From 9a33c97c2a1e46f79426fa091c271d273a458bb8 Mon Sep 17 00:00:00 2001 From: bruvzg <7645683+bruvzg@users.noreply.github.com> Date: Fri, 14 Oct 2022 13:18:25 +0300 Subject: Add console wrapper app to handle console i/o redirection on Windows. --- SConstruct | 1 + editor/export/editor_export_platform_pc.cpp | 7 ++ platform/windows/SCsub | 25 ++++ platform/windows/console_wrapper_windows.cpp | 181 +++++++++++++++++++++++++++ platform/windows/export/export_plugin.cpp | 48 ++----- platform/windows/export/export_plugin.h | 3 +- platform/windows/godot_res_wrap.rc | 31 +++++ platform/windows/os_windows.cpp | 2 - platform/windows/os_windows.h | 4 + 9 files changed, 261 insertions(+), 41 deletions(-) create mode 100644 platform/windows/console_wrapper_windows.cpp create mode 100644 platform/windows/godot_res_wrap.rc diff --git a/SConstruct b/SConstruct index 7009cb8fbe..6847a7c937 100644 --- a/SConstruct +++ b/SConstruct @@ -793,6 +793,7 @@ if selected_platform in platform_list: methods.generate_version_header(env.module_version_string) + env["PROGSUFFIX_WRAP"] = suffix + env.module_version_string + ".console" + env["PROGSUFFIX"] env["PROGSUFFIX"] = suffix + env.module_version_string + env["PROGSUFFIX"] env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"] # (SH)LIBSUFFIX will be used for our own built libraries diff --git a/editor/export/editor_export_platform_pc.cpp b/editor/export/editor_export_platform_pc.cpp index c5b61e9b03..9de2f94900 100644 --- a/editor/export/editor_export_platform_pc.cpp +++ b/editor/export/editor_export_platform_pc.cpp @@ -146,9 +146,16 @@ Error EditorExportPlatformPC::prepare_template(const Ref &p_ return ERR_FILE_NOT_FOUND; } + String wrapper_template_path = template_path.get_basename() + "_console.exe"; + int con_wrapper_mode = p_preset->get("debug/export_console_script"); + bool copy_wrapper = (con_wrapper_mode == 1 && p_debug) || (con_wrapper_mode == 2); + Ref da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); da->make_dir_recursive(p_path.get_base_dir()); Error err = da->copy(template_path, p_path, get_chmod_flags()); + if (err == OK && copy_wrapper && FileAccess::exists(wrapper_template_path)) { + err = da->copy(wrapper_template_path, p_path.get_basename() + ".console.exe", get_chmod_flags()); + } if (err != OK) { add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("Failed to copy export template.")); } diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 7e412b140f..efbb47d965 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -19,19 +19,44 @@ common_win = [ "gl_manager_windows.cpp", ] +common_win_wrap = [ + "console_wrapper_windows.cpp", +] + res_file = "godot_res.rc" res_target = "godot_res" + env["OBJSUFFIX"] res_obj = env.RES(res_target, res_file) prog = env.add_program("#bin/godot", common_win + res_obj, PROGSUFFIX=env["PROGSUFFIX"]) +# Build console wrapper app. +if env["windows_subsystem"] == "gui": + env_wrap = env.Clone() + res_wrap_file = "godot_res_wrap.rc" + res_wrap_target = "godot_res_wrap" + env["OBJSUFFIX"] + res_wrap_obj = env_wrap.RES(res_wrap_target, res_wrap_file) + + if env.msvc: + env_wrap.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) + env_wrap.Append(LINKFLAGS=["version.lib"]) + else: + env_wrap.Append(LINKFLAGS=["-Wl,--subsystem,console"]) + env_wrap.Append(LIBS=["version"]) + + prog_wrap = env_wrap.add_program("#bin/godot", common_win_wrap + res_wrap_obj, PROGSUFFIX=env["PROGSUFFIX_WRAP"]) + # Microsoft Visual Studio Project Generation if env["vsproj"]: env.vs_srcs += ["platform/windows/" + res_file] env.vs_srcs += ["platform/windows/godot.natvis"] for x in common_win: env.vs_srcs += ["platform/windows/" + str(x)] + if env["windows_subsystem"] == "gui": + for x in common_win_wrap: + env.vs_srcs += ["platform/windows/" + str(x)] if not os.getenv("VCINSTALLDIR"): if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw)) + if env["windows_subsystem"] == "gui": + env.AddPostAction(prog_wrap, run_in_subprocess(platform_windows_builders.make_debug_mingw)) diff --git a/platform/windows/console_wrapper_windows.cpp b/platform/windows/console_wrapper_windows.cpp new file mode 100644 index 0000000000..749f51e6e4 --- /dev/null +++ b/platform/windows/console_wrapper_windows.cpp @@ -0,0 +1,181 @@ +/*************************************************************************/ +/* console_wrapper_windows.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include + +#include +#include +#include + +#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING +#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x4 +#endif + +int main(int argc, char *argv[]) { + // Get executable name. + WCHAR exe_name[MAX_PATH] = {}; + if (!GetModuleFileNameW(nullptr, exe_name, MAX_PATH)) { + wprintf(L"GetModuleFileName failed, error %d\n", GetLastError()); + return -1; + } + + // Get product name from the resources and set console title. + DWORD ver_info_handle = 0; + DWORD ver_info_size = GetFileVersionInfoSizeW(exe_name, &ver_info_handle); + if (ver_info_size > 0) { + LPBYTE ver_info = (LPBYTE)malloc(ver_info_size); + if (ver_info) { + if (GetFileVersionInfoW(exe_name, ver_info_handle, ver_info_size, ver_info)) { + LPCWSTR text_ptr = nullptr; + UINT text_size = 0; + if (VerQueryValueW(ver_info, L"\\StringFileInfo\\040904b0\\ProductName", (void **)&text_ptr, &text_size) && (text_size > 0)) { + SetConsoleTitleW(text_ptr); + } + } + free(ver_info); + } + } + + // Enable virtual termial sequences processing. + HANDLE stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE); + DWORD out_mode = ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING; + SetConsoleMode(stdout_handle, out_mode); + + // Find main executable name and check if it exist. + static PCWSTR exe_renames[] = { + L".console.exe", + L"_console.exe", + L" console.exe", + L"console.exe", + nullptr, + }; + + bool rename_found = false; + for (int i = 0; exe_renames[i]; i++) { + PWSTR c = StrRStrIW(exe_name, nullptr, exe_renames[i]); + if (c) { + CopyMemory(c, L".exe", sizeof(WCHAR) * 5); + rename_found = true; + break; + } + } + if (!rename_found) { + wprintf(L"Invalid wrapper executable name.\n"); + return -1; + } + + DWORD file_attrib = GetFileAttributesW(exe_name); + if (file_attrib == INVALID_FILE_ATTRIBUTES || (file_attrib & FILE_ATTRIBUTE_DIRECTORY)) { + wprintf(L"Main executable %ls not found.\n", exe_name); + return -1; + } + + // Create job to monitor process tree. + HANDLE job_handle = CreateJobObjectW(nullptr, nullptr); + if (!job_handle) { + wprintf(L"CreateJobObject failed, error %d\n", GetLastError()); + return -1; + } + + HANDLE io_port_handle = CreateIoCompletionPort(INVALID_HANDLE_VALUE, nullptr, 0, 1); + if (!io_port_handle) { + wprintf(L"CreateIoCompletionPort failed, error %d\n", GetLastError()); + return -1; + } + + JOBOBJECT_ASSOCIATE_COMPLETION_PORT compl_port; + ZeroMemory(&compl_port, sizeof(compl_port)); + compl_port.CompletionKey = job_handle; + compl_port.CompletionPort = io_port_handle; + + if (!SetInformationJobObject(job_handle, JobObjectAssociateCompletionPortInformation, &compl_port, sizeof(compl_port))) { + wprintf(L"SetInformationJobObject(AssociateCompletionPortInformation) failed, error %d\n", GetLastError()); + return -1; + } + + JOBOBJECT_EXTENDED_LIMIT_INFORMATION jeli; + ZeroMemory(&jeli, sizeof(jeli)); + jeli.BasicLimitInformation.LimitFlags = JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE; + + if (!SetInformationJobObject(job_handle, JobObjectExtendedLimitInformation, &jeli, sizeof(jeli))) { + wprintf(L"SetInformationJobObject(ExtendedLimitInformation) failed, error %d\n", GetLastError()); + return -1; + } + + // Start the main process. + PROCESS_INFORMATION pi; + ZeroMemory(&pi, sizeof(pi)); + + STARTUPINFOW si; + ZeroMemory(&si, sizeof(si)); + si.cb = sizeof(si); + + WCHAR new_command_line[32767]; + _snwprintf_s(new_command_line, 32767, _TRUNCATE, L"%ls %ls", exe_name, PathGetArgsW(GetCommandLineW())); + + if (!CreateProcessW(nullptr, new_command_line, nullptr, nullptr, true, CREATE_SUSPENDED, nullptr, nullptr, &si, &pi)) { + wprintf(L"CreateProcess failed, error %d\n", GetLastError()); + return -1; + } + + if (!AssignProcessToJobObject(job_handle, pi.hProcess)) { + wprintf(L"AssignProcessToJobObject failed, error %d\n", GetLastError()); + return -1; + } + + ResumeThread(pi.hThread); + CloseHandle(pi.hThread); + + // Wait until main process and all of its children are finished. + DWORD completion_code = 0; + ULONG_PTR completion_key = 0; + LPOVERLAPPED overlapped = nullptr; + + while (GetQueuedCompletionStatus(io_port_handle, &completion_code, &completion_key, &overlapped, INFINITE)) { + if ((HANDLE)completion_key == job_handle && completion_code == JOB_OBJECT_MSG_ACTIVE_PROCESS_ZERO) { + break; + } + } + + CloseHandle(job_handle); + CloseHandle(io_port_handle); + + // Get exit code of the main process. + DWORD exit_code = 0; + GetExitCodeProcess(pi.hProcess, &exit_code); + + CloseHandle(pi.hProcess); + + return exit_code; +} + +int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { + return main(0, nullptr); +} diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp index f7b8e84618..d15380ac7a 100644 --- a/platform/windows/export/export_plugin.cpp +++ b/platform/windows/export/export_plugin.cpp @@ -41,24 +41,13 @@ Error EditorExportPlatformWindows::sign_shared_object(const Ref &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path) { - Ref f = FileAccess::open(p_path, FileAccess::WRITE); - if (f.is_null()) { - add_message(EXPORT_MESSAGE_ERROR, TTR("Debug Script Export"), vformat(TTR("Could not open file \"%s\"."), p_path)); - return ERR_CANT_CREATE; - } - - f->store_line("@echo off"); - f->store_line("title \"" + p_app_name + "\""); - f->store_line("\"%~dp0" + p_pkg_name + "\" \"%*\""); - f->store_line("pause > nul"); - - return OK; -} - Error EditorExportPlatformWindows::modify_template(const Ref &p_preset, bool p_debug, const String &p_path, int p_flags) { if (p_preset->get("application/modify_resources")) { - _rcedit_add_data(p_preset, p_path); + _rcedit_add_data(p_preset, p_path, true); + String wrapper_path = p_path.get_basename() + ".console.exe"; + if (FileAccess::exists(wrapper_path)) { + _rcedit_add_data(p_preset, wrapper_path, false); + } } return OK; } @@ -71,6 +60,10 @@ Error EditorExportPlatformWindows::export_project(const Ref Error err = EditorExportPlatformPC::export_project(p_preset, p_debug, pck_path, p_flags); if (p_preset->get("codesign/enable") && err == OK) { _code_sign(p_preset, pck_path); + String wrapper_path = p_path.get_basename() + ".console.exe"; + if (FileAccess::exists(wrapper_path)) { + _code_sign(p_preset, wrapper_path); + } } if (p_preset->get("binary_format/embed_pck") && err == OK) { @@ -81,25 +74,6 @@ Error EditorExportPlatformWindows::export_project(const Ref } } - String app_name; - if (String(GLOBAL_GET("application/config/name")) != "") { - app_name = String(GLOBAL_GET("application/config/name")); - } else { - app_name = "Unnamed"; - } - app_name = OS::get_singleton()->get_safe_dir_name(app_name); - - // Save console script. - if (err == OK) { - int con_scr = p_preset->get("debug/export_console_script"); - if ((con_scr == 1 && p_debug) || (con_scr == 2)) { - String scr_path = p_path.get_basename() + ".cmd"; - if (_export_debug_script(p_preset, app_name, p_path.get_file(), scr_path) != OK) { - add_message(EXPORT_MESSAGE_ERROR, TTR("Debug Script Export"), TTR("Could not create console script.")); - } - } - } - return err; } @@ -146,7 +120,7 @@ void EditorExportPlatformWindows::get_export_options(List *r_optio r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), "")); } -Error EditorExportPlatformWindows::_rcedit_add_data(const Ref &p_preset, const String &p_path) { +Error EditorExportPlatformWindows::_rcedit_add_data(const Ref &p_preset, const String &p_path, bool p_set_icon) { String rcedit_path = EDITOR_GET("export/windows/rcedit"); if (rcedit_path != String() && !FileAccess::exists(rcedit_path)) { @@ -184,7 +158,7 @@ Error EditorExportPlatformWindows::_rcedit_add_data(const Ref args; args.push_back(p_path); - if (!icon_path.is_empty()) { + if (!icon_path.is_empty() && p_set_icon) { args.push_back("--set-icon"); args.push_back(icon_path); } diff --git a/platform/windows/export/export_plugin.h b/platform/windows/export/export_plugin.h index f85331c898..ec3b60aa76 100644 --- a/platform/windows/export/export_plugin.h +++ b/platform/windows/export/export_plugin.h @@ -38,9 +38,8 @@ #include "platform/windows/logo.gen.h" class EditorExportPlatformWindows : public EditorExportPlatformPC { - Error _rcedit_add_data(const Ref &p_preset, const String &p_path); + Error _rcedit_add_data(const Ref &p_preset, const String &p_path, bool p_set_icon); Error _code_sign(const Ref &p_preset, const String &p_path); - Error _export_debug_script(const Ref &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path); public: virtual Error export_project(const Ref &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; diff --git a/platform/windows/godot_res_wrap.rc b/platform/windows/godot_res_wrap.rc new file mode 100644 index 0000000000..ed93bb1ec3 --- /dev/null +++ b/platform/windows/godot_res_wrap.rc @@ -0,0 +1,31 @@ +#include "core/version.h" +#ifndef _STR +#define _STR(m_x) #m_x +#define _MKSTR(m_x) _STR(m_x) +#endif + +1 VERSIONINFO +FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0 +PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0 +FILEOS 4 +FILETYPE 1 +BEGIN + BLOCK "StringFileInfo" + BEGIN + BLOCK "040904b0" + BEGIN + VALUE "CompanyName", "Godot Engine" + VALUE "FileDescription", VERSION_NAME " (Console)" + VALUE "FileVersion", VERSION_NUMBER + VALUE "ProductName", VERSION_NAME " (Console)" + VALUE "Licence", "MIT" + VALUE "LegalCopyright", "Copyright (c) 2007-" _MKSTR(VERSION_YEAR) " Juan Linietsky, Ariel Manzur and contributors" + VALUE "Info", "https://godotengine.org" + VALUE "ProductVersion", VERSION_FULL_BUILD + END + END + BLOCK "VarFileInfo" + BEGIN + VALUE "Translation", 0x409, 1200 + END +END diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index d95a88fac1..0c8e96df78 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -103,8 +103,6 @@ void RedirectIOToConsole() { RedirectStream("CONIN$", "r", stdin, STD_INPUT_HANDLE); RedirectStream("CONOUT$", "w", stdout, STD_OUTPUT_HANDLE); RedirectStream("CONOUT$", "w", stderr, STD_ERROR_HANDLE); - - printf("\n"); // Make sure our output is starting from the new line. } } diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index bf934bce64..6f89be699a 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -63,6 +63,10 @@ #define WINDOWS_DEBUG_OUTPUT_ENABLED #endif +#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING +#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x4 +#endif + template class ComAutoreleaseRef { public: -- cgit v1.2.3