From 0a877b58b8adb08ab137393b84036b8be94097ca Mon Sep 17 00:00:00 2001 From: Saracen Date: Fri, 27 Jul 2018 05:43:22 +0100 Subject: Reset audio input during render device change to keep synchronisation. --- drivers/wasapi/audio_driver_wasapi.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index f4d0d3c1dc..b641e213a8 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -320,6 +320,9 @@ Error AudioDriverWASAPI::init_render_device(bool reinit) { // Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels) samples_in.resize(buffer_frames * channels); + audio_input_position = 0; + audio_input_size = 0; + if (OS::get_singleton()->is_stdout_verbose()) { print_line("WASAPI: detected " + itos(channels) + " channels"); print_line("WASAPI: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms"); -- cgit v1.2.3