From 3bafb97e894e438114aa87160fe10027bf346275 Mon Sep 17 00:00:00 2001 From: Jay Mehta <91770194+jaymehta-g@users.noreply.github.com> Date: Tue, 7 Feb 2023 16:13:28 -0600 Subject: Second revision of area node desc --- doc/classes/Area2D.xml | 2 +- doc/classes/Area3D.xml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml index c6c99fa027..66750acf67 100644 --- a/doc/classes/Area2D.xml +++ b/doc/classes/Area2D.xml @@ -1,7 +1,7 @@ - 2D area for collision detection, as well as physics and audio influence. + 2D area for detection, as well as physics and audio influence. 2D area that detects [CollisionObject2D] nodes overlapping, entering, or exiting. Can also alter or override local physics parameters (gravity, damping) and route audio to custom audio buses. diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml index 3bcbc2e187..42aa5aa036 100644 --- a/doc/classes/Area3D.xml +++ b/doc/classes/Area3D.xml @@ -1,7 +1,7 @@ - 3D area for collision detection, as well as physics and audio influence. + 3D area for detection, as well as physics and audio influence. 3D area that detects [CollisionObject3D] nodes overlapping, entering, or exiting. Can also alter or override local physics parameters (gravity, damping) and route audio to custom audio buses. -- cgit v1.2.3