Age | Commit message (Expand) | Author |
2015-09-01 | -removed resources dock, good bye old friend | Juan Linietsky |
2015-08-30 | new editor settings customization of where to run the game from the editor | Juan Linietsky |
2015-08-30 | make moving up&down items from the autoload list work | Juan Linietsky |
2015-08-30 | -fix compile issue (pow) | Juan Linietsky |
2015-08-29 | -Properly keep animation editor and viewport state while switching scene tabs | Juan Linietsky |
2015-08-29 | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky |
2015-08-29 | -added hints to sprite v/hframes, fixes truncation problem | Juan Linietsky |
2015-08-25 | make sure array is created if not existing, as noted by Guilherme Felipe | Juan Linietsky |
2015-08-25 | Show documentation for properties on hover. | Juan Linietsky |
2015-08-25 | Ability to edit all kinds of arrays from the property editor. | Juan Linietsky |
2015-08-25 | Multiple, simultaneous node editing spuport!! | Juan Linietsky |
2015-08-24 | missing type icon | Juan Linietsky |
2015-08-24 | beautiful visual menu to change anchors | Juan Linietsky |
2015-08-23 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky |
2015-08-08 | Merge pull request #2316 from StraToN/clearconsole | Juan Linietsky |
2015-08-06 | -Merged the file server with the live editing and remote debug | Juan Linietsky |
2015-08-04 | more debugger fixes | Juan Linietsky |
2015-08-04 | error debugger | Juan Linietsky |
2015-08-02 | live debug fixes | Juan Linietsky |
2015-08-02 | Live edit WORK IN PROGRESS | Juan Linietsky |
2015-07-30 | Damnit, forgot one more debug line >< | Julian Murgia - StraToN |
2015-07-30 | forgot to remove a method declaration... | Julian Murgia - StraToN |
2015-07-30 | include not necessary anymore | Julian Murgia - StraToN |
2015-07-30 | Added automatic clear output on Play in Godot Settings | Julian Murgia - StraToN |
2015-07-29 | Added "Clear" button top right of output debug console in editor | Julian Murgia - StraToN |
2015-07-27 | Merge pull request #2248 from romulox-x/colladaImagePath | Juan Linietsky |
2015-07-26 | QOL, script buttons in scene tabs | Juan Linietsky |
2015-07-24 | -added icons for root node types on tabs | Juan Linietsky |
2015-07-09 | when copy images enabled, 'images' path prefix was only being written to file... | romulox_x |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-06-26 | improved get_node(), connect(), etc code completion. | Juan Linietsky |
2015-06-24 | added a tiny bit more space to docks and script tab | Juan Linietsky |
2015-06-24 | fix connection dialog bug | Juan Linietsky |
2015-06-24 | added ability to define signals in script | Juan Linietsky |
2015-06-23 | CollisionShape2D visual editor | Franklin Sobrinho |
2015-06-23 | Merge pull request #1907 from tommy3/show-hidden-files | Juan Linietsky |
2015-06-22 | Merge pull request #2070 from Krzycho666/AnimationPlayer_fix | Juan Linietsky |
2015-06-22 | Merge pull request #2101 from sanikoyes/Pr-script-editor-save-state | Juan Linietsky |
2015-06-22 | Merge pull request #2132 from gber/master | Juan Linietsky |
2015-06-22 | Merge pull request #2144 from Krzycho666/UndoRedo_fix | Juan Linietsky |
2015-06-22 | Small fixes for Grid/Tile map editor palette | Franklin Sobrinho |
2015-06-22 | Grid/Tile map editor new item palette | Franklin Sobrinho |
2015-06-22 | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky |
2015-06-21 | - added GDscript bidings for UndoRedo class mechanizm | krzycho |
2015-06-20 | Fix typo that produced invalid markup for images | Guido Berhoerster |
2015-06-16 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-06-16 | fix "v" pivot adjust function | Juan Linietsky |
2015-06-16 | Script editor: restore line/column after script reload | sanikoyes |
2015-06-14 | fixed small refresh issue when moving docks | Juan Linietsky |