From fc74cbe835753748d4d22d8d4c6d38e39ee43148 Mon Sep 17 00:00:00 2001 From: SaracenOne Date: Wed, 25 Jan 2023 03:06:59 +0000 Subject: Fix path for unsaved inherited scenes. --- editor/editor_node.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 58cd592404..173cbc6893 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3902,7 +3902,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b Ref state = sdata->get_state(); state->set_path(lpath); new_scene->set_scene_inherited_state(state); - new_scene->set_scene_file_path(lpath); + new_scene->set_scene_file_path(String()); } new_scene->set_scene_instance_state(Ref()); @@ -6113,6 +6113,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins Ref state = current_packed_scene->get_state(); state->set_path(current_packed_scene->get_path()); instantiated_node->set_scene_inherited_state(state); + instantiated_node->set_scene_file_path(String()); } editor_data.set_edited_scene_root(instantiated_node); current_edited_scene = instantiated_node; -- cgit v1.2.3