From 27be483a749a19b1b46e8c8c44fd6ba5c5814098 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pedro=20J=2E=20Est=C3=A9banez?= Date: Sun, 22 Oct 2017 03:57:43 +0200 Subject: Fix TileMap editor not getting input Fixes #12265. --- editor/plugins/tile_map_editor_plugin.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h index 5b042e4780..73474a3f3d 100644 --- a/editor/plugins/tile_map_editor_plugin.h +++ b/editor/plugins/tile_map_editor_plugin.h @@ -197,7 +197,7 @@ class TileMapEditorPlugin : public EditorPlugin { TileMapEditor *tile_map_editor; public: - virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref &p_event) { return tile_map_editor->forward_gui_input(p_event); } + virtual bool forward_canvas_gui_input(const Ref &p_event) { return tile_map_editor->forward_gui_input(p_event); } virtual void forward_draw_over_canvas(Control *p_canvas) { tile_map_editor->forward_draw_over_canvas(p_canvas); } virtual String get_name() const { return "TileMap"; } -- cgit v1.2.3