From 655e2935cfce67c33a91bf9de849505e0a3d303f Mon Sep 17 00:00:00 2001 From: Hendrik Brucker Date: Sun, 17 Jul 2022 04:04:57 +0200 Subject: Automatically create a Gradient resource when creating a GradientTexture1D --- scene/resources/texture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 8c175e9ced..3a8f50c3c3 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -2157,7 +2157,7 @@ void GradientTexture1D::_bind_methods() { ClassDB::bind_method(D_METHOD("_update"), &GradientTexture1D::_update); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_gradient", "get_gradient"); ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,16384,suffix:px"), "set_width", "get_width"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr"); } -- cgit v1.2.3