From fe72e69c795d7227b82c8f5a9b43aebc1eec826f Mon Sep 17 00:00:00 2001 From: Bastiaan Olij Date: Sat, 26 Jan 2019 01:51:41 +1100 Subject: Revert "Fix GLES3 error 502 on iOS" --- drivers/gles3/rasterizer_scene_gles3.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 82fce918ea..b7b3d3d6a4 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -4172,7 +4172,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const if (state.used_contact_shadows) { glBindFramebuffer(GL_READ_FRAMEBUFFER, storage->frame.current_rt->buffers.fbo); - glReadBuffer(GL_DEPTH_ATTACHMENT); + glReadBuffer(GL_COLOR_ATTACHMENT0); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, storage->frame.current_rt->fbo); glBlitFramebuffer(0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height, 0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height, GL_DEPTH_BUFFER_BIT, GL_NEAREST); glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); -- cgit v1.2.3