Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-02-22 | bump to stable, congratulations everyone | reduz | |
2016-02-08 | -bump version to rc1 | Juan Linietsky | |
2016-01-25 | bump to beta | Juan Linietsky | |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky | |
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file | |||
2015-05-21 | version bump to stable | Juan Linietsky | |
2015-05-17 | version bump to rc3 | Juan Linietsky | |
2015-05-05 | up version to rc2 | Juan Linietsky | |
2015-05-01 | bumped version to rc1 | Juan Linietsky | |
2015-04-02 | Beta1 Attempt #1 | Juan Linietsky | |
-=-==-=-=-=-=-=- -Small fixes in canvas item light shader -Fixed compilation in server target -Export for Android makes 32 bits display as default -changed version to 1.1beta1 | |||
2014-12-15 | version bump to stable | Juan Linietsky | |
2014-12-08 | version update for rc2 | Juan Linietsky | |
2014-12-02 | -Ability to ask for documents/pictures/etc system dirs. | Juan Linietsky | |
-Fixes to animationplayer -fixes to collada importer | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |