From 7da6fcb89e8e09d188dda2fe0974d7ab14ffbe32 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 20 Sep 2021 11:41:01 +0200 Subject: Import: Disable thread import for OBJ meshes This can currently lead to deadlocks, possibly due to some race condition in the Vulkan renderer. Works around #48265. --- editor/import/resource_importer_obj.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/editor/import/resource_importer_obj.h b/editor/import/resource_importer_obj.h index 414e0c1fe6..1bb5ef33ce 100644 --- a/editor/import/resource_importer_obj.h +++ b/editor/import/resource_importer_obj.h @@ -64,6 +64,9 @@ public: virtual Error import(const String &p_source_file, const String &p_save_path, const Map &p_options, List *r_platform_variants, List *r_gen_files = nullptr, Variant *r_metadata = nullptr) override; + // Threaded import can currently cause deadlocks, see GH-48265. + virtual bool can_import_threaded() const override { return false; } + ResourceImporterOBJ(); }; -- cgit v1.2.3