From 31fa1af0c0f1fc209ebfa72e701564ef0adf582d Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Thu, 25 Mar 2021 18:09:22 +0100 Subject: Hide renderer selection dropdown in the editor as it's not implemented It will take at least a few months until an OpenGL renderer is made available for the `master` branch. --- editor/editor_node.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 4cc7c91d38..c48ea18b9e 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6466,8 +6466,8 @@ EditorNode::EditorNode() { video_driver->connect("item_selected", callable_mp(this, &EditorNode::_video_driver_selected)); video_driver->add_theme_font_override("font", gui_base->get_theme_font("bold", "EditorFonts")); video_driver->add_theme_font_size_override("font_size", gui_base->get_theme_font_size("bold_size", "EditorFonts")); - // TODO re-enable when GLES2 is ported - video_driver->set_disabled(true); + // TODO: Show again when OpenGL is ported. + video_driver->set_visible(false); right_menu_hb->add_child(video_driver); #ifndef _MSC_VER -- cgit v1.2.3