From 07f3a129c66d2139655cf7a741a4e37db415b088 Mon Sep 17 00:00:00 2001 From: Michael Alexsander Silva Dias Date: Sat, 28 Sep 2019 02:57:11 -0300 Subject: Fix GridContainer's children overflowing it when not all slots of a row are occupied --- scene/gui/grid_container.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index d0e2edc7b5..50217682ce 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -46,7 +46,7 @@ void GridContainer::_notification(int p_what) { int hsep = get_constant("hseparation"); int vsep = get_constant("vseparation"); int max_col = MIN(get_child_count(), columns); - int max_row = get_child_count() / columns; + int max_row = ceil((float)get_child_count() / (float)columns); // Compute the per-column/per-row data valid_controls_index = 0; -- cgit v1.2.3