From d0de3738843ed4e4f4a2864208782b3568effe71 Mon Sep 17 00:00:00 2001 From: "K. S. Ernest (iFire) Lee" Date: Thu, 21 Nov 2019 07:52:18 -0800 Subject: 33756 gltf2 importer should use zfar --- editor/import/editor_scene_importer_gltf.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index 30e2aae020..bb4f950674 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -2494,9 +2494,9 @@ Camera *EditorSceneImporterGLTF::_generate_camera(GLTFState &state, Node *scene_ const GLTFCamera &c = state.cameras[gltf_node->camera]; if (c.perspective) { - camera->set_perspective(c.fov_size, c.znear, c.znear); + camera->set_perspective(c.fov_size, c.znear, c.zfar); } else { - camera->set_orthogonal(c.fov_size, c.znear, c.znear); + camera->set_orthogonal(c.fov_size, c.znear, c.zfar); } return camera; -- cgit v1.2.3