From 63f7f44ccb65015c1936a84d256165cab1251814 Mon Sep 17 00:00:00 2001 From: Pierre-Thomas Meisels Date: Tue, 22 Feb 2022 12:15:43 +0100 Subject: Make vararg method bind no return and return Type emit_signal exposed method return type set UndoRedo add_do_method and add_undo_method exposed return void Set TreeItem::_call_recursive_bind returns void Set _rpc_bind and _rpc_id_bind returns void in Node Set _call_group and _call_group_flags method returns void in SceneTree Set godot-cpp-test CI flag to false --- .github/workflows/linux_builds.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to '.github') diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index c9f1b2f41e..36a10ccb02 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -39,7 +39,7 @@ jobs: proj-test: true # Can be turned off for PRs that intentionally break compat with godot-cpp, # until both the upstream PR and the matching godot-cpp changes are merged. - godot-cpp-test: true + godot-cpp-test: false bin: "./bin/godot.linuxbsd.double.tools.64.san" build-mono: false # Skip 2GiB artifact speeding up action. -- cgit v1.2.3