From f1052aa893c7e4a050f13f2068b4a85907afa122 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sat, 28 Dec 2019 22:27:38 +0100 Subject: Improve the Timer wait time property hint - Make it possible to enter more precise values (up to 3 decimals). - Make it possible to enter values above 4096. --- scene/main/timer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index da96c6e89c..db504a22c7 100755 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -206,7 +206,7 @@ void Timer::_bind_methods() { ADD_SIGNAL(MethodInfo("timeout")); ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_timer_process_mode", "get_timer_process_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01"), "set_wait_time", "get_wait_time"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.001,4096,0.001,or_greater"), "set_wait_time", "get_wait_time"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "is_one_shot"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autostart"), "set_autostart", "has_autostart"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused", PROPERTY_HINT_NONE, "", 0), "set_paused", "is_paused"); -- cgit v1.2.3