From 47431dbb8e539e482daaf0ac9f0ade211029b69a Mon Sep 17 00:00:00 2001 From: Marcel Admiraal Date: Tue, 6 Oct 2020 09:10:05 +0100 Subject: Initialise Bullet RigidBody friction to the expected value of 1.0 --- modules/bullet/rigid_body_bullet.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index f517eecf64..5fc9708a42 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -262,6 +262,7 @@ RigidBodyBullet::RigidBodyBullet() : btRigidBody::btRigidBodyConstructionInfo cInfo(mass, godotMotionState, nullptr, localInertia); btBody = bulletnew(btRigidBody(cInfo)); + btBody->setFriction(1.0); reload_shapes(); setupBulletCollisionObject(btBody); -- cgit v1.2.3