From 0ec352213dce5a9cff6ac981239fd6c58ae78046 Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Thu, 10 Oct 2019 12:15:55 +0300 Subject: Removed "rebuild" function from public interface of VisualShader --- doc/classes/VisualShader.xml | 6 ------ scene/resources/visual_shader.cpp | 1 - 2 files changed, 7 deletions(-) diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml index 7d7002e752..f0f03b6c21 100644 --- a/doc/classes/VisualShader.xml +++ b/doc/classes/VisualShader.xml @@ -145,12 +145,6 @@ - - - - - - diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 9e540cb87b..cd77c8a850 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1358,7 +1358,6 @@ void VisualShader::_bind_methods() { ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id); ClassDB::bind_method(D_METHOD("remove_node", "type", "id"), &VisualShader::remove_node); - ClassDB::bind_method(D_METHOD("rebuild"), &VisualShader::rebuild); ClassDB::bind_method(D_METHOD("is_node_connection", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection); ClassDB::bind_method(D_METHOD("can_connect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection); -- cgit v1.2.3