From 57441ab2c6e17c00fb95722efa51c9168e1aed90 Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Thu, 12 Dec 2019 12:05:54 +0300 Subject: Added missed enum constant VisualShaderNodeTexture::SOURCE_PORT --- scene/resources/visual_shader_nodes.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index a94fdd9d7b..6e4b5d9af0 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -715,6 +715,7 @@ void VisualShaderNodeTexture::_bind_methods() { BIND_ENUM_CONSTANT(SOURCE_2D_TEXTURE); BIND_ENUM_CONSTANT(SOURCE_2D_NORMAL); BIND_ENUM_CONSTANT(SOURCE_DEPTH); + BIND_ENUM_CONSTANT(SOURCE_PORT); BIND_ENUM_CONSTANT(TYPE_DATA); BIND_ENUM_CONSTANT(TYPE_COLOR); BIND_ENUM_CONSTANT(TYPE_NORMALMAP); -- cgit v1.2.3