 0x07C7, 0x0397 }, - { 0x07C8, 0x0398 }, - { 0x07C9, 0x0399 }, - { 0x07CA, 0x039A }, - { 0x07CB, 0x039B }, - { 0x07CC, 0x039C }, - { 0x07CD, 0x039D }, - { 0x07CE, 0x039E }, - { 0x07CF, 0x039F }, - { 0x07D0, 0x03A0 }, - { 0x07D1, 0x03A1 }, - { 0x07D2, 0x03A3 }, - { 0x07D4, 0x03A4 }, - { 0x07D5, 0x03A5 }, - { 0x07D6, 0x03A6 }, - { 0x07D7, 0x03A7 }, - { 0x07D8, 0x03A8 }, - { 0x07D9, 0x03A9 }, - { 0x07E1, 0x03B1 }, - { 0x07E2, 0x03B2 }, - { 0x07E3, 0x03B3 }, - { 0x07E4, 0x03B4 }, - { 0x07E5, 0x03B5 }, - { 0x07E6, 0x03B6 }, - { 0x07E7, 0x03B7 }, - { 0x07E8, 0x03B8 }, - { 0x07E9, 0x03B9 }, - { 0x07EA, 0x03BA }, - { 0x07EB, 0x03BB }, - { 0x07EC, 0x03BC }, - { 0x07ED, 0x03BD }, - { 0x07EE, 0x03BE }, - { 0x07EF, 0x03BF }, - { 0x07F0, 0x03C0 }, - { 0x07F1, 0x03C1 }, - { 0x07F2, 0x03C3 }, - { 0x07F3, 0x03C2 }, - { 0x07F4, 0x03C4 }, - { 0x07F5, 0x03C5 }, - { 0x07F6, 0x03C6 }, - { 0x07F7, 0x03C7 }, - { 0x07F8, 0x03C8 }, - { 0x07F9, 0x03C9 }, - { 0x08A1, 0x23B7 }, - { 0x08A2, 0x250C }, - { 0x08A3, 0x2500 }, - { 0x08A4, 0x2320 }, - { 0x08A5, 0x2321 }, - { 0x08A6, 0x2502 }, - { 0x08A7, 0x23A1 }, - { 0x08A8, 0x23A3 }, - { 0x08A9, 0x23A4 }, - { 0x08AA, 0x23A6 }, - { 0x08AB, 0x239B }, - { 0x08AC, 0x239D }, - { 0x08AD, 0x239E }, - { 0x08AE, 0x23A0 }, - { 0x08AF, 0x23A8 }, - { 0x08B0, 0x23AC }, - { 0x08BC, 0x2264 }, - { 0x08BD, 0x2260 }, - { 0x08BE, 0x2265 }, - { 0x08BF, 0x222B }, - { 0x08C0, 0x2234 }, - { 0x08C1, 0x221D }, - { 0x08C2, 0x221E }, - { 0x08C5, 0x2207 }, - { 0x08C8, 0x223C }, - { 0x08C9, 0x2243 }, - { 0x08CD, 0x21D4 }, - { 0x08CE, 0x21D2 }, - { 0x08CF, 0x2261 }, - { 0x08D6, 0x221A }, - { 0x08DA, 0x2282 }, - { 0x08DB, 0x2283 }, - { 0x08DC, 0x2229 }, - { 0x08DD, 0x222A }, - { 0x08DE, 0x2227 }, - { 0x08DF, 0x2228 }, - { 0x08EF, 0x2202 }, - { 0x08F6, 0x0192 }, - { 0x08FB, 0x2190 }, - { 0x08FC, 0x2191 }, - { 0x08FD, 0x2192 }, - { 0x08FE, 0x2193 }, - { 0x09E0, 0x25C6 }, - { 0x09E1, 0x2592 }, - { 0x09E2, 0x2409 }, - { 0x09E3, 0x240C }, - { 0x09E4, 0x240D }, - { 0x09E5, 0x240A }, - { 0x09E8, 0x2424 }, - { 0x09E9, 0x240B }, - { 0x09EA, 0x2518 }, - { 0x09EB, 0x2510 }, - { 0x09EC, 0x250C }, - { 0x09ED, 0x2514 }, - { 0x09EE, 0x253C }, - { 0x09EF, 0x23BA }, - { 0x09F0, 0x23BB }, - { 0x09F1, 0x2500 }, - { 0x09F2, 0x23BC }, - { 0x09F3, 0x23BD }, - { 0x09F4, 0x251C }, - { 0x09F5, 0x2524 }, - { 0x09F6, 0x2534 }, - { 0x09F7, 0x252C }, - { 0x09F8, 0x2502 }, - { 0x0AA1, 0x2003 }, - { 0x0AA2, 0x2002 }, - { 0x0AA3, 0x2004 }, - { 0x0AA4, 0x2005 }, - { 0x0AA5, 0x2007 }, - { 0x0AA6, 0x2008 }, - { 0x0AA7, 0x2009 }, - { 0x0AA8, 0x200A }, - { 0x0AA9, 0x2014 }, - { 0x0AAA, 0x2013 }, - { 0x0AAE, 0x2026 }, - { 0x0AAF, 0x2025 }, - { 0x0AB0, 0x2153 }, - { 0x0AB1, 0x2154 }, - { 0x0AB2, 0x2155 }, - { 0x0AB3, 0x2156 }, - { 0x0AB4, 0x2157 }, - { 0x0AB5, 0x2158 }, - { 0x0AB6, 0x2159 }, - { 0x0AB7, 0x215A }, - { 0x0AB8, 0x2105 }, - { 0x0ABB, 0x2012 }, - { 0x0ABC, 0x2329 }, - { 0x0ABE, 0x232A }, - { 0x0AC3, 0x215B }, - { 0x0AC4, 0x215C }, - { 0x0AC5, 0x215D }, - { 0x0AC6, 0x215E }, - { 0x0AC9, 0x2122 }, - { 0x0ACA, 0x2613 }, - { 0x0ACC, 0x25C1 }, - { 0x0ACD, 0x25B7 }, - { 0x0ACE, 0x25CB }, - { 0x0ACF, 0x25AF }, - { 0x0AD0, 0x2018 }, - { 0x0AD1, 0x2019 }, - { 0x0AD2, 0x201C }, - { 0x0AD3, 0x201D }, - { 0x0AD4, 0x211E }, - { 0x0AD6, 0x2032 }, - { 0x0AD7, 0x2033 }, - { 0x0AD9, 0x271D }, - { 0x0ADB, 0x25AC }, - { 0x0ADC, 0x25C0 }, - { 0x0ADD, 0x25B6 }, - { 0x0ADE, 0x25CF }, - { 0x0ADF, 0x25AE }, - { 0x0AE0, 0x25E6 }, - { 0x0AE1, 0x25AB }, - { 0x0AE2, 0x25AD }, - { 0x0AE3, 0x25B3 }, - { 0x0AE4, 0x25BD }, - { 0x0AE5, 0x2606 }, - { 0x0AE6, 0x2022 }, - { 0x0AE7, 0x25AA }, - { 0x0AE8, 0x25B2 }, - { 0x0AE9, 0x25BC }, - { 0x0AEA, 0x261C }, - { 0x0AEB, 0x261E }, - { 0x0AEC, 0x2663 }, - { 0x0AED, 0x2666 }, - { 0x0AEE, 0x2665 }, - { 0x0AF0, 0x2720 }, - { 0x0AF1, 0x2020 }, - { 0x0AF2, 0x2021 }, - { 0x0AF3, 0x2713 }, - { 0x0AF4, 0x2717 }, - { 0x0AF5, 0x266F }, - { 0x0AF6, 0x266D }, - { 0x0AF7, 0x2642 }, - { 0x0AF8, 0x2640 }, - { 0x0AF9, 0x260E }, - { 0x0AFA, 0x2315 }, - { 0x0AFB, 0x2117 }, - { 0x0AFC, 0x2038 }, - { 0x0AFD, 0x201A }, - { 0x0AFE, 0x201E }, - { 0x0BA3, 0x003C }, - { 0x0BA6, 0x003E }, - { 0x0BA8, 0x2228 }, - { 0x0BA9, 0x2227 }, - { 0x0BC0, 0x00AF }, - { 0x0BC2, 0x22A5 }, - { 0x0BC3, 0x2229 }, - { 0x0BC4, 0x230A }, - { 0x0BC6, 0x005F }, - { 0x0BCA, 0x2218 }, - { 0x0BCC, 0x2395 }, - { 0x0BCE, 0x22A4 }, - { 0x0BCF, 0x25CB }, - { 0x0BD3, 0x2308 }, - { 0x0BD6, 0x222A }, - { 0x0BD8, 0x2283 }, - { 0x0BDA, 0x2282 }, - { 0x0BDC, 0x22A2 }, - { 0x0BFC, 0x22A3 }, - { 0x0CDF, 0x2017 }, - { 0x0CE0, 0x05D0 }, - { 0x0CE1, 0x05D1 }, - { 0x0CE2, 0x05D2 }, - { 0x0CE3, 0x05D3 }, - { 0x0CE4, 0x05D4 }, - { 0x0CE5, 0x05D5 }, - { 0x0CE6, 0x05D6 }, - { 0x0CE7, 0x05D7 }, - { 0x0CE8, 0x05D8 }, - { 0x0CE9, 0x05D9 }, - { 0x0CEA, 0x05DA }, - { 0x0CEB, 0x05DB }, - { 0x0CEC, 0x05DC }, - { 0x0CED, 0x05DD }, - { 0x0CEE, 0x05DE }, - { 0x0CEF, 0x05DF }, - { 0x0CF0, 0x05E0 }, - { 0x0CF1, 0x05E1 }, - { 0x0CF2, 0x05E2 }, - { 0x0CF3, 0x05E3 }, - { 0x0CF4, 0x05E4 }, - { 0x0CF5, 0x05E5 }, - { 0x0CF6, 0x05E6 }, - { 0x0CF7, 0x05E7 }, - { 0x0CF8, 0x05E8 }, - { 0x0CF9, 0x05E9 }, - { 0x0CFA, 0x05EA }, - { 0x0DA1, 0x0E01 }, - { 0x0DA2, 0x0E02 }, - { 0x0DA3, 0x0E03 }, - { 0x0DA4, 0x0E04 }, - { 0x0DA5, 0x0E05 }, - { 0x0DA6, 0x0E06 }, - { 0x0DA7, 0x0E07 }, - { 0x0DA8, 0x0E08 }, - { 0x0DA9, 0x0E09 }, - { 0x0DAA, 0x0E0A }, - { 0x0DAB, 0x0E0B }, - { 0x0DAC, 0x0E0C }, - { 0x0DAD, 0x0E0D }, - { 0x0DAE, 0x0E0E }, - { 0x0DAF, 0x0E0F }, - { 0x0DB0, 0x0E10 }, - { 0x0DB1, 0x0E11 }, - { 0x0DB2, 0x0E12 }, - { 0x0DB3, 0x0E13 }, - { 0x0DB4, 0x0E14 }, - { 0x0DB5, 0x0E15 }, - { 0x0DB6, 0x0E16 }, - { 0x0DB7, 0x0E17 }, - { 0x0DB8, 0x0E18 }, - { 0x0DB9, 0x0E19 }, - { 0x0DBA, 0x0E1A }, - { 0x0DBB, 0x0E1B }, - { 0x0DBC, 0x0E1C }, - { 0x0DBD, 0x0E1D }, - { 0x0DBE, 0x0E1E }, - { 0x0DBF, 0x0E1F }, - { 0x0DC0, 0x0E20 }, - { 0x0DC1, 0x0E21 }, - { 0x0DC2, 0x0E22 }, - { 0x0DC3, 0x0E23 }, - { 0x0DC4, 0x0E24 }, - { 0x0DC5, 0x0E25 }, - { 0x0DC6, 0x0E26 }, - { 0x0DC7, 0x0E27 }, - { 0x0DC8, 0x0E28 }, - { 0x0DC9, 0x0E29 }, - { 0x0DCA, 0x0E2A }, - { 0x0DCB, 0x0E2B }, - { 0x0DCC, 0x0E2C }, - { 0x0DCD, 0x0E2D }, - { 0x0DCE, 0x0E2E }, - { 0x0DCF, 0x0E2F }, - { 0x0DD0, 0x0E30 }, - { 0x0DD1, 0x0E31 }, - { 0x0DD2, 0x0E32 }, - { 0x0DD3, 0x0E33 }, - { 0x0DD4, 0x0E34 }, - { 0x0DD5, 0x0E35 }, - { 0x0DD6, 0x0E36 }, - { 0x0DD7, 0x0E37 }, - { 0x0DD8, 0x0E38 }, - { 0x0DD9, 0x0E39 }, - { 0x0DDA, 0x0E3A }, - { 0x0DDF, 0x0E3F }, - { 0x0DE0, 0x0E40 }, - { 0x0DE1, 0x0E41 }, - { 0x0DE2, 0x0E42 }, - { 0x0DE3, 0x0E43 }, - { 0x0DE4, 0x0E44 }, - { 0x0DE5, 0x0E45 }, - { 0x0DE6, 0x0E46 }, - { 0x0DE7, 0x0E47 }, - { 0x0DE8, 0x0E48 }, - { 0x0DE9, 0x0E49 }, - { 0x0DEA, 0x0E4A }, - { 0x0DEB, 0x0E4B }, - { 0x0DEC, 0x0E4C }, - { 0x0DED, 0x0E4D }, - { 0x0DF0, 0x0E50 }, - { 0x0DF1, 0x0E51 }, - { 0x0DF2, 0x0E52 }, - { 0x0DF3, 0x0E53 }, - { 0x0DF4, 0x0E54 }, - { 0x0DF5, 0x0E55 }, - { 0x0DF6, 0x0E56 }, - { 0x0DF7, 0x0E57 }, - { 0x0DF8, 0x0E58 }, - { 0x0DF9, 0x0E59 }, - { 0x0EA1, 0x3131 }, - { 0x0EA2, 0x3132 }, - { 0x0EA3, 0x3133 }, - { 0x0EA4, 0x3134 }, - { 0x0EA5, 0x3135 }, - { 0x0EA6, 0x3136 }, - { 0x0EA7, 0x3137 }, - { 0x0EA8, 0x3138 }, - { 0x0EA9, 0x3139 }, - { 0x0EAA, 0x313A }, - { 0x0EAB, 0x313B }, - { 0x0EAC, 0x313C }, - { 0x0EAD, 0x313D }, - { 0x0EAE, 0x313E }, - { 0x0EAF, 0x313F }, - { 0x0EB0, 0x3140 }, - { 0x0EB1, 0x3141 }, - { 0x0EB2, 0x3142 }, - { 0x0EB3, 0x3143 }, - { 0x0EB4, 0x3144 }, - { 0x0EB5, 0x3145 }, - { 0x0EB6, 0x3146 }, - { 0x0EB7, 0x3147 }, - { 0x0EB8, 0x3148 }, - { 0x0EB9, 0x3149 }, - { 0x0EBA, 0x314A }, - { 0x0EBB, 0x314B }, - { 0x0EBC, 0x314C }, - { 0x0EBD, 0x314D }, - { 0x0EBE, 0x314E }, - { 0x0EBF, 0x314F }, - { 0x0EC0, 0x3150 }, - { 0x0EC1, 0x3151 }, - { 0x0EC2, 0x3152 }, - { 0x0EC3, 0x3153 }, - { 0x0EC4, 0x3154 }, - { 0x0EC5, 0x3155 }, - { 0x0EC6, 0x3156 }, - { 0x0EC7, 0x3157 }, - { 0x0EC8, 0x3158 }, - { 0x0EC9, 0x3159 }, - { 0x0ECA, 0x315A }, - { 0x0ECB, 0x315B }, - { 0x0ECC, 0x315C }, - { 0x0ECD, 0x315D }, - { 0x0ECE, 0x315E }, - { 0x0ECF, 0x315F }, - { 0x0ED0, 0x3160 }, - { 0x0ED1, 0x3161 }, - { 0x0ED2, 0x3162 }, - { 0x0ED3, 0x3163 }, - { 0x0ED4, 0x11A8 }, - { 0x0ED5, 0x11A9 }, - { 0x0ED6, 0x11AA }, - { 0x0ED7, 0x11AB }, - { 0x0ED8, 0x11AC }, - { 0x0ED9, 0x11AD }, - { 0x0EDA, 0x11AE }, - { 0x0EDB, 0x11AF }, - { 0x0EDC, 0x11B0 }, - { 0x0EDD, 0x11B1 }, - { 0x0EDE, 0x11B2 }, - { 0x0EDF, 0x11B3 }, - { 0x0EE0, 0x11B4 }, - { 0x0EE1, 0x11B5 }, - { 0x0EE2, 0x11B6 }, - { 0x0EE3, 0x11B7 }, - { 0x0EE4, 0x11B8 }, - { 0x0EE5, 0x11B9 }, - { 0x0EE6, 0x11BA }, - { 0x0EE7, 0x11BB }, - { 0x0EE8, 0x11BC }, - { 0x0EE9, 0x11BD }, - { 0x0EEA, 0x11BE }, - { 0x0EEB, 0x11BF }, - { 0x0EEC, 0x11C0 }, - { 0x0EED, 0x11C1 }, - { 0x0EEE, 0x11C2 }, - { 0x0EEF, 0x316D }, - { 0x0EF0, 0x3171 }, - { 0x0EF1, 0x3178 }, - { 0x0EF2, 0x317F }, - { 0x0EF3, 0x3181 }, - { 0x0EF4, 0x3184 }, - { 0x0EF5, 0x3186 }, - { 0x0EF6, 0x318D }, - { 0x0EF7, 0x318E }, - { 0x0EF8, 0x11EB }, - { 0x0EF9, 0x11F0 }, - { 0x0EFA, 0x11F9 }, - { 0x0EFF, 0x20A9 }, - { 0x13A4, 0x20AC }, - { 0x13BC, 0x0152 }, - { 0x13BD, 0x0153 }, - { 0x13BE, 0x0178 }, - { 0x20AC, 0x20AC }, -}; - -unsigned int KeyMappingX11::get_unicode_from_keysym(KeySym p_keysym) { - - /* Latin-1 */ - if (p_keysym >= 0x20 && p_keysym <= 0x7e) - return p_keysym; - if (p_keysym >= 0xa0 && p_keysym <= 0xff) - return p_keysym; - // keypad to latin1 is easy - if (p_keysym >= 0xffaa && p_keysym <= 0xffb9) - return p_keysym - 0xff80; - - /* Unicode (may be present)*/ - - if ((p_keysym & 0xff000000) == 0x01000000) - return p_keysym & 0x00ffffff; - - int middle, low = 0, high = _KEYSYM_MAX - 1; - do { - middle = (high + low) / 2; - if (_xkeysym_to_unicode[middle].keysym == p_keysym) - return _xkeysym_to_unicode[middle].unicode; - if (_xkeysym_to_unicode[middle].keysym <= p_keysym) - low = middle + 1; - else - high = middle - 1; - } while (high >= low); - - return 0; -} - -struct _XTranslateUnicodePairReverse { - - unsigned int unicode; - KeySym keysym; -}; - -enum { - - _UNICODE_MAX = 750 -}; - -static _XTranslateUnicodePairReverse _unicode_to_xkeysym[_UNICODE_MAX] = { - { 0x0ABD, 0x002E }, - { 0x0BA3, 0x003C }, - { 0x0BA6, 0x003E }, - { 0x0BC6, 0x005F }, - { 0x0BC0, 0x00AF }, - { 0x03C0, 0x0100 }, - { 0x03E0, 0x0101 }, - { 0x01C3, 0x0102 }, - { 0x01E3, 0x0103 }, - { 0x01A1, 0x0104 }, - { 0x01B1, 0x0105 }, - { 0x01C6, 0x0106 }, - { 0x01E6, 0x0107 }, - { 0x02C6, 0x0108 }, - { 0x02E6, 0x0109 }, - { 0x02C5, 0x010A }, - { 0x02E5, 0x010B }, - { 0x01C8, 0x010C }, - { 0x01E8, 0x010D }, - { 0x01CF, 0x010E }, - { 0x01EF, 0x010F }, - { 0x01D0, 0x0110 }, - { 0x01F0, 0x0111 }, - { 0x03AA, 0x0112 }, - { 0x03BA, 0x0113 }, - { 0x03CC, 0x0116 }, - { 0x03EC, 0x0117 }, - { 0x01CA, 0x0118 }, - { 0x01EA, 0x0119 }, - { 0x01CC, 0x011A }, - { 0x01EC, 0x011B }, - { 0x02D8, 0x011C }, - { 0x02F8, 0x011D }, - { 0x02AB, 0x011E }, - { 0x02BB, 0x011F }, - { 0x02D5, 0x0120 }, - { 0x02F5, 0x0121 }, - { 0x03AB, 0x0122 }, - { 0x03BB, 0x0123 }, - { 0x02A6, 0x0124 }, - { 0x02B6, 0x0125 }, - { 0x02A1, 0x0126 }, - { 0x02B1, 0x0127 }, - { 0x03A5, 0x0128 }, - { 0x03B5, 0x0129 }, - { 0x03CF, 0x012A }, - { 0x03EF, 0x012B }, - { 0x03C7, 0x012E }, - { 0x03E7, 0x012F }, - { 0x02A9, 0x0130 }, - { 0x02B9, 0x0131 }, - { 0x02AC, 0x0134 }, - { 0x02BC, 0x0135 }, - { 0x03D3, 0x0136 }, - { 0x03F3, 0x0137 }, - { 0x03A2, 0x0138 }, - { 0x01C5, 0x0139 }, - { 0x01E5, 0x013A }, - { 0x03A6, 0x013B }, - { 0x03B6, 0x013C }, - { 0x01A5, 0x013D }, - { 0x01B5, 0x013E }, - { 0x01A3, 0x0141 }, - { 0x01B3, 0x0142 }, - { 0x01D1, 0x0143 }, - { 0x01F1, 0x0144 }, - { 0x03D1, 0x0145 }, - { 0x03F1, 0x0146 }, - { 0x01D2, 0x0147 }, - { 0x01F2, 0x0148 }, - { 0x03BD, 0x014A }, - { 0x03BF, 0x014B }, - { 0x03D2, 0x014C }, - { 0x03F2, 0x014D }, - { 0x01D5, 0x0150 }, - { 0x01F5, 0x0151 }, - { 0x13BC, 0x0152 }, - { 0x13BD, 0x0153 }, - { 0x01C0, 0x0154 }, - { 0x01E0, 0x0155 }, - { 0x03A3, 0x0156 }, - { 0x03B3, 0x0157 }, - { 0x01D8, 0x0158 }, - { 0x01F8, 0x0159 }, - { 0x01A6, 0x015A }, - { 0x01B6, 0x015B }, - { 0x02DE, 0x015C }, - { 0x02FE, 0x015D }, - { 0x01AA, 0x015E }, - { 0x01BA, 0x015F }, - { 0x01A9, 0x0160 }, - { 0x01B9, 0x0161 }, - { 0x01DE, 0x0162 }, - { 0x01FE, 0x0163 }, - { 0x01AB, 0x0164 }, - { 0x01BB, 0x0165 }, - { 0x03AC, 0x0166 }, - { 0x03BC, 0x0167 }, - { 0x03DD, 0x0168 }, - { 0x03FD, 0x0169 }, - { 0x03DE, 0x016A }, - { 0x03FE, 0x016B }, - { 0x02DD, 0x016C }, - { 0x02FD, 0x016D }, - { 0x01D9, 0x016E }, - { 0x01F9, 0x016F }, - { 0x01DB, 0x0170 }, - { 0x01FB, 0x0171 }, - { 0x03D9, 0x0172 }, - { 0x03F9, 0x0173 }, - { 0x13BE, 0x0178 }, - { 0x01AC, 0x0179 }, - { 0x01BC, 0x017A }, - { 0x01AF, 0x017B }, - { 0x01BF, 0x017C }, - { 0x01AE, 0x017D }, - { 0x01BE, 0x017E }, - { 0x08F6, 0x0192 }, - { 0x01B7, 0x02C7 }, - { 0x01A2, 0x02D8 }, - { 0x01FF, 0x02D9 }, - { 0x01B2, 0x02DB }, - { 0x01BD, 0x02DD }, - { 0x07AE, 0x0385 }, - { 0x07A1, 0x0386 }, - { 0x07A2, 0x0388 }, - { 0x07A3, 0x0389 }, - { 0x07A4, 0x038A }, - { 0x07A7, 0x038C }, - { 0x07A8, 0x038E }, - { 0x07AB, 0x038F }, - { 0x07B6, 0x0390 }, - { 0x07C1, 0x0391 }, - { 0x07C2, 0x0392 }, - { 0x07C3, 0x0393 }, - { 0x07C4, 0x0394 }, - { 0x07C5, 0x0395 }, - { 0x07C6, 0x0396 }, - { 0x07C7, 0x0397 }, - { 0x07C8, 0x0398 }, - { 0x07C9, 0x0399 }, - { 0x07CA, 0x039A }, - { 0x07CB, 0x039B }, - { 0x07CC, 0x039C }, - { 0x07CD, 0x039D }, - { 0x07CE, 0x039E }, - { 0x07CF, 0x039F }, - { 0x07D0, 0x03A0 }, - { 0x07D1, 0x03A1 }, - { 0x07D2, 0x03A3 }, - { 0x07D4, 0x03A4 }, - { 0x07D5, 0x03A5 }, - { 0x07D6, 0x03A6 }, - { 0x07D7, 0x03A7 }, - { 0x07D8, 0x03A8 }, - { 0x07D9, 0x03A9 }, - { 0x07A5, 0x03AA }, - { 0x07A9, 0x03AB }, - { 0x07B1, 0x03AC }, - { 0x07B2, 0x03AD }, - { 0x07B3, 0x03AE }, - { 0x07B4, 0x03AF }, - { 0x07BA, 0x03B0 }, - { 0x07E1, 0x03B1 }, - { 0x07E2, 0x03B2 }, - { 0x07E3, 0x03B3 }, - { 0x07E4, 0x03B4 }, - { 0x07E5, 0x03B5 }, - { 0x07E6, 0x03B6 }, - { 0x07E7, 0x03B7 }, - { 0x07E8, 0x03B8 }, - { 0x07E9, 0x03B9 }, - { 0x07EA, 0x03BA }, - { 0x07EB, 0x03BB }, - { 0x07EC, 0x03BC }, - { 0x07ED, 0x03BD }, - { 0x07EE, 0x03BE }, - { 0x07EF, 0x03BF }, - { 0x07F0, 0x03C0 }, - { 0x07F1, 0x03C1 }, - { 0x07F3, 0x03C2 }, - { 0x07F2, 0x03C3 }, - { 0x07F4, 0x03C4 }, - { 0x07F5, 0x03C5 }, - { 0x07F6, 0x03C6 }, - { 0x07F7, 0x03C7 }, - { 0x07F8, 0x03C8 }, - { 0x07F9, 0x03C9 }, - { 0x07B5, 0x03CA }, - { 0x07B9, 0x03CB }, - { 0x07B7, 0x03CC }, - { 0x07B8, 0x03CD }, - { 0x07BB, 0x03CE }, - { 0x06B3, 0x0401 }, - { 0x06B1, 0x0402 }, - { 0x06B2, 0x0403 }, - { 0x06B4, 0x0404 }, - { 0x06B5, 0x0405 }, - { 0x06B6, 0x0406 }, - { 0x06B7, 0x0407 }, - { 0x06B8, 0x0408 }, - { 0x06B9, 0x0409 }, - { 0x06BA, 0x040A }, - { 0x06BB, 0x040B }, - { 0x06BC, 0x040C }, - { 0x06BE, 0x040E }, - { 0x06BF, 0x040F }, - { 0x06E1, 0x0410 }, - { 0x06E2, 0x0411 }, - { 0x06F7, 0x0412 }, - { 0x06E7, 0x0413 }, - { 0x06E4, 0x0414 }, - { 0x06E5, 0x0415 }, - { 0x06F6, 0x0416 }, - { 0x06FA, 0x0417 }, - { 0x06E9, 0x0418 }, - { 0x06EA, 0x0419 }, - { 0x06EB, 0x041A }, - { 0x06EC, 0x041B }, - { 0x06ED, 0x041C }, - { 0x06EE, 0x041D }, - { 0x06EF, 0x041E }, - { 0x06F0, 0x041F }, - { 0x06F2, 0x0420 }, - { 0x06F3, 0x0421 }, - { 0x06F4, 0x0422 }, - { 0x06F5, 0x0423 }, - { 0x06E6, 0x0424 }, - { 0x06E8, 0x0425 }, - { 0x06E3, 0x0426 }, - { 0x06FE, 0x0427 }, - { 0x06FB, 0x0428 }, - { 0x06FD, 0x0429 }, - { 0x06FF, 0x042A }, - { 0x06F9, 0x042B }, - { 0x06F8, 0x042C }, - { 0x06FC, 0x042D }, - { 0x06E0, 0x042E }, - { 0x06F1, 0x042F }, - { 0x06C1, 0x0430 }, - { 0x06C2, 0x0431 }, - { 0x06D7, 0x0432 }, - { 0x06C7, 0x0433 }, - { 0x06C4, 0x0434 }, - { 0x06C5, 0x0435 }, - { 0x06D6, 0x0436 }, - { 0x06DA, 0x0437 }, - { 0x06C9, 0x0438 }, - { 0x06CA, 0x0439 }, - { 0x06CB, 0x043A }, - { 0x06CC, 0x043B }, - { 0x06CD, 0x043C }, - { 0x06CE, 0x043D }, - { 0x06CF, 0x043E }, - { 0x06D0, 0x043F }, - { 0x06D2, 0x0440 }, - { 0x06D3, 0x0441 }, - { 0x06D4, 0x0442 }, - { 0x06D5, 0x0443 }, - { 0x06C6, 0x0444 }, - { 0x06C8, 0x0445 }, - { 0x06C3, 0x0446 }, - { 0x06DE, 0x0447 }, - { 0x06DB, 0x0448 }, - { 0x06DD, 0x0449 }, - { 0x06DF, 0x044A }, - { 0x06D9, 0x044B }, - { 0x06D8, 0x044C }, - { 0x06DC, 0x044D }, - { 0x06C0, 0x044E }, - { 0x06D1, 0x044F }, - { 0x06A3, 0x0451 }, - { 0x06A1, 0x0452 }, - { 0x06A2, 0x0453 }, - { 0x06A4, 0x0454 }, - { 0x06A5, 0x0455 }, - { 0x06A6, 0x0456 }, - { 0x06A7, 0x0457 }, - { 0x06A8, 0x0458 }, - { 0x06A9, 0x0459 }, - { 0x06AA, 0x045A }, - { 0x06AB, 0x045B }, - { 0x06AC, 0x045C }, - { 0x06AE, 0x045E }, - { 0x06AF, 0x045F }, - { 0x0CE0, 0x05D0 }, - { 0x0CE1, 0x05D1 }, - { 0x0CE2, 0x05D2 }, - { 0x0CE3, 0x05D3 }, - { 0x0CE4, 0x05D4 }, - { 0x0CE5, 0x05D5 }, - { 0x0CE6, 0x05D6 }, - { 0x0CE7, 0x05D7 }, - { 0x0CE8, 0x05D8 }, - { 0x0CE9, 0x05D9 }, - { 0x0CEA, 0x05DA }, - { 0x0CEB, 0x05DB }, - { 0x0CEC, 0x05DC }, - { 0x0CED, 0x05DD }, - { 0x0CEE, 0x05DE }, - { 0x0CEF, 0x05DF }, - { 0x0CF0, 0x05E0 }, - { 0x0CF1, 0x05E1 }, - { 0x0CF2, 0x05E2 }, - { 0x0CF3, 0x05E3 }, - { 0x0CF4, 0x05E4 }, - { 0x0CF5, 0x05E5 }, - { 0x0CF6, 0x05E6 }, - { 0x0CF7, 0x05E7 }, - { 0x0CF8, 0x05E8 }, - { 0x0CF9, 0x05E9 }, - { 0x0CFA, 0x05EA }, - { 0x05AC, 0x060C }, - { 0x05BB, 0x061B }, - { 0x05BF, 0x061F }, - { 0x05C1, 0x0621 }, - { 0x05C2, 0x0622 }, - { 0x05C3, 0x0623 }, - { 0x05C4, 0x0624 }, - { 0x05C5, 0x0625 }, - { 0x05C6, 0x0626 }, - { 0x05C7, 0x0627 }, - { 0x05C8, 0x0628 }, - { 0x05C9, 0x0629 }, - { 0x05CA, 0x062A }, - { 0x05CB, 0x062B }, - { 0x05CC, 0x062C }, - { 0x05CD, 0x062D }, - { 0x05CE, 0x062E }, - { 0x05CF, 0x062F }, - { 0x05D0, 0x0630 }, - { 0x05D1, 0x0631 }, - { 0x05D2, 0x0632 }, - { 0x05D3, 0x0633 }, - { 0x05D4, 0x0634 }, - { 0x05D5, 0x0635 }, - { 0x05D6, 0x0636 }, - { 0x05D7, 0x0637 }, - { 0x05D8, 0x0638 }, - { 0x05D9, 0x0639 }, - { 0x05DA, 0x063A }, - { 0x05E0, 0x0640 }, - { 0x05E1, 0x0641 }, - { 0x05E2, 0x0642 }, - { 0x05E3, 0x0643 }, - { 0x05E4, 0x0644 }, - { 0x05E5, 0x0645 }, - { 0x05E6, 0x0646 }, - { 0x05E7, 0x0647 }, - { 0x05E8, 0x0648 }, - { 0x05E9, 0x0649 }, - { 0x05EA, 0x064A }, - { 0x05EB, 0x064B }, - { 0x05EC, 0x064C }, - { 0x05ED, 0x064D }, - { 0x05EE, 0x064E }, - { 0x05EF, 0x064F }, - { 0x05F0, 0x0650 }, - { 0x05F1, 0x0651 }, - { 0x05F2, 0x0652 }, - { 0x0DA1, 0x0E01 }, - { 0x0DA2, 0x0E02 }, - { 0x0DA3, 0x0E03 }, - { 0x0DA4, 0x0E04 }, - { 0x0DA5, 0x0E05 }, - { 0x0DA6, 0x0E06 }, - { 0x0DA7, 0x0E07 }, - { 0x0DA8, 0x0E08 }, - { 0x0DA9, 0x0E09 }, - { 0x0DAA, 0x0E0A }, - { 0x0DAB, 0x0E0B }, - { 0x0DAC, 0x0E0C }, - { 0x0DAD, 0x0E0D }, - { 0x0DAE, 0x0E0E }, - { 0x0DAF, 0x0E0F }, - { 0x0DB0, 0x0E10 }, - { 0x0DB1, 0x0E11 }, - { 0x0DB2, 0x0E12 }, - { 0x0DB3, 0x0E13 }, - { 0x0DB4, 0x0E14 }, - { 0x0DB5, 0x0E15 }, - { 0x0DB6, 0x0E16 }, - { 0x0DB7, 0x0E17 }, - { 0x0DB8, 0x0E18 }, - { 0x0DB9, 0x0E19 }, - { 0x0DBA, 0x0E1A }, - { 0x0DBB, 0x0E1B }, - { 0x0DBC, 0x0E1C }, - { 0x0DBD, 0x0E1D }, - { 0x0DBE, 0x0E1E }, - { 0x0DBF, 0x0E1F }, - { 0x0DC0, 0x0E20 }, - { 0x0DC1, 0x0E21 }, - { 0x0DC2, 0x0E22 }, - { 0x0DC3, 0x0E23 }, - { 0x0DC4, 0x0E24 }, - { 0x0DC5, 0x0E25 }, - { 0x0DC6, 0x0E26 }, - { 0x0DC7, 0x0E27 }, - { 0x0DC8, 0x0E28 }, - { 0x0DC9, 0x0E29 }, - { 0x0DCA, 0x0E2A }, - { 0x0DCB, 0x0E2B }, - { 0x0DCC, 0x0E2C }, - { 0x0DCD, 0x0E2D }, - { 0x0DCE, 0x0E2E }, - { 0x0DCF, 0x0E2F }, - { 0x0DD0, 0x0E30 }, - { 0x0DD1, 0x0E31 }, - { 0x0DD2, 0x0E32 }, - { 0x0DD3, 0x0E33 }, - { 0x0DD4, 0x0E34 }, - { 0x0DD5, 0x0E35 }, - { 0x0DD6, 0x0E36 }, - { 0x0DD7, 0x0E37 }, - { 0x0DD8, 0x0E38 }, - { 0x0DD9, 0x0E39 }, - { 0x0DDA, 0x0E3A }, - { 0x0DDF, 0x0E3F }, - { 0x0DE0, 0x0E40 }, - { 0x0DE1, 0x0E41 }, - { 0x0DE2, 0x0E42 }, - { 0x0DE3, 0x0E43 }, - { 0x0DE4, 0x0E44 }, - { 0x0DE5, 0x0E45 }, - { 0x0DE6, 0x0E46 }, - { 0x0DE7, 0x0E47 }, - { 0x0DE8, 0x0E48 }, - { 0x0DE9, 0x0E49 }, - { 0x0DEA, 0x0E4A }, - { 0x0DEB, 0x0E4B }, - { 0x0DEC, 0x0E4C }, - { 0x0DED, 0x0E4D }, - { 0x0DF0, 0x0E50 }, - { 0x0DF1, 0x0E51 }, - { 0x0DF2, 0x0E52 }, - { 0x0DF3, 0x0E53 }, - { 0x0DF4, 0x0E54 }, - { 0x0DF5, 0x0E55 }, - { 0x0DF6, 0x0E56 }, - { 0x0DF7, 0x0E57 }, - { 0x0DF8, 0x0E58 }, - { 0x0DF9, 0x0E59 }, - { 0x0ED4, 0x11A8 }, - { 0x0ED5, 0x11A9 }, - { 0x0ED6, 0x11AA }, - { 0x0ED7, 0x11AB }, - { 0x0ED8, 0x11AC }, - { 0x0ED9, 0x11AD }, - { 0x0EDA, 0x11AE }, - { 0x0EDB, 0x11AF }, - { 0x0EDC, 0x11B0 }, - { 0x0EDD, 0x11B1 }, - { 0x0EDE, 0x11B2 }, - { 0x0EDF, 0x11B3 }, - { 0x0EE0, 0x11B4 }, - { 0x0EE1, 0x11B5 }, - { 0x0EE2, 0x11B6 }, - { 0x0EE3, 0x11B7 }, - { 0x0EE4, 0x11B8 }, - { 0x0EE5, 0x11B9 }, - { 0x0EE6, 0x11BA }, - { 0x0EE7, 0x11BB }, - { 0x0EE8, 0x11BC }, - { 0x0EE9, 0x11BD }, - { 0x0EEA, 0x11BE }, - { 0x0EEB, 0x11BF }, - { 0x0EEC, 0x11C0 }, - { 0x0EED, 0x11C1 }, - { 0x0EEE, 0x11C2 }, - { 0x0EF8, 0x11EB }, - { 0x0EFA, 0x11F9 }, - { 0x0AA2, 0x2002 }, - { 0x0AA1, 0x2003 }, - { 0x0AA3, 0x2004 }, - { 0x0AA4, 0x2005 }, - { 0x0AA5, 0x2007 }, - { 0x0AA6, 0x2008 }, - { 0x0AA7, 0x2009 }, - { 0x0AA8, 0x200A }, - { 0x0ABB, 0x2012 }, - { 0x0AAA, 0x2013 }, - { 0x0AA9, 0x2014 }, - { 0x07AF, 0x2015 }, - { 0x0CDF, 0x2017 }, - { 0x0AD0, 0x2018 }, - { 0x0AD1, 0x2019 }, - { 0x0AFD, 0x201A }, - { 0x0AD2, 0x201C }, - { 0x0AD3, 0x201D }, - { 0x0AFE, 0x201E }, - { 0x0AF1, 0x2020 }, - { 0x0AF2, 0x2021 }, - { 0x0AE6, 0x2022 }, - { 0x0AAE, 0x2026 }, - { 0x0AD6, 0x2032 }, - { 0x0AD7, 0x2033 }, - { 0x0AFC, 0x2038 }, - { 0x047E, 0x203E }, - { 0x20A0, 0x20A0 }, - { 0x20A1, 0x20A1 }, - { 0x20A2, 0x20A2 }, - { 0x20A3, 0x20A3 }, - { 0x20A4, 0x20A4 }, - { 0x20A5, 0x20A5 }, - { 0x20A6, 0x20A6 }, - { 0x20A7, 0x20A7 }, - { 0x20A8, 0x20A8 }, - { 0x0EFF, 0x20A9 }, - { 0x20A9, 0x20A9 }, - { 0x20AA, 0x20AA }, - { 0x20AB, 0x20AB }, - { 0x20AC, 0x20AC }, - { 0x0AB8, 0x2105 }, - { 0x06B0, 0x2116 }, - { 0x0AFB, 0x2117 }, - { 0x0AD4, 0x211E }, - { 0x0AC9, 0x2122 }, - { 0x0AB0, 0x2153 }, - { 0x0AB1, 0x2154 }, - { 0x0AB2, 0x2155 }, - { 0x0AB3, 0x2156 }, - { 0x0AB4, 0x2157 }, - { 0x0AB5, 0x2158 }, - { 0x0AB6, 0x2159 }, - { 0x0AB7, 0x215A }, - { 0x0AC3, 0x215B }, - { 0x0AC4, 0x215C }, - { 0x0AC5, 0x215D }, - { 0x0AC6, 0x215E }, - { 0x08FB, 0x2190 }, - { 0x08FC, 0x2191 }, - { 0x08FD, 0x2192 }, - { 0x08FE, 0x2193 }, - { 0x08CE, 0x21D2 }, - { 0x08CD, 0x21D4 }, - { 0x08EF, 0x2202 }, - { 0x08C5, 0x2207 }, - { 0x0BCA, 0x2218 }, - { 0x08D6, 0x221A }, - { 0x08C1, 0x221D }, - { 0x08C2, 0x221E }, - { 0x08DE, 0x2227 }, - { 0x0BA9, 0x2227 }, - { 0x08DF, 0x2228 }, - { 0x0BA8, 0x2228 }, - { 0x08DC, 0x2229 }, - { 0x0BC3, 0x2229 }, - { 0x08DD, 0x222A }, - { 0x0BD6, 0x222A }, - { 0x08BF, 0x222B }, - { 0x08C0, 0x2234 }, - { 0x08C8, 0x2245 }, - { 0x08BD, 0x2260 }, - { 0x08CF, 0x2261 }, - { 0x08BC, 0x2264 }, - { 0x08BE, 0x2265 }, - { 0x08DA, 0x2282 }, - { 0x0BDA, 0x2282 }, - { 0x08DB, 0x2283 }, - { 0x0BD8, 0x2283 }, - { 0x0BFC, 0x22A2 }, - { 0x0BDC, 0x22A3 }, - { 0x0BC2, 0x22A4 }, - { 0x0BCE, 0x22A5 }, - { 0x0BD3, 0x2308 }, - { 0x0BC4, 0x230A }, - { 0x0AFA, 0x2315 }, - { 0x08A4, 0x2320 }, - { 0x08A5, 0x2321 }, - { 0x0ABC, 0x2329 }, - { 0x0ABE, 0x232A }, - { 0x0BCC, 0x2395 }, - { 0x09E2, 0x2409 }, - { 0x09E5, 0x240A }, - { 0x09E9, 0x240B }, - { 0x09E3, 0x240C }, - { 0x09E4, 0x240D }, - { 0x09DF, 0x2422 }, - { 0x09E8, 0x2424 }, - { 0x09F1, 0x2500 }, - { 0x08A6, 0x2502 }, - { 0x09F8, 0x2502 }, - { 0x09EC, 0x250C }, - { 0x09EB, 0x2510 }, - { 0x09ED, 0x2514 }, - { 0x09EA, 0x2518 }, - { 0x09F4, 0x251C }, - { 0x09F5, 0x2524 }, - { 0x09F7, 0x252C }, - { 0x09F6, 0x2534 }, - { 0x09EE, 0x253C }, - { 0x09E1, 0x2592 }, - { 0x0ADF, 0x25A0 }, - { 0x0ACF, 0x25A1 }, - { 0x0AE7, 0x25AA }, - { 0x0AE1, 0x25AB }, - { 0x0ADB, 0x25AC }, - { 0x0AE2, 0x25AD }, - { 0x0AE8, 0x25B2 }, - { 0x0AE3, 0x25B3 }, - { 0x0ADD, 0x25B6 }, - { 0x0ACD, 0x25B7 }, - { 0x0AE9, 0x25BC }, - { 0x0AE4, 0x25BD }, - { 0x0ADC, 0x25C0 }, - { 0x0ACC, 0x25C1 }, - { 0x09E0, 0x25C6 }, - { 0x0ACE, 0x25CB }, - { 0x0BCF, 0x25CB }, - { 0x0ADE, 0x25CF }, - { 0x0AE0, 0x25E6 }, - { 0x0AE5, 0x2606 }, - { 0x0AF9, 0x260E }, - { 0x0ACA, 0x2613 }, - { 0x0AEA, 0x261C }, - { 0x0AEB, 0x261E }, - { 0x0AF8, 0x2640 }, - { 0x0AF7, 0x2642 }, - { 0x0AEC, 0x2663 }, - { 0x0AEE, 0x2665 }, - { 0x0AED, 0x2666 }, - { 0x0AF6, 0x266D }, - { 0x0AF5, 0x266F }, - { 0x0AF3, 0x2713 }, - { 0x0AF4, 0x2717 }, - { 0x0AD9, 0x271D }, - { 0x0AF0, 0x2720 }, - { 0x04A4, 0x3001 }, - { 0x04A1, 0x3002 }, - { 0x04A2, 0x300C }, - { 0x04A3, 0x300D }, - { 0x04DE, 0x309B }, - { 0x04DF, 0x309C }, - { 0x04A7, 0x30A1 }, - { 0x04B1, 0x30A2 }, - { 0x04A8, 0x30A3 }, - { 0x04B2, 0x30A4 }, - { 0x04A9, 0x30A5 }, - { 0x04B3, 0x30A6 }, - { 0x04AA, 0x30A7 }, - { 0x04B4, 0x30A8 }, - { 0x04AB, 0x30A9 }, - { 0x04B5, 0x30AA }, - { 0x04B6, 0x30AB }, - { 0x04B7, 0x30AD }, - { 0x04B8, 0x30AF }, - { 0x04B9, 0x30B1 }, - { 0x04BA, 0x30B3 }, - { 0x04BB, 0x30B5 }, - { 0x04BC, 0x30B7 }, - { 0x04BD, 0x30B9 }, - { 0x04BE, 0x30BB }, - { 0x04BF, 0x30BD }, - { 0x04C0, 0x30BF }, - { 0x04C1, 0x30C1 }, - { 0x04AF, 0x30C3 }, - { 0x04C2, 0x30C4 }, - { 0x04C3, 0x30C6 }, - { 0x04C4, 0x30C8 }, - { 0x04C5, 0x30CA }, - { 0x04C6, 0x30CB }, - { 0x04C7, 0x30CC }, - { 0x04C8, 0x30CD }, - { 0x04C9, 0x30CE }, - { 0x04CA, 0x30CF }, - { 0x04CB, 0x30D2 }, - { 0x04CC, 0x30D5 }, - { 0x04CD, 0x30D8 }, - { 0x04CE, 0x30DB }, - { 0x04CF, 0x30DE }, - { 0x04D0, 0x30DF }, - { 0x04D1, 0x30E0 }, - { 0x04D2, 0x30E1 }, - { 0x04D3, 0x30E2 }, - { 0x04AC, 0x30E3 }, - { 0x04D4, 0x30E4 }, - { 0x04AD, 0x30E5 }, - { 0x04D5, 0x30E6 }, - { 0x04AE, 0x30E7 }, - { 0x04D6, 0x30E8 }, - { 0x04D7, 0x30E9 }, - { 0x04D8, 0x30EA }, - { 0x04D9, 0x30EB }, - { 0x04DA, 0x30EC }, - { 0x04DB, 0x30ED }, - { 0x04DC, 0x30EF }, - { 0x04A6, 0x30F2 }, - { 0x04DD, 0x30F3 }, - { 0x04A5, 0x30FB }, - { 0x04B0, 0x30FC }, - { 0x0EA1, 0x3131 }, - { 0x0EA2, 0x3132 }, - { 0x0EA3, 0x3133 }, - { 0x0EA4, 0x3134 }, - { 0x0EA5, 0x3135 }, - { 0x0EA6, 0x3136 }, - { 0x0EA7, 0x3137 }, - { 0x0EA8, 0x3138 }, - { 0x0EA9, 0x3139 }, - { 0x0EAA, 0x313A }, - { 0x0EAB, 0x313B }, - { 0x0EAC, 0x313C }, - { 0x0EAD, 0x313D }, - { 0x0EAE, 0x313E }, - { 0x0EAF, 0x313F }, - { 0x0EB0, 0x3140 }, - { 0x0EB1, 0x3141 }, - { 0x0EB2, 0x3142 }, - { 0x0EB3, 0x3143 }, - { 0x0EB4, 0x3144 }, - { 0x0EB5, 0x3145 }, - { 0x0EB6, 0x3146 }, - { 0x0EB7, 0x3147 }, - { 0x0EB8, 0x3148 }, - { 0x0EB9, 0x3149 }, - { 0x0EBA, 0x314A }, - { 0x0EBB, 0x314B }, - { 0x0EBC, 0x314C }, - { 0x0EBD, 0x314D }, - { 0x0EBE, 0x314E }, - { 0x0EBF, 0x314F }, - { 0x0EC0, 0x3150 }, - { 0x0EC1, 0x3151 }, - { 0x0EC2, 0x3152 }, - { 0x0EC3, 0x3153 }, - { 0x0EC4, 0x3154 }, - { 0x0EC5, 0x3155 }, - { 0x0EC6, 0x3156 }, - { 0x0EC7, 0x3157 }, - { 0x0EC8, 0x3158 }, - { 0x0EC9, 0x3159 }, - { 0x0ECA, 0x315A }, - { 0x0ECB, 0x315B }, - { 0x0ECC, 0x315C }, - { 0x0ECD, 0x315D }, - { 0x0ECE, 0x315E }, - { 0x0ECF, 0x315F }, - { 0x0ED0, 0x3160 }, - { 0x0ED1, 0x3161 }, - { 0x0ED2, 0x3162 }, - { 0x0ED3, 0x3163 }, - { 0x0EEF, 0x316D }, - { 0x0EF0, 0x3171 }, - { 0x0EF1, 0x3178 }, - { 0x0EF2, 0x317F }, - { 0x0EF4, 0x3184 }, - { 0x0EF5, 0x3186 }, - { 0x0EF6, 0x318D }, - { 0x0EF7, 0x318E } -}; - -KeySym KeyMappingX11::get_keysym_from_unicode(unsigned int p_unicode) { - - /* Latin 1 */ - - if (p_unicode >= 0x20 && p_unicode <= 0x7e) - return p_unicode; - - if (p_unicode >= 0xa0 && p_unicode <= 0xff) - return p_unicode; - - int middle, low = 0, high = _UNICODE_MAX - 1; - do { - middle = (high + low) / 2; - if (_unicode_to_xkeysym[middle].keysym == p_unicode) - return _unicode_to_xkeysym[middle].keysym; - if (_unicode_to_xkeysym[middle].keysym <= p_unicode) - low = middle + 1; - else - high = middle - 1; - } while (high >= low); - - // if not found, let's hope X understands it as unicode - return p_unicode | 0x01000000; -} diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h deleted file mode 100644 index 10db43bcc4..0000000000 --- a/platform/x11/key_mapping_x11.h +++ /dev/null @@ -1,54 +0,0 @@ -/*************************************************************************/ -/* key_mapping_x11.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef KEY_MAPPING_X11_H -#define KEY_MAPPING_X11_H - -#include -#include -#define XK_MISCELLANY -#define XK_LATIN1 -#define XK_XKB_KEYS -#include - -#include "core/os/keyboard.h" - -class KeyMappingX11 { - KeyMappingX11(){}; - -public: - static unsigned int get_keycode(KeySym p_keysym); - static unsigned int get_scancode(unsigned int p_code); - static KeySym get_keysym(unsigned int p_code); - static unsigned int get_unicode_from_keysym(KeySym p_keysym); - static KeySym get_keysym_from_unicode(unsigned int p_unicode); -}; - -#endif diff --git a/platform/x11/logo.png b/platform/x11/logo.png deleted file mode 100644 index 078654b757..0000000000 Binary files a/platform/x11/logo.png and /dev/null differ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp deleted file mode 100644 index 8b92af9dda..0000000000 --- a/platform/x11/os_x11.cpp +++ /dev/null @@ -1,3568 +0,0 @@ -/*************************************************************************/ -/* os_x11.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "os_x11.h" -#include "detect_prime.h" - -#include "core/os/dir_access.h" -#include "core/print_string.h" -#include "errno.h" -#include "key_mapping_x11.h" - -#if defined(OPENGL_ENABLED) -#include "drivers/gles2/rasterizer_gles2.h" -#endif - -#if defined(VULKAN_ENABLED) -#include "servers/visual/rasterizer_rd/rasterizer_rd.h" -#endif - -#include "servers/visual/visual_server_raster.h" -#include "servers/visual/visual_server_wrap_mt.h" - -#ifdef HAVE_MNTENT -#include -#endif - -#include -#include -#include - -#include "X11/Xutil.h" - -#include "X11/Xatom.h" -#include "X11/extensions/Xinerama.h" -// ICCCM -#define WM_NormalState 1L // window normal state -#define WM_IconicState 3L // window minimized -// EWMH -#define _NET_WM_STATE_REMOVE 0L // remove/unset property -#define _NET_WM_STATE_ADD 1L // add/set property -#define _NET_WM_STATE_TOGGLE 2L // toggle property - -#include "main/main.h" - -#include -#include -#include -#include -#include - -//stupid linux.h -#ifdef KEY_TAB -#undef KEY_TAB -#endif - -#include - -#undef CursorShape - -#include - -// 2.2 is the first release with multitouch -#define XINPUT_CLIENT_VERSION_MAJOR 2 -#define XINPUT_CLIENT_VERSION_MINOR 2 - -#define VALUATOR_ABSX 0 -#define VALUATOR_ABSY 1 -#define VALUATOR_PRESSURE 2 -#define VALUATOR_TILTX 3 -#define VALUATOR_TILTY 4 - -static const double abs_resolution_mult = 10000.0; -static const double abs_resolution_range_mult = 10.0; - -void OS_X11::initialize_core() { - - crash_handler.initialize(); - - OS_Unix::initialize_core(); -} - -int OS_X11::get_current_video_driver() const { - return video_driver_index; -} - -Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - - long im_event_mask = 0; - last_button_state = 0; - - xmbstring = NULL; - x11_window = 0; - last_click_ms = 0; - last_click_button_index = -1; - last_click_pos = Point2(-100, -100); - args = OS::get_singleton()->get_cmdline_args(); - current_videomode = p_desired; - main_loop = NULL; - last_timestamp = 0; - last_mouse_pos_valid = false; - last_keyrelease_time = 0; - xdnd_version = 0; - - if (get_render_thread_mode() == RENDER_SEPARATE_THREAD) { - XInitThreads(); - } - - /** XLIB INITIALIZATION **/ - x11_display = XOpenDisplay(NULL); - - if (!x11_display) { - ERR_PRINT("X11 Display is not available"); - return ERR_UNAVAILABLE; - } - - char *modifiers = NULL; - Bool xkb_dar = False; - XAutoRepeatOn(x11_display); - xkb_dar = XkbSetDetectableAutoRepeat(x11_display, True, NULL); - - // Try to support IME if detectable auto-repeat is supported - if (xkb_dar == True) { - -#ifdef X_HAVE_UTF8_STRING - // Xutf8LookupString will be used later instead of XmbLookupString before - // the multibyte sequences can be converted to unicode string. - modifiers = XSetLocaleModifiers(""); -#endif - } - - if (modifiers == NULL) { - if (is_stdout_verbose()) { - WARN_PRINT("IME is disabled"); - } - XSetLocaleModifiers("@im=none"); - WARN_PRINT("Error setting locale modifiers"); - } - - const char *err; - xrr_get_monitors = NULL; - xrr_free_monitors = NULL; - int xrandr_major = 0; - int xrandr_minor = 0; - int event_base, error_base; - xrandr_ext_ok = XRRQueryExtension(x11_display, &event_base, &error_base); - xrandr_handle = dlopen("libXrandr.so.2", RTLD_LAZY); - if (!xrandr_handle) { - err = dlerror(); - fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err); - } else { - XRRQueryVersion(x11_display, &xrandr_major, &xrandr_minor); - if (((xrandr_major << 8) | xrandr_minor) >= 0x0105) { - xrr_get_monitors = (xrr_get_monitors_t)dlsym(xrandr_handle, "XRRGetMonitors"); - if (!xrr_get_monitors) { - err = dlerror(); - fprintf(stderr, "could not find symbol XRRGetMonitors\nError: %s\n", err); - } else { - xrr_free_monitors = (xrr_free_monitors_t)dlsym(xrandr_handle, "XRRFreeMonitors"); - if (!xrr_free_monitors) { - err = dlerror(); - fprintf(stderr, "could not find XRRFreeMonitors\nError: %s\n", err); - xrr_get_monitors = NULL; - } - } - } - } - - if (!refresh_device_info()) { - OS::get_singleton()->alert("Your system does not support XInput 2.\n" - "Please upgrade your distribution.", - "Unable to initialize XInput"); - return ERR_UNAVAILABLE; - } - - xim = XOpenIM(x11_display, NULL, NULL, NULL); - - if (xim == NULL) { - WARN_PRINT("XOpenIM failed"); - xim_style = 0L; - } else { - ::XIMCallback im_destroy_callback; - im_destroy_callback.client_data = (::XPointer)(this); - im_destroy_callback.callback = (::XIMProc)(xim_destroy_callback); - if (XSetIMValues(xim, XNDestroyCallback, &im_destroy_callback, - NULL) != NULL) { - WARN_PRINT("Error setting XIM destroy callback"); - } - - ::XIMStyles *xim_styles = NULL; - xim_style = 0L; - char *imvalret = XGetIMValues(xim, XNQueryInputStyle, &xim_styles, NULL); - if (imvalret != NULL || xim_styles == NULL) { - fprintf(stderr, "Input method doesn't support any styles\n"); - } - - if (xim_styles) { - xim_style = 0L; - for (int i = 0; i < xim_styles->count_styles; i++) { - - if (xim_styles->supported_styles[i] == - (XIMPreeditNothing | XIMStatusNothing)) { - - xim_style = xim_styles->supported_styles[i]; - break; - } - } - - XFree(xim_styles); - } - XFree(imvalret); - } - - //!!!!!!!!!!!!!!!!!!!!!!!!!! - //TODO - do Vulkan and GLES2 support checks, driver selection and fallback - video_driver_index = p_video_driver; -#ifndef _MSC_VER -#warning Forcing vulkan video driver because OpenGL not implemented yet -#endif - video_driver_index = VIDEO_DRIVER_VULKAN; - - print_verbose("Driver: " + String(get_video_driver_name(video_driver_index)) + " [" + itos(video_driver_index) + "]"); - //!!!!!!!!!!!!!!!!!!!!!!!!!! - - //Create window - - long visualMask = VisualScreenMask; - int numberOfVisuals; - XVisualInfo vInfoTemplate = {}; - vInfoTemplate.screen = DefaultScreen(x11_display); - XVisualInfo *visualInfo = XGetVisualInfo(x11_display, visualMask, &vInfoTemplate, &numberOfVisuals); - - Colormap colormap = XCreateColormap(x11_display, RootWindow(x11_display, vInfoTemplate.screen), visualInfo->visual, AllocNone); - - XSetWindowAttributes windowAttributes = {}; - windowAttributes.colormap = colormap; - windowAttributes.background_pixel = 0xFFFFFFFF; - windowAttributes.border_pixel = 0; - windowAttributes.event_mask = KeyPressMask | KeyReleaseMask | StructureNotifyMask | ExposureMask; - - unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; - x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes); - - wm_delete = XInternAtom(x11_display, "WM_DELETE_WINDOW", true); - XSetWMProtocols(x11_display, x11_window, &wm_delete, 1); - - //set_class_hint(x11_display, x11_window); - XMapWindow(x11_display, x11_window); - XFlush(x11_display); - - XSync(x11_display, False); - //XSetErrorHandler(oldHandler); - - XFree(visualInfo); - - // Init context and rendering device -#if defined(OPENGL_ENABLED) - if (video_driver_index == VIDEO_DRIVER_GLES2) { - if (getenv("DRI_PRIME") == NULL) { - int use_prime = -1; - - if (getenv("PRIMUS_DISPLAY") || - getenv("PRIMUS_libGLd") || - getenv("PRIMUS_libGLa") || - getenv("PRIMUS_libGL") || - getenv("PRIMUS_LOAD_GLOBAL") || - getenv("BUMBLEBEE_SOCKET")) { - - print_verbose("Optirun/primusrun detected. Skipping GPU detection"); - use_prime = 0; - } - - if (getenv("LD_LIBRARY_PATH")) { - String ld_library_path(getenv("LD_LIBRARY_PATH")); - Vector libraries = ld_library_path.split(":"); - - for (int i = 0; i < libraries.size(); ++i) { - if (FileAccess::exists(libraries[i] + "/libGL.so.1") || - FileAccess::exists(libraries[i] + "/libGL.so")) { - - print_verbose("Custom libGL override detected. Skipping GPU detection"); - use_prime = 0; - } - } - } - - if (use_prime == -1) { - print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic."); - use_prime = detect_prime(); - } - - if (use_prime) { - print_line("Found discrete GPU, setting DRI_PRIME=1 to use it."); - print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU."); - setenv("DRI_PRIME", "1", 1); - } - } - - ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE; - - context_gles2 = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type)); - - if (context_gles2->initialize() != OK) { - memdelete(context_gles2); - context_gles2 = NULL; - ERR_FAIL_V(ERR_UNAVAILABLE); - } - - context_gles2->set_use_vsync(current_videomode.use_vsync); - - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - } else { - memdelete(context_gles2); - context_gles2 = NULL; - ERR_FAIL_V(ERR_UNAVAILABLE); - } - } -#endif -#if defined(VULKAN_ENABLED) - if (video_driver_index == VIDEO_DRIVER_VULKAN) { - - context_vulkan = memnew(VulkanContextX11); - if (context_vulkan->initialize() != OK) { - memdelete(context_vulkan); - context_vulkan = NULL; - ERR_FAIL_V(ERR_UNAVAILABLE); - } - if (context_vulkan->window_create(x11_window, x11_display, get_video_mode().width, get_video_mode().height) == -1) { - memdelete(context_vulkan); - context_vulkan = NULL; - ERR_FAIL_V(ERR_UNAVAILABLE); - } - - //temporary - rendering_device_vulkan = memnew(RenderingDeviceVulkan); - rendering_device_vulkan->initialize(context_vulkan); - - RasterizerRD::make_current(); - } -#endif - - visual_server = memnew(VisualServerRaster); - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); - } - - if (current_videomode.maximized) { - current_videomode.maximized = false; - set_window_maximized(true); - // borderless fullscreen window mode - } else if (current_videomode.fullscreen) { - current_videomode.fullscreen = false; - set_window_fullscreen(true); - } else if (current_videomode.borderless_window) { - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = 0; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - } - - // make PID known to X11 - { - const long pid = this->get_process_id(); - Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False); - XChangeProperty(x11_display, x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); - } - - // disable resizable window - if (!current_videomode.resizable && !current_videomode.fullscreen) { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - xsh->flags = PMinSize | PMaxSize; - XWindowAttributes xwa; - if (current_videomode.fullscreen) { - XGetWindowAttributes(x11_display, DefaultRootWindow(x11_display), &xwa); - } else { - XGetWindowAttributes(x11_display, x11_window, &xwa); - } - xsh->min_width = xwa.width; - xsh->max_width = xwa.width; - xsh->min_height = xwa.height; - xsh->max_height = xwa.height; - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - } - - if (current_videomode.always_on_top) { - current_videomode.always_on_top = false; - set_window_always_on_top(true); - } - - ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE); - ERR_FAIL_COND_V(x11_window == 0, ERR_UNAVAILABLE); - - XSetWindowAttributes new_attr; - - new_attr.event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | - ButtonReleaseMask | EnterWindowMask | - LeaveWindowMask | PointerMotionMask | - Button1MotionMask | - Button2MotionMask | Button3MotionMask | - Button4MotionMask | Button5MotionMask | - ButtonMotionMask | KeymapStateMask | - ExposureMask | VisibilityChangeMask | - StructureNotifyMask | - SubstructureNotifyMask | SubstructureRedirectMask | - FocusChangeMask | PropertyChangeMask | - ColormapChangeMask | OwnerGrabButtonMask | - im_event_mask; - - XChangeWindowAttributes(x11_display, x11_window, CWEventMask, &new_attr); - - static unsigned char all_mask_data[XIMaskLen(XI_LASTEVENT)] = {}; - static unsigned char all_master_mask_data[XIMaskLen(XI_LASTEVENT)] = {}; - - xi.all_event_mask.deviceid = XIAllDevices; - xi.all_event_mask.mask_len = sizeof(all_mask_data); - xi.all_event_mask.mask = all_mask_data; - - xi.all_master_event_mask.deviceid = XIAllMasterDevices; - xi.all_master_event_mask.mask_len = sizeof(all_master_mask_data); - xi.all_master_event_mask.mask = all_master_mask_data; - - XISetMask(xi.all_event_mask.mask, XI_HierarchyChanged); - XISetMask(xi.all_master_event_mask.mask, XI_DeviceChanged); - XISetMask(xi.all_master_event_mask.mask, XI_RawMotion); - -#ifdef TOUCH_ENABLED - if (xi.touch_devices.size()) { - XISetMask(xi.all_event_mask.mask, XI_TouchBegin); - XISetMask(xi.all_event_mask.mask, XI_TouchUpdate); - XISetMask(xi.all_event_mask.mask, XI_TouchEnd); - XISetMask(xi.all_event_mask.mask, XI_TouchOwnership); - } -#endif - - XISelectEvents(x11_display, x11_window, &xi.all_event_mask, 1); - XISelectEvents(x11_display, DefaultRootWindow(x11_display), &xi.all_master_event_mask, 1); - - // Disabled by now since grabbing also blocks mouse events - // (they are received as extended events instead of standard events) - /*XIClearMask(xi.touch_event_mask.mask, XI_TouchOwnership); - - // Grab touch devices to avoid OS gesture interference - for (int i = 0; i < xi.touch_devices.size(); ++i) { - XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); - }*/ - - /* set the titlebar name */ - XStoreName(x11_display, x11_window, "Godot"); - - im_active = false; - im_position = Vector2(); - - if (xim && xim_style) { - - xic = XCreateIC(xim, XNInputStyle, xim_style, XNClientWindow, x11_window, XNFocusWindow, x11_window, (char *)NULL); - if (XGetICValues(xic, XNFilterEvents, &im_event_mask, NULL) != NULL) { - WARN_PRINT("XGetICValues couldn't obtain XNFilterEvents value"); - XDestroyIC(xic); - xic = NULL; - } - if (xic) { - XUnsetICFocus(xic); - } else { - WARN_PRINT("XCreateIC couldn't create xic"); - } - } else { - - xic = NULL; - WARN_PRINT("XCreateIC couldn't create xic"); - } - - cursor_size = XcursorGetDefaultSize(x11_display); - cursor_theme = XcursorGetTheme(x11_display); - - if (!cursor_theme) { - print_verbose("XcursorGetTheme could not get cursor theme"); - cursor_theme = "default"; - } - - for (int i = 0; i < CURSOR_MAX; i++) { - - cursors[i] = None; - img[i] = NULL; - } - - current_cursor = CURSOR_ARROW; - - for (int i = 0; i < CURSOR_MAX; i++) { - - static const char *cursor_file[] = { - "left_ptr", - "xterm", - "hand2", - "cross", - "watch", - "left_ptr_watch", - "fleur", - "dnd-move", - "crossed_circle", - "v_double_arrow", - "h_double_arrow", - "size_bdiag", - "size_fdiag", - "move", - "row_resize", - "col_resize", - "question_arrow" - }; - - img[i] = XcursorLibraryLoadImage(cursor_file[i], cursor_theme, cursor_size); - if (!img[i]) { - const char *fallback = NULL; - - switch (i) { - case CURSOR_POINTING_HAND: - fallback = "pointer"; - break; - case CURSOR_CROSS: - fallback = "crosshair"; - break; - case CURSOR_WAIT: - fallback = "wait"; - break; - case CURSOR_BUSY: - fallback = "progress"; - break; - case CURSOR_DRAG: - fallback = "grabbing"; - break; - case CURSOR_CAN_DROP: - fallback = "hand1"; - break; - case CURSOR_FORBIDDEN: - fallback = "forbidden"; - break; - case CURSOR_VSIZE: - fallback = "ns-resize"; - break; - case CURSOR_HSIZE: - fallback = "ew-resize"; - break; - case CURSOR_BDIAGSIZE: - fallback = "fd_double_arrow"; - break; - case CURSOR_FDIAGSIZE: - fallback = "bd_double_arrow"; - break; - case CURSOR_MOVE: - img[i] = img[CURSOR_DRAG]; - break; - case CURSOR_VSPLIT: - fallback = "sb_v_double_arrow"; - break; - case CURSOR_HSPLIT: - fallback = "sb_h_double_arrow"; - break; - case CURSOR_HELP: - fallback = "help"; - break; - } - if (fallback != NULL) { - img[i] = XcursorLibraryLoadImage(fallback, cursor_theme, cursor_size); - } - } - if (img[i]) { - cursors[i] = XcursorImageLoadCursor(x11_display, img[i]); - } else { - print_verbose("Failed loading custom cursor: " + String(cursor_file[i])); - } - } - - { - // Creating an empty/transparent cursor - - // Create 1x1 bitmap - Pixmap cursormask = XCreatePixmap(x11_display, - RootWindow(x11_display, DefaultScreen(x11_display)), 1, 1, 1); - - // Fill with zero - XGCValues xgc; - xgc.function = GXclear; - GC gc = XCreateGC(x11_display, cursormask, GCFunction, &xgc); - XFillRectangle(x11_display, cursormask, gc, 0, 0, 1, 1); - - // Color value doesn't matter. Mask zero means no foreground or background will be drawn - XColor col = {}; - - Cursor cursor = XCreatePixmapCursor(x11_display, - cursormask, // source (using cursor mask as placeholder, since it'll all be ignored) - cursormask, // mask - &col, &col, 0, 0); - - XFreePixmap(x11_display, cursormask); - XFreeGC(x11_display, gc); - - if (cursor == None) { - ERR_PRINT("FAILED CREATING CURSOR"); - } - - null_cursor = cursor; - } - set_cursor_shape(CURSOR_BUSY); - - //Set Xdnd (drag & drop) support - Atom XdndAware = XInternAtom(x11_display, "XdndAware", False); - Atom version = 5; - XChangeProperty(x11_display, x11_window, XdndAware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&version, 1); - - xdnd_enter = XInternAtom(x11_display, "XdndEnter", False); - xdnd_position = XInternAtom(x11_display, "XdndPosition", False); - xdnd_status = XInternAtom(x11_display, "XdndStatus", False); - xdnd_action_copy = XInternAtom(x11_display, "XdndActionCopy", False); - xdnd_drop = XInternAtom(x11_display, "XdndDrop", False); - xdnd_finished = XInternAtom(x11_display, "XdndFinished", False); - xdnd_selection = XInternAtom(x11_display, "XdndSelection", False); - requested = None; - - visual_server->init(); - - AudioDriverManager::initialize(p_audio_driver); - - input = memnew(Input); - - window_has_focus = true; // Set focus to true at init -#ifdef JOYDEV_ENABLED - joypad = memnew(JoypadLinux(input)); -#endif - _ensure_user_data_dir(); - - if (p_desired.layered) { - set_window_per_pixel_transparency_enabled(true); - } - - XEvent xevent; - while (XPending(x11_display) > 0) { - XNextEvent(x11_display, &xevent); - if (xevent.type == ConfigureNotify) { - _window_changed(&xevent); - } - } - - update_real_mouse_position(); - - return OK; -} - -bool OS_X11::refresh_device_info() { - int event_base, error_base; - - print_verbose("XInput: Refreshing devices."); - - if (!XQueryExtension(x11_display, "XInputExtension", &xi.opcode, &event_base, &error_base)) { - print_verbose("XInput extension not available. Please upgrade your distribution."); - return false; - } - - int xi_major_query = XINPUT_CLIENT_VERSION_MAJOR; - int xi_minor_query = XINPUT_CLIENT_VERSION_MINOR; - - if (XIQueryVersion(x11_display, &xi_major_query, &xi_minor_query) != Success) { - print_verbose(vformat("XInput 2 not available (server supports %d.%d).", xi_major_query, xi_minor_query)); - xi.opcode = 0; - return false; - } - - if (xi_major_query < XINPUT_CLIENT_VERSION_MAJOR || (xi_major_query == XINPUT_CLIENT_VERSION_MAJOR && xi_minor_query < XINPUT_CLIENT_VERSION_MINOR)) { - print_verbose(vformat("XInput %d.%d not available (server supports %d.%d). Touch input unavailable.", - XINPUT_CLIENT_VERSION_MAJOR, XINPUT_CLIENT_VERSION_MINOR, xi_major_query, xi_minor_query)); - } - - xi.absolute_devices.clear(); - xi.touch_devices.clear(); - - int dev_count; - XIDeviceInfo *info = XIQueryDevice(x11_display, XIAllDevices, &dev_count); - - for (int i = 0; i < dev_count; i++) { - XIDeviceInfo *dev = &info[i]; - if (!dev->enabled) - continue; - if (!(dev->use == XIMasterPointer || dev->use == XIFloatingSlave)) - continue; - - bool direct_touch = false; - bool absolute_mode = false; - int resolution_x = 0; - int resolution_y = 0; - int range_min_x = 0; - int range_min_y = 0; - int range_max_x = 0; - int range_max_y = 0; - int pressure_resolution = 0; - int tilt_resolution_x = 0; - int tilt_resolution_y = 0; - for (int j = 0; j < dev->num_classes; j++) { -#ifdef TOUCH_ENABLED - if (dev->classes[j]->type == XITouchClass && ((XITouchClassInfo *)dev->classes[j])->mode == XIDirectTouch) { - direct_touch = true; - } -#endif - if (dev->classes[j]->type == XIValuatorClass) { - XIValuatorClassInfo *class_info = (XIValuatorClassInfo *)dev->classes[j]; - - if (class_info->number == VALUATOR_ABSX && class_info->mode == XIModeAbsolute) { - resolution_x = class_info->resolution; - range_min_x = class_info->min; - range_max_x = class_info->max; - absolute_mode = true; - } else if (class_info->number == VALUATOR_ABSY && class_info->mode == XIModeAbsolute) { - resolution_y = class_info->resolution; - range_min_y = class_info->min; - range_max_y = class_info->max; - absolute_mode = true; - } else if (class_info->number == VALUATOR_PRESSURE && class_info->mode == XIModeAbsolute) { - pressure_resolution = (class_info->max - class_info->min); - if (pressure_resolution == 0) pressure_resolution = 1; - } else if (class_info->number == VALUATOR_TILTX && class_info->mode == XIModeAbsolute) { - tilt_resolution_x = (class_info->max - class_info->min); - if (tilt_resolution_x == 0) tilt_resolution_x = 1; - } else if (class_info->number == VALUATOR_TILTY && class_info->mode == XIModeAbsolute) { - tilt_resolution_y = (class_info->max - class_info->min); - if (tilt_resolution_y == 0) tilt_resolution_y = 1; - } - } - } - if (direct_touch) { - xi.touch_devices.push_back(dev->deviceid); - print_verbose("XInput: Using touch device: " + String(dev->name)); - } - if (absolute_mode) { - // If no resolution was reported, use the min/max ranges. - if (resolution_x <= 0) { - resolution_x = (range_max_x - range_min_x) * abs_resolution_range_mult; - } - if (resolution_y <= 0) { - resolution_y = (range_max_y - range_min_y) * abs_resolution_range_mult; - } - - xi.absolute_devices[dev->deviceid] = Vector2(abs_resolution_mult / resolution_x, abs_resolution_mult / resolution_y); - print_verbose("XInput: Absolute pointing device: " + String(dev->name)); - } - - xi.pressure = 0; - xi.pen_devices[dev->deviceid] = Vector3(pressure_resolution, tilt_resolution_x, tilt_resolution_y); - } - - XIFreeDeviceInfo(info); -#ifdef TOUCH_ENABLED - if (!xi.touch_devices.size()) { - print_verbose("XInput: No touch devices found."); - } -#endif - - return true; -} - -void OS_X11::xim_destroy_callback(::XIM im, ::XPointer client_data, - ::XPointer call_data) { - - WARN_PRINT("Input method stopped"); - OS_X11 *os = reinterpret_cast(client_data); - os->xim = NULL; - os->xic = NULL; -} - -void OS_X11::set_ime_active(const bool p_active) { - - im_active = p_active; - - if (!xic) - return; - - if (p_active) { - XSetICFocus(xic); - set_ime_position(im_position); - } else { - XUnsetICFocus(xic); - } -} - -void OS_X11::set_ime_position(const Point2 &p_pos) { - - im_position = p_pos; - - if (!xic) - return; - - ::XPoint spot; - spot.x = short(p_pos.x); - spot.y = short(p_pos.y); - XVaNestedList preedit_attr = XVaCreateNestedList(0, XNSpotLocation, &spot, NULL); - XSetICValues(xic, XNPreeditAttributes, preedit_attr, NULL); - XFree(preedit_attr); -} - -String OS_X11::get_unique_id() const { - - static String machine_id; - if (machine_id.empty()) { - if (FileAccess *f = FileAccess::open("/etc/machine-id", FileAccess::READ)) { - while (machine_id.empty() && !f->eof_reached()) { - machine_id = f->get_line().strip_edges(); - } - f->close(); - memdelete(f); - } - } - return machine_id; -} - -void OS_X11::finalize() { - - if (main_loop) - memdelete(main_loop); - main_loop = NULL; - - /* - if (debugger_connection_console) { - memdelete(debugger_connection_console); - } - */ -#ifdef ALSAMIDI_ENABLED - driver_alsamidi.close(); -#endif - -#ifdef JOYDEV_ENABLED - memdelete(joypad); -#endif - - xi.touch_devices.clear(); - xi.state.clear(); - - memdelete(input); - - cursors_cache.clear(); - visual_server->finish(); - memdelete(visual_server); - -#if defined(OPENGL_ENABLED) - if (video_driver_index == VIDEO_DRIVER_GLES2) { - - if (context_gles2) - memdelete(context_gles2); - } -#endif -#if defined(VULKAN_ENABLED) - if (video_driver_index == VIDEO_DRIVER_VULKAN) { - - if (rendering_device_vulkan) { - rendering_device_vulkan->finalize(); - memdelete(rendering_device_vulkan); - } - - if (context_vulkan) - memdelete(context_vulkan); - } -#endif - - if (xrandr_handle) - dlclose(xrandr_handle); - - XUnmapWindow(x11_display, x11_window); - XDestroyWindow(x11_display, x11_window); - - for (int i = 0; i < CURSOR_MAX; i++) { - if (cursors[i] != None) - XFreeCursor(x11_display, cursors[i]); - if (img[i] != NULL) - XcursorImageDestroy(img[i]); - }; - - if (xic) { - XDestroyIC(xic); - } - if (xim) { - XCloseIM(xim); - } - - XCloseDisplay(x11_display); - if (xmbstring) - memfree(xmbstring); - - args.clear(); -} - -void OS_X11::set_mouse_mode(MouseMode p_mode) { - - if (p_mode == mouse_mode) - return; - - if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) - XUngrabPointer(x11_display, CurrentTime); - - // The only modes that show a cursor are VISIBLE and CONFINED - bool showCursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED); - - if (showCursor) { - XDefineCursor(x11_display, x11_window, cursors[current_cursor]); // show cursor - } else { - XDefineCursor(x11_display, x11_window, null_cursor); // hide cursor - } - - mouse_mode = p_mode; - - if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) { - - //flush pending motion events - flush_mouse_motion(); - - if (XGrabPointer( - x11_display, x11_window, True, - ButtonPressMask | ButtonReleaseMask | PointerMotionMask, - GrabModeAsync, GrabModeAsync, x11_window, None, CurrentTime) != GrabSuccess) { - ERR_PRINT("NO GRAB"); - } - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - center.x = current_videomode.width / 2; - center.y = current_videomode.height / 2; - - XWarpPointer(x11_display, None, x11_window, - 0, 0, 0, 0, (int)center.x, (int)center.y); - - input->set_mouse_position(center); - } - } else { - do_mouse_warp = false; - } - - XFlush(x11_display); -} - -void OS_X11::warp_mouse_position(const Point2 &p_to) { - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - - last_mouse_pos = p_to; - } else { - - /*XWindowAttributes xwa; - XGetWindowAttributes(x11_display, x11_window, &xwa); - printf("%d %d\n", xwa.x, xwa.y); needed? */ - - XWarpPointer(x11_display, None, x11_window, - 0, 0, 0, 0, (int)p_to.x, (int)p_to.y); - } -} - -void OS_X11::flush_mouse_motion() { - while (true) { - if (XPending(x11_display) > 0) { - XEvent event; - XPeekEvent(x11_display, &event); - - if (XGetEventData(x11_display, &event.xcookie) && event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { - XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; - - if (event_data->evtype == XI_RawMotion) { - XNextEvent(x11_display, &event); - } else { - break; - } - } else { - break; - } - } else { - break; - } - } - - xi.relative_motion.x = 0; - xi.relative_motion.y = 0; -} - -OS::MouseMode OS_X11::get_mouse_mode() const { - return mouse_mode; -} - -int OS_X11::get_mouse_button_state() const { - return last_button_state; -} - -Point2 OS_X11::get_mouse_position() const { - return last_mouse_pos; -} - -bool OS_X11::get_window_per_pixel_transparency_enabled() const { - - if (!is_layered_allowed()) return false; - return layered_window; -} - -void OS_X11::set_window_per_pixel_transparency_enabled(bool p_enabled) { - - if (!is_layered_allowed()) return; - if (layered_window != p_enabled) { - if (p_enabled) { - set_borderless_window(true); - layered_window = true; - } else { - layered_window = false; - } - } -} - -void OS_X11::set_window_title(const String &p_title) { - XStoreName(x11_display, x11_window, p_title.utf8().get_data()); - - Atom _net_wm_name = XInternAtom(x11_display, "_NET_WM_NAME", false); - Atom utf8_string = XInternAtom(x11_display, "UTF8_STRING", false); - XChangeProperty(x11_display, x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); -} - -void OS_X11::set_video_mode(const VideoMode &p_video_mode, int p_screen) { -} - -OS::VideoMode OS_X11::get_video_mode(int p_screen) const { - return current_videomode; -} - -void OS_X11::get_fullscreen_mode_list(List *p_list, int p_screen) const { -} - -void OS_X11::set_wm_fullscreen(bool p_enabled) { - if (p_enabled && !get_borderless_window()) { - // remove decorations if the window is not already borderless - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = 0; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - } - - if (p_enabled && !is_window_resizable()) { - // Set the window as resizable to prevent window managers to ignore the fullscreen state flag. - XSizeHints *xsh; - - xsh = XAllocSizeHints(); - xsh->flags = 0L; - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - } - - // Using EWMH -- Extended Window Manager Hints - XEvent xev; - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_fullscreen = XInternAtom(x11_display, "_NET_WM_STATE_FULLSCREEN", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; - xev.xclient.data.l[1] = wm_fullscreen; - xev.xclient.data.l[2] = 0; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - - // set bypass compositor hint - Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False); - unsigned long compositing_disable_on = p_enabled ? 1 : 0; - XChangeProperty(x11_display, x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); - - XFlush(x11_display); - - if (!p_enabled) { - // Reset the non-resizable flags if we un-set these before. - Size2 size = get_window_size(); - XSizeHints *xsh; - xsh = XAllocSizeHints(); - if (!is_window_resizable()) { - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = size.x; - xsh->max_width = size.x; - xsh->min_height = size.y; - xsh->max_height = size.y; - } else { - xsh->flags = 0L; - if (min_size != Size2()) { - xsh->flags |= PMinSize; - xsh->min_width = min_size.x; - xsh->min_height = min_size.y; - } - if (max_size != Size2()) { - xsh->flags |= PMaxSize; - xsh->max_width = max_size.x; - xsh->max_height = max_size.y; - } - } - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - - // put back or remove decorations according to the last set borderless state - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = current_videomode.borderless_window ? 0 : 1; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - } -} - -void OS_X11::set_wm_above(bool p_enabled) { - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_above = XInternAtom(x11_display, "_NET_WM_STATE_ABOVE", False); - - XClientMessageEvent xev; - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.window = x11_window; - xev.message_type = wm_state; - xev.format = 32; - xev.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; - xev.data.l[1] = wm_above; - xev.data.l[3] = 1; - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, (XEvent *)&xev); -} - -int OS_X11::get_screen_count() const { - // Using Xinerama Extension - int event_base, error_base; - const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); - if (!ext_okay) return 0; - - int count; - XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - XFree(xsi); - return count; -} - -int OS_X11::get_current_screen() const { - int x, y; - Window child; - XTranslateCoordinates(x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); - - int count = get_screen_count(); - for (int i = 0; i < count; i++) { - Point2i pos = get_screen_position(i); - Size2i size = get_screen_size(i); - if ((x >= pos.x && x < pos.x + size.width) && (y >= pos.y && y < pos.y + size.height)) - return i; - } - return 0; -} - -void OS_X11::set_current_screen(int p_screen) { - int count = get_screen_count(); - if (p_screen >= count) return; - - if (current_videomode.fullscreen) { - Point2i position = get_screen_position(p_screen); - Size2i size = get_screen_size(p_screen); - - XMoveResizeWindow(x11_display, x11_window, position.x, position.y, size.x, size.y); - } else { - if (p_screen != get_current_screen()) { - Point2i position = get_screen_position(p_screen); - XMoveWindow(x11_display, x11_window, position.x, position.y); - } - } -} - -Point2 OS_X11::get_screen_position(int p_screen) const { - if (p_screen == -1) { - p_screen = get_current_screen(); - } - - // Using Xinerama Extension - int event_base, error_base; - const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); - if (!ext_okay) { - return Point2i(0, 0); - } - - int count; - XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - if (p_screen >= count) { - return Point2i(0, 0); - } - - Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); - - XFree(xsi); - - return position; -} - -Size2 OS_X11::get_screen_size(int p_screen) const { - if (p_screen == -1) { - p_screen = get_current_screen(); - } - - // Using Xinerama Extension - int event_base, error_base; - const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); - if (!ext_okay) return Size2i(0, 0); - - int count; - XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - if (p_screen >= count) return Size2i(0, 0); - - Size2i size = Point2i(xsi[p_screen].width, xsi[p_screen].height); - XFree(xsi); - return size; -} - -int OS_X11::get_screen_dpi(int p_screen) const { - if (p_screen == -1) { - p_screen = get_current_screen(); - } - - //invalid screen? - ERR_FAIL_INDEX_V(p_screen, get_screen_count(), 0); - - //Get physical monitor Dimensions through XRandR and calculate dpi - Size2 sc = get_screen_size(p_screen); - if (xrandr_ext_ok) { - int count = 0; - if (xrr_get_monitors) { - xrr_monitor_info *monitors = xrr_get_monitors(x11_display, x11_window, true, &count); - if (p_screen < count) { - double xdpi = sc.width / (double)monitors[p_screen].mwidth * 25.4; - double ydpi = sc.height / (double)monitors[p_screen].mheight * 25.4; - xrr_free_monitors(monitors); - return (xdpi + ydpi) / 2; - } - xrr_free_monitors(monitors); - } else if (p_screen == 0) { - XRRScreenSize *sizes = XRRSizes(x11_display, 0, &count); - if (sizes) { - double xdpi = sc.width / (double)sizes[0].mwidth * 25.4; - double ydpi = sc.height / (double)sizes[0].mheight * 25.4; - return (xdpi + ydpi) / 2; - } - } - } - - int width_mm = DisplayWidthMM(x11_display, p_screen); - int height_mm = DisplayHeightMM(x11_display, p_screen); - double xdpi = (width_mm ? sc.width / (double)width_mm * 25.4 : 0); - double ydpi = (height_mm ? sc.height / (double)height_mm * 25.4 : 0); - if (xdpi || ydpi) - return (xdpi + ydpi) / (xdpi && ydpi ? 2 : 1); - - //could not get dpi - return 96; -} - -Point2 OS_X11::get_window_position() const { - int x, y; - Window child; - XTranslateCoordinates(x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); - return Point2i(x, y); -} - -void OS_X11::set_window_position(const Point2 &p_position) { - int x = 0; - int y = 0; - if (!get_borderless_window()) { - //exclude window decorations - XSync(x11_display, False); - Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True); - if (prop != None) { - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - if (XGetWindowProperty(x11_display, x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { - if (format == 32 && len == 4) { - long *extents = (long *)data; - x = extents[0]; - y = extents[2]; - } - XFree(data); - } - } - } - XMoveWindow(x11_display, x11_window, p_position.x - x, p_position.y - y); - update_real_mouse_position(); -} - -Size2 OS_X11::get_window_size() const { - // Use current_videomode width and height instead of XGetWindowAttributes - // since right after a XResizeWindow the attributes may not be updated yet - return Size2i(current_videomode.width, current_videomode.height); -} - -Size2 OS_X11::get_real_window_size() const { - XWindowAttributes xwa; - XSync(x11_display, False); - XGetWindowAttributes(x11_display, x11_window, &xwa); - int w = xwa.width; - int h = xwa.height; - Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True); - if (prop != None) { - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - if (XGetWindowProperty(x11_display, x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { - if (format == 32 && len == 4) { - long *extents = (long *)data; - w += extents[0] + extents[1]; // left, right - h += extents[2] + extents[3]; // top, bottom - } - XFree(data); - } - } - return Size2(w, h); -} - -Size2 OS_X11::get_max_window_size() const { - return max_size; -} - -Size2 OS_X11::get_min_window_size() const { - return min_size; -} - -void OS_X11::set_min_window_size(const Size2 p_size) { - - if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) { - ERR_PRINT("Minimum window size can't be larger than maximum window size!"); - return; - } - min_size = p_size; - - if (is_window_resizable()) { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - xsh->flags = 0L; - if (min_size != Size2()) { - xsh->flags |= PMinSize; - xsh->min_width = min_size.x; - xsh->min_height = min_size.y; - } - if (max_size != Size2()) { - xsh->flags |= PMaxSize; - xsh->max_width = max_size.x; - xsh->max_height = max_size.y; - } - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - - XFlush(x11_display); - } -} - -void OS_X11::set_max_window_size(const Size2 p_size) { - - if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) { - ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); - return; - } - max_size = p_size; - - if (is_window_resizable()) { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - xsh->flags = 0L; - if (min_size != Size2()) { - xsh->flags |= PMinSize; - xsh->min_width = min_size.x; - xsh->min_height = min_size.y; - } - if (max_size != Size2()) { - xsh->flags |= PMaxSize; - xsh->max_width = max_size.x; - xsh->max_height = max_size.y; - } - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - - XFlush(x11_display); - } -} - -void OS_X11::set_window_size(const Size2 p_size) { - - if (current_videomode.width == p_size.width && current_videomode.height == p_size.height) - return; - - XWindowAttributes xwa; - XSync(x11_display, False); - XGetWindowAttributes(x11_display, x11_window, &xwa); - int old_w = xwa.width; - int old_h = xwa.height; - - // If window resizable is disabled we need to update the attributes first - XSizeHints *xsh; - xsh = XAllocSizeHints(); - if (!is_window_resizable()) { - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = p_size.x; - xsh->max_width = p_size.x; - xsh->min_height = p_size.y; - xsh->max_height = p_size.y; - } else { - xsh->flags = 0L; - if (min_size != Size2()) { - xsh->flags |= PMinSize; - xsh->min_width = min_size.x; - xsh->min_height = min_size.y; - } - if (max_size != Size2()) { - xsh->flags |= PMaxSize; - xsh->max_width = max_size.x; - xsh->max_height = max_size.y; - } - } - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - - // Resize the window - XResizeWindow(x11_display, x11_window, p_size.x, p_size.y); - - // Update our videomode width and height - current_videomode.width = p_size.x; - current_videomode.height = p_size.y; - - for (int timeout = 0; timeout < 50; ++timeout) { - XSync(x11_display, False); - XGetWindowAttributes(x11_display, x11_window, &xwa); - - if (old_w != xwa.width || old_h != xwa.height) - break; - - usleep(10000); - } -} - -void OS_X11::set_window_fullscreen(bool p_enabled) { - - if (current_videomode.fullscreen == p_enabled) - return; - - if (layered_window) - set_window_per_pixel_transparency_enabled(false); - - if (p_enabled && current_videomode.always_on_top) { - // Fullscreen + Always-on-top requires a maximized window on some window managers (Metacity) - set_window_maximized(true); - } - set_wm_fullscreen(p_enabled); - if (!p_enabled && current_videomode.always_on_top) { - // Restore - set_window_maximized(false); - } - if (!p_enabled) { - set_window_position(last_position_before_fs); - } else { - last_position_before_fs = get_window_position(); - } - current_videomode.fullscreen = p_enabled; -} - -bool OS_X11::is_window_fullscreen() const { - return current_videomode.fullscreen; -} - -void OS_X11::set_window_resizable(bool p_enabled) { - - XSizeHints *xsh; - xsh = XAllocSizeHints(); - if (!p_enabled) { - Size2 size = get_window_size(); - - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = size.x; - xsh->max_width = size.x; - xsh->min_height = size.y; - xsh->max_height = size.y; - } else { - xsh->flags = 0L; - if (min_size != Size2()) { - xsh->flags |= PMinSize; - xsh->min_width = min_size.x; - xsh->min_height = min_size.y; - } - if (max_size != Size2()) { - xsh->flags |= PMaxSize; - xsh->max_width = max_size.x; - xsh->max_height = max_size.y; - } - } - - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - - current_videomode.resizable = p_enabled; - - XFlush(x11_display); -} - -bool OS_X11::is_window_resizable() const { - return current_videomode.resizable; -} - -void OS_X11::set_window_minimized(bool p_enabled) { - // Using ICCCM -- Inter-Client Communication Conventions Manual - XEvent xev; - Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = wm_change; - xev.xclient.format = 32; - xev.xclient.data.l[0] = p_enabled ? WM_IconicState : WM_NormalState; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = _NET_WM_STATE_ADD; - xev.xclient.data.l[1] = wm_hidden; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); -} - -bool OS_X11::is_window_minimized() const { - // Using ICCCM -- Inter-Client Communication Conventions Manual - Atom property = XInternAtom(x11_display, "WM_STATE", True); - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - - int result = XGetWindowProperty( - x11_display, - x11_window, - property, - 0, - 32, - False, - AnyPropertyType, - &type, - &format, - &len, - &remaining, - &data); - - if (result == Success) { - long *state = (long *)data; - if (state[0] == WM_IconicState) - return true; - } - return false; -} - -void OS_X11::set_window_maximized(bool p_enabled) { - if (is_window_maximized() == p_enabled) - return; - - // Using EWMH -- Extended Window Manager Hints - XEvent xev; - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); - Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; - xev.xclient.data.l[1] = wm_max_horz; - xev.xclient.data.l[2] = wm_max_vert; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - - if (p_enabled && is_window_maximize_allowed()) { - // Wait for effective resizing (so the GLX context is too). - // Give up after 0.5s, it's not going to happen on this WM. - // https://github.com/godotengine/godot/issues/19978 - for (int attempt = 0; !is_window_maximized() && attempt < 50; attempt++) { - usleep(10000); - } - } - - maximized = p_enabled; -} - -bool OS_X11::is_window_maximize_allowed() { - Atom property = XInternAtom(x11_display, "_NET_WM_ALLOWED_ACTIONS", False); - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - - int result = XGetWindowProperty( - x11_display, - x11_window, - property, - 0, - 1024, - False, - XA_ATOM, - &type, - &format, - &len, - &remaining, - &data); - - if (result == Success) { - Atom *atoms = (Atom *)data; - Atom wm_act_max_horz = XInternAtom(x11_display, "_NET_WM_ACTION_MAXIMIZE_HORZ", False); - Atom wm_act_max_vert = XInternAtom(x11_display, "_NET_WM_ACTION_MAXIMIZE_VERT", False); - bool found_wm_act_max_horz = false; - bool found_wm_act_max_vert = false; - - for (uint64_t i = 0; i < len; i++) { - if (atoms[i] == wm_act_max_horz) - found_wm_act_max_horz = true; - if (atoms[i] == wm_act_max_vert) - found_wm_act_max_vert = true; - - if (found_wm_act_max_horz || found_wm_act_max_vert) - return true; - } - XFree(atoms); - } - - return false; -} - -bool OS_X11::is_window_maximized() const { - // Using EWMH -- Extended Window Manager Hints - Atom property = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - bool retval = false; - - int result = XGetWindowProperty( - x11_display, - x11_window, - property, - 0, - 1024, - False, - XA_ATOM, - &type, - &format, - &len, - &remaining, - &data); - - if (result == Success) { - Atom *atoms = (Atom *)data; - Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); - Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); - bool found_wm_max_horz = false; - bool found_wm_max_vert = false; - - for (uint64_t i = 0; i < len; i++) { - if (atoms[i] == wm_max_horz) - found_wm_max_horz = true; - if (atoms[i] == wm_max_vert) - found_wm_max_vert = true; - - if (found_wm_max_horz && found_wm_max_vert) { - retval = true; - break; - } - } - } - - XFree(data); - return retval; -} - -void OS_X11::set_window_always_on_top(bool p_enabled) { - if (is_window_always_on_top() == p_enabled) - return; - - if (p_enabled && current_videomode.fullscreen) { - // Fullscreen + Always-on-top requires a maximized window on some window managers (Metacity) - set_window_maximized(true); - } - set_wm_above(p_enabled); - if (!p_enabled && !current_videomode.fullscreen) { - // Restore - set_window_maximized(false); - } - - current_videomode.always_on_top = p_enabled; -} - -bool OS_X11::is_window_always_on_top() const { - return current_videomode.always_on_top; -} - -bool OS_X11::is_window_focused() const { - return window_focused; -} - -void OS_X11::set_borderless_window(bool p_borderless) { - - if (get_borderless_window() == p_borderless) - return; - - if (!p_borderless && layered_window) - set_window_per_pixel_transparency_enabled(false); - - current_videomode.borderless_window = p_borderless; - - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = current_videomode.borderless_window ? 0 : 1; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - - // Preserve window size - set_window_size(Size2(current_videomode.width, current_videomode.height)); -} - -bool OS_X11::get_borderless_window() { - - bool borderless = current_videomode.borderless_window; - Atom prop = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - if (prop != None) { - - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - if (XGetWindowProperty(x11_display, x11_window, prop, 0, sizeof(Hints), False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { - if (data && (format == 32) && (len >= 5)) { - borderless = !((Hints *)data)->decorations; - } - XFree(data); - } - } - return borderless; -} - -void OS_X11::request_attention() { - // Using EWMH -- Extended Window Manager Hints - // - // Sets the _NET_WM_STATE_DEMANDS_ATTENTION atom for WM_STATE - // Will be unset by the window manager after user react on the request for attention - - XEvent xev; - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_attention = XInternAtom(x11_display, "_NET_WM_STATE_DEMANDS_ATTENTION", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = _NET_WM_STATE_ADD; - xev.xclient.data.l[1] = wm_attention; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - XFlush(x11_display); -} - -void OS_X11::get_key_modifier_state(unsigned int p_x11_state, Ref state) { - - state->set_shift((p_x11_state & ShiftMask)); - state->set_control((p_x11_state & ControlMask)); - state->set_alt((p_x11_state & Mod1Mask /*|| p_x11_state&Mod5Mask*/)); //altgr should not count as alt - state->set_metakey((p_x11_state & Mod4Mask)); -} - -unsigned int OS_X11::get_mouse_button_state(unsigned int p_x11_button, int p_x11_type) { - - unsigned int mask = 1 << (p_x11_button - 1); - - if (p_x11_type == ButtonPress) { - last_button_state |= mask; - } else { - last_button_state &= ~mask; - } - - return last_button_state; -} - -void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { - - // X11 functions don't know what const is - XKeyEvent *xkeyevent = p_event; - - // This code was pretty difficult to write. - // The docs stink and every toolkit seems to - // do it in a different way. - - /* Phase 1, obtain a proper keysym */ - - // This was also very difficult to figure out. - // You'd expect you could just use Keysym provided by - // XKeycodeToKeysym to obtain internationalized - // input.. WRONG!! - // you must use XLookupString (???) which not only wastes - // cycles generating an unnecessary string, but also - // still works in half the cases. (won't handle deadkeys) - // For more complex input methods (deadkeys and more advanced) - // you have to use XmbLookupString (??). - // So.. then you have to chosse which of both results - // you want to keep. - // This is a real bizarreness and cpu waster. - - KeySym keysym_keycode = 0; // keysym used to find a keycode - KeySym keysym_unicode = 0; // keysym used to find unicode - - // XLookupString returns keysyms usable as nice scancodes/ - char str[256 + 1]; - XKeyEvent xkeyevent_no_mod = *xkeyevent; - xkeyevent_no_mod.state &= ~ShiftMask; - xkeyevent_no_mod.state &= ~ControlMask; - XLookupString(xkeyevent, str, 256, &keysym_unicode, NULL); - XLookupString(&xkeyevent_no_mod, NULL, 0, &keysym_keycode, NULL); - - // Meanwhile, XLookupString returns keysyms useful for unicode. - - if (!xmbstring) { - // keep a temporary buffer for the string - xmbstring = (char *)memalloc(sizeof(char) * 8); - xmblen = 8; - } - - if (xkeyevent->type == KeyPress && xic) { - - Status status; -#ifdef X_HAVE_UTF8_STRING - int utf8len = 8; - char *utf8string = (char *)memalloc(sizeof(char) * utf8len); - int utf8bytes = Xutf8LookupString(xic, xkeyevent, utf8string, - utf8len - 1, &keysym_unicode, &status); - if (status == XBufferOverflow) { - utf8len = utf8bytes + 1; - utf8string = (char *)memrealloc(utf8string, utf8len); - utf8bytes = Xutf8LookupString(xic, xkeyevent, utf8string, - utf8len - 1, &keysym_unicode, &status); - } - utf8string[utf8bytes] = '\0'; - - if (status == XLookupChars) { - bool keypress = xkeyevent->type == KeyPress; - unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode); - unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode); - - if (keycode >= 'a' && keycode <= 'z') - keycode -= 'a' - 'A'; - - String tmp; - tmp.parse_utf8(utf8string, utf8bytes); - for (int i = 0; i < tmp.length(); i++) { - Ref k; - k.instance(); - if (physical_keycode == 0 && keycode == 0 && tmp[i] == 0) { - continue; - } - - if (keycode == 0) - keycode = physical_keycode; - - get_key_modifier_state(xkeyevent->state, k); - - k->set_unicode(tmp[i]); - - k->set_pressed(keypress); - - k->set_keycode(keycode); - - k->set_physical_keycode(physical_keycode); - - k->set_echo(false); - - if (k->get_keycode() == KEY_BACKTAB) { - //make it consistent across platforms. - k->set_keycode(KEY_TAB); - k->set_physical_keycode(KEY_TAB); - k->set_shift(true); - } - - input->accumulate_input_event(k); - } - memfree(utf8string); - return; - } - memfree(utf8string); -#else - do { - - int mnbytes = XmbLookupString(xic, xkeyevent, xmbstring, xmblen - 1, &keysym_unicode, &status); - xmbstring[mnbytes] = '\0'; - - if (status == XBufferOverflow) { - xmblen = mnbytes + 1; - xmbstring = (char *)memrealloc(xmbstring, xmblen); - } - } while (status == XBufferOverflow); -#endif - } - - /* Phase 2, obtain a pigui keycode from the keysym */ - - // KeyMappingX11 just translated the X11 keysym to a PIGUI - // keysym, so it works in all platforms the same. - - unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode); - unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode); - - /* Phase 3, obtain a unicode character from the keysym */ - - // KeyMappingX11 also translates keysym to unicode. - // It does a binary search on a table to translate - // most properly. - unsigned int unicode = keysym_unicode > 0 ? KeyMappingX11::get_unicode_from_keysym(keysym_unicode) : 0; - - /* Phase 4, determine if event must be filtered */ - - // This seems to be a side-effect of using XIM. - // XEventFilter looks like a core X11 function, - // but it's actually just used to see if we must - // ignore a deadkey, or events XIM determines - // must not reach the actual gui. - // Guess it was a design problem of the extension - - bool keypress = xkeyevent->type == KeyPress; - - if (physical_keycode == 0 && keycode == 0 && unicode == 0) - return; - - if (keycode == 0) - keycode = physical_keycode; - - /* Phase 5, determine modifier mask */ - - // No problems here, except I had no way to - // know Mod1 was ALT and Mod4 was META (applekey/winkey) - // just tried Mods until i found them. - - //print_verbose("mod1: "+itos(xkeyevent->state&Mod1Mask)+" mod 5: "+itos(xkeyevent->state&Mod5Mask)); - - Ref k; - k.instance(); - - get_key_modifier_state(xkeyevent->state, k); - - /* Phase 6, determine echo character */ - - // Echo characters in X11 are a keyrelease and a keypress - // one after the other with the (almot) same timestamp. - // To detect them, i use XPeekEvent and check that their - // difference in time is below a threshold. - - if (xkeyevent->type != KeyPress) { - - p_echo = false; - - // make sure there are events pending, - // so this call won't block. - if (XPending(x11_display) > 0) { - XEvent peek_event; - XPeekEvent(x11_display, &peek_event); - - // I'm using a threshold of 5 msecs, - // since sometimes there seems to be a little - // jitter. I'm still not convinced that all this approach - // is correct, but the xorg developers are - // not very helpful today. - -#define ABSDIFF(x, y) (((x) < (y)) ? ((y) - (x)) : ((x) - (y))) - ::Time threshold = ABSDIFF(peek_event.xkey.time, xkeyevent->time); -#undef ABSDIFF - if (peek_event.type == KeyPress && threshold < 5) { - KeySym rk; - XLookupString((XKeyEvent *)&peek_event, str, 256, &rk, NULL); - if (rk == keysym_keycode) { - XEvent event; - XNextEvent(x11_display, &event); //erase next event - handle_key_event((XKeyEvent *)&event, true); - return; //ignore current, echo next - } - } - - // use the time from peek_event so it always works - } - - // save the time to check for echo when keypress happens - } - - /* Phase 7, send event to Window */ - - k->set_pressed(keypress); - - if (keycode >= 'a' && keycode <= 'z') - keycode -= 'a' - 'A'; - - k->set_keycode(keycode); - k->set_physical_keycode(physical_keycode); - k->set_unicode(unicode); - k->set_echo(p_echo); - - if (k->get_keycode() == KEY_BACKTAB) { - //make it consistent across platforms. - k->set_keycode(KEY_TAB); - k->set_physical_keycode(KEY_TAB); - k->set_shift(true); - } - - //don't set mod state if modifier keys are released by themselves - //else event.is_action() will not work correctly here - if (!k->is_pressed()) { - if (k->get_keycode() == KEY_SHIFT) - k->set_shift(false); - else if (k->get_keycode() == KEY_CONTROL) - k->set_control(false); - else if (k->get_keycode() == KEY_ALT) - k->set_alt(false); - else if (k->get_keycode() == KEY_META) - k->set_metakey(false); - } - - bool last_is_pressed = Input::get_singleton()->is_key_pressed(k->get_keycode()); - if (k->is_pressed()) { - if (last_is_pressed) { - k->set_echo(true); - } - } - - //printf("key: %x\n",k->get_keycode()); - input->accumulate_input_event(k); -} - -struct Property { - unsigned char *data; - int format, nitems; - Atom type; -}; - -static Property read_property(Display *p_display, Window p_window, Atom p_property) { - - Atom actual_type; - int actual_format; - unsigned long nitems; - unsigned long bytes_after; - unsigned char *ret = 0; - - int read_bytes = 1024; - - //Keep trying to read the property until there are no - //bytes unread. - do { - if (ret != 0) - XFree(ret); - - XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, - &actual_type, &actual_format, &nitems, &bytes_after, - &ret); - - read_bytes *= 2; - - } while (bytes_after != 0); - - Property p = { ret, actual_format, (int)nitems, actual_type }; - - return p; -} - -static Atom pick_target_from_list(Display *p_display, Atom *p_list, int p_count) { - - static const char *target_type = "text/uri-list"; - - for (int i = 0; i < p_count; i++) { - - Atom atom = p_list[i]; - - if (atom != None && String(XGetAtomName(p_display, atom)) == target_type) - return atom; - } - return None; -} - -static Atom pick_target_from_atoms(Display *p_disp, Atom p_t1, Atom p_t2, Atom p_t3) { - - static const char *target_type = "text/uri-list"; - if (p_t1 != None && String(XGetAtomName(p_disp, p_t1)) == target_type) - return p_t1; - - if (p_t2 != None && String(XGetAtomName(p_disp, p_t2)) == target_type) - return p_t2; - - if (p_t3 != None && String(XGetAtomName(p_disp, p_t3)) == target_type) - return p_t3; - - return None; -} - -void OS_X11::_window_changed(XEvent *event) { - - if (xic) { - // Not portable. - set_ime_position(Point2(0, 1)); - } - if ((event->xconfigure.width == current_videomode.width) && - (event->xconfigure.height == current_videomode.height)) - return; - - current_videomode.width = event->xconfigure.width; - current_videomode.height = event->xconfigure.height; - -#if defined(VULKAN_ENABLED) - if (video_driver_index == VIDEO_DRIVER_VULKAN) { - context_vulkan->window_resize(0, current_videomode.width, current_videomode.height); - } -#endif -} - -void OS_X11::process_xevents() { - - //printf("checking events %i\n", XPending(x11_display)); - - do_mouse_warp = false; - - // Is the current mouse mode one where it needs to be grabbed. - bool mouse_mode_grab = mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED; - - while (XPending(x11_display) > 0) { - XEvent event; - XNextEvent(x11_display, &event); - - if (XFilterEvent(&event, None)) { - continue; - } - - if (XGetEventData(x11_display, &event.xcookie)) { - - if (event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { - - XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; - int index = event_data->detail; - Vector2 pos = Vector2(event_data->event_x, event_data->event_y); - - switch (event_data->evtype) { - case XI_HierarchyChanged: - case XI_DeviceChanged: { - refresh_device_info(); - } break; - case XI_RawMotion: { - XIRawEvent *raw_event = (XIRawEvent *)event_data; - int device_id = raw_event->deviceid; - - // Determine the axis used (called valuators in XInput for some forsaken reason) - // Mask is a bitmask indicating which axes are involved. - // We are interested in the values of axes 0 and 1. - if (raw_event->valuators.mask_len <= 0) { - break; - } - - const double *values = raw_event->raw_values; - - double rel_x = 0.0; - double rel_y = 0.0; - double pressure = 0.0; - double tilt_x = 0.0; - double tilt_y = 0.0; - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_ABSX)) { - rel_x = *values; - values++; - } - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_ABSY)) { - rel_y = *values; - values++; - } - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_PRESSURE)) { - pressure = *values; - values++; - } - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTX)) { - tilt_x = *values; - values++; - } - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTY)) { - tilt_y = *values; - } - - Map::Element *pen_info = xi.pen_devices.find(device_id); - if (pen_info) { - Vector3 mult = pen_info->value(); - if (mult.x != 0.0) xi.pressure = pressure / mult.x; - if ((mult.y != 0.0) && (mult.z != 0.0)) xi.tilt = Vector2(tilt_x / mult.y, tilt_y / mult.z); - } - - // https://bugs.freedesktop.org/show_bug.cgi?id=71609 - // http://lists.libsdl.org/pipermail/commits-libsdl.org/2015-June/000282.html - if (raw_event->time == xi.last_relative_time && rel_x == xi.relative_motion.x && rel_y == xi.relative_motion.y) { - break; // Flush duplicate to avoid overly fast motion - } - - xi.old_raw_pos.x = xi.raw_pos.x; - xi.old_raw_pos.y = xi.raw_pos.y; - xi.raw_pos.x = rel_x; - xi.raw_pos.y = rel_y; - - Map::Element *abs_info = xi.absolute_devices.find(device_id); - - if (abs_info) { - // Absolute mode device - Vector2 mult = abs_info->value(); - - xi.relative_motion.x += (xi.raw_pos.x - xi.old_raw_pos.x) * mult.x; - xi.relative_motion.y += (xi.raw_pos.y - xi.old_raw_pos.y) * mult.y; - } else { - // Relative mode device - xi.relative_motion.x = xi.raw_pos.x; - xi.relative_motion.y = xi.raw_pos.y; - } - - xi.last_relative_time = raw_event->time; - } break; -#ifdef TOUCH_ENABLED - case XI_TouchBegin: // Fall-through - // Disabled hand-in-hand with the grabbing - //XIAllowTouchEvents(x11_display, event_data->deviceid, event_data->detail, x11_window, XIAcceptTouch); - - case XI_TouchEnd: { - - bool is_begin = event_data->evtype == XI_TouchBegin; - - Ref st; - st.instance(); - st->set_index(index); - st->set_position(pos); - st->set_pressed(is_begin); - - if (is_begin) { - if (xi.state.has(index)) // Defensive - break; - xi.state[index] = pos; - if (xi.state.size() == 1) { - // X11 may send a motion event when a touch gesture begins, that would result - // in a spurious mouse motion event being sent to Godot; remember it to be able to filter it out - xi.mouse_pos_to_filter = pos; - } - input->accumulate_input_event(st); - } else { - if (!xi.state.has(index)) // Defensive - break; - xi.state.erase(index); - input->accumulate_input_event(st); - } - } break; - - case XI_TouchUpdate: { - - Map::Element *curr_pos_elem = xi.state.find(index); - if (!curr_pos_elem) { // Defensive - break; - } - - if (curr_pos_elem->value() != pos) { - - Ref sd; - sd.instance(); - sd->set_index(index); - sd->set_position(pos); - sd->set_relative(pos - curr_pos_elem->value()); - input->accumulate_input_event(sd); - - curr_pos_elem->value() = pos; - } - } break; -#endif - } - } - } - XFreeEventData(x11_display, &event.xcookie); - - switch (event.type) { - case Expose: - Main::force_redraw(); - break; - - case NoExpose: - minimized = true; - break; - - case VisibilityNotify: { - XVisibilityEvent *visibility = (XVisibilityEvent *)&event; - minimized = (visibility->state == VisibilityFullyObscured); - } break; - case LeaveNotify: { - if (main_loop && !mouse_mode_grab) - main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); - - } break; - case EnterNotify: { - if (main_loop && !mouse_mode_grab) - main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); - } break; - case FocusIn: - minimized = false; - window_has_focus = true; - main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); - window_focused = true; - - if (mouse_mode_grab) { - // Show and update the cursor if confined and the window regained focus. - if (mouse_mode == MOUSE_MODE_CONFINED) - XUndefineCursor(x11_display, x11_window); - else if (mouse_mode == MOUSE_MODE_CAPTURED) // or re-hide it in captured mode - XDefineCursor(x11_display, x11_window, null_cursor); - - XGrabPointer( - x11_display, x11_window, True, - ButtonPressMask | ButtonReleaseMask | PointerMotionMask, - GrabModeAsync, GrabModeAsync, x11_window, None, CurrentTime); - } -#ifdef TOUCH_ENABLED - // Grab touch devices to avoid OS gesture interference - /*for (int i = 0; i < xi.touch_devices.size(); ++i) { - XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); - }*/ -#endif - if (xic) { - XSetICFocus(xic); - } - break; - - case FocusOut: - window_has_focus = false; - input->release_pressed_events(); - main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); - window_focused = false; - - if (mouse_mode_grab) { - //dear X11, I try, I really try, but you never work, you do whathever you want. - if (mouse_mode == MOUSE_MODE_CAPTURED) { - // Show the cursor if we're in captured mode so it doesn't look weird. - XUndefineCursor(x11_display, x11_window); - } - XUngrabPointer(x11_display, CurrentTime); - } -#ifdef TOUCH_ENABLED - // Ungrab touch devices so input works as usual while we are unfocused - /*for (int i = 0; i < xi.touch_devices.size(); ++i) { - XIUngrabDevice(x11_display, xi.touch_devices[i], CurrentTime); - }*/ - - // Release every pointer to avoid sticky points - for (Map::Element *E = xi.state.front(); E; E = E->next()) { - - Ref st; - st.instance(); - st->set_index(E->key()); - st->set_position(E->get()); - input->accumulate_input_event(st); - } - xi.state.clear(); -#endif - if (xic) { - XUnsetICFocus(xic); - } - break; - - case ConfigureNotify: - _window_changed(&event); - break; - case ButtonPress: - case ButtonRelease: { - - /* exit in case of a mouse button press */ - last_timestamp = event.xbutton.time; - if (mouse_mode == MOUSE_MODE_CAPTURED) { - event.xbutton.x = last_mouse_pos.x; - event.xbutton.y = last_mouse_pos.y; - } - - Ref mb; - mb.instance(); - - get_key_modifier_state(event.xbutton.state, mb); - mb->set_button_index(event.xbutton.button); - if (mb->get_button_index() == 2) - mb->set_button_index(3); - else if (mb->get_button_index() == 3) - mb->set_button_index(2); - mb->set_button_mask(get_mouse_button_state(mb->get_button_index(), event.xbutton.type)); - mb->set_position(Vector2(event.xbutton.x, event.xbutton.y)); - mb->set_global_position(mb->get_position()); - - mb->set_pressed((event.type == ButtonPress)); - - if (event.type == ButtonPress) { - - uint64_t diff = get_ticks_usec() / 1000 - last_click_ms; - - if (mb->get_button_index() == last_click_button_index) { - - if (diff < 400 && Point2(last_click_pos).distance_to(Point2(event.xbutton.x, event.xbutton.y)) < 5) { - - last_click_ms = 0; - last_click_pos = Point2(-100, -100); - last_click_button_index = -1; - mb->set_doubleclick(true); - } - - } else if (mb->get_button_index() < 4 || mb->get_button_index() > 7) { - last_click_button_index = mb->get_button_index(); - } - - if (!mb->is_doubleclick()) { - last_click_ms += diff; - last_click_pos = Point2(event.xbutton.x, event.xbutton.y); - } - } - - input->accumulate_input_event(mb); - - } break; - case MotionNotify: { - - // The X11 API requires filtering one-by-one through the motion - // notify events, in order to figure out which event is the one - // generated by warping the mouse pointer. - - while (true) { - if (mouse_mode == MOUSE_MODE_CAPTURED && event.xmotion.x == current_videomode.width / 2 && event.xmotion.y == current_videomode.height / 2) { - //this is likely the warp event since it was warped here - center = Vector2(event.xmotion.x, event.xmotion.y); - break; - } - - if (XPending(x11_display) > 0) { - XEvent tevent; - XPeekEvent(x11_display, &tevent); - if (tevent.type == MotionNotify) { - XNextEvent(x11_display, &event); - } else { - break; - } - } else { - break; - } - } - - last_timestamp = event.xmotion.time; - - // Motion is also simple. - // A little hack is in order - // to be able to send relative motion events. - Point2 pos(event.xmotion.x, event.xmotion.y); - - // Avoidance of spurious mouse motion (see handling of touch) - bool filter = false; - // Adding some tolerance to match better Point2i to Vector2 - if (xi.state.size() && Vector2(pos).distance_squared_to(xi.mouse_pos_to_filter) < 2) { - filter = true; - } - // Invalidate to avoid filtering a possible legitimate similar event coming later - xi.mouse_pos_to_filter = Vector2(1e10, 1e10); - if (filter) { - break; - } - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - if (xi.relative_motion.x == 0 && xi.relative_motion.y == 0) { - break; - } - - Point2i new_center = pos; - pos = last_mouse_pos + xi.relative_motion; - center = new_center; - do_mouse_warp = window_has_focus; // warp the cursor if we're focused in - } - - if (!last_mouse_pos_valid) { - - last_mouse_pos = pos; - last_mouse_pos_valid = true; - } - - // Hackish but relative mouse motion is already handled in the RawMotion event. - // RawMotion does not provide the absolute mouse position (whereas MotionNotify does). - // Therefore, RawMotion cannot be the authority on absolute mouse position. - // RawMotion provides more precision than MotionNotify, which doesn't sense subpixel motion. - // Therefore, MotionNotify cannot be the authority on relative mouse motion. - // This means we need to take a combined approach... - Point2 rel; - - // Only use raw input if in capture mode. Otherwise use the classic behavior. - if (mouse_mode == MOUSE_MODE_CAPTURED) { - rel = xi.relative_motion; - } else { - rel = pos - last_mouse_pos; - } - - // Reset to prevent lingering motion - xi.relative_motion.x = 0; - xi.relative_motion.y = 0; - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - pos = Point2i(current_videomode.width / 2, current_videomode.height / 2); - } - - Ref mm; - mm.instance(); - - mm->set_pressure(xi.pressure); - mm->set_tilt(xi.tilt); - - // Make the absolute position integral so it doesn't look _too_ weird :) - Point2i posi(pos); - - get_key_modifier_state(event.xmotion.state, mm); - mm->set_button_mask(get_mouse_button_state()); - mm->set_position(posi); - mm->set_global_position(posi); - input->set_mouse_position(posi); - mm->set_speed(input->get_last_mouse_speed()); - - mm->set_relative(rel); - - last_mouse_pos = pos; - - // printf("rel: %d,%d\n", rel.x, rel.y ); - // Don't propagate the motion event unless we have focus - // this is so that the relative motion doesn't get messed up - // after we regain focus. - if (window_has_focus || !mouse_mode_grab) - input->accumulate_input_event(mm); - - } break; - case KeyPress: - case KeyRelease: { - - last_timestamp = event.xkey.time; - - // key event is a little complex, so - // it will be handled in its own function. - handle_key_event((XKeyEvent *)&event); - } break; - case SelectionRequest: { - - XSelectionRequestEvent *req; - XEvent e, respond; - e = event; - - req = &(e.xselectionrequest); - if (req->target == XInternAtom(x11_display, "UTF8_STRING", 0) || - req->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || - req->target == XInternAtom(x11_display, "TEXT", 0) || - req->target == XA_STRING || - req->target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || - req->target == XInternAtom(x11_display, "text/plain", 0)) { - CharString clip = OS::get_clipboard().utf8(); - XChangeProperty(x11_display, - req->requestor, - req->property, - req->target, - 8, - PropModeReplace, - (unsigned char *)clip.get_data(), - clip.length()); - respond.xselection.property = req->property; - } else if (req->target == XInternAtom(x11_display, "TARGETS", 0)) { - - Atom data[7]; - data[0] = XInternAtom(x11_display, "TARGETS", 0); - data[1] = XInternAtom(x11_display, "UTF8_STRING", 0); - data[2] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); - data[3] = XInternAtom(x11_display, "TEXT", 0); - data[4] = XA_STRING; - data[5] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); - data[6] = XInternAtom(x11_display, "text/plain", 0); - - XChangeProperty(x11_display, - req->requestor, - req->property, - XA_ATOM, - 32, - PropModeReplace, - (unsigned char *)&data, - sizeof(data) / sizeof(data[0])); - respond.xselection.property = req->property; - - } else { - char *targetname = XGetAtomName(x11_display, req->target); - printf("No Target '%s'\n", targetname); - if (targetname) - XFree(targetname); - respond.xselection.property = None; - } - - respond.xselection.type = SelectionNotify; - respond.xselection.display = req->display; - respond.xselection.requestor = req->requestor; - respond.xselection.selection = req->selection; - respond.xselection.target = req->target; - respond.xselection.time = req->time; - XSendEvent(x11_display, req->requestor, True, NoEventMask, &respond); - XFlush(x11_display); - } break; - - case SelectionNotify: - - if (event.xselection.target == requested) { - - Property p = read_property(x11_display, x11_window, XInternAtom(x11_display, "PRIMARY", 0)); - - Vector files = String((char *)p.data).split("\n", false); - for (int i = 0; i < files.size(); i++) { - files.write[i] = files[i].replace("file://", "").http_unescape().strip_edges(); - } - main_loop->drop_files(files); - - //Reply that all is well. - XClientMessageEvent m; - memset(&m, 0, sizeof(m)); - m.type = ClientMessage; - m.display = x11_display; - m.window = xdnd_source_window; - m.message_type = xdnd_finished; - m.format = 32; - m.data.l[0] = x11_window; - m.data.l[1] = 1; - m.data.l[2] = xdnd_action_copy; //We only ever copy. - - XSendEvent(x11_display, xdnd_source_window, False, NoEventMask, (XEvent *)&m); - } - break; - - case ClientMessage: - - if ((unsigned int)event.xclient.data.l[0] == (unsigned int)wm_delete) - main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); - - else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_enter) { - - //File(s) have been dragged over the window, check for supported target (text/uri-list) - xdnd_version = (event.xclient.data.l[1] >> 24); - Window source = event.xclient.data.l[0]; - bool more_than_3 = event.xclient.data.l[1] & 1; - if (more_than_3) { - Property p = read_property(x11_display, source, XInternAtom(x11_display, "XdndTypeList", False)); - requested = pick_target_from_list(x11_display, (Atom *)p.data, p.nitems); - } else - requested = pick_target_from_atoms(x11_display, event.xclient.data.l[2], event.xclient.data.l[3], event.xclient.data.l[4]); - } else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_position) { - - //xdnd position event, reply with an XDND status message - //just depending on type of data for now - XClientMessageEvent m; - memset(&m, 0, sizeof(m)); - m.type = ClientMessage; - m.display = event.xclient.display; - m.window = event.xclient.data.l[0]; - m.message_type = xdnd_status; - m.format = 32; - m.data.l[0] = x11_window; - m.data.l[1] = (requested != None); - m.data.l[2] = 0; //empty rectangle - m.data.l[3] = 0; - m.data.l[4] = xdnd_action_copy; - - XSendEvent(x11_display, event.xclient.data.l[0], False, NoEventMask, (XEvent *)&m); - XFlush(x11_display); - } else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_drop) { - - if (requested != None) { - xdnd_source_window = event.xclient.data.l[0]; - if (xdnd_version >= 1) - XConvertSelection(x11_display, xdnd_selection, requested, XInternAtom(x11_display, "PRIMARY", 0), x11_window, event.xclient.data.l[2]); - else - XConvertSelection(x11_display, xdnd_selection, requested, XInternAtom(x11_display, "PRIMARY", 0), x11_window, CurrentTime); - } else { - //Reply that we're not interested. - XClientMessageEvent m; - memset(&m, 0, sizeof(m)); - m.type = ClientMessage; - m.display = event.xclient.display; - m.window = event.xclient.data.l[0]; - m.message_type = xdnd_finished; - m.format = 32; - m.data.l[0] = x11_window; - m.data.l[1] = 0; - m.data.l[2] = None; //Failed. - XSendEvent(x11_display, event.xclient.data.l[0], False, NoEventMask, (XEvent *)&m); - } - } - break; - default: - break; - } - } - - XFlush(x11_display); - - if (do_mouse_warp) { - - XWarpPointer(x11_display, None, x11_window, - 0, 0, 0, 0, (int)current_videomode.width / 2, (int)current_videomode.height / 2); - - /* - Window root, child; - int root_x, root_y; - int win_x, win_y; - unsigned int mask; - XQueryPointer( x11_display, x11_window, &root, &child, &root_x, &root_y, &win_x, &win_y, &mask ); - - printf("Root: %d,%d\n", root_x, root_y); - printf("Win: %d,%d\n", win_x, win_y); - */ - } - - input->flush_accumulated_events(); -} - -MainLoop *OS_X11::get_main_loop() const { - - return main_loop; -} - -void OS_X11::delete_main_loop() { - - if (main_loop) - memdelete(main_loop); - main_loop = NULL; -} - -void OS_X11::set_main_loop(MainLoop *p_main_loop) { - - main_loop = p_main_loop; - input->set_main_loop(p_main_loop); -} - -bool OS_X11::can_draw() const { - - return !minimized; -}; - -void OS_X11::set_clipboard(const String &p_text) { - - OS::set_clipboard(p_text); - - XSetSelectionOwner(x11_display, XA_PRIMARY, x11_window, CurrentTime); - XSetSelectionOwner(x11_display, XInternAtom(x11_display, "CLIPBOARD", 0), x11_window, CurrentTime); -}; - -static String _get_clipboard_impl(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard, Atom target) { - - String ret; - - Atom type; - Atom selection = XA_PRIMARY; - int format, result; - unsigned long len, bytes_left, dummy; - unsigned char *data; - Window Sown = XGetSelectionOwner(x11_display, p_source); - - if (Sown == x11_window) { - - return p_internal_clipboard; - }; - - if (Sown != None) { - XConvertSelection(x11_display, p_source, target, selection, - x11_window, CurrentTime); - XFlush(x11_display); - while (true) { - XEvent event; - XNextEvent(x11_display, &event); - if (event.type == SelectionNotify && event.xselection.requestor == x11_window) { - break; - }; - }; - - // - // Do not get any data, see how much data is there - // - XGetWindowProperty(x11_display, x11_window, - selection, // Tricky.. - 0, 0, // offset - len - 0, // Delete 0==FALSE - AnyPropertyType, //flag - &type, // return type - &format, // return format - &len, &bytes_left, //that - &data); - // DATA is There - if (bytes_left > 0) { - result = XGetWindowProperty(x11_display, x11_window, - selection, 0, bytes_left, 0, - AnyPropertyType, &type, &format, - &len, &dummy, &data); - if (result == Success) { - ret.parse_utf8((const char *)data); - } else - printf("FAIL\n"); - XFree(data); - } - } - - return ret; -} - -static String _get_clipboard(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard) { - String ret; - Atom utf8_atom = XInternAtom(x11_display, "UTF8_STRING", True); - if (utf8_atom != None) { - ret = _get_clipboard_impl(p_source, x11_window, x11_display, p_internal_clipboard, utf8_atom); - } - if (ret == "") { - ret = _get_clipboard_impl(p_source, x11_window, x11_display, p_internal_clipboard, XA_STRING); - } - return ret; -} - -String OS_X11::get_clipboard() const { - - String ret; - ret = _get_clipboard(XInternAtom(x11_display, "CLIPBOARD", 0), x11_window, x11_display, OS::get_clipboard()); - - if (ret == "") { - ret = _get_clipboard(XA_PRIMARY, x11_window, x11_display, OS::get_clipboard()); - }; - - return ret; -} - -String OS_X11::get_name() const { - - return "X11"; -} - -Error OS_X11::shell_open(String p_uri) { - - Error ok; - List args; - args.push_back(p_uri); - ok = execute("xdg-open", args, false); - if (ok == OK) - return OK; - ok = execute("gnome-open", args, false); - if (ok == OK) - return OK; - ok = execute("kde-open", args, false); - return ok; -} - -bool OS_X11::_check_internal_feature_support(const String &p_feature) { - - return p_feature == "pc"; -} - -String OS_X11::get_config_path() const { - - if (has_environment("XDG_CONFIG_HOME")) { - return get_environment("XDG_CONFIG_HOME"); - } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file(".config"); - } else { - return "."; - } -} - -String OS_X11::get_data_path() const { - - if (has_environment("XDG_DATA_HOME")) { - return get_environment("XDG_DATA_HOME"); - } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file(".local/share"); - } else { - return get_config_path(); - } -} - -String OS_X11::get_cache_path() const { - - if (has_environment("XDG_CACHE_HOME")) { - return get_environment("XDG_CACHE_HOME"); - } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file(".cache"); - } else { - return get_config_path(); - } -} - -String OS_X11::get_system_dir(SystemDir p_dir) const { - - String xdgparam; - - switch (p_dir) { - case SYSTEM_DIR_DESKTOP: { - - xdgparam = "DESKTOP"; - } break; - case SYSTEM_DIR_DCIM: { - - xdgparam = "PICTURES"; - - } break; - case SYSTEM_DIR_DOCUMENTS: { - - xdgparam = "DOCUMENTS"; - - } break; - case SYSTEM_DIR_DOWNLOADS: { - - xdgparam = "DOWNLOAD"; - - } break; - case SYSTEM_DIR_MOVIES: { - - xdgparam = "VIDEOS"; - - } break; - case SYSTEM_DIR_MUSIC: { - - xdgparam = "MUSIC"; - - } break; - case SYSTEM_DIR_PICTURES: { - - xdgparam = "PICTURES"; - - } break; - case SYSTEM_DIR_RINGTONES: { - - xdgparam = "MUSIC"; - - } break; - } - - String pipe; - List arg; - arg.push_back(xdgparam); - Error err = const_cast(this)->execute("xdg-user-dir", arg, true, NULL, &pipe); - if (err != OK) - return "."; - return pipe.strip_edges(); -} - -void OS_X11::move_window_to_foreground() { - - XEvent xev; - Atom net_active_window = XInternAtom(x11_display, "_NET_ACTIVE_WINDOW", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = net_active_window; - xev.xclient.format = 32; - xev.xclient.data.l[0] = 1; - xev.xclient.data.l[1] = CurrentTime; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - XFlush(x11_display); -} - -void OS_X11::set_cursor_shape(CursorShape p_shape) { - - ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - - if (p_shape == current_cursor) { - return; - } - - if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { - if (cursors[p_shape] != None) { - XDefineCursor(x11_display, x11_window, cursors[p_shape]); - } else if (cursors[CURSOR_ARROW] != None) { - XDefineCursor(x11_display, x11_window, cursors[CURSOR_ARROW]); - } - } - - current_cursor = p_shape; -} - -OS::CursorShape OS_X11::get_cursor_shape() const { - - return current_cursor; -} - -void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { - - if (p_cursor.is_valid()) { - - Map>::Element *cursor_c = cursors_cache.find(p_shape); - - if (cursor_c) { - if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { - set_cursor_shape(p_shape); - return; - } - - cursors_cache.erase(p_shape); - } - - Ref texture = p_cursor; - Ref atlas_texture = p_cursor; - Ref image; - Size2 texture_size; - Rect2 atlas_rect; - - if (texture.is_valid()) { - image = texture->get_data(); - } - - if (!image.is_valid() && atlas_texture.is_valid()) { - texture = atlas_texture->get_atlas(); - - atlas_rect.size.width = texture->get_width(); - atlas_rect.size.height = texture->get_height(); - atlas_rect.position.x = atlas_texture->get_region().position.x; - atlas_rect.position.y = atlas_texture->get_region().position.y; - - texture_size.width = atlas_texture->get_region().size.x; - texture_size.height = atlas_texture->get_region().size.y; - } else if (image.is_valid()) { - texture_size.width = texture->get_width(); - texture_size.height = texture->get_height(); - } - - ERR_FAIL_COND(!texture.is_valid()); - ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); - ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); - ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - - image = texture->get_data(); - - ERR_FAIL_COND(!image.is_valid()); - - // Create the cursor structure - XcursorImage *cursor_image = XcursorImageCreate(texture_size.width, texture_size.height); - XcursorUInt image_size = texture_size.width * texture_size.height; - XcursorDim size = sizeof(XcursorPixel) * image_size; - - cursor_image->version = 1; - cursor_image->size = size; - cursor_image->xhot = p_hotspot.x; - cursor_image->yhot = p_hotspot.y; - - // allocate memory to contain the whole file - cursor_image->pixels = (XcursorPixel *)memalloc(size); - - for (XcursorPixel index = 0; index < image_size; index++) { - int row_index = floor(index / texture_size.width) + atlas_rect.position.y; - int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; - - if (atlas_texture.is_valid()) { - column_index = MIN(column_index, atlas_rect.size.width - 1); - row_index = MIN(row_index, atlas_rect.size.height - 1); - } - - *(cursor_image->pixels + index) = image->get_pixel(column_index, row_index).to_argb32(); - } - - ERR_FAIL_COND(cursor_image->pixels == NULL); - - // Save it for a further usage - cursors[p_shape] = XcursorImageLoadCursor(x11_display, cursor_image); - - Vector params; - params.push_back(p_cursor); - params.push_back(p_hotspot); - cursors_cache.insert(p_shape, params); - - if (p_shape == current_cursor) { - if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { - XDefineCursor(x11_display, x11_window, cursors[p_shape]); - } - } - - memfree(cursor_image->pixels); - XcursorImageDestroy(cursor_image); - } else { - // Reset to default system cursor - if (img[p_shape]) { - cursors[p_shape] = XcursorImageLoadCursor(x11_display, img[p_shape]); - } - - CursorShape c = current_cursor; - current_cursor = CURSOR_MAX; - set_cursor_shape(c); - - cursors_cache.erase(p_shape); - } -} - -void OS_X11::release_rendering_thread() { -#if defined(OPENGL_ENABLED) - if (video_driver_index == VIDEO_DRIVER_GLES2) { - context_gles2->release_current(); - } -#endif -} - -void OS_X11::make_rendering_thread() { -#if defined(OPENGL_ENABLED) - if (video_driver_index == VIDEO_DRIVER_GLES2) { - context_gles2->make_current(); - } -#endif -} - -void OS_X11::swap_buffers() { -#if defined(OPENGL_ENABLED) - if (video_driver_index == VIDEO_DRIVER_GLES2) { - context_gles2->swap_buffers(); - } -#endif - /* not needed for now -#if defined(VULKAN_ENABLED) - if (video_driver_index == VIDEO_DRIVER_VULKAN) { - context_vulkan->swap_buffers(); - } -#endif*/ -} - -void OS_X11::alert(const String &p_alert, const String &p_title) { - const char *message_programs[] = { "zenity", "kdialog", "Xdialog", "xmessage" }; - - String path = get_environment("PATH"); - Vector path_elems = path.split(":", false); - String program; - - for (int i = 0; i < path_elems.size(); i++) { - for (uint64_t k = 0; k < sizeof(message_programs) / sizeof(char *); k++) { - String tested_path = path_elems[i].plus_file(message_programs[k]); - - if (FileAccess::exists(tested_path)) { - program = tested_path; - break; - } - } - - if (program.length()) - break; - } - - List args; - - if (program.ends_with("zenity")) { - args.push_back("--error"); - args.push_back("--width"); - args.push_back("500"); - args.push_back("--title"); - args.push_back(p_title); - args.push_back("--text"); - args.push_back(p_alert); - } - - if (program.ends_with("kdialog")) { - args.push_back("--error"); - args.push_back(p_alert); - args.push_back("--title"); - args.push_back(p_title); - } - - if (program.ends_with("Xdialog")) { - args.push_back("--title"); - args.push_back(p_title); - args.push_back("--msgbox"); - args.push_back(p_alert); - args.push_back("0"); - args.push_back("0"); - } - - if (program.ends_with("xmessage")) { - args.push_back("-center"); - args.push_back("-title"); - args.push_back(p_title); - args.push_back(p_alert); - } - - if (program.length()) { - execute(program, args, true); - } else { - print_line(p_alert); - } -} - -bool g_set_icon_error = false; -int set_icon_errorhandler(Display *dpy, XErrorEvent *ev) { - g_set_icon_error = true; - return 0; -} - -void OS_X11::set_icon(const Ref &p_icon) { - int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&set_icon_errorhandler); - - Atom net_wm_icon = XInternAtom(x11_display, "_NET_WM_ICON", False); - - if (p_icon.is_valid()) { - Ref img = p_icon->duplicate(); - img->convert(Image::FORMAT_RGBA8); - - while (true) { - int w = img->get_width(); - int h = img->get_height(); - - if (g_set_icon_error) { - g_set_icon_error = false; - - WARN_PRINT("Icon too large, attempting to resize icon."); - - int new_width, new_height; - if (w > h) { - new_width = w / 2; - new_height = h * new_width / w; - } else { - new_height = h / 2; - new_width = w * new_height / h; - } - - w = new_width; - h = new_height; - - if (!w || !h) { - WARN_PRINT("Unable to set icon."); - break; - } - - img->resize(w, h, Image::INTERPOLATE_CUBIC); - } - - // We're using long to have wordsize (32Bit build -> 32 Bits, 64 Bit build -> 64 Bits - Vector pd; - - pd.resize(2 + w * h); - - pd.write[0] = w; - pd.write[1] = h; - - const uint8_t *r = img->get_data().ptr(); - - long *wr = &pd.write[2]; - uint8_t const *pr = r; - - for (int i = 0; i < w * h; i++) { - long v = 0; - // A R G B - v |= pr[3] << 24 | pr[0] << 16 | pr[1] << 8 | pr[2]; - *wr++ = v; - pr += 4; - } - - XChangeProperty(x11_display, x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size()); - - if (!g_set_icon_error) - break; - } - } else { - XDeleteProperty(x11_display, x11_window, net_wm_icon); - } - - XFlush(x11_display); - XSetErrorHandler(oldHandler); -} - -void OS_X11::force_process_input() { - process_xevents(); // get rid of pending events -#ifdef JOYDEV_ENABLED - joypad->process_joypads(); -#endif -} - -void OS_X11::run() { - - force_quit = false; - - if (!main_loop) - return; - - main_loop->init(); - - //uint64_t last_ticks=get_ticks_usec(); - - //int frames=0; - //uint64_t frame=0; - - while (!force_quit) { - - process_xevents(); // get rid of pending events -#ifdef JOYDEV_ENABLED - joypad->process_joypads(); -#endif - if (Main::iteration()) - break; - }; - - main_loop->finish(); -} - -bool OS_X11::is_joy_known(int p_device) { - return input->is_joy_mapped(p_device); -} - -String OS_X11::get_joy_guid(int p_device) const { - return input->get_joy_guid_remapped(p_device); -} - -void OS_X11::_set_use_vsync(bool p_enable) { -#if defined(OPENGL_ENABLED) - if (video_driver_index == VIDEO_DRIVER_GLES2) { - if (context_gles2) - context_gles2->set_use_vsync(p_enable); - } -#endif -} - -void OS_X11::set_context(int p_context) { - - XClassHint *classHint = XAllocClassHint(); - - if (classHint) { - - CharString name_str; - switch (p_context) { - case CONTEXT_EDITOR: - name_str = "Godot_Editor"; - break; - case CONTEXT_PROJECTMAN: - name_str = "Godot_ProjectList"; - break; - case CONTEXT_ENGINE: - name_str = "Godot_Engine"; - break; - } - - CharString class_str; - if (p_context == CONTEXT_ENGINE) { - String config_name = GLOBAL_GET("application/config/name"); - if (config_name.length() == 0) { - class_str = "Godot_Engine"; - } else { - class_str = config_name.utf8(); - } - } else { - class_str = "Godot"; - } - - classHint->res_class = class_str.ptrw(); - classHint->res_name = name_str.ptrw(); - - XSetClassHint(x11_display, x11_window, classHint); - XFree(classHint); - } -} - -void OS_X11::disable_crash_handler() { - crash_handler.disable(); -} - -bool OS_X11::is_disable_crash_handler() const { - return crash_handler.is_disabled(); -} - -static String get_mountpoint(const String &p_path) { - struct stat s; - if (stat(p_path.utf8().get_data(), &s)) { - return ""; - } - -#ifdef HAVE_MNTENT - dev_t dev = s.st_dev; - FILE *fd = setmntent("/proc/mounts", "r"); - if (!fd) { - return ""; - } - - struct mntent mnt; - char buf[1024]; - size_t buflen = 1024; - while (getmntent_r(fd, &mnt, buf, buflen)) { - if (!stat(mnt.mnt_dir, &s) && s.st_dev == dev) { - endmntent(fd); - return String(mnt.mnt_dir); - } - } - - endmntent(fd); -#endif - return ""; -} - -Error OS_X11::move_to_trash(const String &p_path) { - String trash_can = ""; - String mnt = get_mountpoint(p_path); - - // If there is a directory "[Mountpoint]/.Trash-[UID]/files", use it as the trash can. - if (mnt != "") { - String path(mnt + "/.Trash-" + itos(getuid()) + "/files"); - struct stat s; - if (!stat(path.utf8().get_data(), &s)) { - trash_can = path; - } - } - - // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash/files" as the trash can. - if (trash_can == "") { - char *dhome = getenv("XDG_DATA_HOME"); - if (dhome) { - trash_can = String(dhome) + "/Trash/files"; - } - } - - // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash/files" as the trash can. - if (trash_can == "") { - char *home = getenv("HOME"); - if (home) { - trash_can = String(home) + "/.local/share/Trash/files"; - } - } - - // Issue an error if none of the previous locations is appropriate for the trash can. - if (trash_can == "") { - ERR_PRINT("move_to_trash: Could not determine the trash can location"); - return FAILED; - } - - // Create needed directories for decided trash can location. - DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - Error err = dir_access->make_dir_recursive(trash_can); - memdelete(dir_access); - - // Issue an error if trash can is not created proprely. - if (err != OK) { - ERR_PRINT("move_to_trash: Could not create the trash can \"" + trash_can + "\""); - return err; - } - - // The trash can is successfully created, now move the given resource to it. - // Do not use DirAccess:rename() because it can't move files across multiple mountpoints. - List mv_args; - mv_args.push_back(p_path); - mv_args.push_back(trash_can); - int retval; - err = execute("mv", mv_args, true, NULL, NULL, &retval); - - // Issue an error if "mv" failed to move the given resource to the trash can. - if (err != OK || retval != 0) { - ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_can + "\""); - return FAILED; - } - - return OK; -} - -OS::LatinKeyboardVariant OS_X11::get_latin_keyboard_variant() const { - - XkbDescRec *xkbdesc = XkbAllocKeyboard(); - ERR_FAIL_COND_V(!xkbdesc, LATIN_KEYBOARD_QWERTY); - - XkbGetNames(x11_display, XkbSymbolsNameMask, xkbdesc); - ERR_FAIL_COND_V(!xkbdesc->names, LATIN_KEYBOARD_QWERTY); - ERR_FAIL_COND_V(!xkbdesc->names->symbols, LATIN_KEYBOARD_QWERTY); - - char *layout = XGetAtomName(x11_display, xkbdesc->names->symbols); - ERR_FAIL_COND_V(!layout, LATIN_KEYBOARD_QWERTY); - - Vector info = String(layout).split("+"); - ERR_FAIL_INDEX_V(1, info.size(), LATIN_KEYBOARD_QWERTY); - - if (info[1].find("colemak") != -1) { - return LATIN_KEYBOARD_COLEMAK; - } else if (info[1].find("qwertz") != -1) { - return LATIN_KEYBOARD_QWERTZ; - } else if (info[1].find("azerty") != -1) { - return LATIN_KEYBOARD_AZERTY; - } else if (info[1].find("qzerty") != -1) { - return LATIN_KEYBOARD_QZERTY; - } else if (info[1].find("dvorak") != -1) { - return LATIN_KEYBOARD_DVORAK; - } else if (info[1].find("neo") != -1) { - return LATIN_KEYBOARD_NEO; - } - - return LATIN_KEYBOARD_QWERTY; -} - -void OS_X11::update_real_mouse_position() { - Window root_return, child_return; - int root_x, root_y, win_x, win_y; - unsigned int mask_return; - - Bool xquerypointer_result = XQueryPointer(x11_display, x11_window, &root_return, &child_return, &root_x, &root_y, - &win_x, &win_y, &mask_return); - - if (xquerypointer_result) { - if (win_x > 0 && win_y > 0 && win_x <= current_videomode.width && win_y <= current_videomode.height) { - - last_mouse_pos.x = win_x; - last_mouse_pos.y = win_y; - last_mouse_pos_valid = true; - input->set_mouse_position(last_mouse_pos); - } - } -} - -OS_X11::OS_X11() { - -#ifdef PULSEAUDIO_ENABLED - AudioDriverManager::add_driver(&driver_pulseaudio); -#endif - -#ifdef ALSA_ENABLED - AudioDriverManager::add_driver(&driver_alsa); -#endif - - xi.opcode = 0; - xi.last_relative_time = 0; - layered_window = false; - minimized = false; - window_focused = true; - xim_style = 0L; - mouse_mode = MOUSE_MODE_VISIBLE; - last_position_before_fs = Vector2(); -} diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h deleted file mode 100644 index 4cdf5445ce..0000000000 --- a/platform/x11/os_x11.h +++ /dev/null @@ -1,338 +0,0 @@ -/*************************************************************************/ -/* os_x11.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef OS_X11_H -#define OS_X11_H - -#include "core/input/input.h" -#include "crash_handler_x11.h" -#include "drivers/alsa/audio_driver_alsa.h" -#include "drivers/alsamidi/midi_driver_alsamidi.h" -#include "drivers/pulseaudio/audio_driver_pulseaudio.h" -#include "drivers/unix/os_unix.h" -#include "joypad_linux.h" -#include "servers/audio_server.h" -#include "servers/visual/rasterizer.h" -#include "servers/visual_server.h" - -#if defined(OPENGL_ENABLED) -#include "context_gl_x11.h" -#endif - -#if defined(VULKAN_ENABLED) -#include "drivers/vulkan/rendering_device_vulkan.h" -#include "platform/x11/vulkan_context_x11.h" -#endif - -#include -#include -#include -#include -#include - -// Hints for X11 fullscreen -typedef struct { - unsigned long flags; - unsigned long functions; - unsigned long decorations; - long inputMode; - unsigned long status; -} Hints; - -typedef struct _xrr_monitor_info { - Atom name; - Bool primary; - Bool automatic; - int noutput; - int x; - int y; - int width; - int height; - int mwidth; - int mheight; - RROutput *outputs; -} xrr_monitor_info; - -#undef CursorShape - -class OS_X11 : public OS_Unix { - - Atom wm_delete; - Atom xdnd_enter; - Atom xdnd_position; - Atom xdnd_status; - Atom xdnd_action_copy; - Atom xdnd_drop; - Atom xdnd_finished; - Atom xdnd_selection; - Atom requested; - - int xdnd_version; - -#if defined(OPENGL_ENABLED) - ContextGL_X11 *context_gles2; -#endif -#if defined(VULKAN_ENABLED) - VulkanContextX11 *context_vulkan; - RenderingDeviceVulkan *rendering_device_vulkan; -#endif - - //Rasterizer *rasterizer; - VisualServer *visual_server; - VideoMode current_videomode; - List args; - Window x11_window; - Window xdnd_source_window; - MainLoop *main_loop; - ::Display *x11_display; - char *xmbstring; - int xmblen; - unsigned long last_timestamp; - ::Time last_keyrelease_time; - ::XIC xic; - ::XIM xim; - ::XIMStyle xim_style; - static void xim_destroy_callback(::XIM im, ::XPointer client_data, - ::XPointer call_data); - - // IME - bool im_active; - Vector2 im_position; - Vector2 last_position_before_fs; - - Size2 min_size; - Size2 max_size; - - Point2 last_mouse_pos; - bool last_mouse_pos_valid; - Point2i last_click_pos; - uint64_t last_click_ms; - int last_click_button_index; - uint32_t last_button_state; - - struct { - int opcode; - Vector touch_devices; - Map absolute_devices; - Map pen_devices; - XIEventMask all_event_mask; - XIEventMask all_master_event_mask; - Map state; - double pressure; - Vector2 tilt; - Vector2 mouse_pos_to_filter; - Vector2 relative_motion; - Vector2 raw_pos; - Vector2 old_raw_pos; - ::Time last_relative_time; - } xi; - - bool refresh_device_info(); - - unsigned int get_mouse_button_state(unsigned int p_x11_button, int p_x11_type); - void get_key_modifier_state(unsigned int p_x11_state, Ref state); - void flush_mouse_motion(); - - MouseMode mouse_mode; - Point2i center; - - void handle_key_event(XKeyEvent *p_event, bool p_echo = false); - void process_xevents(); - virtual void delete_main_loop(); - - bool force_quit; - bool minimized; - bool window_has_focus; - bool do_mouse_warp; - - const char *cursor_theme; - int cursor_size; - XcursorImage *img[CURSOR_MAX]; - Cursor cursors[CURSOR_MAX]; - Cursor null_cursor; - CursorShape current_cursor; - Map> cursors_cache; - - Input *input; - -#ifdef JOYDEV_ENABLED - JoypadLinux *joypad; -#endif - -#ifdef ALSA_ENABLED - AudioDriverALSA driver_alsa; -#endif - -#ifdef ALSAMIDI_ENABLED - MIDIDriverALSAMidi driver_alsamidi; -#endif - -#ifdef PULSEAUDIO_ENABLED - AudioDriverPulseAudio driver_pulseaudio; -#endif - - bool layered_window; - - CrashHandler crash_handler; - - int video_driver_index; - bool maximized; - bool window_focused; - //void set_wm_border(bool p_enabled); - void set_wm_fullscreen(bool p_enabled); - void set_wm_above(bool p_enabled); - - typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors); - typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors); - xrr_get_monitors_t xrr_get_monitors; - xrr_free_monitors_t xrr_free_monitors; - void *xrandr_handle; - Bool xrandr_ext_ok; - -protected: - virtual int get_current_video_driver() const; - - virtual void initialize_core(); - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); - virtual void finalize(); - - virtual void set_main_loop(MainLoop *p_main_loop); - - void _window_changed(XEvent *event); - - bool is_window_maximize_allowed(); - -public: - virtual String get_name() const; - - virtual void set_cursor_shape(CursorShape p_shape); - virtual CursorShape get_cursor_shape() const; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); - - void set_mouse_mode(MouseMode p_mode); - MouseMode get_mouse_mode() const; - - virtual void warp_mouse_position(const Point2 &p_to); - virtual Point2 get_mouse_position() const; - virtual int get_mouse_button_state() const; - virtual void set_window_title(const String &p_title); - - virtual void set_icon(const Ref &p_icon); - - virtual MainLoop *get_main_loop() const; - - virtual bool can_draw() const; - - virtual void set_clipboard(const String &p_text); - virtual String get_clipboard() const; - - virtual void release_rendering_thread(); - virtual void make_rendering_thread(); - virtual void swap_buffers(); - - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; - - virtual String get_system_dir(SystemDir p_dir) const; - - virtual Error shell_open(String p_uri); - - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); - virtual VideoMode get_video_mode(int p_screen = 0) const; - virtual void get_fullscreen_mode_list(List *p_list, int p_screen = 0) const; - - virtual int get_screen_count() const; - virtual int get_current_screen() const; - virtual void set_current_screen(int p_screen); - virtual Point2 get_screen_position(int p_screen = -1) const; - virtual Size2 get_screen_size(int p_screen = -1) const; - virtual int get_screen_dpi(int p_screen = -1) const; - virtual Point2 get_window_position() const; - virtual void set_window_position(const Point2 &p_position); - virtual Size2 get_window_size() const; - virtual Size2 get_real_window_size() const; - virtual Size2 get_max_window_size() const; - virtual Size2 get_min_window_size() const; - virtual void set_min_window_size(const Size2 p_size); - virtual void set_max_window_size(const Size2 p_size); - virtual void set_window_size(const Size2 p_size); - virtual void set_window_fullscreen(bool p_enabled); - virtual bool is_window_fullscreen() const; - virtual void set_window_resizable(bool p_enabled); - virtual bool is_window_resizable() const; - virtual void set_window_minimized(bool p_enabled); - virtual bool is_window_minimized() const; - virtual void set_window_maximized(bool p_enabled); - virtual bool is_window_maximized() const; - virtual void set_window_always_on_top(bool p_enabled); - virtual bool is_window_always_on_top() const; - virtual bool is_window_focused() const; - virtual void request_attention(); - - virtual void set_borderless_window(bool p_borderless); - virtual bool get_borderless_window(); - - virtual bool get_window_per_pixel_transparency_enabled() const; - virtual void set_window_per_pixel_transparency_enabled(bool p_enabled); - - virtual void set_ime_active(const bool p_active); - virtual void set_ime_position(const Point2 &p_pos); - - virtual String get_unique_id() const; - - virtual void move_window_to_foreground(); - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - - virtual bool is_joy_known(int p_device); - virtual String get_joy_guid(int p_device) const; - - virtual void set_context(int p_context); - - virtual void _set_use_vsync(bool p_enable); - //virtual bool is_vsync_enabled() const; - - virtual bool _check_internal_feature_support(const String &p_feature); - - virtual void force_process_input(); - void run(); - - void disable_crash_handler(); - bool is_disable_crash_handler() const; - - virtual Error move_to_trash(const String &p_path); - - virtual LatinKeyboardVariant get_latin_keyboard_variant() const; - - void update_real_mouse_position(); - OS_X11(); -}; - -#endif diff --git a/platform/x11/pck_embed.ld b/platform/x11/pck_embed.ld deleted file mode 100644 index 57a1994043..0000000000 --- a/platform/x11/pck_embed.ld +++ /dev/null @@ -1,10 +0,0 @@ -SECTIONS -{ - /* Add a zero-sized section; the exporter will patch it to enclose the data appended to the executable (embedded PCK) */ - pck 0 (INFO) : - { - /* binutils >= 2.30 allow it being zero-sized, but needs something between the braces to keep the section */ - . = ALIGN(8); - } -} -INSERT AFTER .rodata; diff --git a/platform/x11/pck_embed.legacy.ld b/platform/x11/pck_embed.legacy.ld deleted file mode 100644 index a23013ba7a..0000000000 --- a/platform/x11/pck_embed.legacy.ld +++ /dev/null @@ -1,10 +0,0 @@ -SECTIONS -{ - /* The exporter will patch this section to enclose the data appended to the executable (embedded PCK) */ - pck 0 (INFO) : AT ( ADDR (.rodata) + SIZEOF (.rodata) ) - { - /* binutils < 2.30 need some actual content for the linker not to discard the section */ - BYTE(0); - } -} -INSERT AFTER .rodata; diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h deleted file mode 100644 index ac30519132..0000000000 --- a/platform/x11/platform_config.h +++ /dev/null @@ -1,39 +0,0 @@ -/*************************************************************************/ -/* platform_config.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef __linux__ -#include -#endif -#if defined(__FreeBSD__) || defined(__OpenBSD__) -#include -#define PTHREAD_BSD_SET_NAME -#endif - -#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h" diff --git a/platform/x11/platform_x11_builders.py b/platform/x11/platform_x11_builders.py deleted file mode 100644 index 5ff0c6fb14..0000000000 --- a/platform/x11/platform_x11_builders.py +++ /dev/null @@ -1,17 +0,0 @@ -"""Functions used to generate source files during build time - -All such functions are invoked in a subprocess on Windows to prevent build flakiness. - -""" -import os -from platform_methods import subprocess_main - - -def make_debug_x11(target, source, env): - os.system('objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0])) - os.system('strip --strip-debug --strip-unneeded {0}'.format(target[0])) - os.system('objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0])) - - -if __name__ == '__main__': - subprocess_main(globals()) diff --git a/platform/x11/vulkan_context_x11.cpp b/platform/x11/vulkan_context_x11.cpp deleted file mode 100644 index 602dbc77a2..0000000000 --- a/platform/x11/vulkan_context_x11.cpp +++ /dev/null @@ -1,57 +0,0 @@ -/*************************************************************************/ -/* vulkan_context_x11.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "vulkan_context_x11.h" -#include - -const char *VulkanContextX11::_get_platform_surface_extension() const { - return VK_KHR_XLIB_SURFACE_EXTENSION_NAME; -} - -int VulkanContextX11::window_create(::Window p_window, Display *p_display, int p_width, int p_height) { - - VkXlibSurfaceCreateInfoKHR createInfo; - createInfo.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR; - createInfo.pNext = NULL; - createInfo.flags = 0; - createInfo.dpy = p_display; - createInfo.window = p_window; - - VkSurfaceKHR surface; - VkResult err = vkCreateXlibSurfaceKHR(_get_instance(), &createInfo, NULL, &surface); - ERR_FAIL_COND_V(err, -1); - return _window_create(surface, p_width, p_height); -} - -VulkanContextX11::VulkanContextX11() { -} - -VulkanContextX11::~VulkanContextX11() { -} diff --git a/platform/x11/vulkan_context_x11.h b/platform/x11/vulkan_context_x11.h deleted file mode 100644 index 573f994ea6..0000000000 --- a/platform/x11/vulkan_context_x11.h +++ /dev/null @@ -1,48 +0,0 @@ -/*************************************************************************/ -/* vulkan_context_x11.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef VULKAN_DEVICE_X11_H -#define VULKAN_DEVICE_X11_H - -#include "drivers/vulkan/vulkan_context.h" -#include - -class VulkanContextX11 : public VulkanContext { - - virtual const char *_get_platform_surface_extension() const; - -public: - int window_create(::Window p_window, Display *p_display, int p_width, int p_height); - - VulkanContextX11(); - ~VulkanContextX11(); -}; - -#endif // VULKAN_DEVICE_X11_H diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 2ba2fd8f79..e5c17fe9a4 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -228,7 +228,7 @@ bool Particles2D::get_fractional_delta() const { String Particles2D::get_configuration_warning() const { - if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) { + if (VisualServer::get_singleton()->is_low_end()) { return TTR("GPU-based particles are not supported by the GLES2 video driver.\nUse the CPUParticles2D node instead. You can use the \"Convert to CPUParticles\" option for this purpose."); } diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp index 20d73113dc..0f79e12275 100644 --- a/scene/2d/touch_screen_button.cpp +++ b/scene/2d/touch_screen_button.cpp @@ -33,6 +33,7 @@ #include "core/input/input.h" #include "core/input/input_map.h" #include "core/os/os.h" +#include "scene/main/viewport.h" void TouchScreenButton::set_texture(const Ref &p_texture) { @@ -114,7 +115,7 @@ void TouchScreenButton::_notification(int p_what) { if (!is_inside_tree()) return; - if (!Engine::get_singleton()->is_editor_hint() && !OS::get_singleton()->has_touchscreen_ui_hint() && visibility == VISIBILITY_TOUCHSCREEN_ONLY) + if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY) return; if (finger_pressed != -1) { @@ -145,7 +146,7 @@ void TouchScreenButton::_notification(int p_what) { } break; case NOTIFICATION_ENTER_TREE: { - if (!Engine::get_singleton()->is_editor_hint() && !OS::get_singleton()->has_touchscreen_ui_hint() && visibility == VISIBILITY_TOUCHSCREEN_ONLY) + if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY) return; update(); diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index c3f039ae85..76549f7e51 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -526,7 +526,7 @@ Vector GIProbe::get_faces(uint32_t p_usage_flags) const { String GIProbe::get_configuration_warning() const { - if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) { + if (VisualServer::get_singleton()->is_low_end()) { return TTR("GIProbes are not supported by the GLES2 video driver.\nUse a BakedLightmap instead."); } return String(); diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index e502b0c037..7a1eeb105a 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -240,7 +240,7 @@ bool Particles::get_fractional_delta() const { String Particles::get_configuration_warning() const { - if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) { + if (VisualServer::get_singleton()->is_low_end()) { return TTR("GPU-based particles are not supported by the GLES2 video driver.\nUse the CPUParticles node instead. You can use the \"Convert to CPUParticles\" option for this purpose."); } diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 7ee4dab3c9..8466612c85 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -36,12 +36,12 @@ #include "core/print_string.h" #include "core/translation.h" #include "label.h" - +#include "servers/display_server.h" #ifdef TOOLS_ENABLED #include "editor/editor_scale.h" #include "editor/editor_settings.h" #endif - +#include "scene/main/viewport.h" static bool _is_text_char(CharType c) { return !is_symbol(c); @@ -127,8 +127,8 @@ void LineEdit::_gui_input(Ref p_event) { selection.creating = false; selection.doubleclick = false; - if (OS::get_singleton()->has_virtual_keyboard()) - OS::get_singleton()->show_virtual_keyboard(text, get_global_rect(), max_length); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD)) + DisplayServer::get_singleton()->virtual_keyboard_show(text, get_global_rect(), max_length); } update(); @@ -304,8 +304,8 @@ void LineEdit::_gui_input(Ref p_event) { case KEY_ENTER: { emit_signal("text_entered", text); - if (OS::get_singleton()->has_virtual_keyboard()) - OS::get_singleton()->hide_virtual_keyboard(); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD)) + DisplayServer::get_singleton()->virtual_keyboard_hide(); } break; @@ -914,8 +914,8 @@ void LineEdit::_notification(int p_what) { if (has_focus()) { - OS::get_singleton()->set_ime_active(true); - OS::get_singleton()->set_ime_position(get_global_position() + Point2(using_placeholder ? 0 : x_ofs, y_ofs + caret_height)); + DisplayServer::get_singleton()->window_set_ime_active(true, get_viewport()->get_window_id()); + DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + Point2(using_placeholder ? 0 : x_ofs, y_ofs + caret_height), get_viewport()->get_window_id()); } } break; case NOTIFICATION_FOCUS_ENTER: { @@ -926,12 +926,12 @@ void LineEdit::_notification(int p_what) { draw_caret = true; } - OS::get_singleton()->set_ime_active(true); + DisplayServer::get_singleton()->window_set_ime_active(true, get_viewport()->get_window_id()); Point2 cursor_pos = Point2(get_cursor_position(), 1) * get_minimum_size().height; - OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos); + DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + cursor_pos, get_viewport()->get_window_id()); - if (OS::get_singleton()->has_virtual_keyboard()) - OS::get_singleton()->show_virtual_keyboard(text, get_global_rect(), max_length); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD)) + DisplayServer::get_singleton()->virtual_keyboard_show(text, get_global_rect(), max_length); } break; case NOTIFICATION_FOCUS_EXIT: { @@ -940,20 +940,20 @@ void LineEdit::_notification(int p_what) { caret_blink_timer->stop(); } - OS::get_singleton()->set_ime_position(Point2()); - OS::get_singleton()->set_ime_active(false); + DisplayServer::get_singleton()->window_set_ime_position(Point2(), get_viewport()->get_window_id()); + DisplayServer::get_singleton()->window_set_ime_active(false, get_viewport()->get_window_id()); ime_text = ""; ime_selection = Point2(); - if (OS::get_singleton()->has_virtual_keyboard()) - OS::get_singleton()->hide_virtual_keyboard(); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD)) + DisplayServer::get_singleton()->virtual_keyboard_hide(); } break; case MainLoop::NOTIFICATION_OS_IME_UPDATE: { if (has_focus()) { - ime_text = OS::get_singleton()->get_ime_text(); - ime_selection = OS::get_singleton()->get_ime_selection(); + ime_text = DisplayServer::get_singleton()->ime_get_text(); + ime_selection = DisplayServer::get_singleton()->ime_get_selection(); update(); } } break; @@ -963,14 +963,14 @@ void LineEdit::_notification(int p_what) { void LineEdit::copy_text() { if (selection.enabled && !pass) { - OS::get_singleton()->set_clipboard(text.substr(selection.begin, selection.end - selection.begin)); + DisplayServer::get_singleton()->clipboard_set(text.substr(selection.begin, selection.end - selection.begin)); } } void LineEdit::cut_text() { if (selection.enabled && !pass) { - OS::get_singleton()->set_clipboard(text.substr(selection.begin, selection.end - selection.begin)); + DisplayServer::get_singleton()->clipboard_set(text.substr(selection.begin, selection.end - selection.begin)); selection_delete(); } } @@ -978,7 +978,7 @@ void LineEdit::cut_text() { void LineEdit::paste_text() { // Strip escape characters like \n and \t as they can't be displayed on LineEdit. - String paste_buffer = OS::get_singleton()->get_clipboard().strip_escapes(); + String paste_buffer = DisplayServer::get_singleton()->clipboard_get().strip_escapes(); if (paste_buffer != "") { diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index e4651ef473..2a21df002c 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -34,6 +34,7 @@ #include "core/os/keyboard.h" #include "core/os/os.h" #include "scene/scene_string_names.h" +#include "servers/display_server.h" #include "modules/modules_enabled.gen.h" #ifdef MODULE_REGEX_ENABLED @@ -2584,7 +2585,7 @@ void RichTextLabel::selection_copy() { } if (text != "") { - OS::get_singleton()->set_clipboard(text); + DisplayServer::get_singleton()->clipboard_set(text); } } diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index fef5e00984..4750853c3b 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -33,6 +33,7 @@ #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/print_string.h" +#include "scene/main/viewport.h" bool ScrollBar::focus_by_default = false; @@ -559,8 +560,7 @@ void ScrollBar::_drag_node_input(const Ref &p_input) { drag_node_accum = Vector2(); last_drag_node_accum = Vector2(); drag_node_from = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0); - - drag_node_touching = OS::get_singleton()->has_touchscreen_ui_hint(); + drag_node_touching = !DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())); drag_node_touching_deaccel = false; time_since_motion = 0; diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index c25a6d5a0c..8bd741f4d8 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -129,7 +129,7 @@ void ScrollContainer::_gui_input(const Ref &p_gui_input) { if (v_scroll->get_value() != prev_v_scroll || h_scroll->get_value() != prev_h_scroll) accept_event(); //accept event if scroll changed - if (!OS::get_singleton()->has_touchscreen_ui_hint()) + if (!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id()))) return; if (mb->get_button_index() != BUTTON_LEFT) @@ -145,7 +145,7 @@ void ScrollContainer::_gui_input(const Ref &p_gui_input) { drag_accum = Vector2(); last_drag_accum = Vector2(); drag_from = Vector2(h_scroll->get_value(), v_scroll->get_value()); - drag_touching = OS::get_singleton()->has_touchscreen_ui_hint(); + drag_touching = !DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())); drag_touching_deaccel = false; beyond_deadzone = false; time_since_motion = 0; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 46f6d002cd..dd535ba76f 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1754,8 +1754,8 @@ void TextEdit::_notification(int p_what) { } if (has_focus()) { - OS::get_singleton()->set_ime_active(true); - OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos + Point2(0, get_row_height())); + DisplayServer::get_singleton()->window_set_ime_active(true); + DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + cursor_pos + Point2(0, get_row_height())); } } break; case NOTIFICATION_FOCUS_ENTER: { @@ -1766,12 +1766,12 @@ void TextEdit::_notification(int p_what) { draw_caret = true; } - OS::get_singleton()->set_ime_active(true); + DisplayServer::get_singleton()->window_set_ime_active(true); Point2 cursor_pos = Point2(cursor_get_column(), cursor_get_line()) * get_row_height(); - OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos); + DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + cursor_pos); - if (OS::get_singleton()->has_virtual_keyboard()) - OS::get_singleton()->show_virtual_keyboard(get_text(), get_global_rect()); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD)) + DisplayServer::get_singleton()->virtual_keyboard_show(get_text(), get_global_rect()); } break; case NOTIFICATION_FOCUS_EXIT: { @@ -1779,19 +1779,19 @@ void TextEdit::_notification(int p_what) { caret_blink_timer->stop(); } - OS::get_singleton()->set_ime_position(Point2()); - OS::get_singleton()->set_ime_active(false); + DisplayServer::get_singleton()->window_set_ime_position(Point2()); + DisplayServer::get_singleton()->window_set_ime_active(false); ime_text = ""; ime_selection = Point2(); - if (OS::get_singleton()->has_virtual_keyboard()) - OS::get_singleton()->hide_virtual_keyboard(); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD)) + DisplayServer::get_singleton()->virtual_keyboard_hide(); } break; case MainLoop::NOTIFICATION_OS_IME_UPDATE: { if (has_focus()) { - ime_text = OS::get_singleton()->get_ime_text(); - ime_selection = OS::get_singleton()->get_ime_selection(); + ime_text = DisplayServer::get_singleton()->ime_get_text(); + ime_selection = DisplayServer::get_singleton()->ime_get_selection(); update(); } } break; @@ -5226,7 +5226,7 @@ void TextEdit::cut() { if (!selection.active) { String clipboard = text[cursor.line]; - OS::get_singleton()->set_clipboard(clipboard); + DisplayServer::get_singleton()->clipboard_set(clipboard); cursor_set_line(cursor.line); cursor_set_column(0); @@ -5244,7 +5244,7 @@ void TextEdit::cut() { } else { String clipboard = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); - OS::get_singleton()->set_clipboard(clipboard); + DisplayServer::get_singleton()->clipboard_set(clipboard); _remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); cursor_set_line(selection.from_line); // Set afterwards else it causes the view to be offset. @@ -5264,19 +5264,19 @@ void TextEdit::copy() { if (text[cursor.line].length() != 0) { String clipboard = _base_get_text(cursor.line, 0, cursor.line, text[cursor.line].length()); - OS::get_singleton()->set_clipboard(clipboard); + DisplayServer::get_singleton()->clipboard_set(clipboard); cut_copy_line = clipboard; } } else { String clipboard = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); - OS::get_singleton()->set_clipboard(clipboard); + DisplayServer::get_singleton()->clipboard_set(clipboard); cut_copy_line = ""; } } void TextEdit::paste() { - String clipboard = OS::get_singleton()->get_clipboard(); + String clipboard = DisplayServer::get_singleton()->clipboard_get(); begin_complex_operation(); if (selection.active) { diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index d9bfffffe9..cecfb07edb 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2703,7 +2703,7 @@ void Tree::_gui_input(Ref p_event) { drag_accum = 0; //last_drag_accum=0; drag_from = v_scroll->get_value(); - drag_touching = OS::get_singleton()->has_touchscreen_ui_hint(); + drag_touching = !DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())); drag_touching_deaccel = false; if (drag_touching) { set_physics_process_internal(true); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index b7b2f190b3..b0708b70b8 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -47,6 +47,7 @@ #include "scene/resources/mesh.h" #include "scene/resources/packed_scene.h" #include "scene/scene_string_names.h" +#include "servers/display_server.h" #include "servers/navigation_server.h" #include "servers/physics_2d_server.h" #include "servers/physics_server.h" @@ -526,7 +527,7 @@ bool SceneTree::idle(float p_time) { _notify_group_pause("idle_process_internal", Node::NOTIFICATION_INTERNAL_PROCESS); _notify_group_pause("idle_process", Node::NOTIFICATION_PROCESS); - Size2 win_size = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); + Size2 win_size = Size2(DisplayServer::get_singleton()->window_get_size().width, DisplayServer::get_singleton()->window_get_size().height); if (win_size != last_screen_size) { @@ -1143,7 +1144,7 @@ void SceneTree::_update_root_rect() { } //actual screen video mode - Size2 video_mode = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); + Size2 video_mode = Size2(DisplayServer::get_singleton()->window_get_size().width, DisplayServer::get_singleton()->window_get_size().height); Size2 desired_res = stretch_min; Size2 viewport_size; @@ -1734,7 +1735,7 @@ SceneTree::SceneTree() { stretch_aspect = STRETCH_ASPECT_IGNORE; stretch_shrink = 1; - last_screen_size = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); + last_screen_size = Size2(DisplayServer::get_singleton()->window_get_size().width, DisplayServer::get_singleton()->window_get_size().height); _update_root_rect(); root->set_physics_object_picking(GLOBAL_DEF("physics/common/enable_object_picking", true)); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index adfcc8153b..20587f49b9 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -51,6 +51,7 @@ #include "scene/main/timer.h" #include "scene/resources/mesh.h" #include "scene/scene_string_names.h" +#include "servers/display_server.h" #include "servers/physics_2d_server.h" void ViewportTexture::setup_local_to_scene() { @@ -732,7 +733,7 @@ Rect2 Viewport::get_visible_rect() const { Rect2 r; if (size == Size2()) { - r = Rect2(Point2(), OS::get_singleton()->get_window_size()); + r = Rect2(Point2(), DisplayServer::get_singleton()->window_get_size()); } else { r = Rect2(Point2(), size); } @@ -2172,7 +2173,7 @@ void Viewport::_gui_input_event(Ref p_event) { } if (!over) { - OS::get_singleton()->set_cursor_shape((OS::CursorShape)Input::get_singleton()->get_default_cursor_shape()); + DisplayServer::get_singleton()->cursor_set_shape((DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape()); return; } @@ -2245,7 +2246,7 @@ void Viewport::_gui_input_event(Ref p_event) { } } - OS::get_singleton()->set_cursor_shape((OS::CursorShape)cursor_shape); + DisplayServer::get_singleton()->cursor_set_shape((DisplayServer::CursorShape)cursor_shape); if (over && over->can_process()) { _gui_call_input(over, mm); @@ -2258,9 +2259,9 @@ void Viewport::_gui_input_event(Ref p_event) { bool can_drop = _gui_drop(over, pos, true); if (!can_drop) { - OS::get_singleton()->set_cursor_shape(OS::CURSOR_FORBIDDEN); + DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_FORBIDDEN); } else { - OS::get_singleton()->set_cursor_shape(OS::CURSOR_CAN_DROP); + DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_CAN_DROP); } //change mouse accordingly i guess } @@ -3086,6 +3087,10 @@ void Viewport::_propagate_update_default_repeat(Node *p_node) { } } +DisplayServer::WindowID Viewport::get_window_id() const { + return DisplayServer::MAIN_WINDOW_ID; +} + void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_arvr", "use"), &Viewport::set_use_arvr); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index e511ce1b17..b2a25fe0e9 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -35,6 +35,7 @@ #include "scene/main/node.h" #include "scene/resources/texture.h" #include "scene/resources/world_2d.h" +#include "servers/display_server.h" #include "servers/visual_server.h" class Camera; @@ -560,6 +561,8 @@ public: void set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRepeat p_repeat); DefaultCanvasItemTextureRepeat get_default_canvas_item_texture_repeat() const; + DisplayServer::WindowID get_window_id() const; + Viewport(); ~Viewport(); }; diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index f15911b0e2..5b33277fa0 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -480,7 +480,7 @@ void register_scene_types() { #endif ClassDB::register_class(); - AcceptDialog::set_swap_ok_cancel(GLOBAL_DEF("gui/common/swap_ok_cancel", bool(OS::get_singleton()->get_swap_ok_cancel()))); + AcceptDialog::set_swap_ok_cancel(GLOBAL_DEF("gui/common/swap_ok_cancel", bool(DisplayServer::get_singleton()->get_swap_ok_cancel()))); ClassDB::register_class(); ClassDB::register_class(); diff --git a/servers/display_server.cpp b/servers/display_server.cpp index c3ecf302c3..b1ace561df 100644 --- a/servers/display_server.cpp +++ b/servers/display_server.cpp @@ -29,8 +29,13 @@ /*************************************************************************/ #include "display_server.h" +#include "core/input/input.h" DisplayServer *DisplayServer::singleton = nullptr; +DisplayServer::SwitchVSyncCallbackInThread DisplayServer::switch_vsync_function = nullptr; + +DisplayServer::DisplayServerCreate DisplayServer::server_create_functions[DisplayServer::MAX_SERVERS]; +int DisplayServer::server_create_count = 0; void DisplayServer::global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta) { WARN_PRINT("Global menus not supported by this display server."); @@ -76,6 +81,18 @@ DisplayServer::ScreenOrientation DisplayServer::screen_get_orientation(int p_scr return SCREEN_LANDSCAPE; } +bool DisplayServer::screen_is_touchscreen(int p_screen) const { + //return false; + return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse(); +} + +void DisplayServer::screen_set_keep_on(bool p_enable) { + WARN_PRINT("Keeping screen on not supported by this display server."); +} +bool DisplayServer::screen_is_kept_on() const { + return false; +} + DisplayServer::WindowID DisplayServer::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i) { ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Sub-windows not supported by this display server."); } @@ -104,7 +121,7 @@ bool DisplayServer::is_console_visible() const { return false; } -void DisplayServer::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect) { +void DisplayServer::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_legth) { WARN_PRINT("Virtual keyboard not supported by this display server."); } void DisplayServer::virtual_keyboard_hide() { @@ -180,7 +197,32 @@ void DisplayServer::set_native_icon(const String &p_filename) { WARN_PRINT("Native icon not supported by this display server."); } void DisplayServer::set_icon(const Ref &p_icon) { - WARN_PRINT("Iconnot supported by this display server."); + WARN_PRINT("Icon not supported by this display server."); +} + +void DisplayServer::_set_use_vsync(bool p_enable) { + WARN_PRINT("VSync not supported by this display server."); +} +void DisplayServer::vsync_set_enabled(bool p_enable) { + vsync_enabled = p_enable; + if (switch_vsync_function) { //if a function was set, use function + switch_vsync_function(p_enable); + } else { //otherwise just call here + _set_use_vsync(p_enable); + } +} +bool DisplayServer::vsync_is_enabled() const { + return vsync_enabled; +} + +void DisplayServer::vsync_set_use_via_compositor(bool p_enable) { + WARN_PRINT("VSync via compositor not supported by this display server."); +} +bool DisplayServer::vsync_is_using_via_compositor() const { + return false; +} + +void DisplayServer::set_context(Context p_context) { } void DisplayServer::_bind_methods() { @@ -214,6 +256,9 @@ void DisplayServer::_bind_methods() { ClassDB::bind_method(D_METHOD("screen_set_orientation", "orientation", "screen"), &DisplayServer::screen_set_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW)); ClassDB::bind_method(D_METHOD("screen_get_orientation", "screen"), &DisplayServer::screen_get_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_set_keep_on", "enable"), &DisplayServer::screen_set_keep_on); + ClassDB::bind_method(D_METHOD("screen_is_kept_on"), &DisplayServer::screen_is_kept_on); + ClassDB::bind_method(D_METHOD("get_window_list"), &DisplayServer::get_window_list); ClassDB::bind_method(D_METHOD("create_sub_window", "mode", "rect"), &DisplayServer::create_sub_window, DEFVAL(Rect2i())); @@ -258,14 +303,14 @@ void DisplayServer::_bind_methods() { ClassDB::bind_method(D_METHOD("console_set_visible", "console_visible"), &DisplayServer::console_set_visible); ClassDB::bind_method(D_METHOD("is_console_visible"), &DisplayServer::is_console_visible); - ClassDB::bind_method(D_METHOD("virtual_keyboard_show", "existing_text", "position"), &DisplayServer::virtual_keyboard_show, DEFVAL(Rect2i())); + ClassDB::bind_method(D_METHOD("virtual_keyboard_show", "existing_text", "position", "max_length"), &DisplayServer::virtual_keyboard_show, DEFVAL(Rect2i()), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("virtual_keyboard_hide"), &DisplayServer::virtual_keyboard_hide); ClassDB::bind_method(D_METHOD("virtual_keyboard_get_height"), &DisplayServer::virtual_keyboard_get_height); ClassDB::bind_method(D_METHOD("cursor_set_shape", "shape"), &DisplayServer::cursor_set_shape); ClassDB::bind_method(D_METHOD("cursor_get_shape"), &DisplayServer::cursor_get_shape); - ClassDB::bind_method(D_METHOD("cursor_set_custom_image", "cursor", "shape", "hotspot"), &DisplayServer::cursor_set_custom_image); + ClassDB::bind_method(D_METHOD("cursor_set_custom_image", "cursor", "shape", "hotspot"), &DisplayServer::cursor_set_custom_image, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); ClassDB::bind_method(D_METHOD("get_swap_ok_cancel"), &DisplayServer::get_swap_ok_cancel); @@ -285,6 +330,12 @@ void DisplayServer::_bind_methods() { ClassDB::bind_method(D_METHOD("process_events"), &DisplayServer::process_events); ClassDB::bind_method(D_METHOD("force_process_and_drop_events"), &DisplayServer::force_process_and_drop_events); + ClassDB::bind_method(D_METHOD("vsync_set_enabled", "enabled"), &DisplayServer::vsync_set_enabled); + ClassDB::bind_method(D_METHOD("vsync_is_enabled"), &DisplayServer::vsync_is_enabled); + + ClassDB::bind_method(D_METHOD("vsync_set_use_via_compositor", "enabled"), &DisplayServer::vsync_set_use_via_compositor); + ClassDB::bind_method(D_METHOD("vsync_is_using_via_compositor"), &DisplayServer::vsync_is_using_via_compositor); + ClassDB::bind_method(D_METHOD("set_native_icon", "filename"), &DisplayServer::set_native_icon); ClassDB::bind_method(D_METHOD("set_icon", "image"), &DisplayServer::set_icon); @@ -367,8 +418,56 @@ void DisplayServer::_bind_methods() { BIND_ENUM_CONSTANT(LATIN_KEYBOARD_NEO); BIND_ENUM_CONSTANT(LATIN_KEYBOARD_COLEMAK); } + +void DisplayServer::register_create_function(const char *p_name, CreateFunction p_function, GetVideoDriversFunction p_get_drivers) { + ERR_FAIL_COND(server_create_count == MAX_SERVERS); + server_create_functions[server_create_count].create_function = p_function; + server_create_functions[server_create_count].name = p_name; + server_create_count++; +} +int DisplayServer::get_create_function_count() { + return server_create_count; +} +const char *DisplayServer::get_create_function_name(int p_index) { + ERR_FAIL_INDEX_V(p_index, server_create_count, nullptr); + return server_create_functions[p_index].name; +} + +Vector DisplayServer::get_create_function_rendering_drivers(int p_index) { + ERR_FAIL_INDEX_V(p_index, server_create_count, Vector()); + return server_create_functions[p_index].get_rendering_drivers_function(); +} + +DisplayServer *DisplayServer::create(int p_index, const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + ERR_FAIL_INDEX_V(p_index, server_create_count, nullptr); + return server_create_functions[p_index].create_function(p_rendering_driver, p_mode, p_flags, p_resolution, r_error); +} + +void DisplayServer::_input_set_mouse_mode(Input::MouseMode p_mode) { + singleton->mouse_set_mode(MouseMode(p_mode)); +} +Input::MouseMode DisplayServer::_input_get_mouse_mode() { + return Input::MouseMode(singleton->mouse_get_mode()); +} + +void DisplayServer::_input_warp(const Vector2 &p_to_pos) { + singleton->mouse_warp_to_position(p_to_pos); +} + +Input::CursorShape DisplayServer::_input_get_current_cursor_shape() { + return (Input::CursorShape)singleton->cursor_get_shape(); +} +void DisplayServer::_input_set_custom_mouse_cursor_func(const RES &p_image, Input::CursorShape p_shape, const Vector2 &p_hostspot) { + singleton->cursor_set_custom_image(p_image, (CursorShape)p_shape, p_hostspot); +} + DisplayServer::DisplayServer() { singleton = this; + Input::set_mouse_mode_func = _input_set_mouse_mode; + Input::get_mouse_mode_func = _input_get_mouse_mode; + Input::warp_mouse_func = _input_warp; + Input::get_current_cursor_shape_func = _input_get_current_cursor_shape; + Input::set_custom_mouse_cursor_func = _input_set_custom_mouse_cursor_func; } DisplayServer::~DisplayServer() { } diff --git a/servers/display_server.h b/servers/display_server.h index c05a7fadbd..94848153ce 100644 --- a/servers/display_server.h +++ b/servers/display_server.h @@ -31,6 +31,7 @@ #ifndef DISPLAY_SERVER_H #define DISPLAY_SERVER_H +#include "core/input/input.h" #include "core/os/os.h" #include "core/resource.h" @@ -38,9 +39,45 @@ class DisplayServer : public Object { GDCLASS(DisplayServer, Object) static DisplayServer *singleton; + bool vsync_enabled = true; + +public: + _FORCE_INLINE_ static DisplayServer *get_singleton() { + return singleton; + } + enum WindowMode { + WINDOW_MODE_WINDOWED, + WINDOW_MODE_MINIMIZED, + WINDOW_MODE_MAXIMIZED, + WINDOW_MODE_FULLSCREEN + }; + + typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, uint32_t, const Size2i &, Error &r_error); //video driver, window mode, resolution + typedef Vector (*GetVideoDriversFunction)(); //video driver, window mode, resolution +private: + static void _input_set_mouse_mode(Input::MouseMode p_mode); + static Input::MouseMode _input_get_mouse_mode(); + static void _input_warp(const Vector2 &p_to_pos); + static Input::CursorShape _input_get_current_cursor_shape(); + static void _input_set_custom_mouse_cursor_func(const RES &, Input::CursorShape, const Vector2 &p_hostspot); protected: static void _bind_methods(); + enum { + MAX_SERVERS = 64 + }; + + struct DisplayServerCreate { + const char *name; + GetVideoDriversFunction get_rendering_drivers_function; + CreateFunction create_function; + }; + + static DisplayServerCreate server_create_functions[MAX_SERVERS]; + static int server_create_count; + + friend class VisualServerRaster; + virtual void _set_use_vsync(bool p_enable); public: enum Feature { @@ -62,7 +99,8 @@ public: FEATURE_ICON, FEATURE_NATIVE_ICON, FEATURE_ORIENTATION, - FEATURE_SWAP_BUFFERS + FEATURE_SWAP_BUFFERS, + FEATURE_KEEP_SCREEN_ON, }; @@ -101,8 +139,7 @@ public: virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; - virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; - + virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; enum ScreenOrientation { SCREEN_LANDSCAPE, @@ -117,6 +154,8 @@ public: virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW); ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual void screen_set_keep_on(bool p_enable); //disable screensaver + virtual bool screen_is_kept_on() const; enum { MAIN_WINDOW_ID = 0, INVALID_WINDOW_ID = -1 @@ -126,13 +165,6 @@ public: virtual Vector get_window_list() const = 0; - enum WindowMode { - WINDOW_MODE_WINDOWED, - WINDOW_MODE_MINIMIZED, - WINDOW_MODE_MAXIMIZED, - WINDOW_MODE_FULLSCREEN - }; - enum WindowFlags { WINDOW_FLAG_RESIZE_DISABLED, WINDOW_FLAG_BORDERLESS, @@ -179,6 +211,8 @@ public: virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const = 0; + virtual bool can_any_window_draw() const = 0; + virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); @@ -188,7 +222,7 @@ public: virtual void console_set_visible(bool p_enabled); virtual bool is_console_visible() const; - virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2()); + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_legth = -1); virtual void virtual_keyboard_hide(); // returns height of the currently shown virtual keyboard (0 if keyboard is hidden) @@ -216,7 +250,7 @@ public: }; virtual void cursor_set_shape(CursorShape p_shape); virtual CursorShape cursor_get_shape() const; - virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); + virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); virtual bool get_swap_ok_cancel(); @@ -255,8 +289,31 @@ public: virtual void set_native_icon(const String &p_filename); virtual void set_icon(const Ref &p_icon); - typedef Vector *(*GetSupportedVideoDriversFunction)(); - typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, uint32_t, const Size2i &, Error &r_error); //video driver, window mode, resolution + typedef void (*SwitchVSyncCallbackInThread)(bool); + + static SwitchVSyncCallbackInThread switch_vsync_function; + + void vsync_set_enabled(bool p_enable); + bool vsync_is_enabled() const; + + virtual void vsync_set_use_via_compositor(bool p_enable); + virtual bool vsync_is_using_via_compositor() const; + + //real, actual overridable function to switch vsync, which needs to be called from graphics thread if needed + + enum Context { + CONTEXT_EDITOR, + CONTEXT_PROJECTMAN, + CONTEXT_ENGINE, + }; + + virtual void set_context(Context p_context); + + static void register_create_function(const char *p_name, CreateFunction p_function, GetVideoDriversFunction p_get_drivers); + static int get_create_function_count(); + static const char *get_create_function_name(int p_index); + static Vector get_create_function_rendering_drivers(int p_index); + static DisplayServer *create(int p_index, const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); DisplayServer(); ~DisplayServer(); diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 35ec52a5c0..1026972a62 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -234,7 +234,7 @@ void VisualServerRaster::set_debug_generate_wireframes(bool p_generate) { } void VisualServerRaster::call_set_use_vsync(bool p_enable) { - OS::get_singleton()->_set_use_vsync(p_enable); + DisplayServer::get_singleton()->_set_use_vsync(p_enable); } bool VisualServerRaster::is_low_end() const { diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index 90d301c0cd..4169144fc9 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -31,6 +31,7 @@ #include "visual_server_wrap_mt.h" #include "core/os/os.h" #include "core/project_settings.h" +#include "servers/display_server.h" void VisualServerWrapMT::thread_exit() { @@ -61,7 +62,7 @@ void VisualServerWrapMT::thread_loop() { server_thread = Thread::get_caller_id(); - OS::get_singleton()->make_rendering_thread(); + DisplayServer::get_singleton()->make_rendering_thread(); visual_server->init(); @@ -108,7 +109,7 @@ void VisualServerWrapMT::init() { if (create_thread) { print_verbose("VisualServerWrapMT: Creating render thread"); - OS::get_singleton()->release_rendering_thread(); + DisplayServer::get_singleton()->release_rendering_thread(); if (create_thread) { thread = Thread::create(_thread_callback, this); print_verbose("VisualServerWrapMT: Starting render thread"); @@ -173,7 +174,7 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_ command_queue(p_create_thread) { singleton_mt = this; - OS::switch_vsync_function = set_use_vsync_callback; //as this goes to another thread, make sure it goes properly + DisplayServer::switch_vsync_function = set_use_vsync_callback; //as this goes to another thread, make sure it goes properly visual_server = p_contained; create_thread = p_create_thread; -- cgit v1.2.3 From 9e08742de81b062c30b7984900a55d5150a4bd17 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 3 Mar 2020 22:51:12 -0300 Subject: Added a Window node, and made it the scene root. Still a lot of work to do. --- drivers/vulkan/rendering_device_vulkan.cpp | 6 +- drivers/vulkan/rendering_device_vulkan.h | 6 +- drivers/vulkan/vulkan_context.cpp | 25 +- drivers/vulkan/vulkan_context.h | 18 +- editor/animation_track_editor.cpp | 2 +- editor/editor_autoload_settings.cpp | 2 +- editor/editor_node.cpp | 11 +- editor/editor_node.h | 6 +- editor/editor_properties.cpp | 2 +- editor/editor_settings.cpp | 2 +- editor/filesystem_dock.cpp | 2 +- editor/plugins/animation_blend_space_2d_editor.cpp | 2 +- .../plugins/animation_blend_tree_editor_plugin.cpp | 2 +- editor/plugins/animation_player_editor_plugin.cpp | 4 +- editor/plugins/animation_state_machine_editor.cpp | 2 +- editor/plugins/animation_tree_editor_plugin.cpp | 2 +- editor/plugins/canvas_item_editor_plugin.cpp | 2 +- editor/plugins/material_editor_plugin.cpp | 2 +- editor/plugins/material_editor_plugin.h | 2 +- editor/plugins/mesh_editor_plugin.cpp | 2 +- editor/plugins/mesh_editor_plugin.h | 2 +- editor/plugins/mesh_library_editor_plugin.cpp | 2 +- editor/plugins/root_motion_editor_plugin.cpp | 2 +- editor/plugins/script_editor_plugin.cpp | 2 +- editor/plugins/spatial_editor_plugin.cpp | 2 +- editor/plugins/spatial_editor_plugin.h | 4 +- editor/plugins/visual_shader_editor_plugin.cpp | 2 +- editor/property_editor.cpp | 2 +- editor/scene_tree_dock.cpp | 2 +- editor/scene_tree_editor.cpp | 2 +- main/main.cpp | 29 +- main/tests/test_gui.cpp | 2 +- modules/gridmap/grid_map_editor_plugin.cpp | 1 + modules/visual_script/visual_script_editor.cpp | 2 +- .../visual_script_property_selector.cpp | 2 +- platform/linuxbsd/display_server_x11.cpp | 30 +- platform/linuxbsd/display_server_x11.h | 6 +- platform/linuxbsd/vulkan_context_x11.cpp | 6 +- platform/linuxbsd/vulkan_context_x11.h | 2 +- scene/2d/audio_stream_player_2d.cpp | 2 +- scene/2d/camera_2d.h | 2 +- scene/2d/canvas_item.cpp | 2 +- scene/2d/node_2d.cpp | 2 +- scene/2d/sprite.cpp | 2 +- scene/2d/touch_screen_button.cpp | 2 +- scene/2d/visibility_notifier_2d.cpp | 2 +- scene/3d/audio_stream_player_3d.cpp | 2 +- scene/3d/camera.h | 2 +- scene/3d/listener.h | 2 +- scene/3d/spatial.cpp | 2 +- scene/3d/world_environment.cpp | 2 +- scene/debugger/scene_debugger.cpp | 2 +- scene/gui/base_button.cpp | 2 +- scene/gui/color_picker.cpp | 2 +- scene/gui/control.cpp | 2 +- scene/gui/dialogs.cpp | 2 +- scene/gui/line_edit.cpp | 2 +- scene/gui/menu_button.cpp | 2 +- scene/gui/scroll_bar.cpp | 2 +- scene/gui/scroll_container.cpp | 2 +- scene/gui/text_edit.cpp | 2 +- scene/gui/tree.cpp | 2 +- scene/gui/viewport_container.cpp | 18 +- scene/main/scene_tree.cpp | 182 +------- scene/main/scene_tree.h | 41 +- scene/main/viewport.cpp | 323 +++++++------- scene/main/viewport.h | 115 ++--- scene/main/window.cpp | 489 +++++++++++++++++++++ scene/main/window.h | 169 +++++++ scene/register_scene_types.cpp | 4 +- scene/resources/world_2d.cpp | 2 +- servers/arvr/arvr_interface.h | 2 +- servers/display_server.cpp | 3 +- servers/display_server.h | 4 +- servers/visual/rasterizer.h | 2 +- servers/visual/rasterizer_rd/rasterizer_rd.cpp | 2 +- servers/visual/rasterizer_rd/rasterizer_rd.h | 2 +- servers/visual/rendering_device.h | 7 +- servers/visual/visual_server_raster.h | 1 - servers/visual/visual_server_viewport.cpp | 68 +-- servers/visual/visual_server_viewport.h | 7 +- servers/visual/visual_server_wrap_mt.h | 3 +- servers/visual_server.cpp | 4 +- servers/visual_server.h | 4 +- 84 files changed, 1081 insertions(+), 621 deletions(-) create mode 100644 scene/main/window.cpp create mode 100644 scene/main/window.h diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 76541c3cd5..8ebf5b0f04 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -5150,12 +5150,12 @@ bool RenderingDeviceVulkan::compute_pipeline_is_valid(RID p_pipeline) { /**** SCREEN ****/ /****************/ -int RenderingDeviceVulkan::screen_get_width(int p_screen) const { +int RenderingDeviceVulkan::screen_get_width(DisplayServer::WindowID p_screen) const { _THREAD_SAFE_METHOD_ return context->window_get_width(p_screen); } -int RenderingDeviceVulkan::screen_get_height(int p_screen) const { +int RenderingDeviceVulkan::screen_get_height(DisplayServer::WindowID p_screen) const { _THREAD_SAFE_METHOD_ return context->window_get_height(p_screen); @@ -5189,7 +5189,7 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuff /**** DRAW LIST ****/ /*******************/ -RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(int p_screen, const Color &p_clear_color) { +RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(DisplayServer::WindowID p_screen, const Color &p_clear_color) { _THREAD_SAFE_METHOD_ diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index 4a224f0ceb..7f1697b2b5 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -1052,15 +1052,15 @@ public: /**** SCREEN ****/ /****************/ - virtual int screen_get_width(int p_screen = 0) const; - virtual int screen_get_height(int p_screen = 0) const; + virtual int screen_get_width(DisplayServer::WindowID p_screen = 0) const; + virtual int screen_get_height(DisplayServer::WindowID p_screen = 0) const; virtual FramebufferFormatID screen_get_framebuffer_format() const; /********************/ /**** DRAW LISTS ****/ /********************/ - virtual DrawListID draw_list_begin_for_screen(int p_screen = 0, const Color &p_clear_color = Color()); + virtual DrawListID draw_list_begin_for_screen(DisplayServer::WindowID p_screen = 0, const Color &p_clear_color = Color()); virtual DrawListID draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector &p_clear_color_values = Vector(), float p_clear_depth = 1.0, uint32_t p_clear_stencil = 0, const Rect2 &p_region = Rect2()); virtual Error draw_list_begin_split(RID p_framebuffer, uint32_t p_splits, DrawListID *r_split_ids, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector &p_clear_color_values = Vector(), float p_clear_depth = 1.0, uint32_t p_clear_stencil = 0, const Rect2 &p_region = Rect2()); diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index c8ff342713..494c64ff55 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -696,7 +696,9 @@ Error VulkanContext::_create_semaphores() { return OK; } -int VulkanContext::_window_create(VkSurfaceKHR p_surface, int p_width, int p_height) { +Error VulkanContext::_window_create(DisplayServer::WindowID p_window_id, VkSurfaceKHR p_surface, int p_width, int p_height) { + + ERR_FAIL_COND_V(windows.has(p_window_id), ERR_INVALID_PARAMETER); if (!queues_initialized) { // We use a single GPU, but we need a surface to initialize the @@ -710,39 +712,37 @@ int VulkanContext::_window_create(VkSurfaceKHR p_surface, int p_width, int p_hei window.width = p_width; window.height = p_height; Error err = _update_swap_chain(&window); - ERR_FAIL_COND_V(err != OK, -1); + ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE); - int id = last_window_id; - windows[id] = window; - last_window_id++; - return id; + windows[p_window_id] = window; + return OK; } -void VulkanContext::window_resize(int p_window, int p_width, int p_height) { +void VulkanContext::window_resize(DisplayServer::WindowID p_window, int p_width, int p_height) { ERR_FAIL_COND(!windows.has(p_window)); windows[p_window].width = p_width; windows[p_window].height = p_height; _update_swap_chain(&windows[p_window]); } -int VulkanContext::window_get_width(int p_window) { +int VulkanContext::window_get_width(DisplayServer::WindowID p_window) { ERR_FAIL_COND_V(!windows.has(p_window), -1); return windows[p_window].width; } -int VulkanContext::window_get_height(int p_window) { +int VulkanContext::window_get_height(DisplayServer::WindowID p_window) { ERR_FAIL_COND_V(!windows.has(p_window), -1); return windows[p_window].height; } -VkRenderPass VulkanContext::window_get_render_pass(int p_window) { +VkRenderPass VulkanContext::window_get_render_pass(DisplayServer::WindowID p_window) { ERR_FAIL_COND_V(!windows.has(p_window), VK_NULL_HANDLE); Window *w = &windows[p_window]; //vulkan use of currentbuffer return w->render_pass; } -VkFramebuffer VulkanContext::window_get_framebuffer(int p_window) { +VkFramebuffer VulkanContext::window_get_framebuffer(DisplayServer::WindowID p_window) { ERR_FAIL_COND_V(!windows.has(p_window), VK_NULL_HANDLE); ERR_FAIL_COND_V(!buffers_prepared, VK_NULL_HANDLE); Window *w = &windows[p_window]; @@ -750,7 +750,7 @@ VkFramebuffer VulkanContext::window_get_framebuffer(int p_window) { return w->swapchain_image_resources[w->current_buffer].framebuffer; } -void VulkanContext::window_destroy(int p_window_id) { +void VulkanContext::window_destroy(DisplayServer::WindowID p_window_id) { ERR_FAIL_COND(!windows.has(p_window_id)); _clean_up_swap_chain(&windows[p_window_id]); vkDestroySurfaceKHR(inst, windows[p_window_id].surface, NULL); @@ -1497,7 +1497,6 @@ VulkanContext::VulkanContext() { buffers_prepared = false; swapchainImageCount = 0; - last_window_id = 0; } VulkanContext::~VulkanContext() { diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h index 458cb6d793..2f10fbfdef 100644 --- a/drivers/vulkan/vulkan_context.h +++ b/drivers/vulkan/vulkan_context.h @@ -34,6 +34,7 @@ #include "core/error_list.h" #include "core/map.h" #include "core/ustring.h" +#include "servers/display_server.h" #include class VulkanContext { @@ -106,8 +107,7 @@ class VulkanContext { } }; - Map windows; - int last_window_id; + Map windows; uint32_t swapchainImageCount; //commands @@ -173,7 +173,7 @@ protected: virtual const char *_get_platform_surface_extension() const = 0; // virtual VkResult _create_surface(VkSurfaceKHR *surface, VkInstance p_instance) = 0; - virtual int _window_create(VkSurfaceKHR p_surface, int p_width, int p_height); + virtual Error _window_create(DisplayServer::WindowID p_window_id, VkSurfaceKHR p_surface, int p_width, int p_height); VkInstance _get_instance() { return inst; @@ -187,12 +187,12 @@ public: int get_swapchain_image_count() const; uint32_t get_graphics_queue() const; - void window_resize(int p_window_id, int p_width, int p_height); - int window_get_width(int p_window = 0); - int window_get_height(int p_window = 0); - void window_destroy(int p_window_id); - VkFramebuffer window_get_framebuffer(int p_window = 0); - VkRenderPass window_get_render_pass(int p_window = 0); + void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height); + int window_get_width(DisplayServer::WindowID p_window = 0); + int window_get_height(DisplayServer::WindowID p_window = 0); + void window_destroy(DisplayServer::WindowID p_window_id); + VkFramebuffer window_get_framebuffer(DisplayServer::WindowID p_window = 0); + VkRenderPass window_get_render_pass(DisplayServer::WindowID p_window = 0); VkFormat get_screen_format() const; VkPhysicalDeviceLimits get_device_limits() const; diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index d3205ff147..7a6f43497e 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -37,7 +37,7 @@ #include "editor/plugins/animation_player_editor_plugin.h" #include "editor_node.h" #include "editor_scale.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" #include "servers/audio/audio_stream.h" class AnimationTrackKeyEdit : public Object { diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 83a1e2fca2..a02346c872 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -35,7 +35,7 @@ #include "editor_node.h" #include "editor_scale.h" #include "project_settings_editor.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" #include "scene/resources/packed_scene.h" #define PREVIEW_LIST_MAX_SIZE 10 diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 48cd479fcf..5f00bc59ac 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -169,6 +169,7 @@ #include "editor/register_exporters.h" #include "editor/run_settings_dialog.h" #include "editor/settings_config_dialog.h" +#include "scene/main/window.h" #include "servers/display_server.h" #include #include @@ -346,7 +347,7 @@ void EditorNode::_notification(int p_what) { editor_selection->update(); - scene_root->set_size_override(true, Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"))); + //scene_root->set_size_override(true, Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"))); { //TODO should only happen on settings changed int current_filter = GLOBAL_GET("rendering/canvas_textures/default_texture_filter"); @@ -2668,10 +2669,10 @@ void EditorNode::_screenshot(bool p_use_utc) { void EditorNode::_save_screenshot(NodePath p_path) { - Viewport *viewport = EditorInterface::get_singleton()->get_editor_viewport()->get_viewport(); - viewport->set_clear_mode(Viewport::CLEAR_MODE_ONLY_NEXT_FRAME); + SubViewport *viewport = Object::cast_to(EditorInterface::get_singleton()->get_editor_viewport()->get_viewport()); + viewport->set_clear_mode(SubViewport::CLEAR_MODE_ONLY_NEXT_FRAME); Ref img = viewport->get_texture()->get_data(); - viewport->set_clear_mode(Viewport::CLEAR_MODE_ALWAYS); + viewport->set_clear_mode(SubViewport::CLEAR_MODE_ALWAYS); Error error = img->save_png(p_path); ERR_FAIL_COND_MSG(error != OK, "Cannot save screenshot to file '" + p_path + "'."); } @@ -5941,7 +5942,7 @@ EditorNode::EditorNode() { srt->add_child(scene_root_parent); scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL); - scene_root = memnew(Viewport); + scene_root = memnew(SubViewport); //scene_root->set_usage(Viewport::USAGE_2D); canvas BG mode prevents usage of this as 2D VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true); diff --git a/editor/editor_node.h b/editor/editor_node.h index bd285db224..c670d4954b 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -84,6 +84,8 @@ class Tabs; class TextureProgress; class ToolButton; class VSplitContainer; +class Window; +class SubViewport; class EditorNode : public Node { @@ -206,7 +208,7 @@ private: TOOL_MENU_BASE = 1000 }; - Viewport *scene_root; //root of the scene being edited + SubViewport *scene_root; //root of the scene being edited PanelContainer *scene_root_parent; Control *theme_base; @@ -724,7 +726,7 @@ public: Node *get_edited_scene() { return editor_data.get_edited_scene_root(); } - Viewport *get_scene_root() { return scene_root; } //root of the scene being edited + SubViewport *get_scene_root() { return scene_root; } //root of the scene being edited void fix_dependencies(const String &p_for_file); void clear_scene() { _cleanup_scene(); } diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 9a474ed4af..cc89f1c16a 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -35,7 +35,7 @@ #include "editor_node.h" #include "editor_properties_array_dict.h" #include "editor_scale.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" ///////////////////// NULL ///////////////////////// diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 18f0aba030..286ca7b184 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -49,7 +49,7 @@ #include "editor/editor_translations.gen.h" #include "scene/main/node.h" #include "scene/main/scene_tree.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" // PRIVATE METHODS diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 171bb4105d..d52a7f25be 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -42,7 +42,7 @@ #include "editor_scale.h" #include "editor_settings.h" #include "import_dock.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" #include "scene/resources/packed_scene.h" #include "servers/display_server.h" diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index dc8f7f3724..156237a452 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -40,7 +40,7 @@ #include "scene/animation/animation_player.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" bool AnimationNodeBlendSpace2DEditor::can_edit(const Ref &p_node) { diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 931bce65d7..ecc5982fea 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -40,7 +40,7 @@ #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" #include "scene/gui/progress_bar.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref