From 09c98cdde95c5572b1c2ef6eaf4a5a76e238a098 Mon Sep 17 00:00:00 2001 From: Yuri Rubinsky Date: Wed, 7 Sep 2022 08:08:38 +0300 Subject: Add conversion for uniform_name property in visual shader --- scene/resources/visual_shader.cpp | 11 +++++++++++ scene/resources/visual_shader.h | 4 ++++ 2 files changed, 15 insertions(+) diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 70a73186bc..262dbe28ed 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -3718,6 +3718,17 @@ bool VisualShaderNodeParameter::is_global_code_generated() const { return global_code_generated; } +#ifndef DISABLE_DEPRECATED +// Kept for compatibility from 3.x to 4.0. +bool VisualShaderNodeParameter::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "uniform_name") { + set_parameter_name(p_value); + return true; + } + return false; +} +#endif + void VisualShaderNodeParameter::_bind_methods() { ClassDB::bind_method(D_METHOD("set_parameter_name", "name"), &VisualShaderNodeParameter::set_parameter_name); ClassDB::bind_method(D_METHOD("get_parameter_name"), &VisualShaderNodeParameter::get_parameter_name); diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 88e92f15cf..4116eaa196 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -519,6 +519,10 @@ protected: static void _bind_methods(); String _get_qual_str() const; +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); +#endif + public: void set_parameter_name(const String &p_name); String get_parameter_name() const; -- cgit v1.2.3