From 076638f13b1f28d4ebffea8c74ac84fc1aa99c80 Mon Sep 17 00:00:00 2001 From: Marcel Admiraal Date: Tue, 21 Jun 2022 17:14:20 +0100 Subject: Remove broken scroll gesture on Android --- platform/android/android_input_handler.cpp | 10 ---------- platform/android/android_input_handler.h | 2 -- .../android/java/lib/src/org/godotengine/godot/GodotLib.java | 5 ----- .../src/org/godotengine/godot/input/GodotGestureHandler.java | 9 --------- platform/android/java_godot_lib_jni.cpp | 9 --------- platform/android/java_godot_lib_jni.h | 1 - 6 files changed, 36 deletions(-) diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp index 10f23b320b..81802298d9 100644 --- a/platform/android/android_input_handler.cpp +++ b/platform/android/android_input_handler.cpp @@ -381,13 +381,3 @@ MouseButton AndroidInputHandler::_android_button_mask_to_godot_button_mask(int a return godot_button_mask; } - -void AndroidInputHandler::process_scroll(Point2 p_pos) { - Ref ev; - ev.instantiate(); - _set_key_modifier_state(ev); - ev->set_position(p_pos); - ev->set_delta(p_pos - scroll_prev_pos); - Input::get_singleton()->parse_input_event(ev); - scroll_prev_pos = p_pos; -} diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h index e9c0ec1475..1397ca59e4 100644 --- a/platform/android/android_input_handler.h +++ b/platform/android/android_input_handler.h @@ -69,7 +69,6 @@ private: Vector touch; Point2 hover_prev_pos; // needed to calculate the relative position on hover events - Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events void _set_key_modifier_state(Ref ev); @@ -83,7 +82,6 @@ public: void process_hover(int p_type, Point2 p_pos); void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); void process_double_tap(int event_android_button_mask, Point2 p_pos); - void process_scroll(Point2 p_pos); void process_joy_event(JoypadEvent p_event); void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); }; diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 1f8f8c82a6..3182ab0666 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -113,11 +113,6 @@ public class GodotLib { */ public static native void doubleTap(int buttonMask, int x, int y); - /** - * Forward scroll events from the main thread to the GL thread. - */ - public static native void scroll(int x, int y); - /** * Forward accelerometer sensor events from the main thread to the GL thread. * @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent) diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java index ac13cad23e..778efa914a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java @@ -79,15 +79,6 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener return true; } - @Override - public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { - //Log.i("GodotGesture", "onScroll"); - final int x = Math.round(distanceX); - final int y = Math.round(distanceY); - GodotLib.scroll(x, y); - return true; - } - @Override public boolean onFling(MotionEvent event1, MotionEvent event2, float velocityX, float velocityY) { //Log.i("GodotGesture", "onFling"); diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index de666f1b11..eaffe14b13 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -305,15 +305,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env input_handler->process_double_tap(p_button_mask, Point2(p_x, p_y)); } -// Called on the UI thread -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) { - if (step.get() <= 0) { - return; - } - - input_handler->process_scroll(Point2(p_x, p_y)); -} - // Called on the UI thread JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) { if (step.get() <= 0) { diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index e1d30eea77..aa8d67cf46 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -51,7 +51,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEn JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value); -- cgit v1.2.3