From be52063aaa745a2838a728dd092abce41099717c Mon Sep 17 00:00:00 2001 From: DualMatrix Date: Mon, 15 Oct 2018 23:42:00 +0200 Subject: Made NodePath property display path instead of object name if object is autogenerated. This is to prevent those ugly and unclear names with the @'s to appear in things like standalone animationplayer nodes. --- editor/editor_properties.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index d078cfcc91..18b3bbcb39 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -1870,6 +1870,12 @@ void EditorPropertyNodePath::update_property() { Node *target_node = base_node->get_node(p); ERR_FAIL_COND(!target_node); + if (String(target_node->get_name()).find("@") != -1) { + assign->set_icon(Ref()); + assign->set_text(p); + return; + } + assign->set_text(target_node->get_name()); assign->set_icon(EditorNode::get_singleton()->get_object_icon(target_node, "Node")); } -- cgit v1.2.3