From 5ce488b1fc0c51c8df0cfab9d26b7f4be08b147f Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sat, 7 Jan 2023 20:18:38 +0100 Subject: Tweak text color for disabled preprocessor branches in the shader editor This makes text within disabled branches easier to distinguish from comments when using a non-default editor syntax theme. (The default editor syntax theme uses the same color as the text with 50% opacity for comments, which means it looks the exact same.) --- editor/plugins/text_shader_editor.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/editor/plugins/text_shader_editor.cpp b/editor/plugins/text_shader_editor.cpp index cd160f8b14..1b29999796 100644 --- a/editor/plugins/text_shader_editor.cpp +++ b/editor/plugins/text_shader_editor.cpp @@ -301,7 +301,9 @@ void ShaderTextEditor::_load_theme_settings() { syntax_highlighter->clear_color_regions(); syntax_highlighter->add_color_region("/*", "*/", comment_color, false); syntax_highlighter->add_color_region("//", "", comment_color, true); - syntax_highlighter->set_disabled_branch_color(comment_color); + + // Disabled preprocessor branches use translucent text color to be easier to distinguish from comments. + syntax_highlighter->set_disabled_branch_color(Color(EDITOR_GET("text_editor/theme/highlighting/text_color")) * Color(1, 1, 1, 0.5)); te->clear_comment_delimiters(); te->add_comment_delimiter("/*", "*/", false); -- cgit v1.2.3