From ab3b1d9f3ed5c8a4dda885d84ed5949b0146639d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pedro=20J=2E=20Est=C3=A9banez?= Date: Fri, 23 Mar 2018 21:55:40 +0100 Subject: Add radio-button-looking entries to PopupMenu They work exactly the same as current checkbox-decorated items, but in order to preserve compatibility, separate methods are used, like `add_radio_check_item()`. The other option would have been to add a new parameter at the end of `add_check_item()` and the like, but that would have forced callers to provide the defaults manually. `is_item_checkable()`, `is_item_checked()` and `set_item_checked()` are used regardless the item is set to look as check box or radio button. Keeping check in the name adds an additional clue about these facts. Closes #13055. --- doc/classes/PopupMenu.xml | 50 ++++++++++++++- editor/editor_themes.cpp | 4 +- editor/plugins/theme_editor_plugin.cpp | 4 ++ main/tests/test_gui.cpp | 4 ++ scene/gui/popup_menu.cpp | 84 ++++++++++++++++++------- scene/gui/popup_menu.h | 12 +++- scene/resources/default_theme/default_theme.cpp | 2 + 7 files changed, 131 insertions(+), 29 deletions(-) diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index 70e6fab5b6..6ead220236 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -24,6 +24,19 @@ Add a new checkable item with text "label". An id can optionally be provided, as well as an accelerator. If no id is provided, one will be created from the index. Note that checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. + + + + + + + + + + + The same as [method add_check_item] but the inserted item will look as a radio button. Remember this is just cosmetic and you have to add the logic for checking/unchecking items in radio groups. + + @@ -36,6 +49,18 @@ + + + + + + + + + + + + @@ -239,7 +264,16 @@ - Return whether the item at index "idx" has a checkbox. Note that checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. + Return whether the item at index "idx" is checkable in some way, i.e., whether has a checkbox or radio button. Note that checkable items just display a checkmark or radio button, but don't have any built-in checking behavior and must be checked/unchecked manually. + + + + + + + + + Return whether the item at index "idx" has radio-button-style checkability. Remember this is just cosmetic and you have to add the logic for checking/unchecking items in radio groups. @@ -248,7 +282,7 @@ - Return the checkstate status of the item at index "idx". + Return whether the item at index "idx" is checked. @@ -300,6 +334,18 @@ Set whether the item at index "idx" has a checkbox. Note that checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. + + + + + + + + + The same as [method set_item_as_checkable] but placing a radio button in case of enabling. If used for disabling, it's the same. + Remember this is just cosmetic and you have to add the logic for checking/unchecking items in radio groups. + + diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index b10f785a28..3582379e34 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -626,8 +626,8 @@ Ref create_editor_theme(const Ref p_theme) { theme->set_color("font_color_disabled", "PopupMenu", font_color_disabled); theme->set_icon("checked", "PopupMenu", theme->get_icon("GuiChecked", "EditorIcons")); theme->set_icon("unchecked", "PopupMenu", theme->get_icon("GuiUnchecked", "EditorIcons")); - theme->set_icon("radio_checked", "PopupMenu", theme->get_icon("GuiChecked", "EditorIcons")); - theme->set_icon("radio_unchecked", "PopupMenu", theme->get_icon("GuiUnchecked", "EditorIcons")); + theme->set_icon("radio_checked", "PopupMenu", theme->get_icon("GuiRadioChecked", "EditorIcons")); + theme->set_icon("radio_unchecked", "PopupMenu", theme->get_icon("GuiRadioUnchecked", "EditorIcons")); theme->set_icon("submenu", "PopupMenu", theme->get_icon("ArrowRight", "EditorIcons")); theme->set_icon("visibility_hidden", "PopupMenu", theme->get_icon("GuiVisibilityHidden", "EditorIcons")); theme->set_icon("visibility_visible", "PopupMenu", theme->get_icon("GuiVisibilityVisible", "EditorIcons")); diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index 295d9439ad..550dfb3ae1 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -692,6 +692,10 @@ ThemeEditor::ThemeEditor() { test_menu_button->get_popup()->add_check_item(TTR("Check Item")); test_menu_button->get_popup()->add_check_item(TTR("Checked Item")); test_menu_button->get_popup()->set_item_checked(2, true); + test_menu_button->get_popup()->add_separator(); + test_menu_button->get_popup()->add_check_item(TTR("Radio Item")); + test_menu_button->get_popup()->add_radio_check_item(TTR("Checked Radio Item")); + test_menu_button->get_popup()->set_item_checked(5, true); first_vb->add_child(test_menu_button); OptionButton *test_option_button = memnew(OptionButton); diff --git a/main/tests/test_gui.cpp b/main/tests/test_gui.cpp index b7b6c21692..305b749717 100644 --- a/main/tests/test_gui.cpp +++ b/main/tests/test_gui.cpp @@ -185,6 +185,10 @@ public: popup->add_item("Popup"); popup->add_check_item("Check Popup"); popup->set_item_checked(4, true); + popup->add_separator(); + popup->add_radio_check_item("Option A"); + popup->set_item_checked(6, true); + popup->add_radio_check_item("Option B"); OptionButton *options = memnew(OptionButton); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 747230e69f..4390b9d1f5 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -55,7 +55,7 @@ Size2 PopupMenu::get_minimum_size() const { float max_w = 0; int font_h = font->get_height(); - int check_w = get_icon("checked")->get_width(); + int check_w = MAX(get_icon("checked")->get_width(), get_icon("radio_checked")->get_width()); int accel_max_w = 0; for (int i = 0; i < items.size(); i++) { @@ -74,7 +74,7 @@ Size2 PopupMenu::get_minimum_size() const { size.width += items[i].h_ofs; - if (items[i].checkable) { + if (items[i].checkable_type) { size.width += check_w + hseparation; } @@ -408,8 +408,9 @@ void PopupMenu::_notification(int p_what) { Ref style = get_stylebox("panel"); Ref hover = get_stylebox("hover"); Ref font = get_font("font"); - Ref check = get_icon("checked"); - Ref uncheck = get_icon("unchecked"); + // In Item::checkable_type enum order (less the non-checkable member) + Ref check[] = { get_icon("checked"), get_icon("radio_checked") }; + Ref uncheck[] = { get_icon("unchecked"), get_icon("radio_unchecked") }; Ref submenu = get_icon("submenu"); Ref separator = get_stylebox("separator"); @@ -452,14 +453,10 @@ void PopupMenu::_notification(int p_what) { separator->draw(ci, Rect2(item_ofs + Point2(0, Math::floor((h - sep_h) / 2.0)), Size2(get_size().width - style->get_minimum_size().width, sep_h))); } - if (items[i].checkable) { - - if (items[i].checked) - check->draw(ci, item_ofs + Point2(0, Math::floor((h - check->get_height()) / 2.0))); - else - uncheck->draw(ci, item_ofs + Point2(0, Math::floor((h - check->get_height()) / 2.0))); - - item_ofs.x += check->get_width() + hseparation; + if (items[i].checkable_type) { + Texture *icon = (items[i].checked ? check[items[i].checkable_type - 1] : uncheck[items[i].checkable_type - 1]).ptr(); + icon->draw(ci, item_ofs + Point2(0, Math::floor((h - icon->get_height()) / 2.0))); + item_ofs.x += icon->get_width() + hseparation; } if (!items[i].icon.is_null()) { @@ -554,10 +551,11 @@ void PopupMenu::add_icon_check_item(const Ref &p_icon, const String &p_ item.xl_text = tr(p_label); item.accel = p_accel; item.ID = p_ID; - item.checkable = true; + item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); } + void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel) { Item item; @@ -565,11 +563,18 @@ void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel item.xl_text = tr(p_label); item.accel = p_accel; item.ID = p_ID; - item.checkable = true; + item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); } +void PopupMenu::add_radio_check_item(const String &p_label, int p_ID, uint32_t p_accel) { + + add_check_item(p_label, p_ID, p_accel); + items[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + update(); +} + void PopupMenu::add_icon_shortcut(const Ref &p_icon, const Ref &p_shortcut, int p_ID, bool p_global) { ERR_FAIL_COND(p_shortcut.is_null()); @@ -598,6 +603,7 @@ void PopupMenu::add_shortcut(const Ref &p_shortcut, int p_ID, bool p_g items.push_back(item); update(); } + void PopupMenu::add_icon_check_shortcut(const Ref &p_icon, const Ref &p_shortcut, int p_ID, bool p_global) { ERR_FAIL_COND(p_shortcut.is_null()); @@ -607,7 +613,7 @@ void PopupMenu::add_icon_check_shortcut(const Ref &p_icon, const Ref &p_shortcut, int p_ID, bo item.ID = p_ID; item.shortcut = p_shortcut; item.shortcut_is_global = p_global; - item.checkable = true; + item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); } +void PopupMenu::add_radio_check_shortcut(const Ref &p_shortcut, int p_ID, bool p_global) { + + add_check_shortcut(p_shortcut, p_ID, p_global); + items[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + update(); +} + void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID, uint32_t p_accel) { Item item; @@ -636,7 +649,6 @@ void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int item.xl_text = tr(p_label); item.accel = p_accel; item.ID = p_ID; - item.checkable = false; item.max_states = p_max_states; item.state = p_default_state; items.push_back(item); @@ -811,7 +823,14 @@ bool PopupMenu::is_item_separator(int p_idx) const { void PopupMenu::set_item_as_checkable(int p_idx, bool p_checkable) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].checkable = p_checkable; + items[p_idx].checkable_type = p_checkable ? Item::CHECKABLE_TYPE_CHECK_BOX : Item::CHECKABLE_TYPE_NONE; + update(); +} + +void PopupMenu::set_item_as_radio_checkable(int p_idx, bool p_radio_checkable) { + + ERR_FAIL_INDEX(p_idx, items.size()); + items[p_idx].checkable_type = p_radio_checkable ? Item::CHECKABLE_TYPE_RADIO_BUTTON : Item::CHECKABLE_TYPE_NONE; update(); } @@ -867,7 +886,12 @@ void PopupMenu::toggle_item_multistate(int p_idx) { bool PopupMenu::is_item_checkable(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, items.size(), false); - return items[p_idx].checkable; + return items[p_idx].checkable_type; +} + +bool PopupMenu::is_item_radio_checkable(int p_idx) const { + ERR_FAIL_INDEX_V(p_idx, items.size(), false); + return items[p_idx].checkable_type == Item::CHECKABLE_TYPE_RADIO_BUTTON; } int PopupMenu::get_item_count() const { @@ -941,7 +965,7 @@ void PopupMenu::activate_item(int p_item) { // We close all parents that are chained together, // with hide_on_item_selection enabled - if (items[p_item].checkable) { + if (items[p_item].checkable_type) { if (!hide_on_checkable_item_selection || !pop->is_hide_on_checkable_item_selection()) break; } else if (0 < items[p_item].max_states) { @@ -958,7 +982,7 @@ void PopupMenu::activate_item(int p_item) { // Hides popup by default; unless otherwise specified // by using set_hide_on_item_selection and set_hide_on_checkable_item_selection - if (items[p_item].checkable) { + if (items[p_item].checkable_type) { if (!hide_on_checkable_item_selection) return; } else if (0 < items[p_item].max_states) { @@ -1010,7 +1034,9 @@ Array PopupMenu::_get_items() const { items.push_back(get_item_text(i)); items.push_back(get_item_icon(i)); - items.push_back(is_item_checkable(i)); + // For compatibility, use false/true for no/checkbox and integers for other values + int ct = this->items[i].checkable_type; + items.push_back(Variant(ct <= Item::CHECKABLE_TYPE_CHECK_BOX ? is_item_checkable(i) : ct)); items.push_back(is_item_checked(i)); items.push_back(is_item_disabled(i)); @@ -1053,7 +1079,9 @@ void PopupMenu::_set_items(const Array &p_items) { String text = p_items[i + 0]; Ref icon = p_items[i + 1]; + // For compatibility, use false/true for no/checkbox and integers for other values bool checkable = p_items[i + 2]; + bool radio_checkable = (int)p_items[i + 2] == Item::CHECKABLE_TYPE_RADIO_BUTTON; bool checked = p_items[i + 3]; bool disabled = p_items[i + 4]; @@ -1066,7 +1094,13 @@ void PopupMenu::_set_items(const Array &p_items) { int idx = get_item_count(); add_item(text, id); set_item_icon(idx, icon); - set_item_as_checkable(idx, checkable); + if (checkable) { + if (radio_checkable) { + set_item_as_radio_checkable(idx, true); + } else { + set_item_as_checkable(idx, true); + } + } set_item_checked(idx, checked); set_item_disabled(idx, disabled); set_item_id(idx, id); @@ -1147,12 +1181,14 @@ void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("add_item", "label", "id", "accel"), &PopupMenu::add_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_check_item", "label", "id", "accel"), &PopupMenu::add_check_item, DEFVAL(-1), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("add_radio_check_item", "label", "id", "accel"), &PopupMenu::add_radio_check_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_shortcut", "shortcut", "id", "global"), &PopupMenu::add_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_check_shortcut", "shortcut", "id", "global"), &PopupMenu::add_check_shortcut, DEFVAL(-1), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_radio_check_shortcut", "shortcut", "id", "global"), &PopupMenu::add_radio_check_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text); ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &PopupMenu::set_item_icon); @@ -1164,6 +1200,7 @@ void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("set_item_submenu", "idx", "submenu"), &PopupMenu::set_item_submenu); ClassDB::bind_method(D_METHOD("set_item_as_separator", "idx", "enable"), &PopupMenu::set_item_as_separator); ClassDB::bind_method(D_METHOD("set_item_as_checkable", "idx", "enable"), &PopupMenu::set_item_as_checkable); + ClassDB::bind_method(D_METHOD("set_item_as_radio_checkable", "idx", "enable"), &PopupMenu::set_item_as_radio_checkable); ClassDB::bind_method(D_METHOD("set_item_tooltip", "idx", "tooltip"), &PopupMenu::set_item_tooltip); ClassDB::bind_method(D_METHOD("set_item_shortcut", "idx", "shortcut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_item_multistate", "idx", "state"), &PopupMenu::set_item_multistate); @@ -1182,6 +1219,7 @@ void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("get_item_submenu", "idx"), &PopupMenu::get_item_submenu); ClassDB::bind_method(D_METHOD("is_item_separator", "idx"), &PopupMenu::is_item_separator); ClassDB::bind_method(D_METHOD("is_item_checkable", "idx"), &PopupMenu::is_item_checkable); + ClassDB::bind_method(D_METHOD("is_item_radio_checkable", "idx"), &PopupMenu::is_item_radio_checkable); ClassDB::bind_method(D_METHOD("get_item_tooltip", "idx"), &PopupMenu::get_item_tooltip); ClassDB::bind_method(D_METHOD("get_item_shortcut", "idx"), &PopupMenu::get_item_shortcut); diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index 60f36e95ec..e541a431a7 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -46,7 +46,11 @@ class PopupMenu : public Popup { String text; String xl_text; bool checked; - bool checkable; + enum { + CHECKABLE_TYPE_NONE, + CHECKABLE_TYPE_CHECK_BOX, + CHECKABLE_TYPE_RADIO_BUTTON, + } checkable_type; int max_states; int state; bool separator; @@ -63,7 +67,7 @@ class PopupMenu : public Popup { Item() { checked = false; - checkable = false; + checkable_type = CHECKABLE_TYPE_NONE; separator = false; max_states = 0; state = 0; @@ -115,12 +119,14 @@ public: void add_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0); void add_icon_check_item(const Ref &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0); void add_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0); + void add_radio_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0); void add_submenu_item(const String &p_label, const String &p_submenu, int p_ID = -1); void add_icon_shortcut(const Ref &p_icon, const Ref &p_shortcut, int p_ID = -1, bool p_global = false); void add_shortcut(const Ref &p_shortcut, int p_ID = -1, bool p_global = false); void add_icon_check_shortcut(const Ref &p_icon, const Ref &p_shortcut, int p_ID = -1, bool p_global = false); void add_check_shortcut(const Ref &p_shortcut, int p_ID = -1, bool p_global = false); + void add_radio_check_shortcut(const Ref &p_shortcut, int p_ID = -1, bool p_global = false); void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID = -1, uint32_t p_accel = 0); @@ -134,6 +140,7 @@ public: void set_item_submenu(int p_idx, const String &p_submenu); void set_item_as_separator(int p_idx, bool p_separator); void set_item_as_checkable(int p_idx, bool p_checkable); + void set_item_as_radio_checkable(int p_idx, bool p_radio_checkable); void set_item_tooltip(int p_idx, const String &p_tooltip); void set_item_shortcut(int p_idx, const Ref &p_shortcut, bool p_global = false); void set_item_h_offset(int p_idx, int p_offset); @@ -154,6 +161,7 @@ public: String get_item_submenu(int p_idx) const; bool is_item_separator(int p_idx) const; bool is_item_checkable(int p_idx) const; + bool is_item_radio_checkable(int p_idx) const; String get_item_tooltip(int p_idx) const; Ref get_item_shortcut(int p_idx) const; int get_item_state(int p_idx) const; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 3e244aa8f8..ea70797530 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -582,6 +582,8 @@ void fill_default_theme(Ref &theme, const Ref &default_font, const theme->set_icon("checked", "PopupMenu", make_icon(checked_png)); theme->set_icon("unchecked", "PopupMenu", make_icon(unchecked_png)); + theme->set_icon("radio_checked", "PopupMenu", make_icon(radio_checked_png)); + theme->set_icon("radio_unchecked", "PopupMenu", make_icon(radio_unchecked_png)); theme->set_icon("submenu", "PopupMenu", make_icon(submenu_png)); theme->set_font("font", "PopupMenu", default_font); -- cgit v1.2.3 From bf14a6deffe4c9b74920080851f7e4e273f66116 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pedro=20J=2E=20Est=C3=A9banez?= Date: Sat, 24 Mar 2018 02:51:26 +0100 Subject: Support radio-button entries in ItemListPlugin --- editor/plugins/item_list_editor_plugin.cpp | 28 +++++++++++++++++++++------- editor/plugins/item_list_editor_plugin.h | 4 ++++ 2 files changed, 25 insertions(+), 7 deletions(-) diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp index 5020f5b851..8b44f672b0 100644 --- a/editor/plugins/item_list_editor_plugin.cpp +++ b/editor/plugins/item_list_editor_plugin.cpp @@ -42,9 +42,18 @@ bool ItemListPlugin::_set(const StringName &p_name, const Variant &p_value) { set_item_text(idx, p_value); else if (what == "icon") set_item_icon(idx, p_value); - else if (what == "checkable") - set_item_checkable(idx, p_value); - else if (what == "checked") + else if (what == "checkable") { + // This keeps compatibility to/from versions where this property was a boolean, before radio buttons + switch ((int)p_value) { + case 0: + case 1: + set_item_checkable(idx, p_value); + break; + case 2: + set_item_radio_checkable(idx, true); + break; + } + } else if (what == "checked") set_item_checked(idx, p_value); else if (what == "id") set_item_id(idx, p_value); @@ -68,9 +77,14 @@ bool ItemListPlugin::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_item_text(idx); else if (what == "icon") r_ret = get_item_icon(idx); - else if (what == "checkable") - r_ret = is_item_checkable(idx); - else if (what == "checked") + else if (what == "checkable") { + // This keeps compatibility to/from versions where this property was a boolean, before radio buttons + if (!is_item_checkable(idx)) { + r_ret = 0; + } else { + r_ret = is_item_radio_checkable(idx) ? 2 : 1; + } + } else if (what == "checked") r_ret = is_item_checked(idx); else if (what == "id") r_ret = get_item_id(idx); @@ -95,7 +109,7 @@ void ItemListPlugin::_get_property_list(List *p_list) const { int flags = get_flags(); if (flags & FLAG_CHECKABLE) { - p_list->push_back(PropertyInfo(Variant::BOOL, base + "checkable")); + p_list->push_back(PropertyInfo(Variant::BOOL, base + "checkable", PROPERTY_HINT_ENUM, "No,As checkbox,As radio button")); p_list->push_back(PropertyInfo(Variant::BOOL, base + "checked")); } diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h index bd7d3db10d..d6a071b9b9 100644 --- a/editor/plugins/item_list_editor_plugin.h +++ b/editor/plugins/item_list_editor_plugin.h @@ -74,7 +74,9 @@ public: virtual Ref get_item_icon(int p_idx) const { return Ref(); }; virtual void set_item_checkable(int p_idx, bool p_check) {} + virtual void set_item_radio_checkable(int p_idx, bool p_check) {} virtual bool is_item_checkable(int p_idx) const { return false; }; + virtual bool is_item_radio_checkable(int p_idx) const { return false; }; virtual void set_item_checked(int p_idx, bool p_checked) {} virtual bool is_item_checked(int p_idx) const { return false; }; @@ -145,7 +147,9 @@ public: virtual Ref get_item_icon(int p_idx) const { return pp->get_item_icon(p_idx); } virtual void set_item_checkable(int p_idx, bool p_check) { pp->set_item_as_checkable(p_idx, p_check); } + virtual void set_item_radio_checkable(int p_idx, bool p_check) { pp->set_item_as_radio_checkable(p_idx, p_check); } virtual bool is_item_checkable(int p_idx) const { return pp->is_item_checkable(p_idx); } + virtual bool is_item_radio_checkable(int p_idx) const { return pp->is_item_radio_checkable(p_idx); } virtual void set_item_checked(int p_idx, bool p_checked) { pp->set_item_checked(p_idx, p_checked); } virtual bool is_item_checked(int p_idx) const { return pp->is_item_checked(p_idx); } -- cgit v1.2.3 From a6dc160d5cdf581c61d9c0ecd042aa7b5e958a87 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pedro=20J=2E=20Est=C3=A9banez?= Date: Sat, 24 Mar 2018 03:05:20 +0100 Subject: Use radio-button-like menu entries where applicable --- editor/plugins/animation_player_editor_plugin.cpp | 6 +++--- editor/plugins/spatial_editor_plugin.cpp | 24 +++++++++++------------ editor/plugins/texture_region_editor_plugin.cpp | 10 ++++------ modules/gridmap/grid_map_editor_plugin.cpp | 12 ++++++------ scene/gui/option_button.cpp | 2 +- 5 files changed, 26 insertions(+), 28 deletions(-) diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 04c9246aed..7612f18aff 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -1679,10 +1679,10 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay onion_skinning->get_popup()->add_separator(); onion_skinning->get_popup()->add_item(TTR("Depth"), -1); onion_skinning->get_popup()->set_item_disabled(onion_skinning->get_popup()->get_item_count() - 1, true); - onion_skinning->get_popup()->add_check_item(TTR("1 step"), ONION_SKINNING_1_STEP); + onion_skinning->get_popup()->add_radio_check_item(TTR("1 step"), ONION_SKINNING_1_STEP); onion_skinning->get_popup()->set_item_checked(onion_skinning->get_popup()->get_item_count() - 1, true); - onion_skinning->get_popup()->add_check_item(TTR("2 steps"), ONION_SKINNING_2_STEPS); - onion_skinning->get_popup()->add_check_item(TTR("3 steps"), ONION_SKINNING_3_STEPS); + onion_skinning->get_popup()->add_radio_check_item(TTR("2 steps"), ONION_SKINNING_2_STEPS); + onion_skinning->get_popup()->add_radio_check_item(TTR("3 steps"), ONION_SKINNING_3_STEPS); onion_skinning->get_popup()->add_separator(); onion_skinning->get_popup()->add_check_item(TTR("Differences Only"), ONION_SKINNING_DIFFERENCES_ONLY); onion_skinning->get_popup()->add_check_item(TTR("Force White Modulate"), ONION_SKINNING_FORCE_WHITE_MODULATE); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index e484140527..09035d6f52 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -3353,14 +3353,14 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/front_view"), VIEW_FRONT); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/rear_view"), VIEW_REAR); view_menu->get_popup()->add_separator(); - view_menu->get_popup()->add_check_item(TTR("Perspective") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_PERSPECTIVE); - view_menu->get_popup()->add_check_item(TTR("Orthogonal") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_ORTHOGONAL); + view_menu->get_popup()->add_radio_check_item(TTR("Perspective") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_PERSPECTIVE); + view_menu->get_popup()->add_radio_check_item(TTR("Orthogonal") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_ORTHOGONAL); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true); view_menu->get_popup()->add_separator(); - view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_normal", TTR("Display Normal")), VIEW_DISPLAY_NORMAL); - view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_wireframe", TTR("Display Wireframe")), VIEW_DISPLAY_WIREFRAME); - view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_overdraw", TTR("Display Overdraw")), VIEW_DISPLAY_OVERDRAW); - view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_unshaded", TTR("Display Unshaded")), VIEW_DISPLAY_SHADELESS); + view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_normal", TTR("Display Normal")), VIEW_DISPLAY_NORMAL); + view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_wireframe", TTR("Display Wireframe")), VIEW_DISPLAY_WIREFRAME); + view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_overdraw", TTR("Display Overdraw")), VIEW_DISPLAY_OVERDRAW); + view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_unshaded", TTR("Display Unshaded")), VIEW_DISPLAY_SHADELESS); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL), true); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_environment", TTR("View Environment")), VIEW_ENVIRONMENT); @@ -5111,12 +5111,12 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { accept = memnew(AcceptDialog); editor->get_gui_base()->add_child(accept); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/1_viewport", TTR("1 Viewport"), KEY_MASK_CMD + KEY_1), MENU_VIEW_USE_1_VIEWPORT); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports", TTR("2 Viewports"), KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports_alt", TTR("2 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS_ALT); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports", TTR("3 Viewports"), KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports_alt", TTR("3 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS_ALT); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/4_viewports", TTR("4 Viewports"), KEY_MASK_CMD + KEY_4), MENU_VIEW_USE_4_VIEWPORTS); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/1_viewport", TTR("1 Viewport"), KEY_MASK_CMD + KEY_1), MENU_VIEW_USE_1_VIEWPORT); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports", TTR("2 Viewports"), KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports_alt", TTR("2 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS_ALT); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports", TTR("3 Viewports"), KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports_alt", TTR("3 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS_ALT); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/4_viewports", TTR("4 Viewports"), KEY_MASK_CMD + KEY_4), MENU_VIEW_USE_4_VIEWPORTS); p->add_separator(); p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin", TTR("View Origin")), MENU_VIEW_ORIGIN); diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 4367fe8976..5ba3931689 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -805,12 +805,10 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) { snap_mode_button->set_text(TTR("")); PopupMenu *p = snap_mode_button->get_popup(); p->set_hide_on_checkable_item_selection(false); - p->add_item(TTR(""), 0); - p->add_item(TTR("Pixel Snap"), 1); - p->add_item(TTR("Grid Snap"), 2); - p->add_item(TTR("Auto Slice"), 3); - for (int i = 0; i < 4; i++) - p->set_item_as_checkable(i, true); + p->add_radio_check_item(TTR(""), 0); + p->add_radio_check_item(TTR("Pixel Snap"), 1); + p->add_radio_check_item(TTR("Grid Snap"), 2); + p->add_radio_check_item(TTR("Auto Slice"), 3); p->set_item_checked(0, true); p->connect("id_pressed", this, "_set_snap_mode"); hb_grid = memnew(HBoxContainer); diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 869492232c..f523eef895 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -1046,14 +1046,14 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q); options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E); options->get_popup()->add_separator(); - options->get_popup()->add_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED); + options->get_popup()->add_radio_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED); options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true); - options->get_popup()->add_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE); - options->get_popup()->add_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW); + options->get_popup()->add_radio_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE); + options->get_popup()->add_radio_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW); options->get_popup()->add_separator(); - options->get_popup()->add_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z); - options->get_popup()->add_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X); - options->get_popup()->add_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C); + options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z); + options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X); + options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C); options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, KEY_A); diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 6e53f11b99..aaad10f579 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -118,7 +118,7 @@ void OptionButton::add_icon_item(const Ref &p_icon, const String &p_lab } void OptionButton::add_item(const String &p_label, int p_ID) { - popup->add_check_item(p_label, p_ID); + popup->add_radio_check_item(p_label, p_ID); if (popup->get_item_count() == 1) select(0); } -- cgit v1.2.3