From 056b0976bc914d2f4a1f99fe8308f38283f2aadc Mon Sep 17 00:00:00 2001 From: Paulo Gomes Date: Sat, 26 Aug 2017 15:46:46 +0100 Subject: Added a cursor column check. Fixes glich, when cursor is on column 0 of and indented line and you press return an extra indent is added. --- scene/gui/text_edit.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 2c50b4e854..e506953d77 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2115,14 +2115,14 @@ void TextEdit::_gui_input(const Ref &p_gui_input) { //keep indentation int space_count = 0; for (int i = 0; i < text[cursor.line].length(); i++) { - if (text[cursor.line][i] == '\t') { + if (text[cursor.line][i] == '\t' && cursor.column > 0) { if (indent_using_spaces) { ins += space_indent; } else { ins += "\t"; } space_count = 0; - } else if (text[cursor.line][i] == ' ') { + } else if (text[cursor.line][i] == ' ' && cursor.column > 0) { space_count++; if (space_count == indent_size) { -- cgit v1.2.3