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2015-05-01-fixed default godot logoJuan Linietsky
-made the packagename generated from name by default
2015-04-13-Fix issue of scene import script path being broken on reimport, fixes #1668Juan Linietsky
2015-04-12improved save path error messages for scene, textures and audio, fixes #1514Juan Linietsky
2015-04-12renamed scrts to scripts, fixes #1525Juan Linietsky
2015-04-08Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho
2015-04-08-Better Collada now keeps mesh names properly from blender, makes the ↵Juan Linietsky
"overwrite existing, keep materials" import mode work properly.
2015-04-08fixed re-import of scene when new nodes are added, fixes #1620Juan Linietsky
2015-04-07Merge pull request #836 from adolson/new-default-project-iconJuan Linietsky
new default project icon
2015-04-07Merge pull request #1554 from NateWardawg/inspectorupdateJuan Linietsky
Camel casing being capitalized only happens in the inspector now.
2015-04-07Merge pull request #1569 from sanikoyes/Pr-sort-sample-libraryJuan Linietsky
Pr-sort-sample-library
2015-04-07Merge pull request #1580 from ↵Juan Linietsky
UsernameIsAReservedWord/fixes_help_background_color_theme fixes #332 : makes EditorHelp uses EditorSettings bg color
2015-04-07Merge pull request #1591 from MostafaHassan/pr_FixCrashInVisualShaderJuan Linietsky
(Fix crash) in visual shader for curve remap node
2015-04-07Merge pull request #1602 from TheHX/fix_issue_#1594Juan Linietsky
Fix Issue #1594
2015-04-06Added a PVRTC encoder for iOSJuan Linietsky
2015-04-03Better fixFranklin Sobrinho
2015-04-02fix_issue_#1594Franklin Sobrinho
2015-04-02merging okam changesJuan Linietsky
2015-03-31Fixed crash when trying to add keypoints and deleting them while holding ↵mostafahassan
mouse button down.
2015-03-31New node will be added to root node if nothing is selectedmostafahassan
2015-03-26makes_editorhelp_uses_editor_settings_bg_coloryg2f
This fixes issue #332 by using the "text_editor/background_color" editor setting as background color for the EditorHelp.
2015-03-25Sort sample lists by name(more readable)sanikoyes
2015-03-23crash bug solved, fixes #1560Juan Linietsky
2015-03-23android fixes, please testJuan Linietsky
(can' t build android atm)
2015-03-23Camel casing being capitalized only happens in the inspector now.Nathan Warden
2015-03-23Merge branch 'master' of https://github.com/not-surt/godot into snapping2Carl Olsson
2015-03-23Add iostream include to collada plugin and change to light occluder to use ↵Carl Olsson
canvas item snap function.
2015-03-23Merge branch 'master' of https://github.com/not-surt/godot into snapping2Carl Olsson
Conflicts: tools/editor/plugins/canvas_item_editor_plugin.cpp tools/editor/plugins/canvas_item_editor_plugin.h
2015-03-22fixes to new window management APIJuan Linietsky
-needs testing on Linux -needs testing on Windows -NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP!
2015-03-22Merge pull request #1378 from erbridge/settings_not_checkboxJuan Linietsky
Make View > Settings a non check item
2015-03-22Merge pull request #1380 from ElectricSolstice/wparentheses_removalJuan Linietsky
Changed code to remove gcc -Wparentheses warnings.
2015-03-22Merge pull request #1433 from cheece/patch-1Juan Linietsky
COLLADA load morph target normals
2015-03-22Merge pull request #1460 from MarianoGnu/masterJuan Linietsky
Create Checkbox class with support for Radio Buttons
2015-03-22Merge pull request #1480 from theuserbl/patch-2Juan Linietsky
Changed *_scene() to *_tree() in the time-example
2015-03-22Merge pull request #1535 from rollenrolm/hidden_filesJuan Linietsky
New option to show/hide hidden files
2015-03-22Merge pull request #1537 from rollenrolm/issue_#931Juan Linietsky
Fix issue #931: display current view name into editor's 3d scene viewpor...
2015-03-22Fix for Issue #1484: Don't strip whitespace on line commentrollenrolm
2015-03-21Fix issue #931: display current view name into editor's 3d scene viewportsrollenrolm
2015-03-21New option to show/hide hidden filesrollenrolm
2015-03-21signed distance field font supportJuan Linietsky
2015-03-20wip distance field font importJuan Linietsky
font import may not work if using distance field, this is WIP
2015-03-17Area2D can now detect overlap with other areasJuan Linietsky
this should make everything simpler, specially for newcomers to Godot
2015-03-16New option to send canvas to render bufferJuan Linietsky
allows to use 3D environment effects for post processing such as Glow, Bloom, HDR, etc. in 2D.
2015-03-12back buffer copy node, to improve on texscreen()Juan Linietsky
back buffer copy node and respective demo
2015-03-10increase minimum range in property editor a bitJuan Linietsky
2015-03-10New Demo, Screen Space ShadersJuan Linietsky
-Fixes to screen space shaders. -Fixes to isometric light demo.
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
added a new demo, isometric_light that does full isometric sorting, lights, shadows, etc.
2015-03-05Changed *_scene() to *_tree()theuserbl
Changed _enter_scene and _exit_scene() to _enter_tree() and _exit_tree() in the time-example, because the *_scene no longer work.
2015-03-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
Conflicts: modules/gdscript/gd_tokenizer.cpp scene/resources/shader_graph.h
2015-03-03merges from okam repoJuan Linietsky
2015-03-02Register CheckBox class to create it using editor.Mariano Javier Suligoy