From 16fda586d915fd6d26bda8ecde487fc3f8481a2a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Fri, 14 Dec 2018 23:07:04 +0100 Subject: Android: Don't expose x86_64 ABI for export if we can't build templates for it Support for x86_64 *could* be added in detect.py, but AFAIK this is not a widespread architecture for Android, much less for gaming devices. --- platform/android/export/export.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index a3b5b6dd58..7eda32b754 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -551,12 +551,15 @@ class EditorExportAndroid : public EditorExportPlatform { } static Vector get_abis() { - // mips and armv6 are dead (especially for games), so not including them Vector abis; + // We can still build armv7 in theory, but it doesn't make much + // sense for games, so disabling for now. + //abis.push_back("armeabi"); abis.push_back("armeabi-v7a"); abis.push_back("arm64-v8a"); abis.push_back("x86"); - abis.push_back("x86_64"); + // Don't expose x86_64 for now, we don't support it in detect.py + //abis.push_back("x86_64"); return abis; } -- cgit v1.2.3