From d57a76c8091ae7545ac462f5a27a3a9ad85588ac Mon Sep 17 00:00:00 2001 From: pattlebass <49322676+pattlebass@users.noreply.github.com> Date: Fri, 15 Jul 2022 19:37:42 +0300 Subject: HTML5: Make `OS.get_locale()` match other platforms Fixes #63029. --- platform/javascript/js/engine/config.js | 1 + 1 file changed, 1 insertion(+) diff --git a/platform/javascript/js/engine/config.js b/platform/javascript/js/engine/config.js index 2e5e1ed0d1..9c4b6c2012 100644 --- a/platform/javascript/js/engine/config.js +++ b/platform/javascript/js/engine/config.js @@ -334,6 +334,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused- locale = navigator.languages ? navigator.languages[0] : navigator.language; locale = locale.split('.')[0]; } + locale = locale.replace('-', '_'); const onExit = this.onExit; // Godot configuration. -- cgit v1.2.3